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skia
/
external
/
github.com
/
GPUOpen-LibrariesAndSDKs
/
D3D12MemoryAllocator
/
0af956a556e6ec498855b60c0d5e700ee1051f46
/
.
/
src
/
.editorconfig
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root
=
true
[**.{
cpp
,
h
}]
indent_style
=
space
indent_size
=
4