Updated Doxyfile for Doxygen 1.9.6

Regenerated documentation.
Fixes #335
diff --git a/Doxyfile b/Doxyfile
index aa0dfef..7aac8fa 100644
--- a/Doxyfile
+++ b/Doxyfile
@@ -1,4 +1,4 @@
-# Doxyfile 1.9.4
+# Doxyfile 1.9.6
 
 # This file describes the settings to be used by the documentation system
 # doxygen (www.doxygen.org) for a project.
@@ -19,7 +19,8 @@
 # configuration file:
 # doxygen -x [configFile]
 # Use doxygen to compare the used configuration file with the template
-# configuration file without replacing the environment variables:
+# configuration file without replacing the environment variables or CMake type
+# replacement variables:
 # doxygen -x_noenv [configFile]
 
 #---------------------------------------------------------------------------
@@ -85,7 +86,7 @@
 # level increment doubles the number of directories, resulting in 4096
 # directories at level 8 which is the default and also the maximum value. The
 # sub-directories are organized in 2 levels, the first level always has a fixed
-# numer of 16 directories.
+# number of 16 directories.
 # Minimum value: 0, maximum value: 8, default value: 8.
 # This tag requires that the tag CREATE_SUBDIRS is set to YES.
 
@@ -567,7 +568,8 @@
 # If the HIDE_UNDOC_CLASSES tag is set to YES, doxygen will hide all
 # undocumented classes that are normally visible in the class hierarchy. If set
 # to NO, these classes will be included in the various overviews. This option
-# has no effect if EXTRACT_ALL is enabled.
+# will also hide undocumented C++ concepts if enabled. This option has no effect
+# if EXTRACT_ALL is enabled.
 # The default value is: NO.
 
 HIDE_UNDOC_CLASSES     = NO
@@ -605,7 +607,8 @@
 # Windows (including Cygwin) and MacOS, users should typically set this option
 # to NO, whereas on Linux or other Unix flavors it should typically be set to
 # YES.
-# The default value is: system dependent.
+# Possible values are: SYSTEM, NO and YES.
+# The default value is: SYSTEM.
 
 CASE_SENSE_NAMES       = NO
 
@@ -857,6 +860,14 @@
 
 WARN_NO_PARAMDOC       = NO
 
+# If WARN_IF_UNDOC_ENUM_VAL option is set to YES, doxygen will warn about
+# undocumented enumeration values. If set to NO, doxygen will accept
+# undocumented enumeration values. If EXTRACT_ALL is set to YES then this flag
+# will automatically be disabled.
+# The default value is: NO.
+
+WARN_IF_UNDOC_ENUM_VAL = NO
+
 # If the WARN_AS_ERROR tag is set to YES then doxygen will immediately stop when
 # a warning is encountered. If the WARN_AS_ERROR tag is set to FAIL_ON_WARNINGS
 # then doxygen will continue running as if WARN_AS_ERROR tag is set to NO, but
@@ -913,10 +924,21 @@
 # libiconv (or the iconv built into libc) for the transcoding. See the libiconv
 # documentation (see:
 # https://www.gnu.org/software/libiconv/) for the list of possible encodings.
+# See also: INPUT_FILE_ENCODING
 # The default value is: UTF-8.
 
 INPUT_ENCODING         = UTF-8
 
+# This tag can be used to specify the character encoding of the source files
+# that doxygen parses The INPUT_FILE_ENCODING tag can be used to specify
+# character encoding on a per file pattern basis. Doxygen will compare the file
+# name with each pattern and apply the encoding instead of the default
+# INPUT_ENCODING) if there is a match. The character encodings are a list of the
+# form: pattern=encoding (like *.php=ISO-8859-1). See cfg_input_encoding
+# "INPUT_ENCODING" for further information on supported encodings.
+
+INPUT_FILE_ENCODING    =
+
 # If the value of the INPUT tag contains directories, you can use the
 # FILE_PATTERNS tag to specify one or more wildcard patterns (like *.cpp and
 # *.h) to filter out the source-files in the directories.
@@ -1063,6 +1085,11 @@
 # code is scanned, but not when the output code is generated. If lines are added
 # or removed, the anchors will not be placed correctly.
 #
+# Note that doxygen will use the data processed and written to standard output
+# for further processing, therefore nothing else, like debug statements or used
+# commands (so in case of a Windows batch file always use @echo OFF), should be
+# written to standard output.
+#
 # Note that for custom extensions or not directly supported extensions you also
 # need to set EXTENSION_MAPPING for the extension otherwise the files are not
 # properly processed by doxygen.
@@ -1104,6 +1131,15 @@
 
 USE_MDFILE_AS_MAINPAGE =
 
+# The Fortran standard specifies that for fixed formatted Fortran code all
+# characters from position 72 are to be considered as comment. A common
+# extension is to allow longer lines before the automatic comment starts. The
+# setting FORTRAN_COMMENT_AFTER will also make it possible that longer lines can
+# be processed before the automatic comment starts.
+# Minimum value: 7, maximum value: 10000, default value: 72.
+
+FORTRAN_COMMENT_AFTER  = 72
+
 #---------------------------------------------------------------------------
 # Configuration options related to source browsing
 #---------------------------------------------------------------------------
@@ -1241,10 +1277,11 @@
 
 ALPHABETICAL_INDEX     = YES
 
-# In case all classes in a project start with a common prefix, all classes will
-# be put under the same header in the alphabetical index. The IGNORE_PREFIX tag
-# can be used to specify a prefix (or a list of prefixes) that should be ignored
-# while generating the index headers.
+# The IGNORE_PREFIX tag can be used to specify a prefix (or a list of prefixes)
+# that should be ignored while generating the index headers. The IGNORE_PREFIX
+# tag works for classes, function and member names. The entity will be placed in
+# the alphabetical list under the first letter of the entity name that remains
+# after removing the prefix.
 # This tag requires that the tag ALPHABETICAL_INDEX is set to YES.
 
 IGNORE_PREFIX          =
@@ -1323,7 +1360,12 @@
 # Doxygen will copy the style sheet files to the output directory.
 # Note: The order of the extra style sheet files is of importance (e.g. the last
 # style sheet in the list overrules the setting of the previous ones in the
-# list). For an example see the documentation.
+# list).
+# Note: Since the styling of scrollbars can currently not be overruled in
+# Webkit/Chromium, the styling will be left out of the default doxygen.css if
+# one or more extra stylesheets have been specified. So if scrollbar
+# customization is desired it has to be added explicitly. For an example see the
+# documentation.
 # This tag requires that the tag GENERATE_HTML is set to YES.
 
 HTML_EXTRA_STYLESHEET  =
@@ -1338,6 +1380,19 @@
 
 HTML_EXTRA_FILES       =
 
+# The HTML_COLORSTYLE tag can be used to specify if the generated HTML output
+# should be rendered with a dark or light theme.
+# Possible values are: LIGHT always generate light mode output, DARK always
+# generate dark mode output, AUTO_LIGHT automatically set the mode according to
+# the user preference, use light mode if no preference is set (the default),
+# AUTO_DARK automatically set the mode according to the user preference, use
+# dark mode if no preference is set and TOGGLE allow to user to switch between
+# light and dark mode via a button.
+# The default value is: AUTO_LIGHT.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_COLORSTYLE        = AUTO_LIGHT
+
 # The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. Doxygen
 # will adjust the colors in the style sheet and background images according to
 # this color. Hue is specified as an angle on a color-wheel, see
@@ -1701,17 +1756,6 @@
 
 FORMULA_FONTSIZE       = 10
 
-# Use the FORMULA_TRANSPARENT tag to determine whether or not the images
-# generated for formulas are transparent PNGs. Transparent PNGs are not
-# supported properly for IE 6.0, but are supported on all modern browsers.
-#
-# Note that when changing this option you need to delete any form_*.png files in
-# the HTML output directory before the changes have effect.
-# The default value is: YES.
-# This tag requires that the tag GENERATE_HTML is set to YES.
-
-FORMULA_TRANSPARENT    = YES
-
 # The FORMULA_MACROFILE can contain LaTeX \newcommand and \renewcommand commands
 # to create new LaTeX commands to be used in formulas as building blocks. See
 # the section "Including formulas" for details.
@@ -2436,26 +2480,38 @@
 
 DOT_NUM_THREADS        = 0
 
-# When you want a differently looking font in the dot files that doxygen
-# generates you can specify the font name using DOT_FONTNAME. You need to make
-# sure dot is able to find the font, which can be done by putting it in a
-# standard location or by setting the DOTFONTPATH environment variable or by
-# setting DOT_FONTPATH to the directory containing the font.
-# The default value is: Helvetica.
+# DOT_COMMON_ATTR is common attributes for nodes, edges and labels of
+# subgraphs. When you want a differently looking font in the dot files that
+# doxygen generates you can specify fontname, fontcolor and fontsize attributes.
+# For details please see <a href=https://graphviz.org/doc/info/attrs.html>Node,
+# Edge and Graph Attributes specification</a> You need to make sure dot is able
+# to find the font, which can be done by putting it in a standard location or by
+# setting the DOTFONTPATH environment variable or by setting DOT_FONTPATH to the
+# directory containing the font. Default graphviz fontsize is 14.
+# The default value is: fontname=Helvetica,fontsize=10.
 # This tag requires that the tag HAVE_DOT is set to YES.
 
-DOT_FONTNAME           = Helvetica
+DOT_COMMON_ATTR        = "fontname=Helvetica,fontsize=10"
 
-# The DOT_FONTSIZE tag can be used to set the size (in points) of the font of
-# dot graphs.
-# Minimum value: 4, maximum value: 24, default value: 10.
+# DOT_EDGE_ATTR is concatenated with DOT_COMMON_ATTR. For elegant style you can
+# add 'arrowhead=open, arrowtail=open, arrowsize=0.5'. <a
+# href=https://graphviz.org/doc/info/arrows.html>Complete documentation about
+# arrows shapes.</a>
+# The default value is: labelfontname=Helvetica,labelfontsize=10.
 # This tag requires that the tag HAVE_DOT is set to YES.
 
-DOT_FONTSIZE           = 10
+DOT_EDGE_ATTR          = "labelfontname=Helvetica,labelfontsize=10"
 
-# By default doxygen will tell dot to use the default font as specified with
-# DOT_FONTNAME. If you specify a different font using DOT_FONTNAME you can set
-# the path where dot can find it using this tag.
+# DOT_NODE_ATTR is concatenated with DOT_COMMON_ATTR. For view without boxes
+# around nodes set 'shape=plain' or 'shape=plaintext' <a
+# href=https://www.graphviz.org/doc/info/shapes.html>Shapes specification</a>
+# The default value is: shape=box,height=0.2,width=0.4.
+# This tag requires that the tag HAVE_DOT is set to YES.
+
+DOT_NODE_ATTR          = "shape=box,height=0.2,width=0.4"
+
+# You can set the path where dot can find font specified with fontname in
+# DOT_COMMON_ATTR and others dot attributes.
 # This tag requires that the tag HAVE_DOT is set to YES.
 
 DOT_FONTPATH           =
@@ -2698,18 +2754,6 @@
 
 MAX_DOT_GRAPH_DEPTH    = 0
 
-# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent
-# background. This is disabled by default, because dot on Windows does not seem
-# to support this out of the box.
-#
-# Warning: Depending on the platform used, enabling this option may lead to
-# badly anti-aliased labels on the edges of a graph (i.e. they become hard to
-# read).
-# The default value is: NO.
-# This tag requires that the tag HAVE_DOT is set to YES.
-
-DOT_TRANSPARENT        = NO
-
 # Set the DOT_MULTI_TARGETS tag to YES to allow dot to generate multiple output
 # files in one run (i.e. multiple -o and -T options on the command line). This
 # makes dot run faster, but since only newer versions of dot (>1.8.10) support
diff --git a/bin/Shader.frag.spv b/bin/Shader.frag.spv
index 05bdb6a..065a803 100644
--- a/bin/Shader.frag.spv
+++ b/bin/Shader.frag.spv
Binary files differ
diff --git a/bin/Shader.vert.spv b/bin/Shader.vert.spv
index 1643374..8a568e7 100644
--- a/bin/Shader.vert.spv
+++ b/bin/Shader.vert.spv
Binary files differ
diff --git a/docs/html/allocation_annotation.html b/docs/html/allocation_annotation.html
index 01151dc..9cef5b9 100644
--- a/docs/html/allocation_annotation.html
+++ b/docs/html/allocation_annotation.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Allocation names and user data</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -78,7 +78,7 @@
 <div class="contents">
 <div class="textblock"><h1><a class="anchor" id="allocation_user_data"></a>
 Allocation user data</h1>
-<p >You can annotate allocations with your own information, e.g. for debugging purposes. To do that, fill <a class="el" href="struct_vma_allocation_create_info.html#a8259e85c272683434f4abb4ddddffe19" title="Custom general-purpose pointer that will be stored in VmaAllocation, can be read as VmaAllocationInfo...">VmaAllocationCreateInfo::pUserData</a> field when creating an allocation. It is an opaque <code>void*</code> pointer. You can use it e.g. as a pointer, some handle, index, key, ordinal number or any other value that would associate the allocation with your custom metadata. It is useful to identify appropriate data structures in your engine given <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a>, e.g. when doing <a class="el" href="defragmentation.html">Defragmentation</a>.</p>
+<p>You can annotate allocations with your own information, e.g. for debugging purposes. To do that, fill <a class="el" href="struct_vma_allocation_create_info.html#a8259e85c272683434f4abb4ddddffe19" title="Custom general-purpose pointer that will be stored in VmaAllocation, can be read as VmaAllocationInfo...">VmaAllocationCreateInfo::pUserData</a> field when creating an allocation. It is an opaque <code>void*</code> pointer. You can use it e.g. as a pointer, some handle, index, key, ordinal number or any other value that would associate the allocation with your custom metadata. It is useful to identify appropriate data structures in your engine given <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a>, e.g. when doing <a class="el" href="defragmentation.html">Defragmentation</a>.</p>
 <div class="fragment"><div class="line">VkBufferCreateInfo bufCreateInfo = ...</div>
 <div class="line"> </div>
 <div class="line">MyBufferMetadata* pMetadata = CreateBufferMetadata();</div>
@@ -96,29 +96,29 @@
 <div class="ttc" id="astruct_vma_allocation_create_info_html_a8259e85c272683434f4abb4ddddffe19"><div class="ttname"><a href="struct_vma_allocation_create_info.html#a8259e85c272683434f4abb4ddddffe19">VmaAllocationCreateInfo::pUserData</a></div><div class="ttdeci">void * pUserData</div><div class="ttdoc">Custom general-purpose pointer that will be stored in VmaAllocation, can be read as VmaAllocationInfo...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1258</div></div>
 <div class="ttc" id="astruct_vma_allocation_create_info_html_accb8b06b1f677d858cb9af20705fa910"><div class="ttname"><a href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910">VmaAllocationCreateInfo::usage</a></div><div class="ttdeci">VmaMemoryUsage usage</div><div class="ttdoc">Intended usage of memory.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1227</div></div>
 <div class="ttc" id="astruct_vma_allocation_html"><div class="ttname"><a href="struct_vma_allocation.html">VmaAllocation</a></div><div class="ttdoc">Represents single memory allocation.</div></div>
-</div><!-- fragment --><p >The pointer may be later retrieved as <a class="el" href="struct_vma_allocation_info.html#adc507656149c04de7ed95d0042ba2a13" title="Custom general-purpose pointer that was passed as VmaAllocationCreateInfo::pUserData or set using vma...">VmaAllocationInfo::pUserData</a>:</p>
+</div><!-- fragment --><p>The pointer may be later retrieved as <a class="el" href="struct_vma_allocation_info.html#adc507656149c04de7ed95d0042ba2a13" title="Custom general-purpose pointer that was passed as VmaAllocationCreateInfo::pUserData or set using vma...">VmaAllocationInfo::pUserData</a>:</p>
 <div class="fragment"><div class="line"><a class="code hl_struct" href="struct_vma_allocation_info.html">VmaAllocationInfo</a> allocInfo;</div>
 <div class="line"><a class="code hl_function" href="group__group__alloc.html#ga86dd08aba8633bfa4ad0df2e76481d8b">vmaGetAllocationInfo</a>(allocator, allocation, &amp;allocInfo);</div>
 <div class="line">MyBufferMetadata* pMetadata = (MyBufferMetadata*)allocInfo.<a class="code hl_variable" href="struct_vma_allocation_info.html#adc507656149c04de7ed95d0042ba2a13">pUserData</a>;</div>
 <div class="ttc" id="agroup__group__alloc_html_ga86dd08aba8633bfa4ad0df2e76481d8b"><div class="ttname"><a href="group__group__alloc.html#ga86dd08aba8633bfa4ad0df2e76481d8b">vmaGetAllocationInfo</a></div><div class="ttdeci">void vmaGetAllocationInfo(VmaAllocator allocator, VmaAllocation allocation, VmaAllocationInfo *pAllocationInfo)</div><div class="ttdoc">Returns current information about specified allocation.</div></div>
 <div class="ttc" id="astruct_vma_allocation_info_html"><div class="ttname"><a href="struct_vma_allocation_info.html">VmaAllocationInfo</a></div><div class="ttdoc">Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1334</div></div>
 <div class="ttc" id="astruct_vma_allocation_info_html_adc507656149c04de7ed95d0042ba2a13"><div class="ttname"><a href="struct_vma_allocation_info.html#adc507656149c04de7ed95d0042ba2a13">VmaAllocationInfo::pUserData</a></div><div class="ttdeci">void * pUserData</div><div class="ttdoc">Custom general-purpose pointer that was passed as VmaAllocationCreateInfo::pUserData or set using vma...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1381</div></div>
-</div><!-- fragment --><p >It can also be changed using function <a class="el" href="group__group__alloc.html#gaf9147d31ffc11d62fc187bde283ed14f" title="Sets pUserData in given allocation to new value.">vmaSetAllocationUserData()</a>.</p>
-<p >Values of (non-zero) allocations' <code>pUserData</code> are printed in JSON report created by vmaBuildStatsString() in hexadecimal form.</p>
+</div><!-- fragment --><p>It can also be changed using function <a class="el" href="group__group__alloc.html#gaf9147d31ffc11d62fc187bde283ed14f" title="Sets pUserData in given allocation to new value.">vmaSetAllocationUserData()</a>.</p>
+<p>Values of (non-zero) allocations' <code>pUserData</code> are printed in JSON report created by vmaBuildStatsString() in hexadecimal form.</p>
 <h1><a class="anchor" id="allocation_names"></a>
 Allocation names</h1>
-<p >An allocation can also carry a null-terminated string, giving a name to the allocation. To set it, call <a class="el" href="group__group__alloc.html#gabe02cbb0cd913b3f125958179f2020fc" title="Sets pName in given allocation to new value.">vmaSetAllocationName()</a>. The library creates internal copy of the string, so the pointer you pass doesn't need to be valid for whole lifetime of the allocation. You can free it after the call.</p>
+<p>An allocation can also carry a null-terminated string, giving a name to the allocation. To set it, call <a class="el" href="group__group__alloc.html#gabe02cbb0cd913b3f125958179f2020fc" title="Sets pName in given allocation to new value.">vmaSetAllocationName()</a>. The library creates internal copy of the string, so the pointer you pass doesn't need to be valid for whole lifetime of the allocation. You can free it after the call.</p>
 <div class="fragment"><div class="line">std::string imageName = <span class="stringliteral">&quot;Texture: &quot;</span>;</div>
 <div class="line">imageName += fileName;</div>
 <div class="line"><a class="code hl_function" href="group__group__alloc.html#gabe02cbb0cd913b3f125958179f2020fc">vmaSetAllocationName</a>(allocator, allocation, imageName.c_str());</div>
 <div class="ttc" id="agroup__group__alloc_html_gabe02cbb0cd913b3f125958179f2020fc"><div class="ttname"><a href="group__group__alloc.html#gabe02cbb0cd913b3f125958179f2020fc">vmaSetAllocationName</a></div><div class="ttdeci">void vmaSetAllocationName(VmaAllocator allocator, VmaAllocation allocation, const char *pName)</div><div class="ttdoc">Sets pName in given allocation to new value.</div></div>
-</div><!-- fragment --><p >The string can be later retrieved by inspecting <a class="el" href="struct_vma_allocation_info.html#a28612f3e897e5b268254a3c63413d759" title="Custom allocation name that was set with vmaSetAllocationName().">VmaAllocationInfo::pName</a>. It is also printed in JSON report created by vmaBuildStatsString().</p>
+</div><!-- fragment --><p>The string can be later retrieved by inspecting <a class="el" href="struct_vma_allocation_info.html#a28612f3e897e5b268254a3c63413d759" title="Custom allocation name that was set with vmaSetAllocationName().">VmaAllocationInfo::pName</a>. It is also printed in JSON report created by vmaBuildStatsString().</p>
 <dl class="section note"><dt>Note</dt><dd>Setting string name to VMA allocation doesn't automatically set it to the Vulkan buffer or image created with it. You must do it manually using an extension like VK_EXT_debug_utils, which is independent of this library. </dd></dl>
 </div></div><!-- contents -->
 </div><!-- PageDoc -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/annotated.html b/docs/html/annotated.html
index a9ae67f..f53fe75 100644
--- a/docs/html/annotated.html
+++ b/docs/html/annotated.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Class List</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -103,7 +103,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/choosing_memory_type.html b/docs/html/choosing_memory_type.html
index f19939d..401738a 100644
--- a/docs/html/choosing_memory_type.html
+++ b/docs/html/choosing_memory_type.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Choosing memory type</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -76,20 +76,20 @@
   <div class="headertitle"><div class="title">Choosing memory type </div></div>
 </div><!--header-->
 <div class="contents">
-<div class="textblock"><p >Physical devices in Vulkan support various combinations of memory heaps and types. Help with choosing correct and optimal memory type for your specific resource is one of the key features of this library. You can use it by filling appropriate members of <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a> structure, as described below. You can also combine multiple methods.</p>
+<div class="textblock"><p>Physical devices in Vulkan support various combinations of memory heaps and types. Help with choosing correct and optimal memory type for your specific resource is one of the key features of this library. You can use it by filling appropriate members of <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a> structure, as described below. You can also combine multiple methods.</p>
 <ol type="1">
 <li>If you just want to find memory type index that meets your requirements, you can use function: <a class="el" href="group__group__alloc.html#gae790ab9ffaf7667fb8f62523e6897888" title="Helps to find memoryTypeIndex, given VkBufferCreateInfo and VmaAllocationCreateInfo.">vmaFindMemoryTypeIndexForBufferInfo()</a>, <a class="el" href="group__group__alloc.html#ga088da83d8eaf3ce9056d9ea0b981d472" title="Helps to find memoryTypeIndex, given VkImageCreateInfo and VmaAllocationCreateInfo.">vmaFindMemoryTypeIndexForImageInfo()</a>, <a class="el" href="group__group__alloc.html#gaef15a94b58fbcb0fe706d5720e84a74a" title="Helps to find memoryTypeIndex, given memoryTypeBits and VmaAllocationCreateInfo.">vmaFindMemoryTypeIndex()</a>.</li>
 <li>If you want to allocate a region of device memory without association with any specific image or buffer, you can use function <a class="el" href="group__group__alloc.html#gabf28077dbf82d0908b8acbe8ee8dd9b8" title="General purpose memory allocation.">vmaAllocateMemory()</a>. Usage of this function is not recommended and usually not needed. <a class="el" href="group__group__alloc.html#gad37e82e492b3de38fc3f4cffd9ad0ae1" title="General purpose memory allocation for multiple allocation objects at once.">vmaAllocateMemoryPages()</a> function is also provided for creating multiple allocations at once, which may be useful for sparse binding.</li>
 <li>If you already have a buffer or an image created, you want to allocate memory for it and then you will bind it yourself, you can use function <a class="el" href="group__group__alloc.html#ga7fdf64415b6c3d83c454f28d2c53df7b" title="Allocates memory suitable for given VkBuffer.">vmaAllocateMemoryForBuffer()</a>, <a class="el" href="group__group__alloc.html#ga0faa3f9e5fb233d29d1e00390650febb" title="Allocates memory suitable for given VkImage.">vmaAllocateMemoryForImage()</a>. For binding you should use functions: <a class="el" href="group__group__alloc.html#ga6b0929b914b60cf2d45cac4bf3547470" title="Binds buffer to allocation.">vmaBindBufferMemory()</a>, <a class="el" href="group__group__alloc.html#ga3d3ca45799923aa5d138e9e5f9eb2da5" title="Binds image to allocation.">vmaBindImageMemory()</a> or their extended versions: <a class="el" href="group__group__alloc.html#ga927c944f45e0f2941182abb6f608e64a" title="Binds buffer to allocation with additional parameters.">vmaBindBufferMemory2()</a>, <a class="el" href="group__group__alloc.html#gaa8251ee81b0045a443e35b8e8aa021bc" title="Binds image to allocation with additional parameters.">vmaBindImageMemory2()</a>.</li>
 <li><b>This is the easiest and recommended way to use this library:</b> If you want to create a buffer or an image, allocate memory for it and bind them together, all in one call, you can use function <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>.</li>
 </ol>
-<p >When using 3. or 4., the library internally queries Vulkan for memory types supported for that buffer or image (function <code>vkGetBufferMemoryRequirements()</code>) and uses only one of these types.</p>
-<p >If no memory type can be found that meets all the requirements, these functions return <code>VK_ERROR_FEATURE_NOT_PRESENT</code>.</p>
-<p >You can leave <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a> structure completely filled with zeros. It means no requirements are specified for memory type. It is valid, although not very useful.</p>
+<p>When using 3. or 4., the library internally queries Vulkan for memory types supported for that buffer or image (function <code>vkGetBufferMemoryRequirements()</code>) and uses only one of these types.</p>
+<p>If no memory type can be found that meets all the requirements, these functions return <code>VK_ERROR_FEATURE_NOT_PRESENT</code>.</p>
+<p>You can leave <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a> structure completely filled with zeros. It means no requirements are specified for memory type. It is valid, although not very useful.</p>
 <h1><a class="anchor" id="choosing_memory_type_usage"></a>
 Usage</h1>
-<p >The easiest way to specify memory requirements is to fill member <a class="el" href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910" title="Intended usage of memory.">VmaAllocationCreateInfo::usage</a> using one of the values of enum <a class="el" href="group__group__alloc.html#gaa5846affa1e9da3800e3e78fae2305cc" title="Intended usage of the allocated memory.">VmaMemoryUsage</a>. It defines high level, common usage types. Since version 3 of the library, it is recommended to use <a class="el" href="group__group__alloc.html#ggaa5846affa1e9da3800e3e78fae2305cca27cde9026a84d34d525777baa41fce6e">VMA_MEMORY_USAGE_AUTO</a> to let it select best memory type for your resource automatically.</p>
-<p >For example, if you want to create a uniform buffer that will be filled using transfer only once or infrequently and then used for rendering every frame as a uniform buffer, you can do it using following code. The buffer will most likely end up in a memory type with <code>VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT</code> to be fast to access by the GPU device.</p>
+<p>The easiest way to specify memory requirements is to fill member <a class="el" href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910" title="Intended usage of memory.">VmaAllocationCreateInfo::usage</a> using one of the values of enum <a class="el" href="group__group__alloc.html#gaa5846affa1e9da3800e3e78fae2305cc" title="Intended usage of the allocated memory.">VmaMemoryUsage</a>. It defines high level, common usage types. Since version 3 of the library, it is recommended to use <a class="el" href="group__group__alloc.html#ggaa5846affa1e9da3800e3e78fae2305cca27cde9026a84d34d525777baa41fce6e">VMA_MEMORY_USAGE_AUTO</a> to let it select best memory type for your resource automatically.</p>
+<p>For example, if you want to create a uniform buffer that will be filled using transfer only once or infrequently and then used for rendering every frame as a uniform buffer, you can do it using following code. The buffer will most likely end up in a memory type with <code>VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT</code> to be fast to access by the GPU device.</p>
 <div class="fragment"><div class="line">VkBufferCreateInfo bufferInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };</div>
 <div class="line">bufferInfo.size = 65536;</div>
 <div class="line">bufferInfo.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;</div>
@@ -105,9 +105,9 @@
 <div class="ttc" id="astruct_vma_allocation_create_info_html"><div class="ttname"><a href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a></div><div class="ttdoc">Parameters of new VmaAllocation.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1219</div></div>
 <div class="ttc" id="astruct_vma_allocation_create_info_html_accb8b06b1f677d858cb9af20705fa910"><div class="ttname"><a href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910">VmaAllocationCreateInfo::usage</a></div><div class="ttdeci">VmaMemoryUsage usage</div><div class="ttdoc">Intended usage of memory.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1227</div></div>
 <div class="ttc" id="astruct_vma_allocation_html"><div class="ttname"><a href="struct_vma_allocation.html">VmaAllocation</a></div><div class="ttdoc">Represents single memory allocation.</div></div>
-</div><!-- fragment --><p >If you have a preference for putting the resource in GPU (device) memory or CPU (host) memory on systems with discrete graphics card that have the memories separate, you can use <a class="el" href="group__group__alloc.html#ggaa5846affa1e9da3800e3e78fae2305ccae2adb696d6a73c18bb20c23666661327">VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE</a> or <a class="el" href="group__group__alloc.html#ggaa5846affa1e9da3800e3e78fae2305cca9b422585242160b8ed3418310ee6664d">VMA_MEMORY_USAGE_AUTO_PREFER_HOST</a>.</p>
-<p >When using <code>VMA_MEMORY_USAGE_AUTO*</code> while you want to map the allocated memory, you also need to specify one of the host access flags: <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a9be224df3bfc1cfa06203aed689a30c5">VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT</a> or <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597add61238d98e20917b9a06c617763f492">VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT</a>. This will help the library decide about preferred memory type to ensure it has <code>VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT</code> so you can map it.</p>
-<p >For example, a staging buffer that will be filled via mapped pointer and then used as a source of transfer to the buffer described previously can be created like this. It will likely end up in a memory type that is <code>HOST_VISIBLE</code> and <code>HOST_COHERENT</code> but not <code>HOST_CACHED</code> (meaning uncached, write-combined) and not <code>DEVICE_LOCAL</code> (meaning system RAM).</p>
+</div><!-- fragment --><p>If you have a preference for putting the resource in GPU (device) memory or CPU (host) memory on systems with discrete graphics card that have the memories separate, you can use <a class="el" href="group__group__alloc.html#ggaa5846affa1e9da3800e3e78fae2305ccae2adb696d6a73c18bb20c23666661327">VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE</a> or <a class="el" href="group__group__alloc.html#ggaa5846affa1e9da3800e3e78fae2305cca9b422585242160b8ed3418310ee6664d">VMA_MEMORY_USAGE_AUTO_PREFER_HOST</a>.</p>
+<p>When using <code>VMA_MEMORY_USAGE_AUTO*</code> while you want to map the allocated memory, you also need to specify one of the host access flags: <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a9be224df3bfc1cfa06203aed689a30c5">VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT</a> or <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597add61238d98e20917b9a06c617763f492">VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT</a>. This will help the library decide about preferred memory type to ensure it has <code>VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT</code> so you can map it.</p>
+<p>For example, a staging buffer that will be filled via mapped pointer and then used as a source of transfer to the buffer described previously can be created like this. It will likely end up in a memory type that is <code>HOST_VISIBLE</code> and <code>HOST_COHERENT</code> but not <code>HOST_CACHED</code> (meaning uncached, write-combined) and not <code>DEVICE_LOCAL</code> (meaning system RAM).</p>
 <div class="fragment"><div class="line">VkBufferCreateInfo stagingBufferInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };</div>
 <div class="line">stagingBufferInfo.size = 65536;</div>
 <div class="line">stagingBufferInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;</div>
@@ -121,12 +121,12 @@
 <div class="line"><a class="code hl_function" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51">vmaCreateBuffer</a>(allocator, &amp;stagingBufferInfo, &amp;stagingAllocInfo, &amp;stagingBuffer, &amp;stagingAllocation, <span class="keyword">nullptr</span>);</div>
 <div class="ttc" id="agroup__group__alloc_html_ggad9889c10c798b040d59c92f257cae597a9be224df3bfc1cfa06203aed689a30c5"><div class="ttname"><a href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a9be224df3bfc1cfa06203aed689a30c5">VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT</a></div><div class="ttdeci">@ VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:595</div></div>
 <div class="ttc" id="astruct_vma_allocation_create_info_html_add09658ac14fe290ace25470ddd6d41b"><div class="ttname"><a href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b">VmaAllocationCreateInfo::flags</a></div><div class="ttdeci">VmaAllocationCreateFlags flags</div><div class="ttdoc">Use VmaAllocationCreateFlagBits enum.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1221</div></div>
-</div><!-- fragment --><p >For more examples of creating different kinds of resources, see chapter <a class="el" href="usage_patterns.html">Recommended usage patterns</a>.</p>
-<p >Usage values <code>VMA_MEMORY_USAGE_AUTO*</code> are legal to use only when the library knows about the resource being created by having <code>VkBufferCreateInfo</code> / <code>VkImageCreateInfo</code> passed, so they work with functions like: <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>, <a class="el" href="group__group__alloc.html#gae790ab9ffaf7667fb8f62523e6897888" title="Helps to find memoryTypeIndex, given VkBufferCreateInfo and VmaAllocationCreateInfo.">vmaFindMemoryTypeIndexForBufferInfo()</a> etc. If you allocate raw memory using function <a class="el" href="group__group__alloc.html#gabf28077dbf82d0908b8acbe8ee8dd9b8" title="General purpose memory allocation.">vmaAllocateMemory()</a>, you have to use other means of selecting memory type, as described below.</p>
+</div><!-- fragment --><p>For more examples of creating different kinds of resources, see chapter <a class="el" href="usage_patterns.html">Recommended usage patterns</a>.</p>
+<p>Usage values <code>VMA_MEMORY_USAGE_AUTO*</code> are legal to use only when the library knows about the resource being created by having <code>VkBufferCreateInfo</code> / <code>VkImageCreateInfo</code> passed, so they work with functions like: <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>, <a class="el" href="group__group__alloc.html#gae790ab9ffaf7667fb8f62523e6897888" title="Helps to find memoryTypeIndex, given VkBufferCreateInfo and VmaAllocationCreateInfo.">vmaFindMemoryTypeIndexForBufferInfo()</a> etc. If you allocate raw memory using function <a class="el" href="group__group__alloc.html#gabf28077dbf82d0908b8acbe8ee8dd9b8" title="General purpose memory allocation.">vmaAllocateMemory()</a>, you have to use other means of selecting memory type, as described below.</p>
 <dl class="section note"><dt>Note</dt><dd>Old usage values (<code>VMA_MEMORY_USAGE_GPU_ONLY</code>, <code>VMA_MEMORY_USAGE_CPU_ONLY</code>, <code>VMA_MEMORY_USAGE_CPU_TO_GPU</code>, <code>VMA_MEMORY_USAGE_GPU_TO_CPU</code>, <code>VMA_MEMORY_USAGE_CPU_COPY</code>) are still available and work same way as in previous versions of the library for backward compatibility, but they are not recommended.</dd></dl>
 <h1><a class="anchor" id="choosing_memory_type_required_preferred_flags"></a>
 Required and preferred flags</h1>
-<p >You can specify more detailed requirements by filling members <a class="el" href="struct_vma_allocation_create_info.html#a9166390303ff42d783305bc31c2b6b90" title="Flags that must be set in a Memory Type chosen for an allocation.">VmaAllocationCreateInfo::requiredFlags</a> and <a class="el" href="struct_vma_allocation_create_info.html#a7fe8d81a1ad10b2a2faacacee5b15d6d" title="Flags that preferably should be set in a memory type chosen for an allocation.">VmaAllocationCreateInfo::preferredFlags</a> with a combination of bits from enum <code>VkMemoryPropertyFlags</code>. For example, if you want to create a buffer that will be persistently mapped on host (so it must be <code>HOST_VISIBLE</code>) and preferably will also be <code>HOST_COHERENT</code> and <code>HOST_CACHED</code>, use following code:</p>
+<p>You can specify more detailed requirements by filling members <a class="el" href="struct_vma_allocation_create_info.html#a9166390303ff42d783305bc31c2b6b90" title="Flags that must be set in a Memory Type chosen for an allocation.">VmaAllocationCreateInfo::requiredFlags</a> and <a class="el" href="struct_vma_allocation_create_info.html#a7fe8d81a1ad10b2a2faacacee5b15d6d" title="Flags that preferably should be set in a memory type chosen for an allocation.">VmaAllocationCreateInfo::preferredFlags</a> with a combination of bits from enum <code>VkMemoryPropertyFlags</code>. For example, if you want to create a buffer that will be persistently mapped on host (so it must be <code>HOST_VISIBLE</code>) and preferably will also be <code>HOST_COHERENT</code> and <code>HOST_CACHED</code>, use following code:</p>
 <div class="fragment"><div class="line"><a class="code hl_struct" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a> allocInfo = {};</div>
 <div class="line">allocInfo.<a class="code hl_variable" href="struct_vma_allocation_create_info.html#a9166390303ff42d783305bc31c2b6b90">requiredFlags</a> = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;</div>
 <div class="line">allocInfo.<a class="code hl_variable" href="struct_vma_allocation_create_info.html#a7fe8d81a1ad10b2a2faacacee5b15d6d">preferredFlags</a> = VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT;</div>
@@ -139,12 +139,12 @@
 <div class="ttc" id="agroup__group__alloc_html_ggad9889c10c798b040d59c92f257cae597add61238d98e20917b9a06c617763f492"><div class="ttname"><a href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597add61238d98e20917b9a06c617763f492">VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT</a></div><div class="ttdeci">@ VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:607</div></div>
 <div class="ttc" id="astruct_vma_allocation_create_info_html_a7fe8d81a1ad10b2a2faacacee5b15d6d"><div class="ttname"><a href="struct_vma_allocation_create_info.html#a7fe8d81a1ad10b2a2faacacee5b15d6d">VmaAllocationCreateInfo::preferredFlags</a></div><div class="ttdeci">VkMemoryPropertyFlags preferredFlags</div><div class="ttdoc">Flags that preferably should be set in a memory type chosen for an allocation.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1237</div></div>
 <div class="ttc" id="astruct_vma_allocation_create_info_html_a9166390303ff42d783305bc31c2b6b90"><div class="ttname"><a href="struct_vma_allocation_create_info.html#a9166390303ff42d783305bc31c2b6b90">VmaAllocationCreateInfo::requiredFlags</a></div><div class="ttdeci">VkMemoryPropertyFlags requiredFlags</div><div class="ttdoc">Flags that must be set in a Memory Type chosen for an allocation.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1232</div></div>
-</div><!-- fragment --><p >A memory type is chosen that has all the required flags and as many preferred flags set as possible.</p>
-<p >Value passed in <a class="el" href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910" title="Intended usage of memory.">VmaAllocationCreateInfo::usage</a> is internally converted to a set of required and preferred flags, plus some extra "magic" (heuristics).</p>
+</div><!-- fragment --><p>A memory type is chosen that has all the required flags and as many preferred flags set as possible.</p>
+<p>Value passed in <a class="el" href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910" title="Intended usage of memory.">VmaAllocationCreateInfo::usage</a> is internally converted to a set of required and preferred flags, plus some extra "magic" (heuristics).</p>
 <h1><a class="anchor" id="choosing_memory_type_explicit_memory_types"></a>
 Explicit memory types</h1>
-<p >If you inspected memory types available on the physical device and you have a preference for memory types that you want to use, you can fill member <a class="el" href="struct_vma_allocation_create_info.html#a3bf940c0271d85d6ba32a4d820075055" title="Bitmask containing one bit set for every memory type acceptable for this allocation.">VmaAllocationCreateInfo::memoryTypeBits</a>. It is a bit mask, where each bit set means that a memory type with that index is allowed to be used for the allocation. Special value 0, just like <code>UINT32_MAX</code>, means there are no restrictions to memory type index.</p>
-<p >Please note that this member is NOT just a memory type index. Still you can use it to choose just one, specific memory type. For example, if you already determined that your buffer should be created in memory type 2, use following code:</p>
+<p>If you inspected memory types available on the physical device and you have a preference for memory types that you want to use, you can fill member <a class="el" href="struct_vma_allocation_create_info.html#a3bf940c0271d85d6ba32a4d820075055" title="Bitmask containing one bit set for every memory type acceptable for this allocation.">VmaAllocationCreateInfo::memoryTypeBits</a>. It is a bit mask, where each bit set means that a memory type with that index is allowed to be used for the allocation. Special value 0, just like <code>UINT32_MAX</code>, means there are no restrictions to memory type index.</p>
+<p>Please note that this member is NOT just a memory type index. Still you can use it to choose just one, specific memory type. For example, if you already determined that your buffer should be created in memory type 2, use following code:</p>
 <div class="fragment"><div class="line">uint32_t memoryTypeIndex = 2;</div>
 <div class="line"> </div>
 <div class="line"><a class="code hl_struct" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a> allocInfo = {};</div>
@@ -156,10 +156,10 @@
 <div class="ttc" id="astruct_vma_allocation_create_info_html_a3bf940c0271d85d6ba32a4d820075055"><div class="ttname"><a href="struct_vma_allocation_create_info.html#a3bf940c0271d85d6ba32a4d820075055">VmaAllocationCreateInfo::memoryTypeBits</a></div><div class="ttdeci">uint32_t memoryTypeBits</div><div class="ttdoc">Bitmask containing one bit set for every memory type acceptable for this allocation.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1245</div></div>
 </div><!-- fragment --><h1><a class="anchor" id="choosing_memory_type_custom_memory_pools"></a>
 Custom memory pools</h1>
-<p >If you allocate from custom memory pool, all the ways of specifying memory requirements described above are not applicable and the aforementioned members of <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a> structure are ignored. Memory type is selected explicitly when creating the pool and then used to make all the allocations from that pool. For further details, see <a class="el" href="custom_memory_pools.html">Custom memory pools</a>.</p>
+<p>If you allocate from custom memory pool, all the ways of specifying memory requirements described above are not applicable and the aforementioned members of <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a> structure are ignored. Memory type is selected explicitly when creating the pool and then used to make all the allocations from that pool. For further details, see <a class="el" href="custom_memory_pools.html">Custom memory pools</a>.</p>
 <h1><a class="anchor" id="choosing_memory_type_dedicated_allocations"></a>
 Dedicated allocations</h1>
-<p >Memory for allocations is reserved out of larger block of <code>VkDeviceMemory</code> allocated from Vulkan internally. That is the main feature of this whole library. You can still request a separate memory block to be created for an allocation, just like you would do in a trivial solution without using any allocator. In that case, a buffer or image is always bound to that memory at offset 0. This is called a "dedicated allocation". You can explicitly request it by using flag <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a>. The library can also internally decide to use dedicated allocation in some cases, e.g.:</p>
+<p>Memory for allocations is reserved out of larger block of <code>VkDeviceMemory</code> allocated from Vulkan internally. That is the main feature of this whole library. You can still request a separate memory block to be created for an allocation, just like you would do in a trivial solution without using any allocator. In that case, a buffer or image is always bound to that memory at offset 0. This is called a "dedicated allocation". You can explicitly request it by using flag <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a>. The library can also internally decide to use dedicated allocation in some cases, e.g.:</p>
 <ul>
 <li>When the size of the allocation is large.</li>
 <li>When <a class="el" href="vk_khr_dedicated_allocation.html">VK_KHR_dedicated_allocation</a> extension is enabled and it reports that dedicated allocation is required or recommended for the resource.</li>
@@ -169,7 +169,7 @@
 </div><!-- PageDoc -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/classes.html b/docs/html/classes.html
index bd2069e..5be45c9 100644
--- a/docs/html/classes.html
+++ b/docs/html/classes.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Class Index</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -81,7 +81,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/configuration.html b/docs/html/configuration.html
index 7dea06c..048f460 100644
--- a/docs/html/configuration.html
+++ b/docs/html/configuration.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Configuration</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -76,33 +76,33 @@
   <div class="headertitle"><div class="title">Configuration </div></div>
 </div><!--header-->
 <div class="contents">
-<div class="textblock"><p >Please check "CONFIGURATION SECTION" in the code to find macros that you can define before each include of this file or change directly in this file to provide your own implementation of basic facilities like assert, <code>min()</code> and <code>max()</code> functions, mutex, atomic etc. The library uses its own implementation of containers by default, but you can switch to using STL containers instead.</p>
-<p >For example, define <code>VMA_ASSERT(expr)</code> before including the library to provide custom implementation of the assertion, compatible with your project. By default it is defined to standard C <code>assert(expr)</code> in <code>_DEBUG</code> configuration and empty otherwise.</p>
+<div class="textblock"><p>Please check "CONFIGURATION SECTION" in the code to find macros that you can define before each include of this file or change directly in this file to provide your own implementation of basic facilities like assert, <code>min()</code> and <code>max()</code> functions, mutex, atomic etc. The library uses its own implementation of containers by default, but you can switch to using STL containers instead.</p>
+<p>For example, define <code>VMA_ASSERT(expr)</code> before including the library to provide custom implementation of the assertion, compatible with your project. By default it is defined to standard C <code>assert(expr)</code> in <code>_DEBUG</code> configuration and empty otherwise.</p>
 <h1><a class="anchor" id="config_Vulkan_functions"></a>
 Pointers to Vulkan functions</h1>
-<p >There are multiple ways to import pointers to Vulkan functions in the library. In the simplest case you don't need to do anything. If the compilation or linking of your program or the initialization of the <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> doesn't work for you, you can try to reconfigure it.</p>
-<p >First, the allocator tries to fetch pointers to Vulkan functions linked statically, like this:</p>
+<p>There are multiple ways to import pointers to Vulkan functions in the library. In the simplest case you don't need to do anything. If the compilation or linking of your program or the initialization of the <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> doesn't work for you, you can try to reconfigure it.</p>
+<p>First, the allocator tries to fetch pointers to Vulkan functions linked statically, like this:</p>
 <div class="fragment"><div class="line">m_VulkanFunctions.vkAllocateMemory = (PFN_vkAllocateMemory)vkAllocateMemory;</div>
-</div><!-- fragment --><p >If you want to disable this feature, set configuration macro: <code>#define VMA_STATIC_VULKAN_FUNCTIONS 0</code>.</p>
-<p >Second, you can provide the pointers yourself by setting member <a class="el" href="struct_vma_allocator_create_info.html#a3dc197be3227da7338b1643f70db36bd" title="Pointers to Vulkan functions. Can be null.">VmaAllocatorCreateInfo::pVulkanFunctions</a>. You can fetch them e.g. using functions <code>vkGetInstanceProcAddr</code> and <code>vkGetDeviceProcAddr</code> or by using a helper library like <a href="https://github.com/zeux/volk">volk</a>.</p>
-<p >Third, VMA tries to fetch remaining pointers that are still null by calling <code>vkGetInstanceProcAddr</code> and <code>vkGetDeviceProcAddr</code> on its own. You need to only fill in <a class="el" href="struct_vma_vulkan_functions.html#a3eafa102f5f8915f093f40675636b849" title="Required when using VMA_DYNAMIC_VULKAN_FUNCTIONS.">VmaVulkanFunctions::vkGetInstanceProcAddr</a> and <a class="el" href="struct_vma_vulkan_functions.html#ac383ab9af127e5e136622fa4ebea9e57" title="Required when using VMA_DYNAMIC_VULKAN_FUNCTIONS.">VmaVulkanFunctions::vkGetDeviceProcAddr</a>. Other pointers will be fetched automatically. If you want to disable this feature, set configuration macro: <code>#define VMA_DYNAMIC_VULKAN_FUNCTIONS 0</code>.</p>
-<p >Finally, all the function pointers required by the library (considering selected Vulkan version and enabled extensions) are checked with <code>VMA_ASSERT</code> if they are not null.</p>
+</div><!-- fragment --><p>If you want to disable this feature, set configuration macro: <code>#define VMA_STATIC_VULKAN_FUNCTIONS 0</code>.</p>
+<p>Second, you can provide the pointers yourself by setting member <a class="el" href="struct_vma_allocator_create_info.html#a3dc197be3227da7338b1643f70db36bd" title="Pointers to Vulkan functions. Can be null.">VmaAllocatorCreateInfo::pVulkanFunctions</a>. You can fetch them e.g. using functions <code>vkGetInstanceProcAddr</code> and <code>vkGetDeviceProcAddr</code> or by using a helper library like <a href="https://github.com/zeux/volk">volk</a>.</p>
+<p>Third, VMA tries to fetch remaining pointers that are still null by calling <code>vkGetInstanceProcAddr</code> and <code>vkGetDeviceProcAddr</code> on its own. You need to only fill in <a class="el" href="struct_vma_vulkan_functions.html#a3eafa102f5f8915f093f40675636b849" title="Required when using VMA_DYNAMIC_VULKAN_FUNCTIONS.">VmaVulkanFunctions::vkGetInstanceProcAddr</a> and <a class="el" href="struct_vma_vulkan_functions.html#ac383ab9af127e5e136622fa4ebea9e57" title="Required when using VMA_DYNAMIC_VULKAN_FUNCTIONS.">VmaVulkanFunctions::vkGetDeviceProcAddr</a>. Other pointers will be fetched automatically. If you want to disable this feature, set configuration macro: <code>#define VMA_DYNAMIC_VULKAN_FUNCTIONS 0</code>.</p>
+<p>Finally, all the function pointers required by the library (considering selected Vulkan version and enabled extensions) are checked with <code>VMA_ASSERT</code> if they are not null.</p>
 <h1><a class="anchor" id="custom_memory_allocator"></a>
 Custom host memory allocator</h1>
-<p >If you use custom allocator for CPU memory rather than default operator <code>new</code> and <code>delete</code> from C++, you can make this library using your allocator as well by filling optional member <a class="el" href="struct_vma_allocator_create_info.html#a6e409087e3be55400d0e4ccbe43c608d" title="Custom CPU memory allocation callbacks. Optional.">VmaAllocatorCreateInfo::pAllocationCallbacks</a>. These functions will be passed to Vulkan, as well as used by the library itself to make any CPU-side allocations.</p>
+<p>If you use custom allocator for CPU memory rather than default operator <code>new</code> and <code>delete</code> from C++, you can make this library using your allocator as well by filling optional member <a class="el" href="struct_vma_allocator_create_info.html#a6e409087e3be55400d0e4ccbe43c608d" title="Custom CPU memory allocation callbacks. Optional.">VmaAllocatorCreateInfo::pAllocationCallbacks</a>. These functions will be passed to Vulkan, as well as used by the library itself to make any CPU-side allocations.</p>
 <h1><a class="anchor" id="allocation_callbacks"></a>
 Device memory allocation callbacks</h1>
-<p >The library makes calls to <code>vkAllocateMemory()</code> and <code>vkFreeMemory()</code> internally. You can setup callbacks to be informed about these calls, e.g. for the purpose of gathering some statistics. To do it, fill optional member <a class="el" href="struct_vma_allocator_create_info.html#af1380969b5e1ea4c3184a877892d260e" title="Informative callbacks for vkAllocateMemory, vkFreeMemory. Optional.">VmaAllocatorCreateInfo::pDeviceMemoryCallbacks</a>.</p>
+<p>The library makes calls to <code>vkAllocateMemory()</code> and <code>vkFreeMemory()</code> internally. You can setup callbacks to be informed about these calls, e.g. for the purpose of gathering some statistics. To do it, fill optional member <a class="el" href="struct_vma_allocator_create_info.html#af1380969b5e1ea4c3184a877892d260e" title="Informative callbacks for vkAllocateMemory, vkFreeMemory. Optional.">VmaAllocatorCreateInfo::pDeviceMemoryCallbacks</a>.</p>
 <h1><a class="anchor" id="heap_memory_limit"></a>
 Device heap memory limit</h1>
-<p >When device memory of certain heap runs out of free space, new allocations may fail (returning error code) or they may succeed, silently pushing some existing_ memory blocks from GPU VRAM to system RAM (which degrades performance). This behavior is implementation-dependent - it depends on GPU vendor and graphics driver.</p>
-<p >On AMD cards it can be controlled while creating Vulkan device object by using VK_AMD_memory_overallocation_behavior extension, if available.</p>
-<p >Alternatively, if you want to test how your program behaves with limited amount of Vulkan device memory available without switching your graphics card to one that really has smaller VRAM, you can use a feature of this library intended for this purpose. To do it, fill optional member <a class="el" href="struct_vma_allocator_create_info.html#a31c192aa6cbffa33279f6d9f0c47c44b" title="Either null or a pointer to an array of limits on maximum number of bytes that can be allocated out o...">VmaAllocatorCreateInfo::pHeapSizeLimit</a>. </p>
+<p>When device memory of certain heap runs out of free space, new allocations may fail (returning error code) or they may succeed, silently pushing some existing_ memory blocks from GPU VRAM to system RAM (which degrades performance). This behavior is implementation-dependent - it depends on GPU vendor and graphics driver.</p>
+<p>On AMD cards it can be controlled while creating Vulkan device object by using VK_AMD_memory_overallocation_behavior extension, if available.</p>
+<p>Alternatively, if you want to test how your program behaves with limited amount of Vulkan device memory available without switching your graphics card to one that really has smaller VRAM, you can use a feature of this library intended for this purpose. To do it, fill optional member <a class="el" href="struct_vma_allocator_create_info.html#a31c192aa6cbffa33279f6d9f0c47c44b" title="Either null or a pointer to an array of limits on maximum number of bytes that can be allocated out o...">VmaAllocatorCreateInfo::pHeapSizeLimit</a>. </p>
 </div></div><!-- contents -->
 </div><!-- PageDoc -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/custom_memory_pools.html b/docs/html/custom_memory_pools.html
index e853668..c8cb6c8 100644
--- a/docs/html/custom_memory_pools.html
+++ b/docs/html/custom_memory_pools.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Custom memory pools</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -76,8 +76,8 @@
   <div class="headertitle"><div class="title">Custom memory pools </div></div>
 </div><!--header-->
 <div class="contents">
-<div class="textblock"><p >A memory pool contains a number of <code>VkDeviceMemory</code> blocks. The library automatically creates and manages default pool for each memory type available on the device. Default memory pool automatically grows in size. Size of allocated blocks is also variable and managed automatically.</p>
-<p >You can create custom pool and allocate memory out of it. It can be useful if you want to:</p>
+<div class="textblock"><p>A memory pool contains a number of <code>VkDeviceMemory</code> blocks. The library automatically creates and manages default pool for each memory type available on the device. Default memory pool automatically grows in size. Size of allocated blocks is also variable and managed automatically.</p>
+<p>You can create custom pool and allocate memory out of it. It can be useful if you want to:</p>
 <ul>
 <li>Keep certain kind of allocations separate from others.</li>
 <li>Enforce particular, fixed size of Vulkan memory blocks.</li>
@@ -86,13 +86,13 @@
 <li>Use extra parameters for a set of your allocations that are available in <a class="el" href="struct_vma_pool_create_info.html" title="Describes parameter of created VmaPool.">VmaPoolCreateInfo</a> but not in <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a> - e.g., custom minimum alignment, custom <code>pNext</code> chain.</li>
 <li>Perform defragmentation on a specific subset of your allocations.</li>
 </ul>
-<p >To use custom memory pools:</p>
+<p>To use custom memory pools:</p>
 <ol type="1">
 <li>Fill <a class="el" href="struct_vma_pool_create_info.html" title="Describes parameter of created VmaPool.">VmaPoolCreateInfo</a> structure.</li>
 <li>Call <a class="el" href="group__group__alloc.html#ga5c8770ded7c59c8caac6de0c2cb00b50" title="Allocates Vulkan device memory and creates VmaPool object.">vmaCreatePool()</a> to obtain <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> handle.</li>
 <li>When making an allocation, set <a class="el" href="struct_vma_allocation_create_info.html#a6272c0555cfd1fe28bff1afeb6190150" title="Pool that this allocation should be created in.">VmaAllocationCreateInfo::pool</a> to this handle. You don't need to specify any other parameters of this structure, like <code>usage</code>.</li>
 </ol>
-<p >Example:</p>
+<p>Example:</p>
 <div class="fragment"><div class="line"><span class="comment">// Find memoryTypeIndex for the pool.</span></div>
 <div class="line">VkBufferCreateInfo sampleBufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };</div>
 <div class="line">sampleBufCreateInfo.size = 0x10000; <span class="comment">// Doesn&#39;t matter.</span></div>
@@ -141,16 +141,16 @@
 <div class="ttc" id="astruct_vma_pool_create_info_html_aa4265160536cdb9be821b7686c16c676"><div class="ttname"><a href="struct_vma_pool_create_info.html#aa4265160536cdb9be821b7686c16c676">VmaPoolCreateInfo::blockSize</a></div><div class="ttdeci">VkDeviceSize blockSize</div><div class="ttdoc">Size of a single VkDeviceMemory block to be allocated as part of this pool, in bytes....</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1286</div></div>
 <div class="ttc" id="astruct_vma_pool_create_info_html_ae41142f2834fcdc82baa4883c187b75c"><div class="ttname"><a href="struct_vma_pool_create_info.html#ae41142f2834fcdc82baa4883c187b75c">VmaPoolCreateInfo::maxBlockCount</a></div><div class="ttdeci">size_t maxBlockCount</div><div class="ttdoc">Maximum number of blocks that can be allocated in this pool. Optional.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1299</div></div>
 <div class="ttc" id="astruct_vma_pool_html"><div class="ttname"><a href="struct_vma_pool.html">VmaPool</a></div><div class="ttdoc">Represents custom memory pool.</div></div>
-</div><!-- fragment --><p >You have to free all allocations made from this pool before destroying it.</p>
+</div><!-- fragment --><p>You have to free all allocations made from this pool before destroying it.</p>
 <div class="fragment"><div class="line"><a class="code hl_function" href="group__group__alloc.html#ga0d9f4e4ba5bf9aab1f1c746387753d77">vmaDestroyBuffer</a>(allocator, buf, alloc);</div>
 <div class="line"><a class="code hl_function" href="group__group__alloc.html#ga5485779c8f1948238fc4e92232fa65e1">vmaDestroyPool</a>(allocator, pool);</div>
 <div class="ttc" id="agroup__group__alloc_html_ga0d9f4e4ba5bf9aab1f1c746387753d77"><div class="ttname"><a href="group__group__alloc.html#ga0d9f4e4ba5bf9aab1f1c746387753d77">vmaDestroyBuffer</a></div><div class="ttdeci">void vmaDestroyBuffer(VmaAllocator allocator, VkBuffer buffer, VmaAllocation allocation)</div><div class="ttdoc">Destroys Vulkan buffer and frees allocated memory.</div></div>
 <div class="ttc" id="agroup__group__alloc_html_ga5485779c8f1948238fc4e92232fa65e1"><div class="ttname"><a href="group__group__alloc.html#ga5485779c8f1948238fc4e92232fa65e1">vmaDestroyPool</a></div><div class="ttdeci">void vmaDestroyPool(VmaAllocator allocator, VmaPool pool)</div><div class="ttdoc">Destroys VmaPool object and frees Vulkan device memory.</div></div>
-</div><!-- fragment --><p >New versions of this library support creating dedicated allocations in custom pools. It is supported only when <a class="el" href="struct_vma_pool_create_info.html#aa4265160536cdb9be821b7686c16c676" title="Size of a single VkDeviceMemory block to be allocated as part of this pool, in bytes....">VmaPoolCreateInfo::blockSize</a> = 0. To use this feature, set <a class="el" href="struct_vma_allocation_create_info.html#a6272c0555cfd1fe28bff1afeb6190150" title="Pool that this allocation should be created in.">VmaAllocationCreateInfo::pool</a> to the pointer to your custom pool and <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum.">VmaAllocationCreateInfo::flags</a> to <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a>.</p>
+</div><!-- fragment --><p>New versions of this library support creating dedicated allocations in custom pools. It is supported only when <a class="el" href="struct_vma_pool_create_info.html#aa4265160536cdb9be821b7686c16c676" title="Size of a single VkDeviceMemory block to be allocated as part of this pool, in bytes....">VmaPoolCreateInfo::blockSize</a> = 0. To use this feature, set <a class="el" href="struct_vma_allocation_create_info.html#a6272c0555cfd1fe28bff1afeb6190150" title="Pool that this allocation should be created in.">VmaAllocationCreateInfo::pool</a> to the pointer to your custom pool and <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum.">VmaAllocationCreateInfo::flags</a> to <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a>.</p>
 <dl class="section note"><dt>Note</dt><dd>Excessive use of custom pools is a common mistake when using this library. Custom pools may be useful for special purposes - when you want to keep certain type of resources separate e.g. to reserve minimum amount of memory for them or limit maximum amount of memory they can occupy. For most resources this is not needed and so it is not recommended to create <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> objects and allocations out of them. Allocating from the default pool is sufficient.</dd></dl>
 <h1><a class="anchor" id="custom_memory_pools_MemTypeIndex"></a>
 Choosing memory type index</h1>
-<p >When creating a pool, you must explicitly specify memory type index. To find the one suitable for your buffers or images, you can use helper functions <a class="el" href="group__group__alloc.html#gae790ab9ffaf7667fb8f62523e6897888" title="Helps to find memoryTypeIndex, given VkBufferCreateInfo and VmaAllocationCreateInfo.">vmaFindMemoryTypeIndexForBufferInfo()</a>, <a class="el" href="group__group__alloc.html#ga088da83d8eaf3ce9056d9ea0b981d472" title="Helps to find memoryTypeIndex, given VkImageCreateInfo and VmaAllocationCreateInfo.">vmaFindMemoryTypeIndexForImageInfo()</a>. You need to provide structures with example parameters of buffers or images that you are going to create in that pool.</p>
+<p>When creating a pool, you must explicitly specify memory type index. To find the one suitable for your buffers or images, you can use helper functions <a class="el" href="group__group__alloc.html#gae790ab9ffaf7667fb8f62523e6897888" title="Helps to find memoryTypeIndex, given VkBufferCreateInfo and VmaAllocationCreateInfo.">vmaFindMemoryTypeIndexForBufferInfo()</a>, <a class="el" href="group__group__alloc.html#ga088da83d8eaf3ce9056d9ea0b981d472" title="Helps to find memoryTypeIndex, given VkImageCreateInfo and VmaAllocationCreateInfo.">vmaFindMemoryTypeIndexForImageInfo()</a>. You need to provide structures with example parameters of buffers or images that you are going to create in that pool.</p>
 <div class="fragment"><div class="line">VkBufferCreateInfo exampleBufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };</div>
 <div class="line">exampleBufCreateInfo.size = 1024; <span class="comment">// Doesn&#39;t matter</span></div>
 <div class="line">exampleBufCreateInfo.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;</div>
@@ -164,50 +164,50 @@
 <div class="line"><a class="code hl_struct" href="struct_vma_pool_create_info.html">VmaPoolCreateInfo</a> poolCreateInfo = {};</div>
 <div class="line">poolCreateInfo.<a class="code hl_variable" href="struct_vma_pool_create_info.html#a596fa76b685d3f1f688f84a709a5b319">memoryTypeIndex</a> = memTypeIndex;</div>
 <div class="line"><span class="comment">// ...</span></div>
-</div><!-- fragment --><p >When creating buffers/images allocated in that pool, provide following parameters:</p>
+</div><!-- fragment --><p>When creating buffers/images allocated in that pool, provide following parameters:</p>
 <ul>
 <li><code>VkBufferCreateInfo</code>: Prefer to pass same parameters as above. Otherwise you risk creating resources in a memory type that is not suitable for them, which may result in undefined behavior. Using different <code>VK_BUFFER_USAGE_</code> flags may work, but you shouldn't create images in a pool intended for buffers or the other way around.</li>
 <li><a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a>: You don't need to pass same parameters. Fill only <code>pool</code> member. Other members are ignored anyway.</li>
 </ul>
 <h1><a class="anchor" id="linear_algorithm"></a>
 Linear allocation algorithm</h1>
-<p >Each Vulkan memory block managed by this library has accompanying metadata that keeps track of used and unused regions. By default, the metadata structure and algorithm tries to find best place for new allocations among free regions to optimize memory usage. This way you can allocate and free objects in any order.</p>
-<p ><img src="../gfx/Linear_allocator_1_algo_default.png" alt="Default allocation algorithm" class="inline"/></p>
-<p >Sometimes there is a need to use simpler, linear allocation algorithm. You can create custom pool that uses such algorithm by adding flag <a class="el" href="group__group__alloc.html#gga9a7c45f9c863695d98c83fa5ac940fe7a13c8a444197c67866be9cb05599fc726" title="Enables alternative, linear allocation algorithm in this pool.">VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT</a> to <a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446" title="Use combination of VmaPoolCreateFlagBits.">VmaPoolCreateInfo::flags</a> while creating <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> object. Then an alternative metadata management is used. It always creates new allocations after last one and doesn't reuse free regions after allocations freed in the middle. It results in better allocation performance and less memory consumed by metadata.</p>
-<p ><img src="../gfx/Linear_allocator_2_algo_linear.png" alt="Linear allocation algorithm" class="inline"/></p>
-<p >With this one flag, you can create a custom pool that can be used in many ways: free-at-once, stack, double stack, and ring buffer. See below for details. You don't need to specify explicitly which of these options you are going to use - it is detected automatically.</p>
+<p>Each Vulkan memory block managed by this library has accompanying metadata that keeps track of used and unused regions. By default, the metadata structure and algorithm tries to find best place for new allocations among free regions to optimize memory usage. This way you can allocate and free objects in any order.</p>
+<p><img src="../gfx/Linear_allocator_1_algo_default.png" alt="Default allocation algorithm" class="inline"/></p>
+<p>Sometimes there is a need to use simpler, linear allocation algorithm. You can create custom pool that uses such algorithm by adding flag <a class="el" href="group__group__alloc.html#gga9a7c45f9c863695d98c83fa5ac940fe7a13c8a444197c67866be9cb05599fc726" title="Enables alternative, linear allocation algorithm in this pool.">VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT</a> to <a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446" title="Use combination of VmaPoolCreateFlagBits.">VmaPoolCreateInfo::flags</a> while creating <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> object. Then an alternative metadata management is used. It always creates new allocations after last one and doesn't reuse free regions after allocations freed in the middle. It results in better allocation performance and less memory consumed by metadata.</p>
+<p><img src="../gfx/Linear_allocator_2_algo_linear.png" alt="Linear allocation algorithm" class="inline"/></p>
+<p>With this one flag, you can create a custom pool that can be used in many ways: free-at-once, stack, double stack, and ring buffer. See below for details. You don't need to specify explicitly which of these options you are going to use - it is detected automatically.</p>
 <h2><a class="anchor" id="linear_algorithm_free_at_once"></a>
 Free-at-once</h2>
-<p >In a pool that uses linear algorithm, you still need to free all the allocations individually, e.g. by using <a class="el" href="group__group__alloc.html#ga5fea5518972ae9094b1526cbcb19b05f" title="Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(),...">vmaFreeMemory()</a> or <a class="el" href="group__group__alloc.html#ga0d9f4e4ba5bf9aab1f1c746387753d77" title="Destroys Vulkan buffer and frees allocated memory.">vmaDestroyBuffer()</a>. You can free them in any order. New allocations are always made after last one - free space in the middle is not reused. However, when you release all the allocation and the pool becomes empty, allocation starts from the beginning again. This way you can use linear algorithm to speed up creation of allocations that you are going to release all at once.</p>
-<p ><img src="../gfx/Linear_allocator_3_free_at_once.png" alt="Free-at-once" class="inline"/></p>
-<p >This mode is also available for pools created with <a class="el" href="struct_vma_pool_create_info.html#ae41142f2834fcdc82baa4883c187b75c" title="Maximum number of blocks that can be allocated in this pool. Optional.">VmaPoolCreateInfo::maxBlockCount</a> value that allows multiple memory blocks.</p>
+<p>In a pool that uses linear algorithm, you still need to free all the allocations individually, e.g. by using <a class="el" href="group__group__alloc.html#ga5fea5518972ae9094b1526cbcb19b05f" title="Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(),...">vmaFreeMemory()</a> or <a class="el" href="group__group__alloc.html#ga0d9f4e4ba5bf9aab1f1c746387753d77" title="Destroys Vulkan buffer and frees allocated memory.">vmaDestroyBuffer()</a>. You can free them in any order. New allocations are always made after last one - free space in the middle is not reused. However, when you release all the allocation and the pool becomes empty, allocation starts from the beginning again. This way you can use linear algorithm to speed up creation of allocations that you are going to release all at once.</p>
+<p><img src="../gfx/Linear_allocator_3_free_at_once.png" alt="Free-at-once" class="inline"/></p>
+<p>This mode is also available for pools created with <a class="el" href="struct_vma_pool_create_info.html#ae41142f2834fcdc82baa4883c187b75c" title="Maximum number of blocks that can be allocated in this pool. Optional.">VmaPoolCreateInfo::maxBlockCount</a> value that allows multiple memory blocks.</p>
 <h2><a class="anchor" id="linear_algorithm_stack"></a>
 Stack</h2>
-<p >When you free an allocation that was created last, its space can be reused. Thanks to this, if you always release allocations in the order opposite to their creation (LIFO - Last In First Out), you can achieve behavior of a stack.</p>
-<p ><img src="../gfx/Linear_allocator_4_stack.png" alt="Stack" class="inline"/></p>
-<p >This mode is also available for pools created with <a class="el" href="struct_vma_pool_create_info.html#ae41142f2834fcdc82baa4883c187b75c" title="Maximum number of blocks that can be allocated in this pool. Optional.">VmaPoolCreateInfo::maxBlockCount</a> value that allows multiple memory blocks.</p>
+<p>When you free an allocation that was created last, its space can be reused. Thanks to this, if you always release allocations in the order opposite to their creation (LIFO - Last In First Out), you can achieve behavior of a stack.</p>
+<p><img src="../gfx/Linear_allocator_4_stack.png" alt="Stack" class="inline"/></p>
+<p>This mode is also available for pools created with <a class="el" href="struct_vma_pool_create_info.html#ae41142f2834fcdc82baa4883c187b75c" title="Maximum number of blocks that can be allocated in this pool. Optional.">VmaPoolCreateInfo::maxBlockCount</a> value that allows multiple memory blocks.</p>
 <h2><a class="anchor" id="linear_algorithm_double_stack"></a>
 Double stack</h2>
-<p >The space reserved by a custom pool with linear algorithm may be used by two stacks:</p>
+<p>The space reserved by a custom pool with linear algorithm may be used by two stacks:</p>
 <ul>
 <li>First, default one, growing up from offset 0.</li>
 <li>Second, "upper" one, growing down from the end towards lower offsets.</li>
 </ul>
-<p >To make allocation from the upper stack, add flag <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a42ba3a2d2c7117953210b7c3ef8da0df">VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT</a> to <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum.">VmaAllocationCreateInfo::flags</a>.</p>
-<p ><img src="../gfx/Linear_allocator_7_double_stack.png" alt="Double stack" class="inline"/></p>
-<p >Double stack is available only in pools with one memory block - <a class="el" href="struct_vma_pool_create_info.html#ae41142f2834fcdc82baa4883c187b75c" title="Maximum number of blocks that can be allocated in this pool. Optional.">VmaPoolCreateInfo::maxBlockCount</a> must be 1. Otherwise behavior is undefined.</p>
-<p >When the two stacks' ends meet so there is not enough space between them for a new allocation, such allocation fails with usual <code>VK_ERROR_OUT_OF_DEVICE_MEMORY</code> error.</p>
+<p>To make allocation from the upper stack, add flag <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a42ba3a2d2c7117953210b7c3ef8da0df">VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT</a> to <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum.">VmaAllocationCreateInfo::flags</a>.</p>
+<p><img src="../gfx/Linear_allocator_7_double_stack.png" alt="Double stack" class="inline"/></p>
+<p>Double stack is available only in pools with one memory block - <a class="el" href="struct_vma_pool_create_info.html#ae41142f2834fcdc82baa4883c187b75c" title="Maximum number of blocks that can be allocated in this pool. Optional.">VmaPoolCreateInfo::maxBlockCount</a> must be 1. Otherwise behavior is undefined.</p>
+<p>When the two stacks' ends meet so there is not enough space between them for a new allocation, such allocation fails with usual <code>VK_ERROR_OUT_OF_DEVICE_MEMORY</code> error.</p>
 <h2><a class="anchor" id="linear_algorithm_ring_buffer"></a>
 Ring buffer</h2>
-<p >When you free some allocations from the beginning and there is not enough free space for a new one at the end of a pool, allocator's "cursor" wraps around to the beginning and starts allocation there. Thanks to this, if you always release allocations in the same order as you created them (FIFO - First In First Out), you can achieve behavior of a ring buffer / queue.</p>
-<p ><img src="../gfx/Linear_allocator_5_ring_buffer.png" alt="Ring buffer" class="inline"/></p>
-<p >Ring buffer is available only in pools with one memory block - <a class="el" href="struct_vma_pool_create_info.html#ae41142f2834fcdc82baa4883c187b75c" title="Maximum number of blocks that can be allocated in this pool. Optional.">VmaPoolCreateInfo::maxBlockCount</a> must be 1. Otherwise behavior is undefined.</p>
+<p>When you free some allocations from the beginning and there is not enough free space for a new one at the end of a pool, allocator's "cursor" wraps around to the beginning and starts allocation there. Thanks to this, if you always release allocations in the same order as you created them (FIFO - First In First Out), you can achieve behavior of a ring buffer / queue.</p>
+<p><img src="../gfx/Linear_allocator_5_ring_buffer.png" alt="Ring buffer" class="inline"/></p>
+<p>Ring buffer is available only in pools with one memory block - <a class="el" href="struct_vma_pool_create_info.html#ae41142f2834fcdc82baa4883c187b75c" title="Maximum number of blocks that can be allocated in this pool. Optional.">VmaPoolCreateInfo::maxBlockCount</a> must be 1. Otherwise behavior is undefined.</p>
 <dl class="section note"><dt>Note</dt><dd><a class="el" href="defragmentation.html">Defragmentation</a> is not supported in custom pools created with <a class="el" href="group__group__alloc.html#gga9a7c45f9c863695d98c83fa5ac940fe7a13c8a444197c67866be9cb05599fc726" title="Enables alternative, linear allocation algorithm in this pool.">VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT</a>. </dd></dl>
 </div></div><!-- contents -->
 </div><!-- PageDoc -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/debugging_memory_usage.html b/docs/html/debugging_memory_usage.html
index 9b9911e..ca587c3 100644
--- a/docs/html/debugging_memory_usage.html
+++ b/docs/html/debugging_memory_usage.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Debugging incorrect memory usage</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -76,45 +76,45 @@
   <div class="headertitle"><div class="title">Debugging incorrect memory usage </div></div>
 </div><!--header-->
 <div class="contents">
-<div class="textblock"><p >If you suspect a bug with memory usage, like usage of uninitialized memory or memory being overwritten out of bounds of an allocation, you can use debug features of this library to verify this.</p>
+<div class="textblock"><p>If you suspect a bug with memory usage, like usage of uninitialized memory or memory being overwritten out of bounds of an allocation, you can use debug features of this library to verify this.</p>
 <h1><a class="anchor" id="debugging_memory_usage_initialization"></a>
 Memory initialization</h1>
-<p >If you experience a bug with incorrect and nondeterministic data in your program and you suspect uninitialized memory to be used, you can enable automatic memory initialization to verify this. To do it, define macro <code>VMA_DEBUG_INITIALIZE_ALLOCATIONS</code> to 1.</p>
+<p>If you experience a bug with incorrect and nondeterministic data in your program and you suspect uninitialized memory to be used, you can enable automatic memory initialization to verify this. To do it, define macro <code>VMA_DEBUG_INITIALIZE_ALLOCATIONS</code> to 1.</p>
 <div class="fragment"><div class="line"><span class="preprocessor">#define VMA_DEBUG_INITIALIZE_ALLOCATIONS 1</span></div>
 <div class="line"><span class="preprocessor">#include &quot;<a class="code" href="vk__mem__alloc_8h.html">vk_mem_alloc.h</a>&quot;</span></div>
 <div class="ttc" id="avk__mem__alloc_8h_html"><div class="ttname"><a href="vk__mem__alloc_8h.html">vk_mem_alloc.h</a></div></div>
-</div><!-- fragment --><p >It makes memory of new allocations initialized to bit pattern <code>0xDCDCDCDC</code>. Before an allocation is destroyed, its memory is filled with bit pattern <code>0xEFEFEFEF</code>. Memory is automatically mapped and unmapped if necessary.</p>
-<p >If you find these values while debugging your program, good chances are that you incorrectly read Vulkan memory that is allocated but not initialized, or already freed, respectively.</p>
-<p >Memory initialization works only with memory types that are <code>HOST_VISIBLE</code> and with allocations that can be mapped. It works also with dedicated allocations.</p>
+</div><!-- fragment --><p>It makes memory of new allocations initialized to bit pattern <code>0xDCDCDCDC</code>. Before an allocation is destroyed, its memory is filled with bit pattern <code>0xEFEFEFEF</code>. Memory is automatically mapped and unmapped if necessary.</p>
+<p>If you find these values while debugging your program, good chances are that you incorrectly read Vulkan memory that is allocated but not initialized, or already freed, respectively.</p>
+<p>Memory initialization works only with memory types that are <code>HOST_VISIBLE</code> and with allocations that can be mapped. It works also with dedicated allocations.</p>
 <h1><a class="anchor" id="debugging_memory_usage_margins"></a>
 Margins</h1>
-<p >By default, allocations are laid out in memory blocks next to each other if possible (considering required alignment, <code>bufferImageGranularity</code>, and <code>nonCoherentAtomSize</code>).</p>
-<p ><img src="../gfx/Margins_1.png" alt="Allocations without margin" class="inline"/></p>
-<p >Define macro <code>VMA_DEBUG_MARGIN</code> to some non-zero value (e.g. 16) to enforce specified number of bytes as a margin after every allocation.</p>
+<p>By default, allocations are laid out in memory blocks next to each other if possible (considering required alignment, <code>bufferImageGranularity</code>, and <code>nonCoherentAtomSize</code>).</p>
+<p><img src="../gfx/Margins_1.png" alt="Allocations without margin" class="inline"/></p>
+<p>Define macro <code>VMA_DEBUG_MARGIN</code> to some non-zero value (e.g. 16) to enforce specified number of bytes as a margin after every allocation.</p>
 <div class="fragment"><div class="line"><span class="preprocessor">#define VMA_DEBUG_MARGIN 16</span></div>
 <div class="line"><span class="preprocessor">#include &quot;<a class="code" href="vk__mem__alloc_8h.html">vk_mem_alloc.h</a>&quot;</span></div>
-</div><!-- fragment --><p ><img src="../gfx/Margins_2.png" alt="Allocations with margin" class="inline"/></p>
-<p >If your bug goes away after enabling margins, it means it may be caused by memory being overwritten outside of allocation boundaries. It is not 100% certain though. Change in application behavior may also be caused by different order and distribution of allocations across memory blocks after margins are applied.</p>
-<p >Margins work with all types of memory.</p>
-<p >Margin is applied only to allocations made out of memory blocks and not to dedicated allocations, which have their own memory block of specific size. It is thus not applied to allocations made using <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a> flag or those automatically decided to put into dedicated allocations, e.g. due to its large size or recommended by VK_KHR_dedicated_allocation extension.</p>
-<p >Margins appear in <a class="el" href="statistics.html#statistics_json_dump">JSON dump</a> as part of free space.</p>
-<p >Note that enabling margins increases memory usage and fragmentation.</p>
-<p >Margins do not apply to <a class="el" href="virtual_allocator.html">Virtual allocator</a>.</p>
+</div><!-- fragment --><p><img src="../gfx/Margins_2.png" alt="Allocations with margin" class="inline"/></p>
+<p>If your bug goes away after enabling margins, it means it may be caused by memory being overwritten outside of allocation boundaries. It is not 100% certain though. Change in application behavior may also be caused by different order and distribution of allocations across memory blocks after margins are applied.</p>
+<p>Margins work with all types of memory.</p>
+<p>Margin is applied only to allocations made out of memory blocks and not to dedicated allocations, which have their own memory block of specific size. It is thus not applied to allocations made using <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a> flag or those automatically decided to put into dedicated allocations, e.g. due to its large size or recommended by VK_KHR_dedicated_allocation extension.</p>
+<p>Margins appear in <a class="el" href="statistics.html#statistics_json_dump">JSON dump</a> as part of free space.</p>
+<p>Note that enabling margins increases memory usage and fragmentation.</p>
+<p>Margins do not apply to <a class="el" href="virtual_allocator.html">Virtual allocator</a>.</p>
 <h1><a class="anchor" id="debugging_memory_usage_corruption_detection"></a>
 Corruption detection</h1>
-<p >You can additionally define macro <code>VMA_DEBUG_DETECT_CORRUPTION</code> to 1 to enable validation of contents of the margins.</p>
+<p>You can additionally define macro <code>VMA_DEBUG_DETECT_CORRUPTION</code> to 1 to enable validation of contents of the margins.</p>
 <div class="fragment"><div class="line"><span class="preprocessor">#define VMA_DEBUG_MARGIN 16</span></div>
 <div class="line"><span class="preprocessor">#define VMA_DEBUG_DETECT_CORRUPTION 1</span></div>
 <div class="line"><span class="preprocessor">#include &quot;<a class="code" href="vk__mem__alloc_8h.html">vk_mem_alloc.h</a>&quot;</span></div>
-</div><!-- fragment --><p >When this feature is enabled, number of bytes specified as <code>VMA_DEBUG_MARGIN</code> (it must be multiply of 4) after every allocation is filled with a magic number. This idea is also know as "canary". Memory is automatically mapped and unmapped if necessary.</p>
-<p >This number is validated automatically when the allocation is destroyed. If it is not equal to the expected value, <code>VMA_ASSERT()</code> is executed. It clearly means that either CPU or GPU overwritten the memory outside of boundaries of the allocation, which indicates a serious bug.</p>
-<p >You can also explicitly request checking margins of all allocations in all memory blocks that belong to specified memory types by using function <a class="el" href="group__group__alloc.html#ga49329a7f030dafcf82f7b73334c22e98" title="Checks magic number in margins around all allocations in given memory types (in both default and cust...">vmaCheckCorruption()</a>, or in memory blocks that belong to specified custom pool, by using function <a class="el" href="group__group__alloc.html#gad535935619c7a549bf837e1bb0068f89" title="Checks magic number in margins around all allocations in given memory pool in search for corruptions.">vmaCheckPoolCorruption()</a>.</p>
-<p >Margin validation (corruption detection) works only for memory types that are <code>HOST_VISIBLE</code> and <code>HOST_COHERENT</code>. </p>
+</div><!-- fragment --><p>When this feature is enabled, number of bytes specified as <code>VMA_DEBUG_MARGIN</code> (it must be multiply of 4) after every allocation is filled with a magic number. This idea is also know as "canary". Memory is automatically mapped and unmapped if necessary.</p>
+<p>This number is validated automatically when the allocation is destroyed. If it is not equal to the expected value, <code>VMA_ASSERT()</code> is executed. It clearly means that either CPU or GPU overwritten the memory outside of boundaries of the allocation, which indicates a serious bug.</p>
+<p>You can also explicitly request checking margins of all allocations in all memory blocks that belong to specified memory types by using function <a class="el" href="group__group__alloc.html#ga49329a7f030dafcf82f7b73334c22e98" title="Checks magic number in margins around all allocations in given memory types (in both default and cust...">vmaCheckCorruption()</a>, or in memory blocks that belong to specified custom pool, by using function <a class="el" href="group__group__alloc.html#gad535935619c7a549bf837e1bb0068f89" title="Checks magic number in margins around all allocations in given memory pool in search for corruptions.">vmaCheckPoolCorruption()</a>.</p>
+<p>Margin validation (corruption detection) works only for memory types that are <code>HOST_VISIBLE</code> and <code>HOST_COHERENT</code>. </p>
 </div></div><!-- contents -->
 </div><!-- PageDoc -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/defragmentation.html b/docs/html/defragmentation.html
index 011c9b6..6d62e88 100644
--- a/docs/html/defragmentation.html
+++ b/docs/html/defragmentation.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Defragmentation</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -76,9 +76,9 @@
   <div class="headertitle"><div class="title">Defragmentation </div></div>
 </div><!--header-->
 <div class="contents">
-<div class="textblock"><p >Interleaved allocations and deallocations of many objects of varying size can cause fragmentation over time, which can lead to a situation where the library is unable to find a continuous range of free memory for a new allocation despite there is enough free space, just scattered across many small free ranges between existing allocations.</p>
-<p >To mitigate this problem, you can use defragmentation feature. It doesn't happen automatically though and needs your cooperation, because VMA is a low level library that only allocates memory. It cannot recreate buffers and images in a new place as it doesn't remember the contents of <code>VkBufferCreateInfo</code> / <code>VkImageCreateInfo</code> structures. It cannot copy their contents as it doesn't record any commands to a command buffer.</p>
-<p >Example:</p>
+<div class="textblock"><p>Interleaved allocations and deallocations of many objects of varying size can cause fragmentation over time, which can lead to a situation where the library is unable to find a continuous range of free memory for a new allocation despite there is enough free space, just scattered across many small free ranges between existing allocations.</p>
+<p>To mitigate this problem, you can use defragmentation feature. It doesn't happen automatically though and needs your cooperation, because VMA is a low level library that only allocates memory. It cannot recreate buffers and images in a new place as it doesn't remember the contents of <code>VkBufferCreateInfo</code> / <code>VkImageCreateInfo</code> structures. It cannot copy their contents as it doesn't record any commands to a command buffer.</p>
+<p>Example:</p>
 <div class="fragment"><div class="line"><a class="code hl_struct" href="struct_vma_defragmentation_info.html">VmaDefragmentationInfo</a> defragInfo = {};</div>
 <div class="line">defragInfo.<a class="code hl_variable" href="struct_vma_defragmentation_info.html#a18dd2097d8ab2976cdc7dd3e7b978bd4">pool</a> = myPool;</div>
 <div class="line">defragInfo.<a class="code hl_variable" href="struct_vma_defragmentation_info.html#a3e23080c978ecf3abb3180f5b2069da7">flags</a> = <a class="code hl_enumvalue" href="group__group__alloc.html#gga6552a65b71d16f378c6994b3ceaef50ca2e6469bcf5a094776ceb5d118263f04b">VMA_DEFRAGMENTATION_FLAG_ALGORITHM_FAST_BIT</a>;</div>
@@ -153,7 +153,7 @@
 <div class="ttc" id="astruct_vma_defragmentation_pass_move_info_html"><div class="ttname"><a href="struct_vma_defragmentation_pass_move_info.html">VmaDefragmentationPassMoveInfo</a></div><div class="ttdoc">Parameters for incremental defragmentation steps.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1438</div></div>
 <div class="ttc" id="astruct_vma_defragmentation_pass_move_info_html_a1b3e18c23f9691f35baf183e615c4408"><div class="ttname"><a href="struct_vma_defragmentation_pass_move_info.html#a1b3e18c23f9691f35baf183e615c4408">VmaDefragmentationPassMoveInfo::moveCount</a></div><div class="ttdeci">uint32_t moveCount</div><div class="ttdoc">Number of elements in the pMoves array.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1440</div></div>
 <div class="ttc" id="astruct_vma_defragmentation_pass_move_info_html_adfa7a4994afd9b940e7f1dfaf436a725"><div class="ttname"><a href="struct_vma_defragmentation_pass_move_info.html#adfa7a4994afd9b940e7f1dfaf436a725">VmaDefragmentationPassMoveInfo::pMoves</a></div><div class="ttdeci">VmaDefragmentationMove * pMoves</div><div class="ttdoc">Array of moves to be performed by the user in the current defragmentation pass.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1464</div></div>
-</div><!-- fragment --><p >Although functions like <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>, <a class="el" href="group__group__alloc.html#ga0d9f4e4ba5bf9aab1f1c746387753d77" title="Destroys Vulkan buffer and frees allocated memory.">vmaDestroyBuffer()</a>, <a class="el" href="group__group__alloc.html#gae50d2cb3b4a3bfd4dd40987234e50e7e" title="Destroys Vulkan image and frees allocated memory.">vmaDestroyImage()</a> create/destroy an allocation and a buffer/image at once, these are just a shortcut for creating the resource, allocating memory, and binding them together. Defragmentation works on memory allocations only. You must handle the rest manually. Defragmentation is an iterative process that should repreat "passes" as long as related functions return <code>VK_INCOMPLETE</code> not <code>VK_SUCCESS</code>. In each pass:</p>
+</div><!-- fragment --><p>Although functions like <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>, <a class="el" href="group__group__alloc.html#ga0d9f4e4ba5bf9aab1f1c746387753d77" title="Destroys Vulkan buffer and frees allocated memory.">vmaDestroyBuffer()</a>, <a class="el" href="group__group__alloc.html#gae50d2cb3b4a3bfd4dd40987234e50e7e" title="Destroys Vulkan image and frees allocated memory.">vmaDestroyImage()</a> create/destroy an allocation and a buffer/image at once, these are just a shortcut for creating the resource, allocating memory, and binding them together. Defragmentation works on memory allocations only. You must handle the rest manually. Defragmentation is an iterative process that should repreat "passes" as long as related functions return <code>VK_INCOMPLETE</code> not <code>VK_SUCCESS</code>. In each pass:</p>
 <ol type="1">
 <li><a class="el" href="group__group__alloc.html#ga980d7da2ce3b1fd5c8b8476bc362cc00" title="Starts single defragmentation pass.">vmaBeginDefragmentationPass()</a> function call:<ul>
 <li>Calculates and returns the list of allocations to be moved in this pass. Note this can be a time-consuming process.</li>
@@ -174,8 +174,8 @@
 </ul>
 </li>
 </ol>
-<p >Unlike in previous iterations of the defragmentation API, there is no list of "movable" allocations passed as a parameter. Defragmentation algorithm tries to move all suitable allocations. You can, however, refuse to move some of them inside a defragmentation pass, by setting <code>pass.pMoves[i].operation</code> to <a class="el" href="group__group__alloc.html#ggada9e3861caf96f08894b0bcc160ec257ad25bc6f816b226b4fd5170e845f218d2" title="Set this value if you cannot move the allocation. New place reserved at dstTmpAllocation will be free...">VMA_DEFRAGMENTATION_MOVE_OPERATION_IGNORE</a>. This is not recommended and may result in suboptimal packing of the allocations after defragmentation. If you cannot ensure any allocation can be moved, it is better to keep movable allocations separate in a custom pool.</p>
-<p >Inside a pass, for each allocation that should be moved:</p>
+<p>Unlike in previous iterations of the defragmentation API, there is no list of "movable" allocations passed as a parameter. Defragmentation algorithm tries to move all suitable allocations. You can, however, refuse to move some of them inside a defragmentation pass, by setting <code>pass.pMoves[i].operation</code> to <a class="el" href="group__group__alloc.html#ggada9e3861caf96f08894b0bcc160ec257ad25bc6f816b226b4fd5170e845f218d2" title="Set this value if you cannot move the allocation. New place reserved at dstTmpAllocation will be free...">VMA_DEFRAGMENTATION_MOVE_OPERATION_IGNORE</a>. This is not recommended and may result in suboptimal packing of the allocations after defragmentation. If you cannot ensure any allocation can be moved, it is better to keep movable allocations separate in a custom pool.</p>
+<p>Inside a pass, for each allocation that should be moved:</p>
 <ul>
 <li>You should copy its data from the source to the destination place by calling e.g. <code>vkCmdCopyBuffer()</code>, <code>vkCmdCopyImage()</code>.<ul>
 <li>You need to make sure these commands finished executing before destroying the source buffers/images and before calling <a class="el" href="group__group__alloc.html#gaded05a445742a00718ee766144c5c226" title="Ends single defragmentation pass.">vmaEndDefragmentationPass()</a>.</li>
@@ -192,17 +192,17 @@
 </ul>
 </li>
 </ul>
-<p >You can defragment a specific custom pool by setting <a class="el" href="struct_vma_defragmentation_info.html#a18dd2097d8ab2976cdc7dd3e7b978bd4" title="Custom pool to be defragmented.">VmaDefragmentationInfo::pool</a> (like in the example above) or all the default pools by setting this member to null.</p>
-<p >Defragmentation is always performed in each pool separately. Allocations are never moved between different Vulkan memory types. The size of the destination memory reserved for a moved allocation is the same as the original one. Alignment of an allocation as it was determined using <code>vkGetBufferMemoryRequirements()</code> etc. is also respected after defragmentation. Buffers/images should be recreated with the same <code>VkBufferCreateInfo</code> / <code>VkImageCreateInfo</code> parameters as the original ones.</p>
-<p >You can perform the defragmentation incrementally to limit the number of allocations and bytes to be moved in each pass, e.g. to call it in sync with render frames and not to experience too big hitches. See members: <a class="el" href="struct_vma_defragmentation_info.html#a637ada77b02179a27fa92290000afac4" title="Maximum numbers of bytes that can be copied during single pass, while moving allocations to different...">VmaDefragmentationInfo::maxBytesPerPass</a>, <a class="el" href="struct_vma_defragmentation_info.html#ac2db29d309bebc4f7d55041416e9694b" title="Maximum number of allocations that can be moved during single pass to a different place.">VmaDefragmentationInfo::maxAllocationsPerPass</a>.</p>
-<p >It is also safe to perform the defragmentation asynchronously to render frames and other Vulkan and VMA usage, possibly from multiple threads, with the exception that allocations returned in <a class="el" href="struct_vma_defragmentation_pass_move_info.html#adfa7a4994afd9b940e7f1dfaf436a725" title="Array of moves to be performed by the user in the current defragmentation pass.">VmaDefragmentationPassMoveInfo::pMoves</a> shouldn't be destroyed until the defragmentation pass is ended.</p>
-<p ><b>Mapping</b> is preserved on allocations that are moved during defragmentation. Whether through <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a> or <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>, the allocations are mapped at their new place. Of course, pointer to the mapped data changes, so it needs to be queried using <a class="el" href="struct_vma_allocation_info.html#a5eeffbe2d2f30f53370ff14aefbadbe2" title="Pointer to the beginning of this allocation as mapped data.">VmaAllocationInfo::pMappedData</a>.</p>
+<p>You can defragment a specific custom pool by setting <a class="el" href="struct_vma_defragmentation_info.html#a18dd2097d8ab2976cdc7dd3e7b978bd4" title="Custom pool to be defragmented.">VmaDefragmentationInfo::pool</a> (like in the example above) or all the default pools by setting this member to null.</p>
+<p>Defragmentation is always performed in each pool separately. Allocations are never moved between different Vulkan memory types. The size of the destination memory reserved for a moved allocation is the same as the original one. Alignment of an allocation as it was determined using <code>vkGetBufferMemoryRequirements()</code> etc. is also respected after defragmentation. Buffers/images should be recreated with the same <code>VkBufferCreateInfo</code> / <code>VkImageCreateInfo</code> parameters as the original ones.</p>
+<p>You can perform the defragmentation incrementally to limit the number of allocations and bytes to be moved in each pass, e.g. to call it in sync with render frames and not to experience too big hitches. See members: <a class="el" href="struct_vma_defragmentation_info.html#a637ada77b02179a27fa92290000afac4" title="Maximum numbers of bytes that can be copied during single pass, while moving allocations to different...">VmaDefragmentationInfo::maxBytesPerPass</a>, <a class="el" href="struct_vma_defragmentation_info.html#ac2db29d309bebc4f7d55041416e9694b" title="Maximum number of allocations that can be moved during single pass to a different place.">VmaDefragmentationInfo::maxAllocationsPerPass</a>.</p>
+<p>It is also safe to perform the defragmentation asynchronously to render frames and other Vulkan and VMA usage, possibly from multiple threads, with the exception that allocations returned in <a class="el" href="struct_vma_defragmentation_pass_move_info.html#adfa7a4994afd9b940e7f1dfaf436a725" title="Array of moves to be performed by the user in the current defragmentation pass.">VmaDefragmentationPassMoveInfo::pMoves</a> shouldn't be destroyed until the defragmentation pass is ended.</p>
+<p><b>Mapping</b> is preserved on allocations that are moved during defragmentation. Whether through <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a> or <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>, the allocations are mapped at their new place. Of course, pointer to the mapped data changes, so it needs to be queried using <a class="el" href="struct_vma_allocation_info.html#a5eeffbe2d2f30f53370ff14aefbadbe2" title="Pointer to the beginning of this allocation as mapped data.">VmaAllocationInfo::pMappedData</a>.</p>
 <dl class="section note"><dt>Note</dt><dd>Defragmentation is not supported in custom pools created with <a class="el" href="group__group__alloc.html#gga9a7c45f9c863695d98c83fa5ac940fe7a13c8a444197c67866be9cb05599fc726" title="Enables alternative, linear allocation algorithm in this pool.">VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT</a>. </dd></dl>
 </div></div><!-- contents -->
 </div><!-- PageDoc -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/deprecated.html b/docs/html/deprecated.html
index 1ff460a..cb6d3a2 100644
--- a/docs/html/deprecated.html
+++ b/docs/html/deprecated.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Deprecated List</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -90,7 +90,7 @@
 </div><!-- PageDoc -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/dir_d44c64559bbebec7f509842c48db8b23.html b/docs/html/dir_d44c64559bbebec7f509842c48db8b23.html
index 1ca2fea..2389358 100644
--- a/docs/html/dir_d44c64559bbebec7f509842c48db8b23.html
+++ b/docs/html/dir_d44c64559bbebec7f509842c48db8b23.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: D:/PROJECTS/Vulkan Memory Allocator/REPO/include Directory Reference</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -85,7 +85,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/doxygen.css b/docs/html/doxygen.css
index 89dee6c..08cc53a 100644
--- a/docs/html/doxygen.css
+++ b/docs/html/doxygen.css
@@ -1,4 +1,4 @@
-/* The standard CSS for doxygen 1.9.5*/
+/* The standard CSS for doxygen 1.9.6*/
 
 html {
 /* page base colors */
@@ -327,20 +327,6 @@
 body {
     background-color: var(--page-background-color);
     color: var(--page-foreground-color);
-    scrollbar-color: var(--scrollbar-thumb-color) var(--scrollbar-background-color);
-}
-
-::-webkit-scrollbar {
-        background-color: var(--scrollbar-background-color);
-	height: 10px;
-        width: 10px;
-}
-::-webkit-scrollbar-thumb {
-        background-color: var(--scrollbar-thumb-color);
-        border-radius: 8px;
-}
-::-webkit-scrollbar-corner {
-        background-color: var(--scrollbar-background-color);
 }
 
 body, table, div, p, dl {
@@ -601,6 +587,16 @@
   overflow: visible;
 }
 
+ul.multicol {
+        -moz-column-gap: 1em;
+        -webkit-column-gap: 1em;
+        column-gap: 1em;
+        -moz-column-count: 3;
+        -webkit-column-count: 3;
+        column-count: 3;
+        list-style-type: none;
+}
+
 #side-nav ul {
   overflow: visible; /* reset ul rule for scroll bar in GENERATE_TREEVIEW window */
 }
@@ -1971,3 +1967,41 @@
 	text-decoration: underline;
 }
 
