More implementation and first tests.

Crashing for now - need more refactoring.
diff --git a/include/vk_mem_alloc.h b/include/vk_mem_alloc.h
index b6f6f47..0026be6 100644
--- a/include/vk_mem_alloc.h
+++ b/include/vk_mem_alloc.h
@@ -2194,6 +2194,30 @@
     const VkAllocationCallbacks* VMA_NULLABLE pAllocationCallbacks;

 };

 

+/// TODO

+typedef enum VmaVirtualAllocationCreateFlagBits {

+    /** Allocation will be created from upper stack in a double stack pool.

+

+    This flag is only allowed for virtual blocks created with #VMA_VIRTUAL_BLOCK_CREATE_LINEAR_ALGORITHM_BIT flag.

+    */

+    VMA_VIRTUAL_ALLOCATION_CREATE_UPPER_ADDRESS_BIT = VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT,

+    /** Allocation strategy that tries to minimize memory usage.

+    */

+    VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT = VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT,

+    /** Allocation strategy that tries to minimize allocation time.

+    */

+    VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT = VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT,

+    /** Allocation strategy that tries to minimize memory fragmentation.

+    */

+    VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_FRAGMENTATION_BIT = VMA_ALLOCATION_CREATE_STRATEGY_MIN_FRAGMENTATION_BIT,

+    /** A bit mask to extract only `STRATEGY` bits from entire set of flags.

+    */

+    VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MASK = VMA_ALLOCATION_CREATE_STRATEGY_MASK,

+

+    VMA_VIRTUAL_ALLOCATION_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF

+} VmaVirtualAllocationCreateFlagBits;

+typedef VkFlags VmaVirtualAllocationCreateFlags;

+

 /// Parameters of created virtual allocation to be passed to vma TODO.

 struct VmaVirtualAllocationCreateInfo

 {

@@ -2207,6 +2231,10 @@
     Must be power of two. Special value 0 has the same meaning as 1 - means no special alignment is required, so allocation can start at any offset.

     */

     VkDeviceSize alignment;

+    /** \brief TODO

+    

+    */

+    VmaVirtualAllocationCreateFlags flags;

     /** \brief Custom pointer to be associated with the allocation.

 

     It can be fetched or changed later.

@@ -6831,22 +6859,43 @@
     const VkAllocationCallbacks m_AllocationCallbacks;

 

     VmaVirtualBlock_T(const VmaVirtualBlockCreateInfo& createInfo);

-    ~VmaVirtualBlock_T();

-    VkResult Init();

+    ~VmaVirtualBlock_T()

+    {

+        vma_delete(GetAllocationCallbacks(), m_Metadata);

+    }

+    VkResult Init()

+    {

+        return VK_SUCCESS;

+    }

 

     const VkAllocationCallbacks* GetAllocationCallbacks() const

     {

         return m_AllocationCallbacksSpecified ? &m_AllocationCallbacks : VMA_NULL;

     }

-    bool IsEmpty() const;

-    void GetAllocationInfo(VkDeviceSize offset, VmaVirtualAllocationInfo& outInfo) const;

-

+    bool IsEmpty() const

+    {

+        return m_Metadata->IsEmpty();

+    }

+    void GetAllocationInfo(VkDeviceSize offset, VmaVirtualAllocationInfo& outInfo) const

+    {

+        m_Metadata->GetAllocationInfo(offset, outInfo);

+    }

     VkResult Allocate(const VmaVirtualAllocationCreateInfo& createInfo, VkDeviceSize& outOffset);

-    void Free(VkDeviceSize offset);

-    void Clear();

-    void SetAllocationUserData(VkDeviceSize offset, void* userData);

+    void Free(VkDeviceSize offset)

+    {

+        m_Metadata->FreeAtOffset(offset);

+    }

+    void Clear()

+    {

+        m_Metadata->Clear();

+    }

+    void SetAllocationUserData(VkDeviceSize offset, void* userData)

+    {

+        m_Metadata->SetAllocationUserData(offset, userData);

+    }

 

 private:

+    VmaBlockMetadata* m_Metadata;

 };

 

 ////////////////////////////////////////////////////////////////////////////////

@@ -16596,48 +16645,49 @@
     m_AllocationCallbacksSpecified(createInfo.pAllocationCallbacks != VMA_NULL),

     m_AllocationCallbacks(createInfo.pAllocationCallbacks != VMA_NULL ? *createInfo.pAllocationCallbacks : VmaEmptyAllocationCallbacks)

 {

-    //TODO

-}

+    const uint32_t algorithm = createInfo.flags & VMA_VIRTUAL_BLOCK_CREATE_ALGORITHM_MASK;

+    switch(algorithm)

+    {

+    case 0:

+        m_Metadata = vma_new(GetAllocationCallbacks(), VmaBlockMetadata_Generic)(VK_NULL_HANDLE, true);

