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// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// This file contains internal parts of the Abseil symbolizer.
// Do not depend on the anything in this file, it may change at anytime.
#ifndef ABSL_DEBUGGING_INTERNAL_SYMBOLIZE_H_
#define ABSL_DEBUGGING_INTERNAL_SYMBOLIZE_H_
#ifdef __cplusplus
#include <cstddef>
#include <cstdint>
#include <memory>
#include "absl/base/config.h"
#include "absl/strings/string_view.h"
#ifdef ABSL_INTERNAL_HAVE_ELF_SYMBOLIZE
#error ABSL_INTERNAL_HAVE_ELF_SYMBOLIZE cannot be directly set
#elif defined(__ELF__) && defined(__GLIBC__) && !defined(__asmjs__) \
&& !defined(__wasm__)
#define ABSL_INTERNAL_HAVE_ELF_SYMBOLIZE 1
#include <elf.h>
#include <link.h> // For ElfW() macro.
#include <functional>
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace debugging_internal {
// Iterates over all sections, invoking callback on each with the section name
// and the section header.
//
// Returns true on success; otherwise returns false in case of errors.
//
// This is not async-signal-safe.
bool ForEachSection(int fd,
const std::function<bool(absl::string_view name,
const ElfW(Shdr) &)>& callback);
// Gets the section header for the given name, if it exists. Returns true on
// success. Otherwise, returns false.
bool GetSectionHeaderByName(int fd, const char *name, size_t name_len,
ElfW(Shdr) *out);
} // namespace debugging_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_INTERNAL_HAVE_ELF_SYMBOLIZE
#ifdef ABSL_INTERNAL_HAVE_DARWIN_SYMBOLIZE
#error ABSL_INTERNAL_HAVE_DARWIN_SYMBOLIZE cannot be directly set
#elif defined(__APPLE__)
#define ABSL_INTERNAL_HAVE_DARWIN_SYMBOLIZE 1
#endif
#ifdef ABSL_INTERNAL_HAVE_EMSCRIPTEN_SYMBOLIZE
#error ABSL_INTERNAL_HAVE_EMSCRIPTEN_SYMBOLIZE cannot be directly set
#elif defined(__EMSCRIPTEN__)
#define ABSL_INTERNAL_HAVE_EMSCRIPTEN_SYMBOLIZE 1
#endif
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace debugging_internal {
// Legacy stateless symbol decorator API. Will be removed soon.
struct SymbolDecoratorArgs {
// The program counter we are getting symbolic name for.
const void *pc;
// 0 for main executable, load address for shared libraries.
ptrdiff_t relocation;
// Read-only file descriptor for ELF image covering "pc",
// or -1 if no such ELF image exists in /proc/self/maps.
int fd;
// Output buffer, size.
// Note: the buffer may not be empty -- default symbolizer may have already
// produced some output, and earlier decorators may have adorned it in
// some way. You are free to replace or augment the contents (within the
// symbol_buf_size limit).
char *const symbol_buf;
size_t symbol_buf_size;
// Temporary scratch space, size.
// Use that space in preference to allocating your own stack buffer to
// conserve stack.
char *const tmp_buf;
size_t tmp_buf_size;
// User-provided argument
void* arg;
};
using LegacySymbolDecorator = void (*)(const SymbolDecoratorArgs *);
// Installs a function-pointer as a decorator. Returns a value less than zero
// if the system cannot install the decorator. Otherwise, returns a unique
// identifier corresponding to the decorator. This identifier can be used to
// uninstall the decorator - See RemoveSymbolDecorator() below.
int InstallSymbolDecorator(LegacySymbolDecorator decorator, void* arg);
// Removes a previously installed function-pointer decorator. Parameter "ticket"
// is the return-value from calling InstallSymbolDecorator().
bool RemoveSymbolDecorator(int ticket);
// Remove all installed decorators. Returns true if successful, false if
// symbolization is currently in progress.
bool RemoveAllSymbolDecorators();
class SymbolDecorator;
class SymbolDecoratorDeleter {
public:
void operator()(SymbolDecorator* ptr);
};
using SymbolDecoratorPtr =
std::unique_ptr<SymbolDecorator, SymbolDecoratorDeleter>;
// Represents an object that can add additional information to a symbol
// name.
class SymbolDecorator {
public:
// The signature of a factory function used to register and create a symbol
// decorator. This function may be called from a signal handler, so it must
// use an async-signal-safe allocation mechanism to allocate the returned
// object.
using Factory = SymbolDecoratorPtr(int fd);
virtual ~SymbolDecorator() = default;
// Decorates symbol name with additional information.
//
// pc represents the program counter we are getting symbolic name for.
// relocation is difference between the link-time and the load-time address.
// symbol_buf and symbol_buf_size represent the output buffer and its size.
// Note that the buffer may not be empty -- default symbolizer may have
// already produced some output. You are free to replace or augment the
// contents (within the symbol_buf_size limit). tmp_buf and tmp_buf_size
// represent temporary scratch space and its size. Use that space in
// preference to allocating your own stack buffer to conserve stack.
//
// This function will not be called concurrently for the same object, but it
// may be called from a signal handler, so it must avoid any operation that is
// not async-signal-safe. However, it does not have to be reentrant -- if it
// is interrupted by a signal and the handler tries to symbolize, the request
// will go to a new SymbolDecorator instance.
virtual void Decorate(
const void* pc,
ptrdiff_t relocation,
char* symbol_buf, size_t symbol_buf_size,
char* tmp_buf, size_t tmp_buf_size) const = 0;
};
// Registers a new symbol decorator factory and returns the previous one.
SymbolDecorator::Factory* SetSymbolDecoratorFactory(
SymbolDecorator::Factory* factory);
// Registers an address range to a file mapping.
//
// Preconditions:
// start <= end
// filename != nullptr
//
// Returns true if the file was successfully registered.
bool RegisterFileMappingHint(const void* start, const void* end,
uint64_t offset, const char* filename);
// Looks up the file mapping registered by RegisterFileMappingHint for an
// address range. If there is one, the file name is stored in *filename and
// *start and *end are modified to reflect the registered mapping. Returns
// whether any hint was found.
bool GetFileMappingHint(const void** start, const void** end, uint64_t* offset,
const char** filename);
} // namespace debugging_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // __cplusplus
#include <stdbool.h>
#ifdef __cplusplus
extern "C"
#endif // __cplusplus
bool
AbslInternalGetFileMappingHint(const void** start, const void** end,
uint64_t* offset, const char** filename);
#endif // ABSL_DEBUGGING_INTERNAL_SYMBOLIZE_H_