blob: 1be7a6133099033994538445ed99e2dbd344a370 [file] [log] [blame]
/*
Simple DirectMedia Layer
Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_KMSDRM
/* SDL internals */
#include "../SDL_sysvideo.h"
#include "SDL_syswm.h"
#include "SDL_log.h"
#include "SDL_hints.h"
#include "../../events/SDL_events_c.h"
#include "../../events/SDL_mouse_c.h"
#include "../../events/SDL_keyboard_c.h"
#ifdef SDL_INPUT_LINUXEV
#include "../../core/linux/SDL_evdev.h"
#elif defined SDL_INPUT_WSCONS
#include "../../core/openbsd/SDL_wscons.h"
#endif
/* KMS/DRM declarations */
#include "SDL_kmsdrmvideo.h"
#include "SDL_kmsdrmevents.h"
#include "SDL_kmsdrmopengles.h"
#include "SDL_kmsdrmmouse.h"
#include "SDL_kmsdrmdyn.h"
#include "SDL_kmsdrmvulkan.h"
#include <sys/stat.h>
#include <dirent.h>
#include <poll.h>
#include <errno.h>
#ifdef __OpenBSD__
#define KMSDRM_DRI_PATH "/dev/"
#define KMSDRM_DRI_DEVFMT "%sdrm%d"
#define KMSDRM_DRI_DEVNAME "drm"
#define KMSDRM_DRI_DEVNAMESIZE 3
#define KMSDRM_DRI_CARDPATHFMT "/dev/drm%d"
#else
#define KMSDRM_DRI_PATH "/dev/dri/"
#define KMSDRM_DRI_DEVFMT "%scard%d"
#define KMSDRM_DRI_DEVNAME "card"
#define KMSDRM_DRI_DEVNAMESIZE 4
#define KMSDRM_DRI_CARDPATHFMT "/dev/dri/card%d"
#endif
static int
check_modestting(int devindex)
{
SDL_bool available = SDL_FALSE;
char device[512];
int drm_fd;
SDL_snprintf(device, sizeof (device), KMSDRM_DRI_DEVFMT, KMSDRM_DRI_PATH, devindex);
drm_fd = open(device, O_RDWR | O_CLOEXEC);
if (drm_fd >= 0) {
if (SDL_KMSDRM_LoadSymbols()) {
drmModeRes *resources = KMSDRM_drmModeGetResources(drm_fd);
if (resources) {
SDL_LogDebug(SDL_LOG_CATEGORY_VIDEO,
KMSDRM_DRI_DEVFMT
" connector, encoder and CRTC counts are: %d %d %d",
KMSDRM_DRI_PATH, devindex,
resources->count_connectors, resources->count_encoders,
resources->count_crtcs);
if (resources->count_connectors > 0
&& resources->count_encoders > 0
&& resources->count_crtcs > 0)
{
available = SDL_TRUE;
}
KMSDRM_drmModeFreeResources(resources);
}
SDL_KMSDRM_UnloadSymbols();
}
close(drm_fd);
}
return available;
}
static int get_dricount(void)
{
int devcount = 0;
struct dirent *res;
struct stat sb;
DIR *folder;
if (!(stat(KMSDRM_DRI_PATH, &sb) == 0
&& S_ISDIR(sb.st_mode))) {
printf("The path %s cannot be opened or is not available\n",
KMSDRM_DRI_PATH);
return 0;
}
if (access(KMSDRM_DRI_PATH, F_OK) == -1) {
printf("The path %s cannot be opened\n",
KMSDRM_DRI_PATH);
return 0;
}
folder = opendir(KMSDRM_DRI_PATH);
if (folder) {
while ((res = readdir(folder))) {
int len = SDL_strlen(res->d_name);
if (len > KMSDRM_DRI_DEVNAMESIZE && SDL_strncmp(res->d_name,
KMSDRM_DRI_DEVNAME, KMSDRM_DRI_DEVNAMESIZE) == 0) {
devcount++;
}
}
closedir(folder);
}
return devcount;
}
static int
get_driindex(void)
{
const int devcount = get_dricount();
int i;
for (i = 0; i < devcount; i++) {
if (check_modestting(i)) {
return i;
}
}
return -ENOENT;
}
static int
KMSDRM_Available(void)
{
int ret = -ENOENT;
ret = get_driindex();
if (ret >= 0)
return 1;
return ret;
}
static void
KMSDRM_DeleteDevice(SDL_VideoDevice * device)
{
if (device->driverdata) {
SDL_free(device->driverdata);
device->driverdata = NULL;
}
SDL_free(device);
SDL_KMSDRM_UnloadSymbols();
}
static SDL_