| // Copyright (c) 2017 Valve Corporation |
| // Copyright (c) 2017 LunarG Inc. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "pass_fixture.h" |
| #include "pass_utils.h" |
| |
| namespace { |
| |
| using namespace spvtools; |
| |
| using AggressiveDCETest = PassTest<::testing::Test>; |
| |
| TEST_F(AggressiveDCETest, EliminateExtendedInst) { |
| // #version 140 |
| // |
| // in vec4 BaseColor; |
| // in vec4 Dead; |
| // |
| // void main() |
| // { |
| // vec4 v = BaseColor; |
| // vec4 dv = sqrt(Dead); |
| // gl_FragColor = v; |
| // } |
| |
| const std::string predefs1 = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %BaseColor %Dead %gl_FragColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| )"; |
| |
| const std::string names_before = |
| R"(OpName %main "main" |
| OpName %v "v" |
| OpName %BaseColor "BaseColor" |
| OpName %dv "dv" |
| OpName %Dead "Dead" |
| OpName %gl_FragColor "gl_FragColor" |
| )"; |
| |
| const std::string names_after = |
| R"(OpName %main "main" |
| OpName %v "v" |
| OpName %BaseColor "BaseColor" |
| OpName %Dead "Dead" |
| OpName %gl_FragColor "gl_FragColor" |
| )"; |
| |
| const std::string predefs2 = |
| R"(%void = OpTypeVoid |
| %9 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %BaseColor = OpVariable %_ptr_Input_v4float Input |
| %Dead = OpVariable %_ptr_Input_v4float Input |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %gl_FragColor = OpVariable %_ptr_Output_v4float Output |
| )"; |
| |
| const std::string func_before = |
| R"(%main = OpFunction %void None %9 |
| %15 = OpLabel |
| %v = OpVariable %_ptr_Function_v4float Function |
| %dv = OpVariable %_ptr_Function_v4float Function |
| %16 = OpLoad %v4float %BaseColor |
| OpStore %v %16 |
| %17 = OpLoad %v4float %Dead |
| %18 = OpExtInst %v4float %1 Sqrt %17 |
| OpStore %dv %18 |
| %19 = OpLoad %v4float %v |
| OpStore %gl_FragColor %19 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| const std::string func_after = |
| R"(%main = OpFunction %void None %9 |
| %15 = OpLabel |
| %v = OpVariable %_ptr_Function_v4float Function |
| %16 = OpLoad %v4float %BaseColor |
| OpStore %v %16 |
| %19 = OpLoad %v4float %v |
| OpStore %gl_FragColor %19 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndCheck<opt::AggressiveDCEPass>( |
| predefs1 + names_before + predefs2 + func_before, |
| predefs1 + names_after + predefs2 + func_after, |
| true, true); |
| } |
| |
| TEST_F(AggressiveDCETest, NoEliminateFrexp) { |
| // Note: SPIR-V hand-edited to utilize Frexp |
| // |
| // #version 450 |
| // |
| // in vec4 BaseColor; |
| // in vec4 Dead; |
| // out vec4 Color; |
| // out ivec4 iv2; |
| // |
| // void main() |
| // { |
| // vec4 v = BaseColor; |
| // vec4 dv = frexp(Dead, iv2); |
| // Color = v; |
| // } |
| |
| const std::string predefs1 = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %BaseColor %Dead %iv2 %Color |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 450 |
| )"; |
| |
| const std::string names_before = |
| R"(OpName %main "main" |
| OpName %v "v" |
| OpName %BaseColor "BaseColor" |
| OpName %dv "dv" |
| OpName %Dead "Dead" |
| OpName %iv2 "iv2" |
| OpName %ResType "ResType" |
| OpName %Color "Color" |
| )"; |
| |
| const std::string names_after = |
| R"(OpName %main "main" |
| OpName %v "v" |
| OpName %BaseColor "BaseColor" |
| OpName %Dead "Dead" |
| OpName %iv2 "iv2" |
| OpName %ResType "ResType" |
| OpName %Color "Color" |
| )"; |
| |
| const std::string predefs2 = |
| R"(%void = OpTypeVoid |
