removing old file
diff --git a/spec/basis_spec.txt b/spec/basis_spec.txt
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@@ -1,865 +0,0 @@
-Note: The latest specification is in the Basis Universal wiki, here:
-https://github.com/BinomialLLC/basis_universal/wiki/.basis-File-Format-and-ETC1S-Texture-Video-Specification
-
-File: basis_spec.txt
-Version 1.01
-
-1.0 Introduction
-----------------
-
-The Basis Universal GPU texture codec supports reading and writing ".basis" files.
-The .basis file format supports ETC1S or UASTC 4x4 texture data.
-
-* ETC1S is a simplified subset of ETC1.
-
-The mode is always differential (diff bit=1), the Rd, Gd, and Bd color deltas
-are always (0,0,0), and the flip bit is always set. ETC1S texture data is fully
-compliant with all existing software and hardware ETC1 decoders. Existing encoders
-can be easily modified to limit their output to ETC1S.
-
-* UASTC 4x4 is a 19 mode subset of the ASTC texture format. Its specification is
-[here](https://github.com/BinomialLLC/basis_universal/wiki/UASTC-Texture-Specification). UASTC texture data can always be losslessly transcoded to ASTC.
-
-2.0 High-Level File Structure
------------------------------
-
-A .basis file consists of multiple sections. Apart from the header, which must always
-be at the start of the file, the other sections may appear in any order.
-
-Here's the high level organization of a typical .basis file:
-
-* The file header
-* Optional ETC1S compressed endpoint/selector codebooks
-* Optional ETC1S Huffman table information
-* A required "slice" description array describing the resolutions and file offset/compressed sizes of each texture slice present in the file
-* 1 or more slices containing ETC1S or UASTC compressed texture data.
-* For future expansion, the format supports an "extended" header which may be located anywhere in the file. This section contains .PNG-like chunked data.
-
-3.0 File Enums
---------------
-
-// basis_file_header::m_tex_type
-enum basis_texture_type
-{
- cBASISTexType2D = 0,
- cBASISTexType2DArray = 1,
- cBASISTexTypeCubemapArray = 2,
- cBASISTexTypeVideoFrames = 3,
- cBASISTexTypeVolume = 4,
- cBASISTexTypeTotal
-};
-
-// basis_slice_desc::flags
-enum basis_slice_desc_flags
-{
- cSliceDescFlagsHasAlpha = 1,
- cSliceDescFlagsFrameIsIFrame = 2
-};
-
-// basis_file_header::m_tex_format
-enum basis_tex_format
-{
- cETC1S = 0,
- cUASTC4x4 = 1
-};
-
-// basis_file_header::m_flags
-enum basis_header_flags
-{
- cBASISHeaderFlagETC1S = 1,
- cBASISHeaderFlagYFlipped = 2,
- cBASISHeaderFlagHasAlphaSlices = 4
-};
-
-4.0 File Structures
--------------------
-
-All individual members in all file structures are byte aligned and little endian. The structs
-have no padding (i.e. they are declared with #pragma pack(1)).
-
-4.1 "basis_file_header" structure
----------------------------------
-
-The file header must always be at the beginning of the file.
-
-struct basis_file_header
-{
- uint16 m_sig; // 2 byte file signature
- uint16 m_ver; // File version
- uint16 m_header_size; // Header size in bytes, sizeof(basis_file_header) or 0x4D
- uint16 m_header_crc16; // CRC16/genibus of the remaining header data
-
- uint32 m_data_size; // The total size of all data after the header
- uint16 m_data_crc16; // The CRC16 of all data after the header
-
- uint24 m_total_slices; // The number of compressed slices
- uint24 m_total_images; // The total # of images
-
- byte m_tex_format; // enum basis_tex_format
- uint16 m_flags; // enum basis_header_flags
- byte m_tex_type; // enum basis_texture_type
- uint24 m_us_per_frame; // Video: microseconds per frame
-
- uint32 m_reserved; // For future use
- uint32 m_userdata0; // For client use
- uint32 m_userdata1; // For client use
-
- uint16 m_total_endpoints; // ETC1S: The number of endpoints in the endpoint codebook
- uint32 m_endpoint_cb_file_ofs; // ETC1S: The compressed endpoint codebook's file offset relative to the start of the file
- uint24 m_endpoint_cb_file_size; // ETC1S: The compressed endpoint codebook's size in bytes
-
- uint16 m_total_selectors; // ETC1S: The number of selectors in the selector codebook
- uint32 m_selector_cb_file_ofs; // ETC1S: The compressed selector codebook's file offset relative to the start of the file
- uint24 m_selector_cb_file_size; // ETC1S: The compressed selector codebook's size in bytes
-
- uint32 m_tables_file_ofs; // ETC1S: The file offset of the compressed Huffman codelength tables.
- uint32 m_tables_file_size; // ETC1S: The file size in bytes of the compressed Huffman codelength tables.
-
- uint32 m_slice_desc_file_ofs; // The file offset to the slice description array, usually follows the header
- uint32 m_extended_file_ofs; // The file offset of the "extended" header and compressed data, for future use
- uint32 m_extended_file_size; // The file size in bytes of the "extended" header and compressed data, for future use
-};
-
-4.1.1 Details:
-
-* m_sig is always 'B' * 256 + 's', or 0x4273.
-* m_ver is currently always 0x10.
-* m_header_size is sizeof(basis_file_header). It's always 0x4D.
-* m_header_crc16 is the CRC-16 of the remaining header data. See the "CRC-16" section 5.0 below for more information.
-* m_data_size, m_data_crc16: The size of all data following the header, and its CRC-16.
-* m_total_slices: The total number of slices, from [1,2^24-1]
-* m_total_images: The total number of images (where one image can contain multiple mipmap levels, and each mipmap level is a different slice).
-* m_tex_format: basis_tex_format. Either cETC1S (0), or cUASTC4x4 (1).
-* m_flags: A combination of flags from the basis_header_flags enum.
-* m_tex_type: The texture type, from enum basis_texture_type
-* m_us_per_frame: Microseconds per frame, only valid for cBASISTexTypeVideoFrames texture types.
-* m_total_endpoints, m_endpoint_cb_file_ofs, m_endpoint_cb_file_size: Information about the compressed ETC1S endpoint codebook: The total # of entries, the offset to the compressed data, and the compressed data's size.
-* m_total_selectors, m_selector_cb_file_ofs, m_selector_cb_file_size: Information about the compressed ETC1S selector codebook: The total # of entries, the offset to the compressed data, and the compressed data's size.
-* m_tables_file_ofs, m_tables_file_size: The file offset and size of the compressed Huffman tables for ETC1S format files.
-* m_slice_desc_file_ofs: The file offset to the array of slice description structures. There will be m_total_slices structures at this file offset.
-* m_extended_file_ofs, m_extended_file_size: The "extended" header, for future expansion. Currently unused.
-
-4.2 "basis_slice_desc" structure
---------------------------------
-
-struct basis_slice_desc
-{
- uint24 m_image_index;
- uint8 m_level_index;
- uint8 m_flags;
-
- uint16 m_orig_width;
- uint16 m_orig_height;
-
- uint16 m_num_blocks_x;
- uint16 m_num_blocks_y;
-
- uint32 m_file_ofs;
- uint32 m_file_size;
-
- uint16 m_slice_data_crc16;
-};
-
-4.2.1 Details:
-
-* m_image_index: The index of the source image provided to the encoder (will always appear in order from first to last, first image index is 0, no skipping allowed)
-* m_level_index: The mipmap level index (mipmaps will always appear from largest to smallest)
-* m_flags: enum basis_slice_desc_flags
-* m_orig_width: The original image width (may not be a multiple of 4 pixels)
-* m_orig_height: The original image height (may not be a multiple of 4 pixels)
-* m_num_blocks_x: The slice's block X dimensions. Each block is 4x4 pixels. The slice's pixel resolution may or may not be a power of 2.
-* m_num_blocks_y: The slice's block Y dimensions.
-* m_file_ofs: Offset from the start of the file to the start of the slice's data
-* m_file_size: The size of the compressed slice data in bytes
-* m_slice_data_crc16: The CRC16 of the compressed slice data, for extra-paranoid use cases
-
-5.0 CRC-16 Function
--------------------
-
-.basis files use CRC-16/genibus(aka CRC-16 EPC, CRC-16 I-CODE, CRC-16 DARC) format CRC-16's.
-
-Here's an example function in C++:
-
-uint16_t crc16(const void* r, size_t size, uint16_t crc)
-{
- crc = ~crc;
- const uint8_t* p = static_cast<const uint8_t*>(r);
- for ( ; size; --size)
- {
- const uint16_t q = *p++ ^ (crc >> 8);
- uint16_t k = (q >> 4) ^ q;
- crc = (((crc << 8) ^ k) ^ (k << 5)) ^ (k << 12);
- }
-
- return static_cast<uint16_t>(~crc);
-}
-
-This function is called with 0 in the final "crc" parameter when computing CRC-16's of file data.
-
-6.0 Compressed Huffman Tables
------------------------------
-
-ETC1S format .basis files rely heavily on static [canonical Huffman
-prefix coding](https://en.wikipedia.org/wiki/Canonical_Huffman_code). Multiple
-Huffman tables are used by each compressed section. Huffman codes are stored in
-each output byte in LSB to MSB order. (This is opposite of the JPEG format,
-which stores the codes in MSB to LSB order.)