+details>summary {
+  list-style-type: none;
+}
+
+details > summary::-webkit-details-marker {
+    display: none;
+}
+
+details>summary::before {
+    content: "\25ba";
+    padding-right:4px;
+    font-size: 80%;
+}
+
+details[open]>summary::before {
+    content: "\25bc";
+    padding-right:4px;
+    font-size: 80%;
+}
+
+body {
+    scrollbar-color: var(--scrollbar-thumb-color) var(--scrollbar-background-color);
+}
+
+::-webkit-scrollbar {
+        background-color: var(--scrollbar-background-color);
+        height: 12px;
+        width: 12px;
+}
+::-webkit-scrollbar-thumb {
+        border-radius: 6px;
+        box-shadow: inset 0 0 12px 12px var(--scrollbar-thumb-color);
+        border: solid 2px transparent;
+}
+::-webkit-scrollbar-corner {
+        background-color: var(--scrollbar-background-color);
+}
+
diff --git a/docs/html/enabling_buffer_device_address.html b/docs/html/enabling_buffer_device_address.html
index 63e9924..1c6bf5c 100644
--- a/docs/html/enabling_buffer_device_address.html
+++ b/docs/html/enabling_buffer_device_address.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Enabling buffer device address</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -76,28 +76,28 @@
   <div class="headertitle"><div class="title">Enabling buffer device address </div></div>
 </div><!--header-->
 <div class="contents">
-<div class="textblock"><p >Device extension VK_KHR_buffer_device_address allow to fetch raw GPU pointer to a buffer and pass it for usage in a shader code. It has been promoted to core Vulkan 1.2.</p>
-<p >If you want to use this feature in connection with VMA, follow these steps:</p>
+<div class="textblock"><p>Device extension VK_KHR_buffer_device_address allow to fetch raw GPU pointer to a buffer and pass it for usage in a shader code. It has been promoted to core Vulkan 1.2.</p>
+<p>If you want to use this feature in connection with VMA, follow these steps:</p>
 <h1><a class="anchor" id="enabling_buffer_device_address_initialization"></a>
 Initialization</h1>
-<p >1) (For Vulkan version &lt; 1.2) Call <code>vkEnumerateDeviceExtensionProperties</code> for the physical device. Check if the extension is supported - if returned array of <code>VkExtensionProperties</code> contains "VK_KHR_buffer_device_address".</p>
-<p >2) Call <code>vkGetPhysicalDeviceFeatures2</code> for the physical device instead of old <code>vkGetPhysicalDeviceFeatures</code>. Attach additional structure <code>VkPhysicalDeviceBufferDeviceAddressFeatures*</code> to <code>VkPhysicalDeviceFeatures2::pNext</code> to be returned. Check if the device feature is really supported - check if <code>VkPhysicalDeviceBufferDeviceAddressFeatures::bufferDeviceAddress</code> is true.</p>
-<p >3) (For Vulkan version &lt; 1.2) While creating device with <code>vkCreateDevice</code>, enable this extension - add "VK_KHR_buffer_device_address" to the list passed as <code>VkDeviceCreateInfo::ppEnabledExtensionNames</code>.</p>
-<p >4) While creating the device, also don't set <code>VkDeviceCreateInfo::pEnabledFeatures</code>. Fill in <code>VkPhysicalDeviceFeatures2</code> structure instead and pass it as <code>VkDeviceCreateInfo::pNext</code>. Enable this device feature - attach additional structure <code>VkPhysicalDeviceBufferDeviceAddressFeatures*</code> to <code>VkPhysicalDeviceFeatures2::pNext</code> and set its member <code>bufferDeviceAddress</code> to <code>VK_TRUE</code>.</p>
-<p >5) While creating <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> with <a class="el" href="group__group__init.html#ga200692051ddb34240248234f5f4c17bb" title="Creates VmaAllocator object.">vmaCreateAllocator()</a> inform VMA that you have enabled this feature - add <a class="el" href="group__group__init.html#gga4f87c9100d154a65a4ad495f7763cf7ca5f1b28b0414319d1687e1f2b30ab0089">VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT</a> to <a class="el" href="struct_vma_allocator_create_info.html#a392ea2ecbaff93f91a7c49f735ad4346" title="Flags for created allocator. Use VmaAllocatorCreateFlagBits enum.">VmaAllocatorCreateInfo::flags</a>.</p>
+<p>1) (For Vulkan version &lt; 1.2) Call <code>vkEnumerateDeviceExtensionProperties</code> for the physical device. Check if the extension is supported - if returned array of <code>VkExtensionProperties</code> contains "VK_KHR_buffer_device_address".</p>
+<p>2) Call <code>vkGetPhysicalDeviceFeatures2</code> for the physical device instead of old <code>vkGetPhysicalDeviceFeatures</code>. Attach additional structure <code>VkPhysicalDeviceBufferDeviceAddressFeatures*</code> to <code>VkPhysicalDeviceFeatures2::pNext</code> to be returned. Check if the device feature is really supported - check if <code>VkPhysicalDeviceBufferDeviceAddressFeatures::bufferDeviceAddress</code> is true.</p>
+<p>3) (For Vulkan version &lt; 1.2) While creating device with <code>vkCreateDevice</code>, enable this extension - add "VK_KHR_buffer_device_address" to the list passed as <code>VkDeviceCreateInfo::ppEnabledExtensionNames</code>.</p>
+<p>4) While creating the device, also don't set <code>VkDeviceCreateInfo::pEnabledFeatures</code>. Fill in <code>VkPhysicalDeviceFeatures2</code> structure instead and pass it as <code>VkDeviceCreateInfo::pNext</code>. Enable this device feature - attach additional structure <code>VkPhysicalDeviceBufferDeviceAddressFeatures*</code> to <code>VkPhysicalDeviceFeatures2::pNext</code> and set its member <code>bufferDeviceAddress</code> to <code>VK_TRUE</code>.</p>
+<p>5) While creating <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> with <a class="el" href="group__group__init.html#ga200692051ddb34240248234f5f4c17bb" title="Creates VmaAllocator object.">vmaCreateAllocator()</a> inform VMA that you have enabled this feature - add <a class="el" href="group__group__init.html#gga4f87c9100d154a65a4ad495f7763cf7ca5f1b28b0414319d1687e1f2b30ab0089">VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT</a> to <a class="el" href="struct_vma_allocator_create_info.html#a392ea2ecbaff93f91a7c49f735ad4346" title="Flags for created allocator. Use VmaAllocatorCreateFlagBits enum.">VmaAllocatorCreateInfo::flags</a>.</p>
 <h1><a class="anchor" id="enabling_buffer_device_address_usage"></a>
 Usage</h1>
-<p >After following steps described above, you can create buffers with <code>VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT*</code> using VMA. The library automatically adds <code>VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT*</code> to allocated memory blocks wherever it might be needed.</p>
-<p >Please note that the library supports only <code>VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT*</code>. The second part of this functionality related to "capture and replay" is not supported, as it is intended for usage in debugging tools like RenderDoc, not in everyday Vulkan usage.</p>
+<p>After following steps described above, you can create buffers with <code>VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT*</code> using VMA. The library automatically adds <code>VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT*</code> to allocated memory blocks wherever it might be needed.</p>
+<p>Please note that the library supports only <code>VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT*</code>. The second part of this functionality related to "capture and replay" is not supported, as it is intended for usage in debugging tools like RenderDoc, not in everyday Vulkan usage.</p>
 <h1><a class="anchor" id="enabling_buffer_device_address_more_information"></a>
 More information</h1>
-<p >To learn more about this extension, see <a href="https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/chap46.html#VK_KHR_buffer_device_address">VK_KHR_buffer_device_address in Vulkan specification</a></p>
-<p >Example use of this extension can be found in the code of the sample and test suite accompanying this library. </p>
+<p>To learn more about this extension, see <a href="https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/chap46.html#VK_KHR_buffer_device_address">VK_KHR_buffer_device_address in Vulkan specification</a></p>
+<p>Example use of this extension can be found in the code of the sample and test suite accompanying this library. </p>
 </div></div><!-- contents -->
 </div><!-- PageDoc -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/files.html b/docs/html/files.html
index 7d52d2f..a817d03 100644
--- a/docs/html/files.html
+++ b/docs/html/files.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: File List</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -81,7 +81,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/functions.html b/docs/html/functions.html
index 7c039d2..6e00899 100644
--- a/docs/html/functions.html
+++ b/docs/html/functions.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Class Members</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -207,7 +207,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/functions_vars.html b/docs/html/functions_vars.html
index 36ffb92..0fa2d9e 100644
--- a/docs/html/functions_vars.html
+++ b/docs/html/functions_vars.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Class Members - Variables</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -207,7 +207,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/general_considerations.html b/docs/html/general_considerations.html
index e879ea7..76a2b4a 100644
--- a/docs/html/general_considerations.html
+++ b/docs/html/general_considerations.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: General considerations</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -87,17 +87,17 @@
 </ul>
 <h1><a class="anchor" id="general_considerations_versioning_and_compatibility"></a>
 Versioning and compatibility</h1>
-<p >The library uses <a href="https://semver.org/"><b>Semantic Versioning</b></a>, which means version numbers follow convention: Major.Minor.Patch (e.g. 2.3.0), where:</p>
+<p>The library uses <a href="https://semver.org/"><b>Semantic Versioning</b></a>, which means version numbers follow convention: Major.Minor.Patch (e.g. 2.3.0), where:</p>
 <ul>
 <li>Incremented Patch version means a release is backward- and forward-compatible, introducing only some internal improvements, bug fixes, optimizations etc. or changes that are out of scope of the official API described in this documentation.</li>
 <li>Incremented Minor version means a release is backward-compatible, so existing code that uses the library should continue to work, while some new symbols could have been added: new structures, functions, new values in existing enums and bit flags, new structure members, but not new function parameters.</li>
 <li>Incrementing Major version means a release could break some backward compatibility.</li>
 </ul>
-<p >All changes between official releases are documented in file "CHANGELOG.md".</p>
+<p>All changes between official releases are documented in file "CHANGELOG.md".</p>
 <dl class="section warning"><dt>Warning</dt><dd>Backward compatibility is considered on the level of C++ source code, not binary linkage. Adding new members to existing structures is treated as backward compatible if initializing the new members to binary zero results in the old behavior. You should always fully initialize all library structures to zeros and not rely on their exact binary size.</dd></dl>
 <h1><a class="anchor" id="general_considerations_validation_layer_warnings"></a>
 Validation layer warnings</h1>
-<p >When using this library, you can meet following types of warnings issued by Vulkan validation layer. They don't necessarily indicate a bug, so you may need to just ignore them.</p>
+<p>When using this library, you can meet following types of warnings issued by Vulkan validation layer. They don't necessarily indicate a bug, so you may need to just ignore them.</p>
 <ul>
 <li><em>vkBindBufferMemory(): Binding memory to buffer 0xeb8e4 but vkGetBufferMemoryRequirements() has not been called on that buffer.</em><ul>
 <li>It happens when VK_KHR_dedicated_allocation extension is enabled. <code>vkGetBufferMemoryRequirements2KHR</code> function is used instead, while validation layer seems to be unaware of it.</li>
@@ -114,7 +114,7 @@
 </ul>
 <h1><a class="anchor" id="general_considerations_allocation_algorithm"></a>
 Allocation algorithm</h1>
-<p >The library uses following algorithm for allocation, in order:</p>
+<p>The library uses following algorithm for allocation, in order:</p>
 <ol type="1">
 <li>Try to find free range of memory in existing blocks.</li>
 <li>If failed, try to create a new block of <code>VkDeviceMemory</code>, with preferred block size.</li>
@@ -125,7 +125,7 @@
 </ol>
 <h1><a class="anchor" id="general_considerations_features_not_supported"></a>
 Features not supported</h1>
-<p >Features deliberately excluded from the scope of this library:</p>
+<p>Features deliberately excluded from the scope of this library:</p>
 <ol type="1">
 <li><b>Data transfer.</b> Uploading (streaming) and downloading data of buffers and images between CPU and GPU memory and related synchronization is responsibility of the user. Defining some "texture" object that would automatically stream its data from a staging copy in CPU memory to GPU memory would rather be a feature of another, higher-level library implemented on top of VMA. VMA doesn't record any commands to a <code>VkCommandBuffer</code>. It just allocates memory.</li>
 <li><b>Recreation of buffers and images.</b> Although the library has functions for buffer and image creation: <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>, you need to recreate these objects yourself after defragmentation. That is because the big structures <code>VkBufferCreateInfo</code>, <code>VkImageCreateInfo</code> are not stored in <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a> object.</li>
@@ -137,7 +137,7 @@
 </div><!-- PageDoc -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/globals.html b/docs/html/globals.html
index a50f4ef..3097b7c 100644
--- a/docs/html/globals.html
+++ b/docs/html/globals.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: File Members</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -241,7 +241,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/globals_defs.html b/docs/html/globals_defs.html
index fa351d3..feada8b 100644
--- a/docs/html/globals_defs.html
+++ b/docs/html/globals_defs.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: File Members</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -79,7 +79,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/globals_enum.html b/docs/html/globals_enum.html
index f83d385..fb250be 100644
--- a/docs/html/globals_enum.html
+++ b/docs/html/globals_enum.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: File Members</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -82,7 +82,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/globals_eval.html b/docs/html/globals_eval.html
index 7e5dee0..7dcd415 100644
--- a/docs/html/globals_eval.html
+++ b/docs/html/globals_eval.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: File Members</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -135,7 +135,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/globals_func.html b/docs/html/globals_func.html
index e0aeda3..f0d592b 100644
--- a/docs/html/globals_func.html
+++ b/docs/html/globals_func.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: File Members</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -139,7 +139,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/globals_type.html b/docs/html/globals_type.html
index da438eb..75d17c7 100644
--- a/docs/html/globals_type.html
+++ b/docs/html/globals_type.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: File Members</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -114,7 +114,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/group__group__alloc.html b/docs/html/group__group__alloc.html
index dcc3abd..a812488 100644
--- a/docs/html/group__group__alloc.html
+++ b/docs/html/group__group__alloc.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Memory allocation</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -117,49 +117,49 @@
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="typedef-members" name="typedef-members"></a>
 Typedefs</h2></td></tr>
 <tr class="memitem:ga806e8499dde802e59eb72a1dc811c35f"><td class="memItemLeft" align="right" valign="top">typedef enum <a class="el" href="group__group__alloc.html#gaa5846affa1e9da3800e3e78fae2305cc">VmaMemoryUsage</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga806e8499dde802e59eb72a1dc811c35f">VmaMemoryUsage</a></td></tr>
-<tr class="memdesc:ga806e8499dde802e59eb72a1dc811c35f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Intended usage of the allocated memory.  <a href="group__group__alloc.html#ga806e8499dde802e59eb72a1dc811c35f">More...</a><br /></td></tr>
+<tr class="memdesc:ga806e8499dde802e59eb72a1dc811c35f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Intended usage of the allocated memory.  <br /></td></tr>
 <tr class="separator:ga806e8499dde802e59eb72a1dc811c35f"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga4fceecc301f4064dc808d3cd6c038941"><td class="memItemLeft" align="right" valign="top">typedef enum <a class="el" href="group__group__alloc.html#gad9889c10c798b040d59c92f257cae597">VmaAllocationCreateFlagBits</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga4fceecc301f4064dc808d3cd6c038941">VmaAllocationCreateFlagBits</a></td></tr>
-<tr class="memdesc:ga4fceecc301f4064dc808d3cd6c038941"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum.">VmaAllocationCreateInfo::flags</a>.  <a href="group__group__alloc.html#ga4fceecc301f4064dc808d3cd6c038941">More...</a><br /></td></tr>
+<tr class="memdesc:ga4fceecc301f4064dc808d3cd6c038941"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum.">VmaAllocationCreateInfo::flags</a>.  <br /></td></tr>
 <tr class="separator:ga4fceecc301f4064dc808d3cd6c038941"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga5225e5e11f8376f6a31a1791f3d6e817"><td class="memItemLeft" align="right" valign="top">typedef VkFlags&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga5225e5e11f8376f6a31a1791f3d6e817">VmaAllocationCreateFlags</a></td></tr>
-<tr class="memdesc:ga5225e5e11f8376f6a31a1791f3d6e817"><td class="mdescLeft">&#160;</td><td class="mdescRight">See <a class="el" href="group__group__alloc.html#gad9889c10c798b040d59c92f257cae597" title="Flags to be passed as VmaAllocationCreateInfo::flags.">VmaAllocationCreateFlagBits</a>.  <a href="group__group__alloc.html#ga5225e5e11f8376f6a31a1791f3d6e817">More...</a><br /></td></tr>
+<tr class="memdesc:ga5225e5e11f8376f6a31a1791f3d6e817"><td class="mdescLeft">&#160;</td><td class="mdescRight">See <a class="el" href="group__group__alloc.html#gad9889c10c798b040d59c92f257cae597" title="Flags to be passed as VmaAllocationCreateInfo::flags.">VmaAllocationCreateFlagBits</a>.  <br /></td></tr>
 <tr class="separator:ga5225e5e11f8376f6a31a1791f3d6e817"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga4d4f2efc2509157a9e4ecd4fd7942303"><td class="memItemLeft" align="right" valign="top">typedef enum <a class="el" href="group__group__alloc.html#ga9a7c45f9c863695d98c83fa5ac940fe7">VmaPoolCreateFlagBits</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga4d4f2efc2509157a9e4ecd4fd7942303">VmaPoolCreateFlagBits</a></td></tr>
-<tr class="memdesc:ga4d4f2efc2509157a9e4ecd4fd7942303"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446" title="Use combination of VmaPoolCreateFlagBits.">VmaPoolCreateInfo::flags</a>.  <a href="group__group__alloc.html#ga4d4f2efc2509157a9e4ecd4fd7942303">More...</a><br /></td></tr>
+<tr class="memdesc:ga4d4f2efc2509157a9e4ecd4fd7942303"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446" title="Use combination of VmaPoolCreateFlagBits.">VmaPoolCreateInfo::flags</a>.  <br /></td></tr>
 <tr class="separator:ga4d4f2efc2509157a9e4ecd4fd7942303"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga2770e325ea42e087c1b91fdf46d0292a"><td class="memItemLeft" align="right" valign="top">typedef VkFlags&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga2770e325ea42e087c1b91fdf46d0292a">VmaPoolCreateFlags</a></td></tr>
-<tr class="memdesc:ga2770e325ea42e087c1b91fdf46d0292a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446" title="Use combination of VmaPoolCreateFlagBits.">VmaPoolCreateInfo::flags</a>. See <a class="el" href="group__group__alloc.html#ga9a7c45f9c863695d98c83fa5ac940fe7" title="Flags to be passed as VmaPoolCreateInfo::flags.">VmaPoolCreateFlagBits</a>.  <a href="group__group__alloc.html#ga2770e325ea42e087c1b91fdf46d0292a">More...</a><br /></td></tr>
+<tr class="memdesc:ga2770e325ea42e087c1b91fdf46d0292a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446" title="Use combination of VmaPoolCreateFlagBits.">VmaPoolCreateInfo::flags</a>. See <a class="el" href="group__group__alloc.html#ga9a7c45f9c863695d98c83fa5ac940fe7" title="Flags to be passed as VmaPoolCreateInfo::flags.">VmaPoolCreateFlagBits</a>.  <br /></td></tr>
 <tr class="separator:ga2770e325ea42e087c1b91fdf46d0292a"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga13415cc0b443353a7b5abda300b833fc"><td class="memItemLeft" align="right" valign="top">typedef enum <a class="el" href="group__group__alloc.html#ga6552a65b71d16f378c6994b3ceaef50c">VmaDefragmentationFlagBits</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga13415cc0b443353a7b5abda300b833fc">VmaDefragmentationFlagBits</a></td></tr>
-<tr class="memdesc:ga13415cc0b443353a7b5abda300b833fc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_defragmentation_info.html#a3e23080c978ecf3abb3180f5b2069da7" title="Use combination of VmaDefragmentationFlagBits.">VmaDefragmentationInfo::flags</a>.  <a href="group__group__alloc.html#ga13415cc0b443353a7b5abda300b833fc">More...</a><br /></td></tr>
+<tr class="memdesc:ga13415cc0b443353a7b5abda300b833fc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_defragmentation_info.html#a3e23080c978ecf3abb3180f5b2069da7" title="Use combination of VmaDefragmentationFlagBits.">VmaDefragmentationInfo::flags</a>.  <br /></td></tr>
 <tr class="separator:ga13415cc0b443353a7b5abda300b833fc"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga88a77cef37e5d3c4fc9eb328885d048d"><td class="memItemLeft" align="right" valign="top">typedef VkFlags&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga88a77cef37e5d3c4fc9eb328885d048d">VmaDefragmentationFlags</a></td></tr>
-<tr class="memdesc:ga88a77cef37e5d3c4fc9eb328885d048d"><td class="mdescLeft">&#160;</td><td class="mdescRight">See <a class="el" href="group__group__alloc.html#ga6552a65b71d16f378c6994b3ceaef50c" title="Flags to be passed as VmaDefragmentationInfo::flags.">VmaDefragmentationFlagBits</a>.  <a href="group__group__alloc.html#ga88a77cef37e5d3c4fc9eb328885d048d">More...</a><br /></td></tr>
+<tr class="memdesc:ga88a77cef37e5d3c4fc9eb328885d048d"><td class="mdescLeft">&#160;</td><td class="mdescRight">See <a class="el" href="group__group__alloc.html#ga6552a65b71d16f378c6994b3ceaef50c" title="Flags to be passed as VmaDefragmentationInfo::flags.">VmaDefragmentationFlagBits</a>.  <br /></td></tr>
 <tr class="separator:ga88a77cef37e5d3c4fc9eb328885d048d"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga2ea666deeb3c2c74806a097e27cdb4a1"><td class="memItemLeft" align="right" valign="top">typedef enum <a class="el" href="group__group__alloc.html#gada9e3861caf96f08894b0bcc160ec257">VmaDefragmentationMoveOperation</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga2ea666deeb3c2c74806a097e27cdb4a1">VmaDefragmentationMoveOperation</a></td></tr>
-<tr class="memdesc:ga2ea666deeb3c2c74806a097e27cdb4a1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Operation performed on single defragmentation move. See structure <a class="el" href="struct_vma_defragmentation_move.html" title="Single move of an allocation to be done for defragmentation.">VmaDefragmentationMove</a>.  <a href="group__group__alloc.html#ga2ea666deeb3c2c74806a097e27cdb4a1">More...</a><br /></td></tr>
+<tr class="memdesc:ga2ea666deeb3c2c74806a097e27cdb4a1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Operation performed on single defragmentation move. See structure <a class="el" href="struct_vma_defragmentation_move.html" title="Single move of an allocation to be done for defragmentation.">VmaDefragmentationMove</a>.  <br /></td></tr>
 <tr class="separator:ga2ea666deeb3c2c74806a097e27cdb4a1"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga3bf110892ea2fb4649fedb68488d026a"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga3bf110892ea2fb4649fedb68488d026a">VmaAllocationCreateInfo</a></td></tr>
-<tr class="memdesc:ga3bf110892ea2fb4649fedb68488d026a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of new <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a>.  <a href="group__group__alloc.html#ga3bf110892ea2fb4649fedb68488d026a">More...</a><br /></td></tr>
+<tr class="memdesc:ga3bf110892ea2fb4649fedb68488d026a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of new <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a>.  <br /></td></tr>
 <tr class="separator:ga3bf110892ea2fb4649fedb68488d026a"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga1017aa83489c0eee8d2163d2bf253f67"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_pool_create_info.html">VmaPoolCreateInfo</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga1017aa83489c0eee8d2163d2bf253f67">VmaPoolCreateInfo</a></td></tr>
-<tr class="memdesc:ga1017aa83489c0eee8d2163d2bf253f67"><td class="mdescLeft">&#160;</td><td class="mdescRight">Describes parameter of created <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a>.  <a href="group__group__alloc.html#ga1017aa83489c0eee8d2163d2bf253f67">More...</a><br /></td></tr>
+<tr class="memdesc:ga1017aa83489c0eee8d2163d2bf253f67"><td class="mdescLeft">&#160;</td><td class="mdescRight">Describes parameter of created <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a>.  <br /></td></tr>
 <tr class="separator:ga1017aa83489c0eee8d2163d2bf253f67"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga1cf7774606721026a68aabe3af2e5b50"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_allocation_info.html">VmaAllocationInfo</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga1cf7774606721026a68aabe3af2e5b50">VmaAllocationInfo</a></td></tr>
-<tr class="memdesc:ga1cf7774606721026a68aabe3af2e5b50"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a> objects, that can be retrieved using function <a class="el" href="group__group__alloc.html#ga86dd08aba8633bfa4ad0df2e76481d8b" title="Returns current information about specified allocation.">vmaGetAllocationInfo()</a>.  <a href="group__group__alloc.html#ga1cf7774606721026a68aabe3af2e5b50">More...</a><br /></td></tr>
+<tr class="memdesc:ga1cf7774606721026a68aabe3af2e5b50"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a> objects, that can be retrieved using function <a class="el" href="group__group__alloc.html#ga86dd08aba8633bfa4ad0df2e76481d8b" title="Returns current information about specified allocation.">vmaGetAllocationInfo()</a>.  <br /></td></tr>
 <tr class="separator:ga1cf7774606721026a68aabe3af2e5b50"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga2bf47f96bf92bed2a49461bd9af3acfa"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_defragmentation_info.html">VmaDefragmentationInfo</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga2bf47f96bf92bed2a49461bd9af3acfa">VmaDefragmentationInfo</a></td></tr>
-<tr class="memdesc:ga2bf47f96bf92bed2a49461bd9af3acfa"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters for defragmentation.  <a href="group__group__alloc.html#ga2bf47f96bf92bed2a49461bd9af3acfa">More...</a><br /></td></tr>
+<tr class="memdesc:ga2bf47f96bf92bed2a49461bd9af3acfa"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters for defragmentation.  <br /></td></tr>
 <tr class="separator:ga2bf47f96bf92bed2a49461bd9af3acfa"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga563f4b43d3e31ed603d80cacc9ba8589"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_defragmentation_move.html">VmaDefragmentationMove</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga563f4b43d3e31ed603d80cacc9ba8589">VmaDefragmentationMove</a></td></tr>
-<tr class="memdesc:ga563f4b43d3e31ed603d80cacc9ba8589"><td class="mdescLeft">&#160;</td><td class="mdescRight">Single move of an allocation to be done for defragmentation.  <a href="group__group__alloc.html#ga563f4b43d3e31ed603d80cacc9ba8589">More...</a><br /></td></tr>
+<tr class="memdesc:ga563f4b43d3e31ed603d80cacc9ba8589"><td class="mdescLeft">&#160;</td><td class="mdescRight">Single move of an allocation to be done for defragmentation.  <br /></td></tr>
 <tr class="separator:ga563f4b43d3e31ed603d80cacc9ba8589"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gad6799e8e2b1527abfc84d33bc44aeaf5"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_defragmentation_pass_move_info.html">VmaDefragmentationPassMoveInfo</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gad6799e8e2b1527abfc84d33bc44aeaf5">VmaDefragmentationPassMoveInfo</a></td></tr>
-<tr class="memdesc:gad6799e8e2b1527abfc84d33bc44aeaf5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters for incremental defragmentation steps.  <a href="group__group__alloc.html#gad6799e8e2b1527abfc84d33bc44aeaf5">More...</a><br /></td></tr>
+<tr class="memdesc:gad6799e8e2b1527abfc84d33bc44aeaf5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters for incremental defragmentation steps.  <br /></td></tr>
 <tr class="separator:gad6799e8e2b1527abfc84d33bc44aeaf5"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gad94034192259c2e34a4d1c5e27810403"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_defragmentation_stats.html">VmaDefragmentationStats</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gad94034192259c2e34a4d1c5e27810403">VmaDefragmentationStats</a></td></tr>
-<tr class="memdesc:gad94034192259c2e34a4d1c5e27810403"><td class="mdescLeft">&#160;</td><td class="mdescRight">Statistics returned for defragmentation process in function <a class="el" href="group__group__alloc.html#ga59f01ca3d53d50b7cca9b442b77a3e87" title="Ends defragmentation process.">vmaEndDefragmentation()</a>.  <a href="group__group__alloc.html#gad94034192259c2e34a4d1c5e27810403">More...</a><br /></td></tr>
+<tr class="memdesc:gad94034192259c2e34a4d1c5e27810403"><td class="mdescLeft">&#160;</td><td class="mdescRight">Statistics returned for defragmentation process in function <a class="el" href="group__group__alloc.html#ga59f01ca3d53d50b7cca9b442b77a3e87" title="Ends defragmentation process.">vmaEndDefragmentation()</a>.  <br /></td></tr>
 <tr class="separator:gad94034192259c2e34a4d1c5e27810403"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table><table class="memberdecls">
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="enum-members" name="enum-members"></a>
@@ -238,134 +238,134 @@
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="func-members" name="func-members"></a>
 Functions</h2></td></tr>
 <tr class="memitem:gaef15a94b58fbcb0fe706d5720e84a74a"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gaef15a94b58fbcb0fe706d5720e84a74a">vmaFindMemoryTypeIndex</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, uint32_t memoryTypeBits, const <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a> *pAllocationCreateInfo, uint32_t *pMemoryTypeIndex)</td></tr>
-<tr class="memdesc:gaef15a94b58fbcb0fe706d5720e84a74a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Helps to find memoryTypeIndex, given memoryTypeBits and <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a>.  <a href="group__group__alloc.html#gaef15a94b58fbcb0fe706d5720e84a74a">More...</a><br /></td></tr>
+<tr class="memdesc:gaef15a94b58fbcb0fe706d5720e84a74a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Helps to find memoryTypeIndex, given memoryTypeBits and <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a>.  <br /></td></tr>
 <tr class="separator:gaef15a94b58fbcb0fe706d5720e84a74a"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gae790ab9ffaf7667fb8f62523e6897888"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gae790ab9ffaf7667fb8f62523e6897888">vmaFindMemoryTypeIndexForBufferInfo</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, const VkBufferCreateInfo *pBufferCreateInfo, const <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a> *pAllocationCreateInfo, uint32_t *pMemoryTypeIndex)</td></tr>
-<tr class="memdesc:gae790ab9ffaf7667fb8f62523e6897888"><td class="mdescLeft">&#160;</td><td class="mdescRight">Helps to find memoryTypeIndex, given VkBufferCreateInfo and <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a>.  <a href="group__group__alloc.html#gae790ab9ffaf7667fb8f62523e6897888">More...</a><br /></td></tr>
+<tr class="memdesc:gae790ab9ffaf7667fb8f62523e6897888"><td class="mdescLeft">&#160;</td><td class="mdescRight">Helps to find memoryTypeIndex, given VkBufferCreateInfo and <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a>.  <br /></td></tr>
 <tr class="separator:gae790ab9ffaf7667fb8f62523e6897888"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga088da83d8eaf3ce9056d9ea0b981d472"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga088da83d8eaf3ce9056d9ea0b981d472">vmaFindMemoryTypeIndexForImageInfo</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, const VkImageCreateInfo *pImageCreateInfo, const <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a> *pAllocationCreateInfo, uint32_t *pMemoryTypeIndex)</td></tr>
-<tr class="memdesc:ga088da83d8eaf3ce9056d9ea0b981d472"><td class="mdescLeft">&#160;</td><td class="mdescRight">Helps to find memoryTypeIndex, given VkImageCreateInfo and <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a>.  <a href="group__group__alloc.html#ga088da83d8eaf3ce9056d9ea0b981d472">More...</a><br /></td></tr>
+<tr class="memdesc:ga088da83d8eaf3ce9056d9ea0b981d472"><td class="mdescLeft">&#160;</td><td class="mdescRight">Helps to find memoryTypeIndex, given VkImageCreateInfo and <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a>.  <br /></td></tr>
 <tr class="separator:ga088da83d8eaf3ce9056d9ea0b981d472"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga5c8770ded7c59c8caac6de0c2cb00b50"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga5c8770ded7c59c8caac6de0c2cb00b50">vmaCreatePool</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, const <a class="el" href="struct_vma_pool_create_info.html">VmaPoolCreateInfo</a> *pCreateInfo, <a class="el" href="struct_vma_pool.html">VmaPool</a> *pPool)</td></tr>
-<tr class="memdesc:ga5c8770ded7c59c8caac6de0c2cb00b50"><td class="mdescLeft">&#160;</td><td class="mdescRight">Allocates Vulkan device memory and creates <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> object.  <a href="group__group__alloc.html#ga5c8770ded7c59c8caac6de0c2cb00b50">More...</a><br /></td></tr>
+<tr class="memdesc:ga5c8770ded7c59c8caac6de0c2cb00b50"><td class="mdescLeft">&#160;</td><td class="mdescRight">Allocates Vulkan device memory and creates <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> object.  <br /></td></tr>
 <tr class="separator:ga5c8770ded7c59c8caac6de0c2cb00b50"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga5485779c8f1948238fc4e92232fa65e1"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga5485779c8f1948238fc4e92232fa65e1">vmaDestroyPool</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_pool.html">VmaPool</a> pool)</td></tr>
-<tr class="memdesc:ga5485779c8f1948238fc4e92232fa65e1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroys <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> object and frees Vulkan device memory.  <a href="group__group__alloc.html#ga5485779c8f1948238fc4e92232fa65e1">More...</a><br /></td></tr>
+<tr class="memdesc:ga5485779c8f1948238fc4e92232fa65e1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroys <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> object and frees Vulkan device memory.  <br /></td></tr>
 <tr class="separator:ga5485779c8f1948238fc4e92232fa65e1"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gad535935619c7a549bf837e1bb0068f89"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gad535935619c7a549bf837e1bb0068f89">vmaCheckPoolCorruption</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_pool.html">VmaPool</a> pool)</td></tr>
-<tr class="memdesc:gad535935619c7a549bf837e1bb0068f89"><td class="mdescLeft">&#160;</td><td class="mdescRight">Checks magic number in margins around all allocations in given memory pool in search for corruptions.  <a href="group__group__alloc.html#gad535935619c7a549bf837e1bb0068f89">More...</a><br /></td></tr>
+<tr class="memdesc:gad535935619c7a549bf837e1bb0068f89"><td class="mdescLeft">&#160;</td><td class="mdescRight">Checks magic number in margins around all allocations in given memory pool in search for corruptions.  <br /></td></tr>
 <tr class="separator:gad535935619c7a549bf837e1bb0068f89"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gaf09b4e4eafdbee812e8d73ddf960f030"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gaf09b4e4eafdbee812e8d73ddf960f030">vmaGetPoolName</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_pool.html">VmaPool</a> pool, const char **ppName)</td></tr>
-<tr class="memdesc:gaf09b4e4eafdbee812e8d73ddf960f030"><td class="mdescLeft">&#160;</td><td class="mdescRight">Retrieves name of a custom pool.  <a href="group__group__alloc.html#gaf09b4e4eafdbee812e8d73ddf960f030">More...</a><br /></td></tr>
+<tr class="memdesc:gaf09b4e4eafdbee812e8d73ddf960f030"><td class="mdescLeft">&#160;</td><td class="mdescRight">Retrieves name of a custom pool.  <br /></td></tr>
 <tr class="separator:gaf09b4e4eafdbee812e8d73ddf960f030"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gadbae3a0b4ab078024462fc85c37f3b58"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gadbae3a0b4ab078024462fc85c37f3b58">vmaSetPoolName</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_pool.html">VmaPool</a> pool, const char *pName)</td></tr>
-<tr class="memdesc:gadbae3a0b4ab078024462fc85c37f3b58"><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets name of a custom pool.  <a href="group__group__alloc.html#gadbae3a0b4ab078024462fc85c37f3b58">More...</a><br /></td></tr>
+<tr class="memdesc:gadbae3a0b4ab078024462fc85c37f3b58"><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets name of a custom pool.  <br /></td></tr>
 <tr class="separator:gadbae3a0b4ab078024462fc85c37f3b58"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gabf28077dbf82d0908b8acbe8ee8dd9b8"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gabf28077dbf82d0908b8acbe8ee8dd9b8">vmaAllocateMemory</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, const VkMemoryRequirements *pVkMemoryRequirements, const <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a> *pCreateInfo, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> *pAllocation, <a class="el" href="struct_vma_allocation_info.html">VmaAllocationInfo</a> *pAllocationInfo)</td></tr>
-<tr class="memdesc:gabf28077dbf82d0908b8acbe8ee8dd9b8"><td class="mdescLeft">&#160;</td><td class="mdescRight">General purpose memory allocation.  <a href="group__group__alloc.html#gabf28077dbf82d0908b8acbe8ee8dd9b8">More...</a><br /></td></tr>
+<tr class="memdesc:gabf28077dbf82d0908b8acbe8ee8dd9b8"><td class="mdescLeft">&#160;</td><td class="mdescRight">General purpose memory allocation.  <br /></td></tr>
 <tr class="separator:gabf28077dbf82d0908b8acbe8ee8dd9b8"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gad37e82e492b3de38fc3f4cffd9ad0ae1"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gad37e82e492b3de38fc3f4cffd9ad0ae1">vmaAllocateMemoryPages</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, const VkMemoryRequirements *pVkMemoryRequirements, const <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a> *pCreateInfo, size_t allocationCount, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> *pAllocations, <a class="el" href="struct_vma_allocation_info.html">VmaAllocationInfo</a> *pAllocationInfo)</td></tr>
-<tr class="memdesc:gad37e82e492b3de38fc3f4cffd9ad0ae1"><td class="mdescLeft">&#160;</td><td class="mdescRight">General purpose memory allocation for multiple allocation objects at once.  <a href="group__group__alloc.html#gad37e82e492b3de38fc3f4cffd9ad0ae1">More...</a><br /></td></tr>
+<tr class="memdesc:gad37e82e492b3de38fc3f4cffd9ad0ae1"><td class="mdescLeft">&#160;</td><td class="mdescRight">General purpose memory allocation for multiple allocation objects at once.  <br /></td></tr>
 <tr class="separator:gad37e82e492b3de38fc3f4cffd9ad0ae1"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga7fdf64415b6c3d83c454f28d2c53df7b"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga7fdf64415b6c3d83c454f28d2c53df7b">vmaAllocateMemoryForBuffer</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, VkBuffer buffer, const <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a> *pCreateInfo, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> *pAllocation, <a class="el" href="struct_vma_allocation_info.html">VmaAllocationInfo</a> *pAllocationInfo)</td></tr>
-<tr class="memdesc:ga7fdf64415b6c3d83c454f28d2c53df7b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Allocates memory suitable for given <code>VkBuffer</code>.  <a href="group__group__alloc.html#ga7fdf64415b6c3d83c454f28d2c53df7b">More...</a><br /></td></tr>
+<tr class="memdesc:ga7fdf64415b6c3d83c454f28d2c53df7b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Allocates memory suitable for given <code>VkBuffer</code>.  <br /></td></tr>
 <tr class="separator:ga7fdf64415b6c3d83c454f28d2c53df7b"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga0faa3f9e5fb233d29d1e00390650febb"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga0faa3f9e5fb233d29d1e00390650febb">vmaAllocateMemoryForImage</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, VkImage image, const <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a> *pCreateInfo, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> *pAllocation, <a class="el" href="struct_vma_allocation_info.html">VmaAllocationInfo</a> *pAllocationInfo)</td></tr>
-<tr class="memdesc:ga0faa3f9e5fb233d29d1e00390650febb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Allocates memory suitable for given <code>VkImage</code>.  <a href="group__group__alloc.html#ga0faa3f9e5fb233d29d1e00390650febb">More...</a><br /></td></tr>
+<tr class="memdesc:ga0faa3f9e5fb233d29d1e00390650febb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Allocates memory suitable for given <code>VkImage</code>.  <br /></td></tr>
 <tr class="separator:ga0faa3f9e5fb233d29d1e00390650febb"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga5fea5518972ae9094b1526cbcb19b05f"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga5fea5518972ae9094b1526cbcb19b05f">vmaFreeMemory</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, const <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation)</td></tr>
-<tr class="memdesc:ga5fea5518972ae9094b1526cbcb19b05f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Frees memory previously allocated using <a class="el" href="group__group__alloc.html#gabf28077dbf82d0908b8acbe8ee8dd9b8" title="General purpose memory allocation.">vmaAllocateMemory()</a>, <a class="el" href="group__group__alloc.html#ga7fdf64415b6c3d83c454f28d2c53df7b" title="Allocates memory suitable for given VkBuffer.">vmaAllocateMemoryForBuffer()</a>, or <a class="el" href="group__group__alloc.html#ga0faa3f9e5fb233d29d1e00390650febb" title="Allocates memory suitable for given VkImage.">vmaAllocateMemoryForImage()</a>.  <a href="group__group__alloc.html#ga5fea5518972ae9094b1526cbcb19b05f">More...</a><br /></td></tr>
+<tr class="memdesc:ga5fea5518972ae9094b1526cbcb19b05f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Frees memory previously allocated using <a class="el" href="group__group__alloc.html#gabf28077dbf82d0908b8acbe8ee8dd9b8" title="General purpose memory allocation.">vmaAllocateMemory()</a>, <a class="el" href="group__group__alloc.html#ga7fdf64415b6c3d83c454f28d2c53df7b" title="Allocates memory suitable for given VkBuffer.">vmaAllocateMemoryForBuffer()</a>, or <a class="el" href="group__group__alloc.html#ga0faa3f9e5fb233d29d1e00390650febb" title="Allocates memory suitable for given VkImage.">vmaAllocateMemoryForImage()</a>.  <br /></td></tr>
 <tr class="separator:ga5fea5518972ae9094b1526cbcb19b05f"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga834b1e4aef395c0a1d56a28e69a4a17e"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga834b1e4aef395c0a1d56a28e69a4a17e">vmaFreeMemoryPages</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, size_t allocationCount, const <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> *pAllocations)</td></tr>
-<tr class="memdesc:ga834b1e4aef395c0a1d56a28e69a4a17e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Frees memory and destroys multiple allocations.  <a href="group__group__alloc.html#ga834b1e4aef395c0a1d56a28e69a4a17e">More...</a><br /></td></tr>
+<tr class="memdesc:ga834b1e4aef395c0a1d56a28e69a4a17e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Frees memory and destroys multiple allocations.  <br /></td></tr>
 <tr class="separator:ga834b1e4aef395c0a1d56a28e69a4a17e"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga86dd08aba8633bfa4ad0df2e76481d8b"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga86dd08aba8633bfa4ad0df2e76481d8b">vmaGetAllocationInfo</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, <a class="el" href="struct_vma_allocation_info.html">VmaAllocationInfo</a> *pAllocationInfo)</td></tr>
-<tr class="memdesc:ga86dd08aba8633bfa4ad0df2e76481d8b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns current information about specified allocation.  <a href="group__group__alloc.html#ga86dd08aba8633bfa4ad0df2e76481d8b">More...</a><br /></td></tr>
+<tr class="memdesc:ga86dd08aba8633bfa4ad0df2e76481d8b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns current information about specified allocation.  <br /></td></tr>
 <tr class="separator:ga86dd08aba8633bfa4ad0df2e76481d8b"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gaf9147d31ffc11d62fc187bde283ed14f"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gaf9147d31ffc11d62fc187bde283ed14f">vmaSetAllocationUserData</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, void *pUserData)</td></tr>
-<tr class="memdesc:gaf9147d31ffc11d62fc187bde283ed14f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets pUserData in given allocation to new value.  <a href="group__group__alloc.html#gaf9147d31ffc11d62fc187bde283ed14f">More...</a><br /></td></tr>
+<tr class="memdesc:gaf9147d31ffc11d62fc187bde283ed14f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets pUserData in given allocation to new value.  <br /></td></tr>
 <tr class="separator:gaf9147d31ffc11d62fc187bde283ed14f"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gabe02cbb0cd913b3f125958179f2020fc"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gabe02cbb0cd913b3f125958179f2020fc">vmaSetAllocationName</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, const char *pName)</td></tr>
-<tr class="memdesc:gabe02cbb0cd913b3f125958179f2020fc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets pName in given allocation to new value.  <a href="group__group__alloc.html#gabe02cbb0cd913b3f125958179f2020fc">More...</a><br /></td></tr>
+<tr class="memdesc:gabe02cbb0cd913b3f125958179f2020fc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets pName in given allocation to new value.  <br /></td></tr>
 <tr class="separator:gabe02cbb0cd913b3f125958179f2020fc"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga571e87dd38e552249b56b1b0b982fad1"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga571e87dd38e552249b56b1b0b982fad1">vmaGetAllocationMemoryProperties</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, VkMemoryPropertyFlags *pFlags)</td></tr>
-<tr class="memdesc:ga571e87dd38e552249b56b1b0b982fad1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Given an allocation, returns Property Flags of its memory type.  <a href="group__group__alloc.html#ga571e87dd38e552249b56b1b0b982fad1">More...</a><br /></td></tr>
+<tr class="memdesc:ga571e87dd38e552249b56b1b0b982fad1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Given an allocation, returns Property Flags of its memory type.  <br /></td></tr>
 <tr class="separator:ga571e87dd38e552249b56b1b0b982fad1"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gad5bd1243512d099706de88168992f069"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069">vmaMapMemory</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, void **ppData)</td></tr>
-<tr class="memdesc:gad5bd1243512d099706de88168992f069"><td class="mdescLeft">&#160;</td><td class="mdescRight">Maps memory represented by given allocation and returns pointer to it.  <a href="group__group__alloc.html#gad5bd1243512d099706de88168992f069">More...</a><br /></td></tr>
+<tr class="memdesc:gad5bd1243512d099706de88168992f069"><td class="mdescLeft">&#160;</td><td class="mdescRight">Maps memory represented by given allocation and returns pointer to it.  <br /></td></tr>
 <tr class="separator:gad5bd1243512d099706de88168992f069"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga9bc268595cb33f6ec4d519cfce81ff45"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga9bc268595cb33f6ec4d519cfce81ff45">vmaUnmapMemory</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation)</td></tr>
-<tr class="memdesc:ga9bc268595cb33f6ec4d519cfce81ff45"><td class="mdescLeft">&#160;</td><td class="mdescRight">Unmaps memory represented by given allocation, mapped previously using <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>.  <a href="group__group__alloc.html#ga9bc268595cb33f6ec4d519cfce81ff45">More...</a><br /></td></tr>
+<tr class="memdesc:ga9bc268595cb33f6ec4d519cfce81ff45"><td class="mdescLeft">&#160;</td><td class="mdescRight">Unmaps memory represented by given allocation, mapped previously using <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>.  <br /></td></tr>
 <tr class="separator:ga9bc268595cb33f6ec4d519cfce81ff45"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga30c37c1eec6025f397be41644f48490f"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga30c37c1eec6025f397be41644f48490f">vmaFlushAllocation</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, VkDeviceSize offset, VkDeviceSize size)</td></tr>
-<tr class="memdesc:ga30c37c1eec6025f397be41644f48490f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flushes memory of given allocation.  <a href="group__group__alloc.html#ga30c37c1eec6025f397be41644f48490f">More...</a><br /></td></tr>
+<tr class="memdesc:ga30c37c1eec6025f397be41644f48490f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flushes memory of given allocation.  <br /></td></tr>
 <tr class="separator:ga30c37c1eec6025f397be41644f48490f"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gaaa8412919139ef413a4215ac6a290fae"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gaaa8412919139ef413a4215ac6a290fae">vmaInvalidateAllocation</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, VkDeviceSize offset, VkDeviceSize size)</td></tr>
-<tr class="memdesc:gaaa8412919139ef413a4215ac6a290fae"><td class="mdescLeft">&#160;</td><td class="mdescRight">Invalidates memory of given allocation.  <a href="group__group__alloc.html#gaaa8412919139ef413a4215ac6a290fae">More...</a><br /></td></tr>
+<tr class="memdesc:gaaa8412919139ef413a4215ac6a290fae"><td class="mdescLeft">&#160;</td><td class="mdescRight">Invalidates memory of given allocation.  <br /></td></tr>
 <tr class="separator:gaaa8412919139ef413a4215ac6a290fae"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gac3dd00da721875ed99fa8a881922bdfc"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gac3dd00da721875ed99fa8a881922bdfc">vmaFlushAllocations</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, uint32_t allocationCount, const <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> *allocations, const VkDeviceSize *offsets, const VkDeviceSize *sizes)</td></tr>
-<tr class="memdesc:gac3dd00da721875ed99fa8a881922bdfc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flushes memory of given set of allocations.  <a href="group__group__alloc.html#gac3dd00da721875ed99fa8a881922bdfc">More...</a><br /></td></tr>
+<tr class="memdesc:gac3dd00da721875ed99fa8a881922bdfc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flushes memory of given set of allocations.  <br /></td></tr>
 <tr class="separator:gac3dd00da721875ed99fa8a881922bdfc"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gab25b558d75f7378ec944a1522fdcc3c5"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gab25b558d75f7378ec944a1522fdcc3c5">vmaInvalidateAllocations</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, uint32_t allocationCount, const <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> *allocations, const VkDeviceSize *offsets, const VkDeviceSize *sizes)</td></tr>
-<tr class="memdesc:gab25b558d75f7378ec944a1522fdcc3c5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Invalidates memory of given set of allocations.  <a href="group__group__alloc.html#gab25b558d75f7378ec944a1522fdcc3c5">More...</a><br /></td></tr>
+<tr class="memdesc:gab25b558d75f7378ec944a1522fdcc3c5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Invalidates memory of given set of allocations.  <br /></td></tr>
 <tr class="separator:gab25b558d75f7378ec944a1522fdcc3c5"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga49329a7f030dafcf82f7b73334c22e98"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga49329a7f030dafcf82f7b73334c22e98">vmaCheckCorruption</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, uint32_t memoryTypeBits)</td></tr>
-<tr class="memdesc:ga49329a7f030dafcf82f7b73334c22e98"><td class="mdescLeft">&#160;</td><td class="mdescRight">Checks magic number in margins around all allocations in given memory types (in both default and custom pools) in search for corruptions.  <a href="group__group__alloc.html#ga49329a7f030dafcf82f7b73334c22e98">More...</a><br /></td></tr>
+<tr class="memdesc:ga49329a7f030dafcf82f7b73334c22e98"><td class="mdescLeft">&#160;</td><td class="mdescRight">Checks magic number in margins around all allocations in given memory types (in both default and custom pools) in search for corruptions.  <br /></td></tr>
 <tr class="separator:ga49329a7f030dafcf82f7b73334c22e98"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gac3335566858b45541fa9c0d7a6bbb57e"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gac3335566858b45541fa9c0d7a6bbb57e">vmaBeginDefragmentation</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, const <a class="el" href="struct_vma_defragmentation_info.html">VmaDefragmentationInfo</a> *pInfo, <a class="el" href="struct_vma_defragmentation_context.html">VmaDefragmentationContext</a> *pContext)</td></tr>
-<tr class="memdesc:gac3335566858b45541fa9c0d7a6bbb57e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Begins defragmentation process.  <a href="group__group__alloc.html#gac3335566858b45541fa9c0d7a6bbb57e">More...</a><br /></td></tr>
+<tr class="memdesc:gac3335566858b45541fa9c0d7a6bbb57e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Begins defragmentation process.  <br /></td></tr>
 <tr class="separator:gac3335566858b45541fa9c0d7a6bbb57e"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga59f01ca3d53d50b7cca9b442b77a3e87"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga59f01ca3d53d50b7cca9b442b77a3e87">vmaEndDefragmentation</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_defragmentation_context.html">VmaDefragmentationContext</a> context, <a class="el" href="struct_vma_defragmentation_stats.html">VmaDefragmentationStats</a> *pStats)</td></tr>
-<tr class="memdesc:ga59f01ca3d53d50b7cca9b442b77a3e87"><td class="mdescLeft">&#160;</td><td class="mdescRight">Ends defragmentation process.  <a href="group__group__alloc.html#ga59f01ca3d53d50b7cca9b442b77a3e87">More...</a><br /></td></tr>
+<tr class="memdesc:ga59f01ca3d53d50b7cca9b442b77a3e87"><td class="mdescLeft">&#160;</td><td class="mdescRight">Ends defragmentation process.  <br /></td></tr>
 <tr class="separator:ga59f01ca3d53d50b7cca9b442b77a3e87"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga980d7da2ce3b1fd5c8b8476bc362cc00"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga980d7da2ce3b1fd5c8b8476bc362cc00">vmaBeginDefragmentationPass</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_defragmentation_context.html">VmaDefragmentationContext</a> context, <a class="el" href="struct_vma_defragmentation_pass_move_info.html">VmaDefragmentationPassMoveInfo</a> *pPassInfo)</td></tr>
-<tr class="memdesc:ga980d7da2ce3b1fd5c8b8476bc362cc00"><td class="mdescLeft">&#160;</td><td class="mdescRight">Starts single defragmentation pass.  <a href="group__group__alloc.html#ga980d7da2ce3b1fd5c8b8476bc362cc00">More...</a><br /></td></tr>
+<tr class="memdesc:ga980d7da2ce3b1fd5c8b8476bc362cc00"><td class="mdescLeft">&#160;</td><td class="mdescRight">Starts single defragmentation pass.  <br /></td></tr>
 <tr class="separator:ga980d7da2ce3b1fd5c8b8476bc362cc00"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gaded05a445742a00718ee766144c5c226"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gaded05a445742a00718ee766144c5c226">vmaEndDefragmentationPass</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_defragmentation_context.html">VmaDefragmentationContext</a> context, <a class="el" href="struct_vma_defragmentation_pass_move_info.html">VmaDefragmentationPassMoveInfo</a> *pPassInfo)</td></tr>
-<tr class="memdesc:gaded05a445742a00718ee766144c5c226"><td class="mdescLeft">&#160;</td><td class="mdescRight">Ends single defragmentation pass.  <a href="group__group__alloc.html#gaded05a445742a00718ee766144c5c226">More...</a><br /></td></tr>
+<tr class="memdesc:gaded05a445742a00718ee766144c5c226"><td class="mdescLeft">&#160;</td><td class="mdescRight">Ends single defragmentation pass.  <br /></td></tr>
 <tr class="separator:gaded05a445742a00718ee766144c5c226"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga6b0929b914b60cf2d45cac4bf3547470"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga6b0929b914b60cf2d45cac4bf3547470">vmaBindBufferMemory</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, VkBuffer buffer)</td></tr>
-<tr class="memdesc:ga6b0929b914b60cf2d45cac4bf3547470"><td class="mdescLeft">&#160;</td><td class="mdescRight">Binds buffer to allocation.  <a href="group__group__alloc.html#ga6b0929b914b60cf2d45cac4bf3547470">More...</a><br /></td></tr>
+<tr class="memdesc:ga6b0929b914b60cf2d45cac4bf3547470"><td class="mdescLeft">&#160;</td><td class="mdescRight">Binds buffer to allocation.  <br /></td></tr>
 <tr class="separator:ga6b0929b914b60cf2d45cac4bf3547470"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga927c944f45e0f2941182abb6f608e64a"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga927c944f45e0f2941182abb6f608e64a">vmaBindBufferMemory2</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, VkDeviceSize allocationLocalOffset, VkBuffer buffer, const void *pNext)</td></tr>
-<tr class="memdesc:ga927c944f45e0f2941182abb6f608e64a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Binds buffer to allocation with additional parameters.  <a href="group__group__alloc.html#ga927c944f45e0f2941182abb6f608e64a">More...</a><br /></td></tr>
+<tr class="memdesc:ga927c944f45e0f2941182abb6f608e64a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Binds buffer to allocation with additional parameters.  <br /></td></tr>
 <tr class="separator:ga927c944f45e0f2941182abb6f608e64a"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga3d3ca45799923aa5d138e9e5f9eb2da5"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga3d3ca45799923aa5d138e9e5f9eb2da5">vmaBindImageMemory</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, VkImage image)</td></tr>
-<tr class="memdesc:ga3d3ca45799923aa5d138e9e5f9eb2da5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Binds image to allocation.  <a href="group__group__alloc.html#ga3d3ca45799923aa5d138e9e5f9eb2da5">More...</a><br /></td></tr>
+<tr class="memdesc:ga3d3ca45799923aa5d138e9e5f9eb2da5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Binds image to allocation.  <br /></td></tr>
 <tr class="separator:ga3d3ca45799923aa5d138e9e5f9eb2da5"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gaa8251ee81b0045a443e35b8e8aa021bc"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gaa8251ee81b0045a443e35b8e8aa021bc">vmaBindImageMemory2</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, VkDeviceSize allocationLocalOffset, VkImage image, const void *pNext)</td></tr>
-<tr class="memdesc:gaa8251ee81b0045a443e35b8e8aa021bc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Binds image to allocation with additional parameters.  <a href="group__group__alloc.html#gaa8251ee81b0045a443e35b8e8aa021bc">More...</a><br /></td></tr>
+<tr class="memdesc:gaa8251ee81b0045a443e35b8e8aa021bc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Binds image to allocation with additional parameters.  <br /></td></tr>
 <tr class="separator:gaa8251ee81b0045a443e35b8e8aa021bc"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gac72ee55598617e8eecca384e746bab51"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51">vmaCreateBuffer</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, const VkBufferCreateInfo *pBufferCreateInfo, const <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a> *pAllocationCreateInfo, VkBuffer *pBuffer, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> *pAllocation, <a class="el" href="struct_vma_allocation_info.html">VmaAllocationInfo</a> *pAllocationInfo)</td></tr>
-<tr class="memdesc:gac72ee55598617e8eecca384e746bab51"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a new <code>VkBuffer</code>, allocates and binds memory for it.  <a href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51">More...</a><br /></td></tr>
+<tr class="memdesc:gac72ee55598617e8eecca384e746bab51"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a new <code>VkBuffer</code>, allocates and binds memory for it.  <br /></td></tr>
 <tr class="separator:gac72ee55598617e8eecca384e746bab51"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gaa06a690013a0d01e60894ac378083834"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gaa06a690013a0d01e60894ac378083834">vmaCreateBufferWithAlignment</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, const VkBufferCreateInfo *pBufferCreateInfo, const <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a> *pAllocationCreateInfo, VkDeviceSize minAlignment, VkBuffer *pBuffer, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> *pAllocation, <a class="el" href="struct_vma_allocation_info.html">VmaAllocationInfo</a> *pAllocationInfo)</td></tr>
-<tr class="memdesc:gaa06a690013a0d01e60894ac378083834"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a buffer with additional minimum alignment.  <a href="group__group__alloc.html#gaa06a690013a0d01e60894ac378083834">More...</a><br /></td></tr>
+<tr class="memdesc:gaa06a690013a0d01e60894ac378083834"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a buffer with additional minimum alignment.  <br /></td></tr>
 <tr class="separator:gaa06a690013a0d01e60894ac378083834"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga60d5d4803e3c82505a2bfddb929adb03"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga60d5d4803e3c82505a2bfddb929adb03">vmaCreateAliasingBuffer</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, const VkBufferCreateInfo *pBufferCreateInfo, VkBuffer *pBuffer)</td></tr>
-<tr class="memdesc:ga60d5d4803e3c82505a2bfddb929adb03"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a new <code>VkBuffer</code>, binds already created memory for it.  <a href="group__group__alloc.html#ga60d5d4803e3c82505a2bfddb929adb03">More...</a><br /></td></tr>
+<tr class="memdesc:ga60d5d4803e3c82505a2bfddb929adb03"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a new <code>VkBuffer</code>, binds already created memory for it.  <br /></td></tr>
 <tr class="separator:ga60d5d4803e3c82505a2bfddb929adb03"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gaf0cf014344213e117bd9f9cf5f928122"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gaf0cf014344213e117bd9f9cf5f928122">vmaCreateAliasingBuffer2</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, VkDeviceSize allocationLocalOffset, const VkBufferCreateInfo *pBufferCreateInfo, VkBuffer *pBuffer)</td></tr>
-<tr class="memdesc:gaf0cf014344213e117bd9f9cf5f928122"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a new <code>VkBuffer</code>, binds already created memory for it.  <a href="group__group__alloc.html#gaf0cf014344213e117bd9f9cf5f928122">More...</a><br /></td></tr>
+<tr class="memdesc:gaf0cf014344213e117bd9f9cf5f928122"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a new <code>VkBuffer</code>, binds already created memory for it.  <br /></td></tr>
 <tr class="separator:gaf0cf014344213e117bd9f9cf5f928122"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga0d9f4e4ba5bf9aab1f1c746387753d77"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga0d9f4e4ba5bf9aab1f1c746387753d77">vmaDestroyBuffer</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, VkBuffer buffer, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation)</td></tr>
-<tr class="memdesc:ga0d9f4e4ba5bf9aab1f1c746387753d77"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroys Vulkan buffer and frees allocated memory.  <a href="group__group__alloc.html#ga0d9f4e4ba5bf9aab1f1c746387753d77">More...</a><br /></td></tr>
+<tr class="memdesc:ga0d9f4e4ba5bf9aab1f1c746387753d77"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroys Vulkan buffer and frees allocated memory.  <br /></td></tr>
 <tr class="separator:ga0d9f4e4ba5bf9aab1f1c746387753d77"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga02a94f25679275851a53e82eacbcfc73"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73">vmaCreateImage</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, const VkImageCreateInfo *pImageCreateInfo, const <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a> *pAllocationCreateInfo, VkImage *pImage, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> *pAllocation, <a class="el" href="struct_vma_allocation_info.html">VmaAllocationInfo</a> *pAllocationInfo)</td></tr>
-<tr class="memdesc:ga02a94f25679275851a53e82eacbcfc73"><td class="mdescLeft">&#160;</td><td class="mdescRight">Function similar to <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>.  <a href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73">More...</a><br /></td></tr>
+<tr class="memdesc:ga02a94f25679275851a53e82eacbcfc73"><td class="mdescLeft">&#160;</td><td class="mdescRight">Function similar to <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>.  <br /></td></tr>
 <tr class="separator:ga02a94f25679275851a53e82eacbcfc73"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gaebc4db1f94b53dba2338b4c0fd80d0dc"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gaebc4db1f94b53dba2338b4c0fd80d0dc">vmaCreateAliasingImage</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, const VkImageCreateInfo *pImageCreateInfo, VkImage *pImage)</td></tr>
-<tr class="memdesc:gaebc4db1f94b53dba2338b4c0fd80d0dc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Function similar to <a class="el" href="group__group__alloc.html#ga60d5d4803e3c82505a2bfddb929adb03" title="Creates a new VkBuffer, binds already created memory for it.">vmaCreateAliasingBuffer()</a> but for images.  <a href="group__group__alloc.html#gaebc4db1f94b53dba2338b4c0fd80d0dc">More...</a><br /></td></tr>
+<tr class="memdesc:gaebc4db1f94b53dba2338b4c0fd80d0dc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Function similar to <a class="el" href="group__group__alloc.html#ga60d5d4803e3c82505a2bfddb929adb03" title="Creates a new VkBuffer, binds already created memory for it.">vmaCreateAliasingBuffer()</a> but for images.  <br /></td></tr>
 <tr class="separator:gaebc4db1f94b53dba2338b4c0fd80d0dc"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga69ac829f5bb0737449fa92c2d971f1bb"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga69ac829f5bb0737449fa92c2d971f1bb">vmaCreateAliasingImage2</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, VkDeviceSize allocationLocalOffset, const VkImageCreateInfo *pImageCreateInfo, VkImage *pImage)</td></tr>
-<tr class="memdesc:ga69ac829f5bb0737449fa92c2d971f1bb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Function similar to <a class="el" href="group__group__alloc.html#gaf0cf014344213e117bd9f9cf5f928122" title="Creates a new VkBuffer, binds already created memory for it.">vmaCreateAliasingBuffer2()</a> but for images.  <a href="group__group__alloc.html#ga69ac829f5bb0737449fa92c2d971f1bb">More...</a><br /></td></tr>
+<tr class="memdesc:ga69ac829f5bb0737449fa92c2d971f1bb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Function similar to <a class="el" href="group__group__alloc.html#gaf0cf014344213e117bd9f9cf5f928122" title="Creates a new VkBuffer, binds already created memory for it.">vmaCreateAliasingBuffer2()</a> but for images.  <br /></td></tr>
 <tr class="separator:ga69ac829f5bb0737449fa92c2d971f1bb"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gae50d2cb3b4a3bfd4dd40987234e50e7e"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gae50d2cb3b4a3bfd4dd40987234e50e7e">vmaDestroyImage</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, VkImage image, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation)</td></tr>
-<tr class="memdesc:gae50d2cb3b4a3bfd4dd40987234e50e7e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroys Vulkan image and frees allocated memory.  <a href="group__group__alloc.html#gae50d2cb3b4a3bfd4dd40987234e50e7e">More...</a><br /></td></tr>
+<tr class="memdesc:gae50d2cb3b4a3bfd4dd40987234e50e7e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroys Vulkan image and frees allocated memory.  <br /></td></tr>
 <tr class="separator:gae50d2cb3b4a3bfd4dd40987234e50e7e"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<p >API elements related to the allocation, deallocation, and management of Vulkan memory, buffers, images. Most basic ones being: <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>. </p>
+<p>API elements related to the allocation, deallocation, and management of Vulkan memory, buffers, images. Most basic ones being: <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>. </p>
 <h2 class="groupheader">Typedef Documentation</h2>
 <a id="ga4fceecc301f4064dc808d3cd6c038941" name="ga4fceecc301f4064dc808d3cd6c038941"></a>
 <h2 class="memtitle"><span class="permalink"><a href="#ga4fceecc301f4064dc808d3cd6c038941">&#9670;&#160;</a></span>VmaAllocationCreateFlagBits</h2>
@@ -412,7 +412,7 @@
 </div><div class="memdoc">
 
 <p>Parameters of new <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a>. </p>
-<p >To be used with functions like <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>, and many others. </p>
+<p>To be used with functions like <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>, and many others. </p>
 
 </div>
 </div>
@@ -477,7 +477,7 @@
 </div><div class="memdoc">
 
 <p>Parameters for defragmentation. </p>
-<p >To be used with function <a class="el" href="group__group__alloc.html#gac3335566858b45541fa9c0d7a6bbb57e" title="Begins defragmentation process.">vmaBeginDefragmentation()</a>. </p>
+<p>To be used with function <a class="el" href="group__group__alloc.html#gac3335566858b45541fa9c0d7a6bbb57e" title="Begins defragmentation process.">vmaBeginDefragmentation()</a>. </p>
 
 </div>
 </div>
@@ -526,7 +526,7 @@
 </div><div class="memdoc">
 
 <p>Parameters for incremental defragmentation steps. </p>
-<p >To be used with function <a class="el" href="group__group__alloc.html#ga980d7da2ce3b1fd5c8b8476bc362cc00" title="Starts single defragmentation pass.">vmaBeginDefragmentationPass()</a>. </p>
+<p>To be used with function <a class="el" href="group__group__alloc.html#ga980d7da2ce3b1fd5c8b8476bc362cc00" title="Starts single defragmentation pass.">vmaBeginDefragmentationPass()</a>. </p>
 
 </div>
 </div>
@@ -625,60 +625,60 @@
 
 <p>Flags to be passed as <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum.">VmaAllocationCreateInfo::flags</a>. </p>
 <table class="fieldtable">
-<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" name="ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f"></a>VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT&#160;</td><td class="fielddoc"><p >Set this flag if the allocation should have its own memory block. </p>
-<p >Use it for special, big resources, like fullscreen images used as attachments. </p>
+<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" name="ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f"></a>VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT&#160;</td><td class="fielddoc"><p>Set this flag if the allocation should have its own memory block. </p>
+<p>Use it for special, big resources, like fullscreen images used as attachments. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a89759603401014eb325eb22a3839f2ff" name="ggad9889c10c798b040d59c92f257cae597a89759603401014eb325eb22a3839f2ff"></a>VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT&#160;</td><td class="fielddoc"><p >Set this flag to only try to allocate from existing <code>VkDeviceMemory</code> blocks and never create new such block. </p>
-<p >If new allocation cannot be placed in any of the existing blocks, allocation fails with <code>VK_ERROR_OUT_OF_DEVICE_MEMORY</code> error.</p>
-<p >You should not use <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a> and <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a89759603401014eb325eb22a3839f2ff" title="Set this flag to only try to allocate from existing VkDeviceMemory blocks and never create new such b...">VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT</a> at the same time. It makes no sense. </p>
+<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a89759603401014eb325eb22a3839f2ff" name="ggad9889c10c798b040d59c92f257cae597a89759603401014eb325eb22a3839f2ff"></a>VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT&#160;</td><td class="fielddoc"><p>Set this flag to only try to allocate from existing <code>VkDeviceMemory</code> blocks and never create new such block. </p>
+<p>If new allocation cannot be placed in any of the existing blocks, allocation fails with <code>VK_ERROR_OUT_OF_DEVICE_MEMORY</code> error.</p>
+<p>You should not use <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a> and <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a89759603401014eb325eb22a3839f2ff" title="Set this flag to only try to allocate from existing VkDeviceMemory blocks and never create new such b...">VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT</a> at the same time. It makes no sense. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" name="ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f"></a>VMA_ALLOCATION_CREATE_MAPPED_BIT&#160;</td><td class="fielddoc"><p >Set this flag to use a memory that will be persistently mapped and retrieve pointer to it. </p>
-<p >Pointer to mapped memory will be returned through <a class="el" href="struct_vma_allocation_info.html#a5eeffbe2d2f30f53370ff14aefbadbe2" title="Pointer to the beginning of this allocation as mapped data.">VmaAllocationInfo::pMappedData</a>.</p>
-<p >It is valid to use this flag for allocation made from memory type that is not <code>HOST_VISIBLE</code>. This flag is then ignored and memory is not mapped. This is useful if you need an allocation that is efficient to use on GPU (<code>DEVICE_LOCAL</code>) and still want to map it directly if possible on platforms that support it (e.g. Intel GPU). </p>
+<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" name="ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f"></a>VMA_ALLOCATION_CREATE_MAPPED_BIT&#160;</td><td class="fielddoc"><p>Set this flag to use a memory that will be persistently mapped and retrieve pointer to it. </p>
+<p>Pointer to mapped memory will be returned through <a class="el" href="struct_vma_allocation_info.html#a5eeffbe2d2f30f53370ff14aefbadbe2" title="Pointer to the beginning of this allocation as mapped data.">VmaAllocationInfo::pMappedData</a>.</p>
+<p>It is valid to use this flag for allocation made from memory type that is not <code>HOST_VISIBLE</code>. This flag is then ignored and memory is not mapped. This is useful if you need an allocation that is efficient to use on GPU (<code>DEVICE_LOCAL</code>) and still want to map it directly if possible on platforms that support it (e.g. Intel GPU). </p>
 </td></tr>
 <tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597aa6f24f821cd6a7c5e4a443f7bf59c520" name="ggad9889c10c798b040d59c92f257cae597aa6f24f821cd6a7c5e4a443f7bf59c520"></a>VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT&#160;</td><td class="fielddoc"><dl class="deprecated"><dt><b><a class="el" href="deprecated.html#_deprecated000006">Deprecated:</a></b></dt><dd>Preserved for backward compatibility. Consider using <a class="el" href="group__group__alloc.html#gabe02cbb0cd913b3f125958179f2020fc" title="Sets pName in given allocation to new value.">vmaSetAllocationName()</a> instead.</dd></dl>
-<p >Set this flag to treat <a class="el" href="struct_vma_allocation_create_info.html#a8259e85c272683434f4abb4ddddffe19" title="Custom general-purpose pointer that will be stored in VmaAllocation, can be read as VmaAllocationInfo...">VmaAllocationCreateInfo::pUserData</a> as pointer to a null-terminated string. Instead of copying pointer value, a local copy of the string is made and stored in allocation's <code>pName</code>. The string is automatically freed together with the allocation. It is also used in vmaBuildStatsString(). </p>
+<p>Set this flag to treat <a class="el" href="struct_vma_allocation_create_info.html#a8259e85c272683434f4abb4ddddffe19" title="Custom general-purpose pointer that will be stored in VmaAllocation, can be read as VmaAllocationInfo...">VmaAllocationCreateInfo::pUserData</a> as pointer to a null-terminated string. Instead of copying pointer value, a local copy of the string is made and stored in allocation's <code>pName</code>. The string is automatically freed together with the allocation. It is also used in vmaBuildStatsString(). </p>
 </td></tr>
-<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a42ba3a2d2c7117953210b7c3ef8da0df" name="ggad9889c10c798b040d59c92f257cae597a42ba3a2d2c7117953210b7c3ef8da0df"></a>VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT&#160;</td><td class="fielddoc"><p >Allocation will be created from upper stack in a double stack pool.</p>
-<p >This flag is only allowed for custom pools created with <a class="el" href="group__group__alloc.html#gga9a7c45f9c863695d98c83fa5ac940fe7a13c8a444197c67866be9cb05599fc726" title="Enables alternative, linear allocation algorithm in this pool.">VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT</a> flag. </p>
+<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a42ba3a2d2c7117953210b7c3ef8da0df" name="ggad9889c10c798b040d59c92f257cae597a42ba3a2d2c7117953210b7c3ef8da0df"></a>VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT&#160;</td><td class="fielddoc"><p>Allocation will be created from upper stack in a double stack pool.</p>
+<p>This flag is only allowed for custom pools created with <a class="el" href="group__group__alloc.html#gga9a7c45f9c863695d98c83fa5ac940fe7a13c8a444197c67866be9cb05599fc726" title="Enables alternative, linear allocation algorithm in this pool.">VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT</a> flag. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a2310568c62208af432724305fe29ccea" name="ggad9889c10c798b040d59c92f257cae597a2310568c62208af432724305fe29ccea"></a>VMA_ALLOCATION_CREATE_DONT_BIND_BIT&#160;</td><td class="fielddoc"><p >Create both buffer/image and allocation, but don't bind them together. It is useful when you want to bind yourself to do some more advanced binding, e.g. using some extensions. The flag is meaningful only with functions that bind by default: <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>. Otherwise it is ignored.</p>
-<p >If you want to make sure the new buffer/image is not tied to the new memory allocation through <code>VkMemoryDedicatedAllocateInfoKHR</code> structure in case the allocation ends up in its own memory block, use also flag <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597afb0ee060cd733aaa5e249704ff589ad6" title="Set this flag if the allocated memory will have aliasing resources.">VMA_ALLOCATION_CREATE_CAN_ALIAS_BIT</a>. </p>
+<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a2310568c62208af432724305fe29ccea" name="ggad9889c10c798b040d59c92f257cae597a2310568c62208af432724305fe29ccea"></a>VMA_ALLOCATION_CREATE_DONT_BIND_BIT&#160;</td><td class="fielddoc"><p>Create both buffer/image and allocation, but don't bind them together. It is useful when you want to bind yourself to do some more advanced binding, e.g. using some extensions. The flag is meaningful only with functions that bind by default: <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>. Otherwise it is ignored.</p>
+<p>If you want to make sure the new buffer/image is not tied to the new memory allocation through <code>VkMemoryDedicatedAllocateInfoKHR</code> structure in case the allocation ends up in its own memory block, use also flag <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597afb0ee060cd733aaa5e249704ff589ad6" title="Set this flag if the allocated memory will have aliasing resources.">VMA_ALLOCATION_CREATE_CAN_ALIAS_BIT</a>. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597ab8b1764f3e9022368e440c057783b92d" name="ggad9889c10c798b040d59c92f257cae597ab8b1764f3e9022368e440c057783b92d"></a>VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT&#160;</td><td class="fielddoc"><p >Create allocation only if additional device memory required for it, if any, won't exceed memory budget. Otherwise return <code>VK_ERROR_OUT_OF_DEVICE_MEMORY</code>. </p>
+<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597ab8b1764f3e9022368e440c057783b92d" name="ggad9889c10c798b040d59c92f257cae597ab8b1764f3e9022368e440c057783b92d"></a>VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT&#160;</td><td class="fielddoc"><p>Create allocation only if additional device memory required for it, if any, won't exceed memory budget. Otherwise return <code>VK_ERROR_OUT_OF_DEVICE_MEMORY</code>. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597afb0ee060cd733aaa5e249704ff589ad6" name="ggad9889c10c798b040d59c92f257cae597afb0ee060cd733aaa5e249704ff589ad6"></a>VMA_ALLOCATION_CREATE_CAN_ALIAS_BIT&#160;</td><td class="fielddoc"><p >Set this flag if the allocated memory will have aliasing resources. </p>
-<p >Usage of this flag prevents supplying <code>VkMemoryDedicatedAllocateInfoKHR</code> when <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a> is specified. Otherwise created dedicated memory will not be suitable for aliasing resources, resulting in Vulkan Validation Layer errors. </p>
+<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597afb0ee060cd733aaa5e249704ff589ad6" name="ggad9889c10c798b040d59c92f257cae597afb0ee060cd733aaa5e249704ff589ad6"></a>VMA_ALLOCATION_CREATE_CAN_ALIAS_BIT&#160;</td><td class="fielddoc"><p>Set this flag if the allocated memory will have aliasing resources. </p>
+<p>Usage of this flag prevents supplying <code>VkMemoryDedicatedAllocateInfoKHR</code> when <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a> is specified. Otherwise created dedicated memory will not be suitable for aliasing resources, resulting in Vulkan Validation Layer errors. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a9be224df3bfc1cfa06203aed689a30c5" name="ggad9889c10c798b040d59c92f257cae597a9be224df3bfc1cfa06203aed689a30c5"></a>VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT&#160;</td><td class="fielddoc"><p >Requests possibility to map the allocation (using <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a> or <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a>).</p>
+<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a9be224df3bfc1cfa06203aed689a30c5" name="ggad9889c10c798b040d59c92f257cae597a9be224df3bfc1cfa06203aed689a30c5"></a>VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT&#160;</td><td class="fielddoc"><p>Requests possibility to map the allocation (using <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a> or <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a>).</p>
 <ul>
 <li>If you use <a class="el" href="group__group__alloc.html#ggaa5846affa1e9da3800e3e78fae2305cca27cde9026a84d34d525777baa41fce6e">VMA_MEMORY_USAGE_AUTO</a> or other <code>VMA_MEMORY_USAGE_AUTO*</code> value, you must use this flag to be able to map the allocation. Otherwise, mapping is incorrect.</li>
 <li>If you use other value of <a class="el" href="group__group__alloc.html#gaa5846affa1e9da3800e3e78fae2305cc" title="Intended usage of the allocated memory.">VmaMemoryUsage</a>, this flag is ignored and mapping is always possible in memory types that are <code>HOST_VISIBLE</code>. This includes allocations created in <a class="el" href="custom_memory_pools.html">Custom memory pools</a>.</li>
 </ul>
-<p >Declares that mapped memory will only be written sequentially, e.g. using <code>memcpy()</code> or a loop writing number-by-number, never read or accessed randomly, so a memory type can be selected that is uncached and write-combined.</p>
+<p>Declares that mapped memory will only be written sequentially, e.g. using <code>memcpy()</code> or a loop writing number-by-number, never read or accessed randomly, so a memory type can be selected that is uncached and write-combined.</p>
 <dl class="section warning"><dt>Warning</dt><dd>Violating this declaration may work correctly, but will likely be very slow. Watch out for implicit reads introduced by doing e.g. <code>pMappedData[i] += x;</code> Better prepare your data in a local variable and <code>memcpy()</code> it to the mapped pointer all at once. </dd></dl>
 </td></tr>
-<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597add61238d98e20917b9a06c617763f492" name="ggad9889c10c798b040d59c92f257cae597add61238d98e20917b9a06c617763f492"></a>VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT&#160;</td><td class="fielddoc"><p >Requests possibility to map the allocation (using <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a> or <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a>).</p>
+<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597add61238d98e20917b9a06c617763f492" name="ggad9889c10c798b040d59c92f257cae597add61238d98e20917b9a06c617763f492"></a>VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT&#160;</td><td class="fielddoc"><p>Requests possibility to map the allocation (using <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a> or <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a>).</p>
 <ul>
 <li>If you use <a class="el" href="group__group__alloc.html#ggaa5846affa1e9da3800e3e78fae2305cca27cde9026a84d34d525777baa41fce6e">VMA_MEMORY_USAGE_AUTO</a> or other <code>VMA_MEMORY_USAGE_AUTO*</code> value, you must use this flag to be able to map the allocation. Otherwise, mapping is incorrect.</li>
 <li>If you use other value of <a class="el" href="group__group__alloc.html#gaa5846affa1e9da3800e3e78fae2305cc" title="Intended usage of the allocated memory.">VmaMemoryUsage</a>, this flag is ignored and mapping is always possible in memory types that are <code>HOST_VISIBLE</code>. This includes allocations created in <a class="el" href="custom_memory_pools.html">Custom memory pools</a>.</li>
 </ul>
-<p >Declares that mapped memory can be read, written, and accessed in random order, so a <code>HOST_CACHED</code> memory type is required. </p>
+<p>Declares that mapped memory can be read, written, and accessed in random order, so a <code>HOST_CACHED</code> memory type is required. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a11337f96eacf34c1016c339eac165cad" name="ggad9889c10c798b040d59c92f257cae597a11337f96eacf34c1016c339eac165cad"></a>VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT&#160;</td><td class="fielddoc"><p >Together with <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a9be224df3bfc1cfa06203aed689a30c5">VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT</a> or <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597add61238d98e20917b9a06c617763f492">VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT</a>, it says that despite request for host access, a not-<code>HOST_VISIBLE</code> memory type can be selected if it may improve performance.</p>
-<p >By using this flag, you declare that you will check if the allocation ended up in a <code>HOST_VISIBLE</code> memory type (e.g. using <a class="el" href="group__group__alloc.html#ga571e87dd38e552249b56b1b0b982fad1" title="Given an allocation, returns Property Flags of its memory type.">vmaGetAllocationMemoryProperties()</a>) and if not, you will create some "staging" buffer and issue an explicit transfer to write/read your data. To prepare for this possibility, don't forget to add appropriate flags like <code>VK_BUFFER_USAGE_TRANSFER_DST_BIT</code>, <code>VK_BUFFER_USAGE_TRANSFER_SRC_BIT</code> to the parameters of created buffer or image. </p>
+<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a11337f96eacf34c1016c339eac165cad" name="ggad9889c10c798b040d59c92f257cae597a11337f96eacf34c1016c339eac165cad"></a>VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT&#160;</td><td class="fielddoc"><p>Together with <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a9be224df3bfc1cfa06203aed689a30c5">VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT</a> or <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597add61238d98e20917b9a06c617763f492">VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT</a>, it says that despite request for host access, a not-<code>HOST_VISIBLE</code> memory type can be selected if it may improve performance.</p>
+<p>By using this flag, you declare that you will check if the allocation ended up in a <code>HOST_VISIBLE</code> memory type (e.g. using <a class="el" href="group__group__alloc.html#ga571e87dd38e552249b56b1b0b982fad1" title="Given an allocation, returns Property Flags of its memory type.">vmaGetAllocationMemoryProperties()</a>) and if not, you will create some "staging" buffer and issue an explicit transfer to write/read your data. To prepare for this possibility, don't forget to add appropriate flags like <code>VK_BUFFER_USAGE_TRANSFER_DST_BIT</code>, <code>VK_BUFFER_USAGE_TRANSFER_SRC_BIT</code> to the parameters of created buffer or image. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a8af1210cf591784afa026d94998f735d" name="ggad9889c10c798b040d59c92f257cae597a8af1210cf591784afa026d94998f735d"></a>VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT&#160;</td><td class="fielddoc"><p >Allocation strategy that chooses smallest possible free range for the allocation to minimize memory usage and fragmentation, possibly at the expense of allocation time. </p>
+<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a8af1210cf591784afa026d94998f735d" name="ggad9889c10c798b040d59c92f257cae597a8af1210cf591784afa026d94998f735d"></a>VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT&#160;</td><td class="fielddoc"><p>Allocation strategy that chooses smallest possible free range for the allocation to minimize memory usage and fragmentation, possibly at the expense of allocation time. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a0729e932b7ea170e3a128cad96c5cf6d" name="ggad9889c10c798b040d59c92f257cae597a0729e932b7ea170e3a128cad96c5cf6d"></a>VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT&#160;</td><td class="fielddoc"><p >Allocation strategy that chooses first suitable free range for the allocation - not necessarily in terms of the smallest offset but the one that is easiest and fastest to find to minimize allocation time, possibly at the expense of allocation quality. </p>
+<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a0729e932b7ea170e3a128cad96c5cf6d" name="ggad9889c10c798b040d59c92f257cae597a0729e932b7ea170e3a128cad96c5cf6d"></a>VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT&#160;</td><td class="fielddoc"><p>Allocation strategy that chooses first suitable free range for the allocation - not necessarily in terms of the smallest offset but the one that is easiest and fastest to find to minimize allocation time, possibly at the expense of allocation quality. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a8099acedc0d04cdccaaddcfe37fd227d" name="ggad9889c10c798b040d59c92f257cae597a8099acedc0d04cdccaaddcfe37fd227d"></a>VMA_ALLOCATION_CREATE_STRATEGY_MIN_OFFSET_BIT&#160;</td><td class="fielddoc"><p >Allocation strategy that chooses always the lowest offset in available space. This is not the most efficient strategy but achieves highly packed data. Used internally by defragmentation, not recommended in typical usage. </p>
+<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a8099acedc0d04cdccaaddcfe37fd227d" name="ggad9889c10c798b040d59c92f257cae597a8099acedc0d04cdccaaddcfe37fd227d"></a>VMA_ALLOCATION_CREATE_STRATEGY_MIN_OFFSET_BIT&#160;</td><td class="fielddoc"><p>Allocation strategy that chooses always the lowest offset in available space. This is not the most efficient strategy but achieves highly packed data. Used internally by defragmentation, not recommended in typical usage. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a839826775c62319466441f86496f036d" name="ggad9889c10c798b040d59c92f257cae597a839826775c62319466441f86496f036d"></a>VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT&#160;</td><td class="fielddoc"><p >Alias to <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a8af1210cf591784afa026d94998f735d">VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT</a>. </p>
+<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a839826775c62319466441f86496f036d" name="ggad9889c10c798b040d59c92f257cae597a839826775c62319466441f86496f036d"></a>VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT&#160;</td><td class="fielddoc"><p>Alias to <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a8af1210cf591784afa026d94998f735d">VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT</a>. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a33eb2052674f3ad92386c714a65fb777" name="ggad9889c10c798b040d59c92f257cae597a33eb2052674f3ad92386c714a65fb777"></a>VMA_ALLOCATION_CREATE_STRATEGY_FIRST_FIT_BIT&#160;</td><td class="fielddoc"><p >Alias to <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a0729e932b7ea170e3a128cad96c5cf6d">VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT</a>. </p>
+<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a33eb2052674f3ad92386c714a65fb777" name="ggad9889c10c798b040d59c92f257cae597a33eb2052674f3ad92386c714a65fb777"></a>VMA_ALLOCATION_CREATE_STRATEGY_FIRST_FIT_BIT&#160;</td><td class="fielddoc"><p>Alias to <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a0729e932b7ea170e3a128cad96c5cf6d">VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT</a>. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a8e16845d81ae3d27c47106d4770d5c7e" name="ggad9889c10c798b040d59c92f257cae597a8e16845d81ae3d27c47106d4770d5c7e"></a>VMA_ALLOCATION_CREATE_STRATEGY_MASK&#160;</td><td class="fielddoc"><p >A bit mask to extract only <code>STRATEGY</code> bits from entire set of flags. </p>
+<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a8e16845d81ae3d27c47106d4770d5c7e" name="ggad9889c10c798b040d59c92f257cae597a8e16845d81ae3d27c47106d4770d5c7e"></a>VMA_ALLOCATION_CREATE_STRATEGY_MASK&#160;</td><td class="fielddoc"><p>A bit mask to extract only <code>STRATEGY</code> bits from entire set of flags. </p>
 </td></tr>
 <tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597ae5633ec569f4899cf8f29e7385b2f882" name="ggad9889c10c798b040d59c92f257cae597ae5633ec569f4899cf8f29e7385b2f882"></a>VMA_ALLOCATION_CREATE_FLAG_BITS_MAX_ENUM&#160;</td><td class="fielddoc"></td></tr>
 </table>
@@ -702,9 +702,9 @@
 <tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="gga6552a65b71d16f378c6994b3ceaef50ca2e6469bcf5a094776ceb5d118263f04b" name="gga6552a65b71d16f378c6994b3ceaef50ca2e6469bcf5a094776ceb5d118263f04b"></a>VMA_DEFRAGMENTATION_FLAG_ALGORITHM_FAST_BIT&#160;</td><td class="fielddoc"></td></tr>
 <tr><td class="fieldname"><a id="gga6552a65b71d16f378c6994b3ceaef50caec35a4138111605a6ff32ca61aa871b6" name="gga6552a65b71d16f378c6994b3ceaef50caec35a4138111605a6ff32ca61aa871b6"></a>VMA_DEFRAGMENTATION_FLAG_ALGORITHM_BALANCED_BIT&#160;</td><td class="fielddoc"></td></tr>
 <tr><td class="fieldname"><a id="gga6552a65b71d16f378c6994b3ceaef50cafa162eac5be800bcdd4011427a71156d" name="gga6552a65b71d16f378c6994b3ceaef50cafa162eac5be800bcdd4011427a71156d"></a>VMA_DEFRAGMENTATION_FLAG_ALGORITHM_FULL_BIT&#160;</td><td class="fielddoc"></td></tr>
-<tr><td class="fieldname"><a id="gga6552a65b71d16f378c6994b3ceaef50cae45a9469e5337731627758671741e412" name="gga6552a65b71d16f378c6994b3ceaef50cae45a9469e5337731627758671741e412"></a>VMA_DEFRAGMENTATION_FLAG_ALGORITHM_EXTENSIVE_BIT&#160;</td><td class="fielddoc"><p >Use the most roboust algorithm at the cost of time to compute and number of copies to make. Only available when bufferImageGranularity is greater than 1, since it aims to reduce alignment issues between different types of resources. Otherwise falls back to same behavior as <a class="el" href="group__group__alloc.html#gga6552a65b71d16f378c6994b3ceaef50cafa162eac5be800bcdd4011427a71156d">VMA_DEFRAGMENTATION_FLAG_ALGORITHM_FULL_BIT</a>. </p>
+<tr><td class="fieldname"><a id="gga6552a65b71d16f378c6994b3ceaef50cae45a9469e5337731627758671741e412" name="gga6552a65b71d16f378c6994b3ceaef50cae45a9469e5337731627758671741e412"></a>VMA_DEFRAGMENTATION_FLAG_ALGORITHM_EXTENSIVE_BIT&#160;</td><td class="fielddoc"><p>Use the most roboust algorithm at the cost of time to compute and number of copies to make. Only available when bufferImageGranularity is greater than 1, since it aims to reduce alignment issues between different types of resources. Otherwise falls back to same behavior as <a class="el" href="group__group__alloc.html#gga6552a65b71d16f378c6994b3ceaef50cafa162eac5be800bcdd4011427a71156d">VMA_DEFRAGMENTATION_FLAG_ALGORITHM_FULL_BIT</a>. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="gga6552a65b71d16f378c6994b3ceaef50cabcbbdb3bfd53c4c3ab4eaeb5fd4894e9" name="gga6552a65b71d16f378c6994b3ceaef50cabcbbdb3bfd53c4c3ab4eaeb5fd4894e9"></a>VMA_DEFRAGMENTATION_FLAG_ALGORITHM_MASK&#160;</td><td class="fielddoc"><p >A bit mask to extract only <code>ALGORITHM</code> bits from entire set of flags. </p>
+<tr><td class="fieldname"><a id="gga6552a65b71d16f378c6994b3ceaef50cabcbbdb3bfd53c4c3ab4eaeb5fd4894e9" name="gga6552a65b71d16f378c6994b3ceaef50cabcbbdb3bfd53c4c3ab4eaeb5fd4894e9"></a>VMA_DEFRAGMENTATION_FLAG_ALGORITHM_MASK&#160;</td><td class="fielddoc"><p>A bit mask to extract only <code>ALGORITHM</code> bits from entire set of flags. </p>
 </td></tr>
 <tr><td class="fieldname"><a id="gga6552a65b71d16f378c6994b3ceaef50cab87ec33154803bfeb5ac2b379f1d6a97" name="gga6552a65b71d16f378c6994b3ceaef50cab87ec33154803bfeb5ac2b379f1d6a97"></a>VMA_DEFRAGMENTATION_FLAG_BITS_MAX_ENUM&#160;</td><td class="fielddoc"></td></tr>
 </table>
@@ -725,11 +725,11 @@
 
