Merge pull request #1596 from spnda/google_display_timing_osx
Implement vkGetRefreshCycleDurationGOOGLE() for macOS
diff --git a/MoltenVK/MoltenVK/GPUObjects/MVKSwapchain.mm b/MoltenVK/MoltenVK/GPUObjects/MVKSwapchain.mm
index 7eb2702..9154d4d 100644
--- a/MoltenVK/MoltenVK/GPUObjects/MVKSwapchain.mm
+++ b/MoltenVK/MoltenVK/GPUObjects/MVKSwapchain.mm
@@ -29,10 +29,17 @@
#import "CAMetalLayer+MoltenVK.h"
#import "MVKBlockObserver.h"
-#if MVK_IOS_OR_TVOS
+#if MVK_IOS_OR_TVOS || MVK_MACCAT
# include <UIKit/UIScreen.h>
#endif
+#if MVK_MACOS && !MVK_MACCAT
+# include <AppKit/NSApplication.h>
+# include <AppKit/NSScreen.h>
+# include <AppKit/NSWindow.h>
+# include <AppKit/NSView.h>
+#endif
+
#include <libkern/OSByteOrder.h>
using namespace std;
@@ -408,15 +415,43 @@
VkResult MVKSwapchain::getRefreshCycleDuration(VkRefreshCycleDurationGOOGLE *pRefreshCycleDuration) {
if (_device->getConfigurationResult() != VK_SUCCESS) { return _device->getConfigurationResult(); }
+#if MVK_IOS_OR_TVOS || MVK_MACCAT
NSInteger framesPerSecond = 60;
-#if MVK_IOS_OR_TVOS
UIScreen* screen = [UIScreen mainScreen];
if ([screen respondsToSelector: @selector(maximumFramesPerSecond)]) {
framesPerSecond = screen.maximumFramesPerSecond;
}
#endif
-#if MVK_MACOS
- // TODO: hook this up for macOS, probably need to use CGDisplayModeGetRefeshRate
+
+#if MVK_MACOS && !MVK_MACCAT
+ // Find the screen for the window whose content view is backed by the swapchains CAMetalLayer.
+ // Default to the mainScreen if no such window can be found.
+ NSScreen* screen = [NSScreen mainScreen];
+ CALayer* layer = _mtlLayer;
+ while (layer.superlayer) {
+ layer = layer.superlayer;
+ }
+
+ for (NSWindow* window in [[NSApplication sharedApplication] windows]) {
+ NSView *view = [window contentView];
+ if (view && ([view layer] == layer)) { // Check against layer and not _mtlLayer.
+ screen = [window screen];
+ }
+ }
+
+ CGDirectDisplayID displayId = [[[screen deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue];
+ CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displayId);
+ double framesPerSecond = CGDisplayModeGetRefreshRate(mode);
+ CGDisplayModeRelease(mode);
+
+#if MVK_XCODE_13
+ if (framesPerSecond == 0 && [screen respondsToSelector: @selector(maximumFramesPerSecond)])
+ framesPerSecond = [screen maximumFramesPerSecond];
+#endif
+
+ // Builtin panels, e.g., on MacBook, report a zero refresh rate.
+ if (framesPerSecond == 0)
+ framesPerSecond = 60.0;
#endif
pRefreshCycleDuration->refreshDuration = (uint64_t)1e9 / framesPerSecond;