Minor fixes.
diff --git a/src/vk_mem_alloc.h b/src/vk_mem_alloc.h
index 78502f0..9e0fc96 100644
--- a/src/vk_mem_alloc.h
+++ b/src/vk_mem_alloc.h
@@ -1862,15 +1862,16 @@
VkDeviceSize blockSize;
/** \brief Minimum number of blocks to be always allocated in this pool, even if they stay empty.
- Set to 0 to have no preallocated blocks and let the pool be completely empty.
+ Set to 0 to have no preallocated blocks and allow the pool be completely empty.
*/
size_t minBlockCount;
/** \brief Maximum number of blocks that can be allocated in this pool. Optional.
- Optional. Set to 0 to use `SIZE_MAX`, which means no limit.
+ Optional. Set to 0 to use default, which is `SIZE_MAX`, which means no limit.
+ When #VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT is used, default is 1.
Set to same value as minBlockCount to have fixed amount of memory allocated
- throuout whole lifetime of this pool.
+ throughout whole lifetime of this pool.
*/
size_t maxBlockCount;
/** \brief Maximum number of additional frames that are in use at the same time as current frame.
@@ -11553,11 +11554,8 @@
{
newCreateInfo.maxBlockCount = isLinearAlgorithm ? 1 : SIZE_MAX;
}
- if(newCreateInfo.minBlockCount > newCreateInfo.maxBlockCount)
- {
- return VK_ERROR_INITIALIZATION_FAILED;
- }
- if(isLinearAlgorithm && newCreateInfo.maxBlockCount > 1)
+ if(newCreateInfo.minBlockCount > newCreateInfo.maxBlockCount ||
+ isLinearAlgorithm && newCreateInfo.maxBlockCount > 1)
{
return VK_ERROR_INITIALIZATION_FAILED;
}