Merge pull request #257 from Hardcode84/atomic-float-no-shader
Atomic float add should not imply Shader
diff --git a/include/spirv/unified1/spirv.core.grammar.json b/include/spirv/unified1/spirv.core.grammar.json
index 21cef63..76d969e 100644
--- a/include/spirv/unified1/spirv.core.grammar.json
+++ b/include/spirv/unified1/spirv.core.grammar.json
@@ -13604,14 +13604,12 @@
{
"enumerant" : "AtomicFloat32AddEXT",
"value" : 6033,
- "capabilities" : [ "Shader" ],
"extensions" : [ "SPV_EXT_shader_atomic_float_add" ],
"version" : "None"
},
{
"enumerant" : "AtomicFloat64AddEXT",
"value" : 6034,
- "capabilities" : [ "Shader" ],
"extensions" : [ "SPV_EXT_shader_atomic_float_add" ],
"version" : "None"
},
@@ -13630,7 +13628,6 @@
{
"enumerant" : "AtomicFloat16AddEXT",
"value" : 6095,
- "capabilities" : [ "Shader" ],
"extensions" : [ "SPV_EXT_shader_atomic_float16_add" ],
"version" : "None"
},