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skia
/
external
/
github.com
/
GPUOpen-LibrariesAndSDKs
/
D3D12MemoryAllocator
/
b0316c9ab100f2e252005a82ae4aa756bca26540
/
.
/
src
/
.editorconfig
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root
=
true
[**.{
cpp
,
h
}]
indent_style
=
space
indent_size
=
4