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|  | <title>clEnqueueAcquireGLObjects</title> | 
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|  | <a id="id-1"></a> | 
|  | <div class="titlepage"></div> | 
|  | <div xmlns="" class="refnamediv"> | 
|  | <a xmlns="http://www.w3.org/1999/xhtml" id="clEnqueueAcquireGLObjects"></a> | 
|  | <h1>clEnqueueAcquireGLObjects</h1> | 
|  | <p> | 
|  | Acquire OpenCL memory objects that have been created from OpenGL objects. | 
|  | </p> | 
|  | </div> | 
|  | <div class="refsynopsisdiv"> | 
|  | <h2></h2> | 
|  | <div class="funcsynopsis"> | 
|  | <table xmlns="" border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"> | 
|  | <tr valign="bottom"> | 
|  | <td> | 
|  | <code xmlns="http://www.w3.org/1999/xhtml" class="funcdef"><a class="link" href="scalarDataTypes.html" target="pagedisplay">cl_int</a> | 
|  |  | 
|  | <strong class="fsfunc"> | 
|  | clEnqueueAcquireGLObjects | 
|  | </strong> | 
|  | (</code> | 
|  | <td><a xmlns="http://www.w3.org/1999/xhtml" class="link" href="abstractDataTypes.html" target="pagedisplay">cl_command_queue</a> <var xmlns="http://www.w3.org/1999/xhtml" class="pdparam">command_queue</var>, </td> | 
|  | </td> | 
|  | </tr> | 
|  | <tr valign="top"> | 
|  | <td> </td> | 
|  | <td><a xmlns="http://www.w3.org/1999/xhtml" class="link" href="scalarDataTypes.html" target="pagedisplay">cl_uint</a> <var xmlns="http://www.w3.org/1999/xhtml" class="pdparam">num_objects</var>, </td> | 
|  | </tr> | 
|  | <tr valign="top"> | 
|  | <td> </td> | 
|  | <td>const <a xmlns="http://www.w3.org/1999/xhtml" class="link" href="abstractDataTypes.html" target="pagedisplay">cl_mem</a> <var xmlns="http://www.w3.org/1999/xhtml" class="pdparam">*mem_objects</var>, </td> | 
|  | </tr> | 
|  | <tr valign="top"> | 
|  | <td> </td> | 
|  | <td><a xmlns="http://www.w3.org/1999/xhtml" class="link" href="scalarDataTypes.html" target="pagedisplay">cl_uint</a> <var xmlns="http://www.w3.org/1999/xhtml" class="pdparam">num_events_in_wait_list</var>, </td> | 
|  | </tr> | 
|  | <tr valign="top"> | 
|  | <td> </td> | 
|  | <td>const <a xmlns="http://www.w3.org/1999/xhtml" class="link" href="abstractDataTypes.html" target="pagedisplay">cl_event</a> <var xmlns="http://www.w3.org/1999/xhtml" class="pdparam">*event_wait_list</var>, </td> | 
|  | </tr> | 
|  | <tr valign="top"> | 
|  | <td> </td> | 
|  | <td><a xmlns="http://www.w3.org/1999/xhtml" class="link" href="abstractDataTypes.html" target="pagedisplay">cl_event</a> <var xmlns="http://www.w3.org/1999/xhtml" class="pdparam">*event</var><code>)</code></td> | 
|  | </tr> | 
|  | </table> | 
|  | </div> | 
|  | </div> | 
|  | <div class="refsect1"> | 
|  | <a id="parameters"></a> | 
|  | <h2>Parameters</h2> | 
|  | <div class="variablelist"> | 
|  | <dl class="variablelist"> | 
|  | <dt> | 
|  | <span class="term"> | 
|  | <code class="varname">command_queue</code> | 
|  | </span> | 
|  | </dt> | 
|  | <dd> | 
|  | <p> | 
|  | A valid command-queue. All devices used to create the OpenCL context | 
|  | associated with <code class="varname">command_queue</code> must support | 
|  | acquiring shared CL/GL objects. This constraint is enforced at | 
|  | context creation time. | 
|  | </p> | 
|  | </dd> | 
|  | <dt> | 
|  | <span class="term"> | 
|  | <code class="varname">num_objects</code> | 
|  | </span> | 
|  | </dt> | 
|  | <dd> | 
|  | <p> | 
|  | The number of memory objects to be acquired in <code class="varname">mem_objects</code>. | 
|  | </p> | 
|  | </dd> | 
|  | <dt> | 
|  | <span class="term"> | 
|  | <code class="varname">mem_objects</code> | 
|  | </span> | 
|  | </dt> | 
|  | <dd> | 
|  | <p> | 
|  | A pointer to a list of CL memory objects that correspond to GL objects. | 
|  | </p> | 
|  | </dd> | 
|  | <dt> | 
|  | <span class="term"> | 
|  | <code class="varname">event_wait_list</code> | 
|  | , </span> | 
|  | <span class="term"> | 
|  | <code class="varname">num_events_in_wait_list</code> | 
|  | </span> | 
|  | </dt> | 
|  | <dd> | 
|  | <p> | 
|  | Specify events that need to complete before this particular | 
|  | command can be executed. If <code class="varname">event_wait_list</code> | 
|  | is NULL, then this particular command does not wait on any | 
|  | event to complete. If <code class="varname">event_wait_list</code> is | 
|  | NULL, <code class="varname">num_events_in_wait_list</code> must be 0. | 
|  | If <code class="varname">event_wait_list</code> is not NULL, the list | 
