Rename replay app target and shaders target
diff --git a/src/Shaders/CMakeLists.txt b/src/Shaders/CMakeLists.txt
index a98c969..990b05a 100644
--- a/src/Shaders/CMakeLists.txt
+++ b/src/Shaders/CMakeLists.txt
@@ -29,4 +29,4 @@
list(APPEND SPIRV_FILES ${SPIRV})
endforeach()
-add_custom_target(VmaShaders ALL DEPENDS ${SPIRV_FILES})
+add_custom_target(VmaExampleAppShaders ALL DEPENDS ${SPIRV_FILES})
diff --git a/src/VmaReplay/CMakeLists.txt b/src/VmaReplay/CMakeLists.txt
index b848002..0af9f99 100644
--- a/src/VmaReplay/CMakeLists.txt
+++ b/src/VmaReplay/CMakeLists.txt
@@ -8,10 +8,10 @@
VmaUsage.cpp
)
- add_executable(VmaReplay ${VMA_REPLAY_SOURCE_FILES})
+ add_executable(VmaReplayApp ${VMA_REPLAY_SOURCE_FILES})
target_link_libraries(
- VmaReplay
+ VmaReplayApp
PRIVATE
Vulkan::Vulkan