Minor fix for compilation as C++20
diff --git a/src/D3D12Sample.cpp b/src/D3D12Sample.cpp index e6a410a..40b8185 100644 --- a/src/D3D12Sample.cpp +++ b/src/D3D12Sample.cpp
@@ -41,7 +41,7 @@ #else extern "C" { __declspec(dllexport) extern const UINT D3D12SDKVersion = D3D12_SDK_VERSION; } #endif - extern "C" { __declspec(dllexport) extern const char* D3D12SDKPath = u8".\\D3D12\\"; } + extern "C" { __declspec(dllexport) extern const char* D3D12SDKPath = ".\\D3D12\\"; } #endif enum class ExitCode : int