Version 3.3.0
diff --git a/CHANGELOG.md b/CHANGELOG.md index 224353a..3ba57c0 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md
@@ -1,4 +1,4 @@ -# 3.3.0 (2025-??-??) +# 3.3.0 (2025-05-12) Additions to the library API:
diff --git a/CMakeLists.txt b/CMakeLists.txt index 5f31eea..c284c58 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt
@@ -22,7 +22,7 @@ cmake_minimum_required(VERSION 3.15...3.26) -project(VMA VERSION 3.2.1 LANGUAGES CXX) +project(VMA VERSION 3.3.0 LANGUAGES CXX) add_library(VulkanMemoryAllocator INTERFACE) add_library(GPUOpen::VulkanMemoryAllocator ALIAS VulkanMemoryAllocator)
diff --git a/bin/VmaSample_Release_vs2022.exe b/bin/VmaSample_Release_vs2022.exe index 2140219..9c96196 100644 --- a/bin/VmaSample_Release_vs2022.exe +++ b/bin/VmaSample_Release_vs2022.exe Binary files differ
diff --git a/docs/html/index.html b/docs/html/index.html index 76e5b32..14999e8 100644 --- a/docs/html/index.html +++ b/docs/html/index.html
@@ -87,7 +87,7 @@ <div class="headertitle"><div class="title">Vulkan Memory Allocator </div></div> </div><!--header--> <div class="contents"> -<div class="textblock"><p><b>Version 3.3.0-development</b></p> +<div class="textblock"><p><b>Version 3.3.0</b></p> <p>Copyright (c) 2017-2025 Advanced Micro Devices, Inc. All rights reserved. <br /> License: MIT <br /> See also: <a href="https://gpuopen.com/gaming-product/vulkan-memory-allocator/">product page on GPUOpen</a>, <a href="https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator">repository on GitHub</a></p>
diff --git a/include/vk_mem_alloc.h b/include/vk_mem_alloc.h index 3878a68..8df0364 100644 --- a/include/vk_mem_alloc.h +++ b/include/vk_mem_alloc.h
@@ -25,7 +25,7 @@ /** \mainpage Vulkan Memory Allocator -<b>Version 3.3.0-development</b> +<b>Version 3.3.0</b> Copyright (c) 2017-2025 Advanced Micro Devices, Inc. All rights reserved. \n License: MIT \n
diff --git a/src/VulkanSample.cpp b/src/VulkanSample.cpp index c77e058..7a844ed 100644 --- a/src/VulkanSample.cpp +++ b/src/VulkanSample.cpp
@@ -36,8 +36,8 @@ static const char* const SHADER_PATH2 = "../bin/"; static const wchar_t* const WINDOW_CLASS_NAME = L"VULKAN_MEMORY_ALLOCATOR_SAMPLE"; static const char* const VALIDATION_LAYER_NAME = "VK_LAYER_KHRONOS_validation"; -static const char* const APP_TITLE_A = "Vulkan Memory Allocator Sample 3.2.1"; -static const wchar_t* const APP_TITLE_W = L"Vulkan Memory Allocator Sample 3.2.1"; +static const char* const APP_TITLE_A = "Vulkan Memory Allocator Sample 3.3.0"; +static const wchar_t* const APP_TITLE_W = L"Vulkan Memory Allocator Sample 3.3.0"; static const bool VSYNC = true; static const uint32_t COMMAND_BUFFER_COUNT = 2;