| %11 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %BaseColor = OpVariable %_ptr_Input_v4float Input |
| %Dead = OpVariable %_ptr_Input_v4float Input |
| %int = OpTypeInt 32 1 |
| %v4int = OpTypeVector %int 4 |
| %_ptr_Output_v4int = OpTypePointer Output %v4int |
| %iv2 = OpVariable %_ptr_Output_v4int Output |
| %ResType = OpTypeStruct %v4float %v4int |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %Color = OpVariable %_ptr_Output_v4float Output |
| )"; |
| |
| const std::string func_before = |
| R"(%main = OpFunction %void None %11 |
| %20 = OpLabel |
| %v = OpVariable %_ptr_Function_v4float Function |
| %dv = OpVariable %_ptr_Function_v4float Function |
| %21 = OpLoad %v4float %BaseColor |
| OpStore %v %21 |
| %22 = OpLoad %v4float %Dead |
| %23 = OpExtInst %v4float %1 Frexp %22 %iv2 |
| OpStore %dv %23 |
| %24 = OpLoad %v4float %v |
| OpStore %Color %24 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| const std::string func_after = |
| R"(%main = OpFunction %void None %11 |
| %20 = OpLabel |
| %v = OpVariable %_ptr_Function_v4float Function |
| %21 = OpLoad %v4float %BaseColor |
| OpStore %v %21 |
| %22 = OpLoad %v4float %Dead |
| %23 = OpExtInst %v4float %1 Frexp %22 %iv2 |
| %24 = OpLoad %v4float %v |
| OpStore %Color %24 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndCheck<opt::AggressiveDCEPass>( |
| predefs1 + names_before + predefs2 + func_before, |
| predefs1 + names_after + predefs2 + func_after, |
| true, true); |
| } |
| |
| TEST_F(AggressiveDCETest, EliminateDecorate) { |
| // Note: The SPIR-V was hand-edited to add the OpDecorate |
| // |
| // #version 140 |
| // |
| // in vec4 BaseColor; |
| // in vec4 Dead; |
| // |
| // void main() |
| // { |
| // vec4 v = BaseColor; |
| // vec4 dv = Dead * 0.5; |
| // gl_FragColor = v; |
| // } |
| |
| const std::string predefs1 = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %BaseColor %Dead %gl_FragColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| )"; |
| |
| const std::string names_before = |
| R"(OpName %main "main" |
| OpName %v "v" |
| OpName %BaseColor "BaseColor" |
| OpName %dv "dv" |
| OpName %Dead "Dead" |
| OpName %gl_FragColor "gl_FragColor" |
| OpDecorate %8 RelaxedPrecision |
| )"; |
| |
| const std::string names_after = |
| R"(OpName %main "main" |
| OpName %v "v" |
| OpName %BaseColor "BaseColor" |
| OpName %Dead "Dead" |
| OpName %gl_FragColor "gl_FragColor" |
| )"; |
| |
| const std::string predefs2 = |
| R"(%void = OpTypeVoid |
| %10 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %BaseColor = OpVariable %_ptr_Input_v4float Input |
| %Dead = OpVariable %_ptr_Input_v4float Input |
| %float_0_5 = OpConstant %float 0.5 |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %gl_FragColor = OpVariable %_ptr_Output_v4float Output |
| )"; |
| |
| const std::string func_before = |
| R"(%main = OpFunction %void None %10 |
| %17 = OpLabel |
| %v = OpVariable %_ptr_Function_v4float Function |
| %dv = OpVariable %_ptr_Function_v4float Function |
| %18 = OpLoad %v4float %BaseColor |
| OpStore %v %18 |
| %19 = OpLoad %v4float %Dead |
| %8 = OpVectorTimesScalar %v4float %19 %float_0_5 |
| OpStore %dv %8 |
| %20 = OpLoad %v4float %v |
| OpStore %gl_FragColor %20 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| const std::string func_after = |
| R"(%main = OpFunction %void None %10 |
| %17 = OpLabel |
| %v = OpVariable %_ptr_Function_v4float Function |
| %18 = OpLoad %v4float %BaseColor |
| OpStore %v %18 |
| %20 = OpLoad %v4float %v |
