| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "./SDL_internal.h" |
| |
| #include "SDL.h" |
| #include "./SDL_dataqueue.h" |
| |
| typedef struct SDL_DataQueuePacket |
| { |
| size_t datalen; /* bytes currently in use in this packet. */ |
| size_t startpos; /* bytes currently consumed in this packet. */ |
| struct SDL_DataQueuePacket *next; /* next item in linked list. */ |
| Uint8 data[SDL_VARIABLE_LENGTH_ARRAY]; /* packet data */ |
| } SDL_DataQueuePacket; |
| |
| struct SDL_DataQueue |
| { |
| SDL_DataQueuePacket *head; /* device fed from here. */ |
| SDL_DataQueuePacket *tail; /* queue fills to here. */ |
| SDL_DataQueuePacket *pool; /* these are unused packets. */ |
| size_t packet_size; /* size of new packets */ |
| size_t queued_bytes; /* number of bytes of data in the queue. */ |
| }; |
| |
| static void |
| SDL_FreeDataQueueList(SDL_DataQueuePacket *packet) |
| { |
| while (packet) { |
| SDL_DataQueuePacket *next = packet->next; |
| SDL_free(packet); |
| packet = next; |
| } |
| } |
| |
| |
| /* this all expects that you managed thread safety elsewhere. */ |
| |
| SDL_DataQueue * |
| SDL_NewDataQueue(const size_t _packetlen, const size_t initialslack) |
| { |
| SDL_DataQueue *queue = (SDL_DataQueue *) SDL_malloc(sizeof (SDL_DataQueue)); |
| |
| if (!queue) { |
| SDL_OutOfMemory(); |
| return NULL; |
| } else { |
| const size_t packetlen = _packetlen ? _packetlen : 1024; |
| const size_t wantpackets = (initialslack + (packetlen - 1)) / packetlen; |
| size_t i; |
| |
| SDL_zerop(queue); |
| queue->packet_size = packetlen; |
| |
| for (i = 0; i < wantpackets; i++) { |
| SDL_DataQueuePacket *packet = (SDL_DataQueuePacket *) SDL_malloc(sizeof (SDL_DataQueuePacket) + packetlen); |
| if (packet) { /* don't care if this fails, we'll deal later. */ |
| packet->datalen = 0; |
| packet->startpos = 0; |
| packet->next = queue->pool; |
| queue->pool = packet; |
| } |
| } |
| } |
| |
| return queue; |
| } |
| |
| void |
| SDL_FreeDataQueue(SDL_DataQueue *queue) |
| { |
| if (queue) { |
| SDL_FreeDataQueueList(queue->head); |
| SDL_FreeDataQueueList(queue->pool); |
| SDL_free(queue); |
| } |
| } |
| |
| void |
| SDL_ClearDataQueue(SDL_DataQueue *queue, const size_t slack) |
| { |
| const size_t packet_size = queue ? queue->packet_size : 1; |
| const size_t slackpackets = (slack + (packet_size-1)) / packet_size; |
| SDL_DataQueuePacket *packet; |
| SDL_DataQueuePacket *prev = NULL; |
| size_t i; |
| |
| if (!queue) { |
| return; |
| } |
| |
| packet = queue->head; |
| |
| /* merge the available pool and the current queue into one list. */ |
| if (packet) { |
| queue->tail->next = queue->pool; |
| } else { |
| packet = queue->pool; |
| } |
| |
| /* Remove the queued packets from the device. */ |
| queue->tail = NULL; |
| queue->head = NULL; |
| queue->queued_bytes = 0; |
| queue->pool = packet; |
| |
| /* Optionally keep some slack in the pool to reduce malloc pressure. */ |
| for (i = 0; packet && (i < slackpackets); i++) { |
| prev = packet; |
| packet = packet->next; |
| } |
| |
| if (prev) { |
| prev->next = NULL; |
| } else { |
| queue->pool = NULL; |
| } |
| |
| SDL_FreeDataQueueList(packet); /* free extra packets */ |
| } |
| |
| static SDL_DataQueuePacket * |
| AllocateDataQueuePacket(SDL_DataQueue *queue) |
| { |
| SDL_DataQueuePacket *packet; |
| |
| SDL_assert(queue != NULL); |
| |
| packet = queue->pool; |
| if (packet != NULL) { |
| /* we have one available in the pool. */ |
| queue->pool = packet->next; |
| } else { |
| /* Have to allocate a new one! */ |
| packet = (SDL_DataQueuePacket *) SDL_malloc(sizeof (SDL_DataQueuePacket) + queue->packet_size); |
| if (packet == NULL) { |
| return NULL; |
| } |
| } |
| |
| packet->datalen = 0; |
| packet->startpos = 0; |
| packet->next = NULL; |
| |
| SDL_assert((queue->head != NULL) == (queue->queued_bytes != 0)); |
| if (queue->tail == NULL) { |
| queue->head = packet; |
| } else { |
| queue->tail->next = packet; |
| } |
| queue->tail = packet; |
| return packet; |
| } |
| |
| |
| int |
| SDL_WriteToDataQueue(SDL_DataQueue *queue, const void *_data, const size_t _len) |
| { |
| size_t len = _len; |
| const Uint8 *data = (const Uint8 *) _data; |
| const size_t packet_size = queue ? queue->packet_size : 0; |
