Minor fixes.
diff --git a/src/vk_mem_alloc.h b/src/vk_mem_alloc.h
index 78502f0..9e0fc96 100644
--- a/src/vk_mem_alloc.h
+++ b/src/vk_mem_alloc.h
@@ -1862,15 +1862,16 @@
     VkDeviceSize blockSize;

     /** \brief Minimum number of blocks to be always allocated in this pool, even if they stay empty.

 

-    Set to 0 to have no preallocated blocks and let the pool be completely empty.

+    Set to 0 to have no preallocated blocks and allow the pool be completely empty.

     */

     size_t minBlockCount;

     /** \brief Maximum number of blocks that can be allocated in this pool. Optional.

 

-    Optional. Set to 0 to use `SIZE_MAX`, which means no limit.

+    Optional. Set to 0 to use default, which is `SIZE_MAX`, which means no limit.

+    When #VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT is used, default is 1.

     

     Set to same value as minBlockCount to have fixed amount of memory allocated

-    throuout whole lifetime of this pool.

+    throughout whole lifetime of this pool.

     */

     size_t maxBlockCount;

     /** \brief Maximum number of additional frames that are in use at the same time as current frame.

@@ -11553,11 +11554,8 @@
     {

         newCreateInfo.maxBlockCount = isLinearAlgorithm ? 1 : SIZE_MAX;

     }

-    if(newCreateInfo.minBlockCount > newCreateInfo.maxBlockCount)

-    {

-        return VK_ERROR_INITIALIZATION_FAILED;

-    }

-    if(isLinearAlgorithm && newCreateInfo.maxBlockCount > 1)

+    if(newCreateInfo.minBlockCount > newCreateInfo.maxBlockCount ||

+        isLinearAlgorithm && newCreateInfo.maxBlockCount > 1)

     {

         return VK_ERROR_INITIALIZATION_FAILED;

     }