 <p>Operation performed on single defragmentation move. See structure <a class="el" href="struct_vma_defragmentation_move.html" title="Single move of an allocation to be done for defragmentation.">VmaDefragmentationMove</a>. </p>
 <table class="fieldtable">
-<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="ggada9e3861caf96f08894b0bcc160ec257ad4a06ac46c4cb1c67b0ebc1edfab9f18" name="ggada9e3861caf96f08894b0bcc160ec257ad4a06ac46c4cb1c67b0ebc1edfab9f18"></a>VMA_DEFRAGMENTATION_MOVE_OPERATION_COPY&#160;</td><td class="fielddoc"><p >Buffer/image has been recreated at <code>dstTmpAllocation</code>, data has been copied, old buffer/image has been destroyed. <code>srcAllocation</code> should be changed to point to the new place. This is the default value set by <a class="el" href="group__group__alloc.html#ga980d7da2ce3b1fd5c8b8476bc362cc00" title="Starts single defragmentation pass.">vmaBeginDefragmentationPass()</a>. </p>
+<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="ggada9e3861caf96f08894b0bcc160ec257ad4a06ac46c4cb1c67b0ebc1edfab9f18" name="ggada9e3861caf96f08894b0bcc160ec257ad4a06ac46c4cb1c67b0ebc1edfab9f18"></a>VMA_DEFRAGMENTATION_MOVE_OPERATION_COPY&#160;</td><td class="fielddoc"><p>Buffer/image has been recreated at <code>dstTmpAllocation</code>, data has been copied, old buffer/image has been destroyed. <code>srcAllocation</code> should be changed to point to the new place. This is the default value set by <a class="el" href="group__group__alloc.html#ga980d7da2ce3b1fd5c8b8476bc362cc00" title="Starts single defragmentation pass.">vmaBeginDefragmentationPass()</a>. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="ggada9e3861caf96f08894b0bcc160ec257ad25bc6f816b226b4fd5170e845f218d2" name="ggada9e3861caf96f08894b0bcc160ec257ad25bc6f816b226b4fd5170e845f218d2"></a>VMA_DEFRAGMENTATION_MOVE_OPERATION_IGNORE&#160;</td><td class="fielddoc"><p >Set this value if you cannot move the allocation. New place reserved at <code>dstTmpAllocation</code> will be freed. <code>srcAllocation</code> will remain unchanged. </p>
+<tr><td class="fieldname"><a id="ggada9e3861caf96f08894b0bcc160ec257ad25bc6f816b226b4fd5170e845f218d2" name="ggada9e3861caf96f08894b0bcc160ec257ad25bc6f816b226b4fd5170e845f218d2"></a>VMA_DEFRAGMENTATION_MOVE_OPERATION_IGNORE&#160;</td><td class="fielddoc"><p>Set this value if you cannot move the allocation. New place reserved at <code>dstTmpAllocation</code> will be freed. <code>srcAllocation</code> will remain unchanged. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="ggada9e3861caf96f08894b0bcc160ec257a9786f8492a9be2c03bd26395e352ab85" name="ggada9e3861caf96f08894b0bcc160ec257a9786f8492a9be2c03bd26395e352ab85"></a>VMA_DEFRAGMENTATION_MOVE_OPERATION_DESTROY&#160;</td><td class="fielddoc"><p >Set this value if you decide to abandon the allocation and you destroyed the buffer/image. New place reserved at <code>dstTmpAllocation</code> will be freed, along with <code>srcAllocation</code>, which will be destroyed. </p>
+<tr><td class="fieldname"><a id="ggada9e3861caf96f08894b0bcc160ec257a9786f8492a9be2c03bd26395e352ab85" name="ggada9e3861caf96f08894b0bcc160ec257a9786f8492a9be2c03bd26395e352ab85"></a>VMA_DEFRAGMENTATION_MOVE_OPERATION_DESTROY&#160;</td><td class="fielddoc"><p>Set this value if you decide to abandon the allocation and you destroyed the buffer/image. New place reserved at <code>dstTmpAllocation</code> will be freed, along with <code>srcAllocation</code>, which will be destroyed. </p>
 </td></tr>
 </table>
 
@@ -749,7 +749,7 @@
 
 <p>Intended usage of the allocated memory. </p>
 <table class="fieldtable">
-<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="ggaa5846affa1e9da3800e3e78fae2305ccaf50d27e34e0925cf3a63db8c839121dd" name="ggaa5846affa1e9da3800e3e78fae2305ccaf50d27e34e0925cf3a63db8c839121dd"></a>VMA_MEMORY_USAGE_UNKNOWN&#160;</td><td class="fielddoc"><p >No intended memory usage specified. Use other members of <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a> to specify your requirements. </p>
+<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="ggaa5846affa1e9da3800e3e78fae2305ccaf50d27e34e0925cf3a63db8c839121dd" name="ggaa5846affa1e9da3800e3e78fae2305ccaf50d27e34e0925cf3a63db8c839121dd"></a>VMA_MEMORY_USAGE_UNKNOWN&#160;</td><td class="fielddoc"><p>No intended memory usage specified. Use other members of <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a> to specify your requirements. </p>
 </td></tr>
 <tr><td class="fieldname"><a id="ggaa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7" name="ggaa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7"></a>VMA_MEMORY_USAGE_GPU_ONLY&#160;</td><td class="fielddoc"><dl class="deprecated"><dt><b><a class="el" href="deprecated.html#_deprecated000001">Deprecated:</a></b></dt><dd>Obsolete, preserved for backward compatibility. Prefers <code>VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT</code>. </dd></dl>
 </td></tr>
@@ -761,21 +761,21 @@
 </td></tr>
 <tr><td class="fieldname"><a id="ggaa5846affa1e9da3800e3e78fae2305cca416a444d4d0fc20067c3f76f32ff2500" name="ggaa5846affa1e9da3800e3e78fae2305cca416a444d4d0fc20067c3f76f32ff2500"></a>VMA_MEMORY_USAGE_CPU_COPY&#160;</td><td class="fielddoc"><dl class="deprecated"><dt><b><a class="el" href="deprecated.html#_deprecated000005">Deprecated:</a></b></dt><dd>Obsolete, preserved for backward compatibility. Prefers not <code>VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT</code>. </dd></dl>
 </td></tr>
-<tr><td class="fieldname"><a id="ggaa5846affa1e9da3800e3e78fae2305cca835333d9072db63a653818030e17614d" name="ggaa5846affa1e9da3800e3e78fae2305cca835333d9072db63a653818030e17614d"></a>VMA_MEMORY_USAGE_GPU_LAZILY_ALLOCATED&#160;</td><td class="fielddoc"><p >Lazily allocated GPU memory having <code>VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT</code>. Exists mostly on mobile platforms. Using it on desktop PC or other GPUs with no such memory type present will fail the allocation.</p>
-<p >Usage: Memory for transient attachment images (color attachments, depth attachments etc.), created with <code>VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT</code>.</p>
-<p >Allocations with this usage are always created as dedicated - it implies <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a>. </p>
+<tr><td class="fieldname"><a id="ggaa5846affa1e9da3800e3e78fae2305cca835333d9072db63a653818030e17614d" name="ggaa5846affa1e9da3800e3e78fae2305cca835333d9072db63a653818030e17614d"></a>VMA_MEMORY_USAGE_GPU_LAZILY_ALLOCATED&#160;</td><td class="fielddoc"><p>Lazily allocated GPU memory having <code>VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT</code>. Exists mostly on mobile platforms. Using it on desktop PC or other GPUs with no such memory type present will fail the allocation.</p>
+<p>Usage: Memory for transient attachment images (color attachments, depth attachments etc.), created with <code>VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT</code>.</p>
+<p>Allocations with this usage are always created as dedicated - it implies <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a>. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="ggaa5846affa1e9da3800e3e78fae2305cca27cde9026a84d34d525777baa41fce6e" name="ggaa5846affa1e9da3800e3e78fae2305cca27cde9026a84d34d525777baa41fce6e"></a>VMA_MEMORY_USAGE_AUTO&#160;</td><td class="fielddoc"><p >Selects best memory type automatically. This flag is recommended for most common use cases.</p>
-<p >When using this flag, if you want to map the allocation (using <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a> or <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a>), you must pass one of the flags: <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a9be224df3bfc1cfa06203aed689a30c5">VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT</a> or <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597add61238d98e20917b9a06c617763f492">VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT</a> in <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum.">VmaAllocationCreateInfo::flags</a>.</p>
-<p >It can be used only with functions that let the library know <code>VkBufferCreateInfo</code> or <code>VkImageCreateInfo</code>, e.g. <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>, <a class="el" href="group__group__alloc.html#gae790ab9ffaf7667fb8f62523e6897888" title="Helps to find memoryTypeIndex, given VkBufferCreateInfo and VmaAllocationCreateInfo.">vmaFindMemoryTypeIndexForBufferInfo()</a>, <a class="el" href="group__group__alloc.html#ga088da83d8eaf3ce9056d9ea0b981d472" title="Helps to find memoryTypeIndex, given VkImageCreateInfo and VmaAllocationCreateInfo.">vmaFindMemoryTypeIndexForImageInfo()</a> and not with generic memory allocation functions. </p>
+<tr><td class="fieldname"><a id="ggaa5846affa1e9da3800e3e78fae2305cca27cde9026a84d34d525777baa41fce6e" name="ggaa5846affa1e9da3800e3e78fae2305cca27cde9026a84d34d525777baa41fce6e"></a>VMA_MEMORY_USAGE_AUTO&#160;</td><td class="fielddoc"><p>Selects best memory type automatically. This flag is recommended for most common use cases.</p>
+<p>When using this flag, if you want to map the allocation (using <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a> or <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a>), you must pass one of the flags: <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a9be224df3bfc1cfa06203aed689a30c5">VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT</a> or <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597add61238d98e20917b9a06c617763f492">VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT</a> in <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum.">VmaAllocationCreateInfo::flags</a>.</p>
+<p>It can be used only with functions that let the library know <code>VkBufferCreateInfo</code> or <code>VkImageCreateInfo</code>, e.g. <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>, <a class="el" href="group__group__alloc.html#gae790ab9ffaf7667fb8f62523e6897888" title="Helps to find memoryTypeIndex, given VkBufferCreateInfo and VmaAllocationCreateInfo.">vmaFindMemoryTypeIndexForBufferInfo()</a>, <a class="el" href="group__group__alloc.html#ga088da83d8eaf3ce9056d9ea0b981d472" title="Helps to find memoryTypeIndex, given VkImageCreateInfo and VmaAllocationCreateInfo.">vmaFindMemoryTypeIndexForImageInfo()</a> and not with generic memory allocation functions. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="ggaa5846affa1e9da3800e3e78fae2305ccae2adb696d6a73c18bb20c23666661327" name="ggaa5846affa1e9da3800e3e78fae2305ccae2adb696d6a73c18bb20c23666661327"></a>VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE&#160;</td><td class="fielddoc"><p >Selects best memory type automatically with preference for GPU (device) memory.</p>
-<p >When using this flag, if you want to map the allocation (using <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a> or <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a>), you must pass one of the flags: <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a9be224df3bfc1cfa06203aed689a30c5">VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT</a> or <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597add61238d98e20917b9a06c617763f492">VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT</a> in <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum.">VmaAllocationCreateInfo::flags</a>.</p>
-<p >It can be used only with functions that let the library know <code>VkBufferCreateInfo</code> or <code>VkImageCreateInfo</code>, e.g. <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>, <a class="el" href="group__group__alloc.html#gae790ab9ffaf7667fb8f62523e6897888" title="Helps to find memoryTypeIndex, given VkBufferCreateInfo and VmaAllocationCreateInfo.">vmaFindMemoryTypeIndexForBufferInfo()</a>, <a class="el" href="group__group__alloc.html#ga088da83d8eaf3ce9056d9ea0b981d472" title="Helps to find memoryTypeIndex, given VkImageCreateInfo and VmaAllocationCreateInfo.">vmaFindMemoryTypeIndexForImageInfo()</a> and not with generic memory allocation functions. </p>
+<tr><td class="fieldname"><a id="ggaa5846affa1e9da3800e3e78fae2305ccae2adb696d6a73c18bb20c23666661327" name="ggaa5846affa1e9da3800e3e78fae2305ccae2adb696d6a73c18bb20c23666661327"></a>VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE&#160;</td><td class="fielddoc"><p>Selects best memory type automatically with preference for GPU (device) memory.</p>
+<p>When using this flag, if you want to map the allocation (using <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a> or <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a>), you must pass one of the flags: <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a9be224df3bfc1cfa06203aed689a30c5">VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT</a> or <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597add61238d98e20917b9a06c617763f492">VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT</a> in <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum.">VmaAllocationCreateInfo::flags</a>.</p>
+<p>It can be used only with functions that let the library know <code>VkBufferCreateInfo</code> or <code>VkImageCreateInfo</code>, e.g. <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>, <a class="el" href="group__group__alloc.html#gae790ab9ffaf7667fb8f62523e6897888" title="Helps to find memoryTypeIndex, given VkBufferCreateInfo and VmaAllocationCreateInfo.">vmaFindMemoryTypeIndexForBufferInfo()</a>, <a class="el" href="group__group__alloc.html#ga088da83d8eaf3ce9056d9ea0b981d472" title="Helps to find memoryTypeIndex, given VkImageCreateInfo and VmaAllocationCreateInfo.">vmaFindMemoryTypeIndexForImageInfo()</a> and not with generic memory allocation functions. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="ggaa5846affa1e9da3800e3e78fae2305cca9b422585242160b8ed3418310ee6664d" name="ggaa5846affa1e9da3800e3e78fae2305cca9b422585242160b8ed3418310ee6664d"></a>VMA_MEMORY_USAGE_AUTO_PREFER_HOST&#160;</td><td class="fielddoc"><p >Selects best memory type automatically with preference for CPU (host) memory.</p>
-<p >When using this flag, if you want to map the allocation (using <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a> or <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a>), you must pass one of the flags: <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a9be224df3bfc1cfa06203aed689a30c5">VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT</a> or <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597add61238d98e20917b9a06c617763f492">VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT</a> in <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum.">VmaAllocationCreateInfo::flags</a>.</p>
-<p >It can be used only with functions that let the library know <code>VkBufferCreateInfo</code> or <code>VkImageCreateInfo</code>, e.g. <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>, <a class="el" href="group__group__alloc.html#gae790ab9ffaf7667fb8f62523e6897888" title="Helps to find memoryTypeIndex, given VkBufferCreateInfo and VmaAllocationCreateInfo.">vmaFindMemoryTypeIndexForBufferInfo()</a>, <a class="el" href="group__group__alloc.html#ga088da83d8eaf3ce9056d9ea0b981d472" title="Helps to find memoryTypeIndex, given VkImageCreateInfo and VmaAllocationCreateInfo.">vmaFindMemoryTypeIndexForImageInfo()</a> and not with generic memory allocation functions. </p>
+<tr><td class="fieldname"><a id="ggaa5846affa1e9da3800e3e78fae2305cca9b422585242160b8ed3418310ee6664d" name="ggaa5846affa1e9da3800e3e78fae2305cca9b422585242160b8ed3418310ee6664d"></a>VMA_MEMORY_USAGE_AUTO_PREFER_HOST&#160;</td><td class="fielddoc"><p>Selects best memory type automatically with preference for CPU (host) memory.</p>
+<p>When using this flag, if you want to map the allocation (using <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a> or <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a>), you must pass one of the flags: <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a9be224df3bfc1cfa06203aed689a30c5">VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT</a> or <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597add61238d98e20917b9a06c617763f492">VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT</a> in <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum.">VmaAllocationCreateInfo::flags</a>.</p>
+<p>It can be used only with functions that let the library know <code>VkBufferCreateInfo</code> or <code>VkImageCreateInfo</code>, e.g. <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>, <a class="el" href="group__group__alloc.html#gae790ab9ffaf7667fb8f62523e6897888" title="Helps to find memoryTypeIndex, given VkBufferCreateInfo and VmaAllocationCreateInfo.">vmaFindMemoryTypeIndexForBufferInfo()</a>, <a class="el" href="group__group__alloc.html#ga088da83d8eaf3ce9056d9ea0b981d472" title="Helps to find memoryTypeIndex, given VkImageCreateInfo and VmaAllocationCreateInfo.">vmaFindMemoryTypeIndexForImageInfo()</a> and not with generic memory allocation functions. </p>
 </td></tr>
 <tr><td class="fieldname"><a id="ggaa5846affa1e9da3800e3e78fae2305cca091e69437ef693e8d0d287f1c719ba6e" name="ggaa5846affa1e9da3800e3e78fae2305cca091e69437ef693e8d0d287f1c719ba6e"></a>VMA_MEMORY_USAGE_MAX_ENUM&#160;</td><td class="fielddoc"></td></tr>
 </table>
@@ -796,16 +796,16 @@
 
 <p>Flags to be passed as <a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446" title="Use combination of VmaPoolCreateFlagBits.">VmaPoolCreateInfo::flags</a>. </p>
 <table class="fieldtable">
-<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="gga9a7c45f9c863695d98c83fa5ac940fe7a9f1a499508a8edb4e8ba40aa0290a3d2" name="gga9a7c45f9c863695d98c83fa5ac940fe7a9f1a499508a8edb4e8ba40aa0290a3d2"></a>VMA_POOL_CREATE_IGNORE_BUFFER_IMAGE_GRANULARITY_BIT&#160;</td><td class="fielddoc"><p >Use this flag if you always allocate only buffers and linear images or only optimal images out of this pool and so Buffer-Image Granularity can be ignored. </p>
-<p >This is an optional optimization flag.</p>
-<p >If you always allocate using <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>, <a class="el" href="group__group__alloc.html#ga7fdf64415b6c3d83c454f28d2c53df7b" title="Allocates memory suitable for given VkBuffer.">vmaAllocateMemoryForBuffer()</a>, then you don't need to use it because allocator knows exact type of your allocations so it can handle Buffer-Image Granularity in the optimal way.</p>
-<p >If you also allocate using <a class="el" href="group__group__alloc.html#ga0faa3f9e5fb233d29d1e00390650febb" title="Allocates memory suitable for given VkImage.">vmaAllocateMemoryForImage()</a> or <a class="el" href="group__group__alloc.html#gabf28077dbf82d0908b8acbe8ee8dd9b8" title="General purpose memory allocation.">vmaAllocateMemory()</a>, exact type of such allocations is not known, so allocator must be conservative in handling Buffer-Image Granularity, which can lead to suboptimal allocation (wasted memory). In that case, if you can make sure you always allocate only buffers and linear images or only optimal images out of this pool, use this flag to make allocator disregard Buffer-Image Granularity and so make allocations faster and more optimal. </p>
+<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="gga9a7c45f9c863695d98c83fa5ac940fe7a9f1a499508a8edb4e8ba40aa0290a3d2" name="gga9a7c45f9c863695d98c83fa5ac940fe7a9f1a499508a8edb4e8ba40aa0290a3d2"></a>VMA_POOL_CREATE_IGNORE_BUFFER_IMAGE_GRANULARITY_BIT&#160;</td><td class="fielddoc"><p>Use this flag if you always allocate only buffers and linear images or only optimal images out of this pool and so Buffer-Image Granularity can be ignored. </p>
+<p>This is an optional optimization flag.</p>
+<p>If you always allocate using <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>, <a class="el" href="group__group__alloc.html#ga7fdf64415b6c3d83c454f28d2c53df7b" title="Allocates memory suitable for given VkBuffer.">vmaAllocateMemoryForBuffer()</a>, then you don't need to use it because allocator knows exact type of your allocations so it can handle Buffer-Image Granularity in the optimal way.</p>
+<p>If you also allocate using <a class="el" href="group__group__alloc.html#ga0faa3f9e5fb233d29d1e00390650febb" title="Allocates memory suitable for given VkImage.">vmaAllocateMemoryForImage()</a> or <a class="el" href="group__group__alloc.html#gabf28077dbf82d0908b8acbe8ee8dd9b8" title="General purpose memory allocation.">vmaAllocateMemory()</a>, exact type of such allocations is not known, so allocator must be conservative in handling Buffer-Image Granularity, which can lead to suboptimal allocation (wasted memory). In that case, if you can make sure you always allocate only buffers and linear images or only optimal images out of this pool, use this flag to make allocator disregard Buffer-Image Granularity and so make allocations faster and more optimal. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="gga9a7c45f9c863695d98c83fa5ac940fe7a13c8a444197c67866be9cb05599fc726" name="gga9a7c45f9c863695d98c83fa5ac940fe7a13c8a444197c67866be9cb05599fc726"></a>VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT&#160;</td><td class="fielddoc"><p >Enables alternative, linear allocation algorithm in this pool. </p>
-<p >Specify this flag to enable linear allocation algorithm, which always creates new allocations after last one and doesn't reuse space from allocations freed in between. It trades memory consumption for simplified algorithm and data structure, which has better performance and uses less memory for metadata.</p>
-<p >By using this flag, you can achieve behavior of free-at-once, stack, ring buffer, and double stack. For details, see documentation chapter <a class="el" href="custom_memory_pools.html#linear_algorithm">Linear allocation algorithm</a>. </p>
+<tr><td class="fieldname"><a id="gga9a7c45f9c863695d98c83fa5ac940fe7a13c8a444197c67866be9cb05599fc726" name="gga9a7c45f9c863695d98c83fa5ac940fe7a13c8a444197c67866be9cb05599fc726"></a>VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT&#160;</td><td class="fielddoc"><p>Enables alternative, linear allocation algorithm in this pool. </p>
+<p>Specify this flag to enable linear allocation algorithm, which always creates new allocations after last one and doesn't reuse space from allocations freed in between. It trades memory consumption for simplified algorithm and data structure, which has better performance and uses less memory for metadata.</p>
+<p>By using this flag, you can achieve behavior of free-at-once, stack, ring buffer, and double stack. For details, see documentation chapter <a class="el" href="custom_memory_pools.html#linear_algorithm">Linear allocation algorithm</a>. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="gga9a7c45f9c863695d98c83fa5ac940fe7af4d270f8f42517a0f70037ceb6ac1d9c" name="gga9a7c45f9c863695d98c83fa5ac940fe7af4d270f8f42517a0f70037ceb6ac1d9c"></a>VMA_POOL_CREATE_ALGORITHM_MASK&#160;</td><td class="fielddoc"><p >Bit mask to extract only <code>ALGORITHM</code> bits from entire set of flags. </p>
+<tr><td class="fieldname"><a id="gga9a7c45f9c863695d98c83fa5ac940fe7af4d270f8f42517a0f70037ceb6ac1d9c" name="gga9a7c45f9c863695d98c83fa5ac940fe7af4d270f8f42517a0f70037ceb6ac1d9c"></a>VMA_POOL_CREATE_ALGORITHM_MASK&#160;</td><td class="fielddoc"><p>Bit mask to extract only <code>ALGORITHM</code> bits from entire set of flags. </p>
 </td></tr>
 <tr><td class="fieldname"><a id="gga9a7c45f9c863695d98c83fa5ac940fe7a1c7312bea9ea246846b9054fd6bd6aec" name="gga9a7c45f9c863695d98c83fa5ac940fe7a1c7312bea9ea246846b9054fd6bd6aec"></a>VMA_POOL_CREATE_FLAG_BITS_MAX_ENUM&#160;</td><td class="fielddoc"></td></tr>
 </table>
@@ -869,7 +869,7 @@
   </dd>
 </dl>
 <p>You should free the memory using <a class="el" href="group__group__alloc.html#ga5fea5518972ae9094b1526cbcb19b05f" title="Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(),...">vmaFreeMemory()</a> or <a class="el" href="group__group__alloc.html#ga834b1e4aef395c0a1d56a28e69a4a17e" title="Frees memory and destroys multiple allocations.">vmaFreeMemoryPages()</a>.</p>
-<p >It is recommended to use <a class="el" href="group__group__alloc.html#ga7fdf64415b6c3d83c454f28d2c53df7b" title="Allocates memory suitable for given VkBuffer.">vmaAllocateMemoryForBuffer()</a>, <a class="el" href="group__group__alloc.html#ga0faa3f9e5fb233d29d1e00390650febb" title="Allocates memory suitable for given VkImage.">vmaAllocateMemoryForImage()</a>, <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a> instead whenever possible. </p>
+<p>It is recommended to use <a class="el" href="group__group__alloc.html#ga7fdf64415b6c3d83c454f28d2c53df7b" title="Allocates memory suitable for given VkBuffer.">vmaAllocateMemoryForBuffer()</a>, <a class="el" href="group__group__alloc.html#ga0faa3f9e5fb233d29d1e00390650febb" title="Allocates memory suitable for given VkImage.">vmaAllocateMemoryForImage()</a>, <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a> instead whenever possible. </p>
 
 </div>
 </div>
@@ -929,8 +929,8 @@
   </dd>
 </dl>
 <p>It only creates <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a>. To bind the memory to the buffer, use <a class="el" href="group__group__alloc.html#ga6b0929b914b60cf2d45cac4bf3547470" title="Binds buffer to allocation.">vmaBindBufferMemory()</a>.</p>
-<p >This is a special-purpose function. In most cases you should use <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>.</p>
-<p >You must free the allocation using <a class="el" href="group__group__alloc.html#ga5fea5518972ae9094b1526cbcb19b05f" title="Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(),...">vmaFreeMemory()</a> when no longer needed. </p>
+<p>This is a special-purpose function. In most cases you should use <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>.</p>
+<p>You must free the allocation using <a class="el" href="group__group__alloc.html#ga5fea5518972ae9094b1526cbcb19b05f" title="Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(),...">vmaFreeMemory()</a> when no longer needed. </p>
 
 </div>
 </div>
@@ -990,8 +990,8 @@
   </dd>
 </dl>
 <p>It only creates <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a>. To bind the memory to the buffer, use <a class="el" href="group__group__alloc.html#ga3d3ca45799923aa5d138e9e5f9eb2da5" title="Binds image to allocation.">vmaBindImageMemory()</a>.</p>
-<p >This is a special-purpose function. In most cases you should use <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>.</p>
-<p >You must free the allocation using <a class="el" href="group__group__alloc.html#ga5fea5518972ae9094b1526cbcb19b05f" title="Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(),...">vmaFreeMemory()</a> when no longer needed. </p>
+<p>This is a special-purpose function. In most cases you should use <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>.</p>
+<p>You must free the allocation using <a class="el" href="group__group__alloc.html#ga5fea5518972ae9094b1526cbcb19b05f" title="Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(),...">vmaFreeMemory()</a> when no longer needed. </p>
 
 </div>
 </div>
@@ -1058,8 +1058,8 @@
   </dd>
 </dl>
 <p>You should free the memory using <a class="el" href="group__group__alloc.html#ga5fea5518972ae9094b1526cbcb19b05f" title="Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(),...">vmaFreeMemory()</a> or <a class="el" href="group__group__alloc.html#ga834b1e4aef395c0a1d56a28e69a4a17e" title="Frees memory and destroys multiple allocations.">vmaFreeMemoryPages()</a>.</p>
-<p >Word "pages" is just a suggestion to use this function to allocate pieces of memory needed for sparse binding. It is just a general purpose allocation function able to make multiple allocations at once. It may be internally optimized to be more efficient than calling <a class="el" href="group__group__alloc.html#gabf28077dbf82d0908b8acbe8ee8dd9b8" title="General purpose memory allocation.">vmaAllocateMemory()</a> <code>allocationCount</code> times.</p>
-<p >All allocations are made using same parameters. All of them are created out of the same memory pool and type. If any allocation fails, all allocations already made within this function call are also freed, so that when returned result is not <code>VK_SUCCESS</code>, <code>pAllocation</code> array is always entirely filled with <code>VK_NULL_HANDLE</code>. </p>
+<p>Word "pages" is just a suggestion to use this function to allocate pieces of memory needed for sparse binding. It is just a general purpose allocation function able to make multiple allocations at once. It may be internally optimized to be more efficient than calling <a class="el" href="group__group__alloc.html#gabf28077dbf82d0908b8acbe8ee8dd9b8" title="General purpose memory allocation.">vmaAllocateMemory()</a> <code>allocationCount</code> times.</p>
+<p>All allocations are made using same parameters. All of them are created out of the same memory pool and type. If any allocation fails, all allocations already made within this function call are also freed, so that when returned result is not <code>VK_SUCCESS</code>, <code>pAllocation</code> array is always entirely filled with <code>VK_NULL_HANDLE</code>. </p>
 
 </div>
 </div>
@@ -1195,8 +1195,8 @@
 </div><div class="memdoc">
 
 <p>Binds buffer to allocation. </p>
-<p >Binds specified buffer to region of memory represented by specified allocation. Gets <code>VkDeviceMemory</code> handle and offset from the allocation. If you want to create a buffer, allocate memory for it and bind them together separately, you should use this function for binding instead of standard <code>vkBindBufferMemory()</code>, because it ensures proper synchronization so that when a <code>VkDeviceMemory</code> object is used by multiple allocations, calls to <code>vkBind*Memory()</code> or <code>vkMapMemory()</code> won't happen from multiple threads simultaneously (which is illegal in Vulkan).</p>
-<p >It is recommended to use function <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a> instead of this one. </p>
+<p>Binds specified buffer to region of memory represented by specified allocation. Gets <code>VkDeviceMemory</code> handle and offset from the allocation. If you want to create a buffer, allocate memory for it and bind them together separately, you should use this function for binding instead of standard <code>vkBindBufferMemory()</code>, because it ensures proper synchronization so that when a <code>VkDeviceMemory</code> object is used by multiple allocations, calls to <code>vkBind*Memory()</code> or <code>vkMapMemory()</code> won't happen from multiple threads simultaneously (which is illegal in Vulkan).</p>
+<p>It is recommended to use function <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a> instead of this one. </p>
 
 </div>
 </div>
@@ -1256,7 +1256,7 @@
   </dd>
 </dl>
 <p>This function is similar to <a class="el" href="group__group__alloc.html#ga6b0929b914b60cf2d45cac4bf3547470" title="Binds buffer to allocation.">vmaBindBufferMemory()</a>, but it provides additional parameters.</p>
-<p >If <code>pNext</code> is not null, <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object must have been created with <a class="el" href="group__group__init.html#gga4f87c9100d154a65a4ad495f7763cf7ca8fb75bf07cd184ab903596295e863dee">VMA_ALLOCATOR_CREATE_KHR_BIND_MEMORY2_BIT</a> flag or with <a class="el" href="struct_vma_allocator_create_info.html#ae0ffc55139b54520a6bb704b29ffc285" title="Optional. The highest version of Vulkan that the application is designed to use.">VmaAllocatorCreateInfo::vulkanApiVersion</a> <code>&gt;= VK_API_VERSION_1_1</code>. Otherwise the call fails. </p>
+<p>If <code>pNext</code> is not null, <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object must have been created with <a class="el" href="group__group__init.html#gga4f87c9100d154a65a4ad495f7763cf7ca8fb75bf07cd184ab903596295e863dee">VMA_ALLOCATOR_CREATE_KHR_BIND_MEMORY2_BIT</a> flag or with <a class="el" href="struct_vma_allocator_create_info.html#ae0ffc55139b54520a6bb704b29ffc285" title="Optional. The highest version of Vulkan that the application is designed to use.">VmaAllocatorCreateInfo::vulkanApiVersion</a> <code>&gt;= VK_API_VERSION_1_1</code>. Otherwise the call fails. </p>
 
 </div>
 </div>
@@ -1293,8 +1293,8 @@
 </div><div class="memdoc">
 
 <p>Binds image to allocation. </p>
-<p >Binds specified image to region of memory represented by specified allocation. Gets <code>VkDeviceMemory</code> handle and offset from the allocation. If you want to create an image, allocate memory for it and bind them together separately, you should use this function for binding instead of standard <code>vkBindImageMemory()</code>, because it ensures proper synchronization so that when a <code>VkDeviceMemory</code> object is used by multiple allocations, calls to <code>vkBind*Memory()</code> or <code>vkMapMemory()</code> won't happen from multiple threads simultaneously (which is illegal in Vulkan).</p>
-<p >It is recommended to use function <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a> instead of this one. </p>
+<p>Binds specified image to region of memory represented by specified allocation. Gets <code>VkDeviceMemory</code> handle and offset from the allocation. If you want to create an image, allocate memory for it and bind them together separately, you should use this function for binding instead of standard <code>vkBindImageMemory()</code>, because it ensures proper synchronization so that when a <code>VkDeviceMemory</code> object is used by multiple allocations, calls to <code>vkBind*Memory()</code> or <code>vkMapMemory()</code> won't happen from multiple threads simultaneously (which is illegal in Vulkan).</p>
+<p>It is recommended to use function <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a> instead of this one. </p>
 
 </div>
 </div>
@@ -1354,7 +1354,7 @@
   </dd>
 </dl>
 <p>This function is similar to <a class="el" href="group__group__alloc.html#ga3d3ca45799923aa5d138e9e5f9eb2da5" title="Binds image to allocation.">vmaBindImageMemory()</a>, but it provides additional parameters.</p>
-<p >If <code>pNext</code> is not null, <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object must have been created with <a class="el" href="group__group__init.html#gga4f87c9100d154a65a4ad495f7763cf7ca8fb75bf07cd184ab903596295e863dee">VMA_ALLOCATOR_CREATE_KHR_BIND_MEMORY2_BIT</a> flag or with <a class="el" href="struct_vma_allocator_create_info.html#ae0ffc55139b54520a6bb704b29ffc285" title="Optional. The highest version of Vulkan that the application is designed to use.">VmaAllocatorCreateInfo::vulkanApiVersion</a> <code>&gt;= VK_API_VERSION_1_1</code>. Otherwise the call fails. </p>
+<p>If <code>pNext</code> is not null, <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object must have been created with <a class="el" href="group__group__init.html#gga4f87c9100d154a65a4ad495f7763cf7ca8fb75bf07cd184ab903596295e863dee">VMA_ALLOCATOR_CREATE_KHR_BIND_MEMORY2_BIT</a> flag or with <a class="el" href="struct_vma_allocator_create_info.html#ae0ffc55139b54520a6bb704b29ffc285" title="Optional. The highest version of Vulkan that the application is designed to use.">VmaAllocatorCreateInfo::vulkanApiVersion</a> <code>&gt;= VK_API_VERSION_1_1</code>. Otherwise the call fails. </p>
 
 </div>
 </div>
@@ -1393,7 +1393,7 @@
   </dd>
 </dl>
 <p>Corruption detection is enabled only when <code>VMA_DEBUG_DETECT_CORRUPTION</code> macro is defined to nonzero, <code>VMA_DEBUG_MARGIN</code> is defined to nonzero and only for memory types that are <code>HOST_VISIBLE</code> and <code>HOST_COHERENT</code>. For more information, see <a class="el" href="debugging_memory_usage.html#debugging_memory_usage_corruption_detection">Corruption detection</a>.</p>
-<p >Possible return values:</p>
+<p>Possible return values:</p>
 <ul>
 <li><code>VK_ERROR_FEATURE_NOT_PRESENT</code> - corruption detection is not enabled for any of specified memory types.</li>
 <li><code>VK_SUCCESS</code> - corruption detection has been performed and succeeded.</li>
@@ -1430,8 +1430,8 @@
 </div><div class="memdoc">
 
 <p>Checks magic number in margins around all allocations in given memory pool in search for corruptions. </p>
-<p >Corruption detection is enabled only when <code>VMA_DEBUG_DETECT_CORRUPTION</code> macro is defined to nonzero, <code>VMA_DEBUG_MARGIN</code> is defined to nonzero and the pool is created in memory type that is <code>HOST_VISIBLE</code> and <code>HOST_COHERENT</code>. For more information, see <a class="el" href="debugging_memory_usage.html#debugging_memory_usage_corruption_detection">Corruption detection</a>.</p>
-<p >Possible return values:</p>
+<p>Corruption detection is enabled only when <code>VMA_DEBUG_DETECT_CORRUPTION</code> macro is defined to nonzero, <code>VMA_DEBUG_MARGIN</code> is defined to nonzero and the pool is created in memory type that is <code>HOST_VISIBLE</code> and <code>HOST_COHERENT</code>. For more information, see <a class="el" href="debugging_memory_usage.html#debugging_memory_usage_corruption_detection">Corruption detection</a>.</p>
+<p>Possible return values:</p>
 <ul>
 <li><code>VK_ERROR_FEATURE_NOT_PRESENT</code> - corruption detection is not enabled for specified pool.</li>
 <li><code>VK_SUCCESS</code> - corruption detection has been performed and succeeded.</li>
@@ -1494,8 +1494,8 @@
 <li>Creates buffer.</li>
 <li>Binds the buffer with the supplied memory.</li>
 </ol>
-<p >If any of these operations fail, buffer is not created, returned value is negative error code and <code>*pBuffer</code> is null.</p>
-<p >If the function succeeded, you must destroy the buffer when you no longer need it using <code>vkDestroyBuffer()</code>. If you want to also destroy the corresponding allocation you can use convenience function <a class="el" href="group__group__alloc.html#ga0d9f4e4ba5bf9aab1f1c746387753d77" title="Destroys Vulkan buffer and frees allocated memory.">vmaDestroyBuffer()</a>.</p>
+<p>If any of these operations fail, buffer is not created, returned value is negative error code and <code>*pBuffer</code> is null.</p>
+<p>If the function succeeded, you must destroy the buffer when you no longer need it using <code>vkDestroyBuffer()</code>. If you want to also destroy the corresponding allocation you can use convenience function <a class="el" href="group__group__alloc.html#ga0d9f4e4ba5bf9aab1f1c746387753d77" title="Destroys Vulkan buffer and frees allocated memory.">vmaDestroyBuffer()</a>.</p>
 <dl class="section note"><dt>Note</dt><dd>There is a new version of this function augmented with parameter <code>allocationLocalOffset</code> - see <a class="el" href="group__group__alloc.html#gaf0cf014344213e117bd9f9cf5f928122" title="Creates a new VkBuffer, binds already created memory for it.">vmaCreateAliasingBuffer2()</a>. </dd></dl>
 
 </div>
@@ -1560,8 +1560,8 @@
 <li>Creates buffer.</li>
 <li>Binds the buffer with the supplied memory.</li>
 </ol>
-<p >If any of these operations fail, buffer is not created, returned value is negative error code and <code>*pBuffer</code> is null.</p>
-<p >If the function succeeded, you must destroy the buffer when you no longer need it using <code>vkDestroyBuffer()</code>. If you want to also destroy the corresponding allocation you can use convenience function <a class="el" href="group__group__alloc.html#ga0d9f4e4ba5bf9aab1f1c746387753d77" title="Destroys Vulkan buffer and frees allocated memory.">vmaDestroyBuffer()</a>.</p>
+<p>If any of these operations fail, buffer is not created, returned value is negative error code and <code>*pBuffer</code> is null.</p>
+<p>If the function succeeded, you must destroy the buffer when you no longer need it using <code>vkDestroyBuffer()</code>. If you want to also destroy the corresponding allocation you can use convenience function <a class="el" href="group__group__alloc.html#ga0d9f4e4ba5bf9aab1f1c746387753d77" title="Destroys Vulkan buffer and frees allocated memory.">vmaDestroyBuffer()</a>.</p>
 <dl class="section note"><dt>Note</dt><dd>This is a new version of the function augmented with parameter <code>allocationLocalOffset</code>. </dd></dl>
 
 </div>
@@ -1724,9 +1724,9 @@
 <li>Allocates appropriate memory for it.</li>
 <li>Binds the buffer with the memory.</li>
 </ol>
-<p >If any of these operations fail, buffer and allocation are not created, returned value is negative error code, <code>*pBuffer</code> and <code>*pAllocation</code> are null.</p>
-<p >If the function succeeded, you must destroy both buffer and allocation when you no longer need them using either convenience function <a class="el" href="group__group__alloc.html#ga0d9f4e4ba5bf9aab1f1c746387753d77" title="Destroys Vulkan buffer and frees allocated memory.">vmaDestroyBuffer()</a> or separately, using <code>vkDestroyBuffer()</code> and <a class="el" href="group__group__alloc.html#ga5fea5518972ae9094b1526cbcb19b05f" title="Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(),...">vmaFreeMemory()</a>.</p>
-<p >If <a class="el" href="group__group__init.html#gga4f87c9100d154a65a4ad495f7763cf7cace7da7cc6e71a625dfa763c55a597878" title="Enables usage of VK_KHR_dedicated_allocation extension.">VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT</a> flag was used, VK_KHR_dedicated_allocation extension is used internally to query driver whether it requires or prefers the new buffer to have dedicated allocation. If yes, and if dedicated allocation is possible (<a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a89759603401014eb325eb22a3839f2ff" title="Set this flag to only try to allocate from existing VkDeviceMemory blocks and never create new such b...">VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT</a> is not used), it creates dedicated allocation for this buffer, just like when using <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a>.</p>
+<p>If any of these operations fail, buffer and allocation are not created, returned value is negative error code, <code>*pBuffer</code> and <code>*pAllocation</code> are null.</p>
+<p>If the function succeeded, you must destroy both buffer and allocation when you no longer need them using either convenience function <a class="el" href="group__group__alloc.html#ga0d9f4e4ba5bf9aab1f1c746387753d77" title="Destroys Vulkan buffer and frees allocated memory.">vmaDestroyBuffer()</a> or separately, using <code>vkDestroyBuffer()</code> and <a class="el" href="group__group__alloc.html#ga5fea5518972ae9094b1526cbcb19b05f" title="Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(),...">vmaFreeMemory()</a>.</p>
+<p>If <a class="el" href="group__group__init.html#gga4f87c9100d154a65a4ad495f7763cf7cace7da7cc6e71a625dfa763c55a597878" title="Enables usage of VK_KHR_dedicated_allocation extension.">VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT</a> flag was used, VK_KHR_dedicated_allocation extension is used internally to query driver whether it requires or prefers the new buffer to have dedicated allocation. If yes, and if dedicated allocation is possible (<a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a89759603401014eb325eb22a3839f2ff" title="Set this flag to only try to allocate from existing VkDeviceMemory blocks and never create new such b...">VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT</a> is not used), it creates dedicated allocation for this buffer, just like when using <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a>.</p>
 <dl class="section note"><dt>Note</dt><dd>This function creates a new <code>VkBuffer</code>. Sub-allocation of parts of one large buffer, although recommended as a good practice, is out of scope of this library and could be implemented by the user as a higher-level logic on top of VMA. </dd></dl>
 
 </div>
@@ -1788,7 +1788,7 @@
 </div><div class="memdoc">
 
 <p>Creates a buffer with additional minimum alignment. </p>
-<p >Similar to <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a> but provides additional parameter <code>minAlignment</code> which allows to specify custom, minimum alignment to be used when placing the buffer inside a larger memory block, which may be needed e.g. for interop with OpenGL. </p>
+<p>Similar to <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a> but provides additional parameter <code>minAlignment</code> which allows to specify custom, minimum alignment to be used when placing the buffer inside a larger memory block, which may be needed e.g. for interop with OpenGL. </p>
 
 </div>
 </div>
@@ -1923,11 +1923,11 @@
 </div><div class="memdoc">
 
 <p>Destroys Vulkan buffer and frees allocated memory. </p>
-<p >This is just a convenience function equivalent to:</p>
+<p>This is just a convenience function equivalent to:</p>
 <div class="fragment"><div class="line">vkDestroyBuffer(device, buffer, allocationCallbacks);</div>
 <div class="line"><a class="code hl_function" href="group__group__alloc.html#ga5fea5518972ae9094b1526cbcb19b05f">vmaFreeMemory</a>(allocator, allocation);</div>
 <div class="ttc" id="agroup__group__alloc_html_ga5fea5518972ae9094b1526cbcb19b05f"><div class="ttname"><a href="group__group__alloc.html#ga5fea5518972ae9094b1526cbcb19b05f">vmaFreeMemory</a></div><div class="ttdeci">void vmaFreeMemory(VmaAllocator allocator, const VmaAllocation allocation)</div><div class="ttdoc">Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(),...</div></div>
-</div><!-- fragment --><p >It is safe to pass null as buffer and/or allocation. </p>
+</div><!-- fragment --><p>It is safe to pass null as buffer and/or allocation. </p>
 
 </div>
 </div>
@@ -1964,10 +1964,10 @@
 </div><div class="memdoc">
 
 <p>Destroys Vulkan image and frees allocated memory. </p>
-<p >This is just a convenience function equivalent to:</p>
+<p>This is just a convenience function equivalent to:</p>
 <div class="fragment"><div class="line">vkDestroyImage(device, image, allocationCallbacks);</div>
 <div class="line"><a class="code hl_function" href="group__group__alloc.html#ga5fea5518972ae9094b1526cbcb19b05f">vmaFreeMemory</a>(allocator, allocation);</div>
-</div><!-- fragment --><p >It is safe to pass null as image and/or allocation. </p>
+</div><!-- fragment --><p>It is safe to pass null as image and/or allocation. </p>
 
 </div>
 </div>
@@ -2088,12 +2088,12 @@
   </dd>
 </dl>
 <p>Returns <code>VK_SUCCESS</code> if no more moves are possible or <code>VK_INCOMPLETE</code> if more defragmentations are possible.</p>
-<p >Ends incremental defragmentation pass and commits all defragmentation moves from <code>pPassInfo</code>. After this call:</p>
+<p>Ends incremental defragmentation pass and commits all defragmentation moves from <code>pPassInfo</code>. After this call:</p>
 <ul>
 <li>Allocations at <code>pPassInfo[i].srcAllocation</code> that had <code>pPassInfo[i].operation ==</code> <a class="el" href="group__group__alloc.html#ggada9e3861caf96f08894b0bcc160ec257ad4a06ac46c4cb1c67b0ebc1edfab9f18" title="Buffer/image has been recreated at dstTmpAllocation, data has been copied, old buffer/image has been ...">VMA_DEFRAGMENTATION_MOVE_OPERATION_COPY</a> (which is the default) will be pointing to the new destination place.</li>
 <li>Allocation at <code>pPassInfo[i].srcAllocation</code> that had <code>pPassInfo[i].operation ==</code> <a class="el" href="group__group__alloc.html#ggada9e3861caf96f08894b0bcc160ec257a9786f8492a9be2c03bd26395e352ab85" title="Set this value if you decide to abandon the allocation and you destroyed the buffer/image....">VMA_DEFRAGMENTATION_MOVE_OPERATION_DESTROY</a> will be freed.</li>
 </ul>
-<p >If no more moves are possible you can end whole defragmentation. </p>
+<p>If no more moves are possible you can end whole defragmentation. </p>
 
 </div>
 </div>
@@ -2136,7 +2136,7 @@
 </div><div class="memdoc">
 
 <p>Helps to find memoryTypeIndex, given memoryTypeBits and <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a>. </p>
-<p >This algorithm tries to find a memory type that:</p>
+<p>This algorithm tries to find a memory type that:</p>
 <ul>
 <li>Is allowed by memoryTypeBits.</li>
 <li>Contains all the flags from pAllocationCreateInfo-&gt;requiredFlags.</li>
@@ -2186,7 +2186,7 @@
 </div><div class="memdoc">
 
 <p>Helps to find memoryTypeIndex, given VkBufferCreateInfo and <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a>. </p>
-<p >It can be useful e.g. to determine value to be used as <a class="el" href="struct_vma_pool_create_info.html#a596fa76b685d3f1f688f84a709a5b319" title="Vulkan memory type index to allocate this pool from.">VmaPoolCreateInfo::memoryTypeIndex</a>. It internally creates a temporary, dummy buffer that never has memory bound. </p>
+<p>It can be useful e.g. to determine value to be used as <a class="el" href="struct_vma_pool_create_info.html#a596fa76b685d3f1f688f84a709a5b319" title="Vulkan memory type index to allocate this pool from.">VmaPoolCreateInfo::memoryTypeIndex</a>. It internally creates a temporary, dummy buffer that never has memory bound. </p>
 
 </div>
 </div>
@@ -2229,7 +2229,7 @@
 </div><div class="memdoc">
 
 <p>Helps to find memoryTypeIndex, given VkImageCreateInfo and <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a>. </p>
-<p >It can be useful e.g. to determine value to be used as <a class="el" href="struct_vma_pool_create_info.html#a596fa76b685d3f1f688f84a709a5b319" title="Vulkan memory type index to allocate this pool from.">VmaPoolCreateInfo::memoryTypeIndex</a>. It internally creates a temporary, dummy image that never has memory bound. </p>
+<p>It can be useful e.g. to determine value to be used as <a class="el" href="struct_vma_pool_create_info.html#a596fa76b685d3f1f688f84a709a5b319" title="Vulkan memory type index to allocate this pool from.">VmaPoolCreateInfo::memoryTypeIndex</a>. It internally creates a temporary, dummy image that never has memory bound. </p>
 
 </div>
 </div>
@@ -2272,7 +2272,7 @@
 </div><div class="memdoc">
 
 <p>Flushes memory of given allocation. </p>
-<p >Calls <code>vkFlushMappedMemoryRanges()</code> for memory associated with given range of given allocation. It needs to be called after writing to a mapped memory for memory types that are not <code>HOST_COHERENT</code>. Unmap operation doesn't do that automatically.</p>
+<p>Calls <code>vkFlushMappedMemoryRanges()</code> for memory associated with given range of given allocation. It needs to be called after writing to a mapped memory for memory types that are not <code>HOST_COHERENT</code>. Unmap operation doesn't do that automatically.</p>
 <ul>
 <li><code>offset</code> must be relative to the beginning of allocation.</li>
 <li><code>size</code> can be <code>VK_WHOLE_SIZE</code>. It means all memory from <code>offset</code> the the end of given allocation.</li>
@@ -2280,8 +2280,8 @@
 <li>If <code>size</code> is 0, this call is ignored.</li>
 <li>If memory type that the <code>allocation</code> belongs to is not <code>HOST_VISIBLE</code> or it is <code>HOST_COHERENT</code>, this call is ignored.</li>
 </ul>
-<p >Warning! <code>offset</code> and <code>size</code> are relative to the contents of given <code>allocation</code>. If you mean whole allocation, you can pass 0 and <code>VK_WHOLE_SIZE</code>, respectively. Do not pass allocation's offset as <code>offset</code>!!!</p>
-<p >This function returns the <code>VkResult</code> from <code>vkFlushMappedMemoryRanges</code> if it is called, otherwise <code>VK_SUCCESS</code>. </p>
+<p>Warning! <code>offset</code> and <code>size</code> are relative to the contents of given <code>allocation</code>. If you mean whole allocation, you can pass 0 and <code>VK_WHOLE_SIZE</code>, respectively. Do not pass allocation's offset as <code>offset</code>!!!</p>
+<p>This function returns the <code>VkResult</code> from <code>vkFlushMappedMemoryRanges</code> if it is called, otherwise <code>VK_SUCCESS</code>. </p>
 
 </div>
 </div>
@@ -2330,7 +2330,7 @@
 </div><div class="memdoc">
 
 <p>Flushes memory of given set of allocations. </p>
-<p >Calls <code>vkFlushMappedMemoryRanges()</code> for memory associated with given ranges of given allocations. For more information, see documentation of <a class="el" href="group__group__alloc.html#ga30c37c1eec6025f397be41644f48490f" title="Flushes memory of given allocation.">vmaFlushAllocation()</a>.</p>
+<p>Calls <code>vkFlushMappedMemoryRanges()</code> for memory associated with given ranges of given allocations. For more information, see documentation of <a class="el" href="group__group__alloc.html#ga30c37c1eec6025f397be41644f48490f" title="Flushes memory of given allocation.">vmaFlushAllocation()</a>.</p>
 <dl class="params"><dt>Parameters</dt><dd>
   <table class="params">
     <tr><td class="paramname">allocator</td><td></td></tr>
@@ -2372,7 +2372,7 @@
 </div><div class="memdoc">
 
 <p>Frees memory previously allocated using <a class="el" href="group__group__alloc.html#gabf28077dbf82d0908b8acbe8ee8dd9b8" title="General purpose memory allocation.">vmaAllocateMemory()</a>, <a class="el" href="group__group__alloc.html#ga7fdf64415b6c3d83c454f28d2c53df7b" title="Allocates memory suitable for given VkBuffer.">vmaAllocateMemoryForBuffer()</a>, or <a class="el" href="group__group__alloc.html#ga0faa3f9e5fb233d29d1e00390650febb" title="Allocates memory suitable for given VkImage.">vmaAllocateMemoryForImage()</a>. </p>
-<p >Passing <code>VK_NULL_HANDLE</code> as <code>allocation</code> is valid. Such function call is just skipped. </p>
+<p>Passing <code>VK_NULL_HANDLE</code> as <code>allocation</code> is valid. Such function call is just skipped. </p>
 
 </div>
 </div>
@@ -2409,8 +2409,8 @@
 </div><div class="memdoc">
 
 <p>Frees memory and destroys multiple allocations. </p>
-<p >Word "pages" is just a suggestion to use this function to free pieces of memory used for sparse binding. It is just a general purpose function to free memory and destroy allocations made using e.g. <a class="el" href="group__group__alloc.html#gabf28077dbf82d0908b8acbe8ee8dd9b8" title="General purpose memory allocation.">vmaAllocateMemory()</a>, <a class="el" href="group__group__alloc.html#gad37e82e492b3de38fc3f4cffd9ad0ae1" title="General purpose memory allocation for multiple allocation objects at once.">vmaAllocateMemoryPages()</a> and other functions. It may be internally optimized to be more efficient than calling <a class="el" href="group__group__alloc.html#ga5fea5518972ae9094b1526cbcb19b05f" title="Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(),...">vmaFreeMemory()</a> <code>allocationCount</code> times.</p>
-<p >Allocations in <code>pAllocations</code> array can come from any memory pools and types. Passing <code>VK_NULL_HANDLE</code> as elements of <code>pAllocations</code> array is valid. Such entries are just skipped. </p>
+<p>Word "pages" is just a suggestion to use this function to free pieces of memory used for sparse binding. It is just a general purpose function to free memory and destroy allocations made using e.g. <a class="el" href="group__group__alloc.html#gabf28077dbf82d0908b8acbe8ee8dd9b8" title="General purpose memory allocation.">vmaAllocateMemory()</a>, <a class="el" href="group__group__alloc.html#gad37e82e492b3de38fc3f4cffd9ad0ae1" title="General purpose memory allocation for multiple allocation objects at once.">vmaAllocateMemoryPages()</a> and other functions. It may be internally optimized to be more efficient than calling <a class="el" href="group__group__alloc.html#ga5fea5518972ae9094b1526cbcb19b05f" title="Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(),...">vmaFreeMemory()</a> <code>allocationCount</code> times.</p>
+<p>Allocations in <code>pAllocations</code> array can come from any memory pools and types. Passing <code>VK_NULL_HANDLE</code> as elements of <code>pAllocations</code> array is valid. Such entries are just skipped. </p>
 
 </div>
 </div>
@@ -2447,8 +2447,8 @@
 </div><div class="memdoc">
 
 <p>Returns current information about specified allocation. </p>
-<p >Current parameters of given allocation are returned in <code>pAllocationInfo</code>.</p>
-<p >Although this function doesn't lock any mutex, so it should be quite efficient, you should avoid calling it too often. You can retrieve same <a class="el" href="struct_vma_allocation_info.html" title="Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().">VmaAllocationInfo</a> structure while creating your resource, from function <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>. You can remember it if you are sure parameters don't change (e.g. due to defragmentation). </p>
+<p>Current parameters of given allocation are returned in <code>pAllocationInfo</code>.</p>
+<p>Although this function doesn't lock any mutex, so it should be quite efficient, you should avoid calling it too often. You can retrieve same <a class="el" href="struct_vma_allocation_info.html" title="Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().">VmaAllocationInfo</a> structure while creating your resource, from function <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>. You can remember it if you are sure parameters don't change (e.g. due to defragmentation). </p>
 
 </div>
 </div>
@@ -2485,7 +2485,7 @@
 </div><div class="memdoc">
 
 <p>Given an allocation, returns Property Flags of its memory type. </p>
-<p >This is just a convenience function. Same information can be obtained using <a class="el" href="group__group__alloc.html#ga86dd08aba8633bfa4ad0df2e76481d8b" title="Returns current information about specified allocation.">vmaGetAllocationInfo()</a> + <a class="el" href="group__group__init.html#gab88db292a17974f911182543fda52d19">vmaGetMemoryProperties()</a>. </p>
+<p>This is just a convenience function. Same information can be obtained using <a class="el" href="group__group__alloc.html#ga86dd08aba8633bfa4ad0df2e76481d8b" title="Returns current information about specified allocation.">vmaGetAllocationInfo()</a> + <a class="el" href="group__group__init.html#gab88db292a17974f911182543fda52d19">vmaGetMemoryProperties()</a>. </p>
 
 </div>
 </div>
@@ -2522,7 +2522,7 @@
 </div><div class="memdoc">
 
 <p>Retrieves name of a custom pool. </p>
-<p >After the call <code>ppName</code> is either null or points to an internally-owned null-terminated string containing name of the pool that was previously set. The pointer becomes invalid when the pool is destroyed or its name is changed using <a class="el" href="group__group__alloc.html#gadbae3a0b4ab078024462fc85c37f3b58" title="Sets name of a custom pool.">vmaSetPoolName()</a>. </p>
+<p>After the call <code>ppName</code> is either null or points to an internally-owned null-terminated string containing name of the pool that was previously set. The pointer becomes invalid when the pool is destroyed or its name is changed using <a class="el" href="group__group__alloc.html#gadbae3a0b4ab078024462fc85c37f3b58" title="Sets name of a custom pool.">vmaSetPoolName()</a>. </p>
 
 </div>
 </div>
@@ -2565,7 +2565,7 @@
 </div><div class="memdoc">
 
 <p>Invalidates memory of given allocation. </p>
-<p >Calls <code>vkInvalidateMappedMemoryRanges()</code> for memory associated with given range of given allocation. It needs to be called before reading from a mapped memory for memory types that are not <code>HOST_COHERENT</code>. Map operation doesn't do that automatically.</p>
+<p>Calls <code>vkInvalidateMappedMemoryRanges()</code> for memory associated with given range of given allocation. It needs to be called before reading from a mapped memory for memory types that are not <code>HOST_COHERENT</code>. Map operation doesn't do that automatically.</p>
 <ul>
 <li><code>offset</code> must be relative to the beginning of allocation.</li>
 <li><code>size</code> can be <code>VK_WHOLE_SIZE</code>. It means all memory from <code>offset</code> the the end of given allocation.</li>
@@ -2573,8 +2573,8 @@
 <li>If <code>size</code> is 0, this call is ignored.</li>
 <li>If memory type that the <code>allocation</code> belongs to is not <code>HOST_VISIBLE</code> or it is <code>HOST_COHERENT</code>, this call is ignored.</li>
 </ul>
-<p >Warning! <code>offset</code> and <code>size</code> are relative to the contents of given <code>allocation</code>. If you mean whole allocation, you can pass 0 and <code>VK_WHOLE_SIZE</code>, respectively. Do not pass allocation's offset as <code>offset</code>!!!</p>
-<p >This function returns the <code>VkResult</code> from <code>vkInvalidateMappedMemoryRanges</code> if it is called, otherwise <code>VK_SUCCESS</code>. </p>
+<p>Warning! <code>offset</code> and <code>size</code> are relative to the contents of given <code>allocation</code>. If you mean whole allocation, you can pass 0 and <code>VK_WHOLE_SIZE</code>, respectively. Do not pass allocation's offset as <code>offset</code>!!!</p>
+<p>This function returns the <code>VkResult</code> from <code>vkInvalidateMappedMemoryRanges</code> if it is called, otherwise <code>VK_SUCCESS</code>. </p>
 
 </div>
 </div>
@@ -2623,7 +2623,7 @@
 </div><div class="memdoc">
 
 <p>Invalidates memory of given set of allocations. </p>
-<p >Calls <code>vkInvalidateMappedMemoryRanges()</code> for memory associated with given ranges of given allocations. For more information, see documentation of <a class="el" href="group__group__alloc.html#gaaa8412919139ef413a4215ac6a290fae" title="Invalidates memory of given allocation.">vmaInvalidateAllocation()</a>.</p>
+<p>Calls <code>vkInvalidateMappedMemoryRanges()</code> for memory associated with given ranges of given allocations. For more information, see documentation of <a class="el" href="group__group__alloc.html#gaaa8412919139ef413a4215ac6a290fae" title="Invalidates memory of given allocation.">vmaInvalidateAllocation()</a>.</p>
 <dl class="params"><dt>Parameters</dt><dd>
   <table class="params">
     <tr><td class="paramname">allocator</td><td></td></tr>
@@ -2671,14 +2671,14 @@
 </div><div class="memdoc">
 
 <p>Maps memory represented by given allocation and returns pointer to it. </p>
-<p >Maps memory represented by given allocation to make it accessible to CPU code. When succeeded, <code>*ppData</code> contains pointer to first byte of this memory.</p>
+<p>Maps memory represented by given allocation to make it accessible to CPU code. When succeeded, <code>*ppData</code> contains pointer to first byte of this memory.</p>
 <dl class="section warning"><dt>Warning</dt><dd>If the allocation is part of a bigger <code>VkDeviceMemory</code> block, returned pointer is correctly offsetted to the beginning of region assigned to this particular allocation. Unlike the result of <code>vkMapMemory</code>, it points to the allocation, not to the beginning of the whole block. You should not add <a class="el" href="struct_vma_allocation_info.html#a4a3c732388dbdc7a23f9365b00825268" title="Offset in VkDeviceMemory object to the beginning of this allocation, in bytes. (deviceMemory,...">VmaAllocationInfo::offset</a> to it!</dd></dl>
 <p>Mapping is internally reference-counted and synchronized, so despite raw Vulkan function <code>vkMapMemory()</code> cannot be used to map same block of <code>VkDeviceMemory</code> multiple times simultaneously, it is safe to call this function on allocations assigned to the same memory block. Actual Vulkan memory will be mapped on first mapping and unmapped on last unmapping.</p>
-<p >If the function succeeded, you must call <a class="el" href="group__group__alloc.html#ga9bc268595cb33f6ec4d519cfce81ff45" title="Unmaps memory represented by given allocation, mapped previously using vmaMapMemory().">vmaUnmapMemory()</a> to unmap the allocation when mapping is no longer needed or before freeing the allocation, at the latest.</p>
-<p >It also safe to call this function multiple times on the same allocation. You must call <a class="el" href="group__group__alloc.html#ga9bc268595cb33f6ec4d519cfce81ff45" title="Unmaps memory represented by given allocation, mapped previously using vmaMapMemory().">vmaUnmapMemory()</a> same number of times as you called <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>.</p>
-<p >It is also safe to call this function on allocation created with <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a> flag. Its memory stays mapped all the time. You must still call <a class="el" href="group__group__alloc.html#ga9bc268595cb33f6ec4d519cfce81ff45" title="Unmaps memory represented by given allocation, mapped previously using vmaMapMemory().">vmaUnmapMemory()</a> same number of times as you called <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>. You must not call <a class="el" href="group__group__alloc.html#ga9bc268595cb33f6ec4d519cfce81ff45" title="Unmaps memory represented by given allocation, mapped previously using vmaMapMemory().">vmaUnmapMemory()</a> additional time to free the "0-th" mapping made automatically due to <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a> flag.</p>
-<p >This function fails when used on allocation made in memory type that is not <code>HOST_VISIBLE</code>.</p>
-<p >This function doesn't automatically flush or invalidate caches. If the allocation is made from a memory types that is not <code>HOST_COHERENT</code>, you also need to use <a class="el" href="group__group__alloc.html#gaaa8412919139ef413a4215ac6a290fae" title="Invalidates memory of given allocation.">vmaInvalidateAllocation()</a> / <a class="el" href="group__group__alloc.html#ga30c37c1eec6025f397be41644f48490f" title="Flushes memory of given allocation.">vmaFlushAllocation()</a>, as required by Vulkan specification. </p>
+<p>If the function succeeded, you must call <a class="el" href="group__group__alloc.html#ga9bc268595cb33f6ec4d519cfce81ff45" title="Unmaps memory represented by given allocation, mapped previously using vmaMapMemory().">vmaUnmapMemory()</a> to unmap the allocation when mapping is no longer needed or before freeing the allocation, at the latest.</p>
+<p>It also safe to call this function multiple times on the same allocation. You must call <a class="el" href="group__group__alloc.html#ga9bc268595cb33f6ec4d519cfce81ff45" title="Unmaps memory represented by given allocation, mapped previously using vmaMapMemory().">vmaUnmapMemory()</a> same number of times as you called <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>.</p>
+<p>It is also safe to call this function on allocation created with <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a> flag. Its memory stays mapped all the time. You must still call <a class="el" href="group__group__alloc.html#ga9bc268595cb33f6ec4d519cfce81ff45" title="Unmaps memory represented by given allocation, mapped previously using vmaMapMemory().">vmaUnmapMemory()</a> same number of times as you called <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>. You must not call <a class="el" href="group__group__alloc.html#ga9bc268595cb33f6ec4d519cfce81ff45" title="Unmaps memory represented by given allocation, mapped previously using vmaMapMemory().">vmaUnmapMemory()</a> additional time to free the "0-th" mapping made automatically due to <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a> flag.</p>
+<p>This function fails when used on allocation made in memory type that is not <code>HOST_VISIBLE</code>.</p>
+<p>This function doesn't automatically flush or invalidate caches. If the allocation is made from a memory types that is not <code>HOST_COHERENT</code>, you also need to use <a class="el" href="group__group__alloc.html#gaaa8412919139ef413a4215ac6a290fae" title="Invalidates memory of given allocation.">vmaInvalidateAllocation()</a> / <a class="el" href="group__group__alloc.html#ga30c37c1eec6025f397be41644f48490f" title="Flushes memory of given allocation.">vmaFlushAllocation()</a>, as required by Vulkan specification. </p>
 
 </div>
 </div>
@@ -2715,7 +2715,7 @@
 </div><div class="memdoc">
 
 <p>Sets pName in given allocation to new value. </p>
-<p ><code>pName</code> must be either null, or pointer to a null-terminated string. The function makes local copy of the string and sets it as allocation's <code>pName</code>. String passed as pName doesn't need to be valid for whole lifetime of the allocation - you can free it after this call. String previously pointed by allocation's <code>pName</code> is freed from memory. </p>
+<p><code>pName</code> must be either null, or pointer to a null-terminated string. The function makes local copy of the string and sets it as allocation's <code>pName</code>. String passed as pName doesn't need to be valid for whole lifetime of the allocation - you can free it after this call. String previously pointed by allocation's <code>pName</code> is freed from memory. </p>
 
 </div>
 </div>
@@ -2752,7 +2752,7 @@
 </div><div class="memdoc">
 
 <p>Sets pUserData in given allocation to new value. </p>
-<p >The value of pointer <code>pUserData</code> is copied to allocation's <code>pUserData</code>. It is opaque, so you can use it however you want - e.g. as a pointer, ordinal number or some handle to you own data. </p>
+<p>The value of pointer <code>pUserData</code> is copied to allocation's <code>pUserData</code>. It is opaque, so you can use it however you want - e.g. as a pointer, ordinal number or some handle to you own data. </p>
 
 </div>
 </div>
@@ -2789,7 +2789,7 @@
 </div><div class="memdoc">
 
 <p>Sets name of a custom pool. </p>
-<p ><code>pName</code> can be either null or pointer to a null-terminated string with new name for the pool. Function makes internal copy of the string, so it can be changed or freed immediately after this call. </p>
+<p><code>pName</code> can be either null or pointer to a null-terminated string with new name for the pool. Function makes internal copy of the string, so it can be changed or freed immediately after this call. </p>
 
 </div>
 </div>
@@ -2820,15 +2820,15 @@
 </div><div class="memdoc">
 
 <p>Unmaps memory represented by given allocation, mapped previously using <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>. </p>
-<p >For details, see description of <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>.</p>
-<p >This function doesn't automatically flush or invalidate caches. If the allocation is made from a memory types that is not <code>HOST_COHERENT</code>, you also need to use <a class="el" href="group__group__alloc.html#gaaa8412919139ef413a4215ac6a290fae" title="Invalidates memory of given allocation.">vmaInvalidateAllocation()</a> / <a class="el" href="group__group__alloc.html#ga30c37c1eec6025f397be41644f48490f" title="Flushes memory of given allocation.">vmaFlushAllocation()</a>, as required by Vulkan specification. </p>
+<p>For details, see description of <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>.</p>
+<p>This function doesn't automatically flush or invalidate caches. If the allocation is made from a memory types that is not <code>HOST_COHERENT</code>, you also need to use <a class="el" href="group__group__alloc.html#gaaa8412919139ef413a4215ac6a290fae" title="Invalidates memory of given allocation.">vmaInvalidateAllocation()</a> / <a class="el" href="group__group__alloc.html#ga30c37c1eec6025f397be41644f48490f" title="Flushes memory of given allocation.">vmaFlushAllocation()</a>, as required by Vulkan specification. </p>
 
 </div>
 </div>
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/group__group__init.html b/docs/html/group__group__init.html
index 0471984..3d09e68 100644
--- a/docs/html/group__group__init.html
+++ b/docs/html/group__group__init.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Library initialization</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -102,28 +102,28 @@
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="typedef-members" name="typedef-members"></a>
 Typedefs</h2></td></tr>
 <tr class="memitem:gafd73b95e737ee7e76f827cb5472f559f"><td class="memItemLeft" align="right" valign="top">typedef enum <a class="el" href="group__group__init.html#ga4f87c9100d154a65a4ad495f7763cf7c">VmaAllocatorCreateFlagBits</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#gafd73b95e737ee7e76f827cb5472f559f">VmaAllocatorCreateFlagBits</a></td></tr>
-<tr class="memdesc:gafd73b95e737ee7e76f827cb5472f559f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags for created <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a>.  <a href="group__group__init.html#gafd73b95e737ee7e76f827cb5472f559f">More...</a><br /></td></tr>
+<tr class="memdesc:gafd73b95e737ee7e76f827cb5472f559f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags for created <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a>.  <br /></td></tr>
 <tr class="separator:gafd73b95e737ee7e76f827cb5472f559f"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gacfe6863e160722c2c1bbcf7573fddc4d"><td class="memItemLeft" align="right" valign="top">typedef VkFlags&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#gacfe6863e160722c2c1bbcf7573fddc4d">VmaAllocatorCreateFlags</a></td></tr>
-<tr class="memdesc:gacfe6863e160722c2c1bbcf7573fddc4d"><td class="mdescLeft">&#160;</td><td class="mdescRight">See <a class="el" href="group__group__init.html#ga4f87c9100d154a65a4ad495f7763cf7c" title="Flags for created VmaAllocator.">VmaAllocatorCreateFlagBits</a>.  <a href="group__group__init.html#gacfe6863e160722c2c1bbcf7573fddc4d">More...</a><br /></td></tr>
+<tr class="memdesc:gacfe6863e160722c2c1bbcf7573fddc4d"><td class="mdescLeft">&#160;</td><td class="mdescRight">See <a class="el" href="group__group__init.html#ga4f87c9100d154a65a4ad495f7763cf7c" title="Flags for created VmaAllocator.">VmaAllocatorCreateFlagBits</a>.  <br /></td></tr>
 <tr class="separator:gacfe6863e160722c2c1bbcf7573fddc4d"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga7e1ed85f7799600b03ad51a77acc21f3"><td class="memItemLeft" align="right" valign="top">typedef void(VKAPI_PTR *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#ga7e1ed85f7799600b03ad51a77acc21f3">PFN_vmaAllocateDeviceMemoryFunction</a>) (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, uint32_t memoryType, VkDeviceMemory memory, VkDeviceSize size, void *pUserData)</td></tr>
-<tr class="memdesc:ga7e1ed85f7799600b03ad51a77acc21f3"><td class="mdescLeft">&#160;</td><td class="mdescRight">Callback function called after successful vkAllocateMemory.  <a href="group__group__init.html#ga7e1ed85f7799600b03ad51a77acc21f3">More...</a><br /></td></tr>
+<tr class="memdesc:ga7e1ed85f7799600b03ad51a77acc21f3"><td class="mdescLeft">&#160;</td><td class="mdescRight">Callback function called after successful vkAllocateMemory.  <br /></td></tr>
 <tr class="separator:ga7e1ed85f7799600b03ad51a77acc21f3"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga154ccaaf53dc2c36378f80f0c4f3679b"><td class="memItemLeft" align="right" valign="top">typedef void(VKAPI_PTR *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#ga154ccaaf53dc2c36378f80f0c4f3679b">PFN_vmaFreeDeviceMemoryFunction</a>) (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, uint32_t memoryType, VkDeviceMemory memory, VkDeviceSize size, void *pUserData)</td></tr>
-<tr class="memdesc:ga154ccaaf53dc2c36378f80f0c4f3679b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Callback function called before vkFreeMemory.  <a href="group__group__init.html#ga154ccaaf53dc2c36378f80f0c4f3679b">More...</a><br /></td></tr>
+<tr class="memdesc:ga154ccaaf53dc2c36378f80f0c4f3679b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Callback function called before vkFreeMemory.  <br /></td></tr>
 <tr class="separator:ga154ccaaf53dc2c36378f80f0c4f3679b"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga77692d3c8770ea8882d573206bd27b2b"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_device_memory_callbacks.html">VmaDeviceMemoryCallbacks</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#ga77692d3c8770ea8882d573206bd27b2b">VmaDeviceMemoryCallbacks</a></td></tr>
-<tr class="memdesc:ga77692d3c8770ea8882d573206bd27b2b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Set of callbacks that the library will call for <code>vkAllocateMemory</code> and <code>vkFreeMemory</code>.  <a href="group__group__init.html#ga77692d3c8770ea8882d573206bd27b2b">More...</a><br /></td></tr>
+<tr class="memdesc:ga77692d3c8770ea8882d573206bd27b2b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Set of callbacks that the library will call for <code>vkAllocateMemory</code> and <code>vkFreeMemory</code>.  <br /></td></tr>
 <tr class="separator:ga77692d3c8770ea8882d573206bd27b2b"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gabb0a8e3b5040d847571cca6c7f9a8074"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_vulkan_functions.html">VmaVulkanFunctions</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#gabb0a8e3b5040d847571cca6c7f9a8074">VmaVulkanFunctions</a></td></tr>
-<tr class="memdesc:gabb0a8e3b5040d847571cca6c7f9a8074"><td class="mdescLeft">&#160;</td><td class="mdescRight">Pointers to some Vulkan functions - a subset used by the library.  <a href="group__group__init.html#gabb0a8e3b5040d847571cca6c7f9a8074">More...</a><br /></td></tr>
+<tr class="memdesc:gabb0a8e3b5040d847571cca6c7f9a8074"><td class="mdescLeft">&#160;</td><td class="mdescRight">Pointers to some Vulkan functions - a subset used by the library.  <br /></td></tr>
 <tr class="separator:gabb0a8e3b5040d847571cca6c7f9a8074"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gaad9652301d33759b83e52d4f3605a14a"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_allocator_create_info.html">VmaAllocatorCreateInfo</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#gaad9652301d33759b83e52d4f3605a14a">VmaAllocatorCreateInfo</a></td></tr>
-<tr class="memdesc:gaad9652301d33759b83e52d4f3605a14a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Description of a Allocator to be created.  <a href="group__group__init.html#gaad9652301d33759b83e52d4f3605a14a">More...</a><br /></td></tr>
+<tr class="memdesc:gaad9652301d33759b83e52d4f3605a14a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Description of a Allocator to be created.  <br /></td></tr>
 <tr class="separator:gaad9652301d33759b83e52d4f3605a14a"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga1988031b0223fdbd564250fa1edd942c"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_allocator_info.html">VmaAllocatorInfo</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#ga1988031b0223fdbd564250fa1edd942c">VmaAllocatorInfo</a></td></tr>
-<tr class="memdesc:ga1988031b0223fdbd564250fa1edd942c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Information about existing <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object.  <a href="group__group__init.html#ga1988031b0223fdbd564250fa1edd942c">More...</a><br /></td></tr>
+<tr class="memdesc:ga1988031b0223fdbd564250fa1edd942c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Information about existing <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object.  <br /></td></tr>
 <tr class="separator:ga1988031b0223fdbd564250fa1edd942c"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table><table class="memberdecls">
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="enum-members" name="enum-members"></a>
@@ -146,27 +146,27 @@
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="func-members" name="func-members"></a>
 Functions</h2></td></tr>
 <tr class="memitem:ga200692051ddb34240248234f5f4c17bb"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#ga200692051ddb34240248234f5f4c17bb">vmaCreateAllocator</a> (const <a class="el" href="struct_vma_allocator_create_info.html">VmaAllocatorCreateInfo</a> *pCreateInfo, <a class="el" href="struct_vma_allocator.html">VmaAllocator</a> *pAllocator)</td></tr>
-<tr class="memdesc:ga200692051ddb34240248234f5f4c17bb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object.  <a href="group__group__init.html#ga200692051ddb34240248234f5f4c17bb">More...</a><br /></td></tr>
+<tr class="memdesc:ga200692051ddb34240248234f5f4c17bb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object.  <br /></td></tr>
 <tr class="separator:ga200692051ddb34240248234f5f4c17bb"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gaa8d164061c88f22fb1fd3c8f3534bc1d"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#gaa8d164061c88f22fb1fd3c8f3534bc1d">vmaDestroyAllocator</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator)</td></tr>
-<tr class="memdesc:gaa8d164061c88f22fb1fd3c8f3534bc1d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroys allocator object.  <a href="group__group__init.html#gaa8d164061c88f22fb1fd3c8f3534bc1d">More...</a><br /></td></tr>
+<tr class="memdesc:gaa8d164061c88f22fb1fd3c8f3534bc1d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroys allocator object.  <br /></td></tr>
 <tr class="separator:gaa8d164061c88f22fb1fd3c8f3534bc1d"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gafa02231a791b37255720d566a52683e7"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#gafa02231a791b37255720d566a52683e7">vmaGetAllocatorInfo</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocator_info.html">VmaAllocatorInfo</a> *pAllocatorInfo)</td></tr>
-<tr class="memdesc:gafa02231a791b37255720d566a52683e7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns information about existing <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object - handle to Vulkan device etc.  <a href="group__group__init.html#gafa02231a791b37255720d566a52683e7">More...</a><br /></td></tr>
+<tr class="memdesc:gafa02231a791b37255720d566a52683e7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns information about existing <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object - handle to Vulkan device etc.  <br /></td></tr>
 <tr class="separator:gafa02231a791b37255720d566a52683e7"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gaecabf7b6e91ea87d0316fa0a9e014fe0"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#gaecabf7b6e91ea87d0316fa0a9e014fe0">vmaGetPhysicalDeviceProperties</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, const VkPhysicalDeviceProperties **ppPhysicalDeviceProperties)</td></tr>
 <tr class="separator:gaecabf7b6e91ea87d0316fa0a9e014fe0"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gab88db292a17974f911182543fda52d19"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#gab88db292a17974f911182543fda52d19">vmaGetMemoryProperties</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, const VkPhysicalDeviceMemoryProperties **ppPhysicalDeviceMemoryProperties)</td></tr>
 <tr class="separator:gab88db292a17974f911182543fda52d19"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga8701444752eb5de4464adb5a2b514bca"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#ga8701444752eb5de4464adb5a2b514bca">vmaGetMemoryTypeProperties</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, uint32_t memoryTypeIndex, VkMemoryPropertyFlags *pFlags)</td></tr>
-<tr class="memdesc:ga8701444752eb5de4464adb5a2b514bca"><td class="mdescLeft">&#160;</td><td class="mdescRight">Given Memory Type Index, returns Property Flags of this memory type.  <a href="group__group__init.html#ga8701444752eb5de4464adb5a2b514bca">More...</a><br /></td></tr>
+<tr class="memdesc:ga8701444752eb5de4464adb5a2b514bca"><td class="mdescLeft">&#160;</td><td class="mdescRight">Given Memory Type Index, returns Property Flags of this memory type.  <br /></td></tr>
 <tr class="separator:ga8701444752eb5de4464adb5a2b514bca"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gade56bf8dc9f5a5eaddf5f119ed525236"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#gade56bf8dc9f5a5eaddf5f119ed525236">vmaSetCurrentFrameIndex</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, uint32_t frameIndex)</td></tr>
-<tr class="memdesc:gade56bf8dc9f5a5eaddf5f119ed525236"><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets index of the current frame.  <a href="group__group__init.html#gade56bf8dc9f5a5eaddf5f119ed525236">More...</a><br /></td></tr>
+<tr class="memdesc:gade56bf8dc9f5a5eaddf5f119ed525236"><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets index of the current frame.  <br /></td></tr>
 <tr class="separator:gade56bf8dc9f5a5eaddf5f119ed525236"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<p >API elements related to the initialization and management of the entire library, especially <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object. </p>
+<p>API elements related to the initialization and management of the entire library, especially <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object. </p>
 <h2 class="groupheader">Typedef Documentation</h2>
 <a id="ga7e1ed85f7799600b03ad51a77acc21f3" name="ga7e1ed85f7799600b03ad51a77acc21f3"></a>
 <h2 class="memtitle"><span class="permalink"><a href="#ga7e1ed85f7799600b03ad51a77acc21f3">&#9670;&#160;</a></span>PFN_vmaAllocateDeviceMemoryFunction</h2>
@@ -277,8 +277,8 @@
 </div><div class="memdoc">
 