-
-Huffman coding in .basis is compatible with the canonical Huffman methods used
-by Deflate encoders/decoders. Section 3.2.2 of [Deflate - RFC
-1951](https://tools.ietf.org/html/rfc1951), which describes how to compute the
-value of each Huffman code given an array of symbol codelengths. This document
-assumes familiarity with how Huffman coding works in Deflate.
-
-First, some enums:
-
-enum
-{
- // Max supported Huffman code size is 16-bits
- cHuffmanMaxSupportedCodeSize = 16,
-
- // The maximum number of symbols is 2^14
- cHuffmanMaxSymsLog2 = 14,
- cHuffmanMaxSyms = 1 << cHuffmanMaxSymsLog2,
-
- // Small zero runs may range from 3-10 entries
- cHuffmanSmallZeroRunSizeMin = 3,
- cHuffmanSmallZeroRunSizeMax = 10,
- cHuffmanSmallZeroRunExtraBits = 3,
-
- // Big zero runs may range from 11-138 entries
- cHuffmanBigZeroRunSizeMin = 11,
- cHuffmanBigZeroRunSizeMax = 138,
- cHuffmanBigZeroRunExtraBits = 7,
-
- // Small non-zero runs may range from 3-6 entries
- cHuffmanSmallRepeatSizeMin = 3,
- cHuffmanSmallRepeatSizeMax = 6,
- cHuffmanSmallRepeatExtraBits = 2,
-
- // Big non-zero run may range from 7-134 entries
- cHuffmanBigRepeatSizeMin = 7,
- cHuffmanBigRepeatSizeMax = 134,
- cHuffmanBigRepeatExtraBits = 7,
-
- // There are a maximum of 21 symbols in a compressed Huffman code length table.
- cHuffmanTotalCodelengthCodes = 21,
-
- // Symbols [0,16] indicate code sizes. Other symbols indicate zero runs or repeats:
- cHuffmanSmallZeroRunCode = 17,
- cHuffmanBigZeroRunCode = 18,
- cHuffmanSmallRepeatCode = 19,
- cHuffmanBigRepeatCode = 20
-};
-
-A .basis Huffman table consists of 1 to cHuffmanMaxSyms symbols. Each compressed
-Huffman table is described by an array of symbol code lengths in bits.
-
-The table's symbol code lengths are themselves RLE+Huffman coded, just like
-Deflate. (Note this can be confusing to developers unfamiliar with Deflate.)
-Each table begins with a small fixed header:
-
- 14 bits: total_used_syms [1, cHuffmanMaxSyms]
- 5 bits: num_codelength_codes [1, cHuffmanTotalCodelengthCodes]
-
-Next, the code lengths for the small Huffman table which is used to send the compressed codelengths (and RLE/repeat codes) are sent uncompressed but in a reordered manner:
-
- 3*num_codelength_codes bits: Code size of each Huffman symbol for the compressed Huffman codelength table.
-
- These code lengths are sent in this order (to help reduce the number that must be sent):
-
- {
- cHuffmanSmallZeroRunCode, cHuffmanBigZeroRunCode, cHuffmanSmallRepeatCode, cHuffmanBigRepeatCode,
- 0, 8, 7, 9, 6, 0xA, 5, 0xB, 4, 0xC, 3, 0xD, 2, 0xE, 1, 0xF, 0x10
- };
-
-A canonical Huffman decoding table (of up to 21 symbols) should be built from
-these code lengths. Immediately following this data are the Huffman symbols
-(sometimes intermixed with raw bits) which describe how to unpack the
-codelengths of each symbol in the Huffman table:
-
- - Symbols [0,16] indicate a specific symbol code length in bits.
-
- - Symbol cHuffmanSmallZeroRunCode (17) indicates a short run of symbols with 0 bit code lengths.
- cHuffmanSmallZeroRunExtraBits (3) bits are sent after this symbol, which indicates the run's size after adding the minimum size (cHuffmanSmallZeroRunSizeMin).
-
- - Symbol cHuffmanBigZeroRunCode (18) indicates a long run of symbols with 0 bit code lengths.
- cHuffmanBigZeroRunExtraBits (7) bits are sent after this symbol, which indicates the run's size after adding the minimum size (cHuffmanBigZeroRunSizeMin)
-
- - Symbol cHuffmanSmallRepeatCode (19) indicates a short run of symbols that repeat the previous symbol's code length.
- cHuffmanSmallRepeatExtraBits (2) bits are sent after this symbol, which indicates the number of times to repeat the previous symbol's code length,
- after adding the minimum size (cHuffmanSmallRepeatSizeMin).
- Cannot be the first symbol, and the previous symbol cannot have a code length of 0.
-
- - Symbol cHuffmanBigRepeatCode (20) indicates a short run of symbols that repeat the previous symbol's code length.