| SDL_DataQueuePacket *orighead; |
| SDL_DataQueuePacket *origtail; |
| size_t origlen; |
| size_t datalen; |
| |
| if (!queue) { |
| return SDL_InvalidParamError("queue"); |
| } |
| |
| orighead = queue->head; |
| origtail = queue->tail; |
| origlen = origtail ? origtail->datalen : 0; |
| |
| while (len > 0) { |
| SDL_DataQueuePacket *packet = queue->tail; |
| SDL_assert(!packet || (packet->datalen <= packet_size)); |
| if (!packet || (packet->datalen >= packet_size)) { |
| /* tail packet missing or completely full; we need a new packet. */ |
| packet = AllocateDataQueuePacket(queue); |
| if (!packet) { |
| /* uhoh, reset so we've queued nothing new, free what we can. */ |
| if (!origtail) { |
| packet = queue->head; /* whole queue. */ |
| } else { |
| packet = origtail->next; /* what we added to existing queue. */ |
| origtail->next = NULL; |
| origtail->datalen = origlen; |
| } |
| queue->head = orighead; |
| queue->tail = origtail; |
| queue->pool = NULL; |
| |
| SDL_FreeDataQueueList(packet); /* give back what we can. */ |
| return SDL_OutOfMemory(); |
| } |
| } |
| |
| datalen = SDL_min(len, packet_size - packet->datalen); |
| SDL_memcpy(packet->data + packet->datalen, data, datalen); |
| data += datalen; |
| len -= datalen; |
| packet->datalen += datalen; |
| queue->queued_bytes += datalen; |
| } |
| |
| return 0; |
| } |
| |
| size_t |
| SDL_PeekIntoDataQueue(SDL_DataQueue *queue, void *_buf, const size_t _len) |
| { |
| size_t len = _len; |
| Uint8 *buf = (Uint8 *) _buf; |
| Uint8 *ptr = buf; |
| SDL_DataQueuePacket *packet; |
| |
| if (!queue) { |
| return 0; |
| } |
| |
| for (packet = queue->head; len && packet; packet = packet->next) { |
| const size_t avail = packet->datalen - packet->startpos; |
| const size_t cpy = SDL_min(len, avail); |
| SDL_assert(queue->queued_bytes >= avail); |
| |
| SDL_memcpy(ptr, packet->data + packet->startpos, cpy); |
| ptr += cpy; |
| len -= cpy; |
| } |
| |
| return (size_t) (ptr - buf); |
| } |
| |
| size_t |
| SDL_ReadFromDataQueue(SDL_DataQueue *queue, void *_buf, const size_t _len) |
| { |
| size_t len = _len; |
| Uint8 *buf = (Uint8 *) _buf; |
| Uint8 *ptr = buf; |
| SDL_DataQueuePacket *packet; |
| |
| if (!queue) { |
| return 0; |
| } |
| |
| while ((len > 0) && ((packet = queue->head) != NULL)) { |
| const size_t avail = packet->datalen - packet->startpos; |
| const size_t cpy = SDL_min(len, avail); |
| SDL_assert(queue->queued_bytes >= avail); |
| |
| SDL_memcpy(ptr, packet->data + packet->startpos, cpy); |
| packet->startpos += cpy; |
| ptr += cpy; |
| queue->queued_bytes -= cpy; |
| len -= cpy; |
| |
| if (packet->startpos == packet->datalen) { /* packet is done, put it in the pool. */ |
| queue->head = packet->next; |
| SDL_assert((packet->next != NULL) || (packet == queue->tail)); |
| packet->next = queue->pool; |
| queue->pool = packet; |
| } |
| } |
| |
| SDL_assert((queue->head != NULL) == (queue->queued_bytes != 0)); |
| |
| if (queue->head == NULL) { |
| queue->tail = NULL; /* in case we drained the queue entirely. */ |
| } |
| |
| return (size_t) (ptr - buf); |
| } |
| |
| size_t |
| SDL_CountDataQueue(SDL_DataQueue *queue) |
| { |
| return queue ? queue->queued_bytes : 0; |
| } |
| |
| void * |
| SDL_ReserveSpaceInDataQueue(SDL_DataQueue *queue, const size_t len) |
| { |
| SDL_DataQueuePacket *packet; |
| |
| if (!queue) { |
| SDL_InvalidParamError("queue"); |
| return NULL; |
| } else if (len == 0) { |
| SDL_InvalidParamError("len"); |
| return NULL; |
| } else if (len > queue->packet_size) { |
| SDL_SetError("len is larger than packet size"); |
| return NULL; |
| } |
| |
| packet = queue->head; |
| if (packet) { |
| const size_t avail = queue->packet_size - packet->datalen; |
| if (len <= avail) { /* we can use the space at end of this packet. */ |
| void *retval = packet->data + packet->datalen; |
| packet->datalen += len; |
| queue->queued_bytes += len; |
| return retval; |
| } |
| } |
| |
| /* Need a fresh packet. */ |
| packet = AllocateDataQueuePacket(queue); |
| if (!packet) { |
| SDL_OutOfMemory(); |
| return NULL; |
| } |
| |
| packet->datalen = len; |
| queue->queued_bytes += len; |
| return packet->data; |
| } |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |
| |