| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| /** |
| * \file SDL_blendmode.h |
| * |
| * Header file declaring the SDL_BlendMode enumeration |
| */ |
| |
| #ifndef SDL_blendmode_h_ |
| #define SDL_blendmode_h_ |
| |
| #include "begin_code.h" |
| /* Set up for C function definitions, even when using C++ */ |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| /** |
| * \brief The blend mode used in SDL_RenderCopy() and drawing operations. |
| */ |
| typedef enum |
| { |
| SDL_BLENDMODE_NONE = 0x00000000, /**< no blending |
| dstRGBA = srcRGBA */ |
| SDL_BLENDMODE_BLEND = 0x00000001, /**< alpha blending |
| dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA)) |
| dstA = srcA + (dstA * (1-srcA)) */ |
| SDL_BLENDMODE_ADD = 0x00000002, /**< additive blending |
| dstRGB = (srcRGB * srcA) + dstRGB |
| dstA = dstA */ |
| SDL_BLENDMODE_MOD = 0x00000004, /**< color modulate |
| dstRGB = srcRGB * dstRGB |
| dstA = dstA */ |
| SDL_BLENDMODE_MUL = 0x00000008, /**< color multiply |
| dstRGB = (srcRGB * dstRGB) + (dstRGB * (1-srcA)) |
| dstA = (srcA * dstA) + (dstA * (1-srcA)) */ |
| SDL_BLENDMODE_INVALID = 0x7FFFFFFF |
| |
| /* Additional custom blend modes can be returned by SDL_ComposeCustomBlendMode() */ |
| |
| } SDL_BlendMode; |
| |
| /** |
| * \brief The blend operation used when combining source and destination pixel components |
| */ |
| typedef enum |
| { |
| SDL_BLENDOPERATION_ADD = 0x1, /**< dst + src: supported by all renderers */ |
| SDL_BLENDOPERATION_SUBTRACT = 0x2, /**< dst - src : supported by D3D9, D3D11, OpenGL, OpenGLES */ |
| SDL_BLENDOPERATION_REV_SUBTRACT = 0x3, /**< src - dst : supported by D3D9, D3D11, OpenGL, OpenGLES */ |
| SDL_BLENDOPERATION_MINIMUM = 0x4, /**< min(dst, src) : supported by D3D11 */ |
| SDL_BLENDOPERATION_MAXIMUM = 0x5 /**< max(dst, src) : supported by D3D11 */ |
| |
| } SDL_BlendOperation; |
| |
| /** |
| * \brief The normalized factor used to multiply pixel components |
| */ |
| typedef enum |
| { |
| SDL_BLENDFACTOR_ZERO = 0x1, /**< 0, 0, 0, 0 */ |
| SDL_BLENDFACTOR_ONE = 0x2, /**< 1, 1, 1, 1 */ |
| SDL_BLENDFACTOR_SRC_COLOR = 0x3, /**< srcR, srcG, srcB, srcA */ |
| SDL_BLENDFACTOR_ONE_MINUS_SRC_COLOR = 0x4, /**< 1-srcR, 1-srcG, 1-srcB, 1-srcA */ |
| SDL_BLENDFACTOR_SRC_ALPHA = 0x5, /**< srcA, srcA, srcA, srcA */ |
| SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA = 0x6, /**< 1-srcA, 1-srcA, 1-srcA, 1-srcA */ |
| SDL_BLENDFACTOR_DST_COLOR = 0x7, /**< dstR, dstG, dstB, dstA */ |
| SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR = 0x8, /**< 1-dstR, 1-dstG, 1-dstB, 1-dstA */ |
| SDL_BLENDFACTOR_DST_ALPHA = 0x9, /**< dstA, dstA, dstA, dstA */ |
| SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA = 0xA /**< 1-dstA, 1-dstA, 1-dstA, 1-dstA */ |
| |
| } SDL_BlendFactor; |
| |
| /** |
| * \brief Create a custom blend mode, which may or may not be supported by a given renderer |
| * |
| * \param srcColorFactor source color factor |
| * \param dstColorFactor destination color factor |
| * \param colorOperation color operation |
| * \param srcAlphaFactor source alpha factor |
| * \param dstAlphaFactor destination alpha factor |
| * \param alphaOperation alpha operation |
| * |
| * The result of the blend mode operation will be: |
| * dstRGB = dstRGB * dstColorFactor colorOperation srcRGB * srcColorFactor |
| * and |
| * dstA = dstA * dstAlphaFactor alphaOperation srcA * srcAlphaFactor |
| */ |
| extern DECLSPEC SDL_BlendMode SDLCALL SDL_ComposeCustomBlendMode(SDL_BlendFactor srcColorFactor, |
| SDL_BlendFactor dstColorFactor, |
| SDL_BlendOperation colorOperation, |
| SDL_BlendFactor srcAlphaFactor, |
| SDL_BlendFactor dstAlphaFactor, |
| SDL_BlendOperation alphaOperation); |
| |
| /* Ends C function definitions when using C++ */ |
| #ifdef __cplusplus |
| } |
| #endif |
| #include "close_code.h" |
| |
| #endif /* SDL_blendmode_h_ */ |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |