Minor fixes in CHANGELOG.md.
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 57472de..17ee507 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -1,4 +1,4 @@
-# 2.1.0-beta.1 (2018-08-24)

+# 2.1.0-beta.1 (2018-08-27)

 

 Major release after many months of development in "development" branch and features branches. Many new features added, some bugs fixed. API stays backward-compatible.

 

@@ -21,8 +21,8 @@
 - Changed format of JSON dump returned by `vmaBuildStatsString` (not backward compatible!).

   - Custom pools and memory blocks now have IDs that don't change after sorting.

   - Added properties: "CreationFrameIndex", "LastUseFrameIndex", "Usage".

-  - Changed behavior of `vmaGetAllocationInfo` and `vmaTouchAllocation` to update `allocation.lastUseFrameIndex` even if allocation cannot become lost.

   - Changed VmaDumpVis tool to use these new properties for better coloring.

+  - Changed behavior of `vmaGetAllocationInfo` and `vmaTouchAllocation` to update `allocation.lastUseFrameIndex` even if allocation cannot become lost.

 

 Minor changes:

 

@@ -31,7 +31,7 @@
   - Changed behavior of `VmaPoolCreateInfo::blockSize` = 0 (default) - it now means that pool may use variable block sizes, just like default pools do.

 - Improved logic of `vmaFindMemoryTypeIndex` for some cases, especially integrated GPUs.

 - VulkanSample application: Removed dependency on external library MathFu. Added own vector and matrix structures.

-- Code changes that improve compatibility with various platforms, including: Visual Studio 2012, 32-bit code, C compilers.

+- Changes that improve compatibility with various platforms, including: Visual Studio 2012, 32-bit code, C compilers.

   - Changed usage of "VK_KHR_dedicated_allocation" extension in the code to be optional, driven by macro `VMA_DEDICATED_ALLOCATION`, for compatibility with Android.

 - Many additions and fixes in documentation, including description of new features, as well as "Validation layer warnings".

 - Other bugfixes.