|  | of events pointed to by <code class="varname">event_wait_list</code> | 
|  | must be valid and <code class="varname">num_events_in_wait_list</code> | 
|  | must be greater than 0. The events specified in | 
|  | <code class="varname">event_wait_list</code> act as synchronization points. | 
|  | </p> | 
|  | </dd> | 
|  | <dt> | 
|  | <span class="term"> | 
|  | <code class="varname">event</code> | 
|  | </span> | 
|  | </dt> | 
|  | <dd> | 
|  | <p> | 
|  | Returns an event object that identifies | 
|  | this command and can be used to query or queue a wait for the command | 
|  | to complete. <code class="varname">event</code> can be NULL in which case | 
|  | it will not be possible for the application to query the status of | 
|  | this command or queue a wait for this command to complete.  If the | 
|  | <code class="varname">event_wait_list</code> and the <code class="varname">event</code> | 
|  | arguments are not NULL, the <code class="varname">event</code> argument should not | 
|  | refer to an element of the <code class="varname">event_wait_list</code> array. | 
|  | </p> | 
|  | <p> | 
|  | If the | 
|  | <a class="citerefentry" href="cl_khr_gl_event.html"><span class="citerefentry"><span class="refentrytitle">cl_khr_gl_event</span></span></a> | 
|  | extension is supported, if an OpenGL context is bound to the current | 
|  | thread, then any OpenGL commands which | 
|  | </p> | 
|  | <div class="itemizedlist"> | 
|  | <ul class="itemizedlist" style="list-style-type: disc; "> | 
|  | <li class="listitem" style="list-style-type: disc"> | 
|  | affect or access the contents of a memory object listed in the | 
|  | <code class="varname">mem_objects</code> list, and | 
|  | </li> | 
|  | <li class="listitem" style="list-style-type: disc"> | 
|  | were issued on that OpenGL context prior to the call to | 
|  | <code class="function">clEnqueueAcquireGLObjects</code></li> | 
|  | </ul> | 
|  | </div> | 
|  | <p> | 
|  | will complete before execution of any OpenCL commands following the | 
|  | <code class="function">clEnqueueAcquireGLObjects</code> which affect or access | 
|  | any of those memory objects. If a non-NULL event object is returned, | 
|  | it will report completion only after completion of such OpenGL commands. | 
|  | </p> | 
|  | <p> | 
|  | If the | 
|  | <a class="citerefentry" href="cl_khr_egl_event.html"><span class="citerefentry"><span class="refentrytitle">cl_khr_egl_event</span></span></a> | 
|  | extension is supported, | 
|  | prior to calling <code class="function">clEnqueueAcquireGLObjects</code>, | 
|  | the application must ensure that any pending | 
|  | EGL or EGL client API operations which access the | 
|  | objects specified in <code class="varname">mem_objects</code> have | 
|  | completed. | 
|  | </p> | 
|  | </dd> | 
|  | </dl> | 
|  | </div> | 
|  | </div> | 
|  | <div class="refsect1"> | 
|  | <a id="description"></a> | 
|  | <h2>Description</h2> | 
|  | <p> | 
|  | These objects need to be acquired before they can be used by any OpenCL commands | 
|  | queued to a command-queue. The OpenGL objects are acquired by the OpenCL context | 
|  | associated with <code class="varname">command_queue</code> and can therefore be used by all | 
|  | command-queues associated with the OpenCL context. | 
|  | </p> | 
|  | </div> | 
|  | <div class="refsect1"> | 
|  | <a id="notes"></a> | 
|  | <h2>Notes</h2> | 
|  | <p> | 
|  | General information about GL sharing follows. | 
|  | </p> | 
|  | <p> | 
|  | The OpenCL specification in section 9.7 defines how to | 
|  | share data with texture and buffer objects in a parallel OpenGL implementation, | 
|  | but does not define how the association between an OpenCL context and an OpenGL | 
|  | context or share group is established. This extension defines optional attributes | 
|  | to OpenCL context creation routines which associate a GL context or share group | 
|  | object with a newly created OpenCL context. If this extension is supported | 
|  | by an implementation, the string "cl_khr_gl_sharing" will be present in the | 
|  | <code class="constant">CL_DEVICE_EXTENSIONS</code> | 
|  | string described in the table of allowed values for <code class="varname">param_name</code> | 
|  | for <a class="citerefentry" href="clGetDeviceInfo.html"><span class="citerefentry"><span class="refentrytitle">clGetDeviceInfo</span></span></a> | 
|  | or in the <code class="constant">CL_PLATFORM_EXTENSIONS</code> | 
