| <refentry xmlns="http://docbook.org/ns/docbook" version="5.0" xml:base="" xml:id="eglCreatePbufferFromClientBuffer"> | |
| <info> | |
| <copyright> | |
| <year>2003-2014</year> | |
| <holder>The Khronos Group Inc.</holder> | |
| </copyright> | |
| </info> | |
| <refmeta> | |
| <refentrytitle>eglCreatePbufferFromClientBuffer</refentrytitle> | |
| <manvolnum>3G</manvolnum> | |
| </refmeta> | |
| <refnamediv> | |
| <refname>eglCreatePbufferFromClientBuffer</refname> | |
| <refpurpose> | |
| create a new <acronym>EGL</acronym> pixel buffer surface | |
| bound to an OpenVG image | |
| </refpurpose> | |
| </refnamediv> | |
| <refsynopsisdiv> | |
| <title>C Specification</title> | |
| <funcsynopsis> | |
| <funcprototype> | |
| <funcdef>EGLSurface <function>eglCreatePbufferFromClientBuffer</function></funcdef> | |
| <paramdef>EGLDisplay <parameter>display</parameter></paramdef> | |
| <paramdef>EGLenum <parameter>buftype</parameter></paramdef> | |
| <paramdef>EGLClientBuffer <parameter>buffer</parameter></paramdef> | |
| <paramdef>EGLConfig <parameter>config</parameter></paramdef> | |
| <paramdef>EGLint const * <parameter>attrib_list</parameter></paramdef> | |
| </funcprototype> | |
| </funcsynopsis> | |
| </refsynopsisdiv> | |
| <refsect1 xml:id="parameters"><title>Parameters</title> | |
| <variablelist> | |
| <varlistentry> | |
| <term><parameter>display</parameter></term> | |
| <listitem><para>Specifies the EGL display connection.</para></listitem> | |
| </varlistentry> | |
| <varlistentry> | |
| <term><parameter>buftype</parameter></term> | |
| <listitem> | |
| <para> | |
| Specifies the type of client API buffer to be bound. | |
| Must be <constant>EGL_OPENVG_IMAGE</constant>, | |
| corresponding to an OpenVG <type>VGImage</type> | |
| buffer. | |
| </para> | |
| </listitem> | |
| </varlistentry> | |
| <varlistentry> | |
| <term><parameter>buffer</parameter></term> | |
| <listitem> | |
| <para> | |
| Specifies the OpenVG <type>VGImage</type> handle of | |
| the buffer to be bound. | |
| </para> | |
| </listitem> | |
| </varlistentry> | |
| <varlistentry> | |
| <term><parameter>config</parameter></term> | |
| <listitem><para> | |
| Specifies the EGL frame buffer configuration that defines the | |
| frame buffer resource available to the surface. | |
| </para></listitem> | |
| </varlistentry> | |
| <varlistentry> | |
| <term><parameter>attrib_list</parameter></term> | |
| <listitem><para> | |
| Specifies pixel buffer surface attributes. | |
| May be <constant>NULL</constant> or empty | |
| (first attribute is <constant>EGL_NONE</constant>). | |
| </para></listitem> | |
| </varlistentry> | |
| </variablelist> | |
| </refsect1> | |
| <refsect1 xml:id="description"><title>Description</title> | |
| <para> | |
| <function>eglCreatePbufferFromClientBuffer</function> creates an | |
| off-screen pixel buffer surface and returns its handle. If | |
| <function>eglCreatePbufferFromClientBuffer</function> fails to create | |
| a pixel buffer surface, <constant>EGL_NO_SURFACE</constant> | |
| is returned. | |
| </para> | |
| <para> | |
| The new pixel buffer surface is similar to a pixel buffer | |
| created with | |
| <citerefentry><refentrytitle>eglCreatePbufferSurface</refentrytitle></citerefentry>, | |
| but storage for the color buffer is provided by a client API | |
| buffer. Other buffer required by | |
| <parameter>config</parameter>, such as depth, stencil, and | |
| alpha mask, are allocated by EGL. | |
| </para> | |
| <para> | |
| <parameter>buftype</parameter> must be | |
| <constant>EGL_OPENVG_IMAGE</constant>, corresponding to an | |
| OpenVG <type>VGImage</type> buffer. | |
| <parameter>buffer</parameter> must be a valid | |
| <type>VGImage</type> handle in the current OpenVG context, | |
| cast into the type <type>EGLClientBuffer</type>. | |
| </para> | |
| <para> | |
| The height, width,, OpenVG alpha format, and OpenVG | |
| colorspace (surface attributes | |
| <constant>EGL_HEIGHT</constant>, | |
| <constant>EGL_WIDTH</constant>, | |
| <constant>EGL_VG_ALPHA_FORMAT</constant>, and | |