+        break;

+    case VMA_VIRTUAL_BLOCK_CREATE_BUDDY_ALGORITHM_BIT:

+        m_Metadata = vma_new(GetAllocationCallbacks(), VmaBlockMetadata_Buddy)(VK_NULL_HANDLE, true);

+        break;

+    case VMA_VIRTUAL_BLOCK_CREATE_LINEAR_ALGORITHM_BIT:

+        m_Metadata = vma_new(GetAllocationCallbacks(), VmaBlockMetadata_Linear)(VK_NULL_HANDLE, true);

+        break;

+    default:

+        VMA_ASSERT(0);

+    }

 

-VmaVirtualBlock_T::~VmaVirtualBlock_T()

-{

-    //TODO

-}

-

-VkResult VmaVirtualBlock_T::Init()

-{

-    //TODO

-    return VK_SUCCESS;

-}

-

-bool VmaVirtualBlock_T::IsEmpty() const

-{

-    return true;//TODO

-}

-

-void VmaVirtualBlock_T::GetAllocationInfo(VkDeviceSize offset, VmaVirtualAllocationInfo& outInfo) const

-{

-    //TODO

+    m_Metadata->Init(createInfo.size);

 }

 

 VkResult VmaVirtualBlock_T::Allocate(const VmaVirtualAllocationCreateInfo& createInfo, VkDeviceSize& outOffset)

 {

-    return VK_ERROR_DEVICE_LOST;//TODO

-}

-

-void VmaVirtualBlock_T::Free(VkDeviceSize offset)

-{

-    //TODO

-}

-

-void VmaVirtualBlock_T::Clear()

-{

-    //TODO

-}

-

-void VmaVirtualBlock_T::SetAllocationUserData(VkDeviceSize offset, void* userData)

-{

-    //TODO

+    outOffset = VK_WHOLE_SIZE;

+    VmaAllocationRequest request = {};

+    if(m_Metadata->CreateAllocationRequest(

+        0, // currentFrameIndex - unimportant

+        0, // frameInUseCount - unimportant

+        1, // bufferImageGranularity

+        createInfo.size, // allocSize

+        VMA_MAX(createInfo.alignment, 1llu), // allocAlignment

+        (createInfo.flags & VMA_VIRTUAL_ALLOCATION_CREATE_UPPER_ADDRESS_BIT) != 0, // upperAddress

+        VMA_SUBALLOCATION_TYPE_UNKNOWN, // allocType - unimportant

+        false, // canMakeOthersLost

+        createInfo.flags & VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MASK, // strategy

+        &request))

+    {

+        m_Metadata->Alloc(request,

+            VMA_SUBALLOCATION_TYPE_UNKNOWN, // type - unimportant

+            createInfo.size, // allocSize

+            createInfo.pUserData);

+        outOffset = request.offset;

+        return VK_SUCCESS;

+    }

+    return VK_ERROR_OUT_OF_DEVICE_MEMORY;

 }

 

 ////////////////////////////////////////////////////////////////////////////////

diff --git a/src/Tests.cpp b/src/Tests.cpp
index e32009e..c4afc89 100644
--- a/src/Tests.cpp
+++ b/src/Tests.cpp
@@ -31,6 +31,7 @@
 #ifdef _WIN32
 
 static const char* CODE_DESCRIPTION = "Foo";
+static constexpr VkDeviceSize MEGABYTE = 1024 * 1024;
 
 extern VkCommandBuffer g_hTemporaryCommandBuffer;
 extern const VkAllocationCallbacks* g_Allocs;
@@ -2686,6 +2687,126 @@
     TestInvalidAllocations();
 }
 