 <p>Set of callbacks that the library will call for <code>vkAllocateMemory</code> and <code>vkFreeMemory</code>. </p>
-<p >Provided for informative purpose, e.g. to gather statistics about number of allocations or total amount of memory allocated in Vulkan.</p>
-<p >Used in <a class="el" href="struct_vma_allocator_create_info.html#af1380969b5e1ea4c3184a877892d260e" title="Informative callbacks for vkAllocateMemory, vkFreeMemory. Optional.">VmaAllocatorCreateInfo::pDeviceMemoryCallbacks</a>. </p>
+<p>Provided for informative purpose, e.g. to gather statistics about number of allocations or total amount of memory allocated in Vulkan.</p>
+<p>Used in <a class="el" href="struct_vma_allocator_create_info.html#af1380969b5e1ea4c3184a877892d260e" title="Informative callbacks for vkAllocateMemory, vkFreeMemory. Optional.">VmaAllocatorCreateInfo::pDeviceMemoryCallbacks</a>. </p>
 
 </div>
 </div>
@@ -295,7 +295,7 @@
 </div><div class="memdoc">
 
 <p>Pointers to some Vulkan functions - a subset used by the library. </p>
-<p >Used in <a class="el" href="struct_vma_allocator_create_info.html#a3dc197be3227da7338b1643f70db36bd" title="Pointers to Vulkan functions. Can be null.">VmaAllocatorCreateInfo::pVulkanFunctions</a>. </p>
+<p>Used in <a class="el" href="struct_vma_allocator_create_info.html#a3dc197be3227da7338b1643f70db36bd" title="Pointers to Vulkan functions. Can be null.">VmaAllocatorCreateInfo::pVulkanFunctions</a>. </p>
 
 </div>
 </div>
@@ -314,54 +314,54 @@
 
 <p>Flags for created <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a>. </p>
 <table class="fieldtable">
-<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="gga4f87c9100d154a65a4ad495f7763cf7ca4816ddaed324ba110172ca608a20f29d" name="gga4f87c9100d154a65a4ad495f7763cf7ca4816ddaed324ba110172ca608a20f29d"></a>VMA_ALLOCATOR_CREATE_EXTERNALLY_SYNCHRONIZED_BIT&#160;</td><td class="fielddoc"><p >Allocator and all objects created from it will not be synchronized internally, so you must guarantee they are used from only one thread at a time or synchronized externally by you. </p>
-<p >Using this flag may increase performance because internal mutexes are not used. </p>
+<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="gga4f87c9100d154a65a4ad495f7763cf7ca4816ddaed324ba110172ca608a20f29d" name="gga4f87c9100d154a65a4ad495f7763cf7ca4816ddaed324ba110172ca608a20f29d"></a>VMA_ALLOCATOR_CREATE_EXTERNALLY_SYNCHRONIZED_BIT&#160;</td><td class="fielddoc"><p>Allocator and all objects created from it will not be synchronized internally, so you must guarantee they are used from only one thread at a time or synchronized externally by you. </p>
+<p>Using this flag may increase performance because internal mutexes are not used. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="gga4f87c9100d154a65a4ad495f7763cf7cace7da7cc6e71a625dfa763c55a597878" name="gga4f87c9100d154a65a4ad495f7763cf7cace7da7cc6e71a625dfa763c55a597878"></a>VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT&#160;</td><td class="fielddoc"><p >Enables usage of VK_KHR_dedicated_allocation extension. </p>
-<p >The flag works only if <a class="el" href="struct_vma_allocator_create_info.html#ae0ffc55139b54520a6bb704b29ffc285" title="Optional. The highest version of Vulkan that the application is designed to use.">VmaAllocatorCreateInfo::vulkanApiVersion</a> <code>== VK_API_VERSION_1_0</code>. When it is <code>VK_API_VERSION_1_1</code>, the flag is ignored because the extension has been promoted to Vulkan 1.1.</p>
-<p >Using this extension will automatically allocate dedicated blocks of memory for some buffers and images instead of suballocating place for them out of bigger memory blocks (as if you explicitly used <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a> flag) when it is recommended by the driver. It may improve performance on some GPUs.</p>
-<p >You may set this flag only if you found out that following device extensions are supported, you enabled them while creating Vulkan device passed as <a class="el" href="struct_vma_allocator_create_info.html#ad924ddd77b04039c88d0c09b0ffcd500" title="Vulkan device.">VmaAllocatorCreateInfo::device</a>, and you want them to be used internally by this library:</p>
+<tr><td class="fieldname"><a id="gga4f87c9100d154a65a4ad495f7763cf7cace7da7cc6e71a625dfa763c55a597878" name="gga4f87c9100d154a65a4ad495f7763cf7cace7da7cc6e71a625dfa763c55a597878"></a>VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT&#160;</td><td class="fielddoc"><p>Enables usage of VK_KHR_dedicated_allocation extension. </p>
+<p>The flag works only if <a class="el" href="struct_vma_allocator_create_info.html#ae0ffc55139b54520a6bb704b29ffc285" title="Optional. The highest version of Vulkan that the application is designed to use.">VmaAllocatorCreateInfo::vulkanApiVersion</a> <code>== VK_API_VERSION_1_0</code>. When it is <code>VK_API_VERSION_1_1</code>, the flag is ignored because the extension has been promoted to Vulkan 1.1.</p>
+<p>Using this extension will automatically allocate dedicated blocks of memory for some buffers and images instead of suballocating place for them out of bigger memory blocks (as if you explicitly used <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a> flag) when it is recommended by the driver. It may improve performance on some GPUs.</p>
+<p>You may set this flag only if you found out that following device extensions are supported, you enabled them while creating Vulkan device passed as <a class="el" href="struct_vma_allocator_create_info.html#ad924ddd77b04039c88d0c09b0ffcd500" title="Vulkan device.">VmaAllocatorCreateInfo::device</a>, and you want them to be used internally by this library:</p>
 <ul>
 <li>VK_KHR_get_memory_requirements2 (device extension)</li>
 <li>VK_KHR_dedicated_allocation (device extension)</li>
 </ul>
-<p >When this flag is set, you can experience following warnings reported by Vulkan validation layer. You can ignore them.</p>
+<p>When this flag is set, you can experience following warnings reported by Vulkan validation layer. You can ignore them.</p>
 <blockquote class="doxtable">
-<p >&zwj;vkBindBufferMemory(): Binding memory to buffer 0x2d but vkGetBufferMemoryRequirements() has not been called on that buffer. </p>
+<p>&zwj;vkBindBufferMemory(): Binding memory to buffer 0x2d but vkGetBufferMemoryRequirements() has not been called on that buffer. </p>
 </blockquote>
 </td></tr>
-<tr><td class="fieldname"><a id="gga4f87c9100d154a65a4ad495f7763cf7ca8fb75bf07cd184ab903596295e863dee" name="gga4f87c9100d154a65a4ad495f7763cf7ca8fb75bf07cd184ab903596295e863dee"></a>VMA_ALLOCATOR_CREATE_KHR_BIND_MEMORY2_BIT&#160;</td><td class="fielddoc"><p >Enables usage of VK_KHR_bind_memory2 extension.</p>
-<p >The flag works only if <a class="el" href="struct_vma_allocator_create_info.html#ae0ffc55139b54520a6bb704b29ffc285" title="Optional. The highest version of Vulkan that the application is designed to use.">VmaAllocatorCreateInfo::vulkanApiVersion</a> <code>== VK_API_VERSION_1_0</code>. When it is <code>VK_API_VERSION_1_1</code>, the flag is ignored because the extension has been promoted to Vulkan 1.1.</p>
-<p >You may set this flag only if you found out that this device extension is supported, you enabled it while creating Vulkan device passed as <a class="el" href="struct_vma_allocator_create_info.html#ad924ddd77b04039c88d0c09b0ffcd500" title="Vulkan device.">VmaAllocatorCreateInfo::device</a>, and you want it to be used internally by this library.</p>
-<p >The extension provides functions <code>vkBindBufferMemory2KHR</code> and <code>vkBindImageMemory2KHR</code>, which allow to pass a chain of <code>pNext</code> structures while binding. This flag is required if you use <code>pNext</code> parameter in <a class="el" href="group__group__alloc.html#ga927c944f45e0f2941182abb6f608e64a" title="Binds buffer to allocation with additional parameters.">vmaBindBufferMemory2()</a> or <a class="el" href="group__group__alloc.html#gaa8251ee81b0045a443e35b8e8aa021bc" title="Binds image to allocation with additional parameters.">vmaBindImageMemory2()</a>. </p>
+<tr><td class="fieldname"><a id="gga4f87c9100d154a65a4ad495f7763cf7ca8fb75bf07cd184ab903596295e863dee" name="gga4f87c9100d154a65a4ad495f7763cf7ca8fb75bf07cd184ab903596295e863dee"></a>VMA_ALLOCATOR_CREATE_KHR_BIND_MEMORY2_BIT&#160;</td><td class="fielddoc"><p>Enables usage of VK_KHR_bind_memory2 extension.</p>
+<p>The flag works only if <a class="el" href="struct_vma_allocator_create_info.html#ae0ffc55139b54520a6bb704b29ffc285" title="Optional. The highest version of Vulkan that the application is designed to use.">VmaAllocatorCreateInfo::vulkanApiVersion</a> <code>== VK_API_VERSION_1_0</code>. When it is <code>VK_API_VERSION_1_1</code>, the flag is ignored because the extension has been promoted to Vulkan 1.1.</p>
+<p>You may set this flag only if you found out that this device extension is supported, you enabled it while creating Vulkan device passed as <a class="el" href="struct_vma_allocator_create_info.html#ad924ddd77b04039c88d0c09b0ffcd500" title="Vulkan device.">VmaAllocatorCreateInfo::device</a>, and you want it to be used internally by this library.</p>
+<p>The extension provides functions <code>vkBindBufferMemory2KHR</code> and <code>vkBindImageMemory2KHR</code>, which allow to pass a chain of <code>pNext</code> structures while binding. This flag is required if you use <code>pNext</code> parameter in <a class="el" href="group__group__alloc.html#ga927c944f45e0f2941182abb6f608e64a" title="Binds buffer to allocation with additional parameters.">vmaBindBufferMemory2()</a> or <a class="el" href="group__group__alloc.html#gaa8251ee81b0045a443e35b8e8aa021bc" title="Binds image to allocation with additional parameters.">vmaBindImageMemory2()</a>. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="gga4f87c9100d154a65a4ad495f7763cf7ca4d4687863f7bd4b418c6006dc04400b0" name="gga4f87c9100d154a65a4ad495f7763cf7ca4d4687863f7bd4b418c6006dc04400b0"></a>VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT&#160;</td><td class="fielddoc"><p >Enables usage of VK_EXT_memory_budget extension.</p>
-<p >You may set this flag only if you found out that this device extension is supported, you enabled it while creating Vulkan device passed as <a class="el" href="struct_vma_allocator_create_info.html#ad924ddd77b04039c88d0c09b0ffcd500" title="Vulkan device.">VmaAllocatorCreateInfo::device</a>, and you want it to be used internally by this library, along with another instance extension VK_KHR_get_physical_device_properties2, which is required by it (or Vulkan 1.1, where this extension is promoted).</p>
-<p >The extension provides query for current memory usage and budget, which will probably be more accurate than an estimation used by the library otherwise. </p>
+<tr><td class="fieldname"><a id="gga4f87c9100d154a65a4ad495f7763cf7ca4d4687863f7bd4b418c6006dc04400b0" name="gga4f87c9100d154a65a4ad495f7763cf7ca4d4687863f7bd4b418c6006dc04400b0"></a>VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT&#160;</td><td class="fielddoc"><p>Enables usage of VK_EXT_memory_budget extension.</p>
+<p>You may set this flag only if you found out that this device extension is supported, you enabled it while creating Vulkan device passed as <a class="el" href="struct_vma_allocator_create_info.html#ad924ddd77b04039c88d0c09b0ffcd500" title="Vulkan device.">VmaAllocatorCreateInfo::device</a>, and you want it to be used internally by this library, along with another instance extension VK_KHR_get_physical_device_properties2, which is required by it (or Vulkan 1.1, where this extension is promoted).</p>
+<p>The extension provides query for current memory usage and budget, which will probably be more accurate than an estimation used by the library otherwise. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="gga4f87c9100d154a65a4ad495f7763cf7ca2acce4886d8078552efa38878413970f" name="gga4f87c9100d154a65a4ad495f7763cf7ca2acce4886d8078552efa38878413970f"></a>VMA_ALLOCATOR_CREATE_AMD_DEVICE_COHERENT_MEMORY_BIT&#160;</td><td class="fielddoc"><p >Enables usage of VK_AMD_device_coherent_memory extension.</p>
-<p >You may set this flag only if you:</p>
+<tr><td class="fieldname"><a id="gga4f87c9100d154a65a4ad495f7763cf7ca2acce4886d8078552efa38878413970f" name="gga4f87c9100d154a65a4ad495f7763cf7ca2acce4886d8078552efa38878413970f"></a>VMA_ALLOCATOR_CREATE_AMD_DEVICE_COHERENT_MEMORY_BIT&#160;</td><td class="fielddoc"><p>Enables usage of VK_AMD_device_coherent_memory extension.</p>
+<p>You may set this flag only if you:</p>
 <ul>
 <li>found out that this device extension is supported and enabled it while creating Vulkan device passed as <a class="el" href="struct_vma_allocator_create_info.html#ad924ddd77b04039c88d0c09b0ffcd500" title="Vulkan device.">VmaAllocatorCreateInfo::device</a>,</li>
 <li>checked that <code>VkPhysicalDeviceCoherentMemoryFeaturesAMD::deviceCoherentMemory</code> is true and set it while creating the Vulkan device,</li>
 <li>want it to be used internally by this library.</li>
 </ul>
-<p >The extension and accompanying device feature provide access to memory types with <code>VK_MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD</code> and <code>VK_MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD</code> flags. They are useful mostly for writing breadcrumb markers - a common method for debugging GPU crash/hang/TDR.</p>
-<p >When the extension is not enabled, such memory types are still enumerated, but their usage is illegal. To protect from this error, if you don't create the allocator with this flag, it will refuse to allocate any memory or create a custom pool in such memory type, returning <code>VK_ERROR_FEATURE_NOT_PRESENT</code>. </p>
+<p>The extension and accompanying device feature provide access to memory types with <code>VK_MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD</code> and <code>VK_MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD</code> flags. They are useful mostly for writing breadcrumb markers - a common method for debugging GPU crash/hang/TDR.</p>
+<p>When the extension is not enabled, such memory types are still enumerated, but their usage is illegal. To protect from this error, if you don't create the allocator with this flag, it will refuse to allocate any memory or create a custom pool in such memory type, returning <code>VK_ERROR_FEATURE_NOT_PRESENT</code>. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="gga4f87c9100d154a65a4ad495f7763cf7ca5f1b28b0414319d1687e1f2b30ab0089" name="gga4f87c9100d154a65a4ad495f7763cf7ca5f1b28b0414319d1687e1f2b30ab0089"></a>VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT&#160;</td><td class="fielddoc"><p >Enables usage of "buffer device address" feature, which allows you to use function <code>vkGetBufferDeviceAddress*</code> to get raw GPU pointer to a buffer and pass it for usage inside a shader.</p>
-<p >You may set this flag only if you:</p>
+<tr><td class="fieldname"><a id="gga4f87c9100d154a65a4ad495f7763cf7ca5f1b28b0414319d1687e1f2b30ab0089" name="gga4f87c9100d154a65a4ad495f7763cf7ca5f1b28b0414319d1687e1f2b30ab0089"></a>VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT&#160;</td><td class="fielddoc"><p>Enables usage of "buffer device address" feature, which allows you to use function <code>vkGetBufferDeviceAddress*</code> to get raw GPU pointer to a buffer and pass it for usage inside a shader.</p>
+<p>You may set this flag only if you:</p>
 <ol type="1">
 <li>(For Vulkan version &lt; 1.2) Found as available and enabled device extension VK_KHR_buffer_device_address. This extension is promoted to core Vulkan 1.2.</li>
 <li>Found as available and enabled device feature <code>VkPhysicalDeviceBufferDeviceAddressFeatures::bufferDeviceAddress</code>.</li>
 </ol>
-<p >When this flag is set, you can create buffers with <code>VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT</code> using VMA. The library automatically adds <code>VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT</code> to allocated memory blocks wherever it might be needed.</p>
-<p >For more information, see documentation chapter <a class="el" href="enabling_buffer_device_address.html">Enabling buffer device address</a>. </p>
+<p>When this flag is set, you can create buffers with <code>VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT</code> using VMA. The library automatically adds <code>VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT</code> to allocated memory blocks wherever it might be needed.</p>
+<p>For more information, see documentation chapter <a class="el" href="enabling_buffer_device_address.html">Enabling buffer device address</a>. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="gga4f87c9100d154a65a4ad495f7763cf7caffdd7a5169be3dbd7cbf6b3619e4f78a" name="gga4f87c9100d154a65a4ad495f7763cf7caffdd7a5169be3dbd7cbf6b3619e4f78a"></a>VMA_ALLOCATOR_CREATE_EXT_MEMORY_PRIORITY_BIT&#160;</td><td class="fielddoc"><p >Enables usage of VK_EXT_memory_priority extension in the library.</p>
-<p >You may set this flag only if you found available and enabled this device extension, along with <code>VkPhysicalDeviceMemoryPriorityFeaturesEXT::memoryPriority == VK_TRUE</code>, while creating Vulkan device passed as <a class="el" href="struct_vma_allocator_create_info.html#ad924ddd77b04039c88d0c09b0ffcd500" title="Vulkan device.">VmaAllocatorCreateInfo::device</a>.</p>
-<p >When this flag is used, <a class="el" href="struct_vma_allocation_create_info.html#a983d39e1a2e63649d78a960aa2fdd0f7" title="A floating-point value between 0 and 1, indicating the priority of the allocation relative to other m...">VmaAllocationCreateInfo::priority</a> and <a class="el" href="struct_vma_pool_create_info.html#a16e686c688f6725f119ebf6e24ab5274" title="A floating-point value between 0 and 1, indicating the priority of the allocations in this pool relat...">VmaPoolCreateInfo::priority</a> are used to set priorities of allocated Vulkan memory. Without it, these variables are ignored.</p>
-<p >A priority must be a floating-point value between 0 and 1, indicating the priority of the allocation relative to other memory allocations. Larger values are higher priority. The granularity of the priorities is implementation-dependent. It is automatically passed to every call to <code>vkAllocateMemory</code> done by the library using structure <code>VkMemoryPriorityAllocateInfoEXT</code>. The value to be used for default priority is 0.5. For more details, see the documentation of the VK_EXT_memory_priority extension. </p>
+<tr><td class="fieldname"><a id="gga4f87c9100d154a65a4ad495f7763cf7caffdd7a5169be3dbd7cbf6b3619e4f78a" name="gga4f87c9100d154a65a4ad495f7763cf7caffdd7a5169be3dbd7cbf6b3619e4f78a"></a>VMA_ALLOCATOR_CREATE_EXT_MEMORY_PRIORITY_BIT&#160;</td><td class="fielddoc"><p>Enables usage of VK_EXT_memory_priority extension in the library.</p>
+<p>You may set this flag only if you found available and enabled this device extension, along with <code>VkPhysicalDeviceMemoryPriorityFeaturesEXT::memoryPriority == VK_TRUE</code>, while creating Vulkan device passed as <a class="el" href="struct_vma_allocator_create_info.html#ad924ddd77b04039c88d0c09b0ffcd500" title="Vulkan device.">VmaAllocatorCreateInfo::device</a>.</p>
+<p>When this flag is used, <a class="el" href="struct_vma_allocation_create_info.html#a983d39e1a2e63649d78a960aa2fdd0f7" title="A floating-point value between 0 and 1, indicating the priority of the allocation relative to other m...">VmaAllocationCreateInfo::priority</a> and <a class="el" href="struct_vma_pool_create_info.html#a16e686c688f6725f119ebf6e24ab5274" title="A floating-point value between 0 and 1, indicating the priority of the allocations in this pool relat...">VmaPoolCreateInfo::priority</a> are used to set priorities of allocated Vulkan memory. Without it, these variables are ignored.</p>
+<p>A priority must be a floating-point value between 0 and 1, indicating the priority of the allocation relative to other memory allocations. Larger values are higher priority. The granularity of the priorities is implementation-dependent. It is automatically passed to every call to <code>vkAllocateMemory</code> done by the library using structure <code>VkMemoryPriorityAllocateInfoEXT</code>. The value to be used for default priority is 0.5. For more details, see the documentation of the VK_EXT_memory_priority extension. </p>
 </td></tr>
 <tr><td class="fieldname"><a id="gga4f87c9100d154a65a4ad495f7763cf7cae4d5ad929caba5f23eb502b13bd5286c" name="gga4f87c9100d154a65a4ad495f7763cf7cae4d5ad929caba5f23eb502b13bd5286c"></a>VMA_ALLOCATOR_CREATE_FLAG_BITS_MAX_ENUM&#160;</td><td class="fielddoc"></td></tr>
 </table>
@@ -446,7 +446,7 @@
 </div><div class="memdoc">
 
 <p>Returns information about existing <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object - handle to Vulkan device etc. </p>
-<p >It might be useful if you want to keep just the <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> handle and fetch other required handles to <code>VkPhysicalDevice</code>, <code>VkDevice</code> etc. every time using this function. </p>
+<p>It might be useful if you want to keep just the <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> handle and fetch other required handles to <code>VkPhysicalDevice</code>, <code>VkDevice</code> etc. every time using this function. </p>
 
 </div>
 </div>
@@ -475,7 +475,7 @@
         </tr>
       </table>
 </div><div class="memdoc">
-<p >PhysicalDeviceMemoryProperties are fetched from physicalDevice by the allocator. You can access it here, without fetching it again on your own. </p>
+<p>PhysicalDeviceMemoryProperties are fetched from physicalDevice by the allocator. You can access it here, without fetching it again on your own. </p>
 
 </div>
 </div>
@@ -512,7 +512,7 @@
 </div><div class="memdoc">
 
 <p>Given Memory Type Index, returns Property Flags of this memory type. </p>
-<p >This is just a convenience function. Same information can be obtained using <a class="el" href="group__group__init.html#gab88db292a17974f911182543fda52d19">vmaGetMemoryProperties()</a>. </p>
+<p>This is just a convenience function. Same information can be obtained using <a class="el" href="group__group__init.html#gab88db292a17974f911182543fda52d19">vmaGetMemoryProperties()</a>. </p>
 
 </div>
 </div>
@@ -541,7 +541,7 @@
         </tr>
       </table>
 </div><div class="memdoc">
-<p >PhysicalDeviceProperties are fetched from physicalDevice by the allocator. You can access it here, without fetching it again on your own. </p>
+<p>PhysicalDeviceProperties are fetched from physicalDevice by the allocator. You can access it here, without fetching it again on your own. </p>
 
 </div>
 </div>
@@ -578,7 +578,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/group__group__stats.html b/docs/html/group__group__stats.html
index a3867df..e1cd053 100644
--- a/docs/html/group__group__stats.html
+++ b/docs/html/group__group__stats.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Statistics</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -98,35 +98,35 @@
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="typedef-members" name="typedef-members"></a>
 Typedefs</h2></td></tr>
 <tr class="memitem:gac94bd1a382a3922ddc8de3af4d3ddd06"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_statistics.html">VmaStatistics</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__stats.html#gac94bd1a382a3922ddc8de3af4d3ddd06">VmaStatistics</a></td></tr>
-<tr class="memdesc:gac94bd1a382a3922ddc8de3af4d3ddd06"><td class="mdescLeft">&#160;</td><td class="mdescRight">Calculated statistics of memory usage e.g. in a specific memory type, heap, custom pool, or total.  <a href="group__group__stats.html#gac94bd1a382a3922ddc8de3af4d3ddd06">More...</a><br /></td></tr>
+<tr class="memdesc:gac94bd1a382a3922ddc8de3af4d3ddd06"><td class="mdescLeft">&#160;</td><td class="mdescRight">Calculated statistics of memory usage e.g. in a specific memory type, heap, custom pool, or total.  <br /></td></tr>
 <tr class="separator:gac94bd1a382a3922ddc8de3af4d3ddd06"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga9ab0c535a6ca655dc63b8609ab4b8394"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_detailed_statistics.html">VmaDetailedStatistics</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__stats.html#ga9ab0c535a6ca655dc63b8609ab4b8394">VmaDetailedStatistics</a></td></tr>
-<tr class="memdesc:ga9ab0c535a6ca655dc63b8609ab4b8394"><td class="mdescLeft">&#160;</td><td class="mdescRight">More detailed statistics than <a class="el" href="struct_vma_statistics.html" title="Calculated statistics of memory usage e.g. in a specific memory type, heap, custom pool,...">VmaStatistics</a>.  <a href="group__group__stats.html#ga9ab0c535a6ca655dc63b8609ab4b8394">More...</a><br /></td></tr>
+<tr class="memdesc:ga9ab0c535a6ca655dc63b8609ab4b8394"><td class="mdescLeft">&#160;</td><td class="mdescRight">More detailed statistics than <a class="el" href="struct_vma_statistics.html" title="Calculated statistics of memory usage e.g. in a specific memory type, heap, custom pool,...">VmaStatistics</a>.  <br /></td></tr>
 <tr class="separator:ga9ab0c535a6ca655dc63b8609ab4b8394"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga68916e729e55d513f88ffafbadddb770"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_total_statistics.html">VmaTotalStatistics</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__stats.html#ga68916e729e55d513f88ffafbadddb770">VmaTotalStatistics</a></td></tr>
-<tr class="memdesc:ga68916e729e55d513f88ffafbadddb770"><td class="mdescLeft">&#160;</td><td class="mdescRight">General statistics from current state of the Allocator - total memory usage across all memory heaps and types.  <a href="group__group__stats.html#ga68916e729e55d513f88ffafbadddb770">More...</a><br /></td></tr>
+<tr class="memdesc:ga68916e729e55d513f88ffafbadddb770"><td class="mdescLeft">&#160;</td><td class="mdescRight">General statistics from current state of the Allocator - total memory usage across all memory heaps and types.  <br /></td></tr>
 <tr class="separator:ga68916e729e55d513f88ffafbadddb770"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gaa078667e71b1ef24e87a6a30d128381d"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_budget.html">VmaBudget</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__stats.html#gaa078667e71b1ef24e87a6a30d128381d">VmaBudget</a></td></tr>
-<tr class="memdesc:gaa078667e71b1ef24e87a6a30d128381d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Statistics of current memory usage and available budget for a specific memory heap.  <a href="group__group__stats.html#gaa078667e71b1ef24e87a6a30d128381d">More...</a><br /></td></tr>
+<tr class="memdesc:gaa078667e71b1ef24e87a6a30d128381d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Statistics of current memory usage and available budget for a specific memory heap.  <br /></td></tr>
 <tr class="separator:gaa078667e71b1ef24e87a6a30d128381d"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table><table class="memberdecls">
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="func-members" name="func-members"></a>
 Functions</h2></td></tr>
 <tr class="memitem:ga36f3484de7aa6cd6edc4de9edfa0ff59"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__stats.html#ga36f3484de7aa6cd6edc4de9edfa0ff59">vmaCalculateStatistics</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_total_statistics.html">VmaTotalStatistics</a> *pStats)</td></tr>
-<tr class="memdesc:ga36f3484de7aa6cd6edc4de9edfa0ff59"><td class="mdescLeft">&#160;</td><td class="mdescRight">Retrieves statistics from current state of the Allocator.  <a href="group__group__stats.html#ga36f3484de7aa6cd6edc4de9edfa0ff59">More...</a><br /></td></tr>
+<tr class="memdesc:ga36f3484de7aa6cd6edc4de9edfa0ff59"><td class="mdescLeft">&#160;</td><td class="mdescRight">Retrieves statistics from current state of the Allocator.  <br /></td></tr>
 <tr class="separator:ga36f3484de7aa6cd6edc4de9edfa0ff59"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga9f88db9d46a432c0ad7278cecbc5eaa7"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__stats.html#ga9f88db9d46a432c0ad7278cecbc5eaa7">vmaGetHeapBudgets</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_budget.html">VmaBudget</a> *pBudgets)</td></tr>
-<tr class="memdesc:ga9f88db9d46a432c0ad7278cecbc5eaa7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Retrieves information about current memory usage and budget for all memory heaps.  <a href="group__group__stats.html#ga9f88db9d46a432c0ad7278cecbc5eaa7">More...</a><br /></td></tr>
+<tr class="memdesc:ga9f88db9d46a432c0ad7278cecbc5eaa7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Retrieves information about current memory usage and budget for all memory heaps.  <br /></td></tr>
 <tr class="separator:ga9f88db9d46a432c0ad7278cecbc5eaa7"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga34d8e7d83774eed0caee5c5ae88e217d"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__stats.html#ga34d8e7d83774eed0caee5c5ae88e217d">vmaGetPoolStatistics</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_pool.html">VmaPool</a> pool, <a class="el" href="struct_vma_statistics.html">VmaStatistics</a> *pPoolStats)</td></tr>
-<tr class="memdesc:ga34d8e7d83774eed0caee5c5ae88e217d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Retrieves statistics of existing <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> object.  <a href="group__group__stats.html#ga34d8e7d83774eed0caee5c5ae88e217d">More...</a><br /></td></tr>
+<tr class="memdesc:ga34d8e7d83774eed0caee5c5ae88e217d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Retrieves statistics of existing <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> object.  <br /></td></tr>
 <tr class="separator:ga34d8e7d83774eed0caee5c5ae88e217d"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga50ba0eb25d2b363b792be4645ca7a380"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__stats.html#ga50ba0eb25d2b363b792be4645ca7a380">vmaCalculatePoolStatistics</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_pool.html">VmaPool</a> pool, <a class="el" href="struct_vma_detailed_statistics.html">VmaDetailedStatistics</a> *pPoolStats)</td></tr>
-<tr class="memdesc:ga50ba0eb25d2b363b792be4645ca7a380"><td class="mdescLeft">&#160;</td><td class="mdescRight">Retrieves detailed statistics of existing <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> object.  <a href="group__group__stats.html#ga50ba0eb25d2b363b792be4645ca7a380">More...</a><br /></td></tr>
+<tr class="memdesc:ga50ba0eb25d2b363b792be4645ca7a380"><td class="mdescLeft">&#160;</td><td class="mdescRight">Retrieves detailed statistics of existing <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> object.  <br /></td></tr>
 <tr class="separator:ga50ba0eb25d2b363b792be4645ca7a380"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<p >API elements that query current status of the allocator, from memory usage, budget, to full dump of the internal state in JSON format. See documentation chapter: <a class="el" href="statistics.html">Statistics</a>. </p>
+<p>API elements that query current status of the allocator, from memory usage, budget, to full dump of the internal state in JSON format. See documentation chapter: <a class="el" href="statistics.html">Statistics</a>. </p>
 <h2 class="groupheader">Typedef Documentation</h2>
 <a id="gaa078667e71b1ef24e87a6a30d128381d" name="gaa078667e71b1ef24e87a6a30d128381d"></a>
 <h2 class="memtitle"><span class="permalink"><a href="#gaa078667e71b1ef24e87a6a30d128381d">&#9670;&#160;</a></span>VmaBudget</h2>
@@ -141,7 +141,7 @@
 </div><div class="memdoc">
 
 <p>Statistics of current memory usage and available budget for a specific memory heap. </p>
-<p >These are fast to calculate. See function <a class="el" href="group__group__stats.html#ga9f88db9d46a432c0ad7278cecbc5eaa7" title="Retrieves information about current memory usage and budget for all memory heaps.">vmaGetHeapBudgets()</a>. </p>
+<p>These are fast to calculate. See function <a class="el" href="group__group__stats.html#ga9f88db9d46a432c0ad7278cecbc5eaa7" title="Retrieves information about current memory usage and budget for all memory heaps.">vmaGetHeapBudgets()</a>. </p>
 
 </div>
 </div>
@@ -158,8 +158,8 @@
 </div><div class="memdoc">
 
 <p>More detailed statistics than <a class="el" href="struct_vma_statistics.html" title="Calculated statistics of memory usage e.g. in a specific memory type, heap, custom pool,...">VmaStatistics</a>. </p>
-<p >These are slower to calculate. Use for debugging purposes. See functions: <a class="el" href="group__group__stats.html#ga36f3484de7aa6cd6edc4de9edfa0ff59" title="Retrieves statistics from current state of the Allocator.">vmaCalculateStatistics()</a>, <a class="el" href="group__group__stats.html#ga50ba0eb25d2b363b792be4645ca7a380" title="Retrieves detailed statistics of existing VmaPool object.">vmaCalculatePoolStatistics()</a>.</p>
-<p >Previous version of the statistics API provided averages, but they have been removed because they can be easily calculated as:</p>
+<p>These are slower to calculate. Use for debugging purposes. See functions: <a class="el" href="group__group__stats.html#ga36f3484de7aa6cd6edc4de9edfa0ff59" title="Retrieves statistics from current state of the Allocator.">vmaCalculateStatistics()</a>, <a class="el" href="group__group__stats.html#ga50ba0eb25d2b363b792be4645ca7a380" title="Retrieves detailed statistics of existing VmaPool object.">vmaCalculatePoolStatistics()</a>.</p>
+<p>Previous version of the statistics API provided averages, but they have been removed because they can be easily calculated as:</p>
 <div class="fragment"><div class="line">VkDeviceSize allocationSizeAvg = detailedStats.statistics.allocationBytes / detailedStats.statistics.allocationCount;</div>
 <div class="line">VkDeviceSize unusedBytes = detailedStats.statistics.blockBytes - detailedStats.statistics.allocationBytes;</div>
 <div class="line">VkDeviceSize unusedRangeSizeAvg = unusedBytes / detailedStats.unusedRangeCount;</div>
@@ -179,7 +179,7 @@
 </div><div class="memdoc">
 
 <p>Calculated statistics of memory usage e.g. in a specific memory type, heap, custom pool, or total. </p>
-<p >These are fast to calculate. See functions: <a class="el" href="group__group__stats.html#ga9f88db9d46a432c0ad7278cecbc5eaa7" title="Retrieves information about current memory usage and budget for all memory heaps.">vmaGetHeapBudgets()</a>, <a class="el" href="group__group__stats.html#ga34d8e7d83774eed0caee5c5ae88e217d" title="Retrieves statistics of existing VmaPool object.">vmaGetPoolStatistics()</a>. </p>
+<p>These are fast to calculate. See functions: <a class="el" href="group__group__stats.html#ga9f88db9d46a432c0ad7278cecbc5eaa7" title="Retrieves information about current memory usage and budget for all memory heaps.">vmaGetHeapBudgets()</a>, <a class="el" href="group__group__stats.html#ga34d8e7d83774eed0caee5c5ae88e217d" title="Retrieves statistics of existing VmaPool object.">vmaGetPoolStatistics()</a>. </p>
 
 </div>
 </div>
@@ -196,7 +196,7 @@
 </div><div class="memdoc">
 
 <p>General statistics from current state of the Allocator - total memory usage across all memory heaps and types. </p>
-<p >These are slower to calculate. Use for debugging purposes. See function <a class="el" href="group__group__stats.html#ga36f3484de7aa6cd6edc4de9edfa0ff59" title="Retrieves statistics from current state of the Allocator.">vmaCalculateStatistics()</a>. </p>
+<p>These are slower to calculate. Use for debugging purposes. See function <a class="el" href="group__group__stats.html#ga36f3484de7aa6cd6edc4de9edfa0ff59" title="Retrieves statistics from current state of the Allocator.">vmaCalculateStatistics()</a>. </p>
 
 </div>
 </div>
@@ -272,8 +272,8 @@
 </div><div class="memdoc">
 
 <p>Retrieves statistics from current state of the Allocator. </p>
-<p >This function is called "calculate" not "get" because it has to traverse all internal data structures, so it may be quite slow. Use it for debugging purposes. For faster but more brief statistics suitable to be called every frame or every allocation, use <a class="el" href="group__group__stats.html#ga9f88db9d46a432c0ad7278cecbc5eaa7" title="Retrieves information about current memory usage and budget for all memory heaps.">vmaGetHeapBudgets()</a>.</p>
-<p >Note that when using allocator from multiple threads, returned information may immediately become outdated. </p>
+<p>This function is called "calculate" not "get" because it has to traverse all internal data structures, so it may be quite slow. Use it for debugging purposes. For faster but more brief statistics suitable to be called every frame or every allocation, use <a class="el" href="group__group__stats.html#ga9f88db9d46a432c0ad7278cecbc5eaa7" title="Retrieves information about current memory usage and budget for all memory heaps.">vmaGetHeapBudgets()</a>.</p>
+<p>Note that when using allocator from multiple threads, returned information may immediately become outdated. </p>
 
 </div>
 </div>
@@ -312,7 +312,7 @@
   </dd>
 </dl>
 <p>This function is called "get" not "calculate" because it is very fast, suitable to be called every frame or every allocation. For more detailed statistics use <a class="el" href="group__group__stats.html#ga36f3484de7aa6cd6edc4de9edfa0ff59" title="Retrieves statistics from current state of the Allocator.">vmaCalculateStatistics()</a>.</p>
-<p >Note that when using allocator from multiple threads, returned information may immediately become outdated. </p>
+<p>Note that when using allocator from multiple threads, returned information may immediately become outdated. </p>
 
 </div>
 </div>
@@ -363,7 +363,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/group__group__virtual.html b/docs/html/group__group__virtual.html
index aae34a6..ff8af4f 100644
--- a/docs/html/group__group__virtual.html
+++ b/docs/html/group__group__virtual.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Virtual allocator</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -102,25 +102,25 @@
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="typedef-members" name="typedef-members"></a>
 Typedefs</h2></td></tr>
 <tr class="memitem:ga0860ba1c0a67178fae4aecb63a78573e"><td class="memItemLeft" align="right" valign="top">typedef enum <a class="el" href="group__group__virtual.html#ga88bcf8c1cd3bb1610ff7343811c65bca">VmaVirtualBlockCreateFlagBits</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#ga0860ba1c0a67178fae4aecb63a78573e">VmaVirtualBlockCreateFlagBits</a></td></tr>
-<tr class="memdesc:ga0860ba1c0a67178fae4aecb63a78573e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_virtual_block_create_info.html#aaab9bf7e2d228c02ab6d90a72a6e6912" title="Use combination of VmaVirtualBlockCreateFlagBits.">VmaVirtualBlockCreateInfo::flags</a>.  <a href="group__group__virtual.html#ga0860ba1c0a67178fae4aecb63a78573e">More...</a><br /></td></tr>
+<tr class="memdesc:ga0860ba1c0a67178fae4aecb63a78573e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_virtual_block_create_info.html#aaab9bf7e2d228c02ab6d90a72a6e6912" title="Use combination of VmaVirtualBlockCreateFlagBits.">VmaVirtualBlockCreateInfo::flags</a>.  <br /></td></tr>
 <tr class="separator:ga0860ba1c0a67178fae4aecb63a78573e"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga4e49c2f0ab7f6b4868833e5bac78d91e"><td class="memItemLeft" align="right" valign="top">typedef VkFlags&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#ga4e49c2f0ab7f6b4868833e5bac78d91e">VmaVirtualBlockCreateFlags</a></td></tr>
-<tr class="memdesc:ga4e49c2f0ab7f6b4868833e5bac78d91e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_virtual_block_create_info.html#aaab9bf7e2d228c02ab6d90a72a6e6912" title="Use combination of VmaVirtualBlockCreateFlagBits.">VmaVirtualBlockCreateInfo::flags</a>. See <a class="el" href="group__group__virtual.html#ga88bcf8c1cd3bb1610ff7343811c65bca" title="Flags to be passed as VmaVirtualBlockCreateInfo::flags.">VmaVirtualBlockCreateFlagBits</a>.  <a href="group__group__virtual.html#ga4e49c2f0ab7f6b4868833e5bac78d91e">More...</a><br /></td></tr>
+<tr class="memdesc:ga4e49c2f0ab7f6b4868833e5bac78d91e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_virtual_block_create_info.html#aaab9bf7e2d228c02ab6d90a72a6e6912" title="Use combination of VmaVirtualBlockCreateFlagBits.">VmaVirtualBlockCreateInfo::flags</a>. See <a class="el" href="group__group__virtual.html#ga88bcf8c1cd3bb1610ff7343811c65bca" title="Flags to be passed as VmaVirtualBlockCreateInfo::flags.">VmaVirtualBlockCreateFlagBits</a>.  <br /></td></tr>
 <tr class="separator:ga4e49c2f0ab7f6b4868833e5bac78d91e"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga936815e64946a6b6d812d08d10184c23"><td class="memItemLeft" align="right" valign="top">typedef enum <a class="el" href="group__group__virtual.html#ga2e9c64d405b14156fea7e10c4ad06cb6">VmaVirtualAllocationCreateFlagBits</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#ga936815e64946a6b6d812d08d10184c23">VmaVirtualAllocationCreateFlagBits</a></td></tr>
-<tr class="memdesc:ga936815e64946a6b6d812d08d10184c23"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_virtual_allocation_create_info.html#ab10e16956cc4bf20ced9de77d1129ea4" title="Use combination of VmaVirtualAllocationCreateFlagBits.">VmaVirtualAllocationCreateInfo::flags</a>.  <a href="group__group__virtual.html#ga936815e64946a6b6d812d08d10184c23">More...</a><br /></td></tr>
+<tr class="memdesc:ga936815e64946a6b6d812d08d10184c23"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_virtual_allocation_create_info.html#ab10e16956cc4bf20ced9de77d1129ea4" title="Use combination of VmaVirtualAllocationCreateFlagBits.">VmaVirtualAllocationCreateInfo::flags</a>.  <br /></td></tr>
 <tr class="separator:ga936815e64946a6b6d812d08d10184c23"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gae96ffc099bf898257fb19e9410ed08a7"><td class="memItemLeft" align="right" valign="top">typedef VkFlags&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#gae96ffc099bf898257fb19e9410ed08a7">VmaVirtualAllocationCreateFlags</a></td></tr>
-<tr class="memdesc:gae96ffc099bf898257fb19e9410ed08a7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_virtual_allocation_create_info.html#ab10e16956cc4bf20ced9de77d1129ea4" title="Use combination of VmaVirtualAllocationCreateFlagBits.">VmaVirtualAllocationCreateInfo::flags</a>. See <a class="el" href="group__group__virtual.html#ga2e9c64d405b14156fea7e10c4ad06cb6" title="Flags to be passed as VmaVirtualAllocationCreateInfo::flags.">VmaVirtualAllocationCreateFlagBits</a>.  <a href="group__group__virtual.html#gae96ffc099bf898257fb19e9410ed08a7">More...</a><br /></td></tr>
+<tr class="memdesc:gae96ffc099bf898257fb19e9410ed08a7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_virtual_allocation_create_info.html#ab10e16956cc4bf20ced9de77d1129ea4" title="Use combination of VmaVirtualAllocationCreateFlagBits.">VmaVirtualAllocationCreateInfo::flags</a>. See <a class="el" href="group__group__virtual.html#ga2e9c64d405b14156fea7e10c4ad06cb6" title="Flags to be passed as VmaVirtualAllocationCreateInfo::flags.">VmaVirtualAllocationCreateFlagBits</a>.  <br /></td></tr>
 <tr class="separator:gae96ffc099bf898257fb19e9410ed08a7"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga4753d42d40217a3a652a3cdf253ad773"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_virtual_block_create_info.html">VmaVirtualBlockCreateInfo</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#ga4753d42d40217a3a652a3cdf253ad773">VmaVirtualBlockCreateInfo</a></td></tr>
-<tr class="memdesc:ga4753d42d40217a3a652a3cdf253ad773"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of created <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object to be passed to <a class="el" href="group__group__virtual.html#gab585754076877265fdae33e5c40ef13b" title="Creates new VmaVirtualBlock object.">vmaCreateVirtualBlock()</a>.  <a href="group__group__virtual.html#ga4753d42d40217a3a652a3cdf253ad773">More...</a><br /></td></tr>
+<tr class="memdesc:ga4753d42d40217a3a652a3cdf253ad773"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of created <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object to be passed to <a class="el" href="group__group__virtual.html#gab585754076877265fdae33e5c40ef13b" title="Creates new VmaVirtualBlock object.">vmaCreateVirtualBlock()</a>.  <br /></td></tr>
 <tr class="separator:ga4753d42d40217a3a652a3cdf253ad773"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gac3c90d80bedc6847a41b82d0e2158c9e"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_virtual_allocation_create_info.html">VmaVirtualAllocationCreateInfo</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#gac3c90d80bedc6847a41b82d0e2158c9e">VmaVirtualAllocationCreateInfo</a></td></tr>
-<tr class="memdesc:gac3c90d80bedc6847a41b82d0e2158c9e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of created virtual allocation to be passed to <a class="el" href="group__group__virtual.html#ga6b7cdcc1c3e5103c323fedc4e1319e01" title="Allocates new virtual allocation inside given VmaVirtualBlock.">vmaVirtualAllocate()</a>.  <a href="group__group__virtual.html#gac3c90d80bedc6847a41b82d0e2158c9e">More...</a><br /></td></tr>
+<tr class="memdesc:gac3c90d80bedc6847a41b82d0e2158c9e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of created virtual allocation to be passed to <a class="el" href="group__group__virtual.html#ga6b7cdcc1c3e5103c323fedc4e1319e01" title="Allocates new virtual allocation inside given VmaVirtualBlock.">vmaVirtualAllocate()</a>.  <br /></td></tr>
 <tr class="separator:gac3c90d80bedc6847a41b82d0e2158c9e"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga75bc33ff7cf18c98e101f570dc2a5ebc"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_virtual_allocation_info.html">VmaVirtualAllocationInfo</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#ga75bc33ff7cf18c98e101f570dc2a5ebc">VmaVirtualAllocationInfo</a></td></tr>
-<tr class="memdesc:ga75bc33ff7cf18c98e101f570dc2a5ebc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of an existing virtual allocation, returned by <a class="el" href="group__group__virtual.html#ga8ee14ceb1fe033ec84d8aa29e1f75afa" title="Returns information about a specific virtual allocation within a virtual block, like its size and pUs...">vmaGetVirtualAllocationInfo()</a>.  <a href="group__group__virtual.html#ga75bc33ff7cf18c98e101f570dc2a5ebc">More...</a><br /></td></tr>
+<tr class="memdesc:ga75bc33ff7cf18c98e101f570dc2a5ebc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of an existing virtual allocation, returned by <a class="el" href="group__group__virtual.html#ga8ee14ceb1fe033ec84d8aa29e1f75afa" title="Returns information about a specific virtual allocation within a virtual block, like its size and pUs...">vmaGetVirtualAllocationInfo()</a>.  <br /></td></tr>
 <tr class="separator:ga75bc33ff7cf18c98e101f570dc2a5ebc"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table><table class="memberdecls">
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="enum-members" name="enum-members"></a>
@@ -147,38 +147,38 @@
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="func-members" name="func-members"></a>
 Functions</h2></td></tr>
 <tr class="memitem:gab585754076877265fdae33e5c40ef13b"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#gab585754076877265fdae33e5c40ef13b">vmaCreateVirtualBlock</a> (const <a class="el" href="struct_vma_virtual_block_create_info.html">VmaVirtualBlockCreateInfo</a> *pCreateInfo, <a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> *pVirtualBlock)</td></tr>
-<tr class="memdesc:gab585754076877265fdae33e5c40ef13b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates new <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object.  <a href="group__group__virtual.html#gab585754076877265fdae33e5c40ef13b">More...</a><br /></td></tr>
+<tr class="memdesc:gab585754076877265fdae33e5c40ef13b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates new <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object.  <br /></td></tr>
 <tr class="separator:gab585754076877265fdae33e5c40ef13b"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga3795f7783ae2c182cede067d656f66a5"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#ga3795f7783ae2c182cede067d656f66a5">vmaDestroyVirtualBlock</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock)</td></tr>
-<tr class="memdesc:ga3795f7783ae2c182cede067d656f66a5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroys <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object.  <a href="group__group__virtual.html#ga3795f7783ae2c182cede067d656f66a5">More...</a><br /></td></tr>
+<tr class="memdesc:ga3795f7783ae2c182cede067d656f66a5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroys <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object.  <br /></td></tr>
 <tr class="separator:ga3795f7783ae2c182cede067d656f66a5"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gacd53b5b1d23f8fcbad692ccfdc1811f1"><td class="memItemLeft" align="right" valign="top">VkBool32&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#gacd53b5b1d23f8fcbad692ccfdc1811f1">vmaIsVirtualBlockEmpty</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock)</td></tr>
-<tr class="memdesc:gacd53b5b1d23f8fcbad692ccfdc1811f1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns true of the <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> is empty - contains 0 virtual allocations and has all its space available for new allocations.  <a href="group__group__virtual.html#gacd53b5b1d23f8fcbad692ccfdc1811f1">More...</a><br /></td></tr>
+<tr class="memdesc:gacd53b5b1d23f8fcbad692ccfdc1811f1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns true of the <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> is empty - contains 0 virtual allocations and has all its space available for new allocations.  <br /></td></tr>
 <tr class="separator:gacd53b5b1d23f8fcbad692ccfdc1811f1"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga8ee14ceb1fe033ec84d8aa29e1f75afa"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#ga8ee14ceb1fe033ec84d8aa29e1f75afa">vmaGetVirtualAllocationInfo</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock, <a class="el" href="struct_vma_virtual_allocation.html">VmaVirtualAllocation</a> allocation, <a class="el" href="struct_vma_virtual_allocation_info.html">VmaVirtualAllocationInfo</a> *pVirtualAllocInfo)</td></tr>
-<tr class="memdesc:ga8ee14ceb1fe033ec84d8aa29e1f75afa"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns information about a specific virtual allocation within a virtual block, like its size and <code>pUserData</code> pointer.  <a href="group__group__virtual.html#ga8ee14ceb1fe033ec84d8aa29e1f75afa">More...</a><br /></td></tr>
+<tr class="memdesc:ga8ee14ceb1fe033ec84d8aa29e1f75afa"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns information about a specific virtual allocation within a virtual block, like its size and <code>pUserData</code> pointer.  <br /></td></tr>
 <tr class="separator:ga8ee14ceb1fe033ec84d8aa29e1f75afa"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga6b7cdcc1c3e5103c323fedc4e1319e01"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#ga6b7cdcc1c3e5103c323fedc4e1319e01">vmaVirtualAllocate</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock, const <a class="el" href="struct_vma_virtual_allocation_create_info.html">VmaVirtualAllocationCreateInfo</a> *pCreateInfo, <a class="el" href="struct_vma_virtual_allocation.html">VmaVirtualAllocation</a> *pAllocation, VkDeviceSize *pOffset)</td></tr>
-<tr class="memdesc:ga6b7cdcc1c3e5103c323fedc4e1319e01"><td class="mdescLeft">&#160;</td><td class="mdescRight">Allocates new virtual allocation inside given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>.  <a href="group__group__virtual.html#ga6b7cdcc1c3e5103c323fedc4e1319e01">More...</a><br /></td></tr>
+<tr class="memdesc:ga6b7cdcc1c3e5103c323fedc4e1319e01"><td class="mdescLeft">&#160;</td><td class="mdescRight">Allocates new virtual allocation inside given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>.  <br /></td></tr>
 <tr class="separator:ga6b7cdcc1c3e5103c323fedc4e1319e01"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga09fc688c0c3653ff23723b037e5d5033"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#ga09fc688c0c3653ff23723b037e5d5033">vmaVirtualFree</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock, <a class="el" href="struct_vma_virtual_allocation.html">VmaVirtualAllocation</a> allocation)</td></tr>
-<tr class="memdesc:ga09fc688c0c3653ff23723b037e5d5033"><td class="mdescLeft">&#160;</td><td class="mdescRight">Frees virtual allocation inside given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>.  <a href="group__group__virtual.html#ga09fc688c0c3653ff23723b037e5d5033">More...</a><br /></td></tr>
+<tr class="memdesc:ga09fc688c0c3653ff23723b037e5d5033"><td class="mdescLeft">&#160;</td><td class="mdescRight">Frees virtual allocation inside given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>.  <br /></td></tr>
 <tr class="separator:ga09fc688c0c3653ff23723b037e5d5033"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga5eda6f55919fb05bd2f56a112590c571"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#ga5eda6f55919fb05bd2f56a112590c571">vmaClearVirtualBlock</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock)</td></tr>
-<tr class="memdesc:ga5eda6f55919fb05bd2f56a112590c571"><td class="mdescLeft">&#160;</td><td class="mdescRight">Frees all virtual allocations inside given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>.  <a href="group__group__virtual.html#ga5eda6f55919fb05bd2f56a112590c571">More...</a><br /></td></tr>
+<tr class="memdesc:ga5eda6f55919fb05bd2f56a112590c571"><td class="mdescLeft">&#160;</td><td class="mdescRight">Frees all virtual allocations inside given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>.  <br /></td></tr>
 <tr class="separator:ga5eda6f55919fb05bd2f56a112590c571"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga001ea1850458a4062b829e09c303fca2"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#ga001ea1850458a4062b829e09c303fca2">vmaSetVirtualAllocationUserData</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock, <a class="el" href="struct_vma_virtual_allocation.html">VmaVirtualAllocation</a> allocation, void *pUserData)</td></tr>
-<tr class="memdesc:ga001ea1850458a4062b829e09c303fca2"><td class="mdescLeft">&#160;</td><td class="mdescRight">Changes custom pointer associated with given virtual allocation.  <a href="group__group__virtual.html#ga001ea1850458a4062b829e09c303fca2">More...</a><br /></td></tr>
+<tr class="memdesc:ga001ea1850458a4062b829e09c303fca2"><td class="mdescLeft">&#160;</td><td class="mdescRight">Changes custom pointer associated with given virtual allocation.  <br /></td></tr>
 <tr class="separator:ga001ea1850458a4062b829e09c303fca2"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga2902aa3130866afcc64bb5f984113db3"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#ga2902aa3130866afcc64bb5f984113db3">vmaGetVirtualBlockStatistics</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock, <a class="el" href="struct_vma_statistics.html">VmaStatistics</a> *pStats)</td></tr>
-<tr class="memdesc:ga2902aa3130866afcc64bb5f984113db3"><td class="mdescLeft">&#160;</td><td class="mdescRight">Calculates and returns statistics about virtual allocations and memory usage in given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>.  <a href="group__group__virtual.html#ga2902aa3130866afcc64bb5f984113db3">More...</a><br /></td></tr>
+<tr class="memdesc:ga2902aa3130866afcc64bb5f984113db3"><td class="mdescLeft">&#160;</td><td class="mdescRight">Calculates and returns statistics about virtual allocations and memory usage in given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>.  <br /></td></tr>
 <tr class="separator:ga2902aa3130866afcc64bb5f984113db3"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga93c5741bca44b43e5b849cacbd616098"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#ga93c5741bca44b43e5b849cacbd616098">vmaCalculateVirtualBlockStatistics</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock, <a class="el" href="struct_vma_detailed_statistics.html">VmaDetailedStatistics</a> *pStats)</td></tr>
-<tr class="memdesc:ga93c5741bca44b43e5b849cacbd616098"><td class="mdescLeft">&#160;</td><td class="mdescRight">Calculates and returns detailed statistics about virtual allocations and memory usage in given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>.  <a href="group__group__virtual.html#ga93c5741bca44b43e5b849cacbd616098">More...</a><br /></td></tr>
+<tr class="memdesc:ga93c5741bca44b43e5b849cacbd616098"><td class="mdescLeft">&#160;</td><td class="mdescRight">Calculates and returns detailed statistics about virtual allocations and memory usage in given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>.  <br /></td></tr>
 <tr class="separator:ga93c5741bca44b43e5b849cacbd616098"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<p >API elements related to the mechanism of <a class="el" href="virtual_allocator.html">Virtual allocator</a> - using the core allocation algorithm for user-defined purpose without allocating any real GPU memory. </p>
+<p>API elements related to the mechanism of <a class="el" href="virtual_allocator.html">Virtual allocator</a> - using the core allocation algorithm for user-defined purpose without allocating any real GPU memory. </p>
 <h2 class="groupheader">Typedef Documentation</h2>
 <a id="ga936815e64946a6b6d812d08d10184c23" name="ga936815e64946a6b6d812d08d10184c23"></a>
 <h2 class="memtitle"><span class="permalink"><a href="#ga936815e64946a6b6d812d08d10184c23">&#9670;&#160;</a></span>VmaVirtualAllocationCreateFlagBits</h2>
@@ -307,17 +307,17 @@
 
 <p>Flags to be passed as <a class="el" href="struct_vma_virtual_allocation_create_info.html#ab10e16956cc4bf20ced9de77d1129ea4" title="Use combination of VmaVirtualAllocationCreateFlagBits.">VmaVirtualAllocationCreateInfo::flags</a>. </p>
 <table class="fieldtable">
-<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="gga2e9c64d405b14156fea7e10c4ad06cb6a9524a329a55b5ec390d57d90b67ad78e" name="gga2e9c64d405b14156fea7e10c4ad06cb6a9524a329a55b5ec390d57d90b67ad78e"></a>VMA_VIRTUAL_ALLOCATION_CREATE_UPPER_ADDRESS_BIT&#160;</td><td class="fielddoc"><p >Allocation will be created from upper stack in a double stack pool. </p>
-<p >This flag is only allowed for virtual blocks created with <a class="el" href="group__group__virtual.html#gga88bcf8c1cd3bb1610ff7343811c65bcaae6423e2fa2f3c9211b21c819e3f10f96" title="Enables alternative, linear allocation algorithm in this virtual block.">VMA_VIRTUAL_BLOCK_CREATE_LINEAR_ALGORITHM_BIT</a> flag. </p>
+<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="gga2e9c64d405b14156fea7e10c4ad06cb6a9524a329a55b5ec390d57d90b67ad78e" name="gga2e9c64d405b14156fea7e10c4ad06cb6a9524a329a55b5ec390d57d90b67ad78e"></a>VMA_VIRTUAL_ALLOCATION_CREATE_UPPER_ADDRESS_BIT&#160;</td><td class="fielddoc"><p>Allocation will be created from upper stack in a double stack pool. </p>
+<p>This flag is only allowed for virtual blocks created with <a class="el" href="group__group__virtual.html#gga88bcf8c1cd3bb1610ff7343811c65bcaae6423e2fa2f3c9211b21c819e3f10f96" title="Enables alternative, linear allocation algorithm in this virtual block.">VMA_VIRTUAL_BLOCK_CREATE_LINEAR_ALGORITHM_BIT</a> flag. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="gga2e9c64d405b14156fea7e10c4ad06cb6ae2a9591a62b5e3b1bdcbc81c6188a1bf" name="gga2e9c64d405b14156fea7e10c4ad06cb6ae2a9591a62b5e3b1bdcbc81c6188a1bf"></a>VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT&#160;</td><td class="fielddoc"><p >Allocation strategy that tries to minimize memory usage. </p>
+<tr><td class="fieldname"><a id="gga2e9c64d405b14156fea7e10c4ad06cb6ae2a9591a62b5e3b1bdcbc81c6188a1bf" name="gga2e9c64d405b14156fea7e10c4ad06cb6ae2a9591a62b5e3b1bdcbc81c6188a1bf"></a>VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT&#160;</td><td class="fielddoc"><p>Allocation strategy that tries to minimize memory usage. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="gga2e9c64d405b14156fea7e10c4ad06cb6a562d10a46012719d33167d3dc5dbbf9b" name="gga2e9c64d405b14156fea7e10c4ad06cb6a562d10a46012719d33167d3dc5dbbf9b"></a>VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT&#160;</td><td class="fielddoc"><p >Allocation strategy that tries to minimize allocation time. </p>
+<tr><td class="fieldname"><a id="gga2e9c64d405b14156fea7e10c4ad06cb6a562d10a46012719d33167d3dc5dbbf9b" name="gga2e9c64d405b14156fea7e10c4ad06cb6a562d10a46012719d33167d3dc5dbbf9b"></a>VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT&#160;</td><td class="fielddoc"><p>Allocation strategy that tries to minimize allocation time. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="gga2e9c64d405b14156fea7e10c4ad06cb6a3bb82d2aedd587a64846a1d7778852e6" name="gga2e9c64d405b14156fea7e10c4ad06cb6a3bb82d2aedd587a64846a1d7778852e6"></a>VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_OFFSET_BIT&#160;</td><td class="fielddoc"><p >Allocation strategy that chooses always the lowest offset in available space. This is not the most efficient strategy but achieves highly packed data. </p>
+<tr><td class="fieldname"><a id="gga2e9c64d405b14156fea7e10c4ad06cb6a3bb82d2aedd587a64846a1d7778852e6" name="gga2e9c64d405b14156fea7e10c4ad06cb6a3bb82d2aedd587a64846a1d7778852e6"></a>VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_OFFSET_BIT&#160;</td><td class="fielddoc"><p>Allocation strategy that chooses always the lowest offset in available space. This is not the most efficient strategy but achieves highly packed data. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="gga2e9c64d405b14156fea7e10c4ad06cb6ac5b5e45c335368d18df59c9f27df17e3" name="gga2e9c64d405b14156fea7e10c4ad06cb6ac5b5e45c335368d18df59c9f27df17e3"></a>VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MASK&#160;</td><td class="fielddoc"><p >A bit mask to extract only <code>STRATEGY</code> bits from entire set of flags. </p>
-<p >These strategy flags are binary compatible with equivalent flags in <a class="el" href="group__group__alloc.html#gad9889c10c798b040d59c92f257cae597" title="Flags to be passed as VmaAllocationCreateInfo::flags.">VmaAllocationCreateFlagBits</a>. </p>
+<tr><td class="fieldname"><a id="gga2e9c64d405b14156fea7e10c4ad06cb6ac5b5e45c335368d18df59c9f27df17e3" name="gga2e9c64d405b14156fea7e10c4ad06cb6ac5b5e45c335368d18df59c9f27df17e3"></a>VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MASK&#160;</td><td class="fielddoc"><p>A bit mask to extract only <code>STRATEGY</code> bits from entire set of flags. </p>
+<p>These strategy flags are binary compatible with equivalent flags in <a class="el" href="group__group__alloc.html#gad9889c10c798b040d59c92f257cae597" title="Flags to be passed as VmaAllocationCreateInfo::flags.">VmaAllocationCreateFlagBits</a>. </p>
 </td></tr>
 <tr><td class="fieldname"><a id="gga2e9c64d405b14156fea7e10c4ad06cb6ac1163c03ea837fa663462dc286d6a1a9" name="gga2e9c64d405b14156fea7e10c4ad06cb6ac1163c03ea837fa663462dc286d6a1a9"></a>VMA_VIRTUAL_ALLOCATION_CREATE_FLAG_BITS_MAX_ENUM&#160;</td><td class="fielddoc"></td></tr>
 </table>
@@ -338,11 +338,11 @@
 
 <p>Flags to be passed as <a class="el" href="struct_vma_virtual_block_create_info.html#aaab9bf7e2d228c02ab6d90a72a6e6912" title="Use combination of VmaVirtualBlockCreateFlagBits.">VmaVirtualBlockCreateInfo::flags</a>. </p>
 <table class="fieldtable">
-<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="gga88bcf8c1cd3bb1610ff7343811c65bcaae6423e2fa2f3c9211b21c819e3f10f96" name="gga88bcf8c1cd3bb1610ff7343811c65bcaae6423e2fa2f3c9211b21c819e3f10f96"></a>VMA_VIRTUAL_BLOCK_CREATE_LINEAR_ALGORITHM_BIT&#160;</td><td class="fielddoc"><p >Enables alternative, linear allocation algorithm in this virtual block. </p>
-<p >Specify this flag to enable linear allocation algorithm, which always creates new allocations after last one and doesn't reuse space from allocations freed in between. It trades memory consumption for simplified algorithm and data structure, which has better performance and uses less memory for metadata.</p>
-<p >By using this flag, you can achieve behavior of free-at-once, stack, ring buffer, and double stack. For details, see documentation chapter <a class="el" href="custom_memory_pools.html#linear_algorithm">Linear allocation algorithm</a>. </p>
+<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="gga88bcf8c1cd3bb1610ff7343811c65bcaae6423e2fa2f3c9211b21c819e3f10f96" name="gga88bcf8c1cd3bb1610ff7343811c65bcaae6423e2fa2f3c9211b21c819e3f10f96"></a>VMA_VIRTUAL_BLOCK_CREATE_LINEAR_ALGORITHM_BIT&#160;</td><td class="fielddoc"><p>Enables alternative, linear allocation algorithm in this virtual block. </p>
+<p>Specify this flag to enable linear allocation algorithm, which always creates new allocations after last one and doesn't reuse space from allocations freed in between. It trades memory consumption for simplified algorithm and data structure, which has better performance and uses less memory for metadata.</p>
+<p>By using this flag, you can achieve behavior of free-at-once, stack, ring buffer, and double stack. For details, see documentation chapter <a class="el" href="custom_memory_pools.html#linear_algorithm">Linear allocation algorithm</a>. </p>
 </td></tr>
-<tr><td class="fieldname"><a id="gga88bcf8c1cd3bb1610ff7343811c65bcaaf9487467136e1a9e371894dc3a7c4844" name="gga88bcf8c1cd3bb1610ff7343811c65bcaaf9487467136e1a9e371894dc3a7c4844"></a>VMA_VIRTUAL_BLOCK_CREATE_ALGORITHM_MASK&#160;</td><td class="fielddoc"><p >Bit mask to extract only <code>ALGORITHM</code> bits from entire set of flags. </p>
+<tr><td class="fieldname"><a id="gga88bcf8c1cd3bb1610ff7343811c65bcaaf9487467136e1a9e371894dc3a7c4844" name="gga88bcf8c1cd3bb1610ff7343811c65bcaaf9487467136e1a9e371894dc3a7c4844"></a>VMA_VIRTUAL_BLOCK_CREATE_ALGORITHM_MASK&#160;</td><td class="fielddoc"><p>Bit mask to extract only <code>ALGORITHM</code> bits from entire set of flags. </p>
 </td></tr>
 <tr><td class="fieldname"><a id="gga88bcf8c1cd3bb1610ff7343811c65bcaa5fc0d333c3d5687a8bbf57df9b377a87" name="gga88bcf8c1cd3bb1610ff7343811c65bcaa5fc0d333c3d5687a8bbf57df9b377a87"></a>VMA_VIRTUAL_BLOCK_CREATE_FLAG_BITS_MAX_ENUM&#160;</td><td class="fielddoc"></td></tr>
 </table>
@@ -377,7 +377,7 @@
 </div><div class="memdoc">
 
 <p>Calculates and returns detailed statistics about virtual allocations and memory usage in given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>. </p>
-<p >This function is slow to call. Use for debugging purposes. For less detailed statistics, see <a class="el" href="group__group__virtual.html#ga2902aa3130866afcc64bb5f984113db3" title="Calculates and returns statistics about virtual allocations and memory usage in given VmaVirtualBlock...">vmaGetVirtualBlockStatistics()</a>. </p>
+<p>This function is slow to call. Use for debugging purposes. For less detailed statistics, see <a class="el" href="group__group__virtual.html#ga2902aa3130866afcc64bb5f984113db3" title="Calculates and returns statistics about virtual allocations and memory usage in given VmaVirtualBlock...">vmaGetVirtualBlockStatistics()</a>. </p>
 
 </div>
 </div>
@@ -398,8 +398,8 @@
 </div><div class="memdoc">
 
 <p>Frees all virtual allocations inside given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>. </p>
-<p >You must either call this function or free each virtual allocation individually with <a class="el" href="group__group__virtual.html#ga09fc688c0c3653ff23723b037e5d5033" title="Frees virtual allocation inside given VmaVirtualBlock.">vmaVirtualFree()</a> before destroying a virtual block. Otherwise, an assert is called.</p>
-<p >If you keep pointer to some additional metadata associated with your virtual allocation in its <code>pUserData</code>, don't forget to free it as well. </p>
+<p>You must either call this function or free each virtual allocation individually with <a class="el" href="group__group__virtual.html#ga09fc688c0c3653ff23723b037e5d5033" title="Frees virtual allocation inside given VmaVirtualBlock.">vmaVirtualFree()</a> before destroying a virtual block. Otherwise, an assert is called.</p>
+<p>If you keep pointer to some additional metadata associated with your virtual allocation in its <code>pUserData</code>, don't forget to free it as well. </p>
 
 </div>
 </div>
@@ -457,8 +457,8 @@
 </div><div class="memdoc">
 
 <p>Destroys <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object. </p>
-<p >Please note that you should consciously handle virtual allocations that could remain unfreed in the block. You should either free them individually using <a class="el" href="group__group__virtual.html#ga09fc688c0c3653ff23723b037e5d5033" title="Frees virtual allocation inside given VmaVirtualBlock.">vmaVirtualFree()</a> or call <a class="el" href="group__group__virtual.html#ga5eda6f55919fb05bd2f56a112590c571" title="Frees all virtual allocations inside given VmaVirtualBlock.">vmaClearVirtualBlock()</a> if you are sure this is what you want. If you do neither, an assert is called.</p>
-<p >If you keep pointers to some additional metadata associated with your virtual allocations in their <code>pUserData</code>, don't forget to free them. </p>
+<p>Please note that you should consciously handle virtual allocations that could remain unfreed in the block. You should either free them individually using <a class="el" href="group__group__virtual.html#ga09fc688c0c3653ff23723b037e5d5033" title="Frees virtual allocation inside given VmaVirtualBlock.">vmaVirtualFree()</a> or call <a class="el" href="group__group__virtual.html#ga5eda6f55919fb05bd2f56a112590c571" title="Frees all virtual allocations inside given VmaVirtualBlock.">vmaClearVirtualBlock()</a> if you are sure this is what you want. If you do neither, an assert is called.</p>
+<p>If you keep pointers to some additional metadata associated with your virtual allocations in their <code>pUserData</code>, don't forget to free them. </p>
 
 </div>
 </div>
@@ -525,7 +525,7 @@
 </div><div class="memdoc">
 
 <p>Calculates and returns statistics about virtual allocations and memory usage in given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>. </p>
-<p >This function is fast to call. For more detailed statistics, see <a class="el" href="group__group__virtual.html#ga93c5741bca44b43e5b849cacbd616098" title="Calculates and returns detailed statistics about virtual allocations and memory usage in given VmaVir...">vmaCalculateVirtualBlockStatistics()</a>. </p>
+<p>This function is fast to call. For more detailed statistics, see <a class="el" href="group__group__virtual.html#ga93c5741bca44b43e5b849cacbd616098" title="Calculates and returns detailed statistics about virtual allocations and memory usage in given VmaVir...">vmaCalculateVirtualBlockStatistics()</a>. </p>
 
 </div>
 </div>
@@ -624,7 +624,7 @@
 </div><div class="memdoc">
 
 <p>Allocates new virtual allocation inside given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>. </p>
-<p >If the allocation fails due to not enough free space available, <code>VK_ERROR_OUT_OF_DEVICE_MEMORY</code> is returned (despite the function doesn't ever allocate actual GPU memory). <code>pAllocation</code> is then set to <code>VK_NULL_HANDLE</code> and <code>pOffset</code>, if not null, it set to <code>UINT64_MAX</code>.</p>
+<p>If the allocation fails due to not enough free space available, <code>VK_ERROR_OUT_OF_DEVICE_MEMORY</code> is returned (despite the function doesn't ever allocate actual GPU memory). <code>pAllocation</code> is then set to <code>VK_NULL_HANDLE</code> and <code>pOffset</code>, if not null, it set to <code>UINT64_MAX</code>.</p>
 <dl class="params"><dt>Parameters</dt><dd>
   <table class="params">
     <tr><td class="paramdir"></td><td class="paramname">virtualBlock</td><td>Virtual block </td></tr>
@@ -664,14 +664,14 @@
 </div><div class="memdoc">
 
 <p>Frees virtual allocation inside given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>. </p>
-<p >It is correct to call this function with <code>allocation == VK_NULL_HANDLE</code> - it does nothing. </p>
+<p>It is correct to call this function with <code>allocation == VK_NULL_HANDLE</code> - it does nothing. </p>
 