- cHuffmanBigRepeatExtraBits (7) bits are sent after this symbol, which indicates the number of times to repeat the previous symbol's code length,
- after adding the minimum size (cHuffmanBigRepeatSizeMin).
- Cannot be the first symbol, and the previous symbol cannot have a code length of 0.
-
-There should be exactly total_used_syms code lengths stored in the compressed Huffman table. If not the stream is either corrupted or invalid.
-
-After all the symbol codelengths are uncompressed, the symbol codes can be computed and the canonical Huffman decoding tables can be built.
-
-7.0 ETC1S Endpoint Codebooks
-----------------------------
-
-The endpoint codebook section starts at file offset
-basis_file_header::m_endpoint_cb_file_ofs and is m_endpoint_cb_file_size bytes
-long. The endpoint codebook will have basis_file_header::m_total_endpoints total
-entries.
-
-At the beginning of the compressed endpoint codebook section are four compressed
-Huffman tables, stored using the procedure outlined in section 6.0. The Huffman tables
-appear in this order:
-
- 1. color5_delta_model0
- 2. color5_delta_model1
- 3. color5_delta_model2
- 4. inten_delta_model
-
-Following the data for these Huffman tables is a single 1-bit code which
-indicates if the color endpoint codebook is grayscale or not.
-
-Immediately following this code is the compressed color endpoint codebook data.
-A simple form of DPCM (Delta Pulse Code Modulation) coding is used to send the
-ETC1S intensity table indices and color values. Here is the procedure to decode
-the endpoint codebook:
-
- const int COLOR5_PAL0_PREV_HI = 9, COLOR5_PAL0_DELTA_LO = -9, COLOR5_PAL0_DELTA_HI = 31;
- const int COLOR5_PAL1_PREV_HI = 21, COLOR5_PAL1_DELTA_LO = -21, COLOR5_PAL1_DELTA_HI = 21;
- const int COLOR5_PAL2_PREV_HI = 31, COLOR5_PAL2_DELTA_LO = -31, COLOR5_PAL2_DELTA_HI = 9;
-
- // Assume previous endpoint color is (16, 16, 16), and the previous intensity is 0.
- color32 prev_color5(16, 16, 16, 0);
- uint32_t prev_inten = 0;
-
- // For each endpoint codebook entry
- for (uint32_t i = 0; i < num_endpoints; i++)
- {
- // Decode the intensity delta Huffman code
- uint32_t inten_delta = decode_huffman(inten_delta_model);
- endpoints[i].m_inten5 = static_cast<uint8_t>((inten_delta + prev_inten) & 7);
- prev_inten = endpoints[i].m_inten5;
-
- // Now decode the endpoint entry's color or intensity value
- for (uint32_t c = 0; c < (endpoints_are_grayscale ? 1U : 3U); c++)
- {
- // The Huffman table used to decode the delta depends on the previous color's value
- int delta;
- if (prev_color5[c] <= basist::COLOR5_PAL0_PREV_HI)
- delta = decode_huffman(color5_delta_model0);
- else if (prev_color5[c] <= basist::COLOR5_PAL1_PREV_HI)
- delta = decode_huffman(color5_delta_model1);
- else
- delta = decode_huffman(color5_delta_model2);
-
- // Apply the delta
- int v = (prev_color5[c] + delta) & 31;
-
- endpoints[i].m_color5[c] = static_cast<uint8_t>(v);
-
- prev_color5[c] = static_cast<uint8_t>(v);
- }
-
- // If the endpoints are grayscale, set G and B to match R.
- if (endpoints_are_grayscale)
- {
- endpoints[i].m_color5[1] = endpoints[i].m_color5[0];
- endpoints[i].m_color5[2] = endpoints[i].m_color5[0];
- }
- }
-
-The rest of the section's data (if any) can be ignored.
-
-8.0 ETC1S Selector Codebooks
-----------------------------
-
-The selector codebook section starts at file offset
-basis_file_header::m_selector_cb_file_ofs and is m_selector_cb_file_size bytes
-long. The selector codebook will have basis_file_header::m_total_selectors total
-entries.
-
-The first bit of this section indicates if "global" selector codebooks are used.
-Basis Universal doesn't currently utilize global selector codebooks, so this bit
-should always be 0.
-
-The second bit of this section indicates if "hybrid" global/local selector
-codebooks are used. Hybrid codebooks are not supported either, so this bit
-should always be 0.
-
-The third bit indicates if the selector codebook has been sent in raw form
-(uncompressed). If it's set, each selector is sent as four 8-bit bytes. Each
-byte corresponds to four 2-bit ETC1S selectors. The first selector of each group
-of 4 selectors starts at the LSB (least significant bit) of each byte, and is
-2-bits wide.
-
-If the third bit is 0, the selectors have been DPCM coded with Huffman coding.
