| // Copyright (c) 2017 Valve Corporation | 
 | // Copyright (c) 2017 LunarG Inc. | 
 | // | 
 | // Licensed under the Apache License, Version 2.0 (the "License"); | 
 | // you may not use this file except in compliance with the License. | 
 | // You may obtain a copy of the License at | 
 | // | 
 | //     http://www.apache.org/licenses/LICENSE-2.0 | 
 | // | 
 | // Unless required by applicable law or agreed to in writing, software | 
 | // distributed under the License is distributed on an "AS IS" BASIS, | 
 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | // See the License for the specific language governing permissions and | 
 | // limitations under the License. | 
 |  | 
 | #include <string> | 
 |  | 
 | #include "source/opt/simplification_pass.h" | 
 | #include "test/opt/pass_fixture.h" | 
 | #include "test/opt/pass_utils.h" | 
 |  | 
 | namespace spvtools { | 
 | namespace opt { | 
 | namespace { | 
 |  | 
 | using InsertExtractElimTest = PassTest<::testing::Test>; | 
 |  | 
 | TEST_F(InsertExtractElimTest, Simple) { | 
 |   // Note: The SPIR-V assembly has had store/load elimination | 
 |   // performed to allow the inserts and extracts to directly | 
 |   // reference each other. | 
 |   // | 
 |   // #version 140 | 
 |   // | 
 |   // in vec4 BaseColor; | 
 |   // | 
 |   // struct S_t { | 
 |   //     vec4 v0; | 
 |   //     vec4 v1; | 
 |   // }; | 
 |   // | 
 |   // void main() | 
 |   // { | 
 |   //     S_t s0; | 
 |   //     s0.v1 = BaseColor; | 
 |   //     gl_FragColor = s0.v1; | 
 |   // } | 
 |  | 
 |   const std::string predefs = | 
 |       R"(OpCapability Shader | 
 | %1 = OpExtInstImport "GLSL.std.450" | 
 | OpMemoryModel Logical GLSL450 | 
 | OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor | 
 | OpExecutionMode %main OriginUpperLeft | 
 | OpSource GLSL 140 | 
 | OpName %main "main" | 
 | OpName %S_t "S_t" | 
 | OpMemberName %S_t 0 "v0" | 
 | OpMemberName %S_t 1 "v1" | 
 | OpName %s0 "s0" | 
 | OpName %BaseColor "BaseColor" | 
 | OpName %gl_FragColor "gl_FragColor" | 
 | %void = OpTypeVoid | 
 | %8 = OpTypeFunction %void | 
 | %float = OpTypeFloat 32 | 
 | %v4float = OpTypeVector %float 4 | 
 | %S_t = OpTypeStruct %v4float %v4float | 
 | %_ptr_Function_S_t = OpTypePointer Function %S_t | 
 | %int = OpTypeInt 32 1 | 
 | %int_1 = OpConstant %int 1 | 
 | %_ptr_Input_v4float = OpTypePointer Input %v4float | 
 | %BaseColor = OpVariable %_ptr_Input_v4float Input | 
 | %_ptr_Function_v4float = OpTypePointer Function %v4float | 
 | %_ptr_Output_v4float = OpTypePointer Output %v4float | 
 | %gl_FragColor = OpVariable %_ptr_Output_v4float Output | 
 | )"; | 
 |  | 
 |   const std::string before = | 
 |       R"(%main = OpFunction %void None %8 | 
 | %17 = OpLabel | 
 | %s0 = OpVariable %_ptr_Function_S_t Function | 
 | %18 = OpLoad %v4float %BaseColor | 
 | %19 = OpLoad %S_t %s0 | 
 | %20 = OpCompositeInsert %S_t %18 %19 1 | 
 | OpStore %s0 %20 | 
 | %21 = OpCompositeExtract %v4float %20 1 | 
 | OpStore %gl_FragColor %21 | 
 | OpReturn | 
 | OpFunctionEnd | 
 | )"; | 
 |  | 
 |   const std::string after = | 
 |       R"(%main = OpFunction %void None %8 | 
 | %17 = OpLabel | 
 | %s0 = OpVariable %_ptr_Function_S_t Function | 
 | %18 = OpLoad %v4float %BaseColor | 
 | %19 = OpLoad %S_t %s0 | 
 | %20 = OpCompositeInsert %S_t %18 %19 1 | 
 | OpStore %s0 %20 | 
 | OpStore %gl_FragColor %18 | 
 | OpReturn | 
 | OpFunctionEnd | 
 | )"; | 
 |  | 
 |   SinglePassRunAndCheck<SimplificationPass>(predefs + before, predefs + after, | 
 |                                             true, true); | 
 | } | 
 |  | 
 | TEST_F(InsertExtractElimTest, OptimizeAcrossNonConflictingInsert) { | 
 |   // Note: The SPIR-V assembly has had store/load elimination | 
 |   // performed to allow the inserts and extracts to directly | 
 |   // reference each other. | 
 |   // | 
 |   // #version 140 | 
 |   // | 
 |   // in vec4 BaseColor; | 
 |   // | 
