Remove deprecated interfaces from instrument passes (#3361)

diff --git a/include/spirv-tools/instrument.hpp b/include/spirv-tools/instrument.hpp
index d3180e4..ef5136a 100644
--- a/include/spirv-tools/instrument.hpp
+++ b/include/spirv-tools/instrument.hpp
@@ -35,10 +35,6 @@
 // generated by InstrumentPass::GenDebugStreamWrite. This method is utilized
 // by InstBindlessCheckPass.
 //
-// kInst2* values support version 2 of the output record format and were used
-// for the transition to this format. These values have now been transferred
-// to the original kInst* values. The kInst2* values are therefore DEPRECATED.
-//
 // The first member of the debug output buffer contains the next available word
 // in the data stream to be written. Shaders will atomically read and update
 // this value so as not to overwrite each others records. This value must be
@@ -94,10 +90,6 @@
 static const int kInstCompOutGlobalInvocationIdY = kInstCommonOutCnt + 1;
 static const int kInstCompOutGlobalInvocationIdZ = kInstCommonOutCnt + 2;
 
-// Compute Shader Output Record Offsets - Version 1 (DEPRECATED)
-static const int kInstCompOutGlobalInvocationId = kInstCommonOutCnt;
-static const int kInstCompOutUnused = kInstCommonOutCnt + 1;
-
 // Tessellation Control Shader Output Record Offsets
 static const int kInstTessCtlOutInvocationId = kInstCommonOutCnt;
 static const int kInstTessCtlOutPrimitiveId = kInstCommonOutCnt + 1;
@@ -108,10 +100,6 @@
 static const int kInstTessEvalOutTessCoordU = kInstCommonOutCnt + 1;
 static const int kInstTessEvalOutTessCoordV = kInstCommonOutCnt + 2;
 
-// Tessellation Shader Output Record Offsets - Version 1 (DEPRECATED)
-static const int kInstTessOutInvocationId = kInstCommonOutCnt;
-static const int kInstTessOutUnused = kInstCommonOutCnt + 1;
-
 // Geometry Shader Output Record Offsets
 static const int kInstGeomOutPrimitiveId = kInstCommonOutCnt;
 static const int kInstGeomOutInvocationId = kInstCommonOutCnt + 1;
@@ -124,14 +112,12 @@
 
 // Size of Common and Stage-specific Members
 static const int kInstStageOutCnt = kInstCommonOutCnt + 3;
-static const int kInst2StageOutCnt = kInstCommonOutCnt + 3;
 
 // Validation Error Code Offset
 //
 // This identifies the validation error. It also helps to identify
 // how many words follow in the record and their meaning.
 static const int kInstValidationOutError = kInstStageOutCnt;
-static const int kInst2ValidationOutError = kInst2StageOutCnt;
 
 // Validation-specific Output Record Offsets
 //
@@ -144,37 +130,19 @@
 static const int kInstBindlessBoundsOutDescBound = kInstStageOutCnt + 2;
 static const int kInstBindlessBoundsOutCnt = kInstStageOutCnt + 3;
 
-static const int kInst2BindlessBoundsOutDescIndex = kInst2StageOutCnt + 1;
-static const int kInst2BindlessBoundsOutDescBound = kInst2StageOutCnt + 2;
-static const int kInst2BindlessBoundsOutCnt = kInst2StageOutCnt + 3;
-
 // A bindless uninitialized error will output the index.
 static const int kInstBindlessUninitOutDescIndex = kInstStageOutCnt + 1;
 static const int kInstBindlessUninitOutUnused = kInstStageOutCnt + 2;
 static const int kInstBindlessUninitOutCnt = kInstStageOutCnt + 3;
 
-static const int kInst2BindlessUninitOutDescIndex = kInst2StageOutCnt + 1;
-static const int kInst2BindlessUninitOutUnused = kInst2StageOutCnt + 2;
-static const int kInst2BindlessUninitOutCnt = kInst2StageOutCnt + 3;
-
 // A buffer address unalloc error will output the 64-bit pointer in
 // two 32-bit pieces, lower bits first.
 static const int kInstBuffAddrUnallocOutDescPtrLo = kInstStageOutCnt + 1;
 static const int kInstBuffAddrUnallocOutDescPtrHi = kInstStageOutCnt + 2;
 static const int kInstBuffAddrUnallocOutCnt = kInstStageOutCnt + 3;
 
-static const int kInst2BuffAddrUnallocOutDescPtrLo = kInst2StageOutCnt + 1;
-static const int kInst2BuffAddrUnallocOutDescPtrHi = kInst2StageOutCnt + 2;
-static const int kInst2BuffAddrUnallocOutCnt = kInst2StageOutCnt + 3;
-
-// DEPRECATED
-static const int kInstBindlessOutDescIndex = kInstStageOutCnt + 1;
-static const int kInstBindlessOutDescBound = kInstStageOutCnt + 2;
-static const int kInstBindlessOutCnt = kInstStageOutCnt + 3;
-
 // Maximum Output Record Member Count
 static const int kInstMaxOutCnt = kInstStageOutCnt + 3;
-static const int kInst2MaxOutCnt = kInst2StageOutCnt + 3;
 