|  | string described in the table of allowed values for <code class="varname">param_name</code> | 
|  | for <a class="citerefentry" href="clGetPlatformInfo.html"><span class="citerefentry"><span class="refentrytitle">clGetPlatformInfo</span></span></a>. | 
|  | </p> | 
|  | <p> | 
|  |  | 
|  | This section discusses OpenCL functions that allow applications | 
|  | to use OpenGL buffer, texture, and renderbuffer objects as OpenCL memory objects. This | 
|  | allows efficient sharing of data between OpenCL and OpenGL. The OpenCL API may be used | 
|  | to execute kernels that read and/or write memory objects that are also OpenGL objects. | 
|  | </p> | 
|  | <p> | 
|  | An OpenCL image object may be created from an OpenGL texture or | 
|  | renderbuffer object. An OpenCL buffer object may be created from an OpenGL buffer object. | 
|  | </p> | 
|  | <p> | 
|  | Any supported OpenGL object defined within the GL share | 
|  | group object, or the share group associated with the GL context from which the CL | 
|  | context is created, may be shared, with the exception of the default OpenGL objects | 
|  | (i.e. objects named zero), which may not be shared. | 
|  | </p> | 
|  | <h4><a id="id-1.7.7"></a>OpenGL and Corresponding OpenCL Image Formats</h4> | 
|  | <p> | 
|  | The table below (Table 9.4) describes | 
|  | the list of GL texture internal formats and the corresponding CL image formats. If a GL | 
|  | texture object with an internal format from the table below is successfully created by | 
|  | OpenGL, then there is guaranteed to be a mapping to one of the corresponding CL image | 
|  | format(s) in that table. Texture objects created with other OpenGL internal formats may | 
|  | (but are not guaranteed to) have a mapping to a CL image format; if such mappings exist, | 
|  | they are guaranteed to preserve all color components, data types, and at least the number | 
|  | of bits/component actually allocated by OpenGL for that format. | 
|  | </p> | 
|  | <div class="informaltable"> | 
|  | <table border="1"> | 
|  | <colgroup> | 
|  | <col align="center" class="col1" /> | 
|  | <col align="center" class="col2" /> | 
|  | </colgroup> | 
|  | <thead> | 
|  | <tr> | 
|  | <th align="center">GL internal format</th> | 
|  | <th align="center">CL image format (channel order, channel data type)</th> | 
|  | </tr> | 
|  | </thead> | 
|  | <tbody> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_RGBA8</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_RGBA, CL_UNORM_INT8 or CL_BGRA, CL_UNORM_INT8</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_SRGBA8_ALPHA8</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_sRGBA, CL_UNORM_INT8</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"><code class="constant">GL_RGBA</code>, <code class="constant">GL_UNSIGNED_INT_8_8_8_8_REV</code></td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_RGBA, CL_UNORM_INT8</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"><code class="constant">GL_BGRA</code>, <code class="constant">GL_UNSIGNED_INT_8_8_8_8_REV</code></td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_BGRA, CL_UNORM_INT8</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_RGBA8I, GL_RGBA8I_EXT</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_RGBA, CL_SIGNED_INT8</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_RGBA16I, GL_RGBA16I_EXT</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_RGBA, CL_SIGNED_INT16</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_RGBA32I, GL_RGBA32I_EXT</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_RGBA, CL_SIGNED_INT32</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_RGBA8UI, GL_RGBA8UI_EXT</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_RGBA, CL_UNSIGNED_INT8</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_RGBA16UI, GL_RGBA16UI_EXT</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_RGBA, CL_UNSIGNED_INT16</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_RGBA32UI, GL_RGBA32UI_EXT</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_RGBA, CL_UNSIGNED_INT32</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_RGBA8_SNORM</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_RGBA, CL_SNORM_INT8</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_RGBA16</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_RGBA, CL_UNORM_INT16</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_RGBA16_SNORM</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_RGBA, CL_SNORM_INT166</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_RGBA16F, GL_RGBA16F_ARB</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_RGBA, CL_HALF_FLOAT</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_RGBA32F, GL_RGBA32F_ARB</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_RGBA, CL_FLOAT</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_R8</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_R, CL_UNORM_INT8 </code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_R8_SNORM</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_R, CL_SNORM_INT8 </code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_R16</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_R, CL_UNORM_INT16 </code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_R16_SNORM</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_R, CL_SNORM_INT16 </code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_R16F</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_R, CL_HALF_FLOAT </code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_R32F</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_R, CL_FLOAT </code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_R8I</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_R, CL_SIGNED_INT8</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_R16I</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_R, CL_SIGNED_INT16</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_R32I</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_R, CL_SIGNED_INT32</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_R8UI</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_R, CL_UNSIGNED_INT8</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_R16UI</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_R, CL_UNSIGNED_INT16</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_R32UI</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_R, CL_UNSIGNED_INT32</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_RG8</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_RG, CL_UNORM_INT8 </code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_RG8_SNORM</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_RG, CL_SNORM_INT8</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_RG16</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_RG, CL_UNORM_INT16</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_RG16_SNORM</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_RG, CL_SNORM_INT16 </code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_RG16F</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_RG, CL_HALF_FLOAT </code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_RG32F</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_RG, CL_FLOAT</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_RG8I</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_RG, CL_SIGNED_INT8</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_RG16I</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_RG, CL_SIGNED_INT16</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_RG32I</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_RG, CL_SIGNED_INT32</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_RG8UI</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_RG, CL_UNSIGNED_INT8</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_RG16UI</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_RG, CL_UNSIGNED_INT16</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_RG32UI</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_RG, CL_UNSIGNED_INT32</code> | 
|  | </td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | </div> | 
|  | <p> | 
|  | If the <a class="citerefentry" href="cl_khr_gl_depth_images.html"><span class="citerefentry"><span class="refentrytitle">cl_khr_gl_depth_images</span></span></a> | 
|  | extension is enabled, the | 
|  | following new image formats are added to table 9.4 in section 9.6.3.1 of the OpenCL 2.0 | 
|  | extension specification. If a GL texture object with an internal format from table 9.4 is | 
|  | successfully created by OpenGL, then there is guaranteed to be a mapping to one of the | 
|  | corresponding CL image format(s) in that table. | 
|  | </p> | 
|  | <div class="informaltable"> | 
|  | <table border="1"> | 
|  | <colgroup> | 
|  | <col align="center" class="col1" /> | 
|  | <col align="center" class="col2" /> | 
|  | </colgroup> | 
|  | <thead> | 
|  | <tr> | 
