Rename replay app target and shaders target
diff --git a/src/Shaders/CMakeLists.txt b/src/Shaders/CMakeLists.txt
index a98c969..990b05a 100644
--- a/src/Shaders/CMakeLists.txt
+++ b/src/Shaders/CMakeLists.txt
@@ -29,4 +29,4 @@
     list(APPEND SPIRV_FILES ${SPIRV})
 endforeach()
 
-add_custom_target(VmaShaders ALL DEPENDS ${SPIRV_FILES})
+add_custom_target(VmaExampleAppShaders ALL DEPENDS ${SPIRV_FILES})
diff --git a/src/VmaReplay/CMakeLists.txt b/src/VmaReplay/CMakeLists.txt
index b848002..0af9f99 100644
--- a/src/VmaReplay/CMakeLists.txt
+++ b/src/VmaReplay/CMakeLists.txt
@@ -8,10 +8,10 @@
         VmaUsage.cpp
     )
 
-    add_executable(VmaReplay ${VMA_REPLAY_SOURCE_FILES})
+    add_executable(VmaReplayApp ${VMA_REPLAY_SOURCE_FILES})
 
     target_link_libraries(
-        VmaReplay
+        VmaReplayApp
 
         PRIVATE
         Vulkan::Vulkan