 // Validation Error Codes
 //
@@ -223,9 +191,6 @@
 // Data[ i + Data[ b + Data[ s + Data[ kDebugInputBindlessInitOffset ] ] ] ]
 static const int kDebugInputBindlessInitOffset = 0;
 
-// DEPRECATED
-static const int kDebugInputBindlessOffsetReserved = 0;
-
 // At offset kDebugInputBindlessOffsetLengths is some number of uints which
 // provide the bindless length data. More specifically, the number of
 // descriptors at (set=s, binding=b) is:
diff --git a/include/spirv-tools/optimizer.hpp b/include/spirv-tools/optimizer.hpp
index b904923..d393495 100644
--- a/include/spirv-tools/optimizer.hpp
+++ b/include/spirv-tools/optimizer.hpp
@@ -762,10 +762,9 @@
 // |input_length_enable| controls instrumentation of runtime descriptor array
 // references, and |input_init_enable| controls instrumentation of descriptor
 // initialization checking, both of which require input buffer support.
-// |version| specifies the buffer record format.
 Optimizer::PassToken CreateInstBindlessCheckPass(
     uint32_t desc_set, uint32_t shader_id, bool input_length_enable = false,
-    bool input_init_enable = false, uint32_t version = 2);
+    bool input_init_enable = false);
 
 // Create a pass to instrument physical buffer address checking
 // This pass instruments all physical buffer address references to check that
@@ -786,10 +785,8 @@
 // The instrumentation will read and write buffers in debug
 // descriptor set |desc_set|. It will write |shader_id| in each output record
 // to identify the shader module which generated the record.
-// |version| specifies the output buffer record format.
 Optimizer::PassToken CreateInstBuffAddrCheckPass(uint32_t desc_set,
-                                                 uint32_t shader_id,
-                                                 uint32_t version = 2);
+                                                 uint32_t shader_id);
 
 // Create a pass to instrument OpDebugPrintf instructions.
 // This pass replaces all OpDebugPrintf instructions with instructions to write
diff --git a/source/opt/inst_bindless_check_pass.h b/source/opt/inst_bindless_check_pass.h
index 447871b..9335fa5 100644
--- a/source/opt/inst_bindless_check_pass.h
+++ b/source/opt/inst_bindless_check_pass.h
@@ -28,13 +28,6 @@
 // external design may change as the layer evolves.
 class InstBindlessCheckPass : public InstrumentPass {
  public:
-  // Deprecated interface
-  InstBindlessCheckPass(uint32_t desc_set, uint32_t shader_id,
-                        bool input_length_enable, bool input_init_enable,
-                        uint32_t version)
-      : InstrumentPass(desc_set, shader_id, kInstValidationIdBindless, version),
-        input_length_enabled_(input_length_enable),
-        input_init_enabled_(input_init_enable) {}
   // Preferred Interface
   InstBindlessCheckPass(uint32_t desc_set, uint32_t shader_id,
                         bool input_length_enable, bool input_init_enable)
diff --git a/source/opt/inst_buff_addr_check_pass.h b/source/opt/inst_buff_addr_check_pass.h
index 67ffcc3..ec7bb68 100644
--- a/source/opt/inst_buff_addr_check_pass.h
+++ b/source/opt/inst_buff_addr_check_pass.h
@@ -28,10 +28,6 @@
 // external design of this class may change as the layer evolves.
 class InstBuffAddrCheckPass : public InstrumentPass {
  public:
-  // Deprecated interface
-  InstBuffAddrCheckPass(uint32_t desc_set, uint32_t shader_id, uint32_t version)
-      : InstrumentPass(desc_set, shader_id, kInstValidationIdBuffAddr,
-                       version) {}
   // Preferred interface
   InstBuffAddrCheckPass(uint32_t desc_set, uint32_t shader_id)
       : InstrumentPass(desc_set, shader_id, kInstValidationIdBuffAddr) {}
diff --git a/source/opt/inst_debug_printf_pass.h b/source/opt/inst_debug_printf_pass.h
index 2968a20..70b0a72 100644
--- a/source/opt/inst_debug_printf_pass.h
+++ b/source/opt/inst_debug_printf_pass.h
@@ -28,11 +28,10 @@
 class InstDebugPrintfPass : public InstrumentPass {
  public:
   // For test harness only
-  InstDebugPrintfPass()
-      : InstrumentPass(7, 23, kInstValidationIdDebugPrintf, 2) {}
+  InstDebugPrintfPass() : InstrumentPass(7, 23, kInstValidationIdDebugPrintf) {}
   // For all other interfaces
   InstDebugPrintfPass(uint32_t desc_set, uint32_t shader_id)
-      : InstrumentPass(desc_set, shader_id, kInstValidationIdDebugPrintf, 2) {}
+      : InstrumentPass(desc_set, shader_id, kInstValidationIdDebugPrintf) {}
 
