Fixed usage of VMA_FALLTHROUGH
diff --git a/include/vk_mem_alloc.h b/include/vk_mem_alloc.h
index 8d83da0..77a603f 100644
--- a/include/vk_mem_alloc.h
+++ b/include/vk_mem_alloc.h
@@ -13797,11 +13797,10 @@
vectorState.operation = StateExtensive::Operation::MoveBuffers;
bufferPresent = false;
otherPresent = false;
-
- VMA_FALLTHROUGH; // Fallthrough
}
else
break;
+ VMA_FALLTHROUGH; // Fallthrough
}
case StateExtensive::Operation::MoveBuffers:
{
@@ -13823,11 +13822,10 @@
// No more buffers to move, check all others
vectorState.operation = StateExtensive::Operation::MoveAll;
otherPresent = false;
-
- VMA_FALLTHROUGH; // Fallthrough
}
else
break;
+ VMA_FALLTHROUGH; // Fallthrough
}
case StateExtensive::Operation::MoveAll:
{