| OpStore %gl_FragColor %20 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndCheck<opt::AggressiveDCEPass>( |
| predefs1 + names_before + predefs2 + func_before, |
| predefs1 + names_after + predefs2 + func_after, |
| true, true); |
| } |
| |
| TEST_F(AggressiveDCETest, Simple) { |
| // #version 140 |
| // |
| // in vec4 BaseColor; |
| // in vec4 Dead; |
| // |
| // void main() |
| // { |
| // vec4 v = BaseColor; |
| // vec4 dv = Dead; |
| // gl_FragColor = v; |
| // } |
| |
| const std::string predefs1 = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %BaseColor %Dead %gl_FragColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| )"; |
| |
| const std::string names_before = |
| R"(OpName %main "main" |
| OpName %v "v" |
| OpName %BaseColor "BaseColor" |
| OpName %dv "dv" |
| OpName %Dead "Dead" |
| OpName %gl_FragColor "gl_FragColor" |
| )"; |
| |
| const std::string names_after = |
| R"(OpName %main "main" |
| OpName %v "v" |
| OpName %BaseColor "BaseColor" |
| OpName %Dead "Dead" |
| OpName %gl_FragColor "gl_FragColor" |
| )"; |
| |
| const std::string predefs2 = |
| R"(%void = OpTypeVoid |
| %9 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %BaseColor = OpVariable %_ptr_Input_v4float Input |
| %Dead = OpVariable %_ptr_Input_v4float Input |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %gl_FragColor = OpVariable %_ptr_Output_v4float Output |
| )"; |
| |
| const std::string func_before = |
| R"(%main = OpFunction %void None %9 |
| %15 = OpLabel |
| %v = OpVariable %_ptr_Function_v4float Function |
| %dv = OpVariable %_ptr_Function_v4float Function |
| %16 = OpLoad %v4float %BaseColor |
| OpStore %v %16 |
| %17 = OpLoad %v4float %Dead |
| OpStore %dv %17 |
| %18 = OpLoad %v4float %v |
| OpStore %gl_FragColor %18 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| const std::string func_after = |
| R"(%main = OpFunction %void None %9 |
| %15 = OpLabel |
| %v = OpVariable %_ptr_Function_v4float Function |
| %16 = OpLoad %v4float %BaseColor |
| OpStore %v %16 |
| %18 = OpLoad %v4float %v |
| OpStore %gl_FragColor %18 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndCheck<opt::AggressiveDCEPass>( |
| predefs1 + names_before + predefs2 + func_before, |
| predefs1 + names_after + predefs2 + func_after, |
| true, true); |
| } |
| |
| TEST_F(AggressiveDCETest, DeadCycle) { |
| // #version 140 |
| // in vec4 BaseColor; |
| // |
| // layout(std140) uniform U_t |
| // { |
| // int g_I ; |
| // } ; |
| // |
| // void main() |
| // { |
| // vec4 v = BaseColor; |
| // float df = 0.0; |
| // int i = 0; |
| // while (i < g_I) { |
| // df = df * 0.5; |
| // i = i + 1; |
| // } |
| // gl_FragColor = v; |
| // } |
| |
| const std::string predefs1 = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| )"; |
| |
| const std::string names_before = |
| R"(OpName %main "main" |
| OpName %v "v" |
| OpName %BaseColor "BaseColor" |
| OpName %df "df" |
| OpName %i "i" |
| OpName %U_t "U_t" |
| OpMemberName %U_t 0 "g_I" |
| OpName %_ "" |
| OpName %gl_FragColor "gl_FragColor" |
| )"; |
| |
| const std::string names_after = |
| R"(OpName %main "main" |
| OpName %v "v" |
| OpName %BaseColor "BaseColor" |
| OpName %i "i" |
| OpName %U_t "U_t" |
| OpMemberName %U_t 0 "g_I" |
| OpName %_ "" |
| OpName %gl_FragColor "gl_FragColor" |
| )"; |
| |
| const std::string predefs2 = |
| R"(OpMemberDecorate %U_t 0 Offset 0 |
| OpDecorate %U_t Block |
| OpDecorate %_ DescriptorSet 0 |
| %void = OpTypeVoid |
| %11 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %BaseColor = OpVariable %_ptr_Input_v4float Input |
