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| <title>Direct3D 12 Memory Allocator: Class Members - Functions</title> |
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|   |
| |
| <h3><a id="index_a" name="index_a"></a>- a -</h3><ul> |
| <li>Allocate() : <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#aa57575f1af18461012bde8c4b6f3c56c">D3D12MA::VirtualBlock</a></li> |
| <li>AllocateMemory() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#acb8a10a5ea30171ce60128286aec5ee2">D3D12MA::Allocator</a></li> |
| <li>AllocateMemory1() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#a6c1fbc673e2559ead34dbf039dd47d60">D3D12MA::Allocator</a></li> |
| </ul> |
| |
| |
| <h3><a id="index_b" name="index_b"></a>- b -</h3><ul> |
| <li>BuildStatsString() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#a29716b3084916abed7793bf2ec4b65db">D3D12MA::Allocator</a>, <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#a828a27070bfa762cae796d4c8f2ef703">D3D12MA::VirtualBlock</a></li> |
| </ul> |
| |
| |
| <h3><a id="index_c" name="index_c"></a>- c -</h3><ul> |
| <li>CalculateStats() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#addedcd0067319ec566042f5cb520843b">D3D12MA::Allocator</a>, <a class="el" href="class_d3_d12_m_a_1_1_pool.html#a8e4cc5fb13aa33398d391296336c457e">D3D12MA::Pool</a>, <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#a039ee8426818d0126cf7f44c1c658526">D3D12MA::VirtualBlock</a></li> |
| <li>Clear() : <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#ae22b18c0b7c31b44c1d740f886369189">D3D12MA::VirtualBlock</a></li> |
| <li>CreateAliasingResource() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#ab45536f92410aedb7be44ea36b1b4717">D3D12MA::Allocator</a></li> |
| <li>CreatePool() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#aac7b1f6bf53cbf4c4ce2264cb72ca515">D3D12MA::Allocator</a></li> |
| <li>CreateResource() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#aa37d6b9fe8ea0864f7a35b9d68e8345a">D3D12MA::Allocator</a></li> |
| <li>CreateResource1() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#afa0de85c76ce1f86fe9b0bd94dad5e8b">D3D12MA::Allocator</a></li> |
| <li>CreateResource2() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#ad9616c8e8e59ede99214b9c7cea97e5a">D3D12MA::Allocator</a></li> |
| </ul> |
| |
| |
| <h3><a id="index_f" name="index_f"></a>- f -</h3><ul> |
| <li>FreeAllocation() : <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#a02dfae4c0856f22da885a332de7821fa">D3D12MA::VirtualBlock</a></li> |
| <li>FreeStatsString() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#a8392663494384c16d8bfa12b827b4f9c">D3D12MA::Allocator</a>, <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#a6f78ddaa7da194e239089e52093e68a9">D3D12MA::VirtualBlock</a></li> |
| </ul> |
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| <h3><a id="index_g" name="index_g"></a>- g -</h3><ul> |
| <li>GetAllocationInfo() : <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#a287b8f0e455ffc7f302094671f922afb">D3D12MA::VirtualBlock</a></li> |
| <li>GetBudget() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#abe927bd3ad6930111d4d9408515b9601">D3D12MA::Allocator</a></li> |
| <li>GetD3D12Options() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#ae276d2358a58a36f8c6639f837f29be5">D3D12MA::Allocator</a></li> |
| <li>GetDesc() : <a class="el" href="class_d3_d12_m_a_1_1_pool.html#aaab59af46d922d6b81fce8d8be987028">D3D12MA::Pool</a></li> |
| <li>GetHeap() : <a class="el" href="class_d3_d12_m_a_1_1_allocation.html#adca8d5a82bed492fe7265fcda6e53da2">D3D12MA::Allocation</a></li> |
| <li>GetName() : <a class="el" href="class_d3_d12_m_a_1_1_allocation.html#a65fab0c479df1b6b72c9300e68dc6770">D3D12MA::Allocation</a>, <a class="el" href="class_d3_d12_m_a_1_1_pool.html#a63c91d92a9ca48b98866a5cc1aea333b">D3D12MA::Pool</a></li> |
| <li>GetOffset() : <a class="el" href="class_d3_d12_m_a_1_1_allocation.html#a47be9557d441797b65de177a3d5cdf60">D3D12MA::Allocation</a></li> |
| <li>GetResource() : <a class="el" href="class_d3_d12_m_a_1_1_allocation.html#ad00308118252f82d8f803c623c67bf18">D3D12MA::Allocation</a></li> |
| <li>GetSize() : <a class="el" href="class_d3_d12_m_a_1_1_allocation.html#a92c2fb6f22b28817eb83a59407d7dd30">D3D12MA::Allocation</a></li> |
| </ul> |
| |
| |
| <h3><a id="index_i" name="index_i"></a>- i -</h3><ul> |
| <li>IsCacheCoherentUMA() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#a08210561b92c4bd7ede9dd7beba4bb80">D3D12MA::Allocator</a></li> |
| <li>IsEmpty() : <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#a7b23fd2da6f0343095fb14b31395678b">D3D12MA::VirtualBlock</a></li> |
| <li>IsUMA() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#a9e742884bd45dd7f01193d13fcd05af0">D3D12MA::Allocator</a></li> |
| </ul> |
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| <h3><a id="index_s" name="index_s"></a>- s -</h3><ul> |
| <li>SetAllocationUserData() : <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#a0af4aec3d2efc913ee43b0725e8a0289">D3D12MA::VirtualBlock</a></li> |
| <li>SetCurrentFrameIndex() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#a468ba0c93121eaaee402b08775f1dd11">D3D12MA::Allocator</a></li> |
| <li>SetName() : <a class="el" href="class_d3_d12_m_a_1_1_allocation.html#af9e643276b577aa7f21937f75d4b82ac">D3D12MA::Allocation</a>, <a class="el" href="class_d3_d12_m_a_1_1_pool.html#a20617cfec0461cf8c2b92115b5140c5b">D3D12MA::Pool</a></li> |
| </ul> |
| |
| |
| <h3><a id="index_w" name="index_w"></a>- w -</h3><ul> |
| <li>WasZeroInitialized() : <a class="el" href="class_d3_d12_m_a_1_1_allocation.html#a1b1ef2717beed503fcb3cb7e6a171762">D3D12MA::Allocation</a></li> |
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