 </div>
 </div>
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/index.html b/docs/html/index.html
index f371218..4177479 100644
--- a/docs/html/index.html
+++ b/docs/html/index.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Vulkan Memory Allocator</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -72,10 +72,10 @@
   <div class="headertitle"><div class="title">Vulkan Memory Allocator </div></div>
 </div><!--header-->
 <div class="contents">
-<div class="textblock"><p ><b>Version 3.1.0-development</b></p>
-<p >Copyright (c) 2017-2022 Advanced Micro Devices, Inc. All rights reserved. <br  />
+<div class="textblock"><p><b>Version 3.1.0-development</b></p>
+<p>Copyright (c) 2017-2022 Advanced Micro Devices, Inc. All rights reserved. <br  />
 License: MIT</p>
-<p ><b>API documentation divided into groups:</b> <a href="modules.html">Modules</a></p>
+<p><b>API documentation divided into groups:</b> <a href="modules.html">Modules</a></p>
 <h1><a class="anchor" id="main_table_of_contents"></a>
 Table of contents</h1>
 <ul>
@@ -179,7 +179,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/memory_mapping.html b/docs/html/memory_mapping.html
index f1a8cdc..a0cafd1 100644
--- a/docs/html/memory_mapping.html
+++ b/docs/html/memory_mapping.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Memory mapping</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -76,11 +76,11 @@
   <div class="headertitle"><div class="title">Memory mapping </div></div>
 </div><!--header-->
 <div class="contents">
-<div class="textblock"><p >To "map memory" in Vulkan means to obtain a CPU pointer to <code>VkDeviceMemory</code>, to be able to read from it or write to it in CPU code. Mapping is possible only of memory allocated from a memory type that has <code>VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT</code> flag. Functions <code>vkMapMemory()</code>, <code>vkUnmapMemory()</code> are designed for this purpose. You can use them directly with memory allocated by this library, but it is not recommended because of following issue: Mapping the same <code>VkDeviceMemory</code> block multiple times is illegal - only one mapping at a time is allowed. This includes mapping disjoint regions. Mapping is not reference-counted internally by Vulkan. Because of this, Vulkan Memory Allocator provides following facilities:</p>
+<div class="textblock"><p>To "map memory" in Vulkan means to obtain a CPU pointer to <code>VkDeviceMemory</code>, to be able to read from it or write to it in CPU code. Mapping is possible only of memory allocated from a memory type that has <code>VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT</code> flag. Functions <code>vkMapMemory()</code>, <code>vkUnmapMemory()</code> are designed for this purpose. You can use them directly with memory allocated by this library, but it is not recommended because of following issue: Mapping the same <code>VkDeviceMemory</code> block multiple times is illegal - only one mapping at a time is allowed. This includes mapping disjoint regions. Mapping is not reference-counted internally by Vulkan. Because of this, Vulkan Memory Allocator provides following facilities:</p>
 <dl class="section note"><dt>Note</dt><dd>If you want to be able to map an allocation, you need to specify one of the flags <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a9be224df3bfc1cfa06203aed689a30c5">VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT</a> or <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597add61238d98e20917b9a06c617763f492">VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT</a> in <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum.">VmaAllocationCreateInfo::flags</a>. These flags are required for an allocation to be mappable when using <a class="el" href="group__group__alloc.html#ggaa5846affa1e9da3800e3e78fae2305cca27cde9026a84d34d525777baa41fce6e">VMA_MEMORY_USAGE_AUTO</a> or other <code>VMA_MEMORY_USAGE_AUTO*</code> enum values. For other usage values they are ignored and every such allocation made in <code>HOST_VISIBLE</code> memory type is mappable, but they can still be used for consistency.</dd></dl>
 <h1><a class="anchor" id="memory_mapping_mapping_functions"></a>
 Mapping functions</h1>
-<p >The library provides following functions for mapping of a specific <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a>: <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>, <a class="el" href="group__group__alloc.html#ga9bc268595cb33f6ec4d519cfce81ff45" title="Unmaps memory represented by given allocation, mapped previously using vmaMapMemory().">vmaUnmapMemory()</a>. They are safer and more convenient to use than standard Vulkan functions. You can map an allocation multiple times simultaneously - mapping is reference-counted internally. You can also map different allocations simultaneously regardless of whether they use the same <code>VkDeviceMemory</code> block. The way it is implemented is that the library always maps entire memory block, not just region of the allocation. For further details, see description of <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a> function. Example:</p>
+<p>The library provides following functions for mapping of a specific <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a>: <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>, <a class="el" href="group__group__alloc.html#ga9bc268595cb33f6ec4d519cfce81ff45" title="Unmaps memory represented by given allocation, mapped previously using vmaMapMemory().">vmaUnmapMemory()</a>. They are safer and more convenient to use than standard Vulkan functions. You can map an allocation multiple times simultaneously - mapping is reference-counted internally. You can also map different allocations simultaneously regardless of whether they use the same <code>VkDeviceMemory</code> block. The way it is implemented is that the library always maps entire memory block, not just region of the allocation. For further details, see description of <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a> function. Example:</p>
 <div class="fragment"><div class="line"><span class="comment">// Having these objects initialized:</span></div>
 <div class="line"><span class="keyword">struct </span>ConstantBuffer</div>
 <div class="line">{</div>
@@ -100,12 +100,12 @@
 <div class="line"><a class="code hl_function" href="group__group__alloc.html#ga9bc268595cb33f6ec4d519cfce81ff45">vmaUnmapMemory</a>(allocator, constantBufferAllocation);</div>
 <div class="ttc" id="agroup__group__alloc_html_ga9bc268595cb33f6ec4d519cfce81ff45"><div class="ttname"><a href="group__group__alloc.html#ga9bc268595cb33f6ec4d519cfce81ff45">vmaUnmapMemory</a></div><div class="ttdeci">void vmaUnmapMemory(VmaAllocator allocator, VmaAllocation allocation)</div><div class="ttdoc">Unmaps memory represented by given allocation, mapped previously using vmaMapMemory().</div></div>
 <div class="ttc" id="agroup__group__alloc_html_gad5bd1243512d099706de88168992f069"><div class="ttname"><a href="group__group__alloc.html#gad5bd1243512d099706de88168992f069">vmaMapMemory</a></div><div class="ttdeci">VkResult vmaMapMemory(VmaAllocator allocator, VmaAllocation allocation, void **ppData)</div><div class="ttdoc">Maps memory represented by given allocation and returns pointer to it.</div></div>
-</div><!-- fragment --><p >When mapping, you may see a warning from Vulkan validation layer similar to this one:</p>
-<p ><em>Mapping an image with layout VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL can result in undefined behavior if this memory is used by the device. Only GENERAL or PREINITIALIZED should be used.</em></p>
-<p >It happens because the library maps entire <code>VkDeviceMemory</code> block, where different types of images and buffers may end up together, especially on GPUs with unified memory like Intel. You can safely ignore it if you are sure you access only memory of the intended object that you wanted to map.</p>
+</div><!-- fragment --><p>When mapping, you may see a warning from Vulkan validation layer similar to this one:</p>
+<p><em>Mapping an image with layout VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL can result in undefined behavior if this memory is used by the device. Only GENERAL or PREINITIALIZED should be used.</em></p>
+<p>It happens because the library maps entire <code>VkDeviceMemory</code> block, where different types of images and buffers may end up together, especially on GPUs with unified memory like Intel. You can safely ignore it if you are sure you access only memory of the intended object that you wanted to map.</p>
 <h1><a class="anchor" id="memory_mapping_persistently_mapped_memory"></a>
 Persistently mapped memory</h1>
-<p >Keeping your memory persistently mapped is generally OK in Vulkan. You don't need to unmap it before using its data on the GPU. The library provides a special feature designed for that: Allocations made with <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a> flag set in <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum.">VmaAllocationCreateInfo::flags</a> stay mapped all the time, so you can just access CPU pointer to it any time without a need to call any "map" or "unmap" function. Example:</p>
+<p>Keeping your memory persistently mapped is generally OK in Vulkan. You don't need to unmap it before using its data on the GPU. The library provides a special feature designed for that: Allocations made with <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a> flag set in <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum.">VmaAllocationCreateInfo::flags</a> stay mapped all the time, so you can just access CPU pointer to it any time without a need to call any "map" or "unmap" function. Example:</p>
 <div class="fragment"><div class="line">VkBufferCreateInfo bufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };</div>
 <div class="line">bufCreateInfo.size = <span class="keyword">sizeof</span>(ConstantBuffer);</div>
 <div class="line">bufCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;</div>
@@ -135,14 +135,14 @@
 </div><!-- fragment --><dl class="section note"><dt>Note</dt><dd><a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a> by itself doesn't guarantee that the allocation will end up in a mappable memory type. For this, you need to also specify <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a9be224df3bfc1cfa06203aed689a30c5">VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT</a> or <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597add61238d98e20917b9a06c617763f492">VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT</a>. <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a> only guarantees that if the memory is <code>HOST_VISIBLE</code>, the allocation will be mapped on creation. For an example of how to make use of this fact, see section <a class="el" href="usage_patterns.html#usage_patterns_advanced_data_uploading">Advanced data uploading</a>.</dd></dl>
 <h1><a class="anchor" id="memory_mapping_cache_control"></a>
 Cache flush and invalidate</h1>
-<p >Memory in Vulkan doesn't need to be unmapped before using it on GPU, but unless a memory types has <code>VK_MEMORY_PROPERTY_HOST_COHERENT_BIT</code> flag set, you need to manually <b>invalidate</b> cache before reading of mapped pointer and <b>flush</b> cache after writing to mapped pointer. Map/unmap operations don't do that automatically. Vulkan provides following functions for this purpose <code>vkFlushMappedMemoryRanges()</code>, <code>vkInvalidateMappedMemoryRanges()</code>, but this library provides more convenient functions that refer to given allocation object: <a class="el" href="group__group__alloc.html#ga30c37c1eec6025f397be41644f48490f" title="Flushes memory of given allocation.">vmaFlushAllocation()</a>, <a class="el" href="group__group__alloc.html#gaaa8412919139ef413a4215ac6a290fae" title="Invalidates memory of given allocation.">vmaInvalidateAllocation()</a>, or multiple objects at once: <a class="el" href="group__group__alloc.html#gac3dd00da721875ed99fa8a881922bdfc" title="Flushes memory of given set of allocations.">vmaFlushAllocations()</a>, <a class="el" href="group__group__alloc.html#gab25b558d75f7378ec944a1522fdcc3c5" title="Invalidates memory of given set of allocations.">vmaInvalidateAllocations()</a>.</p>
-<p >Regions of memory specified for flush/invalidate must be aligned to <code>VkPhysicalDeviceLimits::nonCoherentAtomSize</code>. This is automatically ensured by the library. In any memory type that is <code>HOST_VISIBLE</code> but not <code>HOST_COHERENT</code>, all allocations within blocks are aligned to this value, so their offsets are always multiply of <code>nonCoherentAtomSize</code> and two different allocations never share same "line" of this size.</p>
-<p >Also, Windows drivers from all 3 PC GPU vendors (AMD, Intel, NVIDIA) currently provide <code>HOST_COHERENT</code> flag on all memory types that are <code>HOST_VISIBLE</code>, so on PC you may not need to bother. </p>
+<p>Memory in Vulkan doesn't need to be unmapped before using it on GPU, but unless a memory types has <code>VK_MEMORY_PROPERTY_HOST_COHERENT_BIT</code> flag set, you need to manually <b>invalidate</b> cache before reading of mapped pointer and <b>flush</b> cache after writing to mapped pointer. Map/unmap operations don't do that automatically. Vulkan provides following functions for this purpose <code>vkFlushMappedMemoryRanges()</code>, <code>vkInvalidateMappedMemoryRanges()</code>, but this library provides more convenient functions that refer to given allocation object: <a class="el" href="group__group__alloc.html#ga30c37c1eec6025f397be41644f48490f" title="Flushes memory of given allocation.">vmaFlushAllocation()</a>, <a class="el" href="group__group__alloc.html#gaaa8412919139ef413a4215ac6a290fae" title="Invalidates memory of given allocation.">vmaInvalidateAllocation()</a>, or multiple objects at once: <a class="el" href="group__group__alloc.html#gac3dd00da721875ed99fa8a881922bdfc" title="Flushes memory of given set of allocations.">vmaFlushAllocations()</a>, <a class="el" href="group__group__alloc.html#gab25b558d75f7378ec944a1522fdcc3c5" title="Invalidates memory of given set of allocations.">vmaInvalidateAllocations()</a>.</p>
+<p>Regions of memory specified for flush/invalidate must be aligned to <code>VkPhysicalDeviceLimits::nonCoherentAtomSize</code>. This is automatically ensured by the library. In any memory type that is <code>HOST_VISIBLE</code> but not <code>HOST_COHERENT</code>, all allocations within blocks are aligned to this value, so their offsets are always multiply of <code>nonCoherentAtomSize</code> and two different allocations never share same "line" of this size.</p>
+<p>Also, Windows drivers from all 3 PC GPU vendors (AMD, Intel, NVIDIA) currently provide <code>HOST_COHERENT</code> flag on all memory types that are <code>HOST_VISIBLE</code>, so on PC you may not need to bother. </p>
 </div></div><!-- contents -->
 </div><!-- PageDoc -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/modules.html b/docs/html/modules.html
index d4f22d0..7c4efc1 100644
--- a/docs/html/modules.html
+++ b/docs/html/modules.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Modules</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -83,7 +83,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/opengl_interop.html b/docs/html/opengl_interop.html
index 43dc0ab..64a61e3 100644
--- a/docs/html/opengl_interop.html
+++ b/docs/html/opengl_interop.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: OpenGL Interop</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -76,24 +76,24 @@
   <div class="headertitle"><div class="title">OpenGL Interop </div></div>
 </div><!--header-->
 <div class="contents">
-<div class="textblock"><p >VMA provides some features that help with interoperability with OpenGL.</p>
+<div class="textblock"><p>VMA provides some features that help with interoperability with OpenGL.</p>
 <h1><a class="anchor" id="opengl_interop_exporting_memory"></a>
 Exporting memory</h1>
-<p >If you want to attach <code>VkExportMemoryAllocateInfoKHR</code> structure to <code>pNext</code> chain of memory allocations made by the library:</p>
-<p >It is recommended to create <a class="el" href="custom_memory_pools.html">Custom memory pools</a> for such allocations. Define and fill in your <code>VkExportMemoryAllocateInfoKHR</code> structure and attach it to <a class="el" href="struct_vma_pool_create_info.html#af0f8c58f51a2a7a0a389dc79565044d7" title="Additional pNext chain to be attached to VkMemoryAllocateInfo used for every allocation made by this ...">VmaPoolCreateInfo::pMemoryAllocateNext</a> while creating the custom pool. Please note that the structure must remain alive and unchanged for the whole lifetime of the <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a>, not only while creating it, as no copy of the structure is made, but its original pointer is used for each allocation instead.</p>
-<p >If you want to export all memory allocated by the library from certain memory types, also dedicated allocations or other allocations made from default pools, an alternative solution is to fill in <a class="el" href="struct_vma_allocator_create_info.html#ae8f0db05e5cb4c43d7713bf4a49a736b" title="Either null or a pointer to an array of external memory handle types for each Vulkan memory type.">VmaAllocatorCreateInfo::pTypeExternalMemoryHandleTypes</a>. It should point to an array with <code>VkExternalMemoryHandleTypeFlagsKHR</code> to be automatically passed by the library through <code>VkExportMemoryAllocateInfoKHR</code> on each allocation made from a specific memory type. Please note that new versions of the library also support dedicated allocations created in custom pools.</p>
-<p >You should not mix these two methods in a way that allows to apply both to the same memory type. Otherwise, <code>VkExportMemoryAllocateInfoKHR</code> structure would be attached twice to the <code>pNext</code> chain of <code>VkMemoryAllocateInfo</code>.</p>
+<p>If you want to attach <code>VkExportMemoryAllocateInfoKHR</code> structure to <code>pNext</code> chain of memory allocations made by the library:</p>
+<p>It is recommended to create <a class="el" href="custom_memory_pools.html">Custom memory pools</a> for such allocations. Define and fill in your <code>VkExportMemoryAllocateInfoKHR</code> structure and attach it to <a class="el" href="struct_vma_pool_create_info.html#af0f8c58f51a2a7a0a389dc79565044d7" title="Additional pNext chain to be attached to VkMemoryAllocateInfo used for every allocation made by this ...">VmaPoolCreateInfo::pMemoryAllocateNext</a> while creating the custom pool. Please note that the structure must remain alive and unchanged for the whole lifetime of the <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a>, not only while creating it, as no copy of the structure is made, but its original pointer is used for each allocation instead.</p>
+<p>If you want to export all memory allocated by the library from certain memory types, also dedicated allocations or other allocations made from default pools, an alternative solution is to fill in <a class="el" href="struct_vma_allocator_create_info.html#ae8f0db05e5cb4c43d7713bf4a49a736b" title="Either null or a pointer to an array of external memory handle types for each Vulkan memory type.">VmaAllocatorCreateInfo::pTypeExternalMemoryHandleTypes</a>. It should point to an array with <code>VkExternalMemoryHandleTypeFlagsKHR</code> to be automatically passed by the library through <code>VkExportMemoryAllocateInfoKHR</code> on each allocation made from a specific memory type. Please note that new versions of the library also support dedicated allocations created in custom pools.</p>
+<p>You should not mix these two methods in a way that allows to apply both to the same memory type. Otherwise, <code>VkExportMemoryAllocateInfoKHR</code> structure would be attached twice to the <code>pNext</code> chain of <code>VkMemoryAllocateInfo</code>.</p>
 <h1><a class="anchor" id="opengl_interop_custom_alignment"></a>
 Custom alignment</h1>
-<p >Buffers or images exported to a different API like OpenGL may require a different alignment, higher than the one used by the library automatically, queried from functions like <code>vkGetBufferMemoryRequirements</code>. To impose such alignment:</p>
-<p >It is recommended to create <a class="el" href="custom_memory_pools.html">Custom memory pools</a> for such allocations. Set <a class="el" href="struct_vma_pool_create_info.html#ade3eca546f0c6ab4e8fbf20eb6d854cb" title="Additional minimum alignment to be used for all allocations created from this pool....">VmaPoolCreateInfo::minAllocationAlignment</a> member to the minimum alignment required for each allocation to be made out of this pool. The alignment actually used will be the maximum of this member and the alignment returned for the specific buffer or image from a function like <code>vkGetBufferMemoryRequirements</code>, which is called by VMA automatically.</p>
-<p >If you want to create a buffer with a specific minimum alignment out of default pools, use special function <a class="el" href="group__group__alloc.html#gaa06a690013a0d01e60894ac378083834" title="Creates a buffer with additional minimum alignment.">vmaCreateBufferWithAlignment()</a>, which takes additional parameter <code>minAlignment</code>.</p>
-<p >Note the problem of alignment affects only resources placed inside bigger <code>VkDeviceMemory</code> blocks and not dedicated allocations, as these, by definition, always have alignment = 0 because the resource is bound to the beginning of its dedicated block. Contrary to Direct3D 12, Vulkan doesn't have a concept of alignment of the entire memory block passed on its allocation. </p>
+<p>Buffers or images exported to a different API like OpenGL may require a different alignment, higher than the one used by the library automatically, queried from functions like <code>vkGetBufferMemoryRequirements</code>. To impose such alignment:</p>
+<p>It is recommended to create <a class="el" href="custom_memory_pools.html">Custom memory pools</a> for such allocations. Set <a class="el" href="struct_vma_pool_create_info.html#ade3eca546f0c6ab4e8fbf20eb6d854cb" title="Additional minimum alignment to be used for all allocations created from this pool....">VmaPoolCreateInfo::minAllocationAlignment</a> member to the minimum alignment required for each allocation to be made out of this pool. The alignment actually used will be the maximum of this member and the alignment returned for the specific buffer or image from a function like <code>vkGetBufferMemoryRequirements</code>, which is called by VMA automatically.</p>
+<p>If you want to create a buffer with a specific minimum alignment out of default pools, use special function <a class="el" href="group__group__alloc.html#gaa06a690013a0d01e60894ac378083834" title="Creates a buffer with additional minimum alignment.">vmaCreateBufferWithAlignment()</a>, which takes additional parameter <code>minAlignment</code>.</p>
+<p>Note the problem of alignment affects only resources placed inside bigger <code>VkDeviceMemory</code> blocks and not dedicated allocations, as these, by definition, always have alignment = 0 because the resource is bound to the beginning of its dedicated block. Contrary to Direct3D 12, Vulkan doesn't have a concept of alignment of the entire memory block passed on its allocation. </p>
 </div></div><!-- contents -->
 </div><!-- PageDoc -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/pages.html b/docs/html/pages.html
index 57a7927..918c1fe 100644
--- a/docs/html/pages.html
+++ b/docs/html/pages.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Related Pages</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -80,7 +80,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/quick_start.html b/docs/html/quick_start.html
index d5d8b09..44e8c64 100644
--- a/docs/html/quick_start.html
+++ b/docs/html/quick_start.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Quick start</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -78,9 +78,9 @@
 <div class="contents">
 <div class="textblock"><h1><a class="anchor" id="quick_start_project_setup"></a>
 Project setup</h1>
-<p >Vulkan Memory Allocator comes in form of a "stb-style" single header file. You don't need to build it as a separate library project. You can add this file directly to your project and submit it to code repository next to your other source files.</p>
-<p >"Single header" doesn't mean that everything is contained in C/C++ declarations, like it tends to be in case of inline functions or C++ templates. It means that implementation is bundled with interface in a single file and needs to be extracted using preprocessor macro. If you don't do it properly, you will get linker errors.</p>
-<p >To do it properly:</p>
+<p>Vulkan Memory Allocator comes in form of a "stb-style" single header file. You don't need to build it as a separate library project. You can add this file directly to your project and submit it to code repository next to your other source files.</p>
+<p>"Single header" doesn't mean that everything is contained in C/C++ declarations, like it tends to be in case of inline functions or C++ templates. It means that implementation is bundled with interface in a single file and needs to be extracted using preprocessor macro. If you don't do it properly, you will get linker errors.</p>
+<p>To do it properly:</p>
 <ol type="1">
 <li>Include "vk_mem_alloc.h" file in each CPP file where you want to use the library. This includes declarations of all members of the library.</li>
 <li>In exactly one CPP file define following macro before this include. It enables also internal definitions.</li>
@@ -88,27 +88,27 @@
 <div class="fragment"><div class="line"><span class="preprocessor">#define VMA_IMPLEMENTATION</span></div>
 <div class="line"><span class="preprocessor">#include &quot;<a class="code" href="vk__mem__alloc_8h.html">vk_mem_alloc.h</a>&quot;</span></div>
 <div class="ttc" id="avk__mem__alloc_8h_html"><div class="ttname"><a href="vk__mem__alloc_8h.html">vk_mem_alloc.h</a></div></div>
-</div><!-- fragment --><p >It may be a good idea to create dedicated CPP file just for this purpose.</p>
-<p >This library includes header <code>&lt;vulkan/vulkan.h&gt;</code>, which in turn includes <code>&lt;windows.h&gt;</code> on Windows. If you need some specific macros defined before including these headers (like <code>WIN32_LEAN_AND_MEAN</code> or <code>WINVER</code> for Windows, <code>VK_USE_PLATFORM_WIN32_KHR</code> for Vulkan), you must define them before every <code>#include</code> of this library.</p>
-<p >This library is written in C++, but has C-compatible interface. Thus you can include and use <a class="el" href="vk__mem__alloc_8h.html">vk_mem_alloc.h</a> in C or C++ code, but full implementation with <code>VMA_IMPLEMENTATION</code> macro must be compiled as C++, NOT as C. Some features of C++14 are used. STL containers, RTTI, or C++ exceptions are not used.</p>
+</div><!-- fragment --><p>It may be a good idea to create dedicated CPP file just for this purpose.</p>
+<p>This library includes header <code>&lt;vulkan/vulkan.h&gt;</code>, which in turn includes <code>&lt;windows.h&gt;</code> on Windows. If you need some specific macros defined before including these headers (like <code>WIN32_LEAN_AND_MEAN</code> or <code>WINVER</code> for Windows, <code>VK_USE_PLATFORM_WIN32_KHR</code> for Vulkan), you must define them before every <code>#include</code> of this library.</p>
+<p>This library is written in C++, but has C-compatible interface. Thus you can include and use <a class="el" href="vk__mem__alloc_8h.html">vk_mem_alloc.h</a> in C or C++ code, but full implementation with <code>VMA_IMPLEMENTATION</code> macro must be compiled as C++, NOT as C. Some features of C++14 are used. STL containers, RTTI, or C++ exceptions are not used.</p>
 <h1><a class="anchor" id="quick_start_initialization"></a>
 Initialization</h1>
-<p >At program startup:</p>
+<p>At program startup:</p>
 <ol type="1">
 <li>Initialize Vulkan to have <code>VkPhysicalDevice</code>, <code>VkDevice</code> and <code>VkInstance</code> object.</li>
 <li>Fill <a class="el" href="struct_vma_allocator_create_info.html" title="Description of a Allocator to be created.">VmaAllocatorCreateInfo</a> structure and create <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object by calling <a class="el" href="group__group__init.html#ga200692051ddb34240248234f5f4c17bb" title="Creates VmaAllocator object.">vmaCreateAllocator()</a>.</li>
 </ol>
-<p >Only members <code>physicalDevice</code>, <code>device</code>, <code>instance</code> are required. However, you should inform the library which Vulkan version do you use by setting <a class="el" href="struct_vma_allocator_create_info.html#ae0ffc55139b54520a6bb704b29ffc285" title="Optional. The highest version of Vulkan that the application is designed to use.">VmaAllocatorCreateInfo::vulkanApiVersion</a> and which extensions did you enable by setting <a class="el" href="struct_vma_allocator_create_info.html#a392ea2ecbaff93f91a7c49f735ad4346" title="Flags for created allocator. Use VmaAllocatorCreateFlagBits enum.">VmaAllocatorCreateInfo::flags</a> (like <a class="el" href="group__group__init.html#gga4f87c9100d154a65a4ad495f7763cf7ca5f1b28b0414319d1687e1f2b30ab0089">VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT</a> for VK_KHR_buffer_device_address). Otherwise, VMA would use only features of Vulkan 1.0 core with no extensions.</p>
+<p>Only members <code>physicalDevice</code>, <code>device</code>, <code>instance</code> are required. However, you should inform the library which Vulkan version do you use by setting <a class="el" href="struct_vma_allocator_create_info.html#ae0ffc55139b54520a6bb704b29ffc285" title="Optional. The highest version of Vulkan that the application is designed to use.">VmaAllocatorCreateInfo::vulkanApiVersion</a> and which extensions did you enable by setting <a class="el" href="struct_vma_allocator_create_info.html#a392ea2ecbaff93f91a7c49f735ad4346" title="Flags for created allocator. Use VmaAllocatorCreateFlagBits enum.">VmaAllocatorCreateInfo::flags</a> (like <a class="el" href="group__group__init.html#gga4f87c9100d154a65a4ad495f7763cf7ca5f1b28b0414319d1687e1f2b30ab0089">VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT</a> for VK_KHR_buffer_device_address). Otherwise, VMA would use only features of Vulkan 1.0 core with no extensions.</p>
 <h2><a class="anchor" id="quick_start_initialization_selecting_vulkan_version"></a>
 Selecting Vulkan version</h2>
-<p >VMA supports Vulkan version down to 1.0, for backward compatibility. If you want to use higher version, you need to inform the library about it. This is a two-step process.</p>
-<p ><b>Step 1: Compile time.</b> By default, VMA compiles with code supporting the highest Vulkan version found in the included <code>&lt;vulkan/vulkan.h&gt;</code> that is also supported by the library. If this is OK, you don't need to do anything. However, if you want to compile VMA as if only some lower Vulkan version was available, define macro <code>VMA_VULKAN_VERSION</code> before every <code>#include "vk_mem_alloc.h"</code>. It should have decimal numeric value in form of ABBBCCC, where A = major, BBB = minor, CCC = patch Vulkan version. For example, to compile against Vulkan 1.2:</p>
+<p>VMA supports Vulkan version down to 1.0, for backward compatibility. If you want to use higher version, you need to inform the library about it. This is a two-step process.</p>
+<p><b>Step 1: Compile time.</b> By default, VMA compiles with code supporting the highest Vulkan version found in the included <code>&lt;vulkan/vulkan.h&gt;</code> that is also supported by the library. If this is OK, you don't need to do anything. However, if you want to compile VMA as if only some lower Vulkan version was available, define macro <code>VMA_VULKAN_VERSION</code> before every <code>#include "vk_mem_alloc.h"</code>. It should have decimal numeric value in form of ABBBCCC, where A = major, BBB = minor, CCC = patch Vulkan version. For example, to compile against Vulkan 1.2:</p>
 <div class="fragment"><div class="line"><span class="preprocessor">#define VMA_VULKAN_VERSION 1002000 </span><span class="comment">// Vulkan 1.2</span></div>
 <div class="line"><span class="preprocessor">#include &quot;<a class="code" href="vk__mem__alloc_8h.html">vk_mem_alloc.h</a>&quot;</span></div>
-</div><!-- fragment --><p ><b>Step 2: Runtime.</b> Even when compiled with higher Vulkan version available, VMA can use only features of a lower version, which is configurable during creation of the <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object. By default, only Vulkan 1.0 is used. To initialize the allocator with support for higher Vulkan version, you need to set member <a class="el" href="struct_vma_allocator_create_info.html#ae0ffc55139b54520a6bb704b29ffc285" title="Optional. The highest version of Vulkan that the application is designed to use.">VmaAllocatorCreateInfo::vulkanApiVersion</a> to an appropriate value, e.g. using constants like <code>VK_API_VERSION_1_2</code>. See code sample below.</p>
+</div><!-- fragment --><p><b>Step 2: Runtime.</b> Even when compiled with higher Vulkan version available, VMA can use only features of a lower version, which is configurable during creation of the <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object. By default, only Vulkan 1.0 is used. To initialize the allocator with support for higher Vulkan version, you need to set member <a class="el" href="struct_vma_allocator_create_info.html#ae0ffc55139b54520a6bb704b29ffc285" title="Optional. The highest version of Vulkan that the application is designed to use.">VmaAllocatorCreateInfo::vulkanApiVersion</a> to an appropriate value, e.g. using constants like <code>VK_API_VERSION_1_2</code>. See code sample below.</p>
 <h2><a class="anchor" id="quick_start_initialization_importing_vulkan_functions"></a>
 Importing Vulkan functions</h2>
-<p >You may need to configure importing Vulkan functions. There are 3 ways to do this:</p>
+<p>You may need to configure importing Vulkan functions. There are 3 ways to do this:</p>
 <ol type="1">
 <li><b>If you link with Vulkan static library</b> (e.g. "vulkan-1.lib" on Windows):<ul>
 <li>You don't need to do anything.</li>
@@ -127,7 +127,7 @@
 </ul>
 </li>
 </ol>
-<p >Example for case 2:</p>
+<p>Example for case 2:</p>
 <div class="fragment"><div class="line"><span class="preprocessor">#define VMA_STATIC_VULKAN_FUNCTIONS 0</span></div>
 <div class="line"><span class="preprocessor">#define VMA_DYNAMIC_VULKAN_FUNCTIONS 1</span></div>
 <div class="line"><span class="preprocessor">#include &quot;<a class="code" href="vk__mem__alloc_8h.html">vk_mem_alloc.h</a>&quot;</span></div>
@@ -157,7 +157,7 @@
 <div class="ttc" id="astruct_vma_allocator_html"><div class="ttname"><a href="struct_vma_allocator.html">VmaAllocator</a></div><div class="ttdoc">Represents main object of this library initialized.</div></div>
 </div><!-- fragment --><h1><a class="anchor" id="quick_start_resource_allocation"></a>
 Resource allocation</h1>
-<p >When you want to create a buffer or image:</p>
+<p>When you want to create a buffer or image:</p>
 <ol type="1">
 <li>Fill <code>VkBufferCreateInfo</code> / <code>VkImageCreateInfo</code> structure.</li>
 <li>Fill <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a> structure.</li>
@@ -178,7 +178,7 @@
 <div class="ttc" id="astruct_vma_allocation_create_info_html"><div class="ttname"><a href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a></div><div class="ttdoc">Parameters of new VmaAllocation.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1219</div></div>
 <div class="ttc" id="astruct_vma_allocation_create_info_html_accb8b06b1f677d858cb9af20705fa910"><div class="ttname"><a href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910">VmaAllocationCreateInfo::usage</a></div><div class="ttdeci">VmaMemoryUsage usage</div><div class="ttdoc">Intended usage of memory.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1227</div></div>
 <div class="ttc" id="astruct_vma_allocation_html"><div class="ttname"><a href="struct_vma_allocation.html">VmaAllocation</a></div><div class="ttdoc">Represents single memory allocation.</div></div>
-</div><!-- fragment --><p >Don't forget to destroy your objects when no longer needed:</p>
+</div><!-- fragment --><p>Don't forget to destroy your objects when no longer needed:</p>
 <div class="fragment"><div class="line"><a class="code hl_function" href="group__group__alloc.html#ga0d9f4e4ba5bf9aab1f1c746387753d77">vmaDestroyBuffer</a>(allocator, buffer, allocation);</div>
 <div class="line"><a class="code hl_function" href="group__group__init.html#gaa8d164061c88f22fb1fd3c8f3534bc1d">vmaDestroyAllocator</a>(allocator);</div>
 <div class="ttc" id="agroup__group__alloc_html_ga0d9f4e4ba5bf9aab1f1c746387753d77"><div class="ttname"><a href="group__group__alloc.html#ga0d9f4e4ba5bf9aab1f1c746387753d77">vmaDestroyBuffer</a></div><div class="ttdeci">void vmaDestroyBuffer(VmaAllocator allocator, VkBuffer buffer, VmaAllocation allocation)</div><div class="ttdoc">Destroys Vulkan buffer and frees allocated memory.</div></div>
@@ -187,7 +187,7 @@
 </div><!-- PageDoc -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/resource_aliasing.html b/docs/html/resource_aliasing.html
index c941d03..ab9901b 100644
--- a/docs/html/resource_aliasing.html
+++ b/docs/html/resource_aliasing.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Resource aliasing (overlap)</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -76,16 +76,16 @@
   <div class="headertitle"><div class="title">Resource aliasing (overlap) </div></div>
 </div><!--header-->
 <div class="contents">
-<div class="textblock"><p >New explicit graphics APIs (Vulkan and Direct3D 12), thanks to manual memory management, give an opportunity to alias (overlap) multiple resources in the same region of memory - a feature not available in the old APIs (Direct3D 11, OpenGL). It can be useful to save video memory, but it must be used with caution.</p>
-<p >For example, if you know the flow of your whole render frame in advance, you are going to use some intermediate textures or buffers only during a small range of render passes, and you know these ranges don't overlap in time, you can bind these resources to the same place in memory, even if they have completely different parameters (width, height, format etc.).</p>
-<p ><img src="../gfx/Aliasing.png" alt="Resource aliasing (overlap)" class="inline"/></p>
-<p >Such scenario is possible using VMA, but you need to create your images manually. Then you need to calculate parameters of an allocation to be made using formula:</p>
+<div class="textblock"><p>New explicit graphics APIs (Vulkan and Direct3D 12), thanks to manual memory management, give an opportunity to alias (overlap) multiple resources in the same region of memory - a feature not available in the old APIs (Direct3D 11, OpenGL). It can be useful to save video memory, but it must be used with caution.</p>
+<p>For example, if you know the flow of your whole render frame in advance, you are going to use some intermediate textures or buffers only during a small range of render passes, and you know these ranges don't overlap in time, you can bind these resources to the same place in memory, even if they have completely different parameters (width, height, format etc.).</p>
+<p><img src="../gfx/Aliasing.png" alt="Resource aliasing (overlap)" class="inline"/></p>
+<p>Such scenario is possible using VMA, but you need to create your images manually. Then you need to calculate parameters of an allocation to be made using formula:</p>
 <ul>
 <li>allocation size = max(size of each image)</li>
 <li>allocation alignment = max(alignment of each image)</li>
 <li>allocation memoryTypeBits = bitwise AND(memoryTypeBits of each image)</li>
 </ul>
-<p >Following example shows two different images bound to the same place in memory, allocated to fit largest of them.</p>
+<p>Following example shows two different images bound to the same place in memory, allocated to fit largest of them.</p>
 <div class="fragment"><div class="line"><span class="comment">// A 512x512 texture to be sampled.</span></div>
 <div class="line">VkImageCreateInfo img1CreateInfo = { VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO };</div>
 <div class="line">img1CreateInfo.imageType = VK_IMAGE_TYPE_2D;</div>
@@ -150,9 +150,9 @@
 <div class="ttc" id="astruct_vma_allocation_create_info_html"><div class="ttname"><a href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a></div><div class="ttdoc">Parameters of new VmaAllocation.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1219</div></div>
 <div class="ttc" id="astruct_vma_allocation_create_info_html_a7fe8d81a1ad10b2a2faacacee5b15d6d"><div class="ttname"><a href="struct_vma_allocation_create_info.html#a7fe8d81a1ad10b2a2faacacee5b15d6d">VmaAllocationCreateInfo::preferredFlags</a></div><div class="ttdeci">VkMemoryPropertyFlags preferredFlags</div><div class="ttdoc">Flags that preferably should be set in a memory type chosen for an allocation.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1237</div></div>
 <div class="ttc" id="astruct_vma_allocation_html"><div class="ttname"><a href="struct_vma_allocation.html">VmaAllocation</a></div><div class="ttdoc">Represents single memory allocation.</div></div>
-</div><!-- fragment --><p >VMA also provides convenience functions that create a buffer or image and bind it to memory represented by an existing <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a>: <a class="el" href="group__group__alloc.html#ga60d5d4803e3c82505a2bfddb929adb03" title="Creates a new VkBuffer, binds already created memory for it.">vmaCreateAliasingBuffer()</a>, <a class="el" href="group__group__alloc.html#gaf0cf014344213e117bd9f9cf5f928122" title="Creates a new VkBuffer, binds already created memory for it.">vmaCreateAliasingBuffer2()</a>, <a class="el" href="group__group__alloc.html#gaebc4db1f94b53dba2338b4c0fd80d0dc" title="Function similar to vmaCreateAliasingBuffer() but for images.">vmaCreateAliasingImage()</a>, <a class="el" href="group__group__alloc.html#ga69ac829f5bb0737449fa92c2d971f1bb" title="Function similar to vmaCreateAliasingBuffer2() but for images.">vmaCreateAliasingImage2()</a>. Versions with "2" offer additional parameter <code>allocationLocalOffset</code>.</p>
-<p >Remember that using resources that alias in memory requires proper synchronization. You need to issue a memory barrier to make sure commands that use <code>img1</code> and <code>img2</code> don't overlap on GPU timeline. You also need to treat a resource after aliasing as uninitialized - containing garbage data. For example, if you use <code>img1</code> and then want to use <code>img2</code>, you need to issue an image memory barrier for <code>img2</code> with <code>oldLayout</code> = <code>VK_IMAGE_LAYOUT_UNDEFINED</code>.</p>
-<p >Additional considerations:</p>
+</div><!-- fragment --><p>VMA also provides convenience functions that create a buffer or image and bind it to memory represented by an existing <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a>: <a class="el" href="group__group__alloc.html#ga60d5d4803e3c82505a2bfddb929adb03" title="Creates a new VkBuffer, binds already created memory for it.">vmaCreateAliasingBuffer()</a>, <a class="el" href="group__group__alloc.html#gaf0cf014344213e117bd9f9cf5f928122" title="Creates a new VkBuffer, binds already created memory for it.">vmaCreateAliasingBuffer2()</a>, <a class="el" href="group__group__alloc.html#gaebc4db1f94b53dba2338b4c0fd80d0dc" title="Function similar to vmaCreateAliasingBuffer() but for images.">vmaCreateAliasingImage()</a>, <a class="el" href="group__group__alloc.html#ga69ac829f5bb0737449fa92c2d971f1bb" title="Function similar to vmaCreateAliasingBuffer2() but for images.">vmaCreateAliasingImage2()</a>. Versions with "2" offer additional parameter <code>allocationLocalOffset</code>.</p>
+<p>Remember that using resources that alias in memory requires proper synchronization. You need to issue a memory barrier to make sure commands that use <code>img1</code> and <code>img2</code> don't overlap on GPU timeline. You also need to treat a resource after aliasing as uninitialized - containing garbage data. For example, if you use <code>img1</code> and then want to use <code>img2</code>, you need to issue an image memory barrier for <code>img2</code> with <code>oldLayout</code> = <code>VK_IMAGE_LAYOUT_UNDEFINED</code>.</p>
+<p>Additional considerations:</p>
 <ul>
 <li>Vulkan also allows to interpret contents of memory between aliasing resources consistently in some cases. See chapter 11.8. "Memory Aliasing" of Vulkan specification or <code>VK_IMAGE_CREATE_ALIAS_BIT</code> flag.</li>
 <li>You can create more complex layout where different images and buffers are bound at different offsets inside one large allocation. For example, one can imagine a big texture used in some render passes, aliasing with a set of many small buffers used between in some further passes. To bind a resource at non-zero offset in an allocation, use <a class="el" href="group__group__alloc.html#ga927c944f45e0f2941182abb6f608e64a" title="Binds buffer to allocation with additional parameters.">vmaBindBufferMemory2()</a> / <a class="el" href="group__group__alloc.html#gaa8251ee81b0045a443e35b8e8aa021bc" title="Binds image to allocation with additional parameters.">vmaBindImageMemory2()</a>.</li>
@@ -162,7 +162,7 @@
 </div><!-- PageDoc -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/statistics.html b/docs/html/statistics.html
index ad3b928..8b10c68 100644
--- a/docs/html/statistics.html
+++ b/docs/html/statistics.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Statistics</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -76,10 +76,10 @@
   <div class="headertitle"><div class="title">Statistics </div></div>
 </div><!--header-->
 <div class="contents">
-<div class="textblock"><p >This library contains several functions that return information about its internal state, especially the amount of memory allocated from Vulkan.</p>
+<div class="textblock"><p>This library contains several functions that return information about its internal state, especially the amount of memory allocated from Vulkan.</p>
 <h1><a class="anchor" id="statistics_numeric_statistics"></a>
 Numeric statistics</h1>
-<p >If you need to obtain basic statistics about memory usage per heap, together with current budget, you can call function <a class="el" href="group__group__stats.html#ga9f88db9d46a432c0ad7278cecbc5eaa7" title="Retrieves information about current memory usage and budget for all memory heaps.">vmaGetHeapBudgets()</a> and inspect structure <a class="el" href="struct_vma_budget.html" title="Statistics of current memory usage and available budget for a specific memory heap.">VmaBudget</a>. This is useful to keep track of memory usage and stay within budget (see also <a class="el" href="staying_within_budget.html">Staying within budget</a>). Example:</p>
+<p>If you need to obtain basic statistics about memory usage per heap, together with current budget, you can call function <a class="el" href="group__group__stats.html#ga9f88db9d46a432c0ad7278cecbc5eaa7" title="Retrieves information about current memory usage and budget for all memory heaps.">vmaGetHeapBudgets()</a> and inspect structure <a class="el" href="struct_vma_budget.html" title="Statistics of current memory usage and available budget for a specific memory heap.">VmaBudget</a>. This is useful to keep track of memory usage and stay within budget (see also <a class="el" href="staying_within_budget.html">Staying within budget</a>). Example:</p>
 <div class="fragment"><div class="line">uint32_t heapIndex = ...</div>
 <div class="line"> </div>
 <div class="line">VmaBudget budgets[VK_MAX_MEMORY_HEAPS];</div>
@@ -95,19 +95,19 @@
 <div class="line">    budgets[heapIndex].usage,</div>
 <div class="line">    budgets[heapIndex].budget);</div>
 <div class="ttc" id="agroup__group__stats_html_ga9f88db9d46a432c0ad7278cecbc5eaa7"><div class="ttname"><a href="group__group__stats.html#ga9f88db9d46a432c0ad7278cecbc5eaa7">vmaGetHeapBudgets</a></div><div class="ttdeci">void vmaGetHeapBudgets(VmaAllocator allocator, VmaBudget *pBudgets)</div><div class="ttdoc">Retrieves information about current memory usage and budget for all memory heaps.</div></div>
-</div><!-- fragment --><p >You can query for more detailed statistics per memory heap, type, and totals, including minimum and maximum allocation size and unused range size, by calling function <a class="el" href="group__group__stats.html#ga36f3484de7aa6cd6edc4de9edfa0ff59" title="Retrieves statistics from current state of the Allocator.">vmaCalculateStatistics()</a> and inspecting structure <a class="el" href="struct_vma_total_statistics.html" title="General statistics from current state of the Allocator - total memory usage across all memory heaps a...">VmaTotalStatistics</a>. This function is slower though, as it has to traverse all the internal data structures, so it should be used only for debugging purposes.</p>
-<p >You can query for statistics of a custom pool using function <a class="el" href="group__group__stats.html#ga34d8e7d83774eed0caee5c5ae88e217d" title="Retrieves statistics of existing VmaPool object.">vmaGetPoolStatistics()</a> or <a class="el" href="group__group__stats.html#ga50ba0eb25d2b363b792be4645ca7a380" title="Retrieves detailed statistics of existing VmaPool object.">vmaCalculatePoolStatistics()</a>.</p>
-<p >You can query for information about a specific allocation using function <a class="el" href="group__group__alloc.html#ga86dd08aba8633bfa4ad0df2e76481d8b" title="Returns current information about specified allocation.">vmaGetAllocationInfo()</a>. It fill structure <a class="el" href="struct_vma_allocation_info.html" title="Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().">VmaAllocationInfo</a>.</p>
+</div><!-- fragment --><p>You can query for more detailed statistics per memory heap, type, and totals, including minimum and maximum allocation size and unused range size, by calling function <a class="el" href="group__group__stats.html#ga36f3484de7aa6cd6edc4de9edfa0ff59" title="Retrieves statistics from current state of the Allocator.">vmaCalculateStatistics()</a> and inspecting structure <a class="el" href="struct_vma_total_statistics.html" title="General statistics from current state of the Allocator - total memory usage across all memory heaps a...">VmaTotalStatistics</a>. This function is slower though, as it has to traverse all the internal data structures, so it should be used only for debugging purposes.</p>
+<p>You can query for statistics of a custom pool using function <a class="el" href="group__group__stats.html#ga34d8e7d83774eed0caee5c5ae88e217d" title="Retrieves statistics of existing VmaPool object.">vmaGetPoolStatistics()</a> or <a class="el" href="group__group__stats.html#ga50ba0eb25d2b363b792be4645ca7a380" title="Retrieves detailed statistics of existing VmaPool object.">vmaCalculatePoolStatistics()</a>.</p>
+<p>You can query for information about a specific allocation using function <a class="el" href="group__group__alloc.html#ga86dd08aba8633bfa4ad0df2e76481d8b" title="Returns current information about specified allocation.">vmaGetAllocationInfo()</a>. It fill structure <a class="el" href="struct_vma_allocation_info.html" title="Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().">VmaAllocationInfo</a>.</p>
 <h1><a class="anchor" id="statistics_json_dump"></a>
 JSON dump</h1>
-<p >You can dump internal state of the allocator to a string in JSON format using function vmaBuildStatsString(). The result is guaranteed to be correct JSON. It uses ANSI encoding. Any strings provided by user (see <a class="el" href="allocation_annotation.html#allocation_names">Allocation names</a>) are copied as-is and properly escaped for JSON, so if they use UTF-8, ISO-8859-2 or any other encoding, this JSON string can be treated as using this encoding. It must be freed using function vmaFreeStatsString().</p>
-<p >The format of this JSON string is not part of official documentation of the library, but it will not change in backward-incompatible way without increasing library major version number and appropriate mention in changelog.</p>
-<p >The JSON string contains all the data that can be obtained using <a class="el" href="group__group__stats.html#ga36f3484de7aa6cd6edc4de9edfa0ff59" title="Retrieves statistics from current state of the Allocator.">vmaCalculateStatistics()</a>. It can also contain detailed map of allocated memory blocks and their regions - free and occupied by allocations. This allows e.g. to visualize the memory or assess fragmentation. </p>
+<p>You can dump internal state of the allocator to a string in JSON format using function vmaBuildStatsString(). The result is guaranteed to be correct JSON. It uses ANSI encoding. Any strings provided by user (see <a class="el" href="allocation_annotation.html#allocation_names">Allocation names</a>) are copied as-is and properly escaped for JSON, so if they use UTF-8, ISO-8859-2 or any other encoding, this JSON string can be treated as using this encoding. It must be freed using function vmaFreeStatsString().</p>
+<p>The format of this JSON string is not part of official documentation of the library, but it will not change in backward-incompatible way without increasing library major version number and appropriate mention in changelog.</p>
+<p>The JSON string contains all the data that can be obtained using <a class="el" href="group__group__stats.html#ga36f3484de7aa6cd6edc4de9edfa0ff59" title="Retrieves statistics from current state of the Allocator.">vmaCalculateStatistics()</a>. It can also contain detailed map of allocated memory blocks and their regions - free and occupied by allocations. This allows e.g. to visualize the memory or assess fragmentation. </p>
 </div></div><!-- contents -->
 </div><!-- PageDoc -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/staying_within_budget.html b/docs/html/staying_within_budget.html
index b5c886e..e4ff27b 100644
--- a/docs/html/staying_within_budget.html
+++ b/docs/html/staying_within_budget.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Staying within budget</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -76,7 +76,7 @@
   <div class="headertitle"><div class="title">Staying within budget </div></div>
 </div><!--header-->
 <div class="contents">
-<div class="textblock"><p >When developing a graphics-intensive game or program, it is important to avoid allocating more GPU memory than it is physically available. When the memory is over-committed, various bad things can happen, depending on the specific GPU, graphics driver, and operating system:</p>
+<div class="textblock"><p>When developing a graphics-intensive game or program, it is important to avoid allocating more GPU memory than it is physically available. When the memory is over-committed, various bad things can happen, depending on the specific GPU, graphics driver, and operating system:</p>
 <ul>
 <li>It may just work without any problems.</li>
 <li>The application may slow down because some memory blocks are moved to system RAM and the GPU has to access them through PCI Express bus.</li>
@@ -86,9 +86,9 @@
 </ul>
 <h1><a class="anchor" id="staying_within_budget_querying_for_budget"></a>
 Querying for budget</h1>
-<p >To query for current memory usage and available budget, use function <a class="el" href="group__group__stats.html#ga9f88db9d46a432c0ad7278cecbc5eaa7" title="Retrieves information about current memory usage and budget for all memory heaps.">vmaGetHeapBudgets()</a>. Returned structure <a class="el" href="struct_vma_budget.html" title="Statistics of current memory usage and available budget for a specific memory heap.">VmaBudget</a> contains quantities expressed in bytes, per Vulkan memory heap.</p>
-<p >Please note that this function returns different information and works faster than <a class="el" href="group__group__stats.html#ga36f3484de7aa6cd6edc4de9edfa0ff59" title="Retrieves statistics from current state of the Allocator.">vmaCalculateStatistics()</a>. <a class="el" href="group__group__stats.html#ga9f88db9d46a432c0ad7278cecbc5eaa7" title="Retrieves information about current memory usage and budget for all memory heaps.">vmaGetHeapBudgets()</a> can be called every frame or even before every allocation, while <a class="el" href="group__group__stats.html#ga36f3484de7aa6cd6edc4de9edfa0ff59" title="Retrieves statistics from current state of the Allocator.">vmaCalculateStatistics()</a> is intended to be used rarely, only to obtain statistical information, e.g. for debugging purposes.</p>
-<p >It is recommended to use <b>VK_EXT_memory_budget</b> device extension to obtain information about the budget from Vulkan device. VMA is able to use this extension automatically. When not enabled, the allocator behaves same way, but then it estimates current usage and available budget based on its internal information and Vulkan memory heap sizes, which may be less precise. In order to use this extension:</p>
+<p>To query for current memory usage and available budget, use function <a class="el" href="group__group__stats.html#ga9f88db9d46a432c0ad7278cecbc5eaa7" title="Retrieves information about current memory usage and budget for all memory heaps.">vmaGetHeapBudgets()</a>. Returned structure <a class="el" href="struct_vma_budget.html" title="Statistics of current memory usage and available budget for a specific memory heap.">VmaBudget</a> contains quantities expressed in bytes, per Vulkan memory heap.</p>
+<p>Please note that this function returns different information and works faster than <a class="el" href="group__group__stats.html#ga36f3484de7aa6cd6edc4de9edfa0ff59" title="Retrieves statistics from current state of the Allocator.">vmaCalculateStatistics()</a>. <a class="el" href="group__group__stats.html#ga9f88db9d46a432c0ad7278cecbc5eaa7" title="Retrieves information about current memory usage and budget for all memory heaps.">vmaGetHeapBudgets()</a> can be called every frame or even before every allocation, while <a class="el" href="group__group__stats.html#ga36f3484de7aa6cd6edc4de9edfa0ff59" title="Retrieves statistics from current state of the Allocator.">vmaCalculateStatistics()</a> is intended to be used rarely, only to obtain statistical information, e.g. for debugging purposes.</p>
+<p>It is recommended to use <b>VK_EXT_memory_budget</b> device extension to obtain information about the budget from Vulkan device. VMA is able to use this extension automatically. When not enabled, the allocator behaves same way, but then it estimates current usage and available budget based on its internal information and Vulkan memory heap sizes, which may be less precise. In order to use this extension:</p>
 <ol type="1">
 <li>Make sure extensions VK_EXT_memory_budget and VK_KHR_get_physical_device_properties2 required by it are available and enable them. Please note that the first is a device extension and the second is instance extension!</li>
 <li>Use flag <a class="el" href="group__group__init.html#gga4f87c9100d154a65a4ad495f7763cf7ca4d4687863f7bd4b418c6006dc04400b0">VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT</a> when creating <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object.</li>
@@ -96,17 +96,17 @@
 </ol>
 <h1><a class="anchor" id="staying_within_budget_controlling_memory_usage"></a>
 Controlling memory usage</h1>
-<p >There are many ways in which you can try to stay within the budget.</p>
-<p >First, when making new allocation requires allocating a new memory block, the library tries not to exceed the budget automatically. If a block with default recommended size (e.g. 256 MB) would go over budget, a smaller block is allocated, possibly even dedicated memory for just this resource.</p>
-<p >If the size of the requested resource plus current memory usage is more than the budget, by default the library still tries to create it, leaving it to the Vulkan implementation whether the allocation succeeds or fails. You can change this behavior by using <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597ab8b1764f3e9022368e440c057783b92d">VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT</a> flag. With it, the allocation is not made if it would exceed the budget or if the budget is already exceeded. VMA then tries to make the allocation from the next eligible Vulkan memory type. The all of them fail, the call then fails with <code>VK_ERROR_OUT_OF_DEVICE_MEMORY</code>. Example usage pattern may be to pass the <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597ab8b1764f3e9022368e440c057783b92d">VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT</a> flag when creating resources that are not essential for the application (e.g. the texture of a specific object) and not to pass it when creating critically important resources (e.g. render targets).</p>
-<p >On AMD graphics cards there is a custom vendor extension available: <b>VK_AMD_memory_overallocation_behavior</b> that allows to control the behavior of the Vulkan implementation in out-of-memory cases - whether it should fail with an error code or still allow the allocation. Usage of this extension involves only passing extra structure on Vulkan device creation, so it is out of scope of this library.</p>
-<p >Finally, you can also use <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a89759603401014eb325eb22a3839f2ff" title="Set this flag to only try to allocate from existing VkDeviceMemory blocks and never create new such b...">VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT</a> flag to make sure a new allocation is created only when it fits inside one of the existing memory blocks. If it would require to allocate a new block, if fails instead with <code>VK_ERROR_OUT_OF_DEVICE_MEMORY</code>. This also ensures that the function call is very fast because it never goes to Vulkan to obtain a new block.</p>
+<p>There are many ways in which you can try to stay within the budget.</p>
+<p>First, when making new allocation requires allocating a new memory block, the library tries not to exceed the budget automatically. If a block with default recommended size (e.g. 256 MB) would go over budget, a smaller block is allocated, possibly even dedicated memory for just this resource.</p>
+<p>If the size of the requested resource plus current memory usage is more than the budget, by default the library still tries to create it, leaving it to the Vulkan implementation whether the allocation succeeds or fails. You can change this behavior by using <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597ab8b1764f3e9022368e440c057783b92d">VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT</a> flag. With it, the allocation is not made if it would exceed the budget or if the budget is already exceeded. VMA then tries to make the allocation from the next eligible Vulkan memory type. The all of them fail, the call then fails with <code>VK_ERROR_OUT_OF_DEVICE_MEMORY</code>. Example usage pattern may be to pass the <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597ab8b1764f3e9022368e440c057783b92d">VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT</a> flag when creating resources that are not essential for the application (e.g. the texture of a specific object) and not to pass it when creating critically important resources (e.g. render targets).</p>
+<p>On AMD graphics cards there is a custom vendor extension available: <b>VK_AMD_memory_overallocation_behavior</b> that allows to control the behavior of the Vulkan implementation in out-of-memory cases - whether it should fail with an error code or still allow the allocation. Usage of this extension involves only passing extra structure on Vulkan device creation, so it is out of scope of this library.</p>
+<p>Finally, you can also use <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a89759603401014eb325eb22a3839f2ff" title="Set this flag to only try to allocate from existing VkDeviceMemory blocks and never create new such b...">VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT</a> flag to make sure a new allocation is created only when it fits inside one of the existing memory blocks. If it would require to allocate a new block, if fails instead with <code>VK_ERROR_OUT_OF_DEVICE_MEMORY</code>. This also ensures that the function call is very fast because it never goes to Vulkan to obtain a new block.</p>
 <dl class="section note"><dt>Note</dt><dd>Creating <a class="el" href="custom_memory_pools.html">Custom memory pools</a> with <a class="el" href="struct_vma_pool_create_info.html#ad8006fb803185c0a699d30f3e9a865ae" title="Minimum number of blocks to be always allocated in this pool, even if they stay empty.">VmaPoolCreateInfo::minBlockCount</a> set to more than 0 will currently try to allocate memory blocks without checking whether they fit within budget. </dd></dl>
 </div></div><!-- contents -->
 </div><!-- PageDoc -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_allocation.html b/docs/html/struct_vma_allocation.html
index 8063ad2..e731094 100644
--- a/docs/html/struct_vma_allocation.html
+++ b/docs/html/struct_vma_allocation.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VmaAllocation Struct Reference</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -76,18 +76,18 @@
 <p>Represents single memory allocation.  
  <a href="struct_vma_allocation.html#details">More...</a></p>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<div class="textblock"><p >Represents single memory allocation. </p>
-<p >It may be either dedicated block of <code>VkDeviceMemory</code> or a specific region of a bigger block of this type plus unique offset.</p>
-<p >There are multiple ways to create such object. You need to fill structure <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a>. For more information see <a class="el" href="choosing_memory_type.html">Choosing memory type</a>.</p>
-<p >Although the library provides convenience functions that create Vulkan buffer or image, allocate memory for it and bind them together, binding of the allocation to a buffer or an image is out of scope of the allocation itself. Allocation object can exist without buffer/image bound, binding can be done manually by the user, and destruction of it can be done independently of destruction of the allocation.</p>
-<p >The object also remembers its size and some other information. To retrieve this information, use function <a class="el" href="group__group__alloc.html#ga86dd08aba8633bfa4ad0df2e76481d8b" title="Returns current information about specified allocation.">vmaGetAllocationInfo()</a> and inspect returned structure <a class="el" href="struct_vma_allocation_info.html" title="Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().">VmaAllocationInfo</a>. </p>
+<div class="textblock"><p>Represents single memory allocation. </p>
+<p>It may be either dedicated block of <code>VkDeviceMemory</code> or a specific region of a bigger block of this type plus unique offset.</p>
+<p>There are multiple ways to create such object. You need to fill structure <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a>. For more information see <a class="el" href="choosing_memory_type.html">Choosing memory type</a>.</p>
+<p>Although the library provides convenience functions that create Vulkan buffer or image, allocate memory for it and bind them together, binding of the allocation to a buffer or an image is out of scope of the allocation itself. Allocation object can exist without buffer/image bound, binding can be done manually by the user, and destruction of it can be done independently of destruction of the allocation.</p>
+<p>The object also remembers its size and some other information. To retrieve this information, use function <a class="el" href="group__group__alloc.html#ga86dd08aba8633bfa4ad0df2e76481d8b" title="Returns current information about specified allocation.">vmaGetAllocationInfo()</a> and inspect returned structure <a class="el" href="struct_vma_allocation_info.html" title="Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().">VmaAllocationInfo</a>. </p>
 </div><hr/>The documentation for this struct was generated from the following file:<ul>
 <li>D:/PROJECTS/Vulkan Memory Allocator/REPO/include/<a class="el" href="vk__mem__alloc_8h.html">vk_mem_alloc.h</a></li>
 </ul>
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_allocation_create_info-members.html b/docs/html/struct_vma_allocation_create_info-members.html
index ac51aae..dface74 100644
--- a/docs/html/struct_vma_allocation_create_info-members.html
+++ b/docs/html/struct_vma_allocation_create_info-members.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Member List</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -86,7 +86,7 @@
 </table></div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_allocation_create_info.html b/docs/html/struct_vma_allocation_create_info.html
index 402cb9d..9972c37 100644
--- a/docs/html/struct_vma_allocation_create_info.html
+++ b/docs/html/struct_vma_allocation_create_info.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VmaAllocationCreateInfo Struct Reference</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -82,33 +82,33 @@
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a>
 Public Attributes</h2></td></tr>
 <tr class="memitem:add09658ac14fe290ace25470ddd6d41b"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__group__alloc.html#ga5225e5e11f8376f6a31a1791f3d6e817">VmaAllocationCreateFlags</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b">flags</a></td></tr>
-<tr class="memdesc:add09658ac14fe290ace25470ddd6d41b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Use <a class="el" href="group__group__alloc.html#gad9889c10c798b040d59c92f257cae597" title="Flags to be passed as VmaAllocationCreateInfo::flags.">VmaAllocationCreateFlagBits</a> enum.  <a href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b">More...</a><br /></td></tr>
+<tr class="memdesc:add09658ac14fe290ace25470ddd6d41b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Use <a class="el" href="group__group__alloc.html#gad9889c10c798b040d59c92f257cae597" title="Flags to be passed as VmaAllocationCreateInfo::flags.">VmaAllocationCreateFlagBits</a> enum.  <br /></td></tr>
 <tr class="separator:add09658ac14fe290ace25470ddd6d41b"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:accb8b06b1f677d858cb9af20705fa910"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__group__alloc.html#gaa5846affa1e9da3800e3e78fae2305cc">VmaMemoryUsage</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910">usage</a></td></tr>
-<tr class="memdesc:accb8b06b1f677d858cb9af20705fa910"><td class="mdescLeft">&#160;</td><td class="mdescRight">Intended usage of memory.  <a href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910">More...</a><br /></td></tr>
+<tr class="memdesc:accb8b06b1f677d858cb9af20705fa910"><td class="mdescLeft">&#160;</td><td class="mdescRight">Intended usage of memory.  <br /></td></tr>
 <tr class="separator:accb8b06b1f677d858cb9af20705fa910"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a9166390303ff42d783305bc31c2b6b90"><td class="memItemLeft" align="right" valign="top">VkMemoryPropertyFlags&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocation_create_info.html#a9166390303ff42d783305bc31c2b6b90">requiredFlags</a></td></tr>
-<tr class="memdesc:a9166390303ff42d783305bc31c2b6b90"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags that must be set in a Memory Type chosen for an allocation.  <a href="struct_vma_allocation_create_info.html#a9166390303ff42d783305bc31c2b6b90">More...</a><br /></td></tr>
+<tr class="memdesc:a9166390303ff42d783305bc31c2b6b90"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags that must be set in a Memory Type chosen for an allocation.  <br /></td></tr>
 <tr class="separator:a9166390303ff42d783305bc31c2b6b90"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a7fe8d81a1ad10b2a2faacacee5b15d6d"><td class="memItemLeft" align="right" valign="top">VkMemoryPropertyFlags&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocation_create_info.html#a7fe8d81a1ad10b2a2faacacee5b15d6d">preferredFlags</a></td></tr>
-<tr class="memdesc:a7fe8d81a1ad10b2a2faacacee5b15d6d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags that preferably should be set in a memory type chosen for an allocation.  <a href="struct_vma_allocation_create_info.html#a7fe8d81a1ad10b2a2faacacee5b15d6d">More...</a><br /></td></tr>
+<tr class="memdesc:a7fe8d81a1ad10b2a2faacacee5b15d6d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags that preferably should be set in a memory type chosen for an allocation.  <br /></td></tr>
 <tr class="separator:a7fe8d81a1ad10b2a2faacacee5b15d6d"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a3bf940c0271d85d6ba32a4d820075055"><td class="memItemLeft" align="right" valign="top">uint32_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocation_create_info.html#a3bf940c0271d85d6ba32a4d820075055">memoryTypeBits</a></td></tr>
-<tr class="memdesc:a3bf940c0271d85d6ba32a4d820075055"><td class="mdescLeft">&#160;</td><td class="mdescRight">Bitmask containing one bit set for every memory type acceptable for this allocation.  <a href="struct_vma_allocation_create_info.html#a3bf940c0271d85d6ba32a4d820075055">More...</a><br /></td></tr>
+<tr class="memdesc:a3bf940c0271d85d6ba32a4d820075055"><td class="mdescLeft">&#160;</td><td class="mdescRight">Bitmask containing one bit set for every memory type acceptable for this allocation.  <br /></td></tr>
 <tr class="separator:a3bf940c0271d85d6ba32a4d820075055"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a6272c0555cfd1fe28bff1afeb6190150"><td class="memItemLeft" align="right" valign="top"><a class="el" href="struct_vma_pool.html">VmaPool</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocation_create_info.html#a6272c0555cfd1fe28bff1afeb6190150">pool</a></td></tr>
-<tr class="memdesc:a6272c0555cfd1fe28bff1afeb6190150"><td class="mdescLeft">&#160;</td><td class="mdescRight">Pool that this allocation should be created in.  <a href="struct_vma_allocation_create_info.html#a6272c0555cfd1fe28bff1afeb6190150">More...</a><br /></td></tr>
+<tr class="memdesc:a6272c0555cfd1fe28bff1afeb6190150"><td class="mdescLeft">&#160;</td><td class="mdescRight">Pool that this allocation should be created in.  <br /></td></tr>
 <tr class="separator:a6272c0555cfd1fe28bff1afeb6190150"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a8259e85c272683434f4abb4ddddffe19"><td class="memItemLeft" align="right" valign="top">void *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocation_create_info.html#a8259e85c272683434f4abb4ddddffe19">pUserData</a></td></tr>
-<tr class="memdesc:a8259e85c272683434f4abb4ddddffe19"><td class="mdescLeft">&#160;</td><td class="mdescRight">Custom general-purpose pointer that will be stored in <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a>, can be read as <a class="el" href="struct_vma_allocation_info.html#adc507656149c04de7ed95d0042ba2a13" title="Custom general-purpose pointer that was passed as VmaAllocationCreateInfo::pUserData or set using vma...">VmaAllocationInfo::pUserData</a> and changed using <a class="el" href="group__group__alloc.html#gaf9147d31ffc11d62fc187bde283ed14f" title="Sets pUserData in given allocation to new value.">vmaSetAllocationUserData()</a>.  <a href="struct_vma_allocation_create_info.html#a8259e85c272683434f4abb4ddddffe19">More...</a><br /></td></tr>
+<tr class="memdesc:a8259e85c272683434f4abb4ddddffe19"><td class="mdescLeft">&#160;</td><td class="mdescRight">Custom general-purpose pointer that will be stored in <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a>, can be read as <a class="el" href="struct_vma_allocation_info.html#adc507656149c04de7ed95d0042ba2a13" title="Custom general-purpose pointer that was passed as VmaAllocationCreateInfo::pUserData or set using vma...">VmaAllocationInfo::pUserData</a> and changed using <a class="el" href="group__group__alloc.html#gaf9147d31ffc11d62fc187bde283ed14f" title="Sets pUserData in given allocation to new value.">vmaSetAllocationUserData()</a>.  <br /></td></tr>
 <tr class="separator:a8259e85c272683434f4abb4ddddffe19"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a983d39e1a2e63649d78a960aa2fdd0f7"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocation_create_info.html#a983d39e1a2e63649d78a960aa2fdd0f7">priority</a></td></tr>
-<tr class="memdesc:a983d39e1a2e63649d78a960aa2fdd0f7"><td class="mdescLeft">&#160;</td><td class="mdescRight">A floating-point value between 0 and 1, indicating the priority of the allocation relative to other memory allocations.  <a href="struct_vma_allocation_create_info.html#a983d39e1a2e63649d78a960aa2fdd0f7">More...</a><br /></td></tr>
+<tr class="memdesc:a983d39e1a2e63649d78a960aa2fdd0f7"><td class="mdescLeft">&#160;</td><td class="mdescRight">A floating-point value between 0 and 1, indicating the priority of the allocation relative to other memory allocations.  <br /></td></tr>
 <tr class="separator:a983d39e1a2e63649d78a960aa2fdd0f7"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<div class="textblock"><p >Parameters of new <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a>. </p>
-<p >To be used with functions like <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>, and many others. </p>
+<div class="textblock"><p>Parameters of new <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a>. </p>
+<p>To be used with functions like <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>, and many others. </p>
 </div><h2 class="groupheader">Member Data Documentation</h2>
 <a id="add09658ac14fe290ace25470ddd6d41b" name="add09658ac14fe290ace25470ddd6d41b"></a>
 <h2 class="memtitle"><span class="permalink"><a href="#add09658ac14fe290ace25470ddd6d41b">&#9670;&#160;</a></span>flags</h2>
@@ -139,7 +139,7 @@
 </div><div class="memdoc">
 
 <p>Bitmask containing one bit set for every memory type acceptable for this allocation. </p>
-<p >Value 0 is equivalent to <code>UINT32_MAX</code> - it means any memory type is accepted if it meets other requirements specified by this structure, with no further restrictions on memory type index. <br  />
+<p>Value 0 is equivalent to <code>UINT32_MAX</code> - it means any memory type is accepted if it meets other requirements specified by this structure, with no further restrictions on memory type index. <br  />
 If <code>pool</code> is not null, this member is ignored. </p>
 
 </div>
@@ -157,7 +157,7 @@
 </div><div class="memdoc">
 
 <p>Pool that this allocation should be created in. </p>
-<p >Leave <code>VK_NULL_HANDLE</code> to allocate from default pool. If not null, members: <code>usage</code>, <code>requiredFlags</code>, <code>preferredFlags</code>, <code>memoryTypeBits</code> are ignored. </p>
+<p>Leave <code>VK_NULL_HANDLE</code> to allocate from default pool. If not null, members: <code>usage</code>, <code>requiredFlags</code>, <code>preferredFlags</code>, <code>memoryTypeBits</code> are ignored. </p>
 
 </div>
 </div>
@@ -174,7 +174,7 @@
 </div><div class="memdoc">
 
 <p>Flags that preferably should be set in a memory type chosen for an allocation. </p>
-<p >Set to 0 if no additional flags are preferred. <br  />
+<p>Set to 0 if no additional flags are preferred. <br  />
 If <code>pool</code> is not null, this member is ignored. </p>
 
 </div>
@@ -192,7 +192,7 @@
 </div><div class="memdoc">
 
 <p>A floating-point value between 0 and 1, indicating the priority of the allocation relative to other memory allocations. </p>
-<p >It is used only when <a class="el" href="group__group__init.html#gga4f87c9100d154a65a4ad495f7763cf7caffdd7a5169be3dbd7cbf6b3619e4f78a">VMA_ALLOCATOR_CREATE_EXT_MEMORY_PRIORITY_BIT</a> flag was used during creation of the <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object and this allocation ends up as dedicated or is explicitly forced as dedicated using <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a>. Otherwise, it has the priority of a memory block where it is placed and this variable is ignored. </p>
+<p>It is used only when <a class="el" href="group__group__init.html#gga4f87c9100d154a65a4ad495f7763cf7caffdd7a5169be3dbd7cbf6b3619e4f78a">VMA_ALLOCATOR_CREATE_EXT_MEMORY_PRIORITY_BIT</a> flag was used during creation of the <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object and this allocation ends up as dedicated or is explicitly forced as dedicated using <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a>. Otherwise, it has the priority of a memory block where it is placed and this variable is ignored. </p>
 
 </div>
 </div>
@@ -209,7 +209,7 @@
 </div><div class="memdoc">
 
 <p>Custom general-purpose pointer that will be stored in <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a>, can be read as <a class="el" href="struct_vma_allocation_info.html#adc507656149c04de7ed95d0042ba2a13" title="Custom general-purpose pointer that was passed as VmaAllocationCreateInfo::pUserData or set using vma...">VmaAllocationInfo::pUserData</a> and changed using <a class="el" href="group__group__alloc.html#gaf9147d31ffc11d62fc187bde283ed14f" title="Sets pUserData in given allocation to new value.">vmaSetAllocationUserData()</a>. </p>
-<p >If <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597aa6f24f821cd6a7c5e4a443f7bf59c520">VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT</a> is used, it must be either null or pointer to a null-terminated string. The string will be then copied to internal buffer, so it doesn't need to be valid after allocation call. </p>
+<p>If <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597aa6f24f821cd6a7c5e4a443f7bf59c520">VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT</a> is used, it must be either null or pointer to a null-terminated string. The string will be then copied to internal buffer, so it doesn't need to be valid after allocation call. </p>
 
 </div>
 </div>
@@ -226,7 +226,7 @@
 </div><div class="memdoc">
 
 <p>Flags that must be set in a Memory Type chosen for an allocation. </p>
-<p >Leave 0 if you specify memory requirements in other way. <br  />
+<p>Leave 0 if you specify memory requirements in other way. <br  />
 If <code>pool</code> is not null, this member is ignored. </p>
 
 </div>
@@ -244,7 +244,7 @@
 </div><div class="memdoc">
 
 <p>Intended usage of memory. </p>
-<p >You can leave <a class="el" href="group__group__alloc.html#ggaa5846affa1e9da3800e3e78fae2305ccaf50d27e34e0925cf3a63db8c839121dd">VMA_MEMORY_USAGE_UNKNOWN</a> if you specify memory requirements in other way. <br  />
+<p>You can leave <a class="el" href="group__group__alloc.html#ggaa5846affa1e9da3800e3e78fae2305ccaf50d27e34e0925cf3a63db8c839121dd">VMA_MEMORY_USAGE_UNKNOWN</a> if you specify memory requirements in other way. <br  />
 If <code>pool</code> is not null, this member is ignored. </p>
 
 </div>
@@ -255,7 +255,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_allocation_info-members.html b/docs/html/struct_vma_allocation_info-members.html
index 59af22c..c2f68c5 100644
--- a/docs/html/struct_vma_allocation_info-members.html
+++ b/docs/html/struct_vma_allocation_info-members.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Member List</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -85,7 +85,7 @@
 </table></div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_allocation_info.html b/docs/html/struct_vma_allocation_info.html
index 4441cac..5e452b9c 100644
--- a/docs/html/struct_vma_allocation_info.html
+++ b/docs/html/struct_vma_allocation_info.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VmaAllocationInfo Struct Reference</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -82,29 +82,29 @@
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a>
 Public Attributes</h2></td></tr>
 <tr class="memitem:a7f6b0aa58c135e488e6b40a388dad9d5"><td class="memItemLeft" align="right" valign="top">uint32_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocation_info.html#a7f6b0aa58c135e488e6b40a388dad9d5">memoryType</a></td></tr>
-<tr class="memdesc:a7f6b0aa58c135e488e6b40a388dad9d5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Memory type index that this allocation was allocated from.  <a href="struct_vma_allocation_info.html#a7f6b0aa58c135e488e6b40a388dad9d5">More...</a><br /></td></tr>
+<tr class="memdesc:a7f6b0aa58c135e488e6b40a388dad9d5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Memory type index that this allocation was allocated from.  <br /></td></tr>
 <tr class="separator:a7f6b0aa58c135e488e6b40a388dad9d5"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ae0bfb7dfdf79a76ffefc9a94677a2f67"><td class="memItemLeft" align="right" valign="top">VkDeviceMemory&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocation_info.html#ae0bfb7dfdf79a76ffefc9a94677a2f67">deviceMemory</a></td></tr>
-<tr class="memdesc:ae0bfb7dfdf79a76ffefc9a94677a2f67"><td class="mdescLeft">&#160;</td><td class="mdescRight">Handle to Vulkan memory object.  <a href="struct_vma_allocation_info.html#ae0bfb7dfdf79a76ffefc9a94677a2f67">More...</a><br /></td></tr>
+<tr class="memdesc:ae0bfb7dfdf79a76ffefc9a94677a2f67"><td class="mdescLeft">&#160;</td><td class="mdescRight">Handle to Vulkan memory object.  <br /></td></tr>
 <tr class="separator:ae0bfb7dfdf79a76ffefc9a94677a2f67"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a4a3c732388dbdc7a23f9365b00825268"><td class="memItemLeft" align="right" valign="top">VkDeviceSize&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocation_info.html#a4a3c732388dbdc7a23f9365b00825268">offset</a></td></tr>
-<tr class="memdesc:a4a3c732388dbdc7a23f9365b00825268"><td class="mdescLeft">&#160;</td><td class="mdescRight">Offset in <code>VkDeviceMemory</code> object to the beginning of this allocation, in bytes. <code>(deviceMemory, offset)</code> pair is unique to this allocation.  <a href="struct_vma_allocation_info.html#a4a3c732388dbdc7a23f9365b00825268">More...</a><br /></td></tr>
+<tr class="memdesc:a4a3c732388dbdc7a23f9365b00825268"><td class="mdescLeft">&#160;</td><td class="mdescRight">Offset in <code>VkDeviceMemory</code> object to the beginning of this allocation, in bytes. <code>(deviceMemory, offset)</code> pair is unique to this allocation.  <br /></td></tr>
 <tr class="separator:a4a3c732388dbdc7a23f9365b00825268"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:aac76d113a6a5ccbb09fea00fb25fd18f"><td class="memItemLeft" align="right" valign="top">VkDeviceSize&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocation_info.html#aac76d113a6a5ccbb09fea00fb25fd18f">size</a></td></tr>
-<tr class="memdesc:aac76d113a6a5ccbb09fea00fb25fd18f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Size of this allocation, in bytes.  <a href="struct_vma_allocation_info.html#aac76d113a6a5ccbb09fea00fb25fd18f">More...</a><br /></td></tr>
+<tr class="memdesc:aac76d113a6a5ccbb09fea00fb25fd18f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Size of this allocation, in bytes.  <br /></td></tr>
 <tr class="separator:aac76d113a6a5ccbb09fea00fb25fd18f"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a5eeffbe2d2f30f53370ff14aefbadbe2"><td class="memItemLeft" align="right" valign="top">void *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocation_info.html#a5eeffbe2d2f30f53370ff14aefbadbe2">pMappedData</a></td></tr>
-<tr class="memdesc:a5eeffbe2d2f30f53370ff14aefbadbe2"><td class="mdescLeft">&#160;</td><td class="mdescRight">Pointer to the beginning of this allocation as mapped data.  <a href="struct_vma_allocation_info.html#a5eeffbe2d2f30f53370ff14aefbadbe2">More...</a><br /></td></tr>
+<tr class="memdesc:a5eeffbe2d2f30f53370ff14aefbadbe2"><td class="mdescLeft">&#160;</td><td class="mdescRight">Pointer to the beginning of this allocation as mapped data.  <br /></td></tr>
 <tr class="separator:a5eeffbe2d2f30f53370ff14aefbadbe2"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:adc507656149c04de7ed95d0042ba2a13"><td class="memItemLeft" align="right" valign="top">void *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocation_info.html#adc507656149c04de7ed95d0042ba2a13">pUserData</a></td></tr>
-<tr class="memdesc:adc507656149c04de7ed95d0042ba2a13"><td class="mdescLeft">&#160;</td><td class="mdescRight">Custom general-purpose pointer that was passed as <a class="el" href="struct_vma_allocation_create_info.html#a8259e85c272683434f4abb4ddddffe19" title="Custom general-purpose pointer that will be stored in VmaAllocation, can be read as VmaAllocationInfo...">VmaAllocationCreateInfo::pUserData</a> or set using <a class="el" href="group__group__alloc.html#gaf9147d31ffc11d62fc187bde283ed14f" title="Sets pUserData in given allocation to new value.">vmaSetAllocationUserData()</a>.  <a href="struct_vma_allocation_info.html#adc507656149c04de7ed95d0042ba2a13">More...</a><br /></td></tr>
+<tr class="memdesc:adc507656149c04de7ed95d0042ba2a13"><td class="mdescLeft">&#160;</td><td class="mdescRight">Custom general-purpose pointer that was passed as <a class="el" href="struct_vma_allocation_create_info.html#a8259e85c272683434f4abb4ddddffe19" title="Custom general-purpose pointer that will be stored in VmaAllocation, can be read as VmaAllocationInfo...">VmaAllocationCreateInfo::pUserData</a> or set using <a class="el" href="group__group__alloc.html#gaf9147d31ffc11d62fc187bde283ed14f" title="Sets pUserData in given allocation to new value.">vmaSetAllocationUserData()</a>.  <br /></td></tr>
 <tr class="separator:adc507656149c04de7ed95d0042ba2a13"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a28612f3e897e5b268254a3c63413d759"><td class="memItemLeft" align="right" valign="top">const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocation_info.html#a28612f3e897e5b268254a3c63413d759">pName</a></td></tr>
-<tr class="memdesc:a28612f3e897e5b268254a3c63413d759"><td class="mdescLeft">&#160;</td><td class="mdescRight">Custom allocation name that was set with <a class="el" href="group__group__alloc.html#gabe02cbb0cd913b3f125958179f2020fc" title="Sets pName in given allocation to new value.">vmaSetAllocationName()</a>.  <a href="struct_vma_allocation_info.html#a28612f3e897e5b268254a3c63413d759">More...</a><br /></td></tr>
+<tr class="memdesc:a28612f3e897e5b268254a3c63413d759"><td class="mdescLeft">&#160;</td><td class="mdescRight">Custom allocation name that was set with <a class="el" href="group__group__alloc.html#gabe02cbb0cd913b3f125958179f2020fc" title="Sets pName in given allocation to new value.">vmaSetAllocationName()</a>.  <br /></td></tr>
 <tr class="separator:a28612f3e897e5b268254a3c63413d759"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<div class="textblock"><p >Parameters of <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a> objects, that can be retrieved using function <a class="el" href="group__group__alloc.html#ga86dd08aba8633bfa4ad0df2e76481d8b" title="Returns current information about specified allocation.">vmaGetAllocationInfo()</a>. </p>
+<div class="textblock"><p>Parameters of <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a> objects, that can be retrieved using function <a class="el" href="group__group__alloc.html#ga86dd08aba8633bfa4ad0df2e76481d8b" title="Returns current information about specified allocation.">vmaGetAllocationInfo()</a>. </p>
 </div><h2 class="groupheader">Member Data Documentation</h2>
 <a id="ae0bfb7dfdf79a76ffefc9a94677a2f67" name="ae0bfb7dfdf79a76ffefc9a94677a2f67"></a>
 <h2 class="memtitle"><span class="permalink"><a href="#ae0bfb7dfdf79a76ffefc9a94677a2f67">&#9670;&#160;</a></span>deviceMemory</h2>
@@ -119,8 +119,8 @@
 </div><div class="memdoc">
 
 <p>Handle to Vulkan memory object. </p>
-<p >Same memory object can be shared by multiple allocations.</p>
-<p >It can change after the allocation is moved during <a class="el" href="defragmentation.html">Defragmentation</a>. </p>
+<p>Same memory object can be shared by multiple allocations.</p>
+<p>It can change after the allocation is moved during <a class="el" href="defragmentation.html">Defragmentation</a>. </p>
 
 </div>
 </div>
@@ -137,7 +137,7 @@
 </div><div class="memdoc">
 
 <p>Memory type index that this allocation was allocated from. </p>
-<p >It never changes. </p>
+<p>It never changes. </p>
 
 </div>
 </div>
@@ -154,8 +154,8 @@
 </div><div class="memdoc">
 
 <p>Offset in <code>VkDeviceMemory</code> object to the beginning of this allocation, in bytes. <code>(deviceMemory, offset)</code> pair is unique to this allocation. </p>
-<p >You usually don't need to use this offset. If you create a buffer or an image together with the allocation using e.g. function <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>, functions that operate on these resources refer to the beginning of the buffer or image, not entire device memory block. Functions like <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>, <a class="el" href="group__group__alloc.html#ga6b0929b914b60cf2d45cac4bf3547470" title="Binds buffer to allocation.">vmaBindBufferMemory()</a> also refer to the beginning of the allocation and apply this offset automatically.</p>
-<p >It can change after the allocation is moved during <a class="el" href="defragmentation.html">Defragmentation</a>. </p>
+<p>You usually don't need to use this offset. If you create a buffer or an image together with the allocation using e.g. function <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>, functions that operate on these resources refer to the beginning of the buffer or image, not entire device memory block. Functions like <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>, <a class="el" href="group__group__alloc.html#ga6b0929b914b60cf2d45cac4bf3547470" title="Binds buffer to allocation.">vmaBindBufferMemory()</a> also refer to the beginning of the allocation and apply this offset automatically.</p>
+<p>It can change after the allocation is moved during <a class="el" href="defragmentation.html">Defragmentation</a>. </p>
 
 </div>
 </div>
@@ -172,8 +172,8 @@
 </div><div class="memdoc">
 
 <p>Pointer to the beginning of this allocation as mapped data. </p>
-<p >If the allocation hasn't been mapped using <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a> and hasn't been created with <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a> flag, this value is null.</p>
-<p >It can change after call to <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>, <a class="el" href="group__group__alloc.html#ga9bc268595cb33f6ec4d519cfce81ff45" title="Unmaps memory represented by given allocation, mapped previously using vmaMapMemory().">vmaUnmapMemory()</a>. It can also change after the allocation is moved during <a class="el" href="defragmentation.html">Defragmentation</a>. </p>
+<p>If the allocation hasn't been mapped using <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a> and hasn't been created with <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a> flag, this value is null.</p>
+<p>It can change after call to <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>, <a class="el" href="group__group__alloc.html#ga9bc268595cb33f6ec4d519cfce81ff45" title="Unmaps memory represented by given allocation, mapped previously using vmaMapMemory().">vmaUnmapMemory()</a>. It can also change after the allocation is moved during <a class="el" href="defragmentation.html">Defragmentation</a>. </p>
 
 </div>
 </div>
@@ -190,8 +190,8 @@
 </div><div class="memdoc">
 
 <p>Custom allocation name that was set with <a class="el" href="group__group__alloc.html#gabe02cbb0cd913b3f125958179f2020fc" title="Sets pName in given allocation to new value.">vmaSetAllocationName()</a>. </p>
-<p >It can change after call to <a class="el" href="group__group__alloc.html#gabe02cbb0cd913b3f125958179f2020fc" title="Sets pName in given allocation to new value.">vmaSetAllocationName()</a> for this allocation.</p>
-<p >Another way to set custom name is to pass it in <a class="el" href="struct_vma_allocation_create_info.html#a8259e85c272683434f4abb4ddddffe19" title="Custom general-purpose pointer that will be stored in VmaAllocation, can be read as VmaAllocationInfo...">VmaAllocationCreateInfo::pUserData</a> with additional flag <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597aa6f24f821cd6a7c5e4a443f7bf59c520">VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT</a> set [DEPRECATED]. </p>
+<p>It can change after call to <a class="el" href="group__group__alloc.html#gabe02cbb0cd913b3f125958179f2020fc" title="Sets pName in given allocation to new value.">vmaSetAllocationName()</a> for this allocation.</p>
+<p>Another way to set custom name is to pass it in <a class="el" href="struct_vma_allocation_create_info.html#a8259e85c272683434f4abb4ddddffe19" title="Custom general-purpose pointer that will be stored in VmaAllocation, can be read as VmaAllocationInfo...">VmaAllocationCreateInfo::pUserData</a> with additional flag <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597aa6f24f821cd6a7c5e4a443f7bf59c520">VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT</a> set [DEPRECATED]. </p>
 
 </div>
 </div>
@@ -208,7 +208,7 @@
 </div><div class="memdoc">
 
 <p>Custom general-purpose pointer that was passed as <a class="el" href="struct_vma_allocation_create_info.html#a8259e85c272683434f4abb4ddddffe19" title="Custom general-purpose pointer that will be stored in VmaAllocation, can be read as VmaAllocationInfo...">VmaAllocationCreateInfo::pUserData</a> or set using <a class="el" href="group__group__alloc.html#gaf9147d31ffc11d62fc187bde283ed14f" title="Sets pUserData in given allocation to new value.">vmaSetAllocationUserData()</a>. </p>
-<p >It can change after call to <a class="el" href="group__group__alloc.html#gaf9147d31ffc11d62fc187bde283ed14f" title="Sets pUserData in given allocation to new value.">vmaSetAllocationUserData()</a> for this allocation. </p>
+<p>It can change after call to <a class="el" href="group__group__alloc.html#gaf9147d31ffc11d62fc187bde283ed14f" title="Sets pUserData in given allocation to new value.">vmaSetAllocationUserData()</a> for this allocation. </p>
 
 </div>
 </div>
@@ -225,7 +225,7 @@
 </div><div class="memdoc">
 
 <p>Size of this allocation, in bytes. </p>
-<p >It never changes.</p>
+<p>It never changes.</p>
 <dl class="section note"><dt>Note</dt><dd>Allocation size returned in this variable may be greater than the size requested for the resource e.g. as <code>VkBufferCreateInfo::size</code>. Whole size of the allocation is accessible for operations on memory e.g. using a pointer after mapping with <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>, but operations on the resource e.g. using <code>vkCmdCopyBuffer</code> must be limited to the size of the resource. </dd></dl>
 
 </div>
@@ -236,7 +236,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_allocator.html b/docs/html/struct_vma_allocator.html
index 202b718..e2a3aba 100644
--- a/docs/html/struct_vma_allocator.html
+++ b/docs/html/struct_vma_allocator.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VmaAllocator Struct Reference</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -76,16 +76,16 @@
 <p>Represents main object of this library initialized.  
  <a href="struct_vma_allocator.html#details">More...</a></p>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<div class="textblock"><p >Represents main object of this library initialized. </p>
-<p >Fill structure <a class="el" href="struct_vma_allocator_create_info.html" title="Description of a Allocator to be created.">VmaAllocatorCreateInfo</a> and call function <a class="el" href="group__group__init.html#ga200692051ddb34240248234f5f4c17bb" title="Creates VmaAllocator object.">vmaCreateAllocator()</a> to create it. Call function <a class="el" href="group__group__init.html#gaa8d164061c88f22fb1fd3c8f3534bc1d" title="Destroys allocator object.">vmaDestroyAllocator()</a> to destroy it.</p>
-<p >It is recommended to create just one object of this type per <code>VkDevice</code> object, right after Vulkan is initialized and keep it alive until before Vulkan device is destroyed. </p>
+<div class="textblock"><p>Represents main object of this library initialized. </p>
+<p>Fill structure <a class="el" href="struct_vma_allocator_create_info.html" title="Description of a Allocator to be created.">VmaAllocatorCreateInfo</a> and call function <a class="el" href="group__group__init.html#ga200692051ddb34240248234f5f4c17bb" title="Creates VmaAllocator object.">vmaCreateAllocator()</a> to create it. Call function <a class="el" href="group__group__init.html#gaa8d164061c88f22fb1fd3c8f3534bc1d" title="Destroys allocator object.">vmaDestroyAllocator()</a> to destroy it.</p>
+<p>It is recommended to create just one object of this type per <code>VkDevice</code> object, right after Vulkan is initialized and keep it alive until before Vulkan device is destroyed. </p>
 </div><hr/>The documentation for this struct was generated from the following file:<ul>
 <li>D:/PROJECTS/Vulkan Memory Allocator/REPO/include/<a class="el" href="vk__mem__alloc_8h.html">vk_mem_alloc.h</a></li>
 </ul>
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_allocator_create_info-members.html b/docs/html/struct_vma_allocator_create_info-members.html
index dab29fd..39dcef0 100644
--- a/docs/html/struct_vma_allocator_create_info-members.html
+++ b/docs/html/struct_vma_allocator_create_info-members.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Member List</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -89,7 +89,7 @@
 </table></div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_allocator_create_info.html b/docs/html/struct_vma_allocator_create_info.html
index ec36a9b..e5411f7 100644
--- a/docs/html/struct_vma_allocator_create_info.html
+++ b/docs/html/struct_vma_allocator_create_info.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VmaAllocatorCreateInfo Struct Reference</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -82,41 +82,41 @@
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a>
 Public Attributes</h2></td></tr>
 <tr class="memitem:a392ea2ecbaff93f91a7c49f735ad4346"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__group__init.html#gacfe6863e160722c2c1bbcf7573fddc4d">VmaAllocatorCreateFlags</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocator_create_info.html#a392ea2ecbaff93f91a7c49f735ad4346">flags</a></td></tr>
-<tr class="memdesc:a392ea2ecbaff93f91a7c49f735ad4346"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags for created allocator. Use <a class="el" href="group__group__init.html#ga4f87c9100d154a65a4ad495f7763cf7c" title="Flags for created VmaAllocator.">VmaAllocatorCreateFlagBits</a> enum.  <a href="struct_vma_allocator_create_info.html#a392ea2ecbaff93f91a7c49f735ad4346">More...</a><br /></td></tr>
+<tr class="memdesc:a392ea2ecbaff93f91a7c49f735ad4346"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags for created allocator. Use <a class="el" href="group__group__init.html#ga4f87c9100d154a65a4ad495f7763cf7c" title="Flags for created VmaAllocator.">VmaAllocatorCreateFlagBits</a> enum.  <br /></td></tr>
 <tr class="separator:a392ea2ecbaff93f91a7c49f735ad4346"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a08230f04ae6ccf8a78150a9e829a7156"><td class="memItemLeft" align="right" valign="top">VkPhysicalDevice&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocator_create_info.html#a08230f04ae6ccf8a78150a9e829a7156">physicalDevice</a></td></tr>
-<tr class="memdesc:a08230f04ae6ccf8a78150a9e829a7156"><td class="mdescLeft">&#160;</td><td class="mdescRight">Vulkan physical device.  <a href="struct_vma_allocator_create_info.html#a08230f04ae6ccf8a78150a9e829a7156">More...</a><br /></td></tr>
+<tr class="memdesc:a08230f04ae6ccf8a78150a9e829a7156"><td class="mdescLeft">&#160;</td><td class="mdescRight">Vulkan physical device.  <br /></td></tr>
 <tr class="separator:a08230f04ae6ccf8a78150a9e829a7156"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ad924ddd77b04039c88d0c09b0ffcd500"><td class="memItemLeft" align="right" valign="top">VkDevice&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocator_create_info.html#ad924ddd77b04039c88d0c09b0ffcd500">device</a></td></tr>
-<tr class="memdesc:ad924ddd77b04039c88d0c09b0ffcd500"><td class="mdescLeft">&#160;</td><td class="mdescRight">Vulkan device.  <a href="struct_vma_allocator_create_info.html#ad924ddd77b04039c88d0c09b0ffcd500">More...</a><br /></td></tr>
+<tr class="memdesc:ad924ddd77b04039c88d0c09b0ffcd500"><td class="mdescLeft">&#160;</td><td class="mdescRight">Vulkan device.  <br /></td></tr>
 <tr class="separator:ad924ddd77b04039c88d0c09b0ffcd500"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a8e4714298e3121cdd8b214a1ae7a637a"><td class="memItemLeft" align="right" valign="top">VkDeviceSize&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocator_create_info.html#a8e4714298e3121cdd8b214a1ae7a637a">preferredLargeHeapBlockSize</a></td></tr>
-<tr class="memdesc:a8e4714298e3121cdd8b214a1ae7a637a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Preferred size of a single <code>VkDeviceMemory</code> block to be allocated from large heaps &gt; 1 GiB. Optional.  <a href="struct_vma_allocator_create_info.html#a8e4714298e3121cdd8b214a1ae7a637a">More...</a><br /></td></tr>
+<tr class="memdesc:a8e4714298e3121cdd8b214a1ae7a637a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Preferred size of a single <code>VkDeviceMemory</code> block to be allocated from large heaps &gt; 1 GiB. Optional.  <br /></td></tr>
 <tr class="separator:a8e4714298e3121cdd8b214a1ae7a637a"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a6e409087e3be55400d0e4ccbe43c608d"><td class="memItemLeft" align="right" valign="top">const VkAllocationCallbacks *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocator_create_info.html#a6e409087e3be55400d0e4ccbe43c608d">pAllocationCallbacks</a></td></tr>
-<tr class="memdesc:a6e409087e3be55400d0e4ccbe43c608d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Custom CPU memory allocation callbacks. Optional.  <a href="struct_vma_allocator_create_info.html#a6e409087e3be55400d0e4ccbe43c608d">More...</a><br /></td></tr>
+<tr class="memdesc:a6e409087e3be55400d0e4ccbe43c608d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Custom CPU memory allocation callbacks. Optional.  <br /></td></tr>
 <tr class="separator:a6e409087e3be55400d0e4ccbe43c608d"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:af1380969b5e1ea4c3184a877892d260e"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="struct_vma_device_memory_callbacks.html">VmaDeviceMemoryCallbacks</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocator_create_info.html#af1380969b5e1ea4c3184a877892d260e">pDeviceMemoryCallbacks</a></td></tr>
-<tr class="memdesc:af1380969b5e1ea4c3184a877892d260e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Informative callbacks for <code>vkAllocateMemory</code>, <code>vkFreeMemory</code>. Optional.  <a href="struct_vma_allocator_create_info.html#af1380969b5e1ea4c3184a877892d260e">More...</a><br /></td></tr>
+<tr class="memdesc:af1380969b5e1ea4c3184a877892d260e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Informative callbacks for <code>vkAllocateMemory</code>, <code>vkFreeMemory</code>. Optional.  <br /></td></tr>
 <tr class="separator:af1380969b5e1ea4c3184a877892d260e"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a31c192aa6cbffa33279f6d9f0c47c44b"><td class="memItemLeft" align="right" valign="top">const VkDeviceSize *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocator_create_info.html#a31c192aa6cbffa33279f6d9f0c47c44b">pHeapSizeLimit</a></td></tr>
-<tr class="memdesc:a31c192aa6cbffa33279f6d9f0c47c44b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Either null or a pointer to an array of limits on maximum number of bytes that can be allocated out of particular Vulkan memory heap.  <a href="struct_vma_allocator_create_info.html#a31c192aa6cbffa33279f6d9f0c47c44b">More...</a><br /></td></tr>
+<tr class="memdesc:a31c192aa6cbffa33279f6d9f0c47c44b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Either null or a pointer to an array of limits on maximum number of bytes that can be allocated out of particular Vulkan memory heap.  <br /></td></tr>
 <tr class="separator:a31c192aa6cbffa33279f6d9f0c47c44b"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a3dc197be3227da7338b1643f70db36bd"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="struct_vma_vulkan_functions.html">VmaVulkanFunctions</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocator_create_info.html#a3dc197be3227da7338b1643f70db36bd">pVulkanFunctions</a></td></tr>
-<tr class="memdesc:a3dc197be3227da7338b1643f70db36bd"><td class="mdescLeft">&#160;</td><td class="mdescRight">Pointers to Vulkan functions. Can be null.  <a href="struct_vma_allocator_create_info.html#a3dc197be3227da7338b1643f70db36bd">More...</a><br /></td></tr>
+<tr class="memdesc:a3dc197be3227da7338b1643f70db36bd"><td class="mdescLeft">&#160;</td><td class="mdescRight">Pointers to Vulkan functions. Can be null.  <br /></td></tr>
 <tr class="separator:a3dc197be3227da7338b1643f70db36bd"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a70dd42e29b1df1d1b9b61532ae0b370b"><td class="memItemLeft" align="right" valign="top">VkInstance&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocator_create_info.html#a70dd42e29b1df1d1b9b61532ae0b370b">instance</a></td></tr>
-<tr class="memdesc:a70dd42e29b1df1d1b9b61532ae0b370b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Handle to Vulkan instance object.  <a href="struct_vma_allocator_create_info.html#a70dd42e29b1df1d1b9b61532ae0b370b">More...</a><br /></td></tr>
+<tr class="memdesc:a70dd42e29b1df1d1b9b61532ae0b370b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Handle to Vulkan instance object.  <br /></td></tr>
 <tr class="separator:a70dd42e29b1df1d1b9b61532ae0b370b"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ae0ffc55139b54520a6bb704b29ffc285"><td class="memItemLeft" align="right" valign="top">uint32_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocator_create_info.html#ae0ffc55139b54520a6bb704b29ffc285">vulkanApiVersion</a></td></tr>
-<tr class="memdesc:ae0ffc55139b54520a6bb704b29ffc285"><td class="mdescLeft">&#160;</td><td class="mdescRight">Optional. The highest version of Vulkan that the application is designed to use.  <a href="struct_vma_allocator_create_info.html#ae0ffc55139b54520a6bb704b29ffc285">More...</a><br /></td></tr>
+<tr class="memdesc:ae0ffc55139b54520a6bb704b29ffc285"><td class="mdescLeft">&#160;</td><td class="mdescRight">Optional. The highest version of Vulkan that the application is designed to use.  <br /></td></tr>
 <tr class="separator:ae0ffc55139b54520a6bb704b29ffc285"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ae8f0db05e5cb4c43d7713bf4a49a736b"><td class="memItemLeft" align="right" valign="top">const VkExternalMemoryHandleTypeFlagsKHR *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocator_create_info.html#ae8f0db05e5cb4c43d7713bf4a49a736b">pTypeExternalMemoryHandleTypes</a></td></tr>
-<tr class="memdesc:ae8f0db05e5cb4c43d7713bf4a49a736b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Either null or a pointer to an array of external memory handle types for each Vulkan memory type.  <a href="struct_vma_allocator_create_info.html#ae8f0db05e5cb4c43d7713bf4a49a736b">More...</a><br /></td></tr>
+<tr class="memdesc:ae8f0db05e5cb4c43d7713bf4a49a736b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Either null or a pointer to an array of external memory handle types for each Vulkan memory type.  <br /></td></tr>
 <tr class="separator:ae8f0db05e5cb4c43d7713bf4a49a736b"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<div class="textblock"><p >Description of a Allocator to be created. </p>
+<div class="textblock"><p>Description of a Allocator to be created. </p>
 </div><h2 class="groupheader">Member Data Documentation</h2>
 <a id="ad924ddd77b04039c88d0c09b0ffcd500" name="ad924ddd77b04039c88d0c09b0ffcd500"></a>
 <h2 class="memtitle"><span class="permalink"><a href="#ad924ddd77b04039c88d0c09b0ffcd500">&#9670;&#160;</a></span>device</h2>
@@ -131,7 +131,7 @@
 </div><div class="memdoc">
 