| <constant>EGL_VG_COLORSPACE</constant>, respectively) of the | |
| resulting surface are determined by the size and format of | |
| <parameter>buffer</parameter>. | |
| </para> | |
| <para> | |
| Surface attributes are specified as a list of | |
| attribute-value pairs, terminated with | |
| <constant>EGL_NONE</constant>. Accepted attributes are: | |
| </para> | |
| <variablelist> | |
| <varlistentry> | |
| <term><constant>EGL_MIPMAP_TEXTURE</constant></term> | |
| <listitem> | |
| <para> | |
| Specifies whether storage for mipmaps should be | |
| allocated. Space for mipmaps will be set aside if | |
| the attribute value is <constant>EGL_TRUE</constant> | |
| and <constant>EGL_TEXTURE_FORMAT</constant> is not | |
| <constant>EGL_NO_TEXTURE</constant>. The default | |
| value is <constant>EGL_FALSE</constant>. | |
| </para> | |
| </listitem> | |
| </varlistentry> | |
| <varlistentry> | |
| <term><constant>EGL_TEXTURE_FORMAT</constant></term> | |
| <listitem> | |
| <para> | |
| Specifies the format of the texture that will be | |
| created when a pbuffer is bound to a texture map. | |
| Possible values are | |
| <constant>EGL_NO_TEXTURE</constant>, | |
| <constant>EGL_TEXTURE_RGB</constant>, and | |
| <constant>EGL_TEXTURE_RGBA</constant>. The default | |
| value is <constant>EGL_NO_TEXTURE</constant>. | |
| </para> | |
| </listitem> | |
| </varlistentry> | |
| <varlistentry> | |
| <term><constant>EGL_TEXTURE_TARGET</constant></term> | |
| <listitem> | |
| <para> | |
| Specifies the target for the texture that will be | |
| created when the pbuffer is created with a texture | |
| format of <constant>EGL_TEXTURE_RGB</constant> or | |
| <constant>EGL_TEXTURE_RGBA</constant>. Possible | |
| values are <constant>EGL_NO_TEXTURE</constant>, or | |
| <constant>EGL_TEXTURE_2D</constant>. The default | |
| value is <constant>EGL_NO_TEXTURE</constant>. | |
| </para> | |
| </listitem> | |
| </varlistentry> | |
| </variablelist> | |
| <para> | |
| Any EGL rendering context that was created with respect to | |
| <parameter>config</parameter> can be used to render into the | |
| surface. Use | |
| <citerefentry><refentrytitle>eglMakeCurrent</refentrytitle></citerefentry> | |
| to attach an EGL rendering context to the surface. | |
| </para> | |
| <para> | |
| Use | |
| <citerefentry><refentrytitle>eglQuerySurface</refentrytitle></citerefentry> | |
| to retrieve the dimensions of the allocated pixel buffer | |
| surface or the ID of <parameter>config</parameter>. | |
| </para> | |
| <para> | |
| Use <citerefentry><refentrytitle>eglDestroySurface</refentrytitle></citerefentry> | |
| to destroy the surface. | |
| </para> | |
| </refsect1> | |
| <refsect1 xml:id="notes"><title>Notes</title> | |
| <para> | |
| <function>eglCreatePbufferFromClientBuffer</function> is | |
| supported only if the EGL version is 1.2 or greater, and if | |
| the EGL implementation supports the OpenVG client API. | |
| </para> | |
| <para> | |
| Currently | |
| <function>eglCreatePbufferFromClientBuffer</function> only | |
| supports binding OpenVG <type>VGImage</type> buffers to | |
| pixel buffers. While other client API resources could be | |
| supported in the future, mechanisms such as OpenGL ES | |
| framebuffer objects, and the family of EGL and client API | |
| extensions for defining and using <type>EGLImageKHR</type> | |
| images, are a more flexible and general framework to satisfy | |
| most of the same needs. | |
| </para> | |
| <para> | |
| If the value of <parameter>config</parameter> attribute | |
| <constant>EGL_TEXTURE_FORMAT</constant> is not | |
| <constant>EGL_NO_TEXTURE</constant>, then the pbuffer width | |
| and height specify the size of the level zero texture image | |
| </para> | |
| <para> | |
| If <constant>EGL_LARGEST_PBUFFER</constant> is specified and | |
| if the pbuffer will be used as a texture (i.e. the value of | |
| <constant>EGL_TEXTURE_TARGET</constant> is | |
| <constant>EGL_TEXTURE_2D</constant>, and the value of | |
| <constant>EGL_TEXTURE FORMAT</constant> is | |
| <constant>EGL_TEXTURE_RGB</constant> or | |
