allow building against vulkan 1.2 headers
e.g. on ubuntu 20.04
diff --git a/include/vk_mem_alloc.h b/include/vk_mem_alloc.h
index ccb8990..c228173 100644
--- a/include/vk_mem_alloc.h
+++ b/include/vk_mem_alloc.h
@@ -16169,11 +16169,11 @@
json.WriteString("apiVersion");
json.BeginString();
- json.ContinueString(VK_API_VERSION_MAJOR(deviceProperties.apiVersion));
+ json.ContinueString(VK_VERSION_MAJOR(deviceProperties.apiVersion));
json.ContinueString(".");
- json.ContinueString(VK_API_VERSION_MINOR(deviceProperties.apiVersion));
+ json.ContinueString(VK_VERSION_MINOR(deviceProperties.apiVersion));
json.ContinueString(".");
- json.ContinueString(VK_API_VERSION_PATCH(deviceProperties.apiVersion));
+ json.ContinueString(VK_VERSION_PATCH(deviceProperties.apiVersion));
json.EndString();
json.WriteString("GPU");