+static void TestVirtualBlocks()
+{
+    wprintf(L"Test virtual blocks\n");
+
+    const VkDeviceSize blockSize = 16 * MEGABYTE;
+    const VkDeviceSize alignment = 256;
+
+    // # Create block 16 MB
+
+    VmaVirtualBlockCreateInfo blockCreateInfo = {};
+    blockCreateInfo.pAllocationCallbacks = g_Allocs;
+    blockCreateInfo.size = blockSize;
+    VmaVirtualBlock block;
+    TEST(vmaCreateVirtualBlock(&blockCreateInfo, &block) == VK_SUCCESS && block);
+
+    // # Allocate 8 MB
+
+    VmaVirtualAllocationCreateInfo allocCreateInfo = {};
+    allocCreateInfo.alignment = alignment;
+    allocCreateInfo.pUserData = (void*)(uintptr_t)1;
+    allocCreateInfo.size = 8 * MEGABYTE;
+    VkDeviceSize alloc0Offset;
+    TEST(vmaVirtualAllocate(block, &allocCreateInfo, &alloc0Offset) == VK_SUCCESS && alloc0Offset < blockSize);
+
+#if 0
+    // # Validate the allocation
+  
+    VIRTUAL_ALLOCATION_INFO allocInfo = {};
+    block->GetAllocationInfo(alloc0Offset, &allocInfo);
+    CHECK_BOOL( allocInfo.size == allocDesc.Size );
+    CHECK_BOOL( allocInfo.pUserData == allocDesc.pUserData );
+
+    // # Check SetUserData
+
+    block->SetAllocationUserData(alloc0Offset, (void*)(uintptr_t)2);
+    block->GetAllocationInfo(alloc0Offset, &allocInfo);
+    CHECK_BOOL( allocInfo.pUserData == (void*)(uintptr_t)2 );
+
+    // # Allocate 4 MB
+
+    allocDesc.Size = 4 * MEGABYTE;
+    allocDesc.Alignment = alignment;
+    UINT64 alloc1Offset;
+    CHECK_HR( block->Allocate(&allocDesc, &alloc1Offset) );
+    CHECK_BOOL( alloc1Offset < blockSize );
+    CHECK_BOOL( alloc1Offset + 4 * MEGABYTE <= alloc0Offset || alloc0Offset + 8 * MEGABYTE <= alloc1Offset ); // Check if they don't overlap.
+
+    // # Allocate another 8 MB - it should fail
+
+    allocDesc.Size = 8 * MEGABYTE;
+    allocDesc.Alignment = alignment;
+    UINT64 alloc2Offset;
+    CHECK_BOOL( FAILED(block->Allocate(&allocDesc, &alloc2Offset)) );
+    CHECK_BOOL( alloc2Offset == UINT64_MAX );
+
+    // # Free the 4 MB block. Now allocation of 8 MB should succeed.
+
+    block->FreeAllocation(alloc1Offset);
+    CHECK_HR( block->Allocate(&allocDesc, &alloc2Offset) );
+    CHECK_BOOL( alloc2Offset < blockSize );
+    CHECK_BOOL( alloc2Offset + 4 * MEGABYTE <= alloc0Offset || alloc0Offset + 8 * MEGABYTE <= alloc2Offset ); // Check if they don't overlap.
+
+    // # Calculate statistics
+
+    StatInfo statInfo = {};
+    block->CalculateStats(&statInfo);
+    CHECK_BOOL(statInfo.AllocationCount == 2);
+    CHECK_BOOL(statInfo.BlockCount == 1);
+    CHECK_BOOL(statInfo.UsedBytes == blockSize);
+    CHECK_BOOL(statInfo.UnusedBytes + statInfo.UsedBytes == blockSize);
+
+    // # Generate JSON dump
+
+    WCHAR* json = nullptr;
+    block->BuildStatsString(&json);
+    {
+        std::wstring str(json);
+        CHECK_BOOL( str.find(L"\"UserData\": 1") != std::wstring::npos );
+        CHECK_BOOL( str.find(L"\"UserData\": 2") != std::wstring::npos );
+    }
+    block->FreeStatsString(json);
+#endif
+
+    // # Free alloc0, leave alloc2 unfreed.
+
+    vmaVirtualFree(block, alloc0Offset);
+
+#if 0
+    // # Test alignment
+
+    {
+        constexpr size_t allocCount = 10;
+        UINT64 allocOffset[allocCount] = {};
+        for(size_t i = 0; i < allocCount; ++i)
+        {
+            const bool alignment0 = i == allocCount - 1;
+            allocDesc.Size = i * 3 + 15;
+            allocDesc.Alignment = alignment0 ? 0 : 8;
+            CHECK_HR(block->Allocate(&allocDesc, &allocOffset[i]));
+            if(!alignment0)
+            {
+                CHECK_BOOL(allocOffset[i] % allocDesc.Alignment == 0);
+            }
+        }
+
+        for(size_t i = allocCount; i--; )
+        {
+            block->FreeAllocation(allocOffset[i]);
+        }
+    }
+
+    // # Final cleanup
+
+    block->FreeAllocation(alloc2Offset);
+#endif
+
+    //vmaClearVirtualBlock(block);
+    vmaDestroyVirtualBlock(block);
+}
+
 static void TestAllocationVersusResourceSize()
 {
     wprintf(L"Test allocation versus resource size\n");
@@ -6561,16 +6682,18 @@
 {
     wprintf(L"TESTING:\n");
 
-    if(false)
+    if(true)
     {
         ////////////////////////////////////////////////////////////////////////////////
         // Temporarily insert custom tests here:
+        TestVirtualBlocks();
         return;
     }
 
     // # Simple tests
 
     TestBasics();
+    TestVirtualBlocks();
     TestAllocationVersusResourceSize();
     //TestGpuData(); // Not calling this because it's just testing the testing environment.
 #if VMA_DEBUG_MARGIN