   ~InstDebugPrintfPass() override = default;
 
diff --git a/source/opt/instrument_pass.cpp b/source/opt/instrument_pass.cpp
index c8c6c21..4210ad5 100644
--- a/source/opt/instrument_pass.cpp
+++ b/source/opt/instrument_pass.cpp
@@ -885,14 +885,6 @@
 }
 
 bool InstrumentPass::InstProcessEntryPointCallTree(InstProcessFunction& pfn) {
-  // Check that format version 2 requested
-  if (version_ != 2u) {
-    if (consumer()) {
-      std::string message = "Unsupported instrumentation format requested";
-      consumer()(SPV_MSG_ERROR, 0, {0, 0, 0}, message.c_str());
-    }
-    return false;
-  }
   // Make sure all entry points have the same execution model. Do not
   // instrument if they do not.
   // TODO(greg-lunarg): Handle mixed stages. Technically, a shader module
diff --git a/source/opt/instrument_pass.h b/source/opt/instrument_pass.h
index 11afdce..f6884d2 100644
--- a/source/opt/instrument_pass.h
+++ b/source/opt/instrument_pass.h
@@ -87,18 +87,7 @@
       : Pass(),
         desc_set_(desc_set),
         shader_id_(shader_id),
-        validation_id_(validation_id),
-        version_(2u) {}
-  // Create instrumentation pass for |validation_id| which utilizes descriptor
-  // set |desc_set| for debug input and output buffers and writes |shader_id|
-  // into debug output records with format |version|. Deprecated.
-  InstrumentPass(uint32_t desc_set, uint32_t shader_id, uint32_t validation_id,
-                 uint32_t version)
-      : Pass(),
-        desc_set_(desc_set),
-        shader_id_(shader_id),
-        validation_id_(validation_id),
-        version_(version) {}
+        validation_id_(validation_id) {}
 
   // Initialize state for instrumentation of module.
   void InitializeInstrument();
@@ -425,9 +414,6 @@
   // id for void type
   uint32_t void_id_;
 
-  // Record format version
-  uint32_t version_;
-
   // boolean to remember storage buffer extension
   bool storage_buffer_ext_defined_;
 
diff --git a/source/opt/optimizer.cpp b/source/opt/optimizer.cpp
index cdea031..25adee9 100644
--- a/source/opt/optimizer.cpp
+++ b/source/opt/optimizer.cpp
@@ -416,19 +416,19 @@
   } else if (pass_name == "replace-invalid-opcode") {
     RegisterPass(CreateReplaceInvalidOpcodePass());
   } else if (pass_name == "inst-bindless-check") {
-    RegisterPass(CreateInstBindlessCheckPass(7, 23, false, false, 2));
+    RegisterPass(CreateInstBindlessCheckPass(7, 23, false, false));
     RegisterPass(CreateSimplificationPass());
     RegisterPass(CreateDeadBranchElimPass());
     RegisterPass(CreateBlockMergePass());
     RegisterPass(CreateAggressiveDCEPass());
   } else if (pass_name == "inst-desc-idx-check") {
-    RegisterPass(CreateInstBindlessCheckPass(7, 23, true, true, 2));
+    RegisterPass(CreateInstBindlessCheckPass(7, 23, true, true));
     RegisterPass(CreateSimplificationPass());
     RegisterPass(CreateDeadBranchElimPass());
     RegisterPass(CreateBlockMergePass());
     RegisterPass(CreateAggressiveDCEPass());
   } else if (pass_name == "inst-buff-addr-check") {
-    RegisterPass(CreateInstBuffAddrCheckPass(7, 23, 2));
+    RegisterPass(CreateInstBuffAddrCheckPass(7, 23));
     RegisterPass(CreateAggressiveDCEPass());
   } else if (pass_name == "convert-relaxed-to-half") {
     RegisterPass(CreateConvertRelaxedToHalfPass());
@@ -894,12 +894,10 @@
 Optimizer::PassToken CreateInstBindlessCheckPass(uint32_t desc_set,
                                                  uint32_t shader_id,
                                                  bool input_length_enable,
-                                                 bool input_init_enable,
-                                                 uint32_t version) {
+                                                 bool input_init_enable) {
   return MakeUnique<Optimizer::PassToken::Impl>(
-      MakeUnique<opt::InstBindlessCheckPass>(desc_set, shader_id,
-                                             input_length_enable,
-                                             input_init_enable, version));
+      MakeUnique<opt::InstBindlessCheckPass>(
+          desc_set, shader_id, input_length_enable, input_init_enable));
 }
 
 Optimizer::PassToken CreateInstDebugPrintfPass(uint32_t desc_set,
@@ -909,10 +907,9 @@
 }
 
 Optimizer::PassToken CreateInstBuffAddrCheckPass(uint32_t desc_set,
-                                                 uint32_t shader_id,
-                                                 uint32_t version) {
+                                                 uint32_t shader_id) {
   return MakeUnique<Optimizer::PassToken::Impl>(
-      MakeUnique<opt::InstBuffAddrCheckPass>(desc_set, shader_id, version));
+      MakeUnique<opt::InstBuffAddrCheckPass>(desc_set, shader_id));
 }
 
 Optimizer::PassToken CreateConvertRelaxedToHalfPass() {