|  | <th align="center">GL internal format</th> | 
|  | <th align="center">CL image format (channel order, channel data type)</th> | 
|  | </tr> | 
|  | </thead> | 
|  | <tbody> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_DEPTH_COMPONENT32F</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_DEPTH, CL_FLOAT</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_DEPTH_COMPONENT16</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_DEPTH, CL_UNORM_INT16</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_DEPTH24_STENCIL8</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_DEPTH_STENCIL, CL_UNORM_INT24</code> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="center"> | 
|  | <code class="constant">GL_DEPTH32F_STENCIL8</code> | 
|  | </td> | 
|  | <td align="center"> | 
|  | <code class="constant">CL_DEPTH_STENCIL, CL_FLOAT</code> | 
|  | </td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | </div> | 
|  | <h4><a id="id-1.7.12"></a>Lifetime of [GL] Shared Objects</h4> | 
|  | <p> | 
|  |  | 
|  | An OpenCL memory object created from an OpenGL object | 
|  | (hereinafter refered to as a "shared CL/GL object") remains valid as long as the | 
|  | corresponding GL object has not been deleted. If the GL object is deleted through the GL | 
|  | API (e.g. <code class="function">glDeleteBuffers</code>, <code class="function">glDeleteTextures</code>, | 
|  | or <code class="function">glDeleteRenderbuffers</code>), subsequent use of the CL buffer or image | 
|  | object will result in undefined behavior, including but not limited to possible CL errors | 
|  | and data corruption, but may not result in program termination. | 
|  | </p> | 
|  | <p> | 
|  |  | 
|  | The CL context and corresponding command-queues are dependent | 
|  | on the existence of the GL share group object, or the share group associated with the | 
|  | GL context from which the CL context is created. If the GL share group object or all GL | 
|  | contexts in the share group are destroyed, any use of the CL context or command-queue(s) | 
|  | will result in undefined behavior, which may include program termination. Applications | 
|  | should destroy the CL command-queue(s) and CL context before destroying the corresponding | 
|  | GL share group or contexts. | 
|  | </p> | 
|  | <h4><a id="id-1.7.15"></a>Synchronizing OpenCL and OpenGL Access</h4> | 
|  | <p> | 
|  | In order to ensure data integrity, the application is responsible | 
|  | for synchronizing access to shared CL/GL objects by their respective APIs.  Failure to | 
|  | provide such synchronization may result in race conditions and other undefined behavior | 
|  | including non-portability between implementations. | 
|  | </p> | 
|  | <p> | 
|  | Prior to calling <code class="function">clEnqueueAcquireGLObjects</code>, | 
|  | the application must ensure that any pending GL operations which access the objects | 
|  | specified in <code class="varname">mem_objects</code>  have completed.  This may be accomplished | 
|  | portably by issuing and waiting for completion of a <code class="function">glFinish</code> | 
|  | command on all GL contexts with pending references to these objects.  Implementations | 
|  | may offer more efficient synchronization methods; for example on some platforms calling | 
|  | <code class="function">glFlush</code> may be sufficient, or synchronization may be implicit within | 
|  | a thread, or there may be vendor-specific extensions that enable placing a fence in the | 
|  | GL command stream and waiting for completion of that fence in the CL command queue. Note | 
|  | that no synchronization methods other than <code class="function">glFinish</code> are portable | 
|  | between OpenGL implementations at this time. | 
|  | </p> | 
|  | <p> | 
|  | When the extension | 
|  | <a class="citerefentry" href="cl_khr_egl_event.html"><span class="citerefentry"><span class="refentrytitle">cl_khr_egl_event</span></span></a> | 
|  | is supported: Prior to calling | 
|  | <code class="function">clEnqueueAcquireGLObjects</code>, | 
|  | the application must ensure that any pending | 
|  | EGL or EGL client API operations which access | 
|  | the objects specified in <code class="varname">mem_objects</code> have | 
|  | completed. | 
|  | If the | 
|  | <a class="citerefentry" href="cl_khr_egl_event.html"><span class="citerefentry"><span class="refentrytitle">cl_khr_egl_event</span></span></a> | 
|  | extension is supported and the EGL context in question supports fence | 