 |   // struct S_t { | 
 |   //     vec4 v0; | 
 |   //     vec4 v1; | 
 |   // }; | 
 |   // | 
 |   // void main() | 
 |   // { | 
 |   //     S_t s0; | 
 |   //     s0.v1 = BaseColor; | 
 |   //     s0.v0[2] = 0.0; | 
 |   //     gl_FragColor = s0.v1; | 
 |   // } | 
 |  | 
 |   const std::string predefs = | 
 |       R"(OpCapability Shader | 
 | %1 = OpExtInstImport "GLSL.std.450" | 
 | OpMemoryModel Logical GLSL450 | 
 | OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor | 
 | OpExecutionMode %main OriginUpperLeft | 
 | OpSource GLSL 140 | 
 | OpName %main "main" | 
 | OpName %S_t "S_t" | 
 | OpMemberName %S_t 0 "v0" | 
 | OpMemberName %S_t 1 "v1" | 
 | OpName %s0 "s0" | 
 | OpName %BaseColor "BaseColor" | 
 | OpName %gl_FragColor "gl_FragColor" | 
 | %void = OpTypeVoid | 
 | %8 = OpTypeFunction %void | 
 | %float = OpTypeFloat 32 | 
 | %v4float = OpTypeVector %float 4 | 
 | %S_t = OpTypeStruct %v4float %v4float | 
 | %_ptr_Function_S_t = OpTypePointer Function %S_t | 
 | %int = OpTypeInt 32 1 | 
 | %int_1 = OpConstant %int 1 | 
 | %float_0 = OpConstant %float 0 | 
 | %_ptr_Input_v4float = OpTypePointer Input %v4float | 
 | %BaseColor = OpVariable %_ptr_Input_v4float Input | 
 | %_ptr_Function_v4float = OpTypePointer Function %v4float | 
 | %_ptr_Output_v4float = OpTypePointer Output %v4float | 
 | %gl_FragColor = OpVariable %_ptr_Output_v4float Output | 
 | )"; | 
 |  | 
 |   const std::string before = | 
 |       R"(%main = OpFunction %void None %8 | 
 | %18 = OpLabel | 
 | %s0 = OpVariable %_ptr_Function_S_t Function | 
 | %19 = OpLoad %v4float %BaseColor | 
 | %20 = OpLoad %S_t %s0 | 
 | %21 = OpCompositeInsert %S_t %19 %20 1 | 
 | %22 = OpCompositeInsert %S_t %float_0 %21 0 2 | 
 | OpStore %s0 %22 | 
 | %23 = OpCompositeExtract %v4float %22 1 | 
 | OpStore %gl_FragColor %23 | 
 | OpReturn | 
 | OpFunctionEnd | 
 | )"; | 
 |  | 
 |   const std::string after = | 
 |       R"(%main = OpFunction %void None %8 | 
 | %18 = OpLabel | 
 | %s0 = OpVariable %_ptr_Function_S_t Function | 
 | %19 = OpLoad %v4float %BaseColor | 
 | %20 = OpLoad %S_t %s0 | 
 | %21 = OpCompositeInsert %S_t %19 %20 1 | 
 | %22 = OpCompositeInsert %S_t %float_0 %21 0 2 | 
 | OpStore %s0 %22 | 
 | OpStore %gl_FragColor %19 | 
 | OpReturn | 
 | OpFunctionEnd | 
 | )"; | 
 |  | 
 |   SinglePassRunAndCheck<SimplificationPass>(predefs + before, predefs + after, | 
 |                                             true, true); | 
 | } | 
 |  | 
 | TEST_F(InsertExtractElimTest, OptimizeOpaque) { | 
 |   // SPIR-V not representable in GLSL; not generatable from HLSL | 
 |   // for the moment. | 
 |  | 
 |   const std::string predefs = | 
 |       R"(OpCapability Shader | 
 | %1 = OpExtInstImport "GLSL.std.450" | 
 | OpMemoryModel Logical GLSL450 | 
 | OpEntryPoint Fragment %main "main" %outColor %texCoords | 
 | OpExecutionMode %main OriginUpperLeft | 
 | OpSource GLSL 140 | 
 | OpName %main "main" | 
 | OpName %S_t "S_t" | 
 | OpMemberName %S_t 0 "v0" | 
 | OpMemberName %S_t 1 "v1" | 
 | OpMemberName %S_t 2 "smp" | 
 | OpName %outColor "outColor" | 
 | OpName %sampler15 "sampler15" | 
 | OpName %s0 "s0" | 
 | OpName %texCoords "texCoords" | 
 | OpDecorate %sampler15 DescriptorSet 0 | 
 | %void = OpTypeVoid | 
 | %9 = OpTypeFunction %void | 
 | %float = OpTypeFloat 32 | 
 | %v2float = OpTypeVector %float 2 | 
 | %v4float = OpTypeVector %float 4 | 
 | %_ptr_Output_v4float = OpTypePointer Output %v4float | 
 | %outColor = OpVariable %_ptr_Output_v4float Output | 
 | %14 = OpTypeImage %float 2D 0 0 0 1 Unknown | 
 | %15 = OpTypeSampledImage %14 | 
 | %S_t = OpTypeStruct %v2float %v2float %15 | 
 | %_ptr_Function_S_t = OpTypePointer Function %S_t | 
 | %17 = OpTypeFunction %void %_ptr_Function_S_t | 
 | %_ptr_UniformConstant_15 = OpTypePointer UniformConstant %15 | 
 | %_ptr_Function_15 = OpTypePointer Function %15 | 
 | %sampler15 = OpVariable %_ptr_UniformConstant_15 UniformConstant | 
