| // | |
| // Copyright (c) 2019-2025 Advanced Micro Devices, Inc. All rights reserved. | |
| // | |
| // Permission is hereby granted, free of charge, to any person obtaining a copy | |
| // of this software and associated documentation files (the "Software"), to deal | |
| // in the Software without restriction, including without limitation the rights | |
| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
| // copies of the Software, and to permit persons to whom the Software is | |
| // furnished to do so, subject to the following conditions: | |
| // | |
| // The above copyright notice and this permission notice shall be included in | |
| // all copies or substantial portions of the Software. | |
| // | |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |
| // THE SOFTWARE. | |
| // | |
| Texture2D t0 : register(t0); | |
| SamplerState s0 : register(s0); | |
| struct VS_OUTPUT | |
| { | |
| float4 pos: SV_POSITION; | |
| float2 texCoord: TEXCOORD; | |
| }; | |
| cbuffer ConstantBuffer0 : register(b0) | |
| { | |
| float4 color; | |
| }; | |
| float4 main(VS_OUTPUT input) : SV_TARGET | |
| { | |
| return t0.Sample(s0, input.texCoord) * color; | |
| } |