blob: 977f963d7aee43710a4a1c5b09d41e7c4c58f0c0 [file] [log] [blame]
* MVKCommandPool.h
* Copyright (c) 2015-2022 The Brenwill Workshop Ltd. (
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* See the License for the specific language governing permissions and
* limitations under the License.
#pragma once
#include "MVKDevice.h"
#include "MVKCommandBuffer.h"
#include "MVKCommandEncodingPool.h"
#include "MVKCommand.h"
#include "MVKCmdPipeline.h"
#include "MVKCmdRenderPass.h"
#include "MVKCmdDispatch.h"
#include "MVKCmdDraw.h"
#include "MVKCmdTransfer.h"
#include "MVKCmdQueries.h"
#include "MVKCmdDebug.h"
#include "MVKMTLBufferAllocation.h"
#include <unordered_set>
#import <Metal/Metal.h>
#pragma mark -
#pragma mark MVKCommandPool
* Represents a Vulkan command pool.
* Access to a command pool in Vulkan is externally synchronized.
* As such, unless indicated otherwise, access to the content within this command pool
* is generally NOT thread-safe.
* Except where noted otherwise on specific member functions, all access to the content
* of this pool should be done during the setContent() function of each MVKCommand, and NOT
* during the execution of the command via the MVKCommand::encode() member function.
class MVKCommandPool : public MVKVulkanAPIDeviceObject {
/** Returns the Vulkan type of this object. */
VkObjectType getVkObjectType() override { return VK_OBJECT_TYPE_COMMAND_POOL; }
/** Returns the debug report object type of this object. */
VkDebugReportObjectTypeEXT getVkDebugReportObjectType() override { return VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT; }
// Command type pool member variables.
// Each has a form similar to (here for a draw command): MVKCommandTypePool<MVKCmdDraw> _cmdDrawPool;
# define MVK_CMD_TYPE_POOL(cmdType) MVKCommandTypePool<MVKCmd ##cmdType> _cmd ##cmdType ##Pool;
# include "MVKCommandTypePools.def"
#pragma mark Command resources
/** Allocates command buffers from this pool. */
VkResult allocateCommandBuffers(const VkCommandBufferAllocateInfo* pAllocateInfo,
VkCommandBuffer* pCmdBuffer);
/** Frees the specified command buffers from this pool. */
void freeCommandBuffers(uint32_t commandBufferCount,
const VkCommandBuffer* pCommandBuffers);
/** Returns the command encoding pool. */
inline MVKCommandEncodingPool* getCommandEncodingPool() { return &_commandEncodingPool; }
* Returns a retained MTLCommandBuffer created from the indexed queue
* within the queue family for which this command pool was created.
id<MTLCommandBuffer> newMTLCommandBuffer(uint32_t queueIndex);
/** Release any held but unused memory back to the system. */
void trim();
#pragma mark Construction
/** Resets the command pool. */
VkResult reset( VkCommandPoolResetFlags flags);
MVKCommandPool(MVKDevice* device,
const VkCommandPoolCreateInfo* pCreateInfo,
bool usePooling);
~MVKCommandPool() override;
void propagateDebugName() override {}
MVKDeviceObjectPool<MVKCommandBuffer> _commandBufferPool;
std::unordered_set<MVKCommandBuffer*> _allocatedCommandBuffers;
MVKCommandEncodingPool _commandEncodingPool;
uint32_t _queueFamilyIndex;