 <p>Vulkan device. </p>
-<p >It must be valid throughout whole lifetime of created allocator. </p>
+<p>It must be valid throughout whole lifetime of created allocator. </p>
 
 </div>
 </div>
@@ -164,7 +164,7 @@
 </div><div class="memdoc">
 
 <p>Handle to Vulkan instance object. </p>
-<p >Starting from version 3.0.0 this member is no longer optional, it must be set! </p>
+<p>Starting from version 3.0.0 this member is no longer optional, it must be set! </p>
 
 </div>
 </div>
@@ -181,7 +181,7 @@
 </div><div class="memdoc">
 
 <p>Custom CPU memory allocation callbacks. Optional. </p>
-<p >Optional, can be null. When specified, will also be used for all CPU-side memory allocations. </p>
+<p>Optional, can be null. When specified, will also be used for all CPU-side memory allocations. </p>
 
 </div>
 </div>
@@ -198,7 +198,7 @@
 </div><div class="memdoc">
 
 <p>Informative callbacks for <code>vkAllocateMemory</code>, <code>vkFreeMemory</code>. Optional. </p>
-<p >Optional, can be null. </p>
+<p>Optional, can be null. </p>
 
 </div>
 </div>
@@ -215,14 +215,14 @@
 </div><div class="memdoc">
 
 <p>Either null or a pointer to an array of limits on maximum number of bytes that can be allocated out of particular Vulkan memory heap. </p>
-<p >If not NULL, it must be a pointer to an array of <code>VkPhysicalDeviceMemoryProperties::memoryHeapCount</code> elements, defining limit on maximum number of bytes that can be allocated out of particular Vulkan memory heap.</p>
-<p >Any of the elements may be equal to <code>VK_WHOLE_SIZE</code>, which means no limit on that heap. This is also the default in case of <code>pHeapSizeLimit</code> = NULL.</p>
-<p >If there is a limit defined for a heap:</p>
+<p>If not NULL, it must be a pointer to an array of <code>VkPhysicalDeviceMemoryProperties::memoryHeapCount</code> elements, defining limit on maximum number of bytes that can be allocated out of particular Vulkan memory heap.</p>
+<p>Any of the elements may be equal to <code>VK_WHOLE_SIZE</code>, which means no limit on that heap. This is also the default in case of <code>pHeapSizeLimit</code> = NULL.</p>
+<p>If there is a limit defined for a heap:</p>
 <ul>
 <li>If user tries to allocate more memory from that heap using this allocator, the allocation fails with <code>VK_ERROR_OUT_OF_DEVICE_MEMORY</code>.</li>
 <li>If the limit is smaller than heap size reported in <code>VkMemoryHeap::size</code>, the value of this limit will be reported instead when using <a class="el" href="group__group__init.html#gab88db292a17974f911182543fda52d19">vmaGetMemoryProperties()</a>.</li>
 </ul>
-<p >Warning! Using this feature may not be equivalent to installing a GPU with smaller amount of memory, because graphics driver doesn't necessary fail new allocations with <code>VK_ERROR_OUT_OF_DEVICE_MEMORY</code> result when memory capacity is exceeded. It may return success and just silently migrate some device memory blocks to system RAM. This driver behavior can also be controlled using VK_AMD_memory_overallocation_behavior extension. </p>
+<p>Warning! Using this feature may not be equivalent to installing a GPU with smaller amount of memory, because graphics driver doesn't necessary fail new allocations with <code>VK_ERROR_OUT_OF_DEVICE_MEMORY</code> result when memory capacity is exceeded. It may return success and just silently migrate some device memory blocks to system RAM. This driver behavior can also be controlled using VK_AMD_memory_overallocation_behavior extension. </p>
 
 </div>
 </div>
@@ -239,7 +239,7 @@
 </div><div class="memdoc">
 
 <p>Vulkan physical device. </p>
-<p >It must be valid throughout whole lifetime of created allocator. </p>
+<p>It must be valid throughout whole lifetime of created allocator. </p>
 
 </div>
 </div>
@@ -256,7 +256,7 @@
 </div><div class="memdoc">
 
 <p>Preferred size of a single <code>VkDeviceMemory</code> block to be allocated from large heaps &gt; 1 GiB. Optional. </p>
-<p >Set to 0 to use default, which is currently 256 MiB. </p>
+<p>Set to 0 to use default, which is currently 256 MiB. </p>
 
 </div>
 </div>
@@ -273,8 +273,8 @@
 </div><div class="memdoc">
 
 <p>Either null or a pointer to an array of external memory handle types for each Vulkan memory type. </p>
-<p >If not NULL, it must be a pointer to an array of <code>VkPhysicalDeviceMemoryProperties::memoryTypeCount</code> elements, defining external memory handle types of particular Vulkan memory type, to be passed using <code>VkExportMemoryAllocateInfoKHR</code>.</p>
-<p >Any of the elements may be equal to 0, which means not to use <code>VkExportMemoryAllocateInfoKHR</code> on this memory type. This is also the default in case of <code>pTypeExternalMemoryHandleTypes</code> = NULL. </p>
+<p>If not NULL, it must be a pointer to an array of <code>VkPhysicalDeviceMemoryProperties::memoryTypeCount</code> elements, defining external memory handle types of particular Vulkan memory type, to be passed using <code>VkExportMemoryAllocateInfoKHR</code>.</p>
+<p>Any of the elements may be equal to 0, which means not to use <code>VkExportMemoryAllocateInfoKHR</code> on this memory type. This is also the default in case of <code>pTypeExternalMemoryHandleTypes</code> = NULL. </p>
 
 </div>
 </div>
@@ -291,7 +291,7 @@
 </div><div class="memdoc">
 
 <p>Pointers to Vulkan functions. Can be null. </p>
-<p >For details see <a class="el" href="configuration.html#config_Vulkan_functions">Pointers to Vulkan functions</a>. </p>
+<p>For details see <a class="el" href="configuration.html#config_Vulkan_functions">Pointers to Vulkan functions</a>. </p>
 
 </div>
 </div>
@@ -308,7 +308,7 @@
 </div><div class="memdoc">
 
 <p>Optional. The highest version of Vulkan that the application is designed to use. </p>
-<p >It must be a value in the format as created by macro <code>VK_MAKE_VERSION</code> or a constant like: <code>VK_API_VERSION_1_1</code>, <code>VK_API_VERSION_1_0</code>. The patch version number specified is ignored. Only the major and minor versions are considered. It must be less or equal (preferably equal) to value as passed to <code>vkCreateInstance</code> as <code>VkApplicationInfo::apiVersion</code>. Only versions 1.0, 1.1, 1.2, 1.3 are supported by the current implementation. Leaving it initialized to zero is equivalent to <code>VK_API_VERSION_1_0</code>. </p>
+<p>It must be a value in the format as created by macro <code>VK_MAKE_VERSION</code> or a constant like: <code>VK_API_VERSION_1_1</code>, <code>VK_API_VERSION_1_0</code>. The patch version number specified is ignored. Only the major and minor versions are considered. It must be less or equal (preferably equal) to value as passed to <code>vkCreateInstance</code> as <code>VkApplicationInfo::apiVersion</code>. Only versions 1.0, 1.1, 1.2, 1.3 are supported by the current implementation. Leaving it initialized to zero is equivalent to <code>VK_API_VERSION_1_0</code>. </p>
 
 </div>
 </div>
@@ -318,7 +318,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_allocator_info-members.html b/docs/html/struct_vma_allocator_info-members.html
index df0eddd..e286cf5 100644
--- a/docs/html/struct_vma_allocator_info-members.html
+++ b/docs/html/struct_vma_allocator_info-members.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Member List</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -81,7 +81,7 @@
 </table></div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_allocator_info.html b/docs/html/struct_vma_allocator_info.html
index 12cf969..0fe82af 100644
--- a/docs/html/struct_vma_allocator_info.html
+++ b/docs/html/struct_vma_allocator_info.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VmaAllocatorInfo Struct Reference</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -82,17 +82,17 @@
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a>
 Public Attributes</h2></td></tr>
 <tr class="memitem:a2ed6a4d2d3fea039d66a13f15d0ce5fe"><td class="memItemLeft" align="right" valign="top">VkInstance&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocator_info.html#a2ed6a4d2d3fea039d66a13f15d0ce5fe">instance</a></td></tr>
-<tr class="memdesc:a2ed6a4d2d3fea039d66a13f15d0ce5fe"><td class="mdescLeft">&#160;</td><td class="mdescRight">Handle to Vulkan instance object.  <a href="struct_vma_allocator_info.html#a2ed6a4d2d3fea039d66a13f15d0ce5fe">More...</a><br /></td></tr>
+<tr class="memdesc:a2ed6a4d2d3fea039d66a13f15d0ce5fe"><td class="mdescLeft">&#160;</td><td class="mdescRight">Handle to Vulkan instance object.  <br /></td></tr>
 <tr class="separator:a2ed6a4d2d3fea039d66a13f15d0ce5fe"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:aba2b703f96e51d567717e1fb2935b47a"><td class="memItemLeft" align="right" valign="top">VkPhysicalDevice&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocator_info.html#aba2b703f96e51d567717e1fb2935b47a">physicalDevice</a></td></tr>
-<tr class="memdesc:aba2b703f96e51d567717e1fb2935b47a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Handle to Vulkan physical device object.  <a href="struct_vma_allocator_info.html#aba2b703f96e51d567717e1fb2935b47a">More...</a><br /></td></tr>
+<tr class="memdesc:aba2b703f96e51d567717e1fb2935b47a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Handle to Vulkan physical device object.  <br /></td></tr>
 <tr class="separator:aba2b703f96e51d567717e1fb2935b47a"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a012b4c485bf3b0ea8921352c5ee0c357"><td class="memItemLeft" align="right" valign="top">VkDevice&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocator_info.html#a012b4c485bf3b0ea8921352c5ee0c357">device</a></td></tr>
-<tr class="memdesc:a012b4c485bf3b0ea8921352c5ee0c357"><td class="mdescLeft">&#160;</td><td class="mdescRight">Handle to Vulkan device object.  <a href="struct_vma_allocator_info.html#a012b4c485bf3b0ea8921352c5ee0c357">More...</a><br /></td></tr>
+<tr class="memdesc:a012b4c485bf3b0ea8921352c5ee0c357"><td class="mdescLeft">&#160;</td><td class="mdescRight">Handle to Vulkan device object.  <br /></td></tr>
 <tr class="separator:a012b4c485bf3b0ea8921352c5ee0c357"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<div class="textblock"><p >Information about existing <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object. </p>
+<div class="textblock"><p>Information about existing <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object. </p>
 </div><h2 class="groupheader">Member Data Documentation</h2>
 <a id="a012b4c485bf3b0ea8921352c5ee0c357" name="a012b4c485bf3b0ea8921352c5ee0c357"></a>
 <h2 class="memtitle"><span class="permalink"><a href="#a012b4c485bf3b0ea8921352c5ee0c357">&#9670;&#160;</a></span>device</h2>
@@ -107,7 +107,7 @@
 </div><div class="memdoc">
 
 <p>Handle to Vulkan device object. </p>
-<p >This is the same value as has been passed through <a class="el" href="struct_vma_allocator_create_info.html#ad924ddd77b04039c88d0c09b0ffcd500" title="Vulkan device.">VmaAllocatorCreateInfo::device</a>. </p>
+<p>This is the same value as has been passed through <a class="el" href="struct_vma_allocator_create_info.html#ad924ddd77b04039c88d0c09b0ffcd500" title="Vulkan device.">VmaAllocatorCreateInfo::device</a>. </p>
 
 </div>
 </div>
@@ -124,7 +124,7 @@
 </div><div class="memdoc">
 
 <p>Handle to Vulkan instance object. </p>
-<p >This is the same value as has been passed through <a class="el" href="struct_vma_allocator_create_info.html#a70dd42e29b1df1d1b9b61532ae0b370b" title="Handle to Vulkan instance object.">VmaAllocatorCreateInfo::instance</a>. </p>
+<p>This is the same value as has been passed through <a class="el" href="struct_vma_allocator_create_info.html#a70dd42e29b1df1d1b9b61532ae0b370b" title="Handle to Vulkan instance object.">VmaAllocatorCreateInfo::instance</a>. </p>
 
 </div>
 </div>
@@ -141,7 +141,7 @@
 </div><div class="memdoc">
 
 <p>Handle to Vulkan physical device object. </p>
-<p >This is the same value as has been passed through <a class="el" href="struct_vma_allocator_create_info.html#a08230f04ae6ccf8a78150a9e829a7156" title="Vulkan physical device.">VmaAllocatorCreateInfo::physicalDevice</a>. </p>
+<p>This is the same value as has been passed through <a class="el" href="struct_vma_allocator_create_info.html#a08230f04ae6ccf8a78150a9e829a7156" title="Vulkan physical device.">VmaAllocatorCreateInfo::physicalDevice</a>. </p>
 
 </div>
 </div>
@@ -151,7 +151,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_budget-members.html b/docs/html/struct_vma_budget-members.html
index 4251a00..1da873b 100644
--- a/docs/html/struct_vma_budget-members.html
+++ b/docs/html/struct_vma_budget-members.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Member List</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -81,7 +81,7 @@
 </table></div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_budget.html b/docs/html/struct_vma_budget.html
index 9835a40..1c3aefd 100644
--- a/docs/html/struct_vma_budget.html
+++ b/docs/html/struct_vma_budget.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VmaBudget Struct Reference</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -82,18 +82,18 @@
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a>
 Public Attributes</h2></td></tr>
 <tr class="memitem:a6d15ab3a798fd62d9efa3a1e1f83bf54"><td class="memItemLeft" align="right" valign="top"><a class="el" href="struct_vma_statistics.html">VmaStatistics</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_budget.html#a6d15ab3a798fd62d9efa3a1e1f83bf54">statistics</a></td></tr>
-<tr class="memdesc:a6d15ab3a798fd62d9efa3a1e1f83bf54"><td class="mdescLeft">&#160;</td><td class="mdescRight">Statistics fetched from the library.  <a href="struct_vma_budget.html#a6d15ab3a798fd62d9efa3a1e1f83bf54">More...</a><br /></td></tr>
+<tr class="memdesc:a6d15ab3a798fd62d9efa3a1e1f83bf54"><td class="mdescLeft">&#160;</td><td class="mdescRight">Statistics fetched from the library.  <br /></td></tr>
 <tr class="separator:a6d15ab3a798fd62d9efa3a1e1f83bf54"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a84dd1ecca8b0110259eb206dbadb11f6"><td class="memItemLeft" align="right" valign="top">VkDeviceSize&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_budget.html#a84dd1ecca8b0110259eb206dbadb11f6">usage</a></td></tr>
-<tr class="memdesc:a84dd1ecca8b0110259eb206dbadb11f6"><td class="mdescLeft">&#160;</td><td class="mdescRight">Estimated current memory usage of the program, in bytes.  <a href="struct_vma_budget.html#a84dd1ecca8b0110259eb206dbadb11f6">More...</a><br /></td></tr>
+<tr class="memdesc:a84dd1ecca8b0110259eb206dbadb11f6"><td class="mdescLeft">&#160;</td><td class="mdescRight">Estimated current memory usage of the program, in bytes.  <br /></td></tr>
 <tr class="separator:a84dd1ecca8b0110259eb206dbadb11f6"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ab82e1d1754c2d210d0bdf90220bc6cdd"><td class="memItemLeft" align="right" valign="top">VkDeviceSize&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_budget.html#ab82e1d1754c2d210d0bdf90220bc6cdd">budget</a></td></tr>
-<tr class="memdesc:ab82e1d1754c2d210d0bdf90220bc6cdd"><td class="mdescLeft">&#160;</td><td class="mdescRight">Estimated amount of memory available to the program, in bytes.  <a href="struct_vma_budget.html#ab82e1d1754c2d210d0bdf90220bc6cdd">More...</a><br /></td></tr>
+<tr class="memdesc:ab82e1d1754c2d210d0bdf90220bc6cdd"><td class="mdescLeft">&#160;</td><td class="mdescRight">Estimated amount of memory available to the program, in bytes.  <br /></td></tr>
 <tr class="separator:ab82e1d1754c2d210d0bdf90220bc6cdd"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<div class="textblock"><p >Statistics of current memory usage and available budget for a specific memory heap. </p>
-<p >These are fast to calculate. See function <a class="el" href="group__group__stats.html#ga9f88db9d46a432c0ad7278cecbc5eaa7" title="Retrieves information about current memory usage and budget for all memory heaps.">vmaGetHeapBudgets()</a>. </p>
+<div class="textblock"><p>Statistics of current memory usage and available budget for a specific memory heap. </p>
+<p>These are fast to calculate. See function <a class="el" href="group__group__stats.html#ga9f88db9d46a432c0ad7278cecbc5eaa7" title="Retrieves information about current memory usage and budget for all memory heaps.">vmaGetHeapBudgets()</a>. </p>
 </div><h2 class="groupheader">Member Data Documentation</h2>
 <a id="ab82e1d1754c2d210d0bdf90220bc6cdd" name="ab82e1d1754c2d210d0bdf90220bc6cdd"></a>
 <h2 class="memtitle"><span class="permalink"><a href="#ab82e1d1754c2d210d0bdf90220bc6cdd">&#9670;&#160;</a></span>budget</h2>
@@ -108,8 +108,8 @@
 </div><div class="memdoc">
 
 <p>Estimated amount of memory available to the program, in bytes. </p>
-<p >Fetched from system using VK_EXT_memory_budget extension if enabled.</p>
-<p >It might be different (most probably smaller) than <code>VkMemoryHeap::size[heapIndex]</code> due to factors external to the program, decided by the operating system. Difference <code>budget - usage</code> is the amount of additional memory that can probably be allocated without problems. Exceeding the budget may result in various problems. </p>
+<p>Fetched from system using VK_EXT_memory_budget extension if enabled.</p>
+<p>It might be different (most probably smaller) than <code>VkMemoryHeap::size[heapIndex]</code> due to factors external to the program, decided by the operating system. Difference <code>budget - usage</code> is the amount of additional memory that can probably be allocated without problems. Exceeding the budget may result in various problems. </p>
 
 </div>
 </div>
@@ -142,8 +142,8 @@
 </div><div class="memdoc">
 
 <p>Estimated current memory usage of the program, in bytes. </p>
-<p >Fetched from system using VK_EXT_memory_budget extension if enabled.</p>
-<p >It might be different than <code>statistics.blockBytes</code> (usually higher) due to additional implicit objects also occupying the memory, like swapchain, pipelines, descriptor heaps, command buffers, or <code>VkDeviceMemory</code> blocks allocated outside of this library, if any. </p>
+<p>Fetched from system using VK_EXT_memory_budget extension if enabled.</p>
+<p>It might be different than <code>statistics.blockBytes</code> (usually higher) due to additional implicit objects also occupying the memory, like swapchain, pipelines, descriptor heaps, command buffers, or <code>VkDeviceMemory</code> blocks allocated outside of this library, if any. </p>
 
 </div>
 </div>
@@ -153,7 +153,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_defragmentation_context.html b/docs/html/struct_vma_defragmentation_context.html
index 7067b53..cd7fc6b 100644
--- a/docs/html/struct_vma_defragmentation_context.html
+++ b/docs/html/struct_vma_defragmentation_context.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VmaDefragmentationContext Struct Reference</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -76,15 +76,15 @@
 <p>An opaque object that represents started defragmentation process.  
  <a href="struct_vma_defragmentation_context.html#details">More...</a></p>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<div class="textblock"><p >An opaque object that represents started defragmentation process. </p>
-<p >Fill structure <a class="el" href="struct_vma_defragmentation_info.html" title="Parameters for defragmentation.">VmaDefragmentationInfo</a> and call function <a class="el" href="group__group__alloc.html#gac3335566858b45541fa9c0d7a6bbb57e" title="Begins defragmentation process.">vmaBeginDefragmentation()</a> to create it. Call function <a class="el" href="group__group__alloc.html#ga59f01ca3d53d50b7cca9b442b77a3e87" title="Ends defragmentation process.">vmaEndDefragmentation()</a> to destroy it. </p>
+<div class="textblock"><p>An opaque object that represents started defragmentation process. </p>
+<p>Fill structure <a class="el" href="struct_vma_defragmentation_info.html" title="Parameters for defragmentation.">VmaDefragmentationInfo</a> and call function <a class="el" href="group__group__alloc.html#gac3335566858b45541fa9c0d7a6bbb57e" title="Begins defragmentation process.">vmaBeginDefragmentation()</a> to create it. Call function <a class="el" href="group__group__alloc.html#ga59f01ca3d53d50b7cca9b442b77a3e87" title="Ends defragmentation process.">vmaEndDefragmentation()</a> to destroy it. </p>
 </div><hr/>The documentation for this struct was generated from the following file:<ul>
 <li>D:/PROJECTS/Vulkan Memory Allocator/REPO/include/<a class="el" href="vk__mem__alloc_8h.html">vk_mem_alloc.h</a></li>
 </ul>
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_defragmentation_info-members.html b/docs/html/struct_vma_defragmentation_info-members.html
index f76aa62..f0a47dd 100644
--- a/docs/html/struct_vma_defragmentation_info-members.html
+++ b/docs/html/struct_vma_defragmentation_info-members.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Member List</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -82,7 +82,7 @@
 </table></div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_defragmentation_info.html b/docs/html/struct_vma_defragmentation_info.html
index 3a6a909..baa6f9d 100644
--- a/docs/html/struct_vma_defragmentation_info.html
+++ b/docs/html/struct_vma_defragmentation_info.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VmaDefragmentationInfo Struct Reference</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -82,21 +82,21 @@
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a>
 Public Attributes</h2></td></tr>
 <tr class="memitem:a3e23080c978ecf3abb3180f5b2069da7"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__group__alloc.html#ga88a77cef37e5d3c4fc9eb328885d048d">VmaDefragmentationFlags</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_defragmentation_info.html#a3e23080c978ecf3abb3180f5b2069da7">flags</a></td></tr>
-<tr class="memdesc:a3e23080c978ecf3abb3180f5b2069da7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Use combination of <a class="el" href="group__group__alloc.html#ga6552a65b71d16f378c6994b3ceaef50c" title="Flags to be passed as VmaDefragmentationInfo::flags.">VmaDefragmentationFlagBits</a>.  <a href="struct_vma_defragmentation_info.html#a3e23080c978ecf3abb3180f5b2069da7">More...</a><br /></td></tr>
+<tr class="memdesc:a3e23080c978ecf3abb3180f5b2069da7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Use combination of <a class="el" href="group__group__alloc.html#ga6552a65b71d16f378c6994b3ceaef50c" title="Flags to be passed as VmaDefragmentationInfo::flags.">VmaDefragmentationFlagBits</a>.  <br /></td></tr>
 <tr class="separator:a3e23080c978ecf3abb3180f5b2069da7"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a18dd2097d8ab2976cdc7dd3e7b978bd4"><td class="memItemLeft" align="right" valign="top"><a class="el" href="struct_vma_pool.html">VmaPool</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_defragmentation_info.html#a18dd2097d8ab2976cdc7dd3e7b978bd4">pool</a></td></tr>
-<tr class="memdesc:a18dd2097d8ab2976cdc7dd3e7b978bd4"><td class="mdescLeft">&#160;</td><td class="mdescRight">Custom pool to be defragmented.  <a href="struct_vma_defragmentation_info.html#a18dd2097d8ab2976cdc7dd3e7b978bd4">More...</a><br /></td></tr>
+<tr class="memdesc:a18dd2097d8ab2976cdc7dd3e7b978bd4"><td class="mdescLeft">&#160;</td><td class="mdescRight">Custom pool to be defragmented.  <br /></td></tr>
 <tr class="separator:a18dd2097d8ab2976cdc7dd3e7b978bd4"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a637ada77b02179a27fa92290000afac4"><td class="memItemLeft" align="right" valign="top">VkDeviceSize&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_defragmentation_info.html#a637ada77b02179a27fa92290000afac4">maxBytesPerPass</a></td></tr>
-<tr class="memdesc:a637ada77b02179a27fa92290000afac4"><td class="mdescLeft">&#160;</td><td class="mdescRight">Maximum numbers of bytes that can be copied during single pass, while moving allocations to different places.  <a href="struct_vma_defragmentation_info.html#a637ada77b02179a27fa92290000afac4">More...</a><br /></td></tr>
+<tr class="memdesc:a637ada77b02179a27fa92290000afac4"><td class="mdescLeft">&#160;</td><td class="mdescRight">Maximum numbers of bytes that can be copied during single pass, while moving allocations to different places.  <br /></td></tr>
 <tr class="separator:a637ada77b02179a27fa92290000afac4"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ac2db29d309bebc4f7d55041416e9694b"><td class="memItemLeft" align="right" valign="top">uint32_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_defragmentation_info.html#ac2db29d309bebc4f7d55041416e9694b">maxAllocationsPerPass</a></td></tr>
-<tr class="memdesc:ac2db29d309bebc4f7d55041416e9694b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Maximum number of allocations that can be moved during single pass to a different place.  <a href="struct_vma_defragmentation_info.html#ac2db29d309bebc4f7d55041416e9694b">More...</a><br /></td></tr>
+<tr class="memdesc:ac2db29d309bebc4f7d55041416e9694b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Maximum number of allocations that can be moved during single pass to a different place.  <br /></td></tr>
 <tr class="separator:ac2db29d309bebc4f7d55041416e9694b"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<div class="textblock"><p >Parameters for defragmentation. </p>
-<p >To be used with function <a class="el" href="group__group__alloc.html#gac3335566858b45541fa9c0d7a6bbb57e" title="Begins defragmentation process.">vmaBeginDefragmentation()</a>. </p>
+<div class="textblock"><p>Parameters for defragmentation. </p>
+<p>To be used with function <a class="el" href="group__group__alloc.html#gac3335566858b45541fa9c0d7a6bbb57e" title="Begins defragmentation process.">vmaBeginDefragmentation()</a>. </p>
 </div><h2 class="groupheader">Member Data Documentation</h2>
 <a id="a3e23080c978ecf3abb3180f5b2069da7" name="a3e23080c978ecf3abb3180f5b2069da7"></a>
 <h2 class="memtitle"><span class="permalink"><a href="#a3e23080c978ecf3abb3180f5b2069da7">&#9670;&#160;</a></span>flags</h2>
@@ -127,7 +127,7 @@
 </div><div class="memdoc">
 
 <p>Maximum number of allocations that can be moved during single pass to a different place. </p>
-<p ><code>0</code> means no limit. </p>
+<p><code>0</code> means no limit. </p>
 
 </div>
 </div>
@@ -144,7 +144,7 @@
 </div><div class="memdoc">
 
 <p>Maximum numbers of bytes that can be copied during single pass, while moving allocations to different places. </p>
-<p ><code>0</code> means no limit. </p>
+<p><code>0</code> means no limit. </p>
 
 </div>
 </div>
@@ -161,7 +161,7 @@
 </div><div class="memdoc">
 
 <p>Custom pool to be defragmented. </p>
-<p >If null then default pools will undergo defragmentation process. </p>
+<p>If null then default pools will undergo defragmentation process. </p>
 
 </div>
 </div>
@@ -171,7 +171,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_defragmentation_move-members.html b/docs/html/struct_vma_defragmentation_move-members.html
index eeb4a33..0d53c73 100644
--- a/docs/html/struct_vma_defragmentation_move-members.html
+++ b/docs/html/struct_vma_defragmentation_move-members.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Member List</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -81,7 +81,7 @@
 </table></div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_defragmentation_move.html b/docs/html/struct_vma_defragmentation_move.html
index e4e86ec..1d984a1 100644
--- a/docs/html/struct_vma_defragmentation_move.html
+++ b/docs/html/struct_vma_defragmentation_move.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VmaDefragmentationMove Struct Reference</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -82,17 +82,17 @@
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a>
 Public Attributes</h2></td></tr>
 <tr class="memitem:a20996a4686c9246dff77b375ac4a91e2"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__group__alloc.html#gada9e3861caf96f08894b0bcc160ec257">VmaDefragmentationMoveOperation</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_defragmentation_move.html#a20996a4686c9246dff77b375ac4a91e2">operation</a></td></tr>
-<tr class="memdesc:a20996a4686c9246dff77b375ac4a91e2"><td class="mdescLeft">&#160;</td><td class="mdescRight">Operation to be performed on the allocation by <a class="el" href="group__group__alloc.html#gaded05a445742a00718ee766144c5c226" title="Ends single defragmentation pass.">vmaEndDefragmentationPass()</a>. Default value is <a class="el" href="group__group__alloc.html#ggada9e3861caf96f08894b0bcc160ec257ad4a06ac46c4cb1c67b0ebc1edfab9f18" title="Buffer/image has been recreated at dstTmpAllocation, data has been copied, old buffer/image has been ...">VMA_DEFRAGMENTATION_MOVE_OPERATION_COPY</a>. You can modify it.  <a href="struct_vma_defragmentation_move.html#a20996a4686c9246dff77b375ac4a91e2">More...</a><br /></td></tr>
+<tr class="memdesc:a20996a4686c9246dff77b375ac4a91e2"><td class="mdescLeft">&#160;</td><td class="mdescRight">Operation to be performed on the allocation by <a class="el" href="group__group__alloc.html#gaded05a445742a00718ee766144c5c226" title="Ends single defragmentation pass.">vmaEndDefragmentationPass()</a>. Default value is <a class="el" href="group__group__alloc.html#ggada9e3861caf96f08894b0bcc160ec257ad4a06ac46c4cb1c67b0ebc1edfab9f18" title="Buffer/image has been recreated at dstTmpAllocation, data has been copied, old buffer/image has been ...">VMA_DEFRAGMENTATION_MOVE_OPERATION_COPY</a>. You can modify it.  <br /></td></tr>
 <tr class="separator:a20996a4686c9246dff77b375ac4a91e2"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a25aa1bb64efc507a49c6cbc50689f862"><td class="memItemLeft" align="right" valign="top"><a class="el" href="struct_vma_allocation.html">VmaAllocation</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_defragmentation_move.html#a25aa1bb64efc507a49c6cbc50689f862">srcAllocation</a></td></tr>
-<tr class="memdesc:a25aa1bb64efc507a49c6cbc50689f862"><td class="mdescLeft">&#160;</td><td class="mdescRight">Allocation that should be moved.  <a href="struct_vma_defragmentation_move.html#a25aa1bb64efc507a49c6cbc50689f862">More...</a><br /></td></tr>
+<tr class="memdesc:a25aa1bb64efc507a49c6cbc50689f862"><td class="mdescLeft">&#160;</td><td class="mdescRight">Allocation that should be moved.  <br /></td></tr>
 <tr class="separator:a25aa1bb64efc507a49c6cbc50689f862"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ab65b106adf209acd7313296d1075300e"><td class="memItemLeft" align="right" valign="top"><a class="el" href="struct_vma_allocation.html">VmaAllocation</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_defragmentation_move.html#ab65b106adf209acd7313296d1075300e">dstTmpAllocation</a></td></tr>
-<tr class="memdesc:ab65b106adf209acd7313296d1075300e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Temporary allocation pointing to destination memory that will replace <code>srcAllocation</code>.  <a href="struct_vma_defragmentation_move.html#ab65b106adf209acd7313296d1075300e">More...</a><br /></td></tr>
+<tr class="memdesc:ab65b106adf209acd7313296d1075300e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Temporary allocation pointing to destination memory that will replace <code>srcAllocation</code>.  <br /></td></tr>
 <tr class="separator:ab65b106adf209acd7313296d1075300e"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<div class="textblock"><p >Single move of an allocation to be done for defragmentation. </p>
+<div class="textblock"><p>Single move of an allocation to be done for defragmentation. </p>
 </div><h2 class="groupheader">Member Data Documentation</h2>
 <a id="ab65b106adf209acd7313296d1075300e" name="ab65b106adf209acd7313296d1075300e"></a>
 <h2 class="memtitle"><span class="permalink"><a href="#ab65b106adf209acd7313296d1075300e">&#9670;&#160;</a></span>dstTmpAllocation</h2>
@@ -149,7 +149,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_defragmentation_pass_move_info-members.html b/docs/html/struct_vma_defragmentation_pass_move_info-members.html
index 5b1bc92..f01368c 100644
--- a/docs/html/struct_vma_defragmentation_pass_move_info-members.html
+++ b/docs/html/struct_vma_defragmentation_pass_move_info-members.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Member List</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -80,7 +80,7 @@
 </table></div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_defragmentation_pass_move_info.html b/docs/html/struct_vma_defragmentation_pass_move_info.html
index ddcc5eb..41f4b3b 100644
--- a/docs/html/struct_vma_defragmentation_pass_move_info.html
+++ b/docs/html/struct_vma_defragmentation_pass_move_info.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VmaDefragmentationPassMoveInfo Struct Reference</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -82,15 +82,15 @@
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a>
 Public Attributes</h2></td></tr>
 <tr class="memitem:a1b3e18c23f9691f35baf183e615c4408"><td class="memItemLeft" align="right" valign="top">uint32_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_defragmentation_pass_move_info.html#a1b3e18c23f9691f35baf183e615c4408">moveCount</a></td></tr>
-<tr class="memdesc:a1b3e18c23f9691f35baf183e615c4408"><td class="mdescLeft">&#160;</td><td class="mdescRight">Number of elements in the <code>pMoves</code> array.  <a href="struct_vma_defragmentation_pass_move_info.html#a1b3e18c23f9691f35baf183e615c4408">More...</a><br /></td></tr>
+<tr class="memdesc:a1b3e18c23f9691f35baf183e615c4408"><td class="mdescLeft">&#160;</td><td class="mdescRight">Number of elements in the <code>pMoves</code> array.  <br /></td></tr>
 <tr class="separator:a1b3e18c23f9691f35baf183e615c4408"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:adfa7a4994afd9b940e7f1dfaf436a725"><td class="memItemLeft" align="right" valign="top"><a class="el" href="struct_vma_defragmentation_move.html">VmaDefragmentationMove</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_defragmentation_pass_move_info.html#adfa7a4994afd9b940e7f1dfaf436a725">pMoves</a></td></tr>
-<tr class="memdesc:adfa7a4994afd9b940e7f1dfaf436a725"><td class="mdescLeft">&#160;</td><td class="mdescRight">Array of moves to be performed by the user in the current defragmentation pass.  <a href="struct_vma_defragmentation_pass_move_info.html#adfa7a4994afd9b940e7f1dfaf436a725">More...</a><br /></td></tr>
+<tr class="memdesc:adfa7a4994afd9b940e7f1dfaf436a725"><td class="mdescLeft">&#160;</td><td class="mdescRight">Array of moves to be performed by the user in the current defragmentation pass.  <br /></td></tr>
 <tr class="separator:adfa7a4994afd9b940e7f1dfaf436a725"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<div class="textblock"><p >Parameters for incremental defragmentation steps. </p>
-<p >To be used with function <a class="el" href="group__group__alloc.html#ga980d7da2ce3b1fd5c8b8476bc362cc00" title="Starts single defragmentation pass.">vmaBeginDefragmentationPass()</a>. </p>
+<div class="textblock"><p>Parameters for incremental defragmentation steps. </p>
+<p>To be used with function <a class="el" href="group__group__alloc.html#ga980d7da2ce3b1fd5c8b8476bc362cc00" title="Starts single defragmentation pass.">vmaBeginDefragmentationPass()</a>. </p>
 </div><h2 class="groupheader">Member Data Documentation</h2>
 <a id="a1b3e18c23f9691f35baf183e615c4408" name="a1b3e18c23f9691f35baf183e615c4408"></a>
 <h2 class="memtitle"><span class="permalink"><a href="#a1b3e18c23f9691f35baf183e615c4408">&#9670;&#160;</a></span>moveCount</h2>
@@ -121,22 +121,22 @@
 </div><div class="memdoc">
 
 <p>Array of moves to be performed by the user in the current defragmentation pass. </p>
-<p >Pointer to an array of <code>moveCount</code> elements, owned by VMA, created in <a class="el" href="group__group__alloc.html#ga980d7da2ce3b1fd5c8b8476bc362cc00" title="Starts single defragmentation pass.">vmaBeginDefragmentationPass()</a>, destroyed in <a class="el" href="group__group__alloc.html#gaded05a445742a00718ee766144c5c226" title="Ends single defragmentation pass.">vmaEndDefragmentationPass()</a>.</p>
-<p >For each element, you should:</p>
+<p>Pointer to an array of <code>moveCount</code> elements, owned by VMA, created in <a class="el" href="group__group__alloc.html#ga980d7da2ce3b1fd5c8b8476bc362cc00" title="Starts single defragmentation pass.">vmaBeginDefragmentationPass()</a>, destroyed in <a class="el" href="group__group__alloc.html#gaded05a445742a00718ee766144c5c226" title="Ends single defragmentation pass.">vmaEndDefragmentationPass()</a>.</p>
+<p>For each element, you should:</p>
 <ol type="1">
 <li>Create a new buffer/image in the place pointed by VmaDefragmentationMove::dstMemory + VmaDefragmentationMove::dstOffset.</li>
 <li>Copy data from the <a class="el" href="struct_vma_defragmentation_move.html#a25aa1bb64efc507a49c6cbc50689f862" title="Allocation that should be moved.">VmaDefragmentationMove::srcAllocation</a> e.g. using <code>vkCmdCopyBuffer</code>, <code>vkCmdCopyImage</code>.</li>
 <li>Make sure these commands finished executing on the GPU.</li>
 <li>Destroy the old buffer/image.</li>
 </ol>
-<p >Only then you can finish defragmentation pass by calling <a class="el" href="group__group__alloc.html#gaded05a445742a00718ee766144c5c226" title="Ends single defragmentation pass.">vmaEndDefragmentationPass()</a>. After this call, the allocation will point to the new place in memory.</p>
-<p >Alternatively, if you cannot move specific allocation, you can set <a class="el" href="struct_vma_defragmentation_move.html#a20996a4686c9246dff77b375ac4a91e2" title="Operation to be performed on the allocation by vmaEndDefragmentationPass(). Default value is VMA_DEFR...">VmaDefragmentationMove::operation</a> to <a class="el" href="group__group__alloc.html#ggada9e3861caf96f08894b0bcc160ec257ad25bc6f816b226b4fd5170e845f218d2" title="Set this value if you cannot move the allocation. New place reserved at dstTmpAllocation will be free...">VMA_DEFRAGMENTATION_MOVE_OPERATION_IGNORE</a>.</p>
-<p >Alternatively, if you decide you want to completely remove the allocation:</p>
+<p>Only then you can finish defragmentation pass by calling <a class="el" href="group__group__alloc.html#gaded05a445742a00718ee766144c5c226" title="Ends single defragmentation pass.">vmaEndDefragmentationPass()</a>. After this call, the allocation will point to the new place in memory.</p>
+<p>Alternatively, if you cannot move specific allocation, you can set <a class="el" href="struct_vma_defragmentation_move.html#a20996a4686c9246dff77b375ac4a91e2" title="Operation to be performed on the allocation by vmaEndDefragmentationPass(). Default value is VMA_DEFR...">VmaDefragmentationMove::operation</a> to <a class="el" href="group__group__alloc.html#ggada9e3861caf96f08894b0bcc160ec257ad25bc6f816b226b4fd5170e845f218d2" title="Set this value if you cannot move the allocation. New place reserved at dstTmpAllocation will be free...">VMA_DEFRAGMENTATION_MOVE_OPERATION_IGNORE</a>.</p>
+<p>Alternatively, if you decide you want to completely remove the allocation:</p>
 <ol type="1">
 <li>Destroy its buffer/image.</li>
 <li>Set <a class="el" href="struct_vma_defragmentation_move.html#a20996a4686c9246dff77b375ac4a91e2" title="Operation to be performed on the allocation by vmaEndDefragmentationPass(). Default value is VMA_DEFR...">VmaDefragmentationMove::operation</a> to <a class="el" href="group__group__alloc.html#ggada9e3861caf96f08894b0bcc160ec257a9786f8492a9be2c03bd26395e352ab85" title="Set this value if you decide to abandon the allocation and you destroyed the buffer/image....">VMA_DEFRAGMENTATION_MOVE_OPERATION_DESTROY</a>.</li>
 </ol>
-<p >Then, after <a class="el" href="group__group__alloc.html#gaded05a445742a00718ee766144c5c226" title="Ends single defragmentation pass.">vmaEndDefragmentationPass()</a> the allocation will be freed. </p>
+<p>Then, after <a class="el" href="group__group__alloc.html#gaded05a445742a00718ee766144c5c226" title="Ends single defragmentation pass.">vmaEndDefragmentationPass()</a> the allocation will be freed. </p>
 
 </div>
 </div>
@@ -146,7 +146,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_defragmentation_stats-members.html b/docs/html/struct_vma_defragmentation_stats-members.html
index 09591f1..c5f7c25 100644
--- a/docs/html/struct_vma_defragmentation_stats-members.html
+++ b/docs/html/struct_vma_defragmentation_stats-members.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Member List</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -82,7 +82,7 @@
 </table></div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_defragmentation_stats.html b/docs/html/struct_vma_defragmentation_stats.html
index 95424cb..791bc69 100644
--- a/docs/html/struct_vma_defragmentation_stats.html
+++ b/docs/html/struct_vma_defragmentation_stats.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VmaDefragmentationStats Struct Reference</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -82,20 +82,20 @@
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a>
 Public Attributes</h2></td></tr>
 <tr class="memitem:a36f9d5df2a10ba2a36b16e126d60572d"><td class="memItemLeft" align="right" valign="top">VkDeviceSize&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_defragmentation_stats.html#a36f9d5df2a10ba2a36b16e126d60572d">bytesMoved</a></td></tr>
-<tr class="memdesc:a36f9d5df2a10ba2a36b16e126d60572d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Total number of bytes that have been copied while moving allocations to different places.  <a href="struct_vma_defragmentation_stats.html#a36f9d5df2a10ba2a36b16e126d60572d">More...</a><br /></td></tr>
+<tr class="memdesc:a36f9d5df2a10ba2a36b16e126d60572d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Total number of bytes that have been copied while moving allocations to different places.  <br /></td></tr>
 <tr class="separator:a36f9d5df2a10ba2a36b16e126d60572d"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ab0cb9ac0dbc106c77e384ea676422f28"><td class="memItemLeft" align="right" valign="top">VkDeviceSize&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_defragmentation_stats.html#ab0cb9ac0dbc106c77e384ea676422f28">bytesFreed</a></td></tr>
-<tr class="memdesc:ab0cb9ac0dbc106c77e384ea676422f28"><td class="mdescLeft">&#160;</td><td class="mdescRight">Total number of bytes that have been released to the system by freeing empty <code>VkDeviceMemory</code> objects.  <a href="struct_vma_defragmentation_stats.html#ab0cb9ac0dbc106c77e384ea676422f28">More...</a><br /></td></tr>
+<tr class="memdesc:ab0cb9ac0dbc106c77e384ea676422f28"><td class="mdescLeft">&#160;</td><td class="mdescRight">Total number of bytes that have been released to the system by freeing empty <code>VkDeviceMemory</code> objects.  <br /></td></tr>
 <tr class="separator:ab0cb9ac0dbc106c77e384ea676422f28"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:aefeabf130022008eadd75999478af3f9"><td class="memItemLeft" align="right" valign="top">uint32_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_defragmentation_stats.html#aefeabf130022008eadd75999478af3f9">allocationsMoved</a></td></tr>
-<tr class="memdesc:aefeabf130022008eadd75999478af3f9"><td class="mdescLeft">&#160;</td><td class="mdescRight">Number of allocations that have been moved to different places.  <a href="struct_vma_defragmentation_stats.html#aefeabf130022008eadd75999478af3f9">More...</a><br /></td></tr>
+<tr class="memdesc:aefeabf130022008eadd75999478af3f9"><td class="mdescLeft">&#160;</td><td class="mdescRight">Number of allocations that have been moved to different places.  <br /></td></tr>
 <tr class="separator:aefeabf130022008eadd75999478af3f9"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a0113f1877904a5d1ee8f409216ff276b"><td class="memItemLeft" align="right" valign="top">uint32_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_defragmentation_stats.html#a0113f1877904a5d1ee8f409216ff276b">deviceMemoryBlocksFreed</a></td></tr>
-<tr class="memdesc:a0113f1877904a5d1ee8f409216ff276b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Number of empty <code>VkDeviceMemory</code> objects that have been released to the system.  <a href="struct_vma_defragmentation_stats.html#a0113f1877904a5d1ee8f409216ff276b">More...</a><br /></td></tr>
+<tr class="memdesc:a0113f1877904a5d1ee8f409216ff276b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Number of empty <code>VkDeviceMemory</code> objects that have been released to the system.  <br /></td></tr>
 <tr class="separator:a0113f1877904a5d1ee8f409216ff276b"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<div class="textblock"><p >Statistics returned for defragmentation process in function <a class="el" href="group__group__alloc.html#ga59f01ca3d53d50b7cca9b442b77a3e87" title="Ends defragmentation process.">vmaEndDefragmentation()</a>. </p>
+<div class="textblock"><p>Statistics returned for defragmentation process in function <a class="el" href="group__group__alloc.html#ga59f01ca3d53d50b7cca9b442b77a3e87" title="Ends defragmentation process.">vmaEndDefragmentation()</a>. </p>
 </div><h2 class="groupheader">Member Data Documentation</h2>
 <a id="aefeabf130022008eadd75999478af3f9" name="aefeabf130022008eadd75999478af3f9"></a>
 <h2 class="memtitle"><span class="permalink"><a href="#aefeabf130022008eadd75999478af3f9">&#9670;&#160;</a></span>allocationsMoved</h2>
@@ -167,7 +167,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_detailed_statistics-members.html b/docs/html/struct_vma_detailed_statistics-members.html
index 1606710..3158972 100644
--- a/docs/html/struct_vma_detailed_statistics-members.html
+++ b/docs/html/struct_vma_detailed_statistics-members.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Member List</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -84,7 +84,7 @@
 </table></div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_detailed_statistics.html b/docs/html/struct_vma_detailed_statistics.html
index 25502c4..a8bf292 100644
--- a/docs/html/struct_vma_detailed_statistics.html
+++ b/docs/html/struct_vma_detailed_statistics.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VmaDetailedStatistics Struct Reference</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -82,28 +82,28 @@
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a>
 Public Attributes</h2></td></tr>
 <tr class="memitem:a13efbdb35bd1291191d275f43e96d360"><td class="memItemLeft" align="right" valign="top"><a class="el" href="struct_vma_statistics.html">VmaStatistics</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_detailed_statistics.html#a13efbdb35bd1291191d275f43e96d360">statistics</a></td></tr>
-<tr class="memdesc:a13efbdb35bd1291191d275f43e96d360"><td class="mdescLeft">&#160;</td><td class="mdescRight">Basic statistics.  <a href="struct_vma_detailed_statistics.html#a13efbdb35bd1291191d275f43e96d360">More...</a><br /></td></tr>
+<tr class="memdesc:a13efbdb35bd1291191d275f43e96d360"><td class="mdescLeft">&#160;</td><td class="mdescRight">Basic statistics.  <br /></td></tr>
 <tr class="separator:a13efbdb35bd1291191d275f43e96d360"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ab721bf04892e8b67802d4ddb7734638a"><td class="memItemLeft" align="right" valign="top">uint32_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_detailed_statistics.html#ab721bf04892e8b67802d4ddb7734638a">unusedRangeCount</a></td></tr>
-<tr class="memdesc:ab721bf04892e8b67802d4ddb7734638a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Number of free ranges of memory between allocations.  <a href="struct_vma_detailed_statistics.html#ab721bf04892e8b67802d4ddb7734638a">More...</a><br /></td></tr>
+<tr class="memdesc:ab721bf04892e8b67802d4ddb7734638a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Number of free ranges of memory between allocations.  <br /></td></tr>
 <tr class="separator:ab721bf04892e8b67802d4ddb7734638a"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a6fb397e7487e10f2a52e241577d2a2b8"><td class="memItemLeft" align="right" valign="top">VkDeviceSize&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_detailed_statistics.html#a6fb397e7487e10f2a52e241577d2a2b8">allocationSizeMin</a></td></tr>
-<tr class="memdesc:a6fb397e7487e10f2a52e241577d2a2b8"><td class="mdescLeft">&#160;</td><td class="mdescRight">Smallest allocation size. <code>VK_WHOLE_SIZE</code> if there are 0 allocations.  <a href="struct_vma_detailed_statistics.html#a6fb397e7487e10f2a52e241577d2a2b8">More...</a><br /></td></tr>
+<tr class="memdesc:a6fb397e7487e10f2a52e241577d2a2b8"><td class="mdescLeft">&#160;</td><td class="mdescRight">Smallest allocation size. <code>VK_WHOLE_SIZE</code> if there are 0 allocations.  <br /></td></tr>
 <tr class="separator:a6fb397e7487e10f2a52e241577d2a2b8"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a06b2add24eed3449a66ff151979a0201"><td class="memItemLeft" align="right" valign="top">VkDeviceSize&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_detailed_statistics.html#a06b2add24eed3449a66ff151979a0201">allocationSizeMax</a></td></tr>
-<tr class="memdesc:a06b2add24eed3449a66ff151979a0201"><td class="mdescLeft">&#160;</td><td class="mdescRight">Largest allocation size. 0 if there are 0 allocations.  <a href="struct_vma_detailed_statistics.html#a06b2add24eed3449a66ff151979a0201">More...</a><br /></td></tr>
+<tr class="memdesc:a06b2add24eed3449a66ff151979a0201"><td class="mdescLeft">&#160;</td><td class="mdescRight">Largest allocation size. 0 if there are 0 allocations.  <br /></td></tr>
 <tr class="separator:a06b2add24eed3449a66ff151979a0201"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a830eda847ed735d0e91da25cfcf797a4"><td class="memItemLeft" align="right" valign="top">VkDeviceSize&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_detailed_statistics.html#a830eda847ed735d0e91da25cfcf797a4">unusedRangeSizeMin</a></td></tr>
-<tr class="memdesc:a830eda847ed735d0e91da25cfcf797a4"><td class="mdescLeft">&#160;</td><td class="mdescRight">Smallest empty range size. <code>VK_WHOLE_SIZE</code> if there are 0 empty ranges.  <a href="struct_vma_detailed_statistics.html#a830eda847ed735d0e91da25cfcf797a4">More...</a><br /></td></tr>
+<tr class="memdesc:a830eda847ed735d0e91da25cfcf797a4"><td class="mdescLeft">&#160;</td><td class="mdescRight">Smallest empty range size. <code>VK_WHOLE_SIZE</code> if there are 0 empty ranges.  <br /></td></tr>
 <tr class="separator:a830eda847ed735d0e91da25cfcf797a4"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:af98943b5da98cf441ffa04b67914c78c"><td class="memItemLeft" align="right" valign="top">VkDeviceSize&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_detailed_statistics.html#af98943b5da98cf441ffa04b67914c78c">unusedRangeSizeMax</a></td></tr>
-<tr class="memdesc:af98943b5da98cf441ffa04b67914c78c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Largest empty range size. 0 if there are 0 empty ranges.  <a href="struct_vma_detailed_statistics.html#af98943b5da98cf441ffa04b67914c78c">More...</a><br /></td></tr>
+<tr class="memdesc:af98943b5da98cf441ffa04b67914c78c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Largest empty range size. 0 if there are 0 empty ranges.  <br /></td></tr>
 <tr class="separator:af98943b5da98cf441ffa04b67914c78c"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<div class="textblock"><p >More detailed statistics than <a class="el" href="struct_vma_statistics.html" title="Calculated statistics of memory usage e.g. in a specific memory type, heap, custom pool,...">VmaStatistics</a>. </p>
-<p >These are slower to calculate. Use for debugging purposes. See functions: <a class="el" href="group__group__stats.html#ga36f3484de7aa6cd6edc4de9edfa0ff59" title="Retrieves statistics from current state of the Allocator.">vmaCalculateStatistics()</a>, <a class="el" href="group__group__stats.html#ga50ba0eb25d2b363b792be4645ca7a380" title="Retrieves detailed statistics of existing VmaPool object.">vmaCalculatePoolStatistics()</a>.</p>
-<p >Previous version of the statistics API provided averages, but they have been removed because they can be easily calculated as:</p>
+<div class="textblock"><p>More detailed statistics than <a class="el" href="struct_vma_statistics.html" title="Calculated statistics of memory usage e.g. in a specific memory type, heap, custom pool,...">VmaStatistics</a>. </p>
+<p>These are slower to calculate. Use for debugging purposes. See functions: <a class="el" href="group__group__stats.html#ga36f3484de7aa6cd6edc4de9edfa0ff59" title="Retrieves statistics from current state of the Allocator.">vmaCalculateStatistics()</a>, <a class="el" href="group__group__stats.html#ga50ba0eb25d2b363b792be4645ca7a380" title="Retrieves detailed statistics of existing VmaPool object.">vmaCalculatePoolStatistics()</a>.</p>
+<p>Previous version of the statistics API provided averages, but they have been removed because they can be easily calculated as:</p>
 <div class="fragment"><div class="line">VkDeviceSize allocationSizeAvg = detailedStats.statistics.allocationBytes / detailedStats.statistics.allocationCount;</div>
 <div class="line">VkDeviceSize unusedBytes = detailedStats.statistics.blockBytes - detailedStats.statistics.allocationBytes;</div>
 <div class="line">VkDeviceSize unusedRangeSizeAvg = unusedBytes / detailedStats.unusedRangeCount;</div>
@@ -210,7 +210,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_device_memory_callbacks-members.html b/docs/html/struct_vma_device_memory_callbacks-members.html
index ea32e08..38a13a9 100644
--- a/docs/html/struct_vma_device_memory_callbacks-members.html
+++ b/docs/html/struct_vma_device_memory_callbacks-members.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Member List</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -81,7 +81,7 @@
 </table></div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_device_memory_callbacks.html b/docs/html/struct_vma_device_memory_callbacks.html
index 71fa858..428eeb9 100644
--- a/docs/html/struct_vma_device_memory_callbacks.html
+++ b/docs/html/struct_vma_device_memory_callbacks.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VmaDeviceMemoryCallbacks Struct Reference</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -82,19 +82,19 @@
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a>
 Public Attributes</h2></td></tr>
 <tr class="memitem:a4f17f7b255101e733b44d5633aceabfb"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__group__init.html#ga7e1ed85f7799600b03ad51a77acc21f3">PFN_vmaAllocateDeviceMemoryFunction</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_device_memory_callbacks.html#a4f17f7b255101e733b44d5633aceabfb">pfnAllocate</a></td></tr>
-<tr class="memdesc:a4f17f7b255101e733b44d5633aceabfb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Optional, can be null.  <a href="struct_vma_device_memory_callbacks.html#a4f17f7b255101e733b44d5633aceabfb">More...</a><br /></td></tr>
+<tr class="memdesc:a4f17f7b255101e733b44d5633aceabfb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Optional, can be null.  <br /></td></tr>
 <tr class="separator:a4f17f7b255101e733b44d5633aceabfb"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:abe8a3328bbc916f6f712fdb6b299444c"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__group__init.html#ga154ccaaf53dc2c36378f80f0c4f3679b">PFN_vmaFreeDeviceMemoryFunction</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_device_memory_callbacks.html#abe8a3328bbc916f6f712fdb6b299444c">pfnFree</a></td></tr>
-<tr class="memdesc:abe8a3328bbc916f6f712fdb6b299444c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Optional, can be null.  <a href="struct_vma_device_memory_callbacks.html#abe8a3328bbc916f6f712fdb6b299444c">More...</a><br /></td></tr>
+<tr class="memdesc:abe8a3328bbc916f6f712fdb6b299444c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Optional, can be null.  <br /></td></tr>
 <tr class="separator:abe8a3328bbc916f6f712fdb6b299444c"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a24052de0937ddd54015a2df0363903c6"><td class="memItemLeft" align="right" valign="top">void *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_device_memory_callbacks.html#a24052de0937ddd54015a2df0363903c6">pUserData</a></td></tr>
-<tr class="memdesc:a24052de0937ddd54015a2df0363903c6"><td class="mdescLeft">&#160;</td><td class="mdescRight">Optional, can be null.  <a href="struct_vma_device_memory_callbacks.html#a24052de0937ddd54015a2df0363903c6">More...</a><br /></td></tr>
+<tr class="memdesc:a24052de0937ddd54015a2df0363903c6"><td class="mdescLeft">&#160;</td><td class="mdescRight">Optional, can be null.  <br /></td></tr>
 <tr class="separator:a24052de0937ddd54015a2df0363903c6"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<div class="textblock"><p >Set of callbacks that the library will call for <code>vkAllocateMemory</code> and <code>vkFreeMemory</code>. </p>
-<p >Provided for informative purpose, e.g. to gather statistics about number of allocations or total amount of memory allocated in Vulkan.</p>
-<p >Used in <a class="el" href="struct_vma_allocator_create_info.html#af1380969b5e1ea4c3184a877892d260e" title="Informative callbacks for vkAllocateMemory, vkFreeMemory. Optional.">VmaAllocatorCreateInfo::pDeviceMemoryCallbacks</a>. </p>
+<div class="textblock"><p>Set of callbacks that the library will call for <code>vkAllocateMemory</code> and <code>vkFreeMemory</code>. </p>
+<p>Provided for informative purpose, e.g. to gather statistics about number of allocations or total amount of memory allocated in Vulkan.</p>
+<p>Used in <a class="el" href="struct_vma_allocator_create_info.html#af1380969b5e1ea4c3184a877892d260e" title="Informative callbacks for vkAllocateMemory, vkFreeMemory. Optional.">VmaAllocatorCreateInfo::pDeviceMemoryCallbacks</a>. </p>
 </div><h2 class="groupheader">Member Data Documentation</h2>
 <a id="a4f17f7b255101e733b44d5633aceabfb" name="a4f17f7b255101e733b44d5633aceabfb"></a>
 <h2 class="memtitle"><span class="permalink"><a href="#a4f17f7b255101e733b44d5633aceabfb">&#9670;&#160;</a></span>pfnAllocate</h2>
@@ -150,7 +150,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_pool.html b/docs/html/struct_vma_pool.html
index 07826a1..17a10e3 100644
--- a/docs/html/struct_vma_pool.html
+++ b/docs/html/struct_vma_pool.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VmaPool Struct Reference</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -76,16 +76,16 @@
 <p>Represents custom memory pool.  
  <a href="struct_vma_pool.html#details">More...</a></p>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<div class="textblock"><p >Represents custom memory pool. </p>
-<p >Fill structure <a class="el" href="struct_vma_pool_create_info.html" title="Describes parameter of created VmaPool.">VmaPoolCreateInfo</a> and call function <a class="el" href="group__group__alloc.html#ga5c8770ded7c59c8caac6de0c2cb00b50" title="Allocates Vulkan device memory and creates VmaPool object.">vmaCreatePool()</a> to create it. Call function <a class="el" href="group__group__alloc.html#ga5485779c8f1948238fc4e92232fa65e1" title="Destroys VmaPool object and frees Vulkan device memory.">vmaDestroyPool()</a> to destroy it.</p>
-<p >For more information see <a class="el" href="choosing_memory_type.html#choosing_memory_type_custom_memory_pools">Custom memory pools</a>. </p>
+<div class="textblock"><p>Represents custom memory pool. </p>
+<p>Fill structure <a class="el" href="struct_vma_pool_create_info.html" title="Describes parameter of created VmaPool.">VmaPoolCreateInfo</a> and call function <a class="el" href="group__group__alloc.html#ga5c8770ded7c59c8caac6de0c2cb00b50" title="Allocates Vulkan device memory and creates VmaPool object.">vmaCreatePool()</a> to create it. Call function <a class="el" href="group__group__alloc.html#ga5485779c8f1948238fc4e92232fa65e1" title="Destroys VmaPool object and frees Vulkan device memory.">vmaDestroyPool()</a> to destroy it.</p>
+<p>For more information see <a class="el" href="choosing_memory_type.html#choosing_memory_type_custom_memory_pools">Custom memory pools</a>. </p>
 </div><hr/>The documentation for this struct was generated from the following file:<ul>
 <li>D:/PROJECTS/Vulkan Memory Allocator/REPO/include/<a class="el" href="vk__mem__alloc_8h.html">vk_mem_alloc.h</a></li>
 </ul>
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_pool_create_info-members.html b/docs/html/struct_vma_pool_create_info-members.html
index 50642e0..bb8341f 100644
--- a/docs/html/struct_vma_pool_create_info-members.html
+++ b/docs/html/struct_vma_pool_create_info-members.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Member List</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -86,7 +86,7 @@
 </table></div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_pool_create_info.html b/docs/html/struct_vma_pool_create_info.html
index b257c86..8dc19a1 100644
--- a/docs/html/struct_vma_pool_create_info.html
+++ b/docs/html/struct_vma_pool_create_info.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VmaPoolCreateInfo Struct Reference</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -82,32 +82,32 @@
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a>
 Public Attributes</h2></td></tr>
 <tr class="memitem:a596fa76b685d3f1f688f84a709a5b319"><td class="memItemLeft" align="right" valign="top">uint32_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_pool_create_info.html#a596fa76b685d3f1f688f84a709a5b319">memoryTypeIndex</a></td></tr>
-<tr class="memdesc:a596fa76b685d3f1f688f84a709a5b319"><td class="mdescLeft">&#160;</td><td class="mdescRight">Vulkan memory type index to allocate this pool from.  <a href="struct_vma_pool_create_info.html#a596fa76b685d3f1f688f84a709a5b319">More...</a><br /></td></tr>
+<tr class="memdesc:a596fa76b685d3f1f688f84a709a5b319"><td class="mdescLeft">&#160;</td><td class="mdescRight">Vulkan memory type index to allocate this pool from.  <br /></td></tr>
 <tr class="separator:a596fa76b685d3f1f688f84a709a5b319"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a8405139f63d078340ae74513a59f5446"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__group__alloc.html#ga2770e325ea42e087c1b91fdf46d0292a">VmaPoolCreateFlags</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446">flags</a></td></tr>
-<tr class="memdesc:a8405139f63d078340ae74513a59f5446"><td class="mdescLeft">&#160;</td><td class="mdescRight">Use combination of <a class="el" href="group__group__alloc.html#ga9a7c45f9c863695d98c83fa5ac940fe7" title="Flags to be passed as VmaPoolCreateInfo::flags.">VmaPoolCreateFlagBits</a>.  <a href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446">More...</a><br /></td></tr>
+<tr class="memdesc:a8405139f63d078340ae74513a59f5446"><td class="mdescLeft">&#160;</td><td class="mdescRight">Use combination of <a class="el" href="group__group__alloc.html#ga9a7c45f9c863695d98c83fa5ac940fe7" title="Flags to be passed as VmaPoolCreateInfo::flags.">VmaPoolCreateFlagBits</a>.  <br /></td></tr>
 <tr class="separator:a8405139f63d078340ae74513a59f5446"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:aa4265160536cdb9be821b7686c16c676"><td class="memItemLeft" align="right" valign="top">VkDeviceSize&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_pool_create_info.html#aa4265160536cdb9be821b7686c16c676">blockSize</a></td></tr>
-<tr class="memdesc:aa4265160536cdb9be821b7686c16c676"><td class="mdescLeft">&#160;</td><td class="mdescRight">Size of a single <code>VkDeviceMemory</code> block to be allocated as part of this pool, in bytes. Optional.  <a href="struct_vma_pool_create_info.html#aa4265160536cdb9be821b7686c16c676">More...</a><br /></td></tr>
+<tr class="memdesc:aa4265160536cdb9be821b7686c16c676"><td class="mdescLeft">&#160;</td><td class="mdescRight">Size of a single <code>VkDeviceMemory</code> block to be allocated as part of this pool, in bytes. Optional.  <br /></td></tr>
 <tr class="separator:aa4265160536cdb9be821b7686c16c676"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ad8006fb803185c0a699d30f3e9a865ae"><td class="memItemLeft" align="right" valign="top">size_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_pool_create_info.html#ad8006fb803185c0a699d30f3e9a865ae">minBlockCount</a></td></tr>
-<tr class="memdesc:ad8006fb803185c0a699d30f3e9a865ae"><td class="mdescLeft">&#160;</td><td class="mdescRight">Minimum number of blocks to be always allocated in this pool, even if they stay empty.  <a href="struct_vma_pool_create_info.html#ad8006fb803185c0a699d30f3e9a865ae">More...</a><br /></td></tr>
+<tr class="memdesc:ad8006fb803185c0a699d30f3e9a865ae"><td class="mdescLeft">&#160;</td><td class="mdescRight">Minimum number of blocks to be always allocated in this pool, even if they stay empty.  <br /></td></tr>
 <tr class="separator:ad8006fb803185c0a699d30f3e9a865ae"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ae41142f2834fcdc82baa4883c187b75c"><td class="memItemLeft" align="right" valign="top">size_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_pool_create_info.html#ae41142f2834fcdc82baa4883c187b75c">maxBlockCount</a></td></tr>
-<tr class="memdesc:ae41142f2834fcdc82baa4883c187b75c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Maximum number of blocks that can be allocated in this pool. Optional.  <a href="struct_vma_pool_create_info.html#ae41142f2834fcdc82baa4883c187b75c">More...</a><br /></td></tr>
+<tr class="memdesc:ae41142f2834fcdc82baa4883c187b75c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Maximum number of blocks that can be allocated in this pool. Optional.  <br /></td></tr>
 <tr class="separator:ae41142f2834fcdc82baa4883c187b75c"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a16e686c688f6725f119ebf6e24ab5274"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_pool_create_info.html#a16e686c688f6725f119ebf6e24ab5274">priority</a></td></tr>
-<tr class="memdesc:a16e686c688f6725f119ebf6e24ab5274"><td class="mdescLeft">&#160;</td><td class="mdescRight">A floating-point value between 0 and 1, indicating the priority of the allocations in this pool relative to other memory allocations.  <a href="struct_vma_pool_create_info.html#a16e686c688f6725f119ebf6e24ab5274">More...</a><br /></td></tr>
+<tr class="memdesc:a16e686c688f6725f119ebf6e24ab5274"><td class="mdescLeft">&#160;</td><td class="mdescRight">A floating-point value between 0 and 1, indicating the priority of the allocations in this pool relative to other memory allocations.  <br /></td></tr>
 <tr class="separator:a16e686c688f6725f119ebf6e24ab5274"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ade3eca546f0c6ab4e8fbf20eb6d854cb"><td class="memItemLeft" align="right" valign="top">VkDeviceSize&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_pool_create_info.html#ade3eca546f0c6ab4e8fbf20eb6d854cb">minAllocationAlignment</a></td></tr>
-<tr class="memdesc:ade3eca546f0c6ab4e8fbf20eb6d854cb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Additional minimum alignment to be used for all allocations created from this pool. Can be 0.  <a href="struct_vma_pool_create_info.html#ade3eca546f0c6ab4e8fbf20eb6d854cb">More...</a><br /></td></tr>
+<tr class="memdesc:ade3eca546f0c6ab4e8fbf20eb6d854cb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Additional minimum alignment to be used for all allocations created from this pool. Can be 0.  <br /></td></tr>
 <tr class="separator:ade3eca546f0c6ab4e8fbf20eb6d854cb"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:af0f8c58f51a2a7a0a389dc79565044d7"><td class="memItemLeft" align="right" valign="top">void *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_pool_create_info.html#af0f8c58f51a2a7a0a389dc79565044d7">pMemoryAllocateNext</a></td></tr>
-<tr class="memdesc:af0f8c58f51a2a7a0a389dc79565044d7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Additional <code>pNext</code> chain to be attached to <code>VkMemoryAllocateInfo</code> used for every allocation made by this pool. Optional.  <a href="struct_vma_pool_create_info.html#af0f8c58f51a2a7a0a389dc79565044d7">More...</a><br /></td></tr>
+<tr class="memdesc:af0f8c58f51a2a7a0a389dc79565044d7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Additional <code>pNext</code> chain to be attached to <code>VkMemoryAllocateInfo</code> used for every allocation made by this pool. Optional.  <br /></td></tr>
 <tr class="separator:af0f8c58f51a2a7a0a389dc79565044d7"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<div class="textblock"><p >Describes parameter of created <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a>. </p>
+<div class="textblock"><p>Describes parameter of created <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a>. </p>
 </div><h2 class="groupheader">Member Data Documentation</h2>
 <a id="aa4265160536cdb9be821b7686c16c676" name="aa4265160536cdb9be821b7686c16c676"></a>
 <h2 class="memtitle"><span class="permalink"><a href="#aa4265160536cdb9be821b7686c16c676">&#9670;&#160;</a></span>blockSize</h2>
@@ -122,8 +122,8 @@
 </div><div class="memdoc">
 
 <p>Size of a single <code>VkDeviceMemory</code> block to be allocated as part of this pool, in bytes. Optional. </p>
-<p >Specify nonzero to set explicit, constant size of memory blocks used by this pool.</p>
-<p >Leave 0 to use default and let the library manage block sizes automatically. Sizes of particular blocks may vary. In this case, the pool will also support dedicated allocations. </p>
+<p>Specify nonzero to set explicit, constant size of memory blocks used by this pool.</p>
+<p>Leave 0 to use default and let the library manage block sizes automatically. Sizes of particular blocks may vary. In this case, the pool will also support dedicated allocations. </p>
 
 </div>
 </div>
@@ -156,8 +156,8 @@
 </div><div class="memdoc">
 
 <p>Maximum number of blocks that can be allocated in this pool. Optional. </p>
-<p >Set to 0 to use default, which is <code>SIZE_MAX</code>, which means no limit.</p>
-<p >Set to same value as <a class="el" href="struct_vma_pool_create_info.html#ad8006fb803185c0a699d30f3e9a865ae" title="Minimum number of blocks to be always allocated in this pool, even if they stay empty.">VmaPoolCreateInfo::minBlockCount</a> to have fixed amount of memory allocated throughout whole lifetime of this pool. </p>
+<p>Set to 0 to use default, which is <code>SIZE_MAX</code>, which means no limit.</p>
+<p>Set to same value as <a class="el" href="struct_vma_pool_create_info.html#ad8006fb803185c0a699d30f3e9a865ae" title="Minimum number of blocks to be always allocated in this pool, even if they stay empty.">VmaPoolCreateInfo::minBlockCount</a> to have fixed amount of memory allocated throughout whole lifetime of this pool. </p>
 
 </div>
 </div>
@@ -190,7 +190,7 @@
 </div><div class="memdoc">
 
 <p>Additional minimum alignment to be used for all allocations created from this pool. Can be 0. </p>
-<p >Leave 0 (default) not to impose any additional alignment. If not 0, it must be a power of two. It can be useful in cases where alignment returned by Vulkan by functions like <code>vkGetBufferMemoryRequirements</code> is not enough, e.g. when doing interop with OpenGL. </p>
+<p>Leave 0 (default) not to impose any additional alignment. If not 0, it must be a power of two. It can be useful in cases where alignment returned by Vulkan by functions like <code>vkGetBufferMemoryRequirements</code> is not enough, e.g. when doing interop with OpenGL. </p>
 
 </div>
 </div>
@@ -207,7 +207,7 @@
 </div><div class="memdoc">
 
 <p>Minimum number of blocks to be always allocated in this pool, even if they stay empty. </p>
-<p >Set to 0 to have no preallocated blocks and allow the pool be completely empty. </p>
+<p>Set to 0 to have no preallocated blocks and allow the pool be completely empty. </p>
 
 </div>
 </div>
@@ -224,8 +224,8 @@
 </div><div class="memdoc">
 
 <p>Additional <code>pNext</code> chain to be attached to <code>VkMemoryAllocateInfo</code> used for every allocation made by this pool. Optional. </p>
-<p >Optional, can be null. If not null, it must point to a <code>pNext</code> chain of structures that can be attached to <code>VkMemoryAllocateInfo</code>. It can be useful for special needs such as adding <code>VkExportMemoryAllocateInfoKHR</code>. Structures pointed by this member must remain alive and unchanged for the whole lifetime of the custom pool.</p>
-<p >Please note that some structures, e.g. <code>VkMemoryPriorityAllocateInfoEXT</code>, <code>VkMemoryDedicatedAllocateInfoKHR</code>, can be attached automatically by this library when using other, more convenient of its features. </p>
+<p>Optional, can be null. If not null, it must point to a <code>pNext</code> chain of structures that can be attached to <code>VkMemoryAllocateInfo</code>. It can be useful for special needs such as adding <code>VkExportMemoryAllocateInfoKHR</code>. Structures pointed by this member must remain alive and unchanged for the whole lifetime of the custom pool.</p>
+<p>Please note that some structures, e.g. <code>VkMemoryPriorityAllocateInfoEXT</code>, <code>VkMemoryDedicatedAllocateInfoKHR</code>, can be attached automatically by this library when using other, more convenient of its features. </p>
 
 </div>
 </div>
@@ -242,7 +242,7 @@
 </div><div class="memdoc">
 
 <p>A floating-point value between 0 and 1, indicating the priority of the allocations in this pool relative to other memory allocations. </p>
-<p >It is used only when <a class="el" href="group__group__init.html#gga4f87c9100d154a65a4ad495f7763cf7caffdd7a5169be3dbd7cbf6b3619e4f78a">VMA_ALLOCATOR_CREATE_EXT_MEMORY_PRIORITY_BIT</a> flag was used during creation of the <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object. Otherwise, this variable is ignored. </p>
+<p>It is used only when <a class="el" href="group__group__init.html#gga4f87c9100d154a65a4ad495f7763cf7caffdd7a5169be3dbd7cbf6b3619e4f78a">VMA_ALLOCATOR_CREATE_EXT_MEMORY_PRIORITY_BIT</a> flag was used during creation of the <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object. Otherwise, this variable is ignored. </p>
 
 </div>
 </div>
@@ -252,7 +252,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_statistics-members.html b/docs/html/struct_vma_statistics-members.html
index a6eecb6..b227dfd 100644
--- a/docs/html/struct_vma_statistics-members.html
+++ b/docs/html/struct_vma_statistics-members.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Member List</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -82,7 +82,7 @@
 </table></div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_statistics.html b/docs/html/struct_vma_statistics.html
index d3d9a17..b61f3b2 100644
--- a/docs/html/struct_vma_statistics.html
+++ b/docs/html/struct_vma_statistics.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VmaStatistics Struct Reference</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -82,21 +82,21 @@
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a>
 Public Attributes</h2></td></tr>
 <tr class="memitem:a309179d5853a6a7cd534df497ee43957"><td class="memItemLeft" align="right" valign="top">uint32_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_statistics.html#a309179d5853a6a7cd534df497ee43957">blockCount</a></td></tr>
-<tr class="memdesc:a309179d5853a6a7cd534df497ee43957"><td class="mdescLeft">&#160;</td><td class="mdescRight">Number of <code>VkDeviceMemory</code> objects - Vulkan memory blocks allocated.  <a href="struct_vma_statistics.html#a309179d5853a6a7cd534df497ee43957">More...</a><br /></td></tr>
+<tr class="memdesc:a309179d5853a6a7cd534df497ee43957"><td class="mdescLeft">&#160;</td><td class="mdescRight">Number of <code>VkDeviceMemory</code> objects - Vulkan memory blocks allocated.  <br /></td></tr>
 <tr class="separator:a309179d5853a6a7cd534df497ee43957"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ab0ff76e50f58f9f54b6f265e5bf5dde2"><td class="memItemLeft" align="right" valign="top">uint32_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_statistics.html#ab0ff76e50f58f9f54b6f265e5bf5dde2">allocationCount</a></td></tr>
-<tr class="memdesc:ab0ff76e50f58f9f54b6f265e5bf5dde2"><td class="mdescLeft">&#160;</td><td class="mdescRight">Number of <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a> objects allocated.  <a href="struct_vma_statistics.html#ab0ff76e50f58f9f54b6f265e5bf5dde2">More...</a><br /></td></tr>
+<tr class="memdesc:ab0ff76e50f58f9f54b6f265e5bf5dde2"><td class="mdescLeft">&#160;</td><td class="mdescRight">Number of <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a> objects allocated.  <br /></td></tr>
 <tr class="separator:ab0ff76e50f58f9f54b6f265e5bf5dde2"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a2afbc1c7aa8ad7bbb8de06215ba7e5c4"><td class="memItemLeft" align="right" valign="top">VkDeviceSize&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_statistics.html#a2afbc1c7aa8ad7bbb8de06215ba7e5c4">blockBytes</a></td></tr>
-<tr class="memdesc:a2afbc1c7aa8ad7bbb8de06215ba7e5c4"><td class="mdescLeft">&#160;</td><td class="mdescRight">Number of bytes allocated in <code>VkDeviceMemory</code> blocks.  <a href="struct_vma_statistics.html#a2afbc1c7aa8ad7bbb8de06215ba7e5c4">More...</a><br /></td></tr>
+<tr class="memdesc:a2afbc1c7aa8ad7bbb8de06215ba7e5c4"><td class="mdescLeft">&#160;</td><td class="mdescRight">Number of bytes allocated in <code>VkDeviceMemory</code> blocks.  <br /></td></tr>
 <tr class="separator:a2afbc1c7aa8ad7bbb8de06215ba7e5c4"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a21db06eba3422f87a2b4b4703d879c16"><td class="memItemLeft" align="right" valign="top">VkDeviceSize&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_statistics.html#a21db06eba3422f87a2b4b4703d879c16">allocationBytes</a></td></tr>
-<tr class="memdesc:a21db06eba3422f87a2b4b4703d879c16"><td class="mdescLeft">&#160;</td><td class="mdescRight">Total number of bytes occupied by all <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a> objects.  <a href="struct_vma_statistics.html#a21db06eba3422f87a2b4b4703d879c16">More...</a><br /></td></tr>
+<tr class="memdesc:a21db06eba3422f87a2b4b4703d879c16"><td class="mdescLeft">&#160;</td><td class="mdescRight">Total number of bytes occupied by all <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a> objects.  <br /></td></tr>
 <tr class="separator:a21db06eba3422f87a2b4b4703d879c16"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<div class="textblock"><p >Calculated statistics of memory usage e.g. in a specific memory type, heap, custom pool, or total. </p>
-<p >These are fast to calculate. See functions: <a class="el" href="group__group__stats.html#ga9f88db9d46a432c0ad7278cecbc5eaa7" title="Retrieves information about current memory usage and budget for all memory heaps.">vmaGetHeapBudgets()</a>, <a class="el" href="group__group__stats.html#ga34d8e7d83774eed0caee5c5ae88e217d" title="Retrieves statistics of existing VmaPool object.">vmaGetPoolStatistics()</a>. </p>
+<div class="textblock"><p>Calculated statistics of memory usage e.g. in a specific memory type, heap, custom pool, or total. </p>
+<p>These are fast to calculate. See functions: <a class="el" href="group__group__stats.html#ga9f88db9d46a432c0ad7278cecbc5eaa7" title="Retrieves information about current memory usage and budget for all memory heaps.">vmaGetHeapBudgets()</a>, <a class="el" href="group__group__stats.html#ga34d8e7d83774eed0caee5c5ae88e217d" title="Retrieves statistics of existing VmaPool object.">vmaGetPoolStatistics()</a>. </p>
 </div><h2 class="groupheader">Member Data Documentation</h2>
 <a id="a21db06eba3422f87a2b4b4703d879c16" name="a21db06eba3422f87a2b4b4703d879c16"></a>
 <h2 class="memtitle"><span class="permalink"><a href="#a21db06eba3422f87a2b4b4703d879c16">&#9670;&#160;</a></span>allocationBytes</h2>
@@ -111,7 +111,7 @@
 </div><div class="memdoc">
 
 <p>Total number of bytes occupied by all <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a> objects. </p>
-<p >Always less or equal than <code>blockBytes</code>. Difference <code>(blockBytes - allocationBytes)</code> is the amount of memory allocated from Vulkan but unused by any <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a>. </p>
+<p>Always less or equal than <code>blockBytes</code>. Difference <code>(blockBytes - allocationBytes)</code> is the amount of memory allocated from Vulkan but unused by any <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a>. </p>
 
 </div>
 </div>
@@ -128,7 +128,7 @@
 </div><div class="memdoc">
 
 <p>Number of <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a> objects allocated. </p>
-<p >Dedicated allocations have their own blocks, so each one adds 1 to <code>allocationCount</code> as well as <code>blockCount</code>. </p>
+<p>Dedicated allocations have their own blocks, so each one adds 1 to <code>allocationCount</code> as well as <code>blockCount</code>. </p>
 
 </div>
 </div>
@@ -171,7 +171,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_total_statistics-members.html b/docs/html/struct_vma_total_statistics-members.html
index ecaee23..1a53772 100644
--- a/docs/html/struct_vma_total_statistics-members.html
+++ b/docs/html/struct_vma_total_statistics-members.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Member List</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -81,7 +81,7 @@
 </table></div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_total_statistics.html b/docs/html/struct_vma_total_statistics.html
index 6edc663..40ac65a 100644
--- a/docs/html/struct_vma_total_statistics.html
+++ b/docs/html/struct_vma_total_statistics.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VmaTotalStatistics Struct Reference</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -89,8 +89,8 @@
 <tr class="separator:a76f1935f7101883f5bb2a03b6c5649d2"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<div class="textblock"><p >General statistics from current state of the Allocator - total memory usage across all memory heaps and types. </p>
-<p >These are slower to calculate. Use for debugging purposes. See function <a class="el" href="group__group__stats.html#ga36f3484de7aa6cd6edc4de9edfa0ff59" title="Retrieves statistics from current state of the Allocator.">vmaCalculateStatistics()</a>. </p>
+<div class="textblock"><p>General statistics from current state of the Allocator - total memory usage across all memory heaps and types. </p>
+<p>These are slower to calculate. Use for debugging purposes. See function <a class="el" href="group__group__stats.html#ga36f3484de7aa6cd6edc4de9edfa0ff59" title="Retrieves statistics from current state of the Allocator.">vmaCalculateStatistics()</a>. </p>
 </div><h2 class="groupheader">Member Data Documentation</h2>
 <a id="a39beeba5b3a2e7cfe5f5e2331a2705ce" name="a39beeba5b3a2e7cfe5f5e2331a2705ce"></a>
 <h2 class="memtitle"><span class="permalink"><a href="#a39beeba5b3a2e7cfe5f5e2331a2705ce">&#9670;&#160;</a></span>memoryHeap</h2>
@@ -140,7 +140,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_virtual_allocation.html b/docs/html/struct_vma_virtual_allocation.html
index acdc5c5..0c5cb61 100644
--- a/docs/html/struct_vma_virtual_allocation.html
+++ b/docs/html/struct_vma_virtual_allocation.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VmaVirtualAllocation Struct Reference</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -76,16 +76,16 @@
 <p>Represents single memory allocation done inside <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>.  
  <a href="struct_vma_virtual_allocation.html#details">More...</a></p>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<div class="textblock"><p >Represents single memory allocation done inside <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>. </p>
-<p >Use it as a unique identifier to virtual allocation within the single block.</p>
-<p >Use value <code>VK_NULL_HANDLE</code> to represent a null/invalid allocation. </p>
+<div class="textblock"><p>Represents single memory allocation done inside <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>. </p>
+<p>Use it as a unique identifier to virtual allocation within the single block.</p>
+<p>Use value <code>VK_NULL_HANDLE</code> to represent a null/invalid allocation. </p>
 </div><hr/>The documentation for this struct was generated from the following file:<ul>
 <li>D:/PROJECTS/Vulkan Memory Allocator/REPO/include/<a class="el" href="vk__mem__alloc_8h.html">vk_mem_alloc.h</a></li>
 </ul>
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_virtual_allocation_create_info-members.html b/docs/html/struct_vma_virtual_allocation_create_info-members.html
index 8611471..7003d33 100644
--- a/docs/html/struct_vma_virtual_allocation_create_info-members.html
+++ b/docs/html/struct_vma_virtual_allocation_create_info-members.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Member List</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -82,7 +82,7 @@
 </table></div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_virtual_allocation_create_info.html b/docs/html/struct_vma_virtual_allocation_create_info.html
index 5d31d1f..b1f44b9 100644
--- a/docs/html/struct_vma_virtual_allocation_create_info.html
+++ b/docs/html/struct_vma_virtual_allocation_create_info.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VmaVirtualAllocationCreateInfo Struct Reference</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -82,20 +82,20 @@
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a>
 Public Attributes</h2></td></tr>
 <tr class="memitem:aae08752b86817abd0d944c6025dc603e"><td class="memItemLeft" align="right" valign="top">VkDeviceSize&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_virtual_allocation_create_info.html#aae08752b86817abd0d944c6025dc603e">size</a></td></tr>
-<tr class="memdesc:aae08752b86817abd0d944c6025dc603e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Size of the allocation.  <a href="struct_vma_virtual_allocation_create_info.html#aae08752b86817abd0d944c6025dc603e">More...</a><br /></td></tr>
+<tr class="memdesc:aae08752b86817abd0d944c6025dc603e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Size of the allocation.  <br /></td></tr>
 <tr class="separator:aae08752b86817abd0d944c6025dc603e"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a9d19709872fc1904a105079e1c885821"><td class="memItemLeft" align="right" valign="top">VkDeviceSize&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_virtual_allocation_create_info.html#a9d19709872fc1904a105079e1c885821">alignment</a></td></tr>
-<tr class="memdesc:a9d19709872fc1904a105079e1c885821"><td class="mdescLeft">&#160;</td><td class="mdescRight">Required alignment of the allocation. Optional.  <a href="struct_vma_virtual_allocation_create_info.html#a9d19709872fc1904a105079e1c885821">More...</a><br /></td></tr>
+<tr class="memdesc:a9d19709872fc1904a105079e1c885821"><td class="mdescLeft">&#160;</td><td class="mdescRight">Required alignment of the allocation. Optional.  <br /></td></tr>
 <tr class="separator:a9d19709872fc1904a105079e1c885821"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ab10e16956cc4bf20ced9de77d1129ea4"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__group__virtual.html#gae96ffc099bf898257fb19e9410ed08a7">VmaVirtualAllocationCreateFlags</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_virtual_allocation_create_info.html#ab10e16956cc4bf20ced9de77d1129ea4">flags</a></td></tr>
-<tr class="memdesc:ab10e16956cc4bf20ced9de77d1129ea4"><td class="mdescLeft">&#160;</td><td class="mdescRight">Use combination of <a class="el" href="group__group__virtual.html#ga2e9c64d405b14156fea7e10c4ad06cb6" title="Flags to be passed as VmaVirtualAllocationCreateInfo::flags.">VmaVirtualAllocationCreateFlagBits</a>.  <a href="struct_vma_virtual_allocation_create_info.html#ab10e16956cc4bf20ced9de77d1129ea4">More...</a><br /></td></tr>
+<tr class="memdesc:ab10e16956cc4bf20ced9de77d1129ea4"><td class="mdescLeft">&#160;</td><td class="mdescRight">Use combination of <a class="el" href="group__group__virtual.html#ga2e9c64d405b14156fea7e10c4ad06cb6" title="Flags to be passed as VmaVirtualAllocationCreateInfo::flags.">VmaVirtualAllocationCreateFlagBits</a>.  <br /></td></tr>
 <tr class="separator:ab10e16956cc4bf20ced9de77d1129ea4"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a015f8544ca51a7350f7434d42d0587bb"><td class="memItemLeft" align="right" valign="top">void *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_virtual_allocation_create_info.html#a015f8544ca51a7350f7434d42d0587bb">pUserData</a></td></tr>
-<tr class="memdesc:a015f8544ca51a7350f7434d42d0587bb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Custom pointer to be associated with the allocation. Optional.  <a href="struct_vma_virtual_allocation_create_info.html#a015f8544ca51a7350f7434d42d0587bb">More...</a><br /></td></tr>
+<tr class="memdesc:a015f8544ca51a7350f7434d42d0587bb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Custom pointer to be associated with the allocation. Optional.  <br /></td></tr>
 <tr class="separator:a015f8544ca51a7350f7434d42d0587bb"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<div class="textblock"><p >Parameters of created virtual allocation to be passed to <a class="el" href="group__group__virtual.html#ga6b7cdcc1c3e5103c323fedc4e1319e01" title="Allocates new virtual allocation inside given VmaVirtualBlock.">vmaVirtualAllocate()</a>. </p>
+<div class="textblock"><p>Parameters of created virtual allocation to be passed to <a class="el" href="group__group__virtual.html#ga6b7cdcc1c3e5103c323fedc4e1319e01" title="Allocates new virtual allocation inside given VmaVirtualBlock.">vmaVirtualAllocate()</a>. </p>
 </div><h2 class="groupheader">Member Data Documentation</h2>
 <a id="a9d19709872fc1904a105079e1c885821" name="a9d19709872fc1904a105079e1c885821"></a>
 <h2 class="memtitle"><span class="permalink"><a href="#a9d19709872fc1904a105079e1c885821">&#9670;&#160;</a></span>alignment</h2>
@@ -110,7 +110,7 @@
 </div><div class="memdoc">
 
 <p>Required alignment of the allocation. Optional. </p>
-<p >Must be power of two. Special value 0 has the same meaning as 1 - means no special alignment is required, so allocation can start at any offset. </p>
+<p>Must be power of two. Special value 0 has the same meaning as 1 - means no special alignment is required, so allocation can start at any offset. </p>
 