| <constant>EGL_TEXTURE_RGBA</constant>), then the aspect | |
| ratio will be preserved and the new width and height will be | |
| valid sizes for the texture target (e.g. if the underlying | |
| OpenGL ES implementation does not support non-power-of-two | |
| textures, both the width and height will be a power of 2). | |
| </para> | |
| <para> | |
| The contents of the depth and stencil buffers may not be | |
| preserved when rendering a texture to the pbuffer and | |
| switching which image of the texture is rendered to (e.g., | |
| switching from rendering one mipmap level to rendering | |
| another). | |
| </para> | |
| <para> | |
| Binding client API buffers to EGL pbuffers create the | |
| possibility of race conditions, and of buffers being deleted | |
| through one API while still in use in another API. To avoid | |
| these problems, a number of constraints apply to bound | |
| client API buffers: | |
| <orderedlist> | |
| <listitem> | |
| <para> | |
| Bound buffers may be used exclusively by either EGL, | |
| or the client API that originally created them. For | |
| example, if a <type>VGImage</type> is bound to a | |
| pbuffer, and that pbuffer is bound to any client API | |
| rendering context, then the <type>VGImage</type> may | |
| not be used as the explicit source or destination of | |
| any OpenVG operation. Errors resulting from such use | |
| are described in client API specifications. | |
| Similarly, while a <type>VGImage</type> is in use by | |
| OpenVG, the pbuffer it is bound to may not be made | |
| current to any client API context using | |
| <citerefentry><refentrytitle>eglMakeCurrent</refentrytitle></citerefentry>. | |
| </para> | |
| </listitem> | |
| <listitem> | |
| <para> | |
| Binding a buffer creates an additional reference to | |
| it, and implementations must respect outstanding | |
| references when destroying objects. For example, if | |
| a <type>VGImage</type> is bound to a pbuffer, | |
| destroying the image with | |
| <function>vgDestroyImage</function> will not free | |
| the underlying buffer, because it is still in use by | |
| EGL. However, following | |
| <function>vgDestroyImage</function> the buffer may | |
| only be referred to via the EGL pbuffer handle, | |
| since the OpenVG handle to that buffer no longer | |
| exists. Similarly, destroying the pbuffer with | |
| <function>eglDestroySurface</function> will not free | |
| the underlying buffer, because it is still in use by | |
| OpenVG . However, following | |
| <function>eglDestroySurface</function> the buffer | |
| may only be referred to via the OpenVG | |
| <type>VGImage</type> handle, since the EGL pbuffer | |
| handle no longer exists. | |
| </para> | |
| </listitem> | |
| </orderedlist> | |
| </para> | |
| </refsect1> | |
| <refsect1 xml:id="errors"><title>Errors</title> | |
| <para> | |
| <constant>EGL_NO_SURFACE</constant> is returned if creation of | |
| the context fails. | |
| </para> | |
| <para> | |
| <constant>EGL_BAD_DISPLAY</constant> is generated if | |
| <parameter>display</parameter> is not an EGL display connection. | |
| </para> | |
| <para> | |
| <constant>EGL_NOT_INITIALIZED</constant> is generated if | |
| <parameter>display</parameter> has not been initialized. | |
| </para> | |
| <para> | |
| <constant>EGL_BAD_CONFIG</constant> is generated if | |
| <parameter>config</parameter> is not an EGL frame buffer configuration. | |
| </para> | |
| <para> | |
| <constant>EGL_BAD_PARAMETER</constant> is generated if | |
| <parameter>buftype</parameter> is not | |
| <constant>EGL_OPENVG_IMAGE</constant>, or if | |
| <parameter>buffer</parameter> is not a valid handle to a | |
| <type>VGImage</type> object in the currently bound OpenVG | |
| context. | |
| </para> | |
| <para> | |
| <constant>EGL_BAD_ACCESS</constant> is generated if there is | |
| no current OpenVG context, or if | |
| <parameter>buffer</parameter> is already bound to another | |
| pixel buffer or in use by OpenVG as discussed in the Notes | |
| section above. | |
| </para> | |
| <para> | |