|  | sync objects, <span class="emphasis"><em>explicit synchronisation</em></span> can be achieved | 
|  | as set out in section 5.7.1. | 
|  | If the | 
|  | <a class="citerefentry" href="cl_khr_egl_event.html"><span class="citerefentry"><span class="refentrytitle">cl_khr_egl_event</span></span></a> | 
|  | extension is not supported, completion of EGL client API commands | 
|  | may be determined by issuing and waiting for completion of commands such as | 
|  | <code class="function">glFinish</code> or | 
|  | <code class="function">vgFinish</code> on all client API | 
|  | contexts with pending references to these objects. Some | 
|  | implementations may offer other efficient | 
|  | synchronization methods. If such methods exist they | 
|  | will be described in platform-specific documentation. | 
|  | Note that no synchronization methods other than | 
|  | <code class="function">glFinish</code> and <code class="function">vgFinish</code> | 
|  | are portable between all | 
|  | EGL client API implementations and all OpenCL | 
|  | implementations. While this is the only way to | 
|  | ensure completion that is portable to all platforms, | 
|  | these are expensive operation and their use | 
|  | should be avoided if the | 
|  | <a class="citerefentry" href="cl_khr_egl_event.html"><span class="citerefentry"><span class="refentrytitle">cl_khr_egl_event</span></span></a> extension | 
|  | is supported on a platform. | 
|  | </p> | 
|  | <p> | 
|  |  | 
|  | Similarly, after calling | 
|  | <code class="function">clEnqueueReleaseGLObjects</code>, the application is responsible | 
|  | for ensuring that any pending OpenCL operations which access the objects specified | 
|  | in <code class="varname">mem_objects</code> have completed prior to executing subsequent GL | 
|  | commands which reference these objects. This may be accomplished portably by calling | 
|  | <a class="citerefentry" href="clWaitForEvents.html"><span class="citerefentry"><span class="refentrytitle">clWaitForEvents</span></span></a> with the | 
|  | event object returned by <code class="function">clEnqueueReleaseGLObjects</code>, or by calling | 
|  | <a class="citerefentry" href="clFinish.html"><span class="citerefentry"><span class="refentrytitle">clFinish</span></span></a>.  As above, some | 
|  | implementations may offer more efficient methods. | 
|  | </p> | 
|  | <p> | 
|  | The application is responsible for maintaining the proper order | 
|  | of operations if the CL and GL contexts are in separate threads. | 
|  | </p> | 
|  | <p> | 
|  | If a GL context is bound to a thread other than the one in which | 
|  | <code class="function">clEnqueueReleaseGLObjects</code> is called, changes to any of the objects in | 
|  | <code class="varname">mem_objects</code> may not be visible to that context without additional steps | 
|  | being taken by the application. For an OpenGL 3.1 (or later) context, the requirements | 
|  | are described in Appendix D ("Shared Objects and Multiple Contexts") of the OpenGL 3.1 | 
|  | Specification. For prior versions of OpenGL, the requirements are implementation-dependent. | 
|  | </p> | 
|  | <p> | 
|  | Attempting to access the data store of an OpenGL object after | 
|  | it has been acquired by OpenCL and before it has been released will result in undefined | 
|  | behavior.  Similarly, attempting to access a shared CL/GL object from OpenCL before it | 
|  | has been acquired by the OpenCL command queue, or after it has been released, will result | 
|  | in undefined behavior. | 
|  | </p> | 
|  | <p> | 
|  | If the | 
|  | <a class="citerefentry" href="cl_khr_gl_event.html"><span class="citerefentry"><span class="refentrytitle">cl_khr_gl_event</span></span></a> extension | 
|  | is supported, then the OpenCL implementation will ensure that any such pending OpenGL | 
|  | operations are complete for an OpenGL context bound to the same thread as the OpenCL | 
|  | context. This is referred to as implicit synchronization. | 
|  | </p> | 
|  | </div> | 
|  | <div class="refsect1"> | 
|  | <a id="errors"></a> | 
|  | <h2>Errors</h2> | 
|  | <p> | 
|  | Returns <span class="errorname">CL_SUCCESS</span> if the function is executed successfully. If | 
|  | <code class="varname">num_objects</code> is 0 and <code class="varname">mem_objects</code> is NULL the | 
|  | function does nothing and returns <span class="errorname">CL_SUCCESS</span>.  Otherwise, | 
|  | it returns one of the following errors: | 