 </div>
 </div>
@@ -143,7 +143,7 @@
 </div><div class="memdoc">
 
 <p>Custom pointer to be associated with the allocation. Optional. </p>
-<p >It can be any value and can be used for user-defined purposes. It can be fetched or changed later. </p>
+<p>It can be any value and can be used for user-defined purposes. It can be fetched or changed later. </p>
 
 </div>
 </div>
@@ -160,7 +160,7 @@
 </div><div class="memdoc">
 
 <p>Size of the allocation. </p>
-<p >Cannot be zero. </p>
+<p>Cannot be zero. </p>
 
 </div>
 </div>
@@ -170,7 +170,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_virtual_allocation_info-members.html b/docs/html/struct_vma_virtual_allocation_info-members.html
index 377f648..a7f23dd 100644
--- a/docs/html/struct_vma_virtual_allocation_info-members.html
+++ b/docs/html/struct_vma_virtual_allocation_info-members.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Member List</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -81,7 +81,7 @@
 </table></div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_virtual_allocation_info.html b/docs/html/struct_vma_virtual_allocation_info.html
index 75b712a..d26a7ab 100644
--- a/docs/html/struct_vma_virtual_allocation_info.html
+++ b/docs/html/struct_vma_virtual_allocation_info.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VmaVirtualAllocationInfo Struct Reference</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -82,17 +82,17 @@
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a>
 Public Attributes</h2></td></tr>
 <tr class="memitem:accb40a8205f49ccca3de975da7d1a2b5"><td class="memItemLeft" align="right" valign="top">VkDeviceSize&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_virtual_allocation_info.html#accb40a8205f49ccca3de975da7d1a2b5">offset</a></td></tr>
-<tr class="memdesc:accb40a8205f49ccca3de975da7d1a2b5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Offset of the allocation.  <a href="struct_vma_virtual_allocation_info.html#accb40a8205f49ccca3de975da7d1a2b5">More...</a><br /></td></tr>
+<tr class="memdesc:accb40a8205f49ccca3de975da7d1a2b5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Offset of the allocation.  <br /></td></tr>
 <tr class="separator:accb40a8205f49ccca3de975da7d1a2b5"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:afb6d6bd0a6813869ea0842048d40aa2b"><td class="memItemLeft" align="right" valign="top">VkDeviceSize&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_virtual_allocation_info.html#afb6d6bd0a6813869ea0842048d40aa2b">size</a></td></tr>
-<tr class="memdesc:afb6d6bd0a6813869ea0842048d40aa2b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Size of the allocation.  <a href="struct_vma_virtual_allocation_info.html#afb6d6bd0a6813869ea0842048d40aa2b">More...</a><br /></td></tr>
+<tr class="memdesc:afb6d6bd0a6813869ea0842048d40aa2b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Size of the allocation.  <br /></td></tr>
 <tr class="separator:afb6d6bd0a6813869ea0842048d40aa2b"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a41d5cb09357656411653d82fee436f45"><td class="memItemLeft" align="right" valign="top">void *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_virtual_allocation_info.html#a41d5cb09357656411653d82fee436f45">pUserData</a></td></tr>
-<tr class="memdesc:a41d5cb09357656411653d82fee436f45"><td class="mdescLeft">&#160;</td><td class="mdescRight">Custom pointer associated with the allocation.  <a href="struct_vma_virtual_allocation_info.html#a41d5cb09357656411653d82fee436f45">More...</a><br /></td></tr>
+<tr class="memdesc:a41d5cb09357656411653d82fee436f45"><td class="mdescLeft">&#160;</td><td class="mdescRight">Custom pointer associated with the allocation.  <br /></td></tr>
 <tr class="separator:a41d5cb09357656411653d82fee436f45"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<div class="textblock"><p >Parameters of an existing virtual allocation, returned by <a class="el" href="group__group__virtual.html#ga8ee14ceb1fe033ec84d8aa29e1f75afa" title="Returns information about a specific virtual allocation within a virtual block, like its size and pUs...">vmaGetVirtualAllocationInfo()</a>. </p>
+<div class="textblock"><p>Parameters of an existing virtual allocation, returned by <a class="el" href="group__group__virtual.html#ga8ee14ceb1fe033ec84d8aa29e1f75afa" title="Returns information about a specific virtual allocation within a virtual block, like its size and pUs...">vmaGetVirtualAllocationInfo()</a>. </p>
 </div><h2 class="groupheader">Member Data Documentation</h2>
 <a id="accb40a8205f49ccca3de975da7d1a2b5" name="accb40a8205f49ccca3de975da7d1a2b5"></a>
 <h2 class="memtitle"><span class="permalink"><a href="#accb40a8205f49ccca3de975da7d1a2b5">&#9670;&#160;</a></span>offset</h2>
@@ -107,7 +107,7 @@
 </div><div class="memdoc">
 
 <p>Offset of the allocation. </p>
-<p >Offset at which the allocation was made. </p>
+<p>Offset at which the allocation was made. </p>
 
 </div>
 </div>
@@ -124,7 +124,7 @@
 </div><div class="memdoc">
 
 <p>Custom pointer associated with the allocation. </p>
-<p >Same value as passed in <a class="el" href="struct_vma_virtual_allocation_create_info.html#a015f8544ca51a7350f7434d42d0587bb" title="Custom pointer to be associated with the allocation. Optional.">VmaVirtualAllocationCreateInfo::pUserData</a> or to <a class="el" href="group__group__virtual.html#ga001ea1850458a4062b829e09c303fca2" title="Changes custom pointer associated with given virtual allocation.">vmaSetVirtualAllocationUserData()</a>. </p>
+<p>Same value as passed in <a class="el" href="struct_vma_virtual_allocation_create_info.html#a015f8544ca51a7350f7434d42d0587bb" title="Custom pointer to be associated with the allocation. Optional.">VmaVirtualAllocationCreateInfo::pUserData</a> or to <a class="el" href="group__group__virtual.html#ga001ea1850458a4062b829e09c303fca2" title="Changes custom pointer associated with given virtual allocation.">vmaSetVirtualAllocationUserData()</a>. </p>
 
 </div>
 </div>
@@ -141,7 +141,7 @@
 </div><div class="memdoc">
 
 <p>Size of the allocation. </p>
-<p >Same value as passed in <a class="el" href="struct_vma_virtual_allocation_create_info.html#aae08752b86817abd0d944c6025dc603e" title="Size of the allocation.">VmaVirtualAllocationCreateInfo::size</a>. </p>
+<p>Same value as passed in <a class="el" href="struct_vma_virtual_allocation_create_info.html#aae08752b86817abd0d944c6025dc603e" title="Size of the allocation.">VmaVirtualAllocationCreateInfo::size</a>. </p>
 
 </div>
 </div>
@@ -151,7 +151,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_virtual_block.html b/docs/html/struct_vma_virtual_block.html
index 523ee50..d5df0b7 100644
--- a/docs/html/struct_vma_virtual_block.html
+++ b/docs/html/struct_vma_virtual_block.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VmaVirtualBlock Struct Reference</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -76,16 +76,16 @@
 <p>Handle to a virtual block object that allows to use core allocation algorithm without allocating any real GPU memory.  
  <a href="struct_vma_virtual_block.html#details">More...</a></p>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<div class="textblock"><p >Handle to a virtual block object that allows to use core allocation algorithm without allocating any real GPU memory. </p>
-<p >Fill in <a class="el" href="struct_vma_virtual_block_create_info.html" title="Parameters of created VmaVirtualBlock object to be passed to vmaCreateVirtualBlock().">VmaVirtualBlockCreateInfo</a> structure and use <a class="el" href="group__group__virtual.html#gab585754076877265fdae33e5c40ef13b" title="Creates new VmaVirtualBlock object.">vmaCreateVirtualBlock()</a> to create it. Use <a class="el" href="group__group__virtual.html#ga3795f7783ae2c182cede067d656f66a5" title="Destroys VmaVirtualBlock object.">vmaDestroyVirtualBlock()</a> to destroy it. For more information, see documentation chapter <a class="el" href="virtual_allocator.html">Virtual allocator</a>.</p>
-<p >This object is not thread-safe - should not be used from multiple threads simultaneously, must be synchronized externally. </p>
+<div class="textblock"><p>Handle to a virtual block object that allows to use core allocation algorithm without allocating any real GPU memory. </p>
+<p>Fill in <a class="el" href="struct_vma_virtual_block_create_info.html" title="Parameters of created VmaVirtualBlock object to be passed to vmaCreateVirtualBlock().">VmaVirtualBlockCreateInfo</a> structure and use <a class="el" href="group__group__virtual.html#gab585754076877265fdae33e5c40ef13b" title="Creates new VmaVirtualBlock object.">vmaCreateVirtualBlock()</a> to create it. Use <a class="el" href="group__group__virtual.html#ga3795f7783ae2c182cede067d656f66a5" title="Destroys VmaVirtualBlock object.">vmaDestroyVirtualBlock()</a> to destroy it. For more information, see documentation chapter <a class="el" href="virtual_allocator.html">Virtual allocator</a>.</p>
+<p>This object is not thread-safe - should not be used from multiple threads simultaneously, must be synchronized externally. </p>
 </div><hr/>The documentation for this struct was generated from the following file:<ul>
 <li>D:/PROJECTS/Vulkan Memory Allocator/REPO/include/<a class="el" href="vk__mem__alloc_8h.html">vk_mem_alloc.h</a></li>
 </ul>
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_virtual_block_create_info-members.html b/docs/html/struct_vma_virtual_block_create_info-members.html
index e2fbe8b..9f585c0 100644
--- a/docs/html/struct_vma_virtual_block_create_info-members.html
+++ b/docs/html/struct_vma_virtual_block_create_info-members.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Member List</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -81,7 +81,7 @@
 </table></div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_virtual_block_create_info.html b/docs/html/struct_vma_virtual_block_create_info.html
index 76ee979..421f876 100644
--- a/docs/html/struct_vma_virtual_block_create_info.html
+++ b/docs/html/struct_vma_virtual_block_create_info.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VmaVirtualBlockCreateInfo Struct Reference</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -82,17 +82,17 @@
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a>
 Public Attributes</h2></td></tr>
 <tr class="memitem:a670ab8c6a6e822f3c36781d79e8824e9"><td class="memItemLeft" align="right" valign="top">VkDeviceSize&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_virtual_block_create_info.html#a670ab8c6a6e822f3c36781d79e8824e9">size</a></td></tr>
-<tr class="memdesc:a670ab8c6a6e822f3c36781d79e8824e9"><td class="mdescLeft">&#160;</td><td class="mdescRight">Total size of the virtual block.  <a href="struct_vma_virtual_block_create_info.html#a670ab8c6a6e822f3c36781d79e8824e9">More...</a><br /></td></tr>
+<tr class="memdesc:a670ab8c6a6e822f3c36781d79e8824e9"><td class="mdescLeft">&#160;</td><td class="mdescRight">Total size of the virtual block.  <br /></td></tr>
 <tr class="separator:a670ab8c6a6e822f3c36781d79e8824e9"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:aaab9bf7e2d228c02ab6d90a72a6e6912"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__group__virtual.html#ga4e49c2f0ab7f6b4868833e5bac78d91e">VmaVirtualBlockCreateFlags</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_virtual_block_create_info.html#aaab9bf7e2d228c02ab6d90a72a6e6912">flags</a></td></tr>
-<tr class="memdesc:aaab9bf7e2d228c02ab6d90a72a6e6912"><td class="mdescLeft">&#160;</td><td class="mdescRight">Use combination of <a class="el" href="group__group__virtual.html#ga88bcf8c1cd3bb1610ff7343811c65bca" title="Flags to be passed as VmaVirtualBlockCreateInfo::flags.">VmaVirtualBlockCreateFlagBits</a>.  <a href="struct_vma_virtual_block_create_info.html#aaab9bf7e2d228c02ab6d90a72a6e6912">More...</a><br /></td></tr>
+<tr class="memdesc:aaab9bf7e2d228c02ab6d90a72a6e6912"><td class="mdescLeft">&#160;</td><td class="mdescRight">Use combination of <a class="el" href="group__group__virtual.html#ga88bcf8c1cd3bb1610ff7343811c65bca" title="Flags to be passed as VmaVirtualBlockCreateInfo::flags.">VmaVirtualBlockCreateFlagBits</a>.  <br /></td></tr>
 <tr class="separator:aaab9bf7e2d228c02ab6d90a72a6e6912"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a290283bf915c257d24584872d793ad30"><td class="memItemLeft" align="right" valign="top">const VkAllocationCallbacks *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_virtual_block_create_info.html#a290283bf915c257d24584872d793ad30">pAllocationCallbacks</a></td></tr>
-<tr class="memdesc:a290283bf915c257d24584872d793ad30"><td class="mdescLeft">&#160;</td><td class="mdescRight">Custom CPU memory allocation callbacks. Optional.  <a href="struct_vma_virtual_block_create_info.html#a290283bf915c257d24584872d793ad30">More...</a><br /></td></tr>
+<tr class="memdesc:a290283bf915c257d24584872d793ad30"><td class="mdescLeft">&#160;</td><td class="mdescRight">Custom CPU memory allocation callbacks. Optional.  <br /></td></tr>
 <tr class="separator:a290283bf915c257d24584872d793ad30"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<div class="textblock"><p >Parameters of created <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object to be passed to <a class="el" href="group__group__virtual.html#gab585754076877265fdae33e5c40ef13b" title="Creates new VmaVirtualBlock object.">vmaCreateVirtualBlock()</a>. </p>
+<div class="textblock"><p>Parameters of created <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object to be passed to <a class="el" href="group__group__virtual.html#gab585754076877265fdae33e5c40ef13b" title="Creates new VmaVirtualBlock object.">vmaCreateVirtualBlock()</a>. </p>
 </div><h2 class="groupheader">Member Data Documentation</h2>
 <a id="aaab9bf7e2d228c02ab6d90a72a6e6912" name="aaab9bf7e2d228c02ab6d90a72a6e6912"></a>
 <h2 class="memtitle"><span class="permalink"><a href="#aaab9bf7e2d228c02ab6d90a72a6e6912">&#9670;&#160;</a></span>flags</h2>
@@ -123,7 +123,7 @@
 </div><div class="memdoc">
 
 <p>Custom CPU memory allocation callbacks. Optional. </p>
-<p >Optional, can be null. When specified, they will be used for all CPU-side memory allocations. </p>
+<p>Optional, can be null. When specified, they will be used for all CPU-side memory allocations. </p>
 
 </div>
 </div>
@@ -140,7 +140,7 @@
 </div><div class="memdoc">
 
 <p>Total size of the virtual block. </p>
-<p >Sizes can be expressed in bytes or any units you want as long as you are consistent in using them. For example, if you allocate from some array of structures, 1 can mean single instance of entire structure. </p>
+<p>Sizes can be expressed in bytes or any units you want as long as you are consistent in using them. For example, if you allocate from some array of structures, 1 can mean single instance of entire structure. </p>
 