 | %int = OpTypeInt 32 1 | 
 | %int_0 = OpConstant %int 0 | 
 | %int_2 = OpConstant %int 2 | 
 | %_ptr_Function_v2float = OpTypePointer Function %v2float | 
 | %_ptr_Input_v2float = OpTypePointer Input %v2float | 
 | %texCoords = OpVariable %_ptr_Input_v2float Input | 
 | )"; | 
 |  | 
 |   const std::string before = | 
 |       R"(%main = OpFunction %void None %9 | 
 | %25 = OpLabel | 
 | %s0 = OpVariable %_ptr_Function_S_t Function | 
 | %26 = OpLoad %v2float %texCoords | 
 | %27 = OpLoad %S_t %s0 | 
 | %28 = OpCompositeInsert %S_t %26 %27 0 | 
 | %29 = OpLoad %15 %sampler15 | 
 | %30 = OpCompositeInsert %S_t %29 %28 2 | 
 | OpStore %s0 %30 | 
 | %31 = OpCompositeExtract %15 %30 2 | 
 | %32 = OpCompositeExtract %v2float %30 0 | 
 | %33 = OpImageSampleImplicitLod %v4float %31 %32 | 
 | OpStore %outColor %33 | 
 | OpReturn | 
 | OpFunctionEnd | 
 | )"; | 
 |  | 
 |   const std::string after = | 
 |       R"(%main = OpFunction %void None %9 | 
 | %25 = OpLabel | 
 | %s0 = OpVariable %_ptr_Function_S_t Function | 
 | %26 = OpLoad %v2float %texCoords | 
 | %27 = OpLoad %S_t %s0 | 
 | %28 = OpCompositeInsert %S_t %26 %27 0 | 
 | %29 = OpLoad %15 %sampler15 | 
 | %30 = OpCompositeInsert %S_t %29 %28 2 | 
 | OpStore %s0 %30 | 
 | %33 = OpImageSampleImplicitLod %v4float %29 %26 | 
 | OpStore %outColor %33 | 
 | OpReturn | 
 | OpFunctionEnd | 
 | )"; | 
 |  | 
 |   SinglePassRunAndCheck<SimplificationPass>(predefs + before, predefs + after, | 
 |                                             true, true); | 
 | } | 
 |  | 
 | TEST_F(InsertExtractElimTest, OptimizeNestedStruct) { | 
 |   // The following HLSL has been pre-optimized to get the SPIR-V: | 
 |   // struct S0 | 
 |   // { | 
 |   //     int x; | 
 |   //     SamplerState ss; | 
 |   // }; | 
 |   // | 
 |   // struct S1 | 
 |   // { | 
 |   //     float b; | 
 |   //     S0 s0; | 
 |   // }; | 
 |   // | 
 |   // struct S2 | 
 |   // { | 
 |   //     int a1; | 
 |   //     S1 resources; | 
 |   // }; | 
 |   // | 
 |   // SamplerState samp; | 
 |   // Texture2D tex; | 
 |   // | 
 |   // float4 main(float4 vpos : VPOS) : COLOR0 | 
 |   // { | 
 |   //     S1 s1; | 
 |   //     S2 s2; | 
 |   //     s1.s0.ss = samp; | 
 |   //     s2.resources = s1; | 
 |   //     return tex.Sample(s2.resources.s0.ss, float2(0.5)); | 
 |   // } | 
 |  | 
 |   const std::string predefs = | 
 |       R"(OpCapability Shader | 
 | %1 = OpExtInstImport "GLSL.std.450" | 
 | OpMemoryModel Logical GLSL450 | 
 | OpEntryPoint Fragment %main "main" %_entryPointOutput | 
 | OpExecutionMode %main OriginUpperLeft | 
 | OpSource HLSL 500 | 
 | OpName %main "main" | 
 | OpName %S0 "S0" | 
 | OpMemberName %S0 0 "x" | 
 | OpMemberName %S0 1 "ss" | 
 | OpName %S1 "S1" | 
 | OpMemberName %S1 0 "b" | 
 | OpMemberName %S1 1 "s0" | 
 | OpName %samp "samp" | 
 | OpName %S2 "S2" | 
 | OpMemberName %S2 0 "a1" | 
 | OpMemberName %S2 1 "resources" | 
 | OpName %tex "tex" | 
 | OpName %_entryPointOutput "@entryPointOutput" | 
 | OpDecorate %samp DescriptorSet 0 | 
 | OpDecorate %tex DescriptorSet 0 | 
 | OpDecorate %_entryPointOutput Location 0 | 
 | %void = OpTypeVoid | 
 | %10 = OpTypeFunction %void | 
 | %float = OpTypeFloat 32 | 
 | %v4float = OpTypeVector %float 4 | 
 | %_ptr_Function_v4float = OpTypePointer Function %v4float | 
 | %14 = OpTypeFunction %v4float %_ptr_Function_v4float | 
 | %int = OpTypeInt 32 1 | 
 | %16 = OpTypeSampler | 
 | %S0 = OpTypeStruct %int %16 | 
 | %S1 = OpTypeStruct %float %S0 | 
 | %_ptr_Function_S1 = OpTypePointer Function %S1 | 
 | %int_1 = OpConstant %int 1 | 
 | %_ptr_UniformConstant_16 = OpTypePointer UniformConstant %16 | 
 | %samp = OpVariable %_ptr_UniformConstant_16 UniformConstant | 
 | %_ptr_Function_16 = OpTypePointer Function %16 | 
 | %S2 = OpTypeStruct %int %S1 | 
 | %_ptr_Function_S2 = OpTypePointer Function %S2 | 
 | %22 = OpTypeImage %float 2D 0 0 0 1 Unknown | 
 | %_ptr_UniformConstant_22 = OpTypePointer UniformConstant %22 | 