-The "delta_selector_pal_model" Huffman table will immediately follow the third
-bit, and is stored using the procedure outlined in section 6.0.
-
-Immediately following the Huffman table is the compressed selector codebook.
-Here is the DPCM decoding procedure:
-
- uint8_t prev_bytes[4] = { 0, 0, 0, 0 };
-
- for (uint32_t i = 0; i < num_selectors; i++)
- {
- if (!i)
- {
- // First selector is sent raw
- for (uint32_t j = 0; j < 4; j++)
- {
- uint32_t cur_byte = get_bits(8);
- prev_bytes[j] = static_cast<uint8_t>(cur_byte);
-
- for (uint32_t k = 0; k < 4; k++)
- selectors[i].set_selector(k, j, (cur_byte >> (k * 2)) & 3);
- }
- selectors[i].init_flags();
- continue;
- }
-
- // Subsequent selectors are sent with a simple form of byte-wise DPCM coding.
- for (uint32_t j = 0; j < 4; j++)
- {
- int delta_byte = decode_huffman(delta_selector_pal_model);
-
- uint32_t cur_byte = delta_byte ^ prev_bytes[j];
- prev_bytes[j] = static_cast<uint8_t>(cur_byte);
-
- for (uint32_t k = 0; k < 4; k++)
- selectors[i].set_selector(k, j, (cur_byte >> (k * 2)) & 3);
- }
- }
-
-Any bytes in this section following the selector codebook bits can be safely ignored.
-
-9.0 ETC1S Compressed Slice Decoding Huffman Tables
---------------------------------------------------
-
-Each ETC1S slice is compressed with four Huffman tables stored using the
-procedure outlined in section 6.0. These Huffman tables are stored at file
-offset basis_file_header::m_tables_file_ofs. This section will be
-basis_file_header::m_tables_file_size bytes long.
-
-The following four Huffman tables are sent, in this order:
-
- 1. endpoint_pred_model
- 2. delta_endpoint_model
- 3. selector_model
- 4. selector_history_buf_rle_model
-
-Following the last Huffman table are 13-bits indicating the size of the selector
-history buffer. Any remaining bits may be safely ignored.
-
-10. ETC1S Slice Decoding
-------------------------
-
-ETC1S slices consist of a compressed 2D array of ETC1S blocks, always compressed
-in top-down/left-right raster order. For texture video, the previous slice's
-already decoded contents may be referred to when blocks are encoded using
-Conditional Replenishment (also known as "skip blocks").
-
-Each ETC1S block is encoded by using references to the color endpoint codebook
-and the selector codebook. Sections 10.1 and 10.2 describe the helper procedures
-using by the decoder, and section 10.3 describes how the array of ETC1S blocks
-is actually decoded.
-
-10.1 ETC1S Approximate Move to Front Routines
----------------------------------------------
-
-An approximate Move to Front (MTF) approach is used to efficiently encode the
-selector codebook references. Here is the C++ example class for approximate MTF
-decoding:
-
- class approx_move_to_front
- {
- public:
- approx_move_to_front(uint32_t n)
- {
- init(n);
- }
-
- void init(uint32_t n)
- {
- m_values.resize(n);
- m_rover = n / 2;
- }
-
- size_t size() const { return m_values.size(); }
-
- const int& operator[] (uint32_t index) const { return m_values[index]; }
- int operator[] (uint32_t index) { return m_values[index]; }
-
- void add(int new_value)
- {
- m_values[m_rover++] = new_value;
- if (m_rover == m_values.size())
- m_rover = (uint32_t)m_values.size() / 2;
- }
-
- void use(uint32_t index)
- {
- if (index)
- {
- int x = m_values[index / 2];
- int y = m_values[index];
- m_values[index / 2] = y;
- m_values[index] = x;
- }
- }
-
- private:
- std::vector<int> m_values;
- uint32_t m_rover;
- };
-
-10.2 ETC1S VLC Decoding Procedure
----------------------------------
-
-ETC1S slice decoding utilizes a simple Variable Length Coding (VLC) scheme that
-sends raw bits using variable-size chunks. Here is the VLC decoding procedure:
-
- uint32_t decode_vlc(uint32_t chunk_bits)
- {
- assert(chunk_bits);
-
- const uint32_t chunk_size = 1 << chunk_bits;
- const uint32_t chunk_mask = chunk_size - 1;
-
- uint32_t v = 0;
- uint32_t ofs = 0;
-
- for ( ; ; )
- {
- uint32_t s = get_bits(chunk_bits + 1);
- v |= ((s & chunk_mask) << ofs);
- ofs += chunk_bits;
-
- if ((s & chunk_size) == 0)
- break;
-
- if (ofs >= 32)
- {
- assert(0);
- break;
- }
- }
-
- return v;
- }
-
-10.3 ETC1S Slice Block Decoding
--------------------------------
-
-Each slice has a corresponding "basis_slice_desc" structure, described in section
-4.2. The slice's dimensions in ETC1S blocks are stored in
-basis_slice_desc::m_num_blocks_x and basis_slice_desc::m_num_blocks_y. Each
-slice is located at file offset basis_slice_desc::m_file_ofs, and is
-basis_slice_desc::m_file_size bytes long.