| %_ptr_Function_float = OpTypePointer Function %float |
| %float_0 = OpConstant %float 0 |
| %int = OpTypeInt 32 1 |
| %_ptr_Function_int = OpTypePointer Function %int |
| %int_0 = OpConstant %int 0 |
| %U_t = OpTypeStruct %int |
| %_ptr_Uniform_U_t = OpTypePointer Uniform %U_t |
| %_ = OpVariable %_ptr_Uniform_U_t Uniform |
| %_ptr_Uniform_int = OpTypePointer Uniform %int |
| %bool = OpTypeBool |
| %float_0_5 = OpConstant %float 0.5 |
| %int_1 = OpConstant %int 1 |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %gl_FragColor = OpVariable %_ptr_Output_v4float Output |
| )"; |
| |
| const std::string func_before = |
| R"(%main = OpFunction %void None %11 |
| %27 = OpLabel |
| %v = OpVariable %_ptr_Function_v4float Function |
| %df = OpVariable %_ptr_Function_float Function |
| %i = OpVariable %_ptr_Function_int Function |
| %28 = OpLoad %v4float %BaseColor |
| OpStore %v %28 |
| OpStore %df %float_0 |
| OpStore %i %int_0 |
| OpBranch %29 |
| %29 = OpLabel |
| OpLoopMerge %30 %31 None |
| OpBranch %32 |
| %32 = OpLabel |
| %33 = OpLoad %int %i |
| %34 = OpAccessChain %_ptr_Uniform_int %_ %int_0 |
| %35 = OpLoad %int %34 |
| %36 = OpSLessThan %bool %33 %35 |
| OpBranchConditional %36 %37 %30 |
| %37 = OpLabel |
| %38 = OpLoad %float %df |
| %39 = OpFMul %float %38 %float_0_5 |
| OpStore %df %39 |
| %40 = OpLoad %int %i |
| %41 = OpIAdd %int %40 %int_1 |
| OpStore %i %41 |
| OpBranch %31 |
| %31 = OpLabel |
| OpBranch %29 |
| %30 = OpLabel |
| %42 = OpLoad %v4float %v |
| OpStore %gl_FragColor %42 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| const std::string func_after = |
| R"(%main = OpFunction %void None %11 |
| %27 = OpLabel |
| %v = OpVariable %_ptr_Function_v4float Function |
| %i = OpVariable %_ptr_Function_int Function |
| %28 = OpLoad %v4float %BaseColor |
| OpStore %v %28 |
| OpStore %i %int_0 |
| OpBranch %29 |
| %29 = OpLabel |
| OpLoopMerge %30 %31 None |
| OpBranch %32 |
| %32 = OpLabel |
| %33 = OpLoad %int %i |
| %34 = OpAccessChain %_ptr_Uniform_int %_ %int_0 |
| %35 = OpLoad %int %34 |
| %36 = OpSLessThan %bool %33 %35 |
| OpBranchConditional %36 %37 %30 |
| %37 = OpLabel |
| %40 = OpLoad %int %i |
| %41 = OpIAdd %int %40 %int_1 |
| OpStore %i %41 |
| OpBranch %31 |
| %31 = OpLabel |
| OpBranch %29 |
| %30 = OpLabel |
| %42 = OpLoad %v4float %v |
| OpStore %gl_FragColor %42 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndCheck<opt::AggressiveDCEPass>( |
| predefs1 + names_before + predefs2 + func_before, |
| predefs1 + names_after + predefs2 + func_after, |
| true, true); |
| } |
| |
| TEST_F(AggressiveDCETest, OptWhitelistExtension) { |
| // #version 140 |
| // |
| // in vec4 BaseColor; |
| // in vec4 Dead; |
| // |
| // void main() |
| // { |
| // vec4 v = BaseColor; |
| // vec4 dv = Dead; |
| // gl_FragColor = v; |
| // } |
| |
| const std::string predefs1 = |
| R"(OpCapability Shader |
| OpExtension "SPV_AMD_gpu_shader_int16" |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %BaseColor %Dead %gl_FragColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| )"; |
| |
| const std::string names_before = |
| R"(OpName %main "main" |
| OpName %v "v" |
| OpName %BaseColor "BaseColor" |
| OpName %dv "dv" |
| OpName %Dead "Dead" |
| OpName %gl_FragColor "gl_FragColor" |
| )"; |
| |
| const std::string names_after = |
| R"(OpName %main "main" |
| OpName %v "v" |
| OpName %BaseColor "BaseColor" |
| OpName %Dead "Dead" |
| OpName %gl_FragColor "gl_FragColor" |