 | %tex = OpVariable %_ptr_UniformConstant_22 UniformConstant | 
 | %24 = OpTypeSampledImage %22 | 
 | %v2float = OpTypeVector %float 2 | 
 | %float_0_5 = OpConstant %float 0.5 | 
 | %27 = OpConstantComposite %v2float %float_0_5 %float_0_5 | 
 | %_ptr_Input_v4float = OpTypePointer Input %v4float | 
 | %_ptr_Output_v4float = OpTypePointer Output %v4float | 
 | %_entryPointOutput = OpVariable %_ptr_Output_v4float Output | 
 | )"; | 
 |  | 
 |   const std::string before = | 
 |       R"(%main = OpFunction %void None %10 | 
 | %30 = OpLabel | 
 | %31 = OpVariable %_ptr_Function_S1 Function | 
 | %32 = OpVariable %_ptr_Function_S2 Function | 
 | %33 = OpLoad %16 %samp | 
 | %34 = OpLoad %S1 %31 | 
 | %35 = OpCompositeInsert %S1 %33 %34 1 1 | 
 | OpStore %31 %35 | 
 | %36 = OpLoad %S2 %32 | 
 | %37 = OpCompositeInsert %S2 %35 %36 1 | 
 | OpStore %32 %37 | 
 | %38 = OpLoad %22 %tex | 
 | %39 = OpCompositeExtract %16 %37 1 1 1 | 
 | %40 = OpSampledImage %24 %38 %39 | 
 | %41 = OpImageSampleImplicitLod %v4float %40 %27 | 
 | OpStore %_entryPointOutput %41 | 
 | OpReturn | 
 | OpFunctionEnd | 
 | )"; | 
 |  | 
 |   const std::string after = | 
 |       R"(%main = OpFunction %void None %10 | 
 | %30 = OpLabel | 
 | %31 = OpVariable %_ptr_Function_S1 Function | 
 | %32 = OpVariable %_ptr_Function_S2 Function | 
 | %33 = OpLoad %16 %samp | 
 | %34 = OpLoad %S1 %31 | 
 | %35 = OpCompositeInsert %S1 %33 %34 1 1 | 
 | OpStore %31 %35 | 
 | %36 = OpLoad %S2 %32 | 
 | %37 = OpCompositeInsert %S2 %35 %36 1 | 
 | OpStore %32 %37 | 
 | %38 = OpLoad %22 %tex | 
 | %40 = OpSampledImage %24 %38 %33 | 
 | %41 = OpImageSampleImplicitLod %v4float %40 %27 | 
 | OpStore %_entryPointOutput %41 | 
 | OpReturn | 
 | OpFunctionEnd | 
 | )"; | 
 |  | 
 |   SinglePassRunAndCheck<SimplificationPass>(predefs + before, predefs + after, | 
 |                                             true, true); | 
 | } | 
 |  | 
 | TEST_F(InsertExtractElimTest, ConflictingInsertPreventsOptimization) { | 
 |   // Note: The SPIR-V assembly has had store/load elimination | 
 |   // performed to allow the inserts and extracts to directly | 
 |   // reference each other. | 
 |   // | 
 |   // #version 140 | 
 |   // | 
 |   // in vec4 BaseColor; | 
 |   // | 
 |   // struct S_t { | 
 |   //     vec4 v0; | 
 |   //     vec4 v1; | 
 |   // }; | 
 |   // | 
 |   // void main() | 
 |   // { | 
 |   //     S_t s0; | 
 |   //     s0.v1 = BaseColor; | 
 |   //     s0.v1[2] = 0.0; | 
 |   //     gl_FragColor = s0.v1; | 
 |   // } | 
 |  | 
 |   const std::string assembly = | 
 |       R"(OpCapability Shader | 
 | %1 = OpExtInstImport "GLSL.std.450" | 
 | OpMemoryModel Logical GLSL450 | 
 | OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor | 
 | OpExecutionMode %main OriginUpperLeft | 
 | OpSource GLSL 140 | 
 | OpName %main "main" | 
 | OpName %S_t "S_t" | 
 | OpMemberName %S_t 0 "v0" | 
 | OpMemberName %S_t 1 "v1" | 
 | OpName %s0 "s0" | 
 | OpName %BaseColor "BaseColor" | 
 | OpName %gl_FragColor "gl_FragColor" | 
 | %void = OpTypeVoid | 
 | %8 = OpTypeFunction %void | 
 | %float = OpTypeFloat 32 | 
 | %v4float = OpTypeVector %float 4 | 
 | %S_t = OpTypeStruct %v4float %v4float | 
 | %_ptr_Function_S_t = OpTypePointer Function %S_t | 
 | %int = OpTypeInt 32 1 | 
 | %int_1 = OpConstant %int 1 | 
 | %float_0 = OpConstant %float 0 | 
 | %_ptr_Input_v4float = OpTypePointer Input %v4float | 
 | %BaseColor = OpVariable %_ptr_Input_v4float Input | 
 | %_ptr_Function_v4float = OpTypePointer Function %v4float | 
 | %_ptr_Output_v4float = OpTypePointer Output %v4float | 
 | %gl_FragColor = OpVariable %_ptr_Output_v4float Output | 
 | %main = OpFunction %void None %8 | 
 | %18 = OpLabel | 
 | %s0 = OpVariable %_ptr_Function_S_t Function | 
 | %19 = OpLoad %v4float %BaseColor | 
 | %20 = OpLoad %S_t %s0 | 
 | %21 = OpCompositeInsert %S_t %19 %20 1 | 
 | %22 = OpCompositeInsert %S_t %float_0 %21 1 2 | 