-
-The decoder iterates through all the slice blocks in top-down, left-right raster
-order. Each block is represented by an index into the color endpoint codebook
-and another index into the selector endpoint codebook. The endpoint codebook
-contains each ETC1S block's base RGB color and intensity table information, and
-the selector codebook contains the 4x4 texel selector entry (which are 2-bits
-each) information. This is all the information needed to fully represent the
-texels within each block.
-
-The decoding procedure loops over all the blocks in raster order, and decodes
-the endpoint and selector indices used to represent each block. The decoding
-procedure is complex enough that commented code is best used to describe it.
-
-Here's the slice decoding procedure. This block of code shows the block loop,
-and how endpoint codebook indices are decoded. The next block of code shows how
-selector codebook indices are decoded.
-
- // Constants used by the decoder
- const uint32_t ENDPOINT_PRED_TOTAL_SYMBOLS = (4 * 4 * 4 * 4) + 1;
- const uint32_t ENDPOINT_PRED_REPEAT_LAST_SYMBOL = ENDPOINT_PRED_TOTAL_SYMBOLS - 1;
- const uint32_t ENDPOINT_PRED_MIN_REPEAT_COUNT = 3;
- const uint32_t ENDPOINT_PRED_COUNT_VLC_BITS = 4;
-
- const uint32_t NUM_ENDPOINT_PREDS = 3;
- const uint32_t CR_ENDPOINT_PRED_INDEX = NUM_ENDPOINT_PREDS - 1;
- const uint32_t NO_ENDPOINT_PRED_INDEX = 3;
-
- // Endpoint/selector codebooks - decoded previously. See sections 7.0 and 8.0.
- endpoint endpoints[endpoint_codebook_size];
- selector selectors[selector_codebook_size];
-
- // Array of per-block values used for endpoint index prediction (enough for 2 rows).
- struct block_preds
- {
- uint16_t m_endpoint_index;
- uint8_t m_pred_bits;
- };
- block_preds block_endpoint_preds[2][num_blocks_x];
-
- // Some constants and state used during block decoding
- const uint32_t SELECTOR_HISTORY_BUF_FIRST_SYMBOL_INDEX = selector_codebook_size;
- const uint32_t SELECTOR_HISTORY_BUF_RLE_SYMBOL_INDEX = selector_history_buf_size + SELECTOR_HISTORY_BUF_FIRST_SYMBOL_INDEX;
- uint32_t cur_selector_rle_count = 0;
-
- uint32_t cur_pred_bits = 0;
- int prev_endpoint_pred_sym = 0;
- int endpoint_pred_repeat_count = 0;
- uint32_t prev_endpoint_index = 0;
-
- // This array is only used for texture video. It holds the previous frame's endpoint and selector indices (each 16-bits, for 32-bits total).
- uint32_t prev_frame_indices[num_blocks_x][num_blocks_y];
-
- // Selector history buffer - See section 10.1.
- // For the selector history buffer's size, see section 9.0.
- approx_move_to_front selector_history_buf(selector_history_buf_size);
-
- // Loop over all slice blocks in raster order
- for (uint32_t block_y = 0; block_y < num_blocks_y; block_y++)
- {
- // The index into the block_endpoint_preds array
- const uint32_t cur_block_endpoint_pred_array = block_y & 1;
-
- for (uint32_t block_x = 0; block_x < num_blocks_x; block_x++)
- {
- // Check if we're at the start of a 2x2 block group.
- if ((block_x & 1) == 0)
- {
- // Are we on an even or odd row of blocks?
- if ((block_y & 1) == 0)
- {
- // We're on an even row and column of blocks. Decode the combined endpoint index predictor symbols for 2x2 blocks.
- // This symbol tells the decoder how the endpoints are decoded for each block in a 2x2 group of blocks.
-
- // Are we in an RLE run?
- if (endpoint_pred_repeat_count)
- {
- // Inside a run of endpoint predictor symbols.
- endpoint_pred_repeat_count--;
- cur_pred_bits = prev_endpoint_pred_sym;
- }
- else
- {
- // Decode the endpoint prediction symbol, using the "endpoint pred" Huffman table (see section 9.0).