| )"; |
| |
| const std::string predefs2 = |
| R"(%void = OpTypeVoid |
| %9 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %BaseColor = OpVariable %_ptr_Input_v4float Input |
| %Dead = OpVariable %_ptr_Input_v4float Input |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %gl_FragColor = OpVariable %_ptr_Output_v4float Output |
| )"; |
| |
| const std::string func_before = |
| R"(%main = OpFunction %void None %9 |
| %15 = OpLabel |
| %v = OpVariable %_ptr_Function_v4float Function |
| %dv = OpVariable %_ptr_Function_v4float Function |
| %16 = OpLoad %v4float %BaseColor |
| OpStore %v %16 |
| %17 = OpLoad %v4float %Dead |
| OpStore %dv %17 |
| %18 = OpLoad %v4float %v |
| OpStore %gl_FragColor %18 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| const std::string func_after = |
| R"(%main = OpFunction %void None %9 |
| %15 = OpLabel |
| %v = OpVariable %_ptr_Function_v4float Function |
| %16 = OpLoad %v4float %BaseColor |
| OpStore %v %16 |
| %18 = OpLoad %v4float %v |
| OpStore %gl_FragColor %18 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndCheck<opt::AggressiveDCEPass>( |
| predefs1 + names_before + predefs2 + func_before, |
| predefs1 + names_after + predefs2 + func_after, |
| true, true); |
| } |
| |
| TEST_F(AggressiveDCETest, NoOptBlacklistExtension) { |
| // #version 140 |
| // |
| // in vec4 BaseColor; |
| // in vec4 Dead; |
| // |
| // void main() |
| // { |
| // vec4 v = BaseColor; |
| // vec4 dv = Dead; |
| // gl_FragColor = v; |
| // } |
| |
| const std::string assembly = |
| R"(OpCapability Shader |
| OpExtension "SPV_KHR_variable_pointers" |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %BaseColor %Dead %gl_FragColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| OpName %main "main" |
| OpName %v "v" |
| OpName %BaseColor "BaseColor" |
| OpName %dv "dv" |
| OpName %Dead "Dead" |
| OpName %gl_FragColor "gl_FragColor" |
| %void = OpTypeVoid |
| %9 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %BaseColor = OpVariable %_ptr_Input_v4float Input |
| %Dead = OpVariable %_ptr_Input_v4float Input |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %gl_FragColor = OpVariable %_ptr_Output_v4float Output |
| %main = OpFunction %void None %9 |
| %15 = OpLabel |
| %v = OpVariable %_ptr_Function_v4float Function |
| %dv = OpVariable %_ptr_Function_v4float Function |
| %16 = OpLoad %v4float %BaseColor |
| OpStore %v %16 |
| %17 = OpLoad %v4float %Dead |
| OpStore %dv %17 |
| %18 = OpLoad %v4float %v |
| OpStore %gl_FragColor %18 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndCheck<opt::AggressiveDCEPass>( |
| assembly, assembly, true, true); |
| } |
| |
| TEST_F(AggressiveDCETest, ElimWithCall) { |
| // This demonstrates that "dead" function calls are not eliminated. |
| // Also demonstrates that DCE will happen in presence of function call. |
| // #version 140 |
| // in vec4 i1; |
| // in vec4 i2; |
| // |
| // void nothing(vec4 v) |
| // { |
| // } |
| // |
| // void main() |
| // { |
| // vec4 v1 = i1; |
| // vec4 v2 = i2; |
| // nothing(v1); |
| // gl_FragColor = vec4(0.0); |
| // } |
| |
| const std::string defs_before = |
| R"( OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %i1 %i2 %gl_FragColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| OpName %main "main" |
| OpName %nothing_vf4_ "nothing(vf4;" |
| OpName %v "v" |
| OpName %v1 "v1" |
| OpName %i1 "i1" |
| OpName %v2 "v2" |
| OpName %i2 "i2" |
| OpName %param "param" |
| OpName %gl_FragColor "gl_FragColor" |
| %void = OpTypeVoid |