 | OpStore %s0 %22 | 
 | %23 = OpCompositeExtract %v4float %22 1 | 
 | OpStore %gl_FragColor %23 | 
 | OpReturn | 
 | OpFunctionEnd | 
 | )"; | 
 |  | 
 |   SinglePassRunAndCheck<SimplificationPass>(assembly, assembly, true, true); | 
 | } | 
 |  | 
 | TEST_F(InsertExtractElimTest, ConflictingInsertPreventsOptimization2) { | 
 |   // Note: The SPIR-V assembly has had store/load elimination | 
 |   // performed to allow the inserts and extracts to directly | 
 |   // reference each other. | 
 |   // | 
 |   // #version 140 | 
 |   // | 
 |   // in vec4 BaseColor; | 
 |   // | 
 |   // struct S_t { | 
 |   //     vec4 v0; | 
 |   //     vec4 v1; | 
 |   // }; | 
 |   // | 
 |   // void main() | 
 |   // { | 
 |   //     S_t s0; | 
 |   //     s0.v1[1] = 1.0; // dead | 
 |   //     s0.v1 = Baseline; | 
 |   //     gl_FragColor = vec4(s0.v1[1], 0.0, 0.0, 0.0); | 
 |   // } | 
 |  | 
 |   const std::string before_predefs = | 
 |       R"(OpCapability Shader | 
 | %1 = OpExtInstImport "GLSL.std.450" | 
 | OpMemoryModel Logical GLSL450 | 
 | OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor | 
 | OpExecutionMode %main OriginUpperLeft | 
 | OpSource GLSL 140 | 
 | OpName %main "main" | 
 | OpName %S_t "S_t" | 
 | OpMemberName %S_t 0 "v0" | 
 | OpMemberName %S_t 1 "v1" | 
 | OpName %s0 "s0" | 
 | OpName %BaseColor "BaseColor" | 
 | OpName %gl_FragColor "gl_FragColor" | 
 | %void = OpTypeVoid | 
 | %8 = OpTypeFunction %void | 
 | %float = OpTypeFloat 32 | 
 | %v4float = OpTypeVector %float 4 | 
 | %S_t = OpTypeStruct %v4float %v4float | 
 | %_ptr_Function_S_t = OpTypePointer Function %S_t | 
 | %int = OpTypeInt 32 1 | 
 | %int_1 = OpConstant %int 1 | 
 | %float_1 = OpConstant %float 1 | 
 | %uint = OpTypeInt 32 0 | 
 | %uint_1 = OpConstant %uint 1 | 
 | %_ptr_Function_float = OpTypePointer Function %float | 
 | %_ptr_Input_v4float = OpTypePointer Input %v4float | 
 | %BaseColor = OpVariable %_ptr_Input_v4float Input | 
 | %_ptr_Function_v4float = OpTypePointer Function %v4float | 
 | %_ptr_Output_v4float = OpTypePointer Output %v4float | 
 | %gl_FragColor = OpVariable %_ptr_Output_v4float Output | 
 | %float_0 = OpConstant %float 0 | 
 | )"; | 
 |  | 
 |   const std::string after_predefs = | 
 |       R"(OpCapability Shader | 
 | %1 = OpExtInstImport "GLSL.std.450" | 
 | OpMemoryModel Logical GLSL450 | 
 | OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor | 
 | OpExecutionMode %main OriginUpperLeft | 
 | OpSource GLSL 140 | 
 | OpName %main "main" | 
 | OpName %S_t "S_t" | 
 | OpMemberName %S_t 0 "v0" | 
 | OpMemberName %S_t 1 "v1" | 
 | OpName %s0 "s0" | 
 | OpName %BaseColor "BaseColor" | 
 | OpName %gl_FragColor "gl_FragColor" | 
 | %void = OpTypeVoid | 
 | %8 = OpTypeFunction %void | 
 | %float = OpTypeFloat 32 | 
 | %v4float = OpTypeVector %float 4 | 
 | %S_t = OpTypeStruct %v4float %v4float | 
 | %_ptr_Function_S_t = OpTypePointer Function %S_t | 
 | %int = OpTypeInt 32 1 | 
 | %int_1 = OpConstant %int 1 | 
 | %float_1 = OpConstant %float 1 | 
 | %uint = OpTypeInt 32 0 | 
 | %uint_1 = OpConstant %uint 1 | 
 | %_ptr_Function_float = OpTypePointer Function %float | 
 | %_ptr_Input_v4float = OpTypePointer Input %v4float | 
 | %BaseColor = OpVariable %_ptr_Input_v4float Input | 
 | %_ptr_Function_v4float = OpTypePointer Function %v4float | 
 | %_ptr_Output_v4float = OpTypePointer Output %v4float | 
 | %gl_FragColor = OpVariable %_ptr_Output_v4float Output | 
 | %float_0 = OpConstant %float 0 | 
 | )"; | 
 |  | 
 |   const std::string before = | 
 |       R"(%main = OpFunction %void None %8 | 
 | %22 = OpLabel | 
 | %s0 = OpVariable %_ptr_Function_S_t Function | 
 | %23 = OpLoad %S_t %s0 | 
 | %24 = OpCompositeInsert %S_t %float_1 %23 1 1 | 
 | %25 = OpLoad %v4float %BaseColor | 
 | %26 = OpCompositeInsert %S_t %25 %24 1 | 
 | %27 = OpCompositeExtract %float %26 1 1 | 
 | %28 = OpCompositeConstruct %v4float %27 %float_0 %float_0 %float_0 | 