- cur_pred_bits = decode_huffman(m_endpoint_pred_model);
- if (cur_pred_bits == ENDPOINT_PRED_REPEAT_LAST_SYMBOL)
- {
- // It's a run of symbols, so decode the count using VLC decoding (see section 10.2)
- endpoint_pred_repeat_count = decode_vlc(ENDPOINT_PRED_COUNT_VLC_BITS) + ENDPOINT_PRED_MIN_REPEAT_COUNT - 1;
-
- cur_pred_bits = prev_endpoint_pred_sym;
- }
- else
- {
- // It's not a run of symbols
- prev_endpoint_pred_sym = cur_pred_bits;
- }
- }
-
- // The symbol has enough endpoint prediction information for 4 blocks (2 bits per block), so 8 bits total.
- // Remember the prediction information we should use for the next row of 2 blocks beneath the current block.
- block_endpoint_preds[cur_block_endpoint_pred_array ^ 1][block_x].m_pred_bits = (uint8_t)(cur_pred_bits >> 4);
- }
- else
- {
- // We're on an odd row of blocks, so use the endpoint prediction information we previously stored on the previous even row.
- cur_pred_bits = block_endpoint_preds[cur_block_endpoint_pred_array][block_x].m_pred_bits;
- }
- }
-
- // Decode the current block's endpoint and selector indices.
- uint32_t endpoint_index, selector_index = 0;
-
- // Get the 2-bit endpoint prediction index for this block.
- const uint32_t pred = cur_pred_bits & 3;
-
- // Get the next block's endpoint prediction bits ready.
- cur_pred_bits >>= 2;
-
- // Now check to see if we should reuse a previously encoded block's endpoints.
- if (pred == 0)
- {
- // Reuse the left block's endpoint index
- assert(block_x > 0);
- endpoint_index = prev_endpoint_index;
- }
- else if (pred == 1)
- {
- // Reuse the upper block's endpoint index
- assert(block_y > 0)
- endpoint_index = block_endpoint_preds[cur_block_endpoint_pred_array ^ 1][block_x].m_endpoint_index;
- }
- else if (pred == 2)
- {
- if (is_video)
- {
- // If it's texture video, reuse the previous frame's endpoint index, at this block.
- assert(pred == CR_ENDPOINT_PRED_INDEX);
- endpoint_index = prev_frame_indices[block_x][block_y];
- selector_index = endpoint_index >> 16;
- endpoint_index &= 0xFFFFU;
- }
- else
- {
- // Reuse the upper left block's endpoint index.
- assert((block_x > 0) && (block_y > 0));
- endpoint_index = block_endpoint_preds[cur_block_endpoint_pred_array ^ 1][block_x - 1].m_endpoint_index;
- }
- }
- else
- {
- // We need to decode and apply a DPCM encoded delta to the previously used endpoint index.
- // This uses the delta endpoint Huffman table (see section 9.0).
- const uint32_t delta_sym = decode_huffman(delta_endpoint_model);
-
- endpoint_index = delta_sym + prev_endpoint_index;
-
- // Wrap around if the index goes beyond the end of the endpoint codebook
- if (endpoint_index >= endpoints.size())
- endpoint_index -= (int)endpoints.size();
- }
-
- // Remember the endpoint index we used on this block, so the next row can potentially reuse the index.
- block_endpoint_preds[cur_block_endpoint_pred_array][block_x].m_endpoint_index = (uint16_t)endpoint_index;
-
- // Remember the endpoint index used
- prev_endpoint_index = endpoint_index;
-
- // Now we have fully decoded the ETC1S endpoint codebook index, in endpoint_index.
-
- // Now decode the selector index (see the next block of code, below).
- < selector decoding - see below >
-
- } // block_x
- } // block_y
-
-The compressed format allows the encoder to reuse the endpoint index used by
-the previous block, the block immediately above the current block, or the
-block to the upper left (if the file is not texture video). Alternately, the
-encoder can send a Huffman coded DPCM encoded index relative to the
-previously used endpoint index.
-
-Which type of prediction was used by the encoder is controlled by the "endpoint
-pred" (endpoint prediction) indices, which are sent with Huffman coding (using
-the "endpoint_pred_model" table described in Section 9.0) once every 2x2 blocks.
-
-For texture video, the endpoint prediction symbol normally used to refer to the
-upper left block (endpoint pred index 2) instead indicates that both the
-endpoint and selector indices from the previous frame's block should be reused
-on the current frame's block. The endpoint pred indices are RLE coded, so this
-allows the encoder to efficiently skip over a large number of unchanged blocks
-in a video sequence.
-
-The code to decode the selector codebook index immediately follows the code above for decoding the endpoint indices:
-
- const uint32_t MAX_SELECTOR_HISTORY_BUF_SIZE = 64;
- const uint32_t SELECTOR_HISTORY_BUF_RLE_COUNT_THRESH = 3;
- const uint32_t SELECTOR_HISTORY_BUF_RLE_COUNT_BITS = 6;
- const uint32_t SELECTOR_HISTORY_BUF_RLE_COUNT_TOTAL = (1 << SELECTOR_HISTORY_BUF_RLE_COUNT_BITS);
-
- // Decode selector index, unless it's texture video and the endpoint predictor indicated that the
- // block's endpoints were reused from the previous frame.