| %12 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %16 = OpTypeFunction %void %_ptr_Function_v4float |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %i1 = OpVariable %_ptr_Input_v4float Input |
| %i2 = OpVariable %_ptr_Input_v4float Input |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %gl_FragColor = OpVariable %_ptr_Output_v4float Output |
| %float_0 = OpConstant %float 0 |
| %20 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0 |
| )"; |
| |
| const std::string defs_after = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %i1 %i2 %gl_FragColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| OpName %main "main" |
| OpName %nothing_vf4_ "nothing(vf4;" |
| OpName %v "v" |
| OpName %v1 "v1" |
| OpName %i1 "i1" |
| OpName %i2 "i2" |
| OpName %param "param" |
| OpName %gl_FragColor "gl_FragColor" |
| %void = OpTypeVoid |
| %12 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %16 = OpTypeFunction %void %_ptr_Function_v4float |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %i1 = OpVariable %_ptr_Input_v4float Input |
| %i2 = OpVariable %_ptr_Input_v4float Input |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %gl_FragColor = OpVariable %_ptr_Output_v4float Output |
| %float_0 = OpConstant %float 0 |
| %20 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0 |
| )"; |
| |
| const std::string func_before = |
| R"(%main = OpFunction %void None %12 |
| %21 = OpLabel |
| %v1 = OpVariable %_ptr_Function_v4float Function |
| %v2 = OpVariable %_ptr_Function_v4float Function |
| %param = OpVariable %_ptr_Function_v4float Function |
| %22 = OpLoad %v4float %i1 |
| OpStore %v1 %22 |
| %23 = OpLoad %v4float %i2 |
| OpStore %v2 %23 |
| %24 = OpLoad %v4float %v1 |
| OpStore %param %24 |
| %25 = OpFunctionCall %void %nothing_vf4_ %param |
| OpStore %gl_FragColor %20 |
| OpReturn |
| OpFunctionEnd |
| %nothing_vf4_ = OpFunction %void None %16 |
| %v = OpFunctionParameter %_ptr_Function_v4float |
| %26 = OpLabel |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| const std::string func_after = |
| R"(%main = OpFunction %void None %12 |
| %21 = OpLabel |
| %v1 = OpVariable %_ptr_Function_v4float Function |
| %param = OpVariable %_ptr_Function_v4float Function |
| %22 = OpLoad %v4float %i1 |
| OpStore %v1 %22 |
| %24 = OpLoad %v4float %v1 |
| OpStore %param %24 |
| %25 = OpFunctionCall %void %nothing_vf4_ %param |
| OpStore %gl_FragColor %20 |
| OpReturn |
| OpFunctionEnd |
| %nothing_vf4_ = OpFunction %void None %16 |
| %v = OpFunctionParameter %_ptr_Function_v4float |
| %26 = OpLabel |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndCheck<opt::AggressiveDCEPass>( |
| defs_before + func_before, defs_after + func_after, true, true); |
| } |
| |
| TEST_F(AggressiveDCETest, NoParamElim) { |
| // This demonstrates that unused parameters are not eliminated, but |
| // dead uses of them are. |
| // #version 140 |
| // |
| // in vec4 BaseColor; |
| // |
| // vec4 foo(vec4 v1, vec4 v2) |
| // { |
| // vec4 t = -v1; |
| // return v2; |
| // } |
| // |
| // void main() |
| // { |
| // vec4 dead; |
| // gl_FragColor = foo(dead, BaseColor); |
| // } |
| |
| const std::string defs_before = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %gl_FragColor %BaseColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| OpName %main "main" |
| OpName %foo_vf4_vf4_ "foo(vf4;vf4;" |
| OpName %v1 "v1" |
| OpName %v2 "v2" |
| OpName %t "t" |
| OpName %gl_FragColor "gl_FragColor" |
| OpName %dead "dead" |
