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<title>Direct3D 12 Memory Allocator: Class Members - Functions</title>
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<div id="projectname">Direct3D 12 Memory Allocator
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&#160;
<h3><a id="index_a"></a>- a -</h3><ul>
<li>Allocate()
: <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#aa57575f1af18461012bde8c4b6f3c56c">D3D12MA::VirtualBlock</a>
</li>
<li>AllocateMemory()
: <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#acb8a10a5ea30171ce60128286aec5ee2">D3D12MA::Allocator</a>
</li>
<li>AllocateMemory1()
: <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#a6c1fbc673e2559ead34dbf039dd47d60">D3D12MA::Allocator</a>
</li>
</ul>
<h3><a id="index_b"></a>- b -</h3><ul>
<li>BuildStatsString()
: <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#a29716b3084916abed7793bf2ec4b65db">D3D12MA::Allocator</a>
, <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#a828a27070bfa762cae796d4c8f2ef703">D3D12MA::VirtualBlock</a>
</li>
</ul>
<h3><a id="index_c"></a>- c -</h3><ul>
<li>CalculateStats()
: <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#addedcd0067319ec566042f5cb520843b">D3D12MA::Allocator</a>
, <a class="el" href="class_d3_d12_m_a_1_1_pool.html#a8e4cc5fb13aa33398d391296336c457e">D3D12MA::Pool</a>
, <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#a039ee8426818d0126cf7f44c1c658526">D3D12MA::VirtualBlock</a>
</li>
<li>Clear()
: <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#ae22b18c0b7c31b44c1d740f886369189">D3D12MA::VirtualBlock</a>
</li>
<li>CreateAliasingResource()
: <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#ab45536f92410aedb7be44ea36b1b4717">D3D12MA::Allocator</a>
</li>
<li>CreatePool()
: <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#aac7b1f6bf53cbf4c4ce2264cb72ca515">D3D12MA::Allocator</a>
</li>
<li>CreateResource()
: <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#aa37d6b9fe8ea0864f7a35b9d68e8345a">D3D12MA::Allocator</a>
</li>
<li>CreateResource1()
: <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#afa0de85c76ce1f86fe9b0bd94dad5e8b">D3D12MA::Allocator</a>
</li>
<li>CreateResource2()
: <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#ad9616c8e8e59ede99214b9c7cea97e5a">D3D12MA::Allocator</a>
</li>
</ul>
<h3><a id="index_f"></a>- f -</h3><ul>
<li>FreeAllocation()
: <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#a02dfae4c0856f22da885a332de7821fa">D3D12MA::VirtualBlock</a>
</li>
<li>FreeStatsString()
: <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#a8392663494384c16d8bfa12b827b4f9c">D3D12MA::Allocator</a>
, <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#a6f78ddaa7da194e239089e52093e68a9">D3D12MA::VirtualBlock</a>
</li>
</ul>
<h3><a id="index_g"></a>- g -</h3><ul>
<li>GetAllocationInfo()
: <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#a287b8f0e455ffc7f302094671f922afb">D3D12MA::VirtualBlock</a>
</li>
<li>GetBudget()
: <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#abe927bd3ad6930111d4d9408515b9601">D3D12MA::Allocator</a>
</li>
<li>GetD3D12Options()
: <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#a8ce95f85e5f2a1d41b81d676b21c04ae">D3D12MA::Allocator</a>
</li>
<li>GetDesc()
: <a class="el" href="class_d3_d12_m_a_1_1_pool.html#aaab59af46d922d6b81fce8d8be987028">D3D12MA::Pool</a>
</li>
<li>GetHeap()
: <a class="el" href="class_d3_d12_m_a_1_1_allocation.html#ac15798741797425b4e9e67bfc991e06b">D3D12MA::Allocation</a>
</li>
<li>GetName()
: <a class="el" href="class_d3_d12_m_a_1_1_allocation.html#a65fab0c479df1b6b72c9300e68dc6770">D3D12MA::Allocation</a>
, <a class="el" href="class_d3_d12_m_a_1_1_pool.html#a63c91d92a9ca48b98866a5cc1aea333b">D3D12MA::Pool</a>
</li>
<li>GetOffset()
: <a class="el" href="class_d3_d12_m_a_1_1_allocation.html#a47be9557d441797b65de177a3d5cdf60">D3D12MA::Allocation</a>
</li>
<li>GetResource()
: <a class="el" href="class_d3_d12_m_a_1_1_allocation.html#a649a3bb1be1a981cbf3f61f3819addca">D3D12MA::Allocation</a>
</li>
<li>GetSize()
: <a class="el" href="class_d3_d12_m_a_1_1_allocation.html#a92c2fb6f22b28817eb83a59407d7dd30">D3D12MA::Allocation</a>
</li>
</ul>
<h3><a id="index_i"></a>- i -</h3><ul>
<li>IsCacheCoherentUMA()
: <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#a08210561b92c4bd7ede9dd7beba4bb80">D3D12MA::Allocator</a>
</li>
<li>IsEmpty()
: <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#a7b23fd2da6f0343095fb14b31395678b">D3D12MA::VirtualBlock</a>
</li>
<li>IsUMA()
: <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#a9e742884bd45dd7f01193d13fcd05af0">D3D12MA::Allocator</a>
</li>
</ul>
<h3><a id="index_r"></a>- r -</h3><ul>
<li>Release()
: <a class="el" href="class_d3_d12_m_a_1_1_allocation.html#ad7e3a855b92e77be6c808eacdbb746dc">D3D12MA::Allocation</a>
, <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#aefff328977ae1030a2ac6db5a148294b">D3D12MA::Allocator</a>
, <a class="el" href="class_d3_d12_m_a_1_1_pool.html#a5e6fe1e7fbe0ebe394d63d22715535c6">D3D12MA::Pool</a>
, <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#a24111ca907ad9efae25cf4858ff6b0b0">D3D12MA::VirtualBlock</a>
</li>
</ul>
<h3><a id="index_s"></a>- s -</h3><ul>
<li>SetAllocationUserData()
: <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#a0af4aec3d2efc913ee43b0725e8a0289">D3D12MA::VirtualBlock</a>
</li>
<li>SetCurrentFrameIndex()
: <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#a468ba0c93121eaaee402b08775f1dd11">D3D12MA::Allocator</a>
</li>
<li>SetName()
: <a class="el" href="class_d3_d12_m_a_1_1_allocation.html#af9e643276b577aa7f21937f75d4b82ac">D3D12MA::Allocation</a>
, <a class="el" href="class_d3_d12_m_a_1_1_pool.html#a20617cfec0461cf8c2b92115b5140c5b">D3D12MA::Pool</a>
</li>
</ul>
<h3><a id="index_w"></a>- w -</h3><ul>
<li>WasZeroInitialized()
: <a class="el" href="class_d3_d12_m_a_1_1_allocation.html#a1b1ef2717beed503fcb3cb7e6a171762">D3D12MA::Allocation</a>
</li>
</ul>
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