Binary-compatible fixes
* Add GL_COLOR_ATTACHMENT* members to DrawBufferMode
* Add GL_RGB32F to InternalFormat
* Add enum CopyImageSubDataTarget, using it for glCopyImageSubData instead of CopyBufferSubDataTarget
* Use DrawBufferMode instead of DrawBufferModeATI for glDrawBuffers
* Use GLenum instead of GLint for glTexImage2D internalformat parameter
1 file changed