| // Copyright (c) 2016 Google Inc. | 
 | // | 
 | // Licensed under the Apache License, Version 2.0 (the "License"); | 
 | // you may not use this file except in compliance with the License. | 
 | // You may obtain a copy of the License at | 
 | // | 
 | //     http://www.apache.org/licenses/LICENSE-2.0 | 
 | // | 
 | // Unless required by applicable law or agreed to in writing, software | 
 | // distributed under the License is distributed on an "AS IS" BASIS, | 
 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | // See the License for the specific language governing permissions and | 
 | // limitations under the License. | 
 |  | 
 | #ifndef SOURCE_NAME_MAPPER_H_ | 
 | #define SOURCE_NAME_MAPPER_H_ | 
 |  | 
 | #include <functional> | 
 | #include <string> | 
 | #include <unordered_map> | 
 | #include <unordered_set> | 
 |  | 
 | #include "source/assembly_grammar.h" | 
 | #include "spirv-tools/libspirv.h" | 
 |  | 
 | namespace spvtools { | 
 |  | 
 | // A NameMapper maps SPIR-V Id values to names.  Each name is valid to use in | 
 | // SPIR-V assembly.  The mapping is one-to-one, i.e. no two Ids map to the same | 
 | // name. | 
 | using NameMapper = std::function<std::string(uint32_t)>; | 
 |  | 
 | // Returns a NameMapper which always maps an Id to its decimal representation. | 
 | NameMapper GetTrivialNameMapper(); | 
 |  | 
 | // A FriendlyNameMapper parses a module upon construction.  If the parse is | 
 | // successful, then the NameForId method maps an Id to a friendly name | 
 | // while also satisfying the constraints on a NameMapper. | 
 | // | 
 | // The mapping is friendly in the following sense: | 
 | //  - If an Id has a debug name (via OpName), then that will be used when | 
 | //    possible. | 
 | //  - Well known scalar types map to friendly names.  For example, | 
 | //    OpTypeVoid should be %void.  Scalar types map to their names in OpenCL | 
 | //    when | 
 | //    there is a correspondence, and otherwise as follows: | 
 | //    - unsigned integer type of n bits map to "u" followed by n | 
 | //    - signed integer type of n bits map to "i" followed by n | 
 | //    - floating point type of n bits map to "fp" followed by n | 
 | //  - Vector type names map to "v" followed by the number of components, | 
 | //    followed by the friendly name for the base type. | 
 | //  - Matrix type names map to "mat" followed by the number of columns, | 
 | //    followed by the friendly name for the base vector type. | 
 | //  - Pointer types map to "_ptr_", then the name of the storage class, then the | 
 | //    name for the pointee type. | 
 | //  - Exotic types like event, pipe, opaque, queue, reserve-id map to their own | 
 | //    human readable names. | 
 | //  - A struct type maps to "_struct_" followed by the raw Id number.  That's | 
 | //    pretty simplistic, but workable. | 
 | //  - A built-in variable maps to its GLSL variable name. | 
 | //  - Numeric literals in OpConstant map to a human-friendly name. | 
 | class FriendlyNameMapper { | 
 |  public: | 
 |   // Construct a friendly name mapper, and determine friendly names for each | 
 |   // defined Id in the specified module.  The module is specified by the code | 
 |   // wordCount, and should be parseable in the specified context. | 
 |   FriendlyNameMapper(const spv_const_context context, const uint32_t* code, | 
 |                      const size_t wordCount); | 
 |  | 
 |   // Returns a NameMapper which maps ids to the friendly names parsed from the | 
 |   // module provided to the constructor. | 
 |   NameMapper GetNameMapper() { | 
 |     return [this](uint32_t id) { return this->NameForId(id); }; | 
 |   } | 
 |  | 
 |   // Returns the friendly name for the given id.  If the module parsed during | 
 |   // construction is valid, then the mapping satisfies the rules for a | 
 |   // NameMapper. | 
 |   std::string NameForId(uint32_t id); | 
 |  | 
 |  private: | 
 |   // Transforms the given string so that it is acceptable as an Id name in | 
 |   // assembly language.  Two distinct inputs can map to the same output. | 
 |   std::string Sanitize(const std::string& suggested_name); | 
 |  | 
 |   // Records a name for the given id.  If this id already has a name, then | 
 |   // this is a no-op.  If the id doesn't have a name, use the given | 
 |   // suggested_name if it hasn't already been taken, and otherwise generate | 
 |   // a new (unused) name based on the suggested name. | 
 |   void SaveName(uint32_t id, const std::string& suggested_name); | 
 |  | 
 |   // Records a built-in variable name for target_id.  If target_id already | 
 |   // has a name then this is a no-op. | 
 |   void SaveBuiltInName(uint32_t target_id, uint32_t built_in); | 
 |  | 
 |   // Collects information from the given parsed instruction to populate | 
 |   // name_for_id_.  Returns SPV_SUCCESS; | 
 |   spv_result_t ParseInstruction(const spv_parsed_instruction_t& inst); | 
 |  | 
 |   // Forwards a parsed-instruction callback from the binary parser into the | 
 |   // FriendlyNameMapper hidden inside the user_data parameter. | 
 |   static spv_result_t ParseInstructionForwarder( | 
 |       void* user_data, const spv_parsed_instruction_t* parsed_instruction) { | 
 |     return reinterpret_cast<FriendlyNameMapper*>(user_data)->ParseInstruction( | 
 |         *parsed_instruction); | 
 |   } | 
 |  | 
 |   // Returns the friendly name for an enumerant. | 
 |   std::string NameForEnumOperand(spv_operand_type_t type, uint32_t word); | 
 |  | 
 |   // Maps an id to its friendly name.  This will have an entry for each Id | 
 |   // defined in the module. | 
 |   std::unordered_map<uint32_t, std::string> name_for_id_; | 
 |   // The set of names that have a mapping in name_for_id_; | 
 |   std::unordered_set<std::string> used_names_; | 
 |   // The assembly grammar for the current context. | 
 |   const AssemblyGrammar grammar_; | 
 | }; | 
 |  | 
 | }  // namespace spvtools | 
 |  | 
 | #endif  // SOURCE_NAME_MAPPER_H_ |