| OpName %BaseColor "BaseColor" |
| OpName %param "param" |
| OpName %param_0 "param" |
| %void = OpTypeVoid |
| %13 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %17 = OpTypeFunction %v4float %_ptr_Function_v4float %_ptr_Function_v4float |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %gl_FragColor = OpVariable %_ptr_Output_v4float Output |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %BaseColor = OpVariable %_ptr_Input_v4float Input |
| %main = OpFunction %void None %13 |
| %20 = OpLabel |
| %dead = OpVariable %_ptr_Function_v4float Function |
| %param = OpVariable %_ptr_Function_v4float Function |
| %param_0 = OpVariable %_ptr_Function_v4float Function |
| %21 = OpLoad %v4float %dead |
| OpStore %param %21 |
| %22 = OpLoad %v4float %BaseColor |
| OpStore %param_0 %22 |
| %23 = OpFunctionCall %v4float %foo_vf4_vf4_ %param %param_0 |
| OpStore %gl_FragColor %23 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| const std::string defs_after = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %gl_FragColor %BaseColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| OpName %main "main" |
| OpName %foo_vf4_vf4_ "foo(vf4;vf4;" |
| OpName %v1 "v1" |
| OpName %v2 "v2" |
| OpName %gl_FragColor "gl_FragColor" |
| OpName %dead "dead" |
| OpName %BaseColor "BaseColor" |
| OpName %param "param" |
| OpName %param_0 "param" |
| %void = OpTypeVoid |
| %13 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %17 = OpTypeFunction %v4float %_ptr_Function_v4float %_ptr_Function_v4float |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %gl_FragColor = OpVariable %_ptr_Output_v4float Output |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %BaseColor = OpVariable %_ptr_Input_v4float Input |
| %main = OpFunction %void None %13 |
| %20 = OpLabel |
| %dead = OpVariable %_ptr_Function_v4float Function |
| %param = OpVariable %_ptr_Function_v4float Function |
| %param_0 = OpVariable %_ptr_Function_v4float Function |
| %21 = OpLoad %v4float %dead |
| OpStore %param %21 |
| %22 = OpLoad %v4float %BaseColor |
| OpStore %param_0 %22 |
| %23 = OpFunctionCall %v4float %foo_vf4_vf4_ %param %param_0 |
| OpStore %gl_FragColor %23 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| const std::string func_before = |
| R"(%foo_vf4_vf4_ = OpFunction %v4float None %17 |
| %v1 = OpFunctionParameter %_ptr_Function_v4float |
| %v2 = OpFunctionParameter %_ptr_Function_v4float |
| %24 = OpLabel |
| %t = OpVariable %_ptr_Function_v4float Function |
| %25 = OpLoad %v4float %v1 |
| %26 = OpFNegate %v4float %25 |
| OpStore %t %26 |
| %27 = OpLoad %v4float %v2 |
| OpReturnValue %27 |
| OpFunctionEnd |
| )"; |
| |
| const std::string func_after = |
| R"(%foo_vf4_vf4_ = OpFunction %v4float None %17 |
| %v1 = OpFunctionParameter %_ptr_Function_v4float |
| %v2 = OpFunctionParameter %_ptr_Function_v4float |
| %24 = OpLabel |
| %27 = OpLoad %v4float %v2 |
| OpReturnValue %27 |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndCheck<opt::AggressiveDCEPass>( |
| defs_before + func_before, defs_after + func_after, true, true); |
| } |
| |
| TEST_F(AggressiveDCETest, ElimOpaque) { |
| // SPIR-V not representable from GLSL; not generatable from HLSL |
| // for the moment. |
| |
| const std::string defs_before = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %outColor %texCoords |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| OpName %main "main" |
| OpName %S_t "S_t" |
| OpMemberName %S_t 0 "v0" |
| OpMemberName %S_t 1 "v1" |
| OpMemberName %S_t 2 "smp" |
