Make vulkan_memory_allocator build with the MacOSX11.0 SDK.

The 11.0 SDK adds a declaration of aligned_malloc() that's available
on macOS 10.15 and later. vulkan_memory_allocator also defines a
symbol with the same name, which causes problems.

As fix, rename the vulkan_memory_allocator version to
vma_aligned_malloc(). Use this opportunity to use the same mechanism on
Windows (a no-op), and, while here, call the system aligned_malloc()
on macOS 10.15 from there too.

Bug: chromium:1098741
Change-Id: If738a1451a08c0813532fc4b778d9118a23210b7
diff --git a/src/vk_mem_alloc.h b/src/vk_mem_alloc.h
index a880c10..4d577b4 100644
--- a/src/vk_mem_alloc.h
+++ b/src/vk_mem_alloc.h
@@ -3943,7 +3943,7 @@
 

 #if defined(__ANDROID_API__) && (__ANDROID_API__ < 16)

 #include <cstdlib>

-void *aligned_alloc(size_t alignment, size_t size)

+void *vma_aligned_alloc(size_t alignment, size_t size)

 {

     // alignment must be >= sizeof(void*)

     if(alignment < sizeof(void*))

@@ -3955,8 +3955,12 @@
 }

 #elif defined(__APPLE__) || defined(__ANDROID__) || (defined(__linux__) && defined(__GLIBCXX__) && !defined(_GLIBCXX_HAVE_ALIGNED_ALLOC))

 #include <cstdlib>

-void *aligned_alloc(size_t alignment, size_t size)

+void *vma_aligned_alloc(size_t alignment, size_t size)

 {

+#if defined(__APPLE__)

+    if (__builtin_available(macOS 10.15, iOS 13, *))

+        return aligned_alloc(size, alignment);

+#endif

     // alignment must be >= sizeof(void*)

     if(alignment < sizeof(void*))

     {

@@ -3968,6 +3972,16 @@
         return pointer;

     return VMA_NULL;

 }

+#elif defined(_WIN32)

+void *vma_aligned_alloc(size_t alignment, size_t size)

+{

+    return _aligned_malloc(size, alignment);

+}

+#else

+void *vma_aligned_alloc(size_t alignment, size_t size)

+{

+    return aligned_alloc(alignment, size);

+}

 #endif

 

 // If your compiler is not compatible with C++11 and definition of

@@ -3999,11 +4013,7 @@
 #endif

 

 #ifndef VMA_SYSTEM_ALIGNED_MALLOC

-   #if defined(_WIN32)

-       #define VMA_SYSTEM_ALIGNED_MALLOC(size, alignment)   (_aligned_malloc((size), (alignment)))

-   #else

-       #define VMA_SYSTEM_ALIGNED_MALLOC(size, alignment)   (aligned_alloc((alignment), (size) ))

-   #endif

+   #define VMA_SYSTEM_ALIGNED_MALLOC(size, alignment) vma_aligned_alloc((alignment), (size))

 #endif

 

 #ifndef VMA_SYSTEM_FREE