|  | </p> | 
|  | <div class="itemizedlist"> | 
|  | <ul class="itemizedlist" style="list-style-type: disc; "> | 
|  | <li class="listitem" style="list-style-type: disc"><span class="errorname">CL_INVALID_VALUE</span> if <code class="varname">num_objects</code> | 
|  | is zero and <code class="varname">mem_objects</code> is not a NULL value or if | 
|  | <code class="varname">num_objects</code> > 0 and <code class="varname">mem_objects</code> is NULL. | 
|  | </li> | 
|  | <li class="listitem" style="list-style-type: disc"><span class="errorname">CL_INVALID_MEM_OBJECT</span> if memory objects in | 
|  | <code class="varname">mem_objects</code> are not valid OpenCL memory objects. | 
|  | </li> | 
|  | <li class="listitem" style="list-style-type: disc"><span class="errorname">CL_INVALID_COMMAND_QUEUE</span> if <code class="varname">command_queue</code> | 
|  | is not a valid command-queue. | 
|  | </li> | 
|  | <li class="listitem" style="list-style-type: disc"><span class="errorname">CL_INVALID_CONTEXT</span> if context associated with | 
|  | <code class="varname">command_queue</code> was not created from an OpenGL context. | 
|  | </li> | 
|  | <li class="listitem" style="list-style-type: disc"><span class="errorname">CL_INVALID_GL_OBJECT</span> if memory objects in | 
|  | <code class="varname">mem_objects</code> have not been created from a GL object(s). | 
|  | </li> | 
|  | <li class="listitem" style="list-style-type: disc"><span class="errorname">CL_INVALID_EVENT_WAIT_LIST</span> | 
|  | if <code class="varname">event_wait_list</code> is NULL and | 
|  | <code class="varname">num_events_in_wait_list</code> > 0, | 
|  | or <code class="varname">event_wait_list</code> is not NULL and | 
|  | <code class="varname">num_events_in_wait_list</code> is 0, or if event objects in | 
|  | <code class="varname">event_wait_list</code> are not valid events. | 
|  | </li> | 
|  | <li class="listitem" style="list-style-type: disc"><span class="errorname">CL_OUT_OF_RESOURCES</span> if there is a failure to allocate | 
|  | resources required by the OpenCL implementation on the device. | 
|  | </li> | 
|  | <li class="listitem" style="list-style-type: disc"><span class="errorname">CL_OUT_OF_HOST_MEMORY</span> if there is a failure to allocate | 
|  | resources required by the OpenCL implementation on the host. | 
|  | </li> | 
|  | </ul> | 
|  | </div> | 
|  | </div> | 
|  | <div class="refsect1"> | 
|  | <a id="specification"></a> | 
|  | <h2>Specification</h2> | 
|  | <p> | 
|  | <img src="pdficon_small1.gif" /> | 
|  |  | 
|  | <a href="https://www.khronos.org/registry/cl/specs/opencl-2.1-extensions.pdf#page=55" target="OpenCL Spec">OpenCL Specification</a> | 
|  | </p> | 
|  | </div> | 
|  | <div class="refsect1"> | 
|  | <a id="seealso"></a> | 
|  | <h2>Also see</h2> | 
|  | <p> | 
|  | <a class="citerefentry" href="cl_khr_gl_sharing.html"><span class="citerefentry"><span class="refentrytitle">cl_khr_gl_sharing</span></span></a>, | 
|  | <a class="citerefentry" href="cl_khr_gl_event.html"><span class="citerefentry"><span class="refentrytitle">cl_khr_gl_event</span></span></a>, | 
|  | <a class="citerefentry" href="clEnqueueReleaseGLObjects.html"><span class="citerefentry"><span class="refentrytitle">clEnqueueReleaseGLObjects</span></span></a>, | 
|  | <a class="citerefentry" href="clCreateBuffer.html"><span class="citerefentry"><span class="refentrytitle">clCreateBuffer</span></span></a> | 
|  | </p> | 
|  | </div> | 
|  | <div xmlns="" class="refsect3" lang="en" xml:lang="en"><a xmlns="http://www.w3.org/1999/xhtml" id="Copyright"></a><h4 xmlns="http://www.w3.org/1999/xhtml"></h4><img xmlns="http://www.w3.org/1999/xhtml" src="KhronosLogo.jpg" /><p xmlns="http://www.w3.org/1999/xhtml"></p>Copyright © 2007-2015 The Khronos Group Inc. | 
|  | Permission is hereby granted, free of charge, to any person obtaining a | 
|  | copy of this software and/or associated documentation files (the | 
|  | "Materials"), to deal in the Materials without restriction, including | 
|  | without limitation the rights to use, copy, modify, merge, publish, | 
|  | distribute, sublicense, and/or sell copies of the Materials, and to | 
|  | permit persons to whom the Materials are furnished to do so, subject to | 
|  | the condition that this copyright notice and permission notice shall be included | 
|  | in all copies or substantial portions of the Materials. | 
|  | </div> | 
|  | </div> | 
|  | </body> | 
|  | </html> |