| OpName %outColor "outColor" |
| OpName %sampler15 "sampler15" |
| OpName %s0 "s0" |
| OpName %texCoords "texCoords" |
| OpDecorate %sampler15 DescriptorSet 0 |
| %void = OpTypeVoid |
| %9 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v2float = OpTypeVector %float 2 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %outColor = OpVariable %_ptr_Output_v4float Output |
| %14 = OpTypeImage %float 2D 0 0 0 1 Unknown |
| %15 = OpTypeSampledImage %14 |
| %S_t = OpTypeStruct %v2float %v2float %15 |
| %_ptr_Function_S_t = OpTypePointer Function %S_t |
| %17 = OpTypeFunction %void %_ptr_Function_S_t |
| %_ptr_UniformConstant_15 = OpTypePointer UniformConstant %15 |
| %_ptr_Function_15 = OpTypePointer Function %15 |
| %sampler15 = OpVariable %_ptr_UniformConstant_15 UniformConstant |
| %int = OpTypeInt 32 1 |
| %int_0 = OpConstant %int 0 |
| %int_2 = OpConstant %int 2 |
| %_ptr_Function_v2float = OpTypePointer Function %v2float |
| %_ptr_Input_v2float = OpTypePointer Input %v2float |
| %texCoords = OpVariable %_ptr_Input_v2float Input |
| )"; |
| |
| const std::string defs_after = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %outColor %texCoords |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| OpName %main "main" |
| OpName %S_t "S_t" |
| OpMemberName %S_t 0 "v0" |
| OpMemberName %S_t 1 "v1" |
| OpMemberName %S_t 2 "smp" |
| OpName %outColor "outColor" |
| OpName %sampler15 "sampler15" |
| OpName %texCoords "texCoords" |
| OpDecorate %sampler15 DescriptorSet 0 |
| %void = OpTypeVoid |
| %9 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v2float = OpTypeVector %float 2 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %outColor = OpVariable %_ptr_Output_v4float Output |
| %14 = OpTypeImage %float 2D 0 0 0 1 Unknown |
| %15 = OpTypeSampledImage %14 |
| %S_t = OpTypeStruct %v2float %v2float %15 |
| %_ptr_Function_S_t = OpTypePointer Function %S_t |
| %17 = OpTypeFunction %void %_ptr_Function_S_t |
| %_ptr_UniformConstant_15 = OpTypePointer UniformConstant %15 |
| %_ptr_Function_15 = OpTypePointer Function %15 |
| %sampler15 = OpVariable %_ptr_UniformConstant_15 UniformConstant |
| %int = OpTypeInt 32 1 |
| %int_0 = OpConstant %int 0 |
| %int_2 = OpConstant %int 2 |
| %_ptr_Function_v2float = OpTypePointer Function %v2float |
| %_ptr_Input_v2float = OpTypePointer Input %v2float |
| %texCoords = OpVariable %_ptr_Input_v2float Input |
| )"; |
| |
| const std::string func_before = |
| R"(%main = OpFunction %void None %9 |
| %25 = OpLabel |
| %s0 = OpVariable %_ptr_Function_S_t Function |
| %26 = OpLoad %v2float %texCoords |
| %27 = OpLoad %S_t %s0 |
| %28 = OpCompositeInsert %S_t %26 %27 0 |
| %29 = OpLoad %15 %sampler15 |
| %30 = OpCompositeInsert %S_t %29 %28 2 |
| OpStore %s0 %30 |
| %31 = OpImageSampleImplicitLod %v4float %29 %26 |
| OpStore %outColor %31 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| const std::string func_after = |
| R"(%main = OpFunction %void None %9 |
| %25 = OpLabel |
| %26 = OpLoad %v2float %texCoords |
| %29 = OpLoad %15 %sampler15 |
| %31 = OpImageSampleImplicitLod %v4float %29 %26 |
| OpStore %outColor %31 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndCheck<opt::AggressiveDCEPass>( |
| defs_before + func_before, defs_after + func_after, true, true); |
| } |
| |
| |
| // TODO(greg-lunarg): Add tests to verify handling of these cases: |
| // |
| // Check that logical addressing required |
| // Check that function calls inhibit optimization |
| // Others? |
| |
| } // anonymous namespace |