- if ((!is_video) || (pred != CR_ENDPOINT_PRED_INDEX))
- {
- int selector_sym;
-
- // Are we in a selector RLE run?
- if (cur_selector_rle_count > 0)
- {
- // Handle selector RLE run.
- cur_selector_rle_count--;
-
- selector_sym = (int)selectors.size();
- }
- else
- {
- // Decode the selector symbol, using the selector Huffman table (see section 9.0).
- selector_sym = decode_huffman(m_selector_model);
-
- // Is it a run?
- if (selector_sym == static_cast<int>(SELECTOR_HISTORY_BUF_RLE_SYMBOL_INDEX))
- {
- // Decode the selector run's size, using the selector history buf RLE Huffman table (see section 9.0).
- int run_sym = decode_huffman(selector_history_buf_rle_model);
-
- // Is it a very long run?
- if (run_sym == (SELECTOR_HISTORY_BUF_RLE_COUNT_TOTAL - 1))
- cur_selector_rle_count = decode_vlc(7) + SELECTOR_HISTORY_BUF_RLE_COUNT_THRESH;
- else
- cur_selector_rle_count = run_sym + SELECTOR_HISTORY_BUF_RLE_COUNT_THRESH;
-
- selector_sym = (int)selectors.size();
-
- cur_selector_rle_count--;
- }
- }
-
- // Is it a reference into the selector history buffer?
- if (selector_sym >= (int)selectors.size())
- {
- assert(m_selector_history_buf_size > 0);
-
- // Compute the history buffer index
- int history_buf_index = selector_sym - (int)selectors.size();
-
- assert(history_buf_index < selector_history_buf.size());
-
- // Access the history buffer
- selector_index = selector_history_buf[history_buf_index];
-
- // Update the history buffer
- if (history_buf_index != 0)
- selector_history_buf.use(history_buf_index);
- }
- else
- {
- // It's an index into the selector codebook
- selector_index = selector_sym;
-
- // Add it to the selector history buffer
- if (m_selector_history_buf_size)
- selector_history_buf.add(selector_index);
- }
- }
-
- // For texture video, remember the endpoint and selector indices used by the block on this frame, for later reuse on the next frame.
- if (is_video)
- prev_frame_indices[block_x][block_y] = endpoint_index | (selector_index << 16);
-
- // The block is fully decoded here. The codebook indices are endpoint_index and selector_index.
- // Make sure they are valid
- assert((endpoint_index < endpoints.size()) && (selector_index < selectors.size()));
-
-At this point, the decoder has decoded each block's endpoint and selector codebook indices.
-It can now fetch the actual ETC1S endpoints/selectors from the codebooks and write out ETC1S
-texture data, or it can immedately transcode the ETC1S data to another GPU texture format.
-
-11.0 Alpha Channels in ETC1S Format Files
------------------------------------------
-
-ETC1S .basis files can have optional alpha channels, stored in odd slices. If any slice needs an alpha channel,
-all slices must have alpha channels. basis_file_header::m_flags will be logically OR'd with
-cBASISHeaderFlagHasAlphaSlices. Alpha channel ETC1S files will contain two slices for each mipmap level
-(or face, or video frame, etc.). The basis_slice_desc::m_flags field will be logically OR'd with
-cSliceDescFlagsHasAlpha for all odd alpha slices.
-
-The even slices will contain the RGB data, and the odd slices will contain the alpha data, both stored in ETC1S
-format. Alpha channel ETC1S files must always have an even total number of slices. A decoder can first decode
-the RGB data slice, then the next alpha channel slice, or it can decode them in parallel using multithreading.
-The ETC1S green channel (on the odd slices) contains the alpha values.
-
-12.0 Texture Video
-------------------
-
-Both ETC1S and UASTC format files support texture video. Texture video files can be optionally mipmapped, and can
-contain optional alpha channels (stored as separate slices in ETC1S format files). Currently, the first frame is
-always an i-frame, and all subsequent frames are p-frames, but the file format and transcoder supports any
-frame being an i-frame (and the encoder will be enhanced to support this feature). Decoders must track the previously
-decoded frame's endpoints/selectors for all mipmap levels (if any), not just the top level's.
-
-Skip blocks always refer to the previous frame. i-frames cannot use skip blocks (encoded as endpoint predictor index 2).
-
-12.0 Example Bitstreams
------------------------
-
-This section will include several example .basis file bitstreams, along with their decoded equivalents, which should be helpful for new decoder verification.
-