 | OpStore %gl_FragColor %28 | 
 | OpReturn | 
 | OpFunctionEnd | 
 | )"; | 
 |  | 
 |   const std::string after = | 
 |       R"(%main = OpFunction %void None %8 | 
 | %22 = OpLabel | 
 | %s0 = OpVariable %_ptr_Function_S_t Function | 
 | %23 = OpLoad %S_t %s0 | 
 | %24 = OpCompositeInsert %S_t %float_1 %23 1 1 | 
 | %25 = OpLoad %v4float %BaseColor | 
 | %26 = OpCompositeInsert %S_t %25 %24 1 | 
 | %27 = OpCompositeExtract %float %25 1 | 
 | %28 = OpCompositeConstruct %v4float %27 %float_0 %float_0 %float_0 | 
 | OpStore %gl_FragColor %28 | 
 | OpReturn | 
 | OpFunctionEnd | 
 | )"; | 
 |  | 
 |   SinglePassRunAndCheck<SimplificationPass>(before_predefs + before, | 
 |                                             after_predefs + after, true, true); | 
 | } | 
 |  | 
 | TEST_F(InsertExtractElimTest, MixWithConstants) { | 
 |   // Extract component of FMix with 0.0 or 1.0 as the a-value. | 
 |   // | 
 |   // Note: The SPIR-V assembly has had store/load elimination | 
 |   // performed to allow the inserts and extracts to directly | 
 |   // reference each other. | 
 |   // | 
 |   // #version 450 | 
 |   // | 
 |   // layout (location=0) in float bc; | 
 |   // layout (location=1) in float bc2; | 
 |   // layout (location=2) in float m; | 
 |   // layout (location=3) in float m2; | 
 |   // layout (location=0) out vec4 OutColor; | 
 |   // | 
 |   // void main() | 
 |   // { | 
 |   //     vec4 bcv = vec4(bc, bc2, 0.0, 1.0); | 
 |   //     vec4 bcv2 = vec4(bc2, bc, 1.0, 0.0); | 
 |   //     vec4 v = mix(bcv, bcv2, vec4(0.0,1.0,m,m2)); | 
 |   //     OutColor = vec4(v.y); | 
 |   // } | 
 |  | 
 |   const std::string predefs = | 
 |       R"(OpCapability Shader | 
 | %1 = OpExtInstImport "GLSL.std.450" | 
 | OpMemoryModel Logical GLSL450 | 
 | OpEntryPoint Fragment %main "main" %bc %bc2 %m %m2 %OutColor | 
 | OpExecutionMode %main OriginUpperLeft | 
 | OpSource GLSL 450 | 
 | OpName %main "main" | 
 | OpName %bc "bc" | 
 | OpName %bc2 "bc2" | 
 | OpName %m "m" | 
 | OpName %m2 "m2" | 
 | OpName %OutColor "OutColor" | 
 | OpDecorate %bc Location 0 | 
 | OpDecorate %bc2 Location 1 | 
 | OpDecorate %m Location 2 | 
 | OpDecorate %m2 Location 3 | 
 | OpDecorate %OutColor Location 0 | 
 | %void = OpTypeVoid | 
 | %9 = OpTypeFunction %void | 
 | %float = OpTypeFloat 32 | 
 | %v4float = OpTypeVector %float 4 | 
 | %_ptr_Function_v4float = OpTypePointer Function %v4float | 
 | %_ptr_Input_float = OpTypePointer Input %float | 
 | %bc = OpVariable %_ptr_Input_float Input | 
 | %bc2 = OpVariable %_ptr_Input_float Input | 
 | %float_0 = OpConstant %float 0 | 
 | %float_1 = OpConstant %float 1 | 
 | %m = OpVariable %_ptr_Input_float Input | 
 | %m2 = OpVariable %_ptr_Input_float Input | 
 | %_ptr_Output_v4float = OpTypePointer Output %v4float | 
 | %OutColor = OpVariable %_ptr_Output_v4float Output | 
 | %uint = OpTypeInt 32 0 | 
 | %_ptr_Function_float = OpTypePointer Function %float | 
 | )"; | 
 |  | 
 |   const std::string before = | 
 |       R"(%main = OpFunction %void None %9 | 
 | %19 = OpLabel | 
 | %20 = OpLoad %float %bc | 
 | %21 = OpLoad %float %bc2 | 
 | %22 = OpCompositeConstruct %v4float %20 %21 %float_0 %float_1 | 
 | %23 = OpLoad %float %bc2 | 
 | %24 = OpLoad %float %bc | 
 | %25 = OpCompositeConstruct %v4float %23 %24 %float_1 %float_0 | 
 | %26 = OpLoad %float %m | 
 | %27 = OpLoad %float %m2 | 
 | %28 = OpCompositeConstruct %v4float %float_0 %float_1 %26 %27 | 
 | %29 = OpExtInst %v4float %1 FMix %22 %25 %28 | 
 | %30 = OpCompositeExtract %float %29 1 | 
 | %31 = OpCompositeConstruct %v4float %30 %30 %30 %30 | 
 | OpStore %OutColor %31 | 
 | OpReturn | 
 | OpFunctionEnd | 
 | )"; | 
 |  | 
 |   const std::string after = | 
 |       R"(%main = OpFunction %void None %9 | 
 | %19 = OpLabel | 
 | %20 = OpLoad %float %bc | 
 | %21 = OpLoad %float %bc2 | 
 | %22 = OpCompositeConstruct %v4float %20 %21 %float_0 %float_1 | 
 | %23 = OpLoad %float %bc2 | 
