Fix VMA_BUILD_EXAMPLE_APP_SHADERS being ignored on Linux
diff --git a/src/Shaders/CMakeLists.txt b/src/Shaders/CMakeLists.txt
index 15bb0be..a98c969 100644
--- a/src/Shaders/CMakeLists.txt
+++ b/src/Shaders/CMakeLists.txt
@@ -29,4 +29,4 @@
     list(APPEND SPIRV_FILES ${SPIRV})
 endforeach()
 
-add_custom_target(VmaShaders DEPENDS ${SPIRV_FILES})
+add_custom_target(VmaShaders ALL DEPENDS ${SPIRV_FILES})