commit | a7581502273f1aba546b4c97a719194468fd754b | [log] [tgz] |
---|---|---|
author | Jon Leech <oddhack@sonic.net> | Thu Mar 15 04:50:42 2018 -0700 |
committer | Jon Leech <oddhack@sonic.net> | Thu Mar 15 04:50:42 2018 -0700 |
tree | ad1ff36a113f978f73c22e9099156b9c5867ffcf | |
parent | 9b987849396286139f3a79fa85f8deaf61bd24b2 [diff] |
Update formal parameter names of glDepthRange to avoid collision with Microsoft "near" / "far" keywords (really, in 2018?!). This only affects glcorearb.h but is symmetric with other glDepthRange* variants in other headers. Builds on !161.