| <constant>EGL_BAD_ACCESS</constant> is generated if the buffers | |
| contained in <parameter>buffer</parameter> consist of any | |
| <type>EGLImage</type> siblings. | |
| </para> | |
| <para> | |
| <constant>EGL_BAD_ALLOC</constant> is generated if there are not | |
| enough resources to allocate the new surface. | |
| </para> | |
| <para> | |
| <constant>EGL_BAD_ATTRIBUTE</constant> is generated if | |
| <parameter>attrib_list</parameter> contains an invalid pixel | |
| buffer attribute or if an attribute value is not recognized | |
| or out of range. | |
| </para> | |
| <para> | |
| <constant>EGL_BAD_ATTRIBUTE</constant> is generated if | |
| <parameter>attrib_list</parameter> contains any of the | |
| attributes <constant>EGL_MIPMAP_TEXTURE</constant>, | |
| <constant>EGL_TEXTURE_FORMAT</constant>, or | |
| <constant>EGL_TEXTURE_TARGET</constant>, and | |
| <parameter>config</parameter> does not support OpenGL ES | |
| rendering (e.g. the EGL version is 1.2 or later, and the | |
| <constant>EGL_RENDERABLE_TYPE</constant> attribute of | |
| <parameter>config</parameter> does not include at least one | |
| of <constant>EGL_OPENGL_ES_BIT</constant> or | |
| <constant>EGL_OPENGL_ES2_BIT</constant>). | |
| </para> | |
| <para> | |
| <constant>EGL_BAD_MATCH</constant> is generated if | |
| <parameter>config</parameter> does not support rendering to | |
| pixel buffers (the <constant>EGL_SURFACE_TYPE</constant> | |
| attribute does not contain | |
| <constant>EGL_PBUFFER_BIT</constant>). | |
| </para> | |
| <para> | |
| <constant>EGL_BAD_MATCH</constant> is generated if the | |
| buffers contained in <parameter>buffer</parameter> do not | |
| match the bit depths for those buffers specified by | |
| <parameter>config</parameter>. | |
| </para> | |
| <para> | |
| <constant>EGL_BAD_MATCH</constant> is generated if the | |
| <constant>EGL_TEXTURE_FORMAT</constant> attribute is not | |
| <constant>EGL_NO_TEXTURE</constant>, and | |
| <constant>EGL_WIDTH</constant> and/or | |
| <constant>EGL_HEIGHT</constant> specify an invalid size | |
| (e.g., the texture size is not a power of 2, and the | |
| underlying OpenGL ES implementation does not support | |
| non-power-of-two textures). | |
| </para> | |
| <para> | |
| <constant>EGL_BAD_MATCH</constant> is generated if | |
| the <constant>EGL_TEXTURE_FORMAT</constant> attribute is | |
| <constant>EGL_NO_TEXTURE</constant>, and | |
| <constant>EGL_TEXTURE_TARGET</constant> is something other | |
| than <constant>EGL_NO_TEXTURE</constant>; or, | |
| <constant>EGL_TEXTURE_FORMAT</constant> is something other | |
| than <constant>EGL_NO_TEXTURE</constant>, and | |
| <constant>EGL_TEXTURE_TARGET</constant> is | |
| <constant>EGL_NO_TEXTURE</constant>. | |
| </para> | |
| <para> | |
| <constant>EGL_BAD_MATCH</constant> is generated if the | |
| implementation has additional constraints on which types of | |
| client API buffers may be bound to pixel buffer surfaces. | |
| For example, it is possible that the OpenVG implementation | |
| might not support a <type>VGImage</type> being bound to a | |
| pixel buffer which will be used as a mipmapped OpenGL ES | |
| texture (e.g. whose <constant>EGL_MIPMAP_TEXTURE</constant> | |
| attribute is <constant>TRUE</constant>). Any such | |
| constraints should be documented by the implementation | |
| release notes. | |
| </para> | |
| </refsect1> | |
| <refsect1 xml:id="seealso"><title>See Also</title> | |
| <para> | |
| <citerefentry><refentrytitle>eglDestroySurface</refentrytitle></citerefentry>, | |
| <citerefentry><refentrytitle>eglChooseConfig</refentrytitle></citerefentry>, | |
| <citerefentry><refentrytitle>eglCreatePbufferSurface</refentrytitle></citerefentry>, | |
| <citerefentry><refentrytitle>eglGetConfigs</refentrytitle></citerefentry>, | |
| <citerefentry><refentrytitle>eglMakeCurrent</refentrytitle></citerefentry>, | |
| <citerefentry><refentrytitle>eglQuerySurface</refentrytitle></citerefentry> | |
| </para> | |
| </refsect1> | |
| <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="copyright.xml"/> | |
| </refentry> |