 | %24 = OpLoad %float %bc | 
 | %25 = OpCompositeConstruct %v4float %23 %24 %float_1 %float_0 | 
 | %26 = OpLoad %float %m | 
 | %27 = OpLoad %float %m2 | 
 | %28 = OpCompositeConstruct %v4float %float_0 %float_1 %26 %27 | 
 | %29 = OpExtInst %v4float %1 FMix %22 %25 %28 | 
 | %31 = OpCompositeConstruct %v4float %24 %24 %24 %24 | 
 | OpStore %OutColor %31 | 
 | OpReturn | 
 | OpFunctionEnd | 
 | )"; | 
 |  | 
 |   SinglePassRunAndCheck<SimplificationPass>(predefs + before, predefs + after, | 
 |                                             true, true); | 
 | } | 
 |  | 
 | TEST_F(InsertExtractElimTest, VectorShuffle1) { | 
 |   // Extract component from first vector in VectorShuffle | 
 |   // | 
 |   // Note: The SPIR-V assembly has had store/load elimination | 
 |   // performed to allow the inserts and extracts to directly | 
 |   // reference each other. | 
 |   // | 
 |   // #version 450 | 
 |   // | 
 |   // layout (location=0) in float bc; | 
 |   // layout (location=1) in float bc2; | 
 |   // layout (location=0) out vec4 OutColor; | 
 |   // | 
 |   // void main() | 
 |   // { | 
 |   //     vec4 bcv = vec4(bc, bc2, 0.0, 1.0); | 
 |   //     vec4 v = bcv.zwxy; | 
 |   //     OutColor = vec4(v.y); | 
 |   // } | 
 |  | 
 |   const std::string predefs_before = | 
 |       R"(OpCapability Shader | 
 | %1 = OpExtInstImport "GLSL.std.450" | 
 | OpMemoryModel Logical GLSL450 | 
 | OpEntryPoint Fragment %main "main" %bc %bc2 %OutColor | 
 | OpExecutionMode %main OriginUpperLeft | 
 | OpSource GLSL 450 | 
 | OpName %main "main" | 
 | OpName %bc "bc" | 
 | OpName %bc2 "bc2" | 
 | OpName %OutColor "OutColor" | 
 | OpDecorate %bc Location 0 | 
 | OpDecorate %bc2 Location 1 | 
 | OpDecorate %OutColor Location 0 | 
 | %void = OpTypeVoid | 
 | %7 = OpTypeFunction %void | 
 | %float = OpTypeFloat 32 | 
 | %v4float = OpTypeVector %float 4 | 
 | %_ptr_Function_v4float = OpTypePointer Function %v4float | 
 | %_ptr_Input_float = OpTypePointer Input %float | 
 | %bc = OpVariable %_ptr_Input_float Input | 
 | %bc2 = OpVariable %_ptr_Input_float Input | 
 | %float_0 = OpConstant %float 0 | 
 | %float_1 = OpConstant %float 1 | 
 | %_ptr_Output_v4float = OpTypePointer Output %v4float | 
 | %OutColor = OpVariable %_ptr_Output_v4float Output | 
 | %uint = OpTypeInt 32 0 | 
 | %_ptr_Function_float = OpTypePointer Function %float | 
 | )"; | 
 |  | 
 |   const std::string predefs_after = predefs_before + | 
 |                                     "%24 = OpConstantComposite %v4float " | 
 |                                     "%float_1 %float_1 %float_1 %float_1\n"; | 
 |  | 
 |   const std::string before = | 
 |       R"(%main = OpFunction %void None %7 | 
 | %17 = OpLabel | 
 | %18 = OpLoad %float %bc | 
 | %19 = OpLoad %float %bc2 | 
 | %20 = OpCompositeConstruct %v4float %18 %19 %float_0 %float_1 | 
 | %21 = OpVectorShuffle %v4float %20 %20 2 3 0 1 | 
 | %22 = OpCompositeExtract %float %21 1 | 
 | %23 = OpCompositeConstruct %v4float %22 %22 %22 %22 | 
 | OpStore %OutColor %23 | 
 | OpReturn | 
 | OpFunctionEnd | 
 | )"; | 
 |  | 
 |   const std::string after = | 
 |       R"(%main = OpFunction %void None %7 | 
 | %17 = OpLabel | 
 | %18 = OpLoad %float %bc | 
 | %19 = OpLoad %float %bc2 | 
 | %20 = OpCompositeConstruct %v4float %18 %19 %float_0 %float_1 | 
 | %21 = OpVectorShuffle %v4float %20 %20 2 3 0 1 | 
 | OpStore %OutColor %24 | 
 | OpReturn | 
 | OpFunctionEnd | 
 | )"; | 
 |  | 
 |   SinglePassRunAndCheck<SimplificationPass>(predefs_before + before, | 
 |                                             predefs_after + after, true, true); | 
 | } | 
 |  | 
 | TEST_F(InsertExtractElimTest, VectorShuffle2) { | 
 |   // Extract component from second vector in VectorShuffle | 
 |   // Identical to test VectorShuffle1 except for the vector | 
 |   // shuffle index of 7. | 
 |   // | 
 |   // Note: The SPIR-V assembly has had store/load elimination | 
