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skia
/
external
/
github.com
/
GPUOpen-LibrariesAndSDKs
/
D3D12MemoryAllocator
/
b78ae97f6658f797b0637b4ce1e01a528cec961d
/
.
/
src
/
.editorconfig
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root
=
true
[**.{
cpp
,
h
}]
indent_style
=
space
indent_size
=
4