| cmake_minimum_required(VERSION 3.9) |
| |
| project(VulkanMemoryAllocator) |
| |
| find_package(Vulkan REQUIRED) |
| include_directories(${Vulkan_INCLUDE_DIR}) |
| |
| # VulkanMemoryAllocator contains an sample application and VmaReplay which are not build by default |
| option(VMA_BUILD_SAMPLE "Build VulkanMemoryAllocator sample application" OFF) |
| option(VMA_BUILD_SAMPLE_SHADERS "Build VulkanMemoryAllocator sample application's shaders" OFF) |
| option(VMA_BUILD_REPLAY "Build VulkanMemoryAllocator replay application" OFF) |
| |
| message(STATUS "VMA_BUILD_SAMPLE = ${VMA_BUILD_SAMPLE}") |
| message(STATUS "VMA_BUILD_SAMPLE_SHADERS = ${VMA_BUILD_SAMPLE_SHADERS}") |
| message(STATUS "VMA_BUILD_REPLAY = ${VMA_BUILD_REPLAY}") |
| |
| option(VMA_RECORDING_ENABLED "Enable VMA memory recording for debugging" OFF) |
| option(VMA_USE_STL_CONTAINERS "Use C++ STL containers instead of VMA's containers" OFF) |
| option(VMA_STATIC_VULKAN_FUNCTIONS "Link statically with Vulkan API" OFF) |
| option(VMA_DYNAMIC_VULKAN_FUNCTIONS "Fetch pointers to Vulkan functions internally (no static linking)" ON) |
| option(VMA_DEBUG_ALWAYS_DEDICATED_MEMORY "Every allocation will have its own memory block" OFF) |
| option(VMA_DEBUG_INITIALIZE_ALLOCATIONS "Automatically fill new allocations and destroyed allocations with some bit pattern" OFF) |
| option(VMA_DEBUG_GLOBAL_MUTEX "Enable single mutex protecting all entry calls to the library" OFF) |
| option(VMA_DEBUG_DONT_EXCEED_MAX_MEMORY_ALLOCATION_COUNT "Never exceed VkPhysicalDeviceLimits::maxMemoryAllocationCount and return error" OFF) |
| |
| message(STATUS "VMA_RECORDING_ENABLED = ${VMA_RECORDING_ENABLED}") |
| message(STATUS "VMA_USE_STL_CONTAINERS = ${VMA_USE_STL_CONTAINERS}") |
| message(STATUS "VMA_DYNAMIC_VULKAN_FUNCTIONS = ${VMA_DYNAMIC_VULKAN_FUNCTIONS}") |
| message(STATUS "VMA_DEBUG_ALWAYS_DEDICATED_MEMORY = ${VMA_DEBUG_ALWAYS_DEDICATED_MEMORY}") |
| message(STATUS "VMA_DEBUG_INITIALIZE_ALLOCATIONS = ${VMA_DEBUG_INITIALIZE_ALLOCATIONS}") |
| message(STATUS "VMA_DEBUG_GLOBAL_MUTEX = ${VMA_DEBUG_GLOBAL_MUTEX}") |
| message(STATUS "VMA_DEBUG_DONT_EXCEED_MAX_MEMORY_ALLOCATION_COUNT = ${VMA_DEBUG_DONT_EXCEED_MAX_MEMORY_ALLOCATION_COUNT}") |
| |
| IF(VMA_BUILD_SAMPLE) |
| SET(VMA_BUILD_SAMPLE_SHADERS ON) |
| ENDIF(VMA_BUILD_SAMPLE) |
| |
| find_package(Doxygen) |
| option(BUILD_DOCUMENTATION "Create and install the HTML based API documentation (requires Doxygen)" OFF) |
| |
| if (DOXYGEN_FOUND AND BUILD_DOCUMENTATION) |
| # set input and output files |
| set(DOXYGEN_IN ${CMAKE_CURRENT_SOURCE_DIR}/Doxyfile) |
| set(DOXYGEN_OUT ${CMAKE_CURRENT_BINARY_DIR}/Doxyfile) |
| |
| # request to configure the file |
| configure_file(${DOXYGEN_IN} ${DOXYGEN_OUT} @ONLY) |
| # note the option ALL which allows to build the docs together with the application |
| add_custom_target( doc_doxygen ALL |
| COMMAND ${DOXYGEN_EXECUTABLE} ${DOXYGEN_OUT} |
| WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR} |
| COMMENT "Generating API documentation with Doxygen" |
| VERBATIM ) |
| else (DOXYGEN_FOUND AND BUILD_DOCUMENTATION) |
| message("Doxygen need to be installed to generate the doxygen documentation") |
| endif (DOXYGEN_FOUND AND BUILD_DOCUMENTATION) |
| |
| add_subdirectory(src) |