 |   // performed to allow the inserts and extracts to directly | 
 |   // reference each other. | 
 |   // | 
 |   // #version 450 | 
 |   // | 
 |   // layout (location=0) in float bc; | 
 |   // layout (location=1) in float bc2; | 
 |   // layout (location=0) out vec4 OutColor; | 
 |   // | 
 |   // void main() | 
 |   // { | 
 |   //     vec4 bcv = vec4(bc, bc2, 0.0, 1.0); | 
 |   //     vec4 v = bcv.zwxy; | 
 |   //     OutColor = vec4(v.y); | 
 |   // } | 
 |  | 
 |   const std::string predefs_before = | 
 |       R"(OpCapability Shader | 
 | %1 = OpExtInstImport "GLSL.std.450" | 
 | OpMemoryModel Logical GLSL450 | 
 | OpEntryPoint Fragment %main "main" %bc %bc2 %OutColor | 
 | OpExecutionMode %main OriginUpperLeft | 
 | OpSource GLSL 450 | 
 | OpName %main "main" | 
 | OpName %bc "bc" | 
 | OpName %bc2 "bc2" | 
 | OpName %OutColor "OutColor" | 
 | OpDecorate %bc Location 0 | 
 | OpDecorate %bc2 Location 1 | 
 | OpDecorate %OutColor Location 0 | 
 | %void = OpTypeVoid | 
 | %7 = OpTypeFunction %void | 
 | %float = OpTypeFloat 32 | 
 | %v4float = OpTypeVector %float 4 | 
 | %_ptr_Function_v4float = OpTypePointer Function %v4float | 
 | %_ptr_Input_float = OpTypePointer Input %float | 
 | %bc = OpVariable %_ptr_Input_float Input | 
 | %bc2 = OpVariable %_ptr_Input_float Input | 
 | %float_0 = OpConstant %float 0 | 
 | %float_1 = OpConstant %float 1 | 
 | %_ptr_Output_v4float = OpTypePointer Output %v4float | 
 | %OutColor = OpVariable %_ptr_Output_v4float Output | 
 | %uint = OpTypeInt 32 0 | 
 | %_ptr_Function_float = OpTypePointer Function %float | 
 | )"; | 
 |  | 
 |   const std::string predefs_after = | 
 |       R"(OpCapability Shader | 
 | %1 = OpExtInstImport "GLSL.std.450" | 
 | OpMemoryModel Logical GLSL450 | 
 | OpEntryPoint Fragment %main "main" %bc %bc2 %OutColor | 
 | OpExecutionMode %main OriginUpperLeft | 
 | OpSource GLSL 450 | 
 | OpName %main "main" | 
 | OpName %bc "bc" | 
 | OpName %bc2 "bc2" | 
 | OpName %OutColor "OutColor" | 
 | OpDecorate %bc Location 0 | 
 | OpDecorate %bc2 Location 1 | 
 | OpDecorate %OutColor Location 0 | 
 | %void = OpTypeVoid | 
 | %7 = OpTypeFunction %void | 
 | %float = OpTypeFloat 32 | 
 | %v4float = OpTypeVector %float 4 | 
 | %_ptr_Function_v4float = OpTypePointer Function %v4float | 
 | %_ptr_Input_float = OpTypePointer Input %float | 
 | %bc = OpVariable %_ptr_Input_float Input | 
 | %bc2 = OpVariable %_ptr_Input_float Input | 
 | %float_0 = OpConstant %float 0 | 
 | %float_1 = OpConstant %float 1 | 
 | %_ptr_Output_v4float = OpTypePointer Output %v4float | 
 | %OutColor = OpVariable %_ptr_Output_v4float Output | 
 | %uint = OpTypeInt 32 0 | 
 | %_ptr_Function_float = OpTypePointer Function %float | 
 | %24 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1 | 
 | )"; | 
 |  | 
 |   const std::string before = | 
 |       R"(%main = OpFunction %void None %7 | 
 | %17 = OpLabel | 
 | %18 = OpLoad %float %bc | 
 | %19 = OpLoad %float %bc2 | 
 | %20 = OpCompositeConstruct %v4float %18 %19 %float_0 %float_1 | 
 | %21 = OpVectorShuffle %v4float %20 %20 2 7 0 1 | 
 | %22 = OpCompositeExtract %float %21 1 | 
 | %23 = OpCompositeConstruct %v4float %22 %22 %22 %22 | 
 | OpStore %OutColor %23 | 
 | OpReturn | 
 | OpFunctionEnd | 
 | )"; | 
 |  | 
 |   const std::string after = | 
 |       R"(%main = OpFunction %void None %7 | 
 | %17 = OpLabel | 
 | %18 = OpLoad %float %bc | 
 | %19 = OpLoad %float %bc2 | 
 | %20 = OpCompositeConstruct %v4float %18 %19 %float_0 %float_1 | 
 | %21 = OpVectorShuffle %v4float %20 %20 2 7 0 1 | 
 | OpStore %OutColor %24 | 
 | OpReturn | 
 | OpFunctionEnd | 
 | )"; | 
 |  | 
 |   SinglePassRunAndCheck<SimplificationPass>(predefs_before + before, | 
 |                                             predefs_after + after, true, true); | 
 | } | 
 |  | 
 | // TODO(greg-lunarg): Add tests to verify handling of these cases: | 
 | // | 
 |  | 
 | }  // namespace | 
 | }  // namespace opt | 
 | }  // namespace spvtools |