 </div>
 </div>
@@ -150,7 +150,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_vulkan_functions-members.html b/docs/html/struct_vma_vulkan_functions-members.html
index c1e689e..7c7bcc9 100644
--- a/docs/html/struct_vma_vulkan_functions-members.html
+++ b/docs/html/struct_vma_vulkan_functions-members.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Member List</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -104,7 +104,7 @@
 </table></div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/struct_vma_vulkan_functions.html b/docs/html/struct_vma_vulkan_functions.html
index c68c98a..d938fe0 100644
--- a/docs/html/struct_vma_vulkan_functions.html
+++ b/docs/html/struct_vma_vulkan_functions.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VmaVulkanFunctions Struct Reference</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -82,10 +82,10 @@
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a>
 Public Attributes</h2></td></tr>
 <tr class="memitem:a3eafa102f5f8915f093f40675636b849"><td class="memItemLeft" align="right" valign="top">PFN_vkGetInstanceProcAddr&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_vulkan_functions.html#a3eafa102f5f8915f093f40675636b849">vkGetInstanceProcAddr</a></td></tr>
-<tr class="memdesc:a3eafa102f5f8915f093f40675636b849"><td class="mdescLeft">&#160;</td><td class="mdescRight">Required when using VMA_DYNAMIC_VULKAN_FUNCTIONS.  <a href="struct_vma_vulkan_functions.html#a3eafa102f5f8915f093f40675636b849">More...</a><br /></td></tr>
+<tr class="memdesc:a3eafa102f5f8915f093f40675636b849"><td class="mdescLeft">&#160;</td><td class="mdescRight">Required when using VMA_DYNAMIC_VULKAN_FUNCTIONS.  <br /></td></tr>
 <tr class="separator:a3eafa102f5f8915f093f40675636b849"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ac383ab9af127e5e136622fa4ebea9e57"><td class="memItemLeft" align="right" valign="top">PFN_vkGetDeviceProcAddr&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_vulkan_functions.html#ac383ab9af127e5e136622fa4ebea9e57">vkGetDeviceProcAddr</a></td></tr>
-<tr class="memdesc:ac383ab9af127e5e136622fa4ebea9e57"><td class="mdescLeft">&#160;</td><td class="mdescRight">Required when using VMA_DYNAMIC_VULKAN_FUNCTIONS.  <a href="struct_vma_vulkan_functions.html#ac383ab9af127e5e136622fa4ebea9e57">More...</a><br /></td></tr>
+<tr class="memdesc:ac383ab9af127e5e136622fa4ebea9e57"><td class="mdescLeft">&#160;</td><td class="mdescRight">Required when using VMA_DYNAMIC_VULKAN_FUNCTIONS.  <br /></td></tr>
 <tr class="separator:ac383ab9af127e5e136622fa4ebea9e57"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a77b7a74082823e865dd6546623468f96"><td class="memItemLeft" align="right" valign="top">PFN_vkGetPhysicalDeviceProperties&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_vulkan_functions.html#a77b7a74082823e865dd6546623468f96">vkGetPhysicalDeviceProperties</a></td></tr>
 <tr class="separator:a77b7a74082823e865dd6546623468f96"><td class="memSeparator" colspan="2">&#160;</td></tr>
@@ -122,29 +122,29 @@
 <tr class="memitem:ae5c0db8c89a3b82593dc16aa6a49fa3a"><td class="memItemLeft" align="right" valign="top">PFN_vkCmdCopyBuffer&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_vulkan_functions.html#ae5c0db8c89a3b82593dc16aa6a49fa3a">vkCmdCopyBuffer</a></td></tr>
 <tr class="separator:ae5c0db8c89a3b82593dc16aa6a49fa3a"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a9d8d1b05d2b1e7e1d9b27f6f585acf9c"><td class="memItemLeft" align="right" valign="top">PFN_vkGetBufferMemoryRequirements2KHR&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_vulkan_functions.html#a9d8d1b05d2b1e7e1d9b27f6f585acf9c">vkGetBufferMemoryRequirements2KHR</a></td></tr>
-<tr class="memdesc:a9d8d1b05d2b1e7e1d9b27f6f585acf9c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Fetch "vkGetBufferMemoryRequirements2" on Vulkan &gt;= 1.1, fetch "vkGetBufferMemoryRequirements2KHR" when using VK_KHR_dedicated_allocation extension.  <a href="struct_vma_vulkan_functions.html#a9d8d1b05d2b1e7e1d9b27f6f585acf9c">More...</a><br /></td></tr>
+<tr class="memdesc:a9d8d1b05d2b1e7e1d9b27f6f585acf9c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Fetch "vkGetBufferMemoryRequirements2" on Vulkan &gt;= 1.1, fetch "vkGetBufferMemoryRequirements2KHR" when using VK_KHR_dedicated_allocation extension.  <br /></td></tr>
 <tr class="separator:a9d8d1b05d2b1e7e1d9b27f6f585acf9c"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a9cdcdc1e2b2ea7c571f7d27e30ba6875"><td class="memItemLeft" align="right" valign="top">PFN_vkGetImageMemoryRequirements2KHR&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_vulkan_functions.html#a9cdcdc1e2b2ea7c571f7d27e30ba6875">vkGetImageMemoryRequirements2KHR</a></td></tr>
-<tr class="memdesc:a9cdcdc1e2b2ea7c571f7d27e30ba6875"><td class="mdescLeft">&#160;</td><td class="mdescRight">Fetch "vkGetImageMemoryRequirements2" on Vulkan &gt;= 1.1, fetch "vkGetImageMemoryRequirements2KHR" when using VK_KHR_dedicated_allocation extension.  <a href="struct_vma_vulkan_functions.html#a9cdcdc1e2b2ea7c571f7d27e30ba6875">More...</a><br /></td></tr>
+<tr class="memdesc:a9cdcdc1e2b2ea7c571f7d27e30ba6875"><td class="mdescLeft">&#160;</td><td class="mdescRight">Fetch "vkGetImageMemoryRequirements2" on Vulkan &gt;= 1.1, fetch "vkGetImageMemoryRequirements2KHR" when using VK_KHR_dedicated_allocation extension.  <br /></td></tr>
 <tr class="separator:a9cdcdc1e2b2ea7c571f7d27e30ba6875"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a0c4907235aab9df2767b79836afa2dc9"><td class="memItemLeft" align="right" valign="top">PFN_vkBindBufferMemory2KHR&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_vulkan_functions.html#a0c4907235aab9df2767b79836afa2dc9">vkBindBufferMemory2KHR</a></td></tr>
-<tr class="memdesc:a0c4907235aab9df2767b79836afa2dc9"><td class="mdescLeft">&#160;</td><td class="mdescRight">Fetch "vkBindBufferMemory2" on Vulkan &gt;= 1.1, fetch "vkBindBufferMemory2KHR" when using VK_KHR_bind_memory2 extension.  <a href="struct_vma_vulkan_functions.html#a0c4907235aab9df2767b79836afa2dc9">More...</a><br /></td></tr>
+<tr class="memdesc:a0c4907235aab9df2767b79836afa2dc9"><td class="mdescLeft">&#160;</td><td class="mdescRight">Fetch "vkBindBufferMemory2" on Vulkan &gt;= 1.1, fetch "vkBindBufferMemory2KHR" when using VK_KHR_bind_memory2 extension.  <br /></td></tr>
 <tr class="separator:a0c4907235aab9df2767b79836afa2dc9"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ab95aaa73ab8a3fe9fd3daaaec4e0b2bf"><td class="memItemLeft" align="right" valign="top">PFN_vkBindImageMemory2KHR&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_vulkan_functions.html#ab95aaa73ab8a3fe9fd3daaaec4e0b2bf">vkBindImageMemory2KHR</a></td></tr>
-<tr class="memdesc:ab95aaa73ab8a3fe9fd3daaaec4e0b2bf"><td class="mdescLeft">&#160;</td><td class="mdescRight">Fetch "vkBindImageMemory2" on Vulkan &gt;= 1.1, fetch "vkBindImageMemory2KHR" when using VK_KHR_bind_memory2 extension.  <a href="struct_vma_vulkan_functions.html#ab95aaa73ab8a3fe9fd3daaaec4e0b2bf">More...</a><br /></td></tr>
+<tr class="memdesc:ab95aaa73ab8a3fe9fd3daaaec4e0b2bf"><td class="mdescLeft">&#160;</td><td class="mdescRight">Fetch "vkBindImageMemory2" on Vulkan &gt;= 1.1, fetch "vkBindImageMemory2KHR" when using VK_KHR_bind_memory2 extension.  <br /></td></tr>
 <tr class="separator:ab95aaa73ab8a3fe9fd3daaaec4e0b2bf"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a0d992896e6ffcf92b9d7ea049fa5c445"><td class="memItemLeft" align="right" valign="top">PFN_vkGetPhysicalDeviceMemoryProperties2KHR&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_vulkan_functions.html#a0d992896e6ffcf92b9d7ea049fa5c445">vkGetPhysicalDeviceMemoryProperties2KHR</a></td></tr>
 <tr class="separator:a0d992896e6ffcf92b9d7ea049fa5c445"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a3d6cc5633bdbfec728213d6dfae7d413"><td class="memItemLeft" align="right" valign="top">PFN_vkGetDeviceBufferMemoryRequirements&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_vulkan_functions.html#a3d6cc5633bdbfec728213d6dfae7d413">vkGetDeviceBufferMemoryRequirements</a></td></tr>
-<tr class="memdesc:a3d6cc5633bdbfec728213d6dfae7d413"><td class="mdescLeft">&#160;</td><td class="mdescRight">Fetch from "vkGetDeviceBufferMemoryRequirements" on Vulkan &gt;= 1.3, but you can also fetch it from "vkGetDeviceBufferMemoryRequirementsKHR" if you enabled extension VK_KHR_maintenance4.  <a href="struct_vma_vulkan_functions.html#a3d6cc5633bdbfec728213d6dfae7d413">More...</a><br /></td></tr>
+<tr class="memdesc:a3d6cc5633bdbfec728213d6dfae7d413"><td class="mdescLeft">&#160;</td><td class="mdescRight">Fetch from "vkGetDeviceBufferMemoryRequirements" on Vulkan &gt;= 1.3, but you can also fetch it from "vkGetDeviceBufferMemoryRequirementsKHR" if you enabled extension VK_KHR_maintenance4.  <br /></td></tr>
 <tr class="separator:a3d6cc5633bdbfec728213d6dfae7d413"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:afd4780c565028cd15498528883f51fc6"><td class="memItemLeft" align="right" valign="top">PFN_vkGetDeviceImageMemoryRequirements&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_vulkan_functions.html#afd4780c565028cd15498528883f51fc6">vkGetDeviceImageMemoryRequirements</a></td></tr>
-<tr class="memdesc:afd4780c565028cd15498528883f51fc6"><td class="mdescLeft">&#160;</td><td class="mdescRight">Fetch from "vkGetDeviceImageMemoryRequirements" on Vulkan &gt;= 1.3, but you can also fetch it from "vkGetDeviceImageMemoryRequirementsKHR" if you enabled extension VK_KHR_maintenance4.  <a href="struct_vma_vulkan_functions.html#afd4780c565028cd15498528883f51fc6">More...</a><br /></td></tr>
+<tr class="memdesc:afd4780c565028cd15498528883f51fc6"><td class="mdescLeft">&#160;</td><td class="mdescRight">Fetch from "vkGetDeviceImageMemoryRequirements" on Vulkan &gt;= 1.3, but you can also fetch it from "vkGetDeviceImageMemoryRequirementsKHR" if you enabled extension VK_KHR_maintenance4.  <br /></td></tr>
 <tr class="separator:afd4780c565028cd15498528883f51fc6"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table>
 <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
-<div class="textblock"><p >Pointers to some Vulkan functions - a subset used by the library. </p>
-<p >Used in <a class="el" href="struct_vma_allocator_create_info.html#a3dc197be3227da7338b1643f70db36bd" title="Pointers to Vulkan functions. Can be null.">VmaAllocatorCreateInfo::pVulkanFunctions</a>. </p>
+<div class="textblock"><p>Pointers to some Vulkan functions - a subset used by the library. </p>
+<p>Used in <a class="el" href="struct_vma_allocator_create_info.html#a3dc197be3227da7338b1643f70db36bd" title="Pointers to Vulkan functions. Can be null.">VmaAllocatorCreateInfo::pVulkanFunctions</a>. </p>
 </div><h2 class="groupheader">Member Data Documentation</h2>
 <a id="a2943bf99dfd784a0e8f599d987e22e6c" name="a2943bf99dfd784a0e8f599d987e22e6c"></a>
 <h2 class="memtitle"><span class="permalink"><a href="#a2943bf99dfd784a0e8f599d987e22e6c">&#9670;&#160;</a></span>vkAllocateMemory</h2>
@@ -532,7 +532,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/usage_patterns.html b/docs/html/usage_patterns.html
index 295e416..0997e9c 100644
--- a/docs/html/usage_patterns.html
+++ b/docs/html/usage_patterns.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Recommended usage patterns</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -76,12 +76,12 @@
   <div class="headertitle"><div class="title">Recommended usage patterns </div></div>
 </div><!--header-->
 <div class="contents">
-<div class="textblock"><p >Vulkan gives great flexibility in memory allocation. This chapter shows the most common patterns.</p>
-<p >See also slides from talk: <a href="https://www.gdcvault.com/play/1025458/Advanced-Graphics-Techniques-Tutorial-New">Sawicki, Adam. Advanced Graphics Techniques Tutorial: Memory management in Vulkan and DX12. Game Developers Conference, 2018</a></p>
+<div class="textblock"><p>Vulkan gives great flexibility in memory allocation. This chapter shows the most common patterns.</p>
+<p>See also slides from talk: <a href="https://www.gdcvault.com/play/1025458/Advanced-Graphics-Techniques-Tutorial-New">Sawicki, Adam. Advanced Graphics Techniques Tutorial: Memory management in Vulkan and DX12. Game Developers Conference, 2018</a></p>
 <h1><a class="anchor" id="usage_patterns_gpu_only"></a>
 GPU-only resource</h1>
-<p ><b>When:</b> Any resources that you frequently write and read on GPU, e.g. images used as color attachments (aka "render targets"), depth-stencil attachments, images/buffers used as storage image/buffer (aka "Unordered Access View (UAV)").</p>
-<p ><b>What to do:</b> Let the library select the optimal memory type, which will likely have <code>VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT</code>.</p>
+<p><b>When:</b> Any resources that you frequently write and read on GPU, e.g. images used as color attachments (aka "render targets"), depth-stencil attachments, images/buffers used as storage image/buffer (aka "Unordered Access View (UAV)").</p>
+<p><b>What to do:</b> Let the library select the optimal memory type, which will likely have <code>VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT</code>.</p>
 <div class="fragment"><div class="line">VkImageCreateInfo imgCreateInfo = { VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO };</div>
 <div class="line">imgCreateInfo.imageType = VK_IMAGE_TYPE_2D;</div>
 <div class="line">imgCreateInfo.extent.width = 3840;</div>
@@ -111,11 +111,11 @@
 <div class="ttc" id="astruct_vma_allocation_create_info_html_accb8b06b1f677d858cb9af20705fa910"><div class="ttname"><a href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910">VmaAllocationCreateInfo::usage</a></div><div class="ttdeci">VmaMemoryUsage usage</div><div class="ttdoc">Intended usage of memory.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1227</div></div>
 <div class="ttc" id="astruct_vma_allocation_create_info_html_add09658ac14fe290ace25470ddd6d41b"><div class="ttname"><a href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b">VmaAllocationCreateInfo::flags</a></div><div class="ttdeci">VmaAllocationCreateFlags flags</div><div class="ttdoc">Use VmaAllocationCreateFlagBits enum.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1221</div></div>
 <div class="ttc" id="astruct_vma_allocation_html"><div class="ttname"><a href="struct_vma_allocation.html">VmaAllocation</a></div><div class="ttdoc">Represents single memory allocation.</div></div>
-</div><!-- fragment --><p ><b>Also consider:</b> Consider creating them as dedicated allocations using <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a>, especially if they are large or if you plan to destroy and recreate them with different sizes e.g. when display resolution changes. Prefer to create such resources first and all other GPU resources (like textures and vertex buffers) later. When VK_EXT_memory_priority extension is enabled, it is also worth setting high priority to such allocation to decrease chances to be evicted to system memory by the operating system.</p>
+</div><!-- fragment --><p><b>Also consider:</b> Consider creating them as dedicated allocations using <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a>, especially if they are large or if you plan to destroy and recreate them with different sizes e.g. when display resolution changes. Prefer to create such resources first and all other GPU resources (like textures and vertex buffers) later. When VK_EXT_memory_priority extension is enabled, it is also worth setting high priority to such allocation to decrease chances to be evicted to system memory by the operating system.</p>
 <h1><a class="anchor" id="usage_patterns_staging_copy_upload"></a>
 Staging copy for upload</h1>
-<p ><b>When:</b> A "staging" buffer than you want to map and fill from CPU code, then use as a source of transfer to some GPU resource.</p>
-<p ><b>What to do:</b> Use flag <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a9be224df3bfc1cfa06203aed689a30c5">VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT</a>. Let the library select the optimal memory type, which will always have <code>VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT</code>.</p>
+<p><b>When:</b> A "staging" buffer than you want to map and fill from CPU code, then use as a source of transfer to some GPU resource.</p>
+<p><b>What to do:</b> Use flag <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a9be224df3bfc1cfa06203aed689a30c5">VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT</a>. Let the library select the optimal memory type, which will always have <code>VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT</code>.</p>
 <div class="fragment"><div class="line">VkBufferCreateInfo bufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };</div>
 <div class="line">bufCreateInfo.size = 65536;</div>
 <div class="line">bufCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;</div>
@@ -138,11 +138,11 @@
 <div class="ttc" id="agroup__group__alloc_html_ggad9889c10c798b040d59c92f257cae597a9be224df3bfc1cfa06203aed689a30c5"><div class="ttname"><a href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a9be224df3bfc1cfa06203aed689a30c5">VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT</a></div><div class="ttdeci">@ VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:595</div></div>
 <div class="ttc" id="astruct_vma_allocation_info_html"><div class="ttname"><a href="struct_vma_allocation_info.html">VmaAllocationInfo</a></div><div class="ttdoc">Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1334</div></div>
 <div class="ttc" id="astruct_vma_allocation_info_html_a5eeffbe2d2f30f53370ff14aefbadbe2"><div class="ttname"><a href="struct_vma_allocation_info.html#a5eeffbe2d2f30f53370ff14aefbadbe2">VmaAllocationInfo::pMappedData</a></div><div class="ttdeci">void * pMappedData</div><div class="ttdoc">Pointer to the beginning of this allocation as mapped data.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1376</div></div>
-</div><!-- fragment --><p ><b>Also consider:</b> You can map the allocation using <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a> or you can create it as persistenly mapped using <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a>, as in the example above.</p>
+</div><!-- fragment --><p><b>Also consider:</b> You can map the allocation using <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a> or you can create it as persistenly mapped using <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a>, as in the example above.</p>
 <h1><a class="anchor" id="usage_patterns_readback"></a>
 Readback</h1>
-<p ><b>When:</b> Buffers for data written by or transferred from the GPU that you want to read back on the CPU, e.g. results of some computations.</p>
-<p ><b>What to do:</b> Use flag <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597add61238d98e20917b9a06c617763f492">VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT</a>. Let the library select the optimal memory type, which will always have <code>VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT</code> and <code>VK_MEMORY_PROPERTY_HOST_CACHED_BIT</code>.</p>
+<p><b>When:</b> Buffers for data written by or transferred from the GPU that you want to read back on the CPU, e.g. results of some computations.</p>
+<p><b>What to do:</b> Use flag <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597add61238d98e20917b9a06c617763f492">VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT</a>. Let the library select the optimal memory type, which will always have <code>VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT</code> and <code>VK_MEMORY_PROPERTY_HOST_CACHED_BIT</code>.</p>
 <div class="fragment"><div class="line">VkBufferCreateInfo bufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };</div>
 <div class="line">bufCreateInfo.size = 65536;</div>
 <div class="line">bufCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT;</div>
@@ -163,7 +163,7 @@
 <div class="ttc" id="agroup__group__alloc_html_ggad9889c10c798b040d59c92f257cae597add61238d98e20917b9a06c617763f492"><div class="ttname"><a href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597add61238d98e20917b9a06c617763f492">VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT</a></div><div class="ttdeci">@ VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:607</div></div>
 </div><!-- fragment --><h1><a class="anchor" id="usage_patterns_advanced_data_uploading"></a>
 Advanced data uploading</h1>
-<p >For resources that you frequently write on CPU via mapped pointer and frequently read on GPU e.g. as a uniform buffer (also called "dynamic"), multiple options are possible:</p>
+<p>For resources that you frequently write on CPU via mapped pointer and frequently read on GPU e.g. as a uniform buffer (also called "dynamic"), multiple options are possible:</p>
 <ol type="1">
 <li>Easiest solution is to have one copy of the resource in <code>HOST_VISIBLE</code> memory, even if it means system RAM (not <code>DEVICE_LOCAL</code>) on systems with a discrete graphics card, and make the device reach out to that resource directly.<ul>
 <li>Reads performed by the device will then go through PCI Express bus. The performance of this access may be limited, but it may be fine depending on the size of this resource (whether it is small enough to quickly end up in GPU cache) and the sparsity of access.</li>
@@ -176,7 +176,7 @@
 </li>
 <li>Finally, you may need or prefer to create a separate copy of the resource in <code>DEVICE_LOCAL</code> memory, a separate "staging" copy in <code>HOST_VISIBLE</code> memory and perform an explicit transfer command between them.</li>
 </ol>
-<p >Thankfully, VMA offers an aid to create and use such resources in the the way optimal for the current Vulkan device. To help the library make the best choice, use flag <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a9be224df3bfc1cfa06203aed689a30c5">VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT</a> together with <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11337f96eacf34c1016c339eac165cad">VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT</a>. It will then prefer a memory type that is both <code>DEVICE_LOCAL</code> and <code>HOST_VISIBLE</code> (integrated memory or BAR), but if no such memory type is available or allocation from it fails (PC graphics cards have only 256 MB of BAR by default, unless ReBAR is supported and enabled in BIOS), it will fall back to <code>DEVICE_LOCAL</code> memory for fast GPU access. It is then up to you to detect that the allocation ended up in a memory type that is not <code>HOST_VISIBLE</code>, so you need to create another "staging" allocation and perform explicit transfers.</p>
+<p>Thankfully, VMA offers an aid to create and use such resources in the the way optimal for the current Vulkan device. To help the library make the best choice, use flag <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a9be224df3bfc1cfa06203aed689a30c5">VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT</a> together with <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11337f96eacf34c1016c339eac165cad">VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT</a>. It will then prefer a memory type that is both <code>DEVICE_LOCAL</code> and <code>HOST_VISIBLE</code> (integrated memory or BAR), but if no such memory type is available or allocation from it fails (PC graphics cards have only 256 MB of BAR by default, unless ReBAR is supported and enabled in BIOS), it will fall back to <code>DEVICE_LOCAL</code> memory for fast GPU access. It is then up to you to detect that the allocation ended up in a memory type that is not <code>HOST_VISIBLE</code>, so you need to create another "staging" allocation and perform explicit transfers.</p>
 <div class="fragment"><div class="line">VkBufferCreateInfo bufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };</div>
 <div class="line">bufCreateInfo.size = 65536;</div>
 <div class="line">bufCreateInfo.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;</div>
@@ -235,7 +235,7 @@
 <div class="ttc" id="agroup__group__alloc_html_ggad9889c10c798b040d59c92f257cae597a11337f96eacf34c1016c339eac165cad"><div class="ttname"><a href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11337f96eacf34c1016c339eac165cad">VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT</a></div><div class="ttdeci">@ VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:619</div></div>
 </div><!-- fragment --><h1><a class="anchor" id="usage_patterns_other_use_cases"></a>
 Other use cases</h1>
-<p >Here are some other, less obvious use cases and their recommended settings:</p>
+<p>Here are some other, less obvious use cases and their recommended settings:</p>
 <ul>
 <li>An image that is used only as transfer source and destination, but it should stay on the device, as it is used to temporarily store a copy of some texture, e.g. from the current to the next frame, for temporal antialiasing or other temporal effects.<ul>
 <li>Use <code>VkImageCreateInfo::usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT</code></li>
@@ -258,7 +258,7 @@
 </div><!-- PageDoc -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/virtual_allocator.html b/docs/html/virtual_allocator.html
index 6e11824..8d37268 100644
--- a/docs/html/virtual_allocator.html
+++ b/docs/html/virtual_allocator.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: Virtual allocator</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -76,15 +76,15 @@
   <div class="headertitle"><div class="title">Virtual allocator </div></div>
 </div><!--header-->
 <div class="contents">
-<div class="textblock"><p >As an extra feature, the core allocation algorithm of the library is exposed through a simple and convenient API of "virtual allocator". It doesn't allocate any real GPU memory. It just keeps track of used and free regions of a "virtual block". You can use it to allocate your own memory or other objects, even completely unrelated to Vulkan. A common use case is sub-allocation of pieces of one large GPU buffer.</p>
+<div class="textblock"><p>As an extra feature, the core allocation algorithm of the library is exposed through a simple and convenient API of "virtual allocator". It doesn't allocate any real GPU memory. It just keeps track of used and free regions of a "virtual block". You can use it to allocate your own memory or other objects, even completely unrelated to Vulkan. A common use case is sub-allocation of pieces of one large GPU buffer.</p>
 <h1><a class="anchor" id="virtual_allocator_creating_virtual_block"></a>
 Creating virtual block</h1>
-<p >To use this functionality, there is no main "allocator" object. You don't need to have <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object created. All you need to do is to create a separate <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object for each block of memory you want to be managed by the allocator:</p>
+<p>To use this functionality, there is no main "allocator" object. You don't need to have <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object created. All you need to do is to create a separate <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object for each block of memory you want to be managed by the allocator:</p>
 <ol type="1">
 <li>Fill in <a class="el" href="struct_vma_virtual_block_create_info.html" title="Parameters of created VmaVirtualBlock object to be passed to vmaCreateVirtualBlock().">VmaVirtualBlockCreateInfo</a> structure.</li>
 <li>Call <a class="el" href="group__group__virtual.html#gab585754076877265fdae33e5c40ef13b" title="Creates new VmaVirtualBlock object.">vmaCreateVirtualBlock()</a>. Get new <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object.</li>
 </ol>
-<p >Example:</p>
+<p>Example:</p>
 <div class="fragment"><div class="line"><a class="code hl_struct" href="struct_vma_virtual_block_create_info.html">VmaVirtualBlockCreateInfo</a> blockCreateInfo = {};</div>
 <div class="line">blockCreateInfo.<a class="code hl_variable" href="struct_vma_virtual_block_create_info.html#a670ab8c6a6e822f3c36781d79e8824e9">size</a> = 1048576; <span class="comment">// 1 MB</span></div>
 <div class="line"> </div>
@@ -96,13 +96,13 @@
 <div class="ttc" id="astruct_vma_virtual_block_html"><div class="ttname"><a href="struct_vma_virtual_block.html">VmaVirtualBlock</a></div><div class="ttdoc">Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...</div></div>
 </div><!-- fragment --><h1><a class="anchor" id="virtual_allocator_making_virtual_allocations"></a>
 Making virtual allocations</h1>
-<p ><a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object contains internal data structure that keeps track of free and occupied regions using the same code as the main Vulkan memory allocator. Similarly to <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a> for standard GPU allocations, there is <a class="el" href="struct_vma_virtual_allocation.html" title="Represents single memory allocation done inside VmaVirtualBlock.">VmaVirtualAllocation</a> type that represents an opaque handle to an allocation within the virtual block.</p>
-<p >In order to make such allocation:</p>
+<p><a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object contains internal data structure that keeps track of free and occupied regions using the same code as the main Vulkan memory allocator. Similarly to <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a> for standard GPU allocations, there is <a class="el" href="struct_vma_virtual_allocation.html" title="Represents single memory allocation done inside VmaVirtualBlock.">VmaVirtualAllocation</a> type that represents an opaque handle to an allocation within the virtual block.</p>
+<p>In order to make such allocation:</p>
 <ol type="1">
 <li>Fill in <a class="el" href="struct_vma_virtual_allocation_create_info.html" title="Parameters of created virtual allocation to be passed to vmaVirtualAllocate().">VmaVirtualAllocationCreateInfo</a> structure.</li>
 <li>Call <a class="el" href="group__group__virtual.html#ga6b7cdcc1c3e5103c323fedc4e1319e01" title="Allocates new virtual allocation inside given VmaVirtualBlock.">vmaVirtualAllocate()</a>. Get new <a class="el" href="struct_vma_virtual_allocation.html" title="Represents single memory allocation done inside VmaVirtualBlock.">VmaVirtualAllocation</a> object that represents the allocation. You can also receive <code>VkDeviceSize offset</code> that was assigned to the allocation.</li>
 </ol>
-<p >Example:</p>
+<p>Example:</p>
 <div class="fragment"><div class="line"><a class="code hl_struct" href="struct_vma_virtual_allocation_create_info.html">VmaVirtualAllocationCreateInfo</a> allocCreateInfo = {};</div>
 <div class="line">allocCreateInfo.<a class="code hl_variable" href="struct_vma_virtual_allocation_create_info.html#aae08752b86817abd0d944c6025dc603e">size</a> = 4096; <span class="comment">// 4 KB</span></div>
 <div class="line"> </div>
@@ -123,15 +123,15 @@
 <div class="ttc" id="astruct_vma_virtual_allocation_html"><div class="ttname"><a href="struct_vma_virtual_allocation.html">VmaVirtualAllocation</a></div><div class="ttdoc">Represents single memory allocation done inside VmaVirtualBlock.</div></div>
 </div><!-- fragment --><h1><a class="anchor" id="virtual_allocator_deallocation"></a>
 Deallocation</h1>
-<p >When no longer needed, an allocation can be freed by calling <a class="el" href="group__group__virtual.html#ga09fc688c0c3653ff23723b037e5d5033" title="Frees virtual allocation inside given VmaVirtualBlock.">vmaVirtualFree()</a>. You can only pass to this function an allocation that was previously returned by <a class="el" href="group__group__virtual.html#ga6b7cdcc1c3e5103c323fedc4e1319e01" title="Allocates new virtual allocation inside given VmaVirtualBlock.">vmaVirtualAllocate()</a> called for the same <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>.</p>
-<p >When whole block is no longer needed, the block object can be released by calling <a class="el" href="group__group__virtual.html#ga3795f7783ae2c182cede067d656f66a5" title="Destroys VmaVirtualBlock object.">vmaDestroyVirtualBlock()</a>. All allocations must be freed before the block is destroyed, which is checked internally by an assert. However, if you don't want to call <a class="el" href="group__group__virtual.html#ga09fc688c0c3653ff23723b037e5d5033" title="Frees virtual allocation inside given VmaVirtualBlock.">vmaVirtualFree()</a> for each allocation, you can use <a class="el" href="group__group__virtual.html#ga5eda6f55919fb05bd2f56a112590c571" title="Frees all virtual allocations inside given VmaVirtualBlock.">vmaClearVirtualBlock()</a> to free them all at once - a feature not available in normal Vulkan memory allocator. Example:</p>
+<p>When no longer needed, an allocation can be freed by calling <a class="el" href="group__group__virtual.html#ga09fc688c0c3653ff23723b037e5d5033" title="Frees virtual allocation inside given VmaVirtualBlock.">vmaVirtualFree()</a>. You can only pass to this function an allocation that was previously returned by <a class="el" href="group__group__virtual.html#ga6b7cdcc1c3e5103c323fedc4e1319e01" title="Allocates new virtual allocation inside given VmaVirtualBlock.">vmaVirtualAllocate()</a> called for the same <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>.</p>
+<p>When whole block is no longer needed, the block object can be released by calling <a class="el" href="group__group__virtual.html#ga3795f7783ae2c182cede067d656f66a5" title="Destroys VmaVirtualBlock object.">vmaDestroyVirtualBlock()</a>. All allocations must be freed before the block is destroyed, which is checked internally by an assert. However, if you don't want to call <a class="el" href="group__group__virtual.html#ga09fc688c0c3653ff23723b037e5d5033" title="Frees virtual allocation inside given VmaVirtualBlock.">vmaVirtualFree()</a> for each allocation, you can use <a class="el" href="group__group__virtual.html#ga5eda6f55919fb05bd2f56a112590c571" title="Frees all virtual allocations inside given VmaVirtualBlock.">vmaClearVirtualBlock()</a> to free them all at once - a feature not available in normal Vulkan memory allocator. Example:</p>
 <div class="fragment"><div class="line"><a class="code hl_function" href="group__group__virtual.html#ga09fc688c0c3653ff23723b037e5d5033">vmaVirtualFree</a>(block, alloc);</div>
 <div class="line"><a class="code hl_function" href="group__group__virtual.html#ga3795f7783ae2c182cede067d656f66a5">vmaDestroyVirtualBlock</a>(block);</div>
 <div class="ttc" id="agroup__group__virtual_html_ga09fc688c0c3653ff23723b037e5d5033"><div class="ttname"><a href="group__group__virtual.html#ga09fc688c0c3653ff23723b037e5d5033">vmaVirtualFree</a></div><div class="ttdeci">void vmaVirtualFree(VmaVirtualBlock virtualBlock, VmaVirtualAllocation allocation)</div><div class="ttdoc">Frees virtual allocation inside given VmaVirtualBlock.</div></div>
 <div class="ttc" id="agroup__group__virtual_html_ga3795f7783ae2c182cede067d656f66a5"><div class="ttname"><a href="group__group__virtual.html#ga3795f7783ae2c182cede067d656f66a5">vmaDestroyVirtualBlock</a></div><div class="ttdeci">void vmaDestroyVirtualBlock(VmaVirtualBlock virtualBlock)</div><div class="ttdoc">Destroys VmaVirtualBlock object.</div></div>
 </div><!-- fragment --><h1><a class="anchor" id="virtual_allocator_allocation_parameters"></a>
 Allocation parameters</h1>
-<p >You can attach a custom pointer to each allocation by using <a class="el" href="group__group__virtual.html#ga001ea1850458a4062b829e09c303fca2" title="Changes custom pointer associated with given virtual allocation.">vmaSetVirtualAllocationUserData()</a>. Its default value is null. It can be used to store any data that needs to be associated with that allocation - e.g. an index, a handle, or a pointer to some larger data structure containing more information. Example:</p>
+<p>You can attach a custom pointer to each allocation by using <a class="el" href="group__group__virtual.html#ga001ea1850458a4062b829e09c303fca2" title="Changes custom pointer associated with given virtual allocation.">vmaSetVirtualAllocationUserData()</a>. Its default value is null. It can be used to store any data that needs to be associated with that allocation - e.g. an index, a handle, or a pointer to some larger data structure containing more information. Example:</p>
 <div class="fragment"><div class="line"><span class="keyword">struct </span>CustomAllocData</div>
 <div class="line">{</div>
 <div class="line">    std::string m_AllocName;</div>
@@ -140,7 +140,7 @@
 <div class="line">allocData-&gt;m_AllocName = <span class="stringliteral">&quot;My allocation 1&quot;</span>;</div>
 <div class="line"><a class="code hl_function" href="group__group__virtual.html#ga001ea1850458a4062b829e09c303fca2">vmaSetVirtualAllocationUserData</a>(block, alloc, allocData);</div>
 <div class="ttc" id="agroup__group__virtual_html_ga001ea1850458a4062b829e09c303fca2"><div class="ttname"><a href="group__group__virtual.html#ga001ea1850458a4062b829e09c303fca2">vmaSetVirtualAllocationUserData</a></div><div class="ttdeci">void vmaSetVirtualAllocationUserData(VmaVirtualBlock virtualBlock, VmaVirtualAllocation allocation, void *pUserData)</div><div class="ttdoc">Changes custom pointer associated with given virtual allocation.</div></div>
-</div><!-- fragment --><p >The pointer can later be fetched, along with allocation offset and size, by passing the allocation handle to function <a class="el" href="group__group__virtual.html#ga8ee14ceb1fe033ec84d8aa29e1f75afa" title="Returns information about a specific virtual allocation within a virtual block, like its size and pUs...">vmaGetVirtualAllocationInfo()</a> and inspecting returned structure <a class="el" href="struct_vma_virtual_allocation_info.html" title="Parameters of an existing virtual allocation, returned by vmaGetVirtualAllocationInfo().">VmaVirtualAllocationInfo</a>. If you allocated a new object to be used as the custom pointer, don't forget to delete that object before freeing the allocation! Example:</p>
+</div><!-- fragment --><p>The pointer can later be fetched, along with allocation offset and size, by passing the allocation handle to function <a class="el" href="group__group__virtual.html#ga8ee14ceb1fe033ec84d8aa29e1f75afa" title="Returns information about a specific virtual allocation within a virtual block, like its size and pUs...">vmaGetVirtualAllocationInfo()</a> and inspecting returned structure <a class="el" href="struct_vma_virtual_allocation_info.html" title="Parameters of an existing virtual allocation, returned by vmaGetVirtualAllocationInfo().">VmaVirtualAllocationInfo</a>. If you allocated a new object to be used as the custom pointer, don't forget to delete that object before freeing the allocation! Example:</p>
 <div class="fragment"><div class="line"><a class="code hl_struct" href="struct_vma_virtual_allocation_info.html">VmaVirtualAllocationInfo</a> allocInfo;</div>
 <div class="line"><a class="code hl_function" href="group__group__virtual.html#ga8ee14ceb1fe033ec84d8aa29e1f75afa">vmaGetVirtualAllocationInfo</a>(block, alloc, &amp;allocInfo);</div>
 <div class="line"><span class="keyword">delete</span> (CustomAllocData*)allocInfo.<a class="code hl_variable" href="struct_vma_virtual_allocation_info.html#a41d5cb09357656411653d82fee436f45">pUserData</a>;</div>
@@ -151,7 +151,7 @@
 <div class="ttc" id="astruct_vma_virtual_allocation_info_html_a41d5cb09357656411653d82fee436f45"><div class="ttname"><a href="struct_vma_virtual_allocation_info.html#a41d5cb09357656411653d82fee436f45">VmaVirtualAllocationInfo::pUserData</a></div><div class="ttdeci">void * pUserData</div><div class="ttdoc">Custom pointer associated with the allocation.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1548</div></div>
 </div><!-- fragment --><h1><a class="anchor" id="virtual_allocator_alignment_and_units"></a>
 Alignment and units</h1>
-<p >It feels natural to express sizes and offsets in bytes. If an offset of an allocation needs to be aligned to a multiply of some number (e.g. 4 bytes), you can fill optional member <a class="el" href="struct_vma_virtual_allocation_create_info.html#a9d19709872fc1904a105079e1c885821" title="Required alignment of the allocation. Optional.">VmaVirtualAllocationCreateInfo::alignment</a> to request it. Example:</p>
+<p>It feels natural to express sizes and offsets in bytes. If an offset of an allocation needs to be aligned to a multiply of some number (e.g. 4 bytes), you can fill optional member <a class="el" href="struct_vma_virtual_allocation_create_info.html#a9d19709872fc1904a105079e1c885821" title="Required alignment of the allocation. Optional.">VmaVirtualAllocationCreateInfo::alignment</a> to request it. Example:</p>
 <div class="fragment"><div class="line"><a class="code hl_struct" href="struct_vma_virtual_allocation_create_info.html">VmaVirtualAllocationCreateInfo</a> allocCreateInfo = {};</div>
 <div class="line">allocCreateInfo.<a class="code hl_variable" href="struct_vma_virtual_allocation_create_info.html#aae08752b86817abd0d944c6025dc603e">size</a> = 4096; <span class="comment">// 4 KB</span></div>
 <div class="line">allocCreateInfo.<a class="code hl_variable" href="struct_vma_virtual_allocation_create_info.html#a9d19709872fc1904a105079e1c885821">alignment</a> = 4; <span class="comment">// Returned offset must be a multiply of 4 B</span></div>
@@ -159,7 +159,7 @@
 <div class="line"><a class="code hl_struct" href="struct_vma_virtual_allocation.html">VmaVirtualAllocation</a> alloc;</div>
 <div class="line">res = <a class="code hl_function" href="group__group__virtual.html#ga6b7cdcc1c3e5103c323fedc4e1319e01">vmaVirtualAllocate</a>(block, &amp;allocCreateInfo, &amp;alloc, <span class="keyword">nullptr</span>);</div>
 <div class="ttc" id="astruct_vma_virtual_allocation_create_info_html_a9d19709872fc1904a105079e1c885821"><div class="ttname"><a href="struct_vma_virtual_allocation_create_info.html#a9d19709872fc1904a105079e1c885821">VmaVirtualAllocationCreateInfo::alignment</a></div><div class="ttdeci">VkDeviceSize alignment</div><div class="ttdoc">Required alignment of the allocation. Optional.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1520</div></div>
-</div><!-- fragment --><p >Alignments of different allocations made from one block may vary. However, if all alignments and sizes are always multiply of some size e.g. 4 B or <code>sizeof(MyDataStruct)</code>, you can express all sizes, alignments, and offsets in multiples of that size instead of individual bytes. It might be more convenient, but you need to make sure to use this new unit consistently in all the places:</p>
+</div><!-- fragment --><p>Alignments of different allocations made from one block may vary. However, if all alignments and sizes are always multiply of some size e.g. 4 B or <code>sizeof(MyDataStruct)</code>, you can express all sizes, alignments, and offsets in multiples of that size instead of individual bytes. It might be more convenient, but you need to make sure to use this new unit consistently in all the places:</p>
 <ul>
 <li><a class="el" href="struct_vma_virtual_block_create_info.html#a670ab8c6a6e822f3c36781d79e8824e9" title="Total size of the virtual block.">VmaVirtualBlockCreateInfo::size</a></li>
 <li><a class="el" href="struct_vma_virtual_allocation_create_info.html#aae08752b86817abd0d944c6025dc603e" title="Size of the allocation.">VmaVirtualAllocationCreateInfo::size</a> and <a class="el" href="struct_vma_virtual_allocation_create_info.html#a9d19709872fc1904a105079e1c885821" title="Required alignment of the allocation. Optional.">VmaVirtualAllocationCreateInfo::alignment</a></li>
@@ -167,7 +167,7 @@
 </ul>
 <h1><a class="anchor" id="virtual_allocator_statistics"></a>
 Statistics</h1>
-<p >You can obtain statistics of a virtual block using <a class="el" href="group__group__virtual.html#ga2902aa3130866afcc64bb5f984113db3" title="Calculates and returns statistics about virtual allocations and memory usage in given VmaVirtualBlock...">vmaGetVirtualBlockStatistics()</a> (to get brief statistics that are fast to calculate) or <a class="el" href="group__group__virtual.html#ga93c5741bca44b43e5b849cacbd616098" title="Calculates and returns detailed statistics about virtual allocations and memory usage in given VmaVir...">vmaCalculateVirtualBlockStatistics()</a> (to get more detailed statistics, slower to calculate). The functions fill structures <a class="el" href="struct_vma_statistics.html" title="Calculated statistics of memory usage e.g. in a specific memory type, heap, custom pool,...">VmaStatistics</a>, <a class="el" href="struct_vma_detailed_statistics.html" title="More detailed statistics than VmaStatistics.">VmaDetailedStatistics</a> respectively - same as used by the normal Vulkan memory allocator. Example:</p>
+<p>You can obtain statistics of a virtual block using <a class="el" href="group__group__virtual.html#ga2902aa3130866afcc64bb5f984113db3" title="Calculates and returns statistics about virtual allocations and memory usage in given VmaVirtualBlock...">vmaGetVirtualBlockStatistics()</a> (to get brief statistics that are fast to calculate) or <a class="el" href="group__group__virtual.html#ga93c5741bca44b43e5b849cacbd616098" title="Calculates and returns detailed statistics about virtual allocations and memory usage in given VmaVir...">vmaCalculateVirtualBlockStatistics()</a> (to get more detailed statistics, slower to calculate). The functions fill structures <a class="el" href="struct_vma_statistics.html" title="Calculated statistics of memory usage e.g. in a specific memory type, heap, custom pool,...">VmaStatistics</a>, <a class="el" href="struct_vma_detailed_statistics.html" title="More detailed statistics than VmaStatistics.">VmaDetailedStatistics</a> respectively - same as used by the normal Vulkan memory allocator. Example:</p>
 <div class="fragment"><div class="line"><a class="code hl_struct" href="struct_vma_statistics.html">VmaStatistics</a> stats;</div>
 <div class="line"><a class="code hl_function" href="group__group__virtual.html#ga2902aa3130866afcc64bb5f984113db3">vmaGetVirtualBlockStatistics</a>(block, &amp;stats);</div>
 <div class="line">printf(<span class="stringliteral">&quot;My virtual block has %llu bytes used by %u virtual allocations\n&quot;</span>,</div>
@@ -176,17 +176,17 @@
 <div class="ttc" id="astruct_vma_statistics_html"><div class="ttname"><a href="struct_vma_statistics.html">VmaStatistics</a></div><div class="ttdoc">Calculated statistics of memory usage e.g. in a specific memory type, heap, custom pool,...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1108</div></div>
 <div class="ttc" id="astruct_vma_statistics_html_a21db06eba3422f87a2b4b4703d879c16"><div class="ttname"><a href="struct_vma_statistics.html#a21db06eba3422f87a2b4b4703d879c16">VmaStatistics::allocationBytes</a></div><div class="ttdeci">VkDeviceSize allocationBytes</div><div class="ttdoc">Total number of bytes occupied by all VmaAllocation objects.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1130</div></div>
 <div class="ttc" id="astruct_vma_statistics_html_ab0ff76e50f58f9f54b6f265e5bf5dde2"><div class="ttname"><a href="struct_vma_statistics.html#ab0ff76e50f58f9f54b6f265e5bf5dde2">VmaStatistics::allocationCount</a></div><div class="ttdeci">uint32_t allocationCount</div><div class="ttdoc">Number of VmaAllocation objects allocated.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1116</div></div>
-</div><!-- fragment --><p >You can also request a full list of allocations and free regions as a string in JSON format by calling vmaBuildVirtualBlockStatsString(). Returned string must be later freed using vmaFreeVirtualBlockStatsString(). The format of this string differs from the one returned by the main Vulkan allocator, but it is similar.</p>
+</div><!-- fragment --><p>You can also request a full list of allocations and free regions as a string in JSON format by calling vmaBuildVirtualBlockStatsString(). Returned string must be later freed using vmaFreeVirtualBlockStatsString(). The format of this string differs from the one returned by the main Vulkan allocator, but it is similar.</p>
 <h1><a class="anchor" id="virtual_allocator_additional_considerations"></a>
 Additional considerations</h1>
-<p >The "virtual allocator" functionality is implemented on a level of individual memory blocks. Keeping track of a whole collection of blocks, allocating new ones when out of free space, deleting empty ones, and deciding which one to try first for a new allocation must be implemented by the user.</p>
-<p >Alternative allocation algorithms are supported, just like in custom pools of the real GPU memory. See enum <a class="el" href="group__group__virtual.html#ga88bcf8c1cd3bb1610ff7343811c65bca" title="Flags to be passed as VmaVirtualBlockCreateInfo::flags.">VmaVirtualBlockCreateFlagBits</a> to learn how to specify them (e.g. <a class="el" href="group__group__virtual.html#gga88bcf8c1cd3bb1610ff7343811c65bcaae6423e2fa2f3c9211b21c819e3f10f96" title="Enables alternative, linear allocation algorithm in this virtual block.">VMA_VIRTUAL_BLOCK_CREATE_LINEAR_ALGORITHM_BIT</a>). You can find their description in chapter <a class="el" href="custom_memory_pools.html">Custom memory pools</a>. Allocation strategies are also supported. See enum <a class="el" href="group__group__virtual.html#ga2e9c64d405b14156fea7e10c4ad06cb6" title="Flags to be passed as VmaVirtualAllocationCreateInfo::flags.">VmaVirtualAllocationCreateFlagBits</a> to learn how to specify them (e.g. <a class="el" href="group__group__virtual.html#gga2e9c64d405b14156fea7e10c4ad06cb6a562d10a46012719d33167d3dc5dbbf9b" title="Allocation strategy that tries to minimize allocation time.">VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT</a>).</p>
-<p >Following features are supported only by the allocator of the real GPU memory and not by virtual allocations: buffer-image granularity, <code>VMA_DEBUG_MARGIN</code>, <code>VMA_MIN_ALIGNMENT</code>. </p>
+<p>The "virtual allocator" functionality is implemented on a level of individual memory blocks. Keeping track of a whole collection of blocks, allocating new ones when out of free space, deleting empty ones, and deciding which one to try first for a new allocation must be implemented by the user.</p>
+<p>Alternative allocation algorithms are supported, just like in custom pools of the real GPU memory. See enum <a class="el" href="group__group__virtual.html#ga88bcf8c1cd3bb1610ff7343811c65bca" title="Flags to be passed as VmaVirtualBlockCreateInfo::flags.">VmaVirtualBlockCreateFlagBits</a> to learn how to specify them (e.g. <a class="el" href="group__group__virtual.html#gga88bcf8c1cd3bb1610ff7343811c65bcaae6423e2fa2f3c9211b21c819e3f10f96" title="Enables alternative, linear allocation algorithm in this virtual block.">VMA_VIRTUAL_BLOCK_CREATE_LINEAR_ALGORITHM_BIT</a>). You can find their description in chapter <a class="el" href="custom_memory_pools.html">Custom memory pools</a>. Allocation strategies are also supported. See enum <a class="el" href="group__group__virtual.html#ga2e9c64d405b14156fea7e10c4ad06cb6" title="Flags to be passed as VmaVirtualAllocationCreateInfo::flags.">VmaVirtualAllocationCreateFlagBits</a> to learn how to specify them (e.g. <a class="el" href="group__group__virtual.html#gga2e9c64d405b14156fea7e10c4ad06cb6a562d10a46012719d33167d3dc5dbbf9b" title="Allocation strategy that tries to minimize allocation time.">VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT</a>).</p>
+<p>Following features are supported only by the allocator of the real GPU memory and not by virtual allocations: buffer-image granularity, <code>VMA_DEBUG_MARGIN</code>, <code>VMA_MIN_ALIGNMENT</code>. </p>
 </div></div><!-- contents -->
 </div><!-- PageDoc -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/vk__mem__alloc_8h.html b/docs/html/vk__mem__alloc_8h.html
index ae3935c..9fa8ad4 100644
--- a/docs/html/vk__mem__alloc_8h.html
+++ b/docs/html/vk__mem__alloc_8h.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: D:/PROJECTS/Vulkan Memory Allocator/REPO/include/vk_mem_alloc.h File Reference</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -157,106 +157,106 @@
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="typedef-members" name="typedef-members"></a>
 Typedefs</h2></td></tr>
 <tr class="memitem:gafd73b95e737ee7e76f827cb5472f559f"><td class="memItemLeft" align="right" valign="top">typedef enum <a class="el" href="group__group__init.html#ga4f87c9100d154a65a4ad495f7763cf7c">VmaAllocatorCreateFlagBits</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#gafd73b95e737ee7e76f827cb5472f559f">VmaAllocatorCreateFlagBits</a></td></tr>
-<tr class="memdesc:gafd73b95e737ee7e76f827cb5472f559f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags for created <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a>.  <a href="group__group__init.html#gafd73b95e737ee7e76f827cb5472f559f">More...</a><br /></td></tr>
+<tr class="memdesc:gafd73b95e737ee7e76f827cb5472f559f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags for created <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a>.  <br /></td></tr>
 <tr class="separator:gafd73b95e737ee7e76f827cb5472f559f"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gacfe6863e160722c2c1bbcf7573fddc4d"><td class="memItemLeft" align="right" valign="top">typedef VkFlags&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#gacfe6863e160722c2c1bbcf7573fddc4d">VmaAllocatorCreateFlags</a></td></tr>
-<tr class="memdesc:gacfe6863e160722c2c1bbcf7573fddc4d"><td class="mdescLeft">&#160;</td><td class="mdescRight">See <a class="el" href="group__group__init.html#ga4f87c9100d154a65a4ad495f7763cf7c" title="Flags for created VmaAllocator.">VmaAllocatorCreateFlagBits</a>.  <a href="group__group__init.html#gacfe6863e160722c2c1bbcf7573fddc4d">More...</a><br /></td></tr>
+<tr class="memdesc:gacfe6863e160722c2c1bbcf7573fddc4d"><td class="mdescLeft">&#160;</td><td class="mdescRight">See <a class="el" href="group__group__init.html#ga4f87c9100d154a65a4ad495f7763cf7c" title="Flags for created VmaAllocator.">VmaAllocatorCreateFlagBits</a>.  <br /></td></tr>
 <tr class="separator:gacfe6863e160722c2c1bbcf7573fddc4d"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga806e8499dde802e59eb72a1dc811c35f"><td class="memItemLeft" align="right" valign="top">typedef enum <a class="el" href="group__group__alloc.html#gaa5846affa1e9da3800e3e78fae2305cc">VmaMemoryUsage</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga806e8499dde802e59eb72a1dc811c35f">VmaMemoryUsage</a></td></tr>
-<tr class="memdesc:ga806e8499dde802e59eb72a1dc811c35f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Intended usage of the allocated memory.  <a href="group__group__alloc.html#ga806e8499dde802e59eb72a1dc811c35f">More...</a><br /></td></tr>
+<tr class="memdesc:ga806e8499dde802e59eb72a1dc811c35f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Intended usage of the allocated memory.  <br /></td></tr>
 <tr class="separator:ga806e8499dde802e59eb72a1dc811c35f"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga4fceecc301f4064dc808d3cd6c038941"><td class="memItemLeft" align="right" valign="top">typedef enum <a class="el" href="group__group__alloc.html#gad9889c10c798b040d59c92f257cae597">VmaAllocationCreateFlagBits</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga4fceecc301f4064dc808d3cd6c038941">VmaAllocationCreateFlagBits</a></td></tr>
-<tr class="memdesc:ga4fceecc301f4064dc808d3cd6c038941"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum.">VmaAllocationCreateInfo::flags</a>.  <a href="group__group__alloc.html#ga4fceecc301f4064dc808d3cd6c038941">More...</a><br /></td></tr>
+<tr class="memdesc:ga4fceecc301f4064dc808d3cd6c038941"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum.">VmaAllocationCreateInfo::flags</a>.  <br /></td></tr>
 <tr class="separator:ga4fceecc301f4064dc808d3cd6c038941"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga5225e5e11f8376f6a31a1791f3d6e817"><td class="memItemLeft" align="right" valign="top">typedef VkFlags&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga5225e5e11f8376f6a31a1791f3d6e817">VmaAllocationCreateFlags</a></td></tr>
-<tr class="memdesc:ga5225e5e11f8376f6a31a1791f3d6e817"><td class="mdescLeft">&#160;</td><td class="mdescRight">See <a class="el" href="group__group__alloc.html#gad9889c10c798b040d59c92f257cae597" title="Flags to be passed as VmaAllocationCreateInfo::flags.">VmaAllocationCreateFlagBits</a>.  <a href="group__group__alloc.html#ga5225e5e11f8376f6a31a1791f3d6e817">More...</a><br /></td></tr>
+<tr class="memdesc:ga5225e5e11f8376f6a31a1791f3d6e817"><td class="mdescLeft">&#160;</td><td class="mdescRight">See <a class="el" href="group__group__alloc.html#gad9889c10c798b040d59c92f257cae597" title="Flags to be passed as VmaAllocationCreateInfo::flags.">VmaAllocationCreateFlagBits</a>.  <br /></td></tr>
 <tr class="separator:ga5225e5e11f8376f6a31a1791f3d6e817"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga4d4f2efc2509157a9e4ecd4fd7942303"><td class="memItemLeft" align="right" valign="top">typedef enum <a class="el" href="group__group__alloc.html#ga9a7c45f9c863695d98c83fa5ac940fe7">VmaPoolCreateFlagBits</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga4d4f2efc2509157a9e4ecd4fd7942303">VmaPoolCreateFlagBits</a></td></tr>
-<tr class="memdesc:ga4d4f2efc2509157a9e4ecd4fd7942303"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446" title="Use combination of VmaPoolCreateFlagBits.">VmaPoolCreateInfo::flags</a>.  <a href="group__group__alloc.html#ga4d4f2efc2509157a9e4ecd4fd7942303">More...</a><br /></td></tr>
+<tr class="memdesc:ga4d4f2efc2509157a9e4ecd4fd7942303"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446" title="Use combination of VmaPoolCreateFlagBits.">VmaPoolCreateInfo::flags</a>.  <br /></td></tr>
 <tr class="separator:ga4d4f2efc2509157a9e4ecd4fd7942303"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga2770e325ea42e087c1b91fdf46d0292a"><td class="memItemLeft" align="right" valign="top">typedef VkFlags&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga2770e325ea42e087c1b91fdf46d0292a">VmaPoolCreateFlags</a></td></tr>
-<tr class="memdesc:ga2770e325ea42e087c1b91fdf46d0292a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446" title="Use combination of VmaPoolCreateFlagBits.">VmaPoolCreateInfo::flags</a>. See <a class="el" href="group__group__alloc.html#ga9a7c45f9c863695d98c83fa5ac940fe7" title="Flags to be passed as VmaPoolCreateInfo::flags.">VmaPoolCreateFlagBits</a>.  <a href="group__group__alloc.html#ga2770e325ea42e087c1b91fdf46d0292a">More...</a><br /></td></tr>
+<tr class="memdesc:ga2770e325ea42e087c1b91fdf46d0292a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446" title="Use combination of VmaPoolCreateFlagBits.">VmaPoolCreateInfo::flags</a>. See <a class="el" href="group__group__alloc.html#ga9a7c45f9c863695d98c83fa5ac940fe7" title="Flags to be passed as VmaPoolCreateInfo::flags.">VmaPoolCreateFlagBits</a>.  <br /></td></tr>
 <tr class="separator:ga2770e325ea42e087c1b91fdf46d0292a"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga13415cc0b443353a7b5abda300b833fc"><td class="memItemLeft" align="right" valign="top">typedef enum <a class="el" href="group__group__alloc.html#ga6552a65b71d16f378c6994b3ceaef50c">VmaDefragmentationFlagBits</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga13415cc0b443353a7b5abda300b833fc">VmaDefragmentationFlagBits</a></td></tr>
-<tr class="memdesc:ga13415cc0b443353a7b5abda300b833fc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_defragmentation_info.html#a3e23080c978ecf3abb3180f5b2069da7" title="Use combination of VmaDefragmentationFlagBits.">VmaDefragmentationInfo::flags</a>.  <a href="group__group__alloc.html#ga13415cc0b443353a7b5abda300b833fc">More...</a><br /></td></tr>
+<tr class="memdesc:ga13415cc0b443353a7b5abda300b833fc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_defragmentation_info.html#a3e23080c978ecf3abb3180f5b2069da7" title="Use combination of VmaDefragmentationFlagBits.">VmaDefragmentationInfo::flags</a>.  <br /></td></tr>
 <tr class="separator:ga13415cc0b443353a7b5abda300b833fc"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga88a77cef37e5d3c4fc9eb328885d048d"><td class="memItemLeft" align="right" valign="top">typedef VkFlags&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga88a77cef37e5d3c4fc9eb328885d048d">VmaDefragmentationFlags</a></td></tr>
-<tr class="memdesc:ga88a77cef37e5d3c4fc9eb328885d048d"><td class="mdescLeft">&#160;</td><td class="mdescRight">See <a class="el" href="group__group__alloc.html#ga6552a65b71d16f378c6994b3ceaef50c" title="Flags to be passed as VmaDefragmentationInfo::flags.">VmaDefragmentationFlagBits</a>.  <a href="group__group__alloc.html#ga88a77cef37e5d3c4fc9eb328885d048d">More...</a><br /></td></tr>
+<tr class="memdesc:ga88a77cef37e5d3c4fc9eb328885d048d"><td class="mdescLeft">&#160;</td><td class="mdescRight">See <a class="el" href="group__group__alloc.html#ga6552a65b71d16f378c6994b3ceaef50c" title="Flags to be passed as VmaDefragmentationInfo::flags.">VmaDefragmentationFlagBits</a>.  <br /></td></tr>
 <tr class="separator:ga88a77cef37e5d3c4fc9eb328885d048d"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga2ea666deeb3c2c74806a097e27cdb4a1"><td class="memItemLeft" align="right" valign="top">typedef enum <a class="el" href="group__group__alloc.html#gada9e3861caf96f08894b0bcc160ec257">VmaDefragmentationMoveOperation</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga2ea666deeb3c2c74806a097e27cdb4a1">VmaDefragmentationMoveOperation</a></td></tr>
-<tr class="memdesc:ga2ea666deeb3c2c74806a097e27cdb4a1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Operation performed on single defragmentation move. See structure <a class="el" href="struct_vma_defragmentation_move.html" title="Single move of an allocation to be done for defragmentation.">VmaDefragmentationMove</a>.  <a href="group__group__alloc.html#ga2ea666deeb3c2c74806a097e27cdb4a1">More...</a><br /></td></tr>
+<tr class="memdesc:ga2ea666deeb3c2c74806a097e27cdb4a1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Operation performed on single defragmentation move. See structure <a class="el" href="struct_vma_defragmentation_move.html" title="Single move of an allocation to be done for defragmentation.">VmaDefragmentationMove</a>.  <br /></td></tr>
 <tr class="separator:ga2ea666deeb3c2c74806a097e27cdb4a1"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga0860ba1c0a67178fae4aecb63a78573e"><td class="memItemLeft" align="right" valign="top">typedef enum <a class="el" href="group__group__virtual.html#ga88bcf8c1cd3bb1610ff7343811c65bca">VmaVirtualBlockCreateFlagBits</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#ga0860ba1c0a67178fae4aecb63a78573e">VmaVirtualBlockCreateFlagBits</a></td></tr>
-<tr class="memdesc:ga0860ba1c0a67178fae4aecb63a78573e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_virtual_block_create_info.html#aaab9bf7e2d228c02ab6d90a72a6e6912" title="Use combination of VmaVirtualBlockCreateFlagBits.">VmaVirtualBlockCreateInfo::flags</a>.  <a href="group__group__virtual.html#ga0860ba1c0a67178fae4aecb63a78573e">More...</a><br /></td></tr>
+<tr class="memdesc:ga0860ba1c0a67178fae4aecb63a78573e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_virtual_block_create_info.html#aaab9bf7e2d228c02ab6d90a72a6e6912" title="Use combination of VmaVirtualBlockCreateFlagBits.">VmaVirtualBlockCreateInfo::flags</a>.  <br /></td></tr>
 <tr class="separator:ga0860ba1c0a67178fae4aecb63a78573e"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga4e49c2f0ab7f6b4868833e5bac78d91e"><td class="memItemLeft" align="right" valign="top">typedef VkFlags&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#ga4e49c2f0ab7f6b4868833e5bac78d91e">VmaVirtualBlockCreateFlags</a></td></tr>
-<tr class="memdesc:ga4e49c2f0ab7f6b4868833e5bac78d91e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_virtual_block_create_info.html#aaab9bf7e2d228c02ab6d90a72a6e6912" title="Use combination of VmaVirtualBlockCreateFlagBits.">VmaVirtualBlockCreateInfo::flags</a>. See <a class="el" href="group__group__virtual.html#ga88bcf8c1cd3bb1610ff7343811c65bca" title="Flags to be passed as VmaVirtualBlockCreateInfo::flags.">VmaVirtualBlockCreateFlagBits</a>.  <a href="group__group__virtual.html#ga4e49c2f0ab7f6b4868833e5bac78d91e">More...</a><br /></td></tr>
+<tr class="memdesc:ga4e49c2f0ab7f6b4868833e5bac78d91e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_virtual_block_create_info.html#aaab9bf7e2d228c02ab6d90a72a6e6912" title="Use combination of VmaVirtualBlockCreateFlagBits.">VmaVirtualBlockCreateInfo::flags</a>. See <a class="el" href="group__group__virtual.html#ga88bcf8c1cd3bb1610ff7343811c65bca" title="Flags to be passed as VmaVirtualBlockCreateInfo::flags.">VmaVirtualBlockCreateFlagBits</a>.  <br /></td></tr>
 <tr class="separator:ga4e49c2f0ab7f6b4868833e5bac78d91e"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga936815e64946a6b6d812d08d10184c23"><td class="memItemLeft" align="right" valign="top">typedef enum <a class="el" href="group__group__virtual.html#ga2e9c64d405b14156fea7e10c4ad06cb6">VmaVirtualAllocationCreateFlagBits</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#ga936815e64946a6b6d812d08d10184c23">VmaVirtualAllocationCreateFlagBits</a></td></tr>
-<tr class="memdesc:ga936815e64946a6b6d812d08d10184c23"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_virtual_allocation_create_info.html#ab10e16956cc4bf20ced9de77d1129ea4" title="Use combination of VmaVirtualAllocationCreateFlagBits.">VmaVirtualAllocationCreateInfo::flags</a>.  <a href="group__group__virtual.html#ga936815e64946a6b6d812d08d10184c23">More...</a><br /></td></tr>
+<tr class="memdesc:ga936815e64946a6b6d812d08d10184c23"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_virtual_allocation_create_info.html#ab10e16956cc4bf20ced9de77d1129ea4" title="Use combination of VmaVirtualAllocationCreateFlagBits.">VmaVirtualAllocationCreateInfo::flags</a>.  <br /></td></tr>
 <tr class="separator:ga936815e64946a6b6d812d08d10184c23"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gae96ffc099bf898257fb19e9410ed08a7"><td class="memItemLeft" align="right" valign="top">typedef VkFlags&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#gae96ffc099bf898257fb19e9410ed08a7">VmaVirtualAllocationCreateFlags</a></td></tr>
-<tr class="memdesc:gae96ffc099bf898257fb19e9410ed08a7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_virtual_allocation_create_info.html#ab10e16956cc4bf20ced9de77d1129ea4" title="Use combination of VmaVirtualAllocationCreateFlagBits.">VmaVirtualAllocationCreateInfo::flags</a>. See <a class="el" href="group__group__virtual.html#ga2e9c64d405b14156fea7e10c4ad06cb6" title="Flags to be passed as VmaVirtualAllocationCreateInfo::flags.">VmaVirtualAllocationCreateFlagBits</a>.  <a href="group__group__virtual.html#gae96ffc099bf898257fb19e9410ed08a7">More...</a><br /></td></tr>
+<tr class="memdesc:gae96ffc099bf898257fb19e9410ed08a7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_virtual_allocation_create_info.html#ab10e16956cc4bf20ced9de77d1129ea4" title="Use combination of VmaVirtualAllocationCreateFlagBits.">VmaVirtualAllocationCreateInfo::flags</a>. See <a class="el" href="group__group__virtual.html#ga2e9c64d405b14156fea7e10c4ad06cb6" title="Flags to be passed as VmaVirtualAllocationCreateInfo::flags.">VmaVirtualAllocationCreateFlagBits</a>.  <br /></td></tr>
 <tr class="separator:gae96ffc099bf898257fb19e9410ed08a7"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga7e1ed85f7799600b03ad51a77acc21f3"><td class="memItemLeft" align="right" valign="top">typedef void(VKAPI_PTR *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#ga7e1ed85f7799600b03ad51a77acc21f3">PFN_vmaAllocateDeviceMemoryFunction</a>) (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, uint32_t memoryType, VkDeviceMemory memory, VkDeviceSize size, void *pUserData)</td></tr>
-<tr class="memdesc:ga7e1ed85f7799600b03ad51a77acc21f3"><td class="mdescLeft">&#160;</td><td class="mdescRight">Callback function called after successful vkAllocateMemory.  <a href="group__group__init.html#ga7e1ed85f7799600b03ad51a77acc21f3">More...</a><br /></td></tr>
+<tr class="memdesc:ga7e1ed85f7799600b03ad51a77acc21f3"><td class="mdescLeft">&#160;</td><td class="mdescRight">Callback function called after successful vkAllocateMemory.  <br /></td></tr>
 <tr class="separator:ga7e1ed85f7799600b03ad51a77acc21f3"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga154ccaaf53dc2c36378f80f0c4f3679b"><td class="memItemLeft" align="right" valign="top">typedef void(VKAPI_PTR *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#ga154ccaaf53dc2c36378f80f0c4f3679b">PFN_vmaFreeDeviceMemoryFunction</a>) (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, uint32_t memoryType, VkDeviceMemory memory, VkDeviceSize size, void *pUserData)</td></tr>
-<tr class="memdesc:ga154ccaaf53dc2c36378f80f0c4f3679b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Callback function called before vkFreeMemory.  <a href="group__group__init.html#ga154ccaaf53dc2c36378f80f0c4f3679b">More...</a><br /></td></tr>
+<tr class="memdesc:ga154ccaaf53dc2c36378f80f0c4f3679b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Callback function called before vkFreeMemory.  <br /></td></tr>
 <tr class="separator:ga154ccaaf53dc2c36378f80f0c4f3679b"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga77692d3c8770ea8882d573206bd27b2b"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_device_memory_callbacks.html">VmaDeviceMemoryCallbacks</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#ga77692d3c8770ea8882d573206bd27b2b">VmaDeviceMemoryCallbacks</a></td></tr>
-<tr class="memdesc:ga77692d3c8770ea8882d573206bd27b2b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Set of callbacks that the library will call for <code>vkAllocateMemory</code> and <code>vkFreeMemory</code>.  <a href="group__group__init.html#ga77692d3c8770ea8882d573206bd27b2b">More...</a><br /></td></tr>
+<tr class="memdesc:ga77692d3c8770ea8882d573206bd27b2b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Set of callbacks that the library will call for <code>vkAllocateMemory</code> and <code>vkFreeMemory</code>.  <br /></td></tr>
 <tr class="separator:ga77692d3c8770ea8882d573206bd27b2b"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gabb0a8e3b5040d847571cca6c7f9a8074"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_vulkan_functions.html">VmaVulkanFunctions</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#gabb0a8e3b5040d847571cca6c7f9a8074">VmaVulkanFunctions</a></td></tr>
-<tr class="memdesc:gabb0a8e3b5040d847571cca6c7f9a8074"><td class="mdescLeft">&#160;</td><td class="mdescRight">Pointers to some Vulkan functions - a subset used by the library.  <a href="group__group__init.html#gabb0a8e3b5040d847571cca6c7f9a8074">More...</a><br /></td></tr>
+<tr class="memdesc:gabb0a8e3b5040d847571cca6c7f9a8074"><td class="mdescLeft">&#160;</td><td class="mdescRight">Pointers to some Vulkan functions - a subset used by the library.  <br /></td></tr>
 <tr class="separator:gabb0a8e3b5040d847571cca6c7f9a8074"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gaad9652301d33759b83e52d4f3605a14a"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_allocator_create_info.html">VmaAllocatorCreateInfo</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#gaad9652301d33759b83e52d4f3605a14a">VmaAllocatorCreateInfo</a></td></tr>
-<tr class="memdesc:gaad9652301d33759b83e52d4f3605a14a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Description of a Allocator to be created.  <a href="group__group__init.html#gaad9652301d33759b83e52d4f3605a14a">More...</a><br /></td></tr>
+<tr class="memdesc:gaad9652301d33759b83e52d4f3605a14a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Description of a Allocator to be created.  <br /></td></tr>
 <tr class="separator:gaad9652301d33759b83e52d4f3605a14a"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga1988031b0223fdbd564250fa1edd942c"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_allocator_info.html">VmaAllocatorInfo</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#ga1988031b0223fdbd564250fa1edd942c">VmaAllocatorInfo</a></td></tr>
-<tr class="memdesc:ga1988031b0223fdbd564250fa1edd942c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Information about existing <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object.  <a href="group__group__init.html#ga1988031b0223fdbd564250fa1edd942c">More...</a><br /></td></tr>
+<tr class="memdesc:ga1988031b0223fdbd564250fa1edd942c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Information about existing <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object.  <br /></td></tr>
 <tr class="separator:ga1988031b0223fdbd564250fa1edd942c"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gac94bd1a382a3922ddc8de3af4d3ddd06"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_statistics.html">VmaStatistics</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__stats.html#gac94bd1a382a3922ddc8de3af4d3ddd06">VmaStatistics</a></td></tr>
-<tr class="memdesc:gac94bd1a382a3922ddc8de3af4d3ddd06"><td class="mdescLeft">&#160;</td><td class="mdescRight">Calculated statistics of memory usage e.g. in a specific memory type, heap, custom pool, or total.  <a href="group__group__stats.html#gac94bd1a382a3922ddc8de3af4d3ddd06">More...</a><br /></td></tr>
+<tr class="memdesc:gac94bd1a382a3922ddc8de3af4d3ddd06"><td class="mdescLeft">&#160;</td><td class="mdescRight">Calculated statistics of memory usage e.g. in a specific memory type, heap, custom pool, or total.  <br /></td></tr>
 <tr class="separator:gac94bd1a382a3922ddc8de3af4d3ddd06"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga9ab0c535a6ca655dc63b8609ab4b8394"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_detailed_statistics.html">VmaDetailedStatistics</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__stats.html#ga9ab0c535a6ca655dc63b8609ab4b8394">VmaDetailedStatistics</a></td></tr>
-<tr class="memdesc:ga9ab0c535a6ca655dc63b8609ab4b8394"><td class="mdescLeft">&#160;</td><td class="mdescRight">More detailed statistics than <a class="el" href="struct_vma_statistics.html" title="Calculated statistics of memory usage e.g. in a specific memory type, heap, custom pool,...">VmaStatistics</a>.  <a href="group__group__stats.html#ga9ab0c535a6ca655dc63b8609ab4b8394">More...</a><br /></td></tr>
+<tr class="memdesc:ga9ab0c535a6ca655dc63b8609ab4b8394"><td class="mdescLeft">&#160;</td><td class="mdescRight">More detailed statistics than <a class="el" href="struct_vma_statistics.html" title="Calculated statistics of memory usage e.g. in a specific memory type, heap, custom pool,...">VmaStatistics</a>.  <br /></td></tr>
 <tr class="separator:ga9ab0c535a6ca655dc63b8609ab4b8394"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga68916e729e55d513f88ffafbadddb770"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_total_statistics.html">VmaTotalStatistics</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__stats.html#ga68916e729e55d513f88ffafbadddb770">VmaTotalStatistics</a></td></tr>
-<tr class="memdesc:ga68916e729e55d513f88ffafbadddb770"><td class="mdescLeft">&#160;</td><td class="mdescRight">General statistics from current state of the Allocator - total memory usage across all memory heaps and types.  <a href="group__group__stats.html#ga68916e729e55d513f88ffafbadddb770">More...</a><br /></td></tr>
+<tr class="memdesc:ga68916e729e55d513f88ffafbadddb770"><td class="mdescLeft">&#160;</td><td class="mdescRight">General statistics from current state of the Allocator - total memory usage across all memory heaps and types.  <br /></td></tr>
 <tr class="separator:ga68916e729e55d513f88ffafbadddb770"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gaa078667e71b1ef24e87a6a30d128381d"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_budget.html">VmaBudget</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__stats.html#gaa078667e71b1ef24e87a6a30d128381d">VmaBudget</a></td></tr>
-<tr class="memdesc:gaa078667e71b1ef24e87a6a30d128381d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Statistics of current memory usage and available budget for a specific memory heap.  <a href="group__group__stats.html#gaa078667e71b1ef24e87a6a30d128381d">More...</a><br /></td></tr>
+<tr class="memdesc:gaa078667e71b1ef24e87a6a30d128381d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Statistics of current memory usage and available budget for a specific memory heap.  <br /></td></tr>
 <tr class="separator:gaa078667e71b1ef24e87a6a30d128381d"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga3bf110892ea2fb4649fedb68488d026a"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga3bf110892ea2fb4649fedb68488d026a">VmaAllocationCreateInfo</a></td></tr>
-<tr class="memdesc:ga3bf110892ea2fb4649fedb68488d026a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of new <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a>.  <a href="group__group__alloc.html#ga3bf110892ea2fb4649fedb68488d026a">More...</a><br /></td></tr>
+<tr class="memdesc:ga3bf110892ea2fb4649fedb68488d026a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of new <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a>.  <br /></td></tr>
 <tr class="separator:ga3bf110892ea2fb4649fedb68488d026a"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga1017aa83489c0eee8d2163d2bf253f67"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_pool_create_info.html">VmaPoolCreateInfo</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga1017aa83489c0eee8d2163d2bf253f67">VmaPoolCreateInfo</a></td></tr>
-<tr class="memdesc:ga1017aa83489c0eee8d2163d2bf253f67"><td class="mdescLeft">&#160;</td><td class="mdescRight">Describes parameter of created <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a>.  <a href="group__group__alloc.html#ga1017aa83489c0eee8d2163d2bf253f67">More...</a><br /></td></tr>
+<tr class="memdesc:ga1017aa83489c0eee8d2163d2bf253f67"><td class="mdescLeft">&#160;</td><td class="mdescRight">Describes parameter of created <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a>.  <br /></td></tr>
 <tr class="separator:ga1017aa83489c0eee8d2163d2bf253f67"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga1cf7774606721026a68aabe3af2e5b50"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_allocation_info.html">VmaAllocationInfo</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga1cf7774606721026a68aabe3af2e5b50">VmaAllocationInfo</a></td></tr>
-<tr class="memdesc:ga1cf7774606721026a68aabe3af2e5b50"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a> objects, that can be retrieved using function <a class="el" href="group__group__alloc.html#ga86dd08aba8633bfa4ad0df2e76481d8b" title="Returns current information about specified allocation.">vmaGetAllocationInfo()</a>.  <a href="group__group__alloc.html#ga1cf7774606721026a68aabe3af2e5b50">More...</a><br /></td></tr>
+<tr class="memdesc:ga1cf7774606721026a68aabe3af2e5b50"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a> objects, that can be retrieved using function <a class="el" href="group__group__alloc.html#ga86dd08aba8633bfa4ad0df2e76481d8b" title="Returns current information about specified allocation.">vmaGetAllocationInfo()</a>.  <br /></td></tr>
 <tr class="separator:ga1cf7774606721026a68aabe3af2e5b50"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga2bf47f96bf92bed2a49461bd9af3acfa"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_defragmentation_info.html">VmaDefragmentationInfo</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga2bf47f96bf92bed2a49461bd9af3acfa">VmaDefragmentationInfo</a></td></tr>
-<tr class="memdesc:ga2bf47f96bf92bed2a49461bd9af3acfa"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters for defragmentation.  <a href="group__group__alloc.html#ga2bf47f96bf92bed2a49461bd9af3acfa">More...</a><br /></td></tr>
+<tr class="memdesc:ga2bf47f96bf92bed2a49461bd9af3acfa"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters for defragmentation.  <br /></td></tr>
 <tr class="separator:ga2bf47f96bf92bed2a49461bd9af3acfa"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga563f4b43d3e31ed603d80cacc9ba8589"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_defragmentation_move.html">VmaDefragmentationMove</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga563f4b43d3e31ed603d80cacc9ba8589">VmaDefragmentationMove</a></td></tr>
-<tr class="memdesc:ga563f4b43d3e31ed603d80cacc9ba8589"><td class="mdescLeft">&#160;</td><td class="mdescRight">Single move of an allocation to be done for defragmentation.  <a href="group__group__alloc.html#ga563f4b43d3e31ed603d80cacc9ba8589">More...</a><br /></td></tr>
+<tr class="memdesc:ga563f4b43d3e31ed603d80cacc9ba8589"><td class="mdescLeft">&#160;</td><td class="mdescRight">Single move of an allocation to be done for defragmentation.  <br /></td></tr>
 <tr class="separator:ga563f4b43d3e31ed603d80cacc9ba8589"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gad6799e8e2b1527abfc84d33bc44aeaf5"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_defragmentation_pass_move_info.html">VmaDefragmentationPassMoveInfo</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gad6799e8e2b1527abfc84d33bc44aeaf5">VmaDefragmentationPassMoveInfo</a></td></tr>
-<tr class="memdesc:gad6799e8e2b1527abfc84d33bc44aeaf5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters for incremental defragmentation steps.  <a href="group__group__alloc.html#gad6799e8e2b1527abfc84d33bc44aeaf5">More...</a><br /></td></tr>
+<tr class="memdesc:gad6799e8e2b1527abfc84d33bc44aeaf5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters for incremental defragmentation steps.  <br /></td></tr>
 <tr class="separator:gad6799e8e2b1527abfc84d33bc44aeaf5"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gad94034192259c2e34a4d1c5e27810403"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_defragmentation_stats.html">VmaDefragmentationStats</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gad94034192259c2e34a4d1c5e27810403">VmaDefragmentationStats</a></td></tr>
-<tr class="memdesc:gad94034192259c2e34a4d1c5e27810403"><td class="mdescLeft">&#160;</td><td class="mdescRight">Statistics returned for defragmentation process in function <a class="el" href="group__group__alloc.html#ga59f01ca3d53d50b7cca9b442b77a3e87" title="Ends defragmentation process.">vmaEndDefragmentation()</a>.  <a href="group__group__alloc.html#gad94034192259c2e34a4d1c5e27810403">More...</a><br /></td></tr>
+<tr class="memdesc:gad94034192259c2e34a4d1c5e27810403"><td class="mdescLeft">&#160;</td><td class="mdescRight">Statistics returned for defragmentation process in function <a class="el" href="group__group__alloc.html#ga59f01ca3d53d50b7cca9b442b77a3e87" title="Ends defragmentation process.">vmaEndDefragmentation()</a>.  <br /></td></tr>
 <tr class="separator:gad94034192259c2e34a4d1c5e27810403"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga4753d42d40217a3a652a3cdf253ad773"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_virtual_block_create_info.html">VmaVirtualBlockCreateInfo</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#ga4753d42d40217a3a652a3cdf253ad773">VmaVirtualBlockCreateInfo</a></td></tr>
-<tr class="memdesc:ga4753d42d40217a3a652a3cdf253ad773"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of created <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object to be passed to <a class="el" href="group__group__virtual.html#gab585754076877265fdae33e5c40ef13b" title="Creates new VmaVirtualBlock object.">vmaCreateVirtualBlock()</a>.  <a href="group__group__virtual.html#ga4753d42d40217a3a652a3cdf253ad773">More...</a><br /></td></tr>
+<tr class="memdesc:ga4753d42d40217a3a652a3cdf253ad773"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of created <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object to be passed to <a class="el" href="group__group__virtual.html#gab585754076877265fdae33e5c40ef13b" title="Creates new VmaVirtualBlock object.">vmaCreateVirtualBlock()</a>.  <br /></td></tr>
 <tr class="separator:ga4753d42d40217a3a652a3cdf253ad773"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gac3c90d80bedc6847a41b82d0e2158c9e"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_virtual_allocation_create_info.html">VmaVirtualAllocationCreateInfo</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#gac3c90d80bedc6847a41b82d0e2158c9e">VmaVirtualAllocationCreateInfo</a></td></tr>
-<tr class="memdesc:gac3c90d80bedc6847a41b82d0e2158c9e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of created virtual allocation to be passed to <a class="el" href="group__group__virtual.html#ga6b7cdcc1c3e5103c323fedc4e1319e01" title="Allocates new virtual allocation inside given VmaVirtualBlock.">vmaVirtualAllocate()</a>.  <a href="group__group__virtual.html#gac3c90d80bedc6847a41b82d0e2158c9e">More...</a><br /></td></tr>
+<tr class="memdesc:gac3c90d80bedc6847a41b82d0e2158c9e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of created virtual allocation to be passed to <a class="el" href="group__group__virtual.html#ga6b7cdcc1c3e5103c323fedc4e1319e01" title="Allocates new virtual allocation inside given VmaVirtualBlock.">vmaVirtualAllocate()</a>.  <br /></td></tr>
 <tr class="separator:gac3c90d80bedc6847a41b82d0e2158c9e"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga75bc33ff7cf18c98e101f570dc2a5ebc"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_virtual_allocation_info.html">VmaVirtualAllocationInfo</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#ga75bc33ff7cf18c98e101f570dc2a5ebc">VmaVirtualAllocationInfo</a></td></tr>
-<tr class="memdesc:ga75bc33ff7cf18c98e101f570dc2a5ebc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of an existing virtual allocation, returned by <a class="el" href="group__group__virtual.html#ga8ee14ceb1fe033ec84d8aa29e1f75afa" title="Returns information about a specific virtual allocation within a virtual block, like its size and pUs...">vmaGetVirtualAllocationInfo()</a>.  <a href="group__group__virtual.html#ga75bc33ff7cf18c98e101f570dc2a5ebc">More...</a><br /></td></tr>
+<tr class="memdesc:ga75bc33ff7cf18c98e101f570dc2a5ebc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of an existing virtual allocation, returned by <a class="el" href="group__group__virtual.html#ga8ee14ceb1fe033ec84d8aa29e1f75afa" title="Returns information about a specific virtual allocation within a virtual block, like its size and pUs...">vmaGetVirtualAllocationInfo()</a>.  <br /></td></tr>
 <tr class="separator:ga75bc33ff7cf18c98e101f570dc2a5ebc"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table><table class="memberdecls">
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="enum-members" name="enum-members"></a>
@@ -367,191 +367,191 @@
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="func-members" name="func-members"></a>
 Functions</h2></td></tr>
 <tr class="memitem:ga200692051ddb34240248234f5f4c17bb"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#ga200692051ddb34240248234f5f4c17bb">vmaCreateAllocator</a> (const <a class="el" href="struct_vma_allocator_create_info.html">VmaAllocatorCreateInfo</a> *pCreateInfo, <a class="el" href="struct_vma_allocator.html">VmaAllocator</a> *pAllocator)</td></tr>
-<tr class="memdesc:ga200692051ddb34240248234f5f4c17bb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object.  <a href="group__group__init.html#ga200692051ddb34240248234f5f4c17bb">More...</a><br /></td></tr>
+<tr class="memdesc:ga200692051ddb34240248234f5f4c17bb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object.  <br /></td></tr>
 <tr class="separator:ga200692051ddb34240248234f5f4c17bb"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gaa8d164061c88f22fb1fd3c8f3534bc1d"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#gaa8d164061c88f22fb1fd3c8f3534bc1d">vmaDestroyAllocator</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator)</td></tr>
-<tr class="memdesc:gaa8d164061c88f22fb1fd3c8f3534bc1d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroys allocator object.  <a href="group__group__init.html#gaa8d164061c88f22fb1fd3c8f3534bc1d">More...</a><br /></td></tr>
+<tr class="memdesc:gaa8d164061c88f22fb1fd3c8f3534bc1d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroys allocator object.  <br /></td></tr>
 <tr class="separator:gaa8d164061c88f22fb1fd3c8f3534bc1d"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gafa02231a791b37255720d566a52683e7"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#gafa02231a791b37255720d566a52683e7">vmaGetAllocatorInfo</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocator_info.html">VmaAllocatorInfo</a> *pAllocatorInfo)</td></tr>
-<tr class="memdesc:gafa02231a791b37255720d566a52683e7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns information about existing <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object - handle to Vulkan device etc.  <a href="group__group__init.html#gafa02231a791b37255720d566a52683e7">More...</a><br /></td></tr>
+<tr class="memdesc:gafa02231a791b37255720d566a52683e7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns information about existing <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> object - handle to Vulkan device etc.  <br /></td></tr>
 <tr class="separator:gafa02231a791b37255720d566a52683e7"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gaecabf7b6e91ea87d0316fa0a9e014fe0"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#gaecabf7b6e91ea87d0316fa0a9e014fe0">vmaGetPhysicalDeviceProperties</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, const VkPhysicalDeviceProperties **ppPhysicalDeviceProperties)</td></tr>
 <tr class="separator:gaecabf7b6e91ea87d0316fa0a9e014fe0"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gab88db292a17974f911182543fda52d19"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#gab88db292a17974f911182543fda52d19">vmaGetMemoryProperties</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, const VkPhysicalDeviceMemoryProperties **ppPhysicalDeviceMemoryProperties)</td></tr>
 <tr class="separator:gab88db292a17974f911182543fda52d19"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga8701444752eb5de4464adb5a2b514bca"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#ga8701444752eb5de4464adb5a2b514bca">vmaGetMemoryTypeProperties</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, uint32_t memoryTypeIndex, VkMemoryPropertyFlags *pFlags)</td></tr>
-<tr class="memdesc:ga8701444752eb5de4464adb5a2b514bca"><td class="mdescLeft">&#160;</td><td class="mdescRight">Given Memory Type Index, returns Property Flags of this memory type.  <a href="group__group__init.html#ga8701444752eb5de4464adb5a2b514bca">More...</a><br /></td></tr>
+<tr class="memdesc:ga8701444752eb5de4464adb5a2b514bca"><td class="mdescLeft">&#160;</td><td class="mdescRight">Given Memory Type Index, returns Property Flags of this memory type.  <br /></td></tr>
 <tr class="separator:ga8701444752eb5de4464adb5a2b514bca"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gade56bf8dc9f5a5eaddf5f119ed525236"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__init.html#gade56bf8dc9f5a5eaddf5f119ed525236">vmaSetCurrentFrameIndex</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, uint32_t frameIndex)</td></tr>
-<tr class="memdesc:gade56bf8dc9f5a5eaddf5f119ed525236"><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets index of the current frame.  <a href="group__group__init.html#gade56bf8dc9f5a5eaddf5f119ed525236">More...</a><br /></td></tr>
+<tr class="memdesc:gade56bf8dc9f5a5eaddf5f119ed525236"><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets index of the current frame.  <br /></td></tr>
 <tr class="separator:gade56bf8dc9f5a5eaddf5f119ed525236"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga36f3484de7aa6cd6edc4de9edfa0ff59"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__stats.html#ga36f3484de7aa6cd6edc4de9edfa0ff59">vmaCalculateStatistics</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_total_statistics.html">VmaTotalStatistics</a> *pStats)</td></tr>
-<tr class="memdesc:ga36f3484de7aa6cd6edc4de9edfa0ff59"><td class="mdescLeft">&#160;</td><td class="mdescRight">Retrieves statistics from current state of the Allocator.  <a href="group__group__stats.html#ga36f3484de7aa6cd6edc4de9edfa0ff59">More...</a><br /></td></tr>
+<tr class="memdesc:ga36f3484de7aa6cd6edc4de9edfa0ff59"><td class="mdescLeft">&#160;</td><td class="mdescRight">Retrieves statistics from current state of the Allocator.  <br /></td></tr>
 <tr class="separator:ga36f3484de7aa6cd6edc4de9edfa0ff59"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga9f88db9d46a432c0ad7278cecbc5eaa7"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__stats.html#ga9f88db9d46a432c0ad7278cecbc5eaa7">vmaGetHeapBudgets</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_budget.html">VmaBudget</a> *pBudgets)</td></tr>
-<tr class="memdesc:ga9f88db9d46a432c0ad7278cecbc5eaa7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Retrieves information about current memory usage and budget for all memory heaps.  <a href="group__group__stats.html#ga9f88db9d46a432c0ad7278cecbc5eaa7">More...</a><br /></td></tr>
+<tr class="memdesc:ga9f88db9d46a432c0ad7278cecbc5eaa7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Retrieves information about current memory usage and budget for all memory heaps.  <br /></td></tr>
 <tr class="separator:ga9f88db9d46a432c0ad7278cecbc5eaa7"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gaef15a94b58fbcb0fe706d5720e84a74a"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gaef15a94b58fbcb0fe706d5720e84a74a">vmaFindMemoryTypeIndex</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, uint32_t memoryTypeBits, const <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a> *pAllocationCreateInfo, uint32_t *pMemoryTypeIndex)</td></tr>
-<tr class="memdesc:gaef15a94b58fbcb0fe706d5720e84a74a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Helps to find memoryTypeIndex, given memoryTypeBits and <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a>.  <a href="group__group__alloc.html#gaef15a94b58fbcb0fe706d5720e84a74a">More...</a><br /></td></tr>
+<tr class="memdesc:gaef15a94b58fbcb0fe706d5720e84a74a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Helps to find memoryTypeIndex, given memoryTypeBits and <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a>.  <br /></td></tr>
 <tr class="separator:gaef15a94b58fbcb0fe706d5720e84a74a"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gae790ab9ffaf7667fb8f62523e6897888"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gae790ab9ffaf7667fb8f62523e6897888">vmaFindMemoryTypeIndexForBufferInfo</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, const VkBufferCreateInfo *pBufferCreateInfo, const <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a> *pAllocationCreateInfo, uint32_t *pMemoryTypeIndex)</td></tr>
-<tr class="memdesc:gae790ab9ffaf7667fb8f62523e6897888"><td class="mdescLeft">&#160;</td><td class="mdescRight">Helps to find memoryTypeIndex, given VkBufferCreateInfo and <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a>.  <a href="group__group__alloc.html#gae790ab9ffaf7667fb8f62523e6897888">More...</a><br /></td></tr>
+<tr class="memdesc:gae790ab9ffaf7667fb8f62523e6897888"><td class="mdescLeft">&#160;</td><td class="mdescRight">Helps to find memoryTypeIndex, given VkBufferCreateInfo and <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a>.  <br /></td></tr>
 <tr class="separator:gae790ab9ffaf7667fb8f62523e6897888"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga088da83d8eaf3ce9056d9ea0b981d472"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga088da83d8eaf3ce9056d9ea0b981d472">vmaFindMemoryTypeIndexForImageInfo</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, const VkImageCreateInfo *pImageCreateInfo, const <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a> *pAllocationCreateInfo, uint32_t *pMemoryTypeIndex)</td></tr>
-<tr class="memdesc:ga088da83d8eaf3ce9056d9ea0b981d472"><td class="mdescLeft">&#160;</td><td class="mdescRight">Helps to find memoryTypeIndex, given VkImageCreateInfo and <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a>.  <a href="group__group__alloc.html#ga088da83d8eaf3ce9056d9ea0b981d472">More...</a><br /></td></tr>
+<tr class="memdesc:ga088da83d8eaf3ce9056d9ea0b981d472"><td class="mdescLeft">&#160;</td><td class="mdescRight">Helps to find memoryTypeIndex, given VkImageCreateInfo and <a class="el" href="struct_vma_allocation_create_info.html" title="Parameters of new VmaAllocation.">VmaAllocationCreateInfo</a>.  <br /></td></tr>
 <tr class="separator:ga088da83d8eaf3ce9056d9ea0b981d472"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga5c8770ded7c59c8caac6de0c2cb00b50"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga5c8770ded7c59c8caac6de0c2cb00b50">vmaCreatePool</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, const <a class="el" href="struct_vma_pool_create_info.html">VmaPoolCreateInfo</a> *pCreateInfo, <a class="el" href="struct_vma_pool.html">VmaPool</a> *pPool)</td></tr>
-<tr class="memdesc:ga5c8770ded7c59c8caac6de0c2cb00b50"><td class="mdescLeft">&#160;</td><td class="mdescRight">Allocates Vulkan device memory and creates <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> object.  <a href="group__group__alloc.html#ga5c8770ded7c59c8caac6de0c2cb00b50">More...</a><br /></td></tr>
+<tr class="memdesc:ga5c8770ded7c59c8caac6de0c2cb00b50"><td class="mdescLeft">&#160;</td><td class="mdescRight">Allocates Vulkan device memory and creates <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> object.  <br /></td></tr>
 <tr class="separator:ga5c8770ded7c59c8caac6de0c2cb00b50"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga5485779c8f1948238fc4e92232fa65e1"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga5485779c8f1948238fc4e92232fa65e1">vmaDestroyPool</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_pool.html">VmaPool</a> pool)</td></tr>
-<tr class="memdesc:ga5485779c8f1948238fc4e92232fa65e1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroys <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> object and frees Vulkan device memory.  <a href="group__group__alloc.html#ga5485779c8f1948238fc4e92232fa65e1">More...</a><br /></td></tr>
+<tr class="memdesc:ga5485779c8f1948238fc4e92232fa65e1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroys <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> object and frees Vulkan device memory.  <br /></td></tr>
 <tr class="separator:ga5485779c8f1948238fc4e92232fa65e1"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga34d8e7d83774eed0caee5c5ae88e217d"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__stats.html#ga34d8e7d83774eed0caee5c5ae88e217d">vmaGetPoolStatistics</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_pool.html">VmaPool</a> pool, <a class="el" href="struct_vma_statistics.html">VmaStatistics</a> *pPoolStats)</td></tr>
-<tr class="memdesc:ga34d8e7d83774eed0caee5c5ae88e217d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Retrieves statistics of existing <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> object.  <a href="group__group__stats.html#ga34d8e7d83774eed0caee5c5ae88e217d">More...</a><br /></td></tr>
+<tr class="memdesc:ga34d8e7d83774eed0caee5c5ae88e217d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Retrieves statistics of existing <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> object.  <br /></td></tr>
 <tr class="separator:ga34d8e7d83774eed0caee5c5ae88e217d"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga50ba0eb25d2b363b792be4645ca7a380"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__stats.html#ga50ba0eb25d2b363b792be4645ca7a380">vmaCalculatePoolStatistics</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_pool.html">VmaPool</a> pool, <a class="el" href="struct_vma_detailed_statistics.html">VmaDetailedStatistics</a> *pPoolStats)</td></tr>
-<tr class="memdesc:ga50ba0eb25d2b363b792be4645ca7a380"><td class="mdescLeft">&#160;</td><td class="mdescRight">Retrieves detailed statistics of existing <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> object.  <a href="group__group__stats.html#ga50ba0eb25d2b363b792be4645ca7a380">More...</a><br /></td></tr>
+<tr class="memdesc:ga50ba0eb25d2b363b792be4645ca7a380"><td class="mdescLeft">&#160;</td><td class="mdescRight">Retrieves detailed statistics of existing <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> object.  <br /></td></tr>
 <tr class="separator:ga50ba0eb25d2b363b792be4645ca7a380"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gad535935619c7a549bf837e1bb0068f89"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gad535935619c7a549bf837e1bb0068f89">vmaCheckPoolCorruption</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_pool.html">VmaPool</a> pool)</td></tr>
-<tr class="memdesc:gad535935619c7a549bf837e1bb0068f89"><td class="mdescLeft">&#160;</td><td class="mdescRight">Checks magic number in margins around all allocations in given memory pool in search for corruptions.  <a href="group__group__alloc.html#gad535935619c7a549bf837e1bb0068f89">More...</a><br /></td></tr>
+<tr class="memdesc:gad535935619c7a549bf837e1bb0068f89"><td class="mdescLeft">&#160;</td><td class="mdescRight">Checks magic number in margins around all allocations in given memory pool in search for corruptions.  <br /></td></tr>
 <tr class="separator:gad535935619c7a549bf837e1bb0068f89"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gaf09b4e4eafdbee812e8d73ddf960f030"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gaf09b4e4eafdbee812e8d73ddf960f030">vmaGetPoolName</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_pool.html">VmaPool</a> pool, const char **ppName)</td></tr>
-<tr class="memdesc:gaf09b4e4eafdbee812e8d73ddf960f030"><td class="mdescLeft">&#160;</td><td class="mdescRight">Retrieves name of a custom pool.  <a href="group__group__alloc.html#gaf09b4e4eafdbee812e8d73ddf960f030">More...</a><br /></td></tr>
+<tr class="memdesc:gaf09b4e4eafdbee812e8d73ddf960f030"><td class="mdescLeft">&#160;</td><td class="mdescRight">Retrieves name of a custom pool.  <br /></td></tr>
 <tr class="separator:gaf09b4e4eafdbee812e8d73ddf960f030"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gadbae3a0b4ab078024462fc85c37f3b58"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gadbae3a0b4ab078024462fc85c37f3b58">vmaSetPoolName</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_pool.html">VmaPool</a> pool, const char *pName)</td></tr>
-<tr class="memdesc:gadbae3a0b4ab078024462fc85c37f3b58"><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets name of a custom pool.  <a href="group__group__alloc.html#gadbae3a0b4ab078024462fc85c37f3b58">More...</a><br /></td></tr>
+<tr class="memdesc:gadbae3a0b4ab078024462fc85c37f3b58"><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets name of a custom pool.  <br /></td></tr>
 <tr class="separator:gadbae3a0b4ab078024462fc85c37f3b58"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gabf28077dbf82d0908b8acbe8ee8dd9b8"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gabf28077dbf82d0908b8acbe8ee8dd9b8">vmaAllocateMemory</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, const VkMemoryRequirements *pVkMemoryRequirements, const <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a> *pCreateInfo, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> *pAllocation, <a class="el" href="struct_vma_allocation_info.html">VmaAllocationInfo</a> *pAllocationInfo)</td></tr>
-<tr class="memdesc:gabf28077dbf82d0908b8acbe8ee8dd9b8"><td class="mdescLeft">&#160;</td><td class="mdescRight">General purpose memory allocation.  <a href="group__group__alloc.html#gabf28077dbf82d0908b8acbe8ee8dd9b8">More...</a><br /></td></tr>
+<tr class="memdesc:gabf28077dbf82d0908b8acbe8ee8dd9b8"><td class="mdescLeft">&#160;</td><td class="mdescRight">General purpose memory allocation.  <br /></td></tr>
 <tr class="separator:gabf28077dbf82d0908b8acbe8ee8dd9b8"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gad37e82e492b3de38fc3f4cffd9ad0ae1"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gad37e82e492b3de38fc3f4cffd9ad0ae1">vmaAllocateMemoryPages</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, const VkMemoryRequirements *pVkMemoryRequirements, const <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a> *pCreateInfo, size_t allocationCount, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> *pAllocations, <a class="el" href="struct_vma_allocation_info.html">VmaAllocationInfo</a> *pAllocationInfo)</td></tr>
-<tr class="memdesc:gad37e82e492b3de38fc3f4cffd9ad0ae1"><td class="mdescLeft">&#160;</td><td class="mdescRight">General purpose memory allocation for multiple allocation objects at once.  <a href="group__group__alloc.html#gad37e82e492b3de38fc3f4cffd9ad0ae1">More...</a><br /></td></tr>
+<tr class="memdesc:gad37e82e492b3de38fc3f4cffd9ad0ae1"><td class="mdescLeft">&#160;</td><td class="mdescRight">General purpose memory allocation for multiple allocation objects at once.  <br /></td></tr>
 <tr class="separator:gad37e82e492b3de38fc3f4cffd9ad0ae1"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga7fdf64415b6c3d83c454f28d2c53df7b"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga7fdf64415b6c3d83c454f28d2c53df7b">vmaAllocateMemoryForBuffer</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, VkBuffer buffer, const <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a> *pCreateInfo, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> *pAllocation, <a class="el" href="struct_vma_allocation_info.html">VmaAllocationInfo</a> *pAllocationInfo)</td></tr>
-<tr class="memdesc:ga7fdf64415b6c3d83c454f28d2c53df7b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Allocates memory suitable for given <code>VkBuffer</code>.  <a href="group__group__alloc.html#ga7fdf64415b6c3d83c454f28d2c53df7b">More...</a><br /></td></tr>
+<tr class="memdesc:ga7fdf64415b6c3d83c454f28d2c53df7b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Allocates memory suitable for given <code>VkBuffer</code>.  <br /></td></tr>
 <tr class="separator:ga7fdf64415b6c3d83c454f28d2c53df7b"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga0faa3f9e5fb233d29d1e00390650febb"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga0faa3f9e5fb233d29d1e00390650febb">vmaAllocateMemoryForImage</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, VkImage image, const <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a> *pCreateInfo, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> *pAllocation, <a class="el" href="struct_vma_allocation_info.html">VmaAllocationInfo</a> *pAllocationInfo)</td></tr>
-<tr class="memdesc:ga0faa3f9e5fb233d29d1e00390650febb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Allocates memory suitable for given <code>VkImage</code>.  <a href="group__group__alloc.html#ga0faa3f9e5fb233d29d1e00390650febb">More...</a><br /></td></tr>
+<tr class="memdesc:ga0faa3f9e5fb233d29d1e00390650febb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Allocates memory suitable for given <code>VkImage</code>.  <br /></td></tr>
 <tr class="separator:ga0faa3f9e5fb233d29d1e00390650febb"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga5fea5518972ae9094b1526cbcb19b05f"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga5fea5518972ae9094b1526cbcb19b05f">vmaFreeMemory</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, const <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation)</td></tr>
-<tr class="memdesc:ga5fea5518972ae9094b1526cbcb19b05f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Frees memory previously allocated using <a class="el" href="group__group__alloc.html#gabf28077dbf82d0908b8acbe8ee8dd9b8" title="General purpose memory allocation.">vmaAllocateMemory()</a>, <a class="el" href="group__group__alloc.html#ga7fdf64415b6c3d83c454f28d2c53df7b" title="Allocates memory suitable for given VkBuffer.">vmaAllocateMemoryForBuffer()</a>, or <a class="el" href="group__group__alloc.html#ga0faa3f9e5fb233d29d1e00390650febb" title="Allocates memory suitable for given VkImage.">vmaAllocateMemoryForImage()</a>.  <a href="group__group__alloc.html#ga5fea5518972ae9094b1526cbcb19b05f">More...</a><br /></td></tr>
+<tr class="memdesc:ga5fea5518972ae9094b1526cbcb19b05f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Frees memory previously allocated using <a class="el" href="group__group__alloc.html#gabf28077dbf82d0908b8acbe8ee8dd9b8" title="General purpose memory allocation.">vmaAllocateMemory()</a>, <a class="el" href="group__group__alloc.html#ga7fdf64415b6c3d83c454f28d2c53df7b" title="Allocates memory suitable for given VkBuffer.">vmaAllocateMemoryForBuffer()</a>, or <a class="el" href="group__group__alloc.html#ga0faa3f9e5fb233d29d1e00390650febb" title="Allocates memory suitable for given VkImage.">vmaAllocateMemoryForImage()</a>.  <br /></td></tr>
 <tr class="separator:ga5fea5518972ae9094b1526cbcb19b05f"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga834b1e4aef395c0a1d56a28e69a4a17e"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga834b1e4aef395c0a1d56a28e69a4a17e">vmaFreeMemoryPages</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, size_t allocationCount, const <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> *pAllocations)</td></tr>
-<tr class="memdesc:ga834b1e4aef395c0a1d56a28e69a4a17e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Frees memory and destroys multiple allocations.  <a href="group__group__alloc.html#ga834b1e4aef395c0a1d56a28e69a4a17e">More...</a><br /></td></tr>
+<tr class="memdesc:ga834b1e4aef395c0a1d56a28e69a4a17e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Frees memory and destroys multiple allocations.  <br /></td></tr>
 <tr class="separator:ga834b1e4aef395c0a1d56a28e69a4a17e"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga86dd08aba8633bfa4ad0df2e76481d8b"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga86dd08aba8633bfa4ad0df2e76481d8b">vmaGetAllocationInfo</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, <a class="el" href="struct_vma_allocation_info.html">VmaAllocationInfo</a> *pAllocationInfo)</td></tr>
-<tr class="memdesc:ga86dd08aba8633bfa4ad0df2e76481d8b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns current information about specified allocation.  <a href="group__group__alloc.html#ga86dd08aba8633bfa4ad0df2e76481d8b">More...</a><br /></td></tr>
+<tr class="memdesc:ga86dd08aba8633bfa4ad0df2e76481d8b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns current information about specified allocation.  <br /></td></tr>
 <tr class="separator:ga86dd08aba8633bfa4ad0df2e76481d8b"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gaf9147d31ffc11d62fc187bde283ed14f"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gaf9147d31ffc11d62fc187bde283ed14f">vmaSetAllocationUserData</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, void *pUserData)</td></tr>
-<tr class="memdesc:gaf9147d31ffc11d62fc187bde283ed14f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets pUserData in given allocation to new value.  <a href="group__group__alloc.html#gaf9147d31ffc11d62fc187bde283ed14f">More...</a><br /></td></tr>
+<tr class="memdesc:gaf9147d31ffc11d62fc187bde283ed14f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets pUserData in given allocation to new value.  <br /></td></tr>
 <tr class="separator:gaf9147d31ffc11d62fc187bde283ed14f"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gabe02cbb0cd913b3f125958179f2020fc"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gabe02cbb0cd913b3f125958179f2020fc">vmaSetAllocationName</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, const char *pName)</td></tr>
-<tr class="memdesc:gabe02cbb0cd913b3f125958179f2020fc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets pName in given allocation to new value.  <a href="group__group__alloc.html#gabe02cbb0cd913b3f125958179f2020fc">More...</a><br /></td></tr>
+<tr class="memdesc:gabe02cbb0cd913b3f125958179f2020fc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets pName in given allocation to new value.  <br /></td></tr>
 <tr class="separator:gabe02cbb0cd913b3f125958179f2020fc"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga571e87dd38e552249b56b1b0b982fad1"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga571e87dd38e552249b56b1b0b982fad1">vmaGetAllocationMemoryProperties</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, VkMemoryPropertyFlags *pFlags)</td></tr>
-<tr class="memdesc:ga571e87dd38e552249b56b1b0b982fad1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Given an allocation, returns Property Flags of its memory type.  <a href="group__group__alloc.html#ga571e87dd38e552249b56b1b0b982fad1">More...</a><br /></td></tr>
+<tr class="memdesc:ga571e87dd38e552249b56b1b0b982fad1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Given an allocation, returns Property Flags of its memory type.  <br /></td></tr>
 <tr class="separator:ga571e87dd38e552249b56b1b0b982fad1"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gad5bd1243512d099706de88168992f069"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069">vmaMapMemory</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, void **ppData)</td></tr>
-<tr class="memdesc:gad5bd1243512d099706de88168992f069"><td class="mdescLeft">&#160;</td><td class="mdescRight">Maps memory represented by given allocation and returns pointer to it.  <a href="group__group__alloc.html#gad5bd1243512d099706de88168992f069">More...</a><br /></td></tr>
+<tr class="memdesc:gad5bd1243512d099706de88168992f069"><td class="mdescLeft">&#160;</td><td class="mdescRight">Maps memory represented by given allocation and returns pointer to it.  <br /></td></tr>
 <tr class="separator:gad5bd1243512d099706de88168992f069"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga9bc268595cb33f6ec4d519cfce81ff45"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga9bc268595cb33f6ec4d519cfce81ff45">vmaUnmapMemory</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation)</td></tr>
-<tr class="memdesc:ga9bc268595cb33f6ec4d519cfce81ff45"><td class="mdescLeft">&#160;</td><td class="mdescRight">Unmaps memory represented by given allocation, mapped previously using <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>.  <a href="group__group__alloc.html#ga9bc268595cb33f6ec4d519cfce81ff45">More...</a><br /></td></tr>
+<tr class="memdesc:ga9bc268595cb33f6ec4d519cfce81ff45"><td class="mdescLeft">&#160;</td><td class="mdescRight">Unmaps memory represented by given allocation, mapped previously using <a class="el" href="group__group__alloc.html#gad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>.  <br /></td></tr>
 <tr class="separator:ga9bc268595cb33f6ec4d519cfce81ff45"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga30c37c1eec6025f397be41644f48490f"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga30c37c1eec6025f397be41644f48490f">vmaFlushAllocation</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, VkDeviceSize offset, VkDeviceSize size)</td></tr>
-<tr class="memdesc:ga30c37c1eec6025f397be41644f48490f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flushes memory of given allocation.  <a href="group__group__alloc.html#ga30c37c1eec6025f397be41644f48490f">More...</a><br /></td></tr>
+<tr class="memdesc:ga30c37c1eec6025f397be41644f48490f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flushes memory of given allocation.  <br /></td></tr>
 <tr class="separator:ga30c37c1eec6025f397be41644f48490f"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gaaa8412919139ef413a4215ac6a290fae"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gaaa8412919139ef413a4215ac6a290fae">vmaInvalidateAllocation</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, VkDeviceSize offset, VkDeviceSize size)</td></tr>
-<tr class="memdesc:gaaa8412919139ef413a4215ac6a290fae"><td class="mdescLeft">&#160;</td><td class="mdescRight">Invalidates memory of given allocation.  <a href="group__group__alloc.html#gaaa8412919139ef413a4215ac6a290fae">More...</a><br /></td></tr>
+<tr class="memdesc:gaaa8412919139ef413a4215ac6a290fae"><td class="mdescLeft">&#160;</td><td class="mdescRight">Invalidates memory of given allocation.  <br /></td></tr>
 <tr class="separator:gaaa8412919139ef413a4215ac6a290fae"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gac3dd00da721875ed99fa8a881922bdfc"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gac3dd00da721875ed99fa8a881922bdfc">vmaFlushAllocations</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, uint32_t allocationCount, const <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> *allocations, const VkDeviceSize *offsets, const VkDeviceSize *sizes)</td></tr>
-<tr class="memdesc:gac3dd00da721875ed99fa8a881922bdfc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flushes memory of given set of allocations.  <a href="group__group__alloc.html#gac3dd00da721875ed99fa8a881922bdfc">More...</a><br /></td></tr>
+<tr class="memdesc:gac3dd00da721875ed99fa8a881922bdfc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flushes memory of given set of allocations.  <br /></td></tr>
 <tr class="separator:gac3dd00da721875ed99fa8a881922bdfc"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gab25b558d75f7378ec944a1522fdcc3c5"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gab25b558d75f7378ec944a1522fdcc3c5">vmaInvalidateAllocations</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, uint32_t allocationCount, const <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> *allocations, const VkDeviceSize *offsets, const VkDeviceSize *sizes)</td></tr>
-<tr class="memdesc:gab25b558d75f7378ec944a1522fdcc3c5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Invalidates memory of given set of allocations.  <a href="group__group__alloc.html#gab25b558d75f7378ec944a1522fdcc3c5">More...</a><br /></td></tr>
+<tr class="memdesc:gab25b558d75f7378ec944a1522fdcc3c5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Invalidates memory of given set of allocations.  <br /></td></tr>
 <tr class="separator:gab25b558d75f7378ec944a1522fdcc3c5"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga49329a7f030dafcf82f7b73334c22e98"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga49329a7f030dafcf82f7b73334c22e98">vmaCheckCorruption</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, uint32_t memoryTypeBits)</td></tr>
-<tr class="memdesc:ga49329a7f030dafcf82f7b73334c22e98"><td class="mdescLeft">&#160;</td><td class="mdescRight">Checks magic number in margins around all allocations in given memory types (in both default and custom pools) in search for corruptions.  <a href="group__group__alloc.html#ga49329a7f030dafcf82f7b73334c22e98">More...</a><br /></td></tr>
+<tr class="memdesc:ga49329a7f030dafcf82f7b73334c22e98"><td class="mdescLeft">&#160;</td><td class="mdescRight">Checks magic number in margins around all allocations in given memory types (in both default and custom pools) in search for corruptions.  <br /></td></tr>
 <tr class="separator:ga49329a7f030dafcf82f7b73334c22e98"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gac3335566858b45541fa9c0d7a6bbb57e"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gac3335566858b45541fa9c0d7a6bbb57e">vmaBeginDefragmentation</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, const <a class="el" href="struct_vma_defragmentation_info.html">VmaDefragmentationInfo</a> *pInfo, <a class="el" href="struct_vma_defragmentation_context.html">VmaDefragmentationContext</a> *pContext)</td></tr>
-<tr class="memdesc:gac3335566858b45541fa9c0d7a6bbb57e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Begins defragmentation process.  <a href="group__group__alloc.html#gac3335566858b45541fa9c0d7a6bbb57e">More...</a><br /></td></tr>
+<tr class="memdesc:gac3335566858b45541fa9c0d7a6bbb57e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Begins defragmentation process.  <br /></td></tr>
 <tr class="separator:gac3335566858b45541fa9c0d7a6bbb57e"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga59f01ca3d53d50b7cca9b442b77a3e87"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga59f01ca3d53d50b7cca9b442b77a3e87">vmaEndDefragmentation</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_defragmentation_context.html">VmaDefragmentationContext</a> context, <a class="el" href="struct_vma_defragmentation_stats.html">VmaDefragmentationStats</a> *pStats)</td></tr>
-<tr class="memdesc:ga59f01ca3d53d50b7cca9b442b77a3e87"><td class="mdescLeft">&#160;</td><td class="mdescRight">Ends defragmentation process.  <a href="group__group__alloc.html#ga59f01ca3d53d50b7cca9b442b77a3e87">More...</a><br /></td></tr>
+<tr class="memdesc:ga59f01ca3d53d50b7cca9b442b77a3e87"><td class="mdescLeft">&#160;</td><td class="mdescRight">Ends defragmentation process.  <br /></td></tr>
 <tr class="separator:ga59f01ca3d53d50b7cca9b442b77a3e87"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga980d7da2ce3b1fd5c8b8476bc362cc00"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga980d7da2ce3b1fd5c8b8476bc362cc00">vmaBeginDefragmentationPass</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_defragmentation_context.html">VmaDefragmentationContext</a> context, <a class="el" href="struct_vma_defragmentation_pass_move_info.html">VmaDefragmentationPassMoveInfo</a> *pPassInfo)</td></tr>
-<tr class="memdesc:ga980d7da2ce3b1fd5c8b8476bc362cc00"><td class="mdescLeft">&#160;</td><td class="mdescRight">Starts single defragmentation pass.  <a href="group__group__alloc.html#ga980d7da2ce3b1fd5c8b8476bc362cc00">More...</a><br /></td></tr>
+<tr class="memdesc:ga980d7da2ce3b1fd5c8b8476bc362cc00"><td class="mdescLeft">&#160;</td><td class="mdescRight">Starts single defragmentation pass.  <br /></td></tr>
 <tr class="separator:ga980d7da2ce3b1fd5c8b8476bc362cc00"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gaded05a445742a00718ee766144c5c226"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gaded05a445742a00718ee766144c5c226">vmaEndDefragmentationPass</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_defragmentation_context.html">VmaDefragmentationContext</a> context, <a class="el" href="struct_vma_defragmentation_pass_move_info.html">VmaDefragmentationPassMoveInfo</a> *pPassInfo)</td></tr>
-<tr class="memdesc:gaded05a445742a00718ee766144c5c226"><td class="mdescLeft">&#160;</td><td class="mdescRight">Ends single defragmentation pass.  <a href="group__group__alloc.html#gaded05a445742a00718ee766144c5c226">More...</a><br /></td></tr>
+<tr class="memdesc:gaded05a445742a00718ee766144c5c226"><td class="mdescLeft">&#160;</td><td class="mdescRight">Ends single defragmentation pass.  <br /></td></tr>
 <tr class="separator:gaded05a445742a00718ee766144c5c226"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga6b0929b914b60cf2d45cac4bf3547470"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga6b0929b914b60cf2d45cac4bf3547470">vmaBindBufferMemory</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, VkBuffer buffer)</td></tr>
-<tr class="memdesc:ga6b0929b914b60cf2d45cac4bf3547470"><td class="mdescLeft">&#160;</td><td class="mdescRight">Binds buffer to allocation.  <a href="group__group__alloc.html#ga6b0929b914b60cf2d45cac4bf3547470">More...</a><br /></td></tr>
+<tr class="memdesc:ga6b0929b914b60cf2d45cac4bf3547470"><td class="mdescLeft">&#160;</td><td class="mdescRight">Binds buffer to allocation.  <br /></td></tr>
 <tr class="separator:ga6b0929b914b60cf2d45cac4bf3547470"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga927c944f45e0f2941182abb6f608e64a"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga927c944f45e0f2941182abb6f608e64a">vmaBindBufferMemory2</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, VkDeviceSize allocationLocalOffset, VkBuffer buffer, const void *pNext)</td></tr>
-<tr class="memdesc:ga927c944f45e0f2941182abb6f608e64a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Binds buffer to allocation with additional parameters.  <a href="group__group__alloc.html#ga927c944f45e0f2941182abb6f608e64a">More...</a><br /></td></tr>
+<tr class="memdesc:ga927c944f45e0f2941182abb6f608e64a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Binds buffer to allocation with additional parameters.  <br /></td></tr>
 <tr class="separator:ga927c944f45e0f2941182abb6f608e64a"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga3d3ca45799923aa5d138e9e5f9eb2da5"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga3d3ca45799923aa5d138e9e5f9eb2da5">vmaBindImageMemory</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, VkImage image)</td></tr>
-<tr class="memdesc:ga3d3ca45799923aa5d138e9e5f9eb2da5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Binds image to allocation.  <a href="group__group__alloc.html#ga3d3ca45799923aa5d138e9e5f9eb2da5">More...</a><br /></td></tr>
+<tr class="memdesc:ga3d3ca45799923aa5d138e9e5f9eb2da5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Binds image to allocation.  <br /></td></tr>
 <tr class="separator:ga3d3ca45799923aa5d138e9e5f9eb2da5"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gaa8251ee81b0045a443e35b8e8aa021bc"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gaa8251ee81b0045a443e35b8e8aa021bc">vmaBindImageMemory2</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, VkDeviceSize allocationLocalOffset, VkImage image, const void *pNext)</td></tr>
-<tr class="memdesc:gaa8251ee81b0045a443e35b8e8aa021bc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Binds image to allocation with additional parameters.  <a href="group__group__alloc.html#gaa8251ee81b0045a443e35b8e8aa021bc">More...</a><br /></td></tr>
+<tr class="memdesc:gaa8251ee81b0045a443e35b8e8aa021bc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Binds image to allocation with additional parameters.  <br /></td></tr>
 <tr class="separator:gaa8251ee81b0045a443e35b8e8aa021bc"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gac72ee55598617e8eecca384e746bab51"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51">vmaCreateBuffer</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, const VkBufferCreateInfo *pBufferCreateInfo, const <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a> *pAllocationCreateInfo, VkBuffer *pBuffer, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> *pAllocation, <a class="el" href="struct_vma_allocation_info.html">VmaAllocationInfo</a> *pAllocationInfo)</td></tr>
-<tr class="memdesc:gac72ee55598617e8eecca384e746bab51"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a new <code>VkBuffer</code>, allocates and binds memory for it.  <a href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51">More...</a><br /></td></tr>
+<tr class="memdesc:gac72ee55598617e8eecca384e746bab51"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a new <code>VkBuffer</code>, allocates and binds memory for it.  <br /></td></tr>
 <tr class="separator:gac72ee55598617e8eecca384e746bab51"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gaa06a690013a0d01e60894ac378083834"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gaa06a690013a0d01e60894ac378083834">vmaCreateBufferWithAlignment</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, const VkBufferCreateInfo *pBufferCreateInfo, const <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a> *pAllocationCreateInfo, VkDeviceSize minAlignment, VkBuffer *pBuffer, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> *pAllocation, <a class="el" href="struct_vma_allocation_info.html">VmaAllocationInfo</a> *pAllocationInfo)</td></tr>
-<tr class="memdesc:gaa06a690013a0d01e60894ac378083834"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a buffer with additional minimum alignment.  <a href="group__group__alloc.html#gaa06a690013a0d01e60894ac378083834">More...</a><br /></td></tr>
+<tr class="memdesc:gaa06a690013a0d01e60894ac378083834"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a buffer with additional minimum alignment.  <br /></td></tr>
 <tr class="separator:gaa06a690013a0d01e60894ac378083834"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga60d5d4803e3c82505a2bfddb929adb03"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga60d5d4803e3c82505a2bfddb929adb03">vmaCreateAliasingBuffer</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, const VkBufferCreateInfo *pBufferCreateInfo, VkBuffer *pBuffer)</td></tr>
-<tr class="memdesc:ga60d5d4803e3c82505a2bfddb929adb03"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a new <code>VkBuffer</code>, binds already created memory for it.  <a href="group__group__alloc.html#ga60d5d4803e3c82505a2bfddb929adb03">More...</a><br /></td></tr>
+<tr class="memdesc:ga60d5d4803e3c82505a2bfddb929adb03"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a new <code>VkBuffer</code>, binds already created memory for it.  <br /></td></tr>
 <tr class="separator:ga60d5d4803e3c82505a2bfddb929adb03"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gaf0cf014344213e117bd9f9cf5f928122"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gaf0cf014344213e117bd9f9cf5f928122">vmaCreateAliasingBuffer2</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, VkDeviceSize allocationLocalOffset, const VkBufferCreateInfo *pBufferCreateInfo, VkBuffer *pBuffer)</td></tr>
-<tr class="memdesc:gaf0cf014344213e117bd9f9cf5f928122"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a new <code>VkBuffer</code>, binds already created memory for it.  <a href="group__group__alloc.html#gaf0cf014344213e117bd9f9cf5f928122">More...</a><br /></td></tr>
+<tr class="memdesc:gaf0cf014344213e117bd9f9cf5f928122"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a new <code>VkBuffer</code>, binds already created memory for it.  <br /></td></tr>
 <tr class="separator:gaf0cf014344213e117bd9f9cf5f928122"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga0d9f4e4ba5bf9aab1f1c746387753d77"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga0d9f4e4ba5bf9aab1f1c746387753d77">vmaDestroyBuffer</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, VkBuffer buffer, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation)</td></tr>
-<tr class="memdesc:ga0d9f4e4ba5bf9aab1f1c746387753d77"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroys Vulkan buffer and frees allocated memory.  <a href="group__group__alloc.html#ga0d9f4e4ba5bf9aab1f1c746387753d77">More...</a><br /></td></tr>
+<tr class="memdesc:ga0d9f4e4ba5bf9aab1f1c746387753d77"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroys Vulkan buffer and frees allocated memory.  <br /></td></tr>
 <tr class="separator:ga0d9f4e4ba5bf9aab1f1c746387753d77"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga02a94f25679275851a53e82eacbcfc73"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73">vmaCreateImage</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, const VkImageCreateInfo *pImageCreateInfo, const <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a> *pAllocationCreateInfo, VkImage *pImage, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> *pAllocation, <a class="el" href="struct_vma_allocation_info.html">VmaAllocationInfo</a> *pAllocationInfo)</td></tr>
-<tr class="memdesc:ga02a94f25679275851a53e82eacbcfc73"><td class="mdescLeft">&#160;</td><td class="mdescRight">Function similar to <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>.  <a href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73">More...</a><br /></td></tr>
+<tr class="memdesc:ga02a94f25679275851a53e82eacbcfc73"><td class="mdescLeft">&#160;</td><td class="mdescRight">Function similar to <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>.  <br /></td></tr>
 <tr class="separator:ga02a94f25679275851a53e82eacbcfc73"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gaebc4db1f94b53dba2338b4c0fd80d0dc"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gaebc4db1f94b53dba2338b4c0fd80d0dc">vmaCreateAliasingImage</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, const VkImageCreateInfo *pImageCreateInfo, VkImage *pImage)</td></tr>
-<tr class="memdesc:gaebc4db1f94b53dba2338b4c0fd80d0dc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Function similar to <a class="el" href="group__group__alloc.html#ga60d5d4803e3c82505a2bfddb929adb03" title="Creates a new VkBuffer, binds already created memory for it.">vmaCreateAliasingBuffer()</a> but for images.  <a href="group__group__alloc.html#gaebc4db1f94b53dba2338b4c0fd80d0dc">More...</a><br /></td></tr>
+<tr class="memdesc:gaebc4db1f94b53dba2338b4c0fd80d0dc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Function similar to <a class="el" href="group__group__alloc.html#ga60d5d4803e3c82505a2bfddb929adb03" title="Creates a new VkBuffer, binds already created memory for it.">vmaCreateAliasingBuffer()</a> but for images.  <br /></td></tr>
 <tr class="separator:gaebc4db1f94b53dba2338b4c0fd80d0dc"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga69ac829f5bb0737449fa92c2d971f1bb"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#ga69ac829f5bb0737449fa92c2d971f1bb">vmaCreateAliasingImage2</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, VkDeviceSize allocationLocalOffset, const VkImageCreateInfo *pImageCreateInfo, VkImage *pImage)</td></tr>
-<tr class="memdesc:ga69ac829f5bb0737449fa92c2d971f1bb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Function similar to <a class="el" href="group__group__alloc.html#gaf0cf014344213e117bd9f9cf5f928122" title="Creates a new VkBuffer, binds already created memory for it.">vmaCreateAliasingBuffer2()</a> but for images.  <a href="group__group__alloc.html#ga69ac829f5bb0737449fa92c2d971f1bb">More...</a><br /></td></tr>
+<tr class="memdesc:ga69ac829f5bb0737449fa92c2d971f1bb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Function similar to <a class="el" href="group__group__alloc.html#gaf0cf014344213e117bd9f9cf5f928122" title="Creates a new VkBuffer, binds already created memory for it.">vmaCreateAliasingBuffer2()</a> but for images.  <br /></td></tr>
 <tr class="separator:ga69ac829f5bb0737449fa92c2d971f1bb"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gae50d2cb3b4a3bfd4dd40987234e50e7e"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__alloc.html#gae50d2cb3b4a3bfd4dd40987234e50e7e">vmaDestroyImage</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, VkImage image, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation)</td></tr>
-<tr class="memdesc:gae50d2cb3b4a3bfd4dd40987234e50e7e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroys Vulkan image and frees allocated memory.  <a href="group__group__alloc.html#gae50d2cb3b4a3bfd4dd40987234e50e7e">More...</a><br /></td></tr>
+<tr class="memdesc:gae50d2cb3b4a3bfd4dd40987234e50e7e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroys Vulkan image and frees allocated memory.  <br /></td></tr>
 <tr class="separator:gae50d2cb3b4a3bfd4dd40987234e50e7e"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gab585754076877265fdae33e5c40ef13b"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#gab585754076877265fdae33e5c40ef13b">vmaCreateVirtualBlock</a> (const <a class="el" href="struct_vma_virtual_block_create_info.html">VmaVirtualBlockCreateInfo</a> *pCreateInfo, <a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> *pVirtualBlock)</td></tr>
-<tr class="memdesc:gab585754076877265fdae33e5c40ef13b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates new <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object.  <a href="group__group__virtual.html#gab585754076877265fdae33e5c40ef13b">More...</a><br /></td></tr>
+<tr class="memdesc:gab585754076877265fdae33e5c40ef13b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates new <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object.  <br /></td></tr>
 <tr class="separator:gab585754076877265fdae33e5c40ef13b"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga3795f7783ae2c182cede067d656f66a5"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#ga3795f7783ae2c182cede067d656f66a5">vmaDestroyVirtualBlock</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock)</td></tr>
-<tr class="memdesc:ga3795f7783ae2c182cede067d656f66a5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroys <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object.  <a href="group__group__virtual.html#ga3795f7783ae2c182cede067d656f66a5">More...</a><br /></td></tr>
+<tr class="memdesc:ga3795f7783ae2c182cede067d656f66a5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroys <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object.  <br /></td></tr>
 <tr class="separator:ga3795f7783ae2c182cede067d656f66a5"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:gacd53b5b1d23f8fcbad692ccfdc1811f1"><td class="memItemLeft" align="right" valign="top">VkBool32&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#gacd53b5b1d23f8fcbad692ccfdc1811f1">vmaIsVirtualBlockEmpty</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock)</td></tr>
-<tr class="memdesc:gacd53b5b1d23f8fcbad692ccfdc1811f1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns true of the <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> is empty - contains 0 virtual allocations and has all its space available for new allocations.  <a href="group__group__virtual.html#gacd53b5b1d23f8fcbad692ccfdc1811f1">More...</a><br /></td></tr>
+<tr class="memdesc:gacd53b5b1d23f8fcbad692ccfdc1811f1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns true of the <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> is empty - contains 0 virtual allocations and has all its space available for new allocations.  <br /></td></tr>
 <tr class="separator:gacd53b5b1d23f8fcbad692ccfdc1811f1"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga8ee14ceb1fe033ec84d8aa29e1f75afa"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#ga8ee14ceb1fe033ec84d8aa29e1f75afa">vmaGetVirtualAllocationInfo</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock, <a class="el" href="struct_vma_virtual_allocation.html">VmaVirtualAllocation</a> allocation, <a class="el" href="struct_vma_virtual_allocation_info.html">VmaVirtualAllocationInfo</a> *pVirtualAllocInfo)</td></tr>
-<tr class="memdesc:ga8ee14ceb1fe033ec84d8aa29e1f75afa"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns information about a specific virtual allocation within a virtual block, like its size and <code>pUserData</code> pointer.  <a href="group__group__virtual.html#ga8ee14ceb1fe033ec84d8aa29e1f75afa">More...</a><br /></td></tr>
+<tr class="memdesc:ga8ee14ceb1fe033ec84d8aa29e1f75afa"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns information about a specific virtual allocation within a virtual block, like its size and <code>pUserData</code> pointer.  <br /></td></tr>
 <tr class="separator:ga8ee14ceb1fe033ec84d8aa29e1f75afa"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga6b7cdcc1c3e5103c323fedc4e1319e01"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#ga6b7cdcc1c3e5103c323fedc4e1319e01">vmaVirtualAllocate</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock, const <a class="el" href="struct_vma_virtual_allocation_create_info.html">VmaVirtualAllocationCreateInfo</a> *pCreateInfo, <a class="el" href="struct_vma_virtual_allocation.html">VmaVirtualAllocation</a> *pAllocation, VkDeviceSize *pOffset)</td></tr>
-<tr class="memdesc:ga6b7cdcc1c3e5103c323fedc4e1319e01"><td class="mdescLeft">&#160;</td><td class="mdescRight">Allocates new virtual allocation inside given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>.  <a href="group__group__virtual.html#ga6b7cdcc1c3e5103c323fedc4e1319e01">More...</a><br /></td></tr>
+<tr class="memdesc:ga6b7cdcc1c3e5103c323fedc4e1319e01"><td class="mdescLeft">&#160;</td><td class="mdescRight">Allocates new virtual allocation inside given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>.  <br /></td></tr>
 <tr class="separator:ga6b7cdcc1c3e5103c323fedc4e1319e01"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga09fc688c0c3653ff23723b037e5d5033"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#ga09fc688c0c3653ff23723b037e5d5033">vmaVirtualFree</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock, <a class="el" href="struct_vma_virtual_allocation.html">VmaVirtualAllocation</a> allocation)</td></tr>
-<tr class="memdesc:ga09fc688c0c3653ff23723b037e5d5033"><td class="mdescLeft">&#160;</td><td class="mdescRight">Frees virtual allocation inside given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>.  <a href="group__group__virtual.html#ga09fc688c0c3653ff23723b037e5d5033">More...</a><br /></td></tr>
+<tr class="memdesc:ga09fc688c0c3653ff23723b037e5d5033"><td class="mdescLeft">&#160;</td><td class="mdescRight">Frees virtual allocation inside given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>.  <br /></td></tr>
 <tr class="separator:ga09fc688c0c3653ff23723b037e5d5033"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga5eda6f55919fb05bd2f56a112590c571"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#ga5eda6f55919fb05bd2f56a112590c571">vmaClearVirtualBlock</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock)</td></tr>
-<tr class="memdesc:ga5eda6f55919fb05bd2f56a112590c571"><td class="mdescLeft">&#160;</td><td class="mdescRight">Frees all virtual allocations inside given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>.  <a href="group__group__virtual.html#ga5eda6f55919fb05bd2f56a112590c571">More...</a><br /></td></tr>
+<tr class="memdesc:ga5eda6f55919fb05bd2f56a112590c571"><td class="mdescLeft">&#160;</td><td class="mdescRight">Frees all virtual allocations inside given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>.  <br /></td></tr>
 <tr class="separator:ga5eda6f55919fb05bd2f56a112590c571"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga001ea1850458a4062b829e09c303fca2"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#ga001ea1850458a4062b829e09c303fca2">vmaSetVirtualAllocationUserData</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock, <a class="el" href="struct_vma_virtual_allocation.html">VmaVirtualAllocation</a> allocation, void *pUserData)</td></tr>
-<tr class="memdesc:ga001ea1850458a4062b829e09c303fca2"><td class="mdescLeft">&#160;</td><td class="mdescRight">Changes custom pointer associated with given virtual allocation.  <a href="group__group__virtual.html#ga001ea1850458a4062b829e09c303fca2">More...</a><br /></td></tr>
+<tr class="memdesc:ga001ea1850458a4062b829e09c303fca2"><td class="mdescLeft">&#160;</td><td class="mdescRight">Changes custom pointer associated with given virtual allocation.  <br /></td></tr>
 <tr class="separator:ga001ea1850458a4062b829e09c303fca2"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga2902aa3130866afcc64bb5f984113db3"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#ga2902aa3130866afcc64bb5f984113db3">vmaGetVirtualBlockStatistics</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock, <a class="el" href="struct_vma_statistics.html">VmaStatistics</a> *pStats)</td></tr>
-<tr class="memdesc:ga2902aa3130866afcc64bb5f984113db3"><td class="mdescLeft">&#160;</td><td class="mdescRight">Calculates and returns statistics about virtual allocations and memory usage in given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>.  <a href="group__group__virtual.html#ga2902aa3130866afcc64bb5f984113db3">More...</a><br /></td></tr>
+<tr class="memdesc:ga2902aa3130866afcc64bb5f984113db3"><td class="mdescLeft">&#160;</td><td class="mdescRight">Calculates and returns statistics about virtual allocations and memory usage in given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>.  <br /></td></tr>
 <tr class="separator:ga2902aa3130866afcc64bb5f984113db3"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ga93c5741bca44b43e5b849cacbd616098"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__group__virtual.html#ga93c5741bca44b43e5b849cacbd616098">vmaCalculateVirtualBlockStatistics</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock, <a class="el" href="struct_vma_detailed_statistics.html">VmaDetailedStatistics</a> *pStats)</td></tr>
-<tr class="memdesc:ga93c5741bca44b43e5b849cacbd616098"><td class="mdescLeft">&#160;</td><td class="mdescRight">Calculates and returns detailed statistics about virtual allocations and memory usage in given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>.  <a href="group__group__virtual.html#ga93c5741bca44b43e5b849cacbd616098">More...</a><br /></td></tr>
+<tr class="memdesc:ga93c5741bca44b43e5b849cacbd616098"><td class="mdescLeft">&#160;</td><td class="mdescRight">Calculates and returns detailed statistics about virtual allocations and memory usage in given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>.  <br /></td></tr>
 <tr class="separator:ga93c5741bca44b43e5b849cacbd616098"><td class="memSeparator" colspan="2">&#160;</td></tr>
 </table>
 <h2 class="groupheader">Macro Definition Documentation</h2>
@@ -628,7 +628,7 @@
 </div><!-- contents -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/vk_amd_device_coherent_memory.html b/docs/html/vk_amd_device_coherent_memory.html
index 7c3f7b8..bb9bb48 100644
--- a/docs/html/vk_amd_device_coherent_memory.html
+++ b/docs/html/vk_amd_device_coherent_memory.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VK_AMD_device_coherent_memory</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -76,32 +76,32 @@
   <div class="headertitle"><div class="title">VK_AMD_device_coherent_memory </div></div>
 </div><!--header-->
 <div class="contents">
-<div class="textblock"><p >VK_AMD_device_coherent_memory is a device extension that enables access to additional memory types with <code>VK_MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD</code> and <code>VK_MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD</code> flag. It is useful mostly for allocation of buffers intended for writing "breadcrumb markers" in between passes or draw calls, which in turn are useful for debugging GPU crash/hang/TDR cases.</p>
-<p >When the extension is available but has not been enabled, Vulkan physical device still exposes those memory types, but their usage is forbidden. VMA automatically takes care of that - it returns <code>VK_ERROR_FEATURE_NOT_PRESENT</code> when an attempt to allocate memory of such type is made.</p>
-<p >If you want to use this extension in connection with VMA, follow these steps:</p>
+<div class="textblock"><p>VK_AMD_device_coherent_memory is a device extension that enables access to additional memory types with <code>VK_MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD</code> and <code>VK_MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD</code> flag. It is useful mostly for allocation of buffers intended for writing "breadcrumb markers" in between passes or draw calls, which in turn are useful for debugging GPU crash/hang/TDR cases.</p>
+<p>When the extension is available but has not been enabled, Vulkan physical device still exposes those memory types, but their usage is forbidden. VMA automatically takes care of that - it returns <code>VK_ERROR_FEATURE_NOT_PRESENT</code> when an attempt to allocate memory of such type is made.</p>
+<p>If you want to use this extension in connection with VMA, follow these steps:</p>
 <h1><a class="anchor" id="vk_amd_device_coherent_memory_initialization"></a>
 Initialization</h1>
-<p >1) Call <code>vkEnumerateDeviceExtensionProperties</code> for the physical device. Check if the extension is supported - if returned array of <code>VkExtensionProperties</code> contains "VK_AMD_device_coherent_memory".</p>
-<p >2) Call <code>vkGetPhysicalDeviceFeatures2</code> for the physical device instead of old <code>vkGetPhysicalDeviceFeatures</code>. Attach additional structure <code>VkPhysicalDeviceCoherentMemoryFeaturesAMD</code> to <code>VkPhysicalDeviceFeatures2::pNext</code> to be returned. Check if the device feature is really supported - check if <code>VkPhysicalDeviceCoherentMemoryFeaturesAMD::deviceCoherentMemory</code> is true.</p>
-<p >3) While creating device with <code>vkCreateDevice</code>, enable this extension - add "VK_AMD_device_coherent_memory" to the list passed as <code>VkDeviceCreateInfo::ppEnabledExtensionNames</code>.</p>
-<p >4) While creating the device, also don't set <code>VkDeviceCreateInfo::pEnabledFeatures</code>. Fill in <code>VkPhysicalDeviceFeatures2</code> structure instead and pass it as <code>VkDeviceCreateInfo::pNext</code>. Enable this device feature - attach additional structure <code>VkPhysicalDeviceCoherentMemoryFeaturesAMD</code> to <code>VkPhysicalDeviceFeatures2::pNext</code> and set its member <code>deviceCoherentMemory</code> to <code>VK_TRUE</code>.</p>
-<p >5) While creating <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> with <a class="el" href="group__group__init.html#ga200692051ddb34240248234f5f4c17bb" title="Creates VmaAllocator object.">vmaCreateAllocator()</a> inform VMA that you have enabled this extension and feature - add <a class="el" href="group__group__init.html#gga4f87c9100d154a65a4ad495f7763cf7ca2acce4886d8078552efa38878413970f">VMA_ALLOCATOR_CREATE_AMD_DEVICE_COHERENT_MEMORY_BIT</a> to <a class="el" href="struct_vma_allocator_create_info.html#a392ea2ecbaff93f91a7c49f735ad4346" title="Flags for created allocator. Use VmaAllocatorCreateFlagBits enum.">VmaAllocatorCreateInfo::flags</a>.</p>
+<p>1) Call <code>vkEnumerateDeviceExtensionProperties</code> for the physical device. Check if the extension is supported - if returned array of <code>VkExtensionProperties</code> contains "VK_AMD_device_coherent_memory".</p>
+<p>2) Call <code>vkGetPhysicalDeviceFeatures2</code> for the physical device instead of old <code>vkGetPhysicalDeviceFeatures</code>. Attach additional structure <code>VkPhysicalDeviceCoherentMemoryFeaturesAMD</code> to <code>VkPhysicalDeviceFeatures2::pNext</code> to be returned. Check if the device feature is really supported - check if <code>VkPhysicalDeviceCoherentMemoryFeaturesAMD::deviceCoherentMemory</code> is true.</p>
+<p>3) While creating device with <code>vkCreateDevice</code>, enable this extension - add "VK_AMD_device_coherent_memory" to the list passed as <code>VkDeviceCreateInfo::ppEnabledExtensionNames</code>.</p>
+<p>4) While creating the device, also don't set <code>VkDeviceCreateInfo::pEnabledFeatures</code>. Fill in <code>VkPhysicalDeviceFeatures2</code> structure instead and pass it as <code>VkDeviceCreateInfo::pNext</code>. Enable this device feature - attach additional structure <code>VkPhysicalDeviceCoherentMemoryFeaturesAMD</code> to <code>VkPhysicalDeviceFeatures2::pNext</code> and set its member <code>deviceCoherentMemory</code> to <code>VK_TRUE</code>.</p>
+<p>5) While creating <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> with <a class="el" href="group__group__init.html#ga200692051ddb34240248234f5f4c17bb" title="Creates VmaAllocator object.">vmaCreateAllocator()</a> inform VMA that you have enabled this extension and feature - add <a class="el" href="group__group__init.html#gga4f87c9100d154a65a4ad495f7763cf7ca2acce4886d8078552efa38878413970f">VMA_ALLOCATOR_CREATE_AMD_DEVICE_COHERENT_MEMORY_BIT</a> to <a class="el" href="struct_vma_allocator_create_info.html#a392ea2ecbaff93f91a7c49f735ad4346" title="Flags for created allocator. Use VmaAllocatorCreateFlagBits enum.">VmaAllocatorCreateInfo::flags</a>.</p>
 <h1><a class="anchor" id="vk_amd_device_coherent_memory_usage"></a>
 Usage</h1>
-<p >After following steps described above, you can create VMA allocations and custom pools out of the special <code>DEVICE_COHERENT</code> and <code>DEVICE_UNCACHED</code> memory types on eligible devices. There are multiple ways to do it, for example:</p>
+<p>After following steps described above, you can create VMA allocations and custom pools out of the special <code>DEVICE_COHERENT</code> and <code>DEVICE_UNCACHED</code> memory types on eligible devices. There are multiple ways to do it, for example:</p>
 <ul>
 <li>You can request or prefer to allocate out of such memory types by adding <code>VK_MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD</code> to <a class="el" href="struct_vma_allocation_create_info.html#a9166390303ff42d783305bc31c2b6b90" title="Flags that must be set in a Memory Type chosen for an allocation.">VmaAllocationCreateInfo::requiredFlags</a> or <a class="el" href="struct_vma_allocation_create_info.html#a7fe8d81a1ad10b2a2faacacee5b15d6d" title="Flags that preferably should be set in a memory type chosen for an allocation.">VmaAllocationCreateInfo::preferredFlags</a>. Those flags can be freely mixed with other ways of <a class="el" href="choosing_memory_type.html">Choosing memory type</a>, like setting <a class="el" href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910" title="Intended usage of memory.">VmaAllocationCreateInfo::usage</a>.</li>
 <li>If you manually found memory type index to use for this purpose, force allocation from this specific index by setting <a class="el" href="struct_vma_allocation_create_info.html#a3bf940c0271d85d6ba32a4d820075055" title="Bitmask containing one bit set for every memory type acceptable for this allocation.">VmaAllocationCreateInfo::memoryTypeBits</a> <code>= 1u &lt;&lt; index</code>.</li>
 </ul>
 <h1><a class="anchor" id="vk_amd_device_coherent_memory_more_information"></a>
 More information</h1>
-<p >To learn more about this extension, see <a href="https://www.khronos.org/registry/vulkan/specs/1.2-extensions/man/html/VK_AMD_device_coherent_memory.html">VK_AMD_device_coherent_memory in Vulkan specification</a></p>
-<p >Example use of this extension can be found in the code of the sample and test suite accompanying this library. </p>
+<p>To learn more about this extension, see <a href="https://www.khronos.org/registry/vulkan/specs/1.2-extensions/man/html/VK_AMD_device_coherent_memory.html">VK_AMD_device_coherent_memory in Vulkan specification</a></p>
+<p>Example use of this extension can be found in the code of the sample and test suite accompanying this library. </p>
 </div></div><!-- contents -->
 </div><!-- PageDoc -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/vk_ext_memory_priority.html b/docs/html/vk_ext_memory_priority.html
index 86d0246..2723c2c 100644
--- a/docs/html/vk_ext_memory_priority.html
+++ b/docs/html/vk_ext_memory_priority.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VK_EXT_memory_priority</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -76,25 +76,25 @@
   <div class="headertitle"><div class="title">VK_EXT_memory_priority </div></div>
 </div><!--header-->
 <div class="contents">
-<div class="textblock"><p >VK_EXT_memory_priority is a device extension that allows to pass additional "priority" value to Vulkan memory allocations that the implementation may use prefer certain buffers and images that are critical for performance to stay in device-local memory in cases when the memory is over-subscribed, while some others may be moved to the system memory.</p>
-<p >VMA offers convenient usage of this extension. If you enable it, you can pass "priority" parameter when creating allocations or custom pools and the library automatically passes the value to Vulkan using this extension.</p>
-<p >If you want to use this extension in connection with VMA, follow these steps:</p>
+<div class="textblock"><p>VK_EXT_memory_priority is a device extension that allows to pass additional "priority" value to Vulkan memory allocations that the implementation may use prefer certain buffers and images that are critical for performance to stay in device-local memory in cases when the memory is over-subscribed, while some others may be moved to the system memory.</p>
+<p>VMA offers convenient usage of this extension. If you enable it, you can pass "priority" parameter when creating allocations or custom pools and the library automatically passes the value to Vulkan using this extension.</p>
+<p>If you want to use this extension in connection with VMA, follow these steps:</p>
 <h1><a class="anchor" id="vk_ext_memory_priority_initialization"></a>
 Initialization</h1>
-<p >1) Call <code>vkEnumerateDeviceExtensionProperties</code> for the physical device. Check if the extension is supported - if returned array of <code>VkExtensionProperties</code> contains "VK_EXT_memory_priority".</p>
-<p >2) Call <code>vkGetPhysicalDeviceFeatures2</code> for the physical device instead of old <code>vkGetPhysicalDeviceFeatures</code>. Attach additional structure <code>VkPhysicalDeviceMemoryPriorityFeaturesEXT</code> to <code>VkPhysicalDeviceFeatures2::pNext</code> to be returned. Check if the device feature is really supported - check if <code>VkPhysicalDeviceMemoryPriorityFeaturesEXT::memoryPriority</code> is true.</p>
-<p >3) While creating device with <code>vkCreateDevice</code>, enable this extension - add "VK_EXT_memory_priority" to the list passed as <code>VkDeviceCreateInfo::ppEnabledExtensionNames</code>.</p>
-<p >4) While creating the device, also don't set <code>VkDeviceCreateInfo::pEnabledFeatures</code>. Fill in <code>VkPhysicalDeviceFeatures2</code> structure instead and pass it as <code>VkDeviceCreateInfo::pNext</code>. Enable this device feature - attach additional structure <code>VkPhysicalDeviceMemoryPriorityFeaturesEXT</code> to <code>VkPhysicalDeviceFeatures2::pNext</code> chain and set its member <code>memoryPriority</code> to <code>VK_TRUE</code>.</p>
-<p >5) While creating <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> with <a class="el" href="group__group__init.html#ga200692051ddb34240248234f5f4c17bb" title="Creates VmaAllocator object.">vmaCreateAllocator()</a> inform VMA that you have enabled this extension and feature - add <a class="el" href="group__group__init.html#gga4f87c9100d154a65a4ad495f7763cf7caffdd7a5169be3dbd7cbf6b3619e4f78a">VMA_ALLOCATOR_CREATE_EXT_MEMORY_PRIORITY_BIT</a> to <a class="el" href="struct_vma_allocator_create_info.html#a392ea2ecbaff93f91a7c49f735ad4346" title="Flags for created allocator. Use VmaAllocatorCreateFlagBits enum.">VmaAllocatorCreateInfo::flags</a>.</p>
+<p>1) Call <code>vkEnumerateDeviceExtensionProperties</code> for the physical device. Check if the extension is supported - if returned array of <code>VkExtensionProperties</code> contains "VK_EXT_memory_priority".</p>
+<p>2) Call <code>vkGetPhysicalDeviceFeatures2</code> for the physical device instead of old <code>vkGetPhysicalDeviceFeatures</code>. Attach additional structure <code>VkPhysicalDeviceMemoryPriorityFeaturesEXT</code> to <code>VkPhysicalDeviceFeatures2::pNext</code> to be returned. Check if the device feature is really supported - check if <code>VkPhysicalDeviceMemoryPriorityFeaturesEXT::memoryPriority</code> is true.</p>
+<p>3) While creating device with <code>vkCreateDevice</code>, enable this extension - add "VK_EXT_memory_priority" to the list passed as <code>VkDeviceCreateInfo::ppEnabledExtensionNames</code>.</p>
+<p>4) While creating the device, also don't set <code>VkDeviceCreateInfo::pEnabledFeatures</code>. Fill in <code>VkPhysicalDeviceFeatures2</code> structure instead and pass it as <code>VkDeviceCreateInfo::pNext</code>. Enable this device feature - attach additional structure <code>VkPhysicalDeviceMemoryPriorityFeaturesEXT</code> to <code>VkPhysicalDeviceFeatures2::pNext</code> chain and set its member <code>memoryPriority</code> to <code>VK_TRUE</code>.</p>
+<p>5) While creating <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> with <a class="el" href="group__group__init.html#ga200692051ddb34240248234f5f4c17bb" title="Creates VmaAllocator object.">vmaCreateAllocator()</a> inform VMA that you have enabled this extension and feature - add <a class="el" href="group__group__init.html#gga4f87c9100d154a65a4ad495f7763cf7caffdd7a5169be3dbd7cbf6b3619e4f78a">VMA_ALLOCATOR_CREATE_EXT_MEMORY_PRIORITY_BIT</a> to <a class="el" href="struct_vma_allocator_create_info.html#a392ea2ecbaff93f91a7c49f735ad4346" title="Flags for created allocator. Use VmaAllocatorCreateFlagBits enum.">VmaAllocatorCreateInfo::flags</a>.</p>
 <h1><a class="anchor" id="vk_ext_memory_priority_usage"></a>
 Usage</h1>
-<p >When using this extension, you should initialize following member:</p>
+<p>When using this extension, you should initialize following member:</p>
 <ul>
 <li><a class="el" href="struct_vma_allocation_create_info.html#a983d39e1a2e63649d78a960aa2fdd0f7" title="A floating-point value between 0 and 1, indicating the priority of the allocation relative to other m...">VmaAllocationCreateInfo::priority</a> when creating a dedicated allocation with <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a>.</li>
 <li><a class="el" href="struct_vma_pool_create_info.html#a16e686c688f6725f119ebf6e24ab5274" title="A floating-point value between 0 and 1, indicating the priority of the allocations in this pool relat...">VmaPoolCreateInfo::priority</a> when creating a custom pool.</li>
 </ul>
-<p >It should be a floating-point value between <code>0.0f</code> and <code>1.0f</code>, where recommended default is <code>0.5f</code>. Memory allocated with higher value can be treated by the Vulkan implementation as higher priority and so it can have lower chances of being pushed out to system memory, experiencing degraded performance.</p>
-<p >It might be a good idea to create performance-critical resources like color-attachment or depth-stencil images as dedicated and set high priority to them. For example:</p>
+<p>It should be a floating-point value between <code>0.0f</code> and <code>1.0f</code>, where recommended default is <code>0.5f</code>. Memory allocated with higher value can be treated by the Vulkan implementation as higher priority and so it can have lower chances of being pushed out to system memory, experiencing degraded performance.</p>
+<p>It might be a good idea to create performance-critical resources like color-attachment or depth-stencil images as dedicated and set high priority to them. For example:</p>
 <div class="fragment"><div class="line">VkImageCreateInfo imgCreateInfo = { VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO };</div>
 <div class="line">imgCreateInfo.imageType = VK_IMAGE_TYPE_2D;</div>
 <div class="line">imgCreateInfo.extent.width = 3840;</div>
@@ -124,7 +124,7 @@
 <div class="ttc" id="astruct_vma_allocation_create_info_html_accb8b06b1f677d858cb9af20705fa910"><div class="ttname"><a href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910">VmaAllocationCreateInfo::usage</a></div><div class="ttdeci">VmaMemoryUsage usage</div><div class="ttdoc">Intended usage of memory.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1227</div></div>
 <div class="ttc" id="astruct_vma_allocation_create_info_html_add09658ac14fe290ace25470ddd6d41b"><div class="ttname"><a href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b">VmaAllocationCreateInfo::flags</a></div><div class="ttdeci">VmaAllocationCreateFlags flags</div><div class="ttdoc">Use VmaAllocationCreateFlagBits enum.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1221</div></div>
 <div class="ttc" id="astruct_vma_allocation_html"><div class="ttname"><a href="struct_vma_allocation.html">VmaAllocation</a></div><div class="ttdoc">Represents single memory allocation.</div></div>
-</div><!-- fragment --><p ><code>priority</code> member is ignored in the following situations:</p>
+</div><!-- fragment --><p><code>priority</code> member is ignored in the following situations:</p>
 <ul>
 <li>Allocations created in custom pools: They inherit the priority, along with all other allocation parameters from the parametrs passed in <a class="el" href="struct_vma_pool_create_info.html" title="Describes parameter of created VmaPool.">VmaPoolCreateInfo</a> when the pool was created.</li>
 <li>Allocations created in default pools: They inherit the priority from the parameters VMA used when creating default pools, which means <code>priority == 0.5f</code>. </li>
@@ -133,7 +133,7 @@
 </div><!-- PageDoc -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>
diff --git a/docs/html/vk_khr_dedicated_allocation.html b/docs/html/vk_khr_dedicated_allocation.html
index 7659ddc..ef772f5 100644
--- a/docs/html/vk_khr_dedicated_allocation.html
+++ b/docs/html/vk_khr_dedicated_allocation.html
@@ -3,7 +3,7 @@
 <head>
 <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
 <meta http-equiv="X-UA-Compatible" content="IE=11"/>
-<meta name="generator" content="Doxygen 1.9.5"/>
+<meta name="generator" content="Doxygen 1.9.6"/>
 <meta name="viewport" content="width=device-width, initial-scale=1"/>
 <title>Vulkan Memory Allocator: VK_KHR_dedicated_allocation</title>
 <link href="tabs.css" rel="stylesheet" type="text/css"/>
@@ -29,7 +29,7 @@
 </table>
 </div>
 <!-- end header part -->
-<!-- Generated by Doxygen 1.9.5 -->
+<!-- Generated by Doxygen 1.9.6 -->
 <script type="text/javascript">
 /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
 var searchBox = new SearchBox("searchBox", "search/",'.html');
@@ -76,26 +76,26 @@
   <div class="headertitle"><div class="title">VK_KHR_dedicated_allocation </div></div>
 </div><!--header-->
 <div class="contents">
-<div class="textblock"><p >VK_KHR_dedicated_allocation is a Vulkan extension which can be used to improve performance on some GPUs. It augments Vulkan API with possibility to query driver whether it prefers particular buffer or image to have its own, dedicated allocation (separate <code>VkDeviceMemory</code> block) for better efficiency - to be able to do some internal optimizations. The extension is supported by this library. It will be used automatically when enabled.</p>
-<p >It has been promoted to core Vulkan 1.1, so if you use eligible Vulkan version and inform VMA about it by setting <a class="el" href="struct_vma_allocator_create_info.html#ae0ffc55139b54520a6bb704b29ffc285" title="Optional. The highest version of Vulkan that the application is designed to use.">VmaAllocatorCreateInfo::vulkanApiVersion</a>, you are all set.</p>
-<p >Otherwise, if you want to use it as an extension:</p>
-<p >1 . When creating Vulkan device, check if following 2 device extensions are supported (call <code>vkEnumerateDeviceExtensionProperties()</code>). If yes, enable them (fill <code>VkDeviceCreateInfo::ppEnabledExtensionNames</code>).</p>
+<div class="textblock"><p>VK_KHR_dedicated_allocation is a Vulkan extension which can be used to improve performance on some GPUs. It augments Vulkan API with possibility to query driver whether it prefers particular buffer or image to have its own, dedicated allocation (separate <code>VkDeviceMemory</code> block) for better efficiency - to be able to do some internal optimizations. The extension is supported by this library. It will be used automatically when enabled.</p>
+<p>It has been promoted to core Vulkan 1.1, so if you use eligible Vulkan version and inform VMA about it by setting <a class="el" href="struct_vma_allocator_create_info.html#ae0ffc55139b54520a6bb704b29ffc285" title="Optional. The highest version of Vulkan that the application is designed to use.">VmaAllocatorCreateInfo::vulkanApiVersion</a>, you are all set.</p>
+<p>Otherwise, if you want to use it as an extension:</p>
+<p>1 . When creating Vulkan device, check if following 2 device extensions are supported (call <code>vkEnumerateDeviceExtensionProperties()</code>). If yes, enable them (fill <code>VkDeviceCreateInfo::ppEnabledExtensionNames</code>).</p>
 <ul>
 <li>VK_KHR_get_memory_requirements2</li>
 <li>VK_KHR_dedicated_allocation</li>
 </ul>
-<p >If you enabled these extensions:</p>
-<p >2 . Use <a class="el" href="group__group__init.html#gga4f87c9100d154a65a4ad495f7763cf7cace7da7cc6e71a625dfa763c55a597878" title="Enables usage of VK_KHR_dedicated_allocation extension.">VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT</a> flag when creating your <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> to inform the library that you enabled required extensions and you want the library to use them.</p>
+<p>If you enabled these extensions:</p>
+<p>2 . Use <a class="el" href="group__group__init.html#gga4f87c9100d154a65a4ad495f7763cf7cace7da7cc6e71a625dfa763c55a597878" title="Enables usage of VK_KHR_dedicated_allocation extension.">VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT</a> flag when creating your <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a> to inform the library that you enabled required extensions and you want the library to use them.</p>
 <div class="fragment"><div class="line">allocatorInfo.flags |= <a class="code hl_enumvalue" href="group__group__init.html#gga4f87c9100d154a65a4ad495f7763cf7cace7da7cc6e71a625dfa763c55a597878">VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT</a>;</div>
 <div class="line"> </div>
 <div class="line"><a class="code hl_function" href="group__group__init.html#ga200692051ddb34240248234f5f4c17bb">vmaCreateAllocator</a>(&amp;allocatorInfo, &amp;allocator);</div>
 <div class="ttc" id="agroup__group__init_html_ga200692051ddb34240248234f5f4c17bb"><div class="ttname"><a href="group__group__init.html#ga200692051ddb34240248234f5f4c17bb">vmaCreateAllocator</a></div><div class="ttdeci">VkResult vmaCreateAllocator(const VmaAllocatorCreateInfo *pCreateInfo, VmaAllocator *pAllocator)</div><div class="ttdoc">Creates VmaAllocator object.</div></div>
 <div class="ttc" id="agroup__group__init_html_gga4f87c9100d154a65a4ad495f7763cf7cace7da7cc6e71a625dfa763c55a597878"><div class="ttname"><a href="group__group__init.html#gga4f87c9100d154a65a4ad495f7763cf7cace7da7cc6e71a625dfa763c55a597878">VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT</a></div><div class="ttdeci">@ VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT</div><div class="ttdoc">Enables usage of VK_KHR_dedicated_allocation extension.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:342</div></div>
-</div><!-- fragment --><p >That is all. The extension will be automatically used whenever you create a buffer using <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a> or image using <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>.</p>
-<p >When using the extension together with Vulkan Validation Layer, you will receive warnings like this:</p>
-<p ><em>vkBindBufferMemory(): Binding memory to buffer 0x33 but vkGetBufferMemoryRequirements() has not been called on that buffer.</em></p>
-<p >It is OK, you should just ignore it. It happens because you use function <code>vkGetBufferMemoryRequirements2KHR()</code> instead of standard <code>vkGetBufferMemoryRequirements()</code>, while the validation layer seems to be unaware of it.</p>
-<p >To learn more about this extension, see:</p>
+</div><!-- fragment --><p>That is all. The extension will be automatically used whenever you create a buffer using <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a> or image using <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>.</p>
+<p>When using the extension together with Vulkan Validation Layer, you will receive warnings like this:</p>
+<p><em>vkBindBufferMemory(): Binding memory to buffer 0x33 but vkGetBufferMemoryRequirements() has not been called on that buffer.</em></p>
+<p>It is OK, you should just ignore it. It happens because you use function <code>vkGetBufferMemoryRequirements2KHR()</code> instead of standard <code>vkGetBufferMemoryRequirements()</code>, while the validation layer seems to be unaware of it.</p>
+<p>To learn more about this extension, see:</p>
 <ul>
 <li><a href="https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/chap50.html#VK_KHR_dedicated_allocation">VK_KHR_dedicated_allocation in Vulkan specification</a></li>
 <li><a href="http://asawicki.info/articles/VK_KHR_dedicated_allocation.php5">VK_KHR_dedicated_allocation unofficial manual</a> </li>
@@ -104,7 +104,7 @@
 </div><!-- PageDoc -->
 <!-- start footer part -->
 <hr class="footer"/><address class="footer"><small>
-Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.5
+Generated by&#160;<a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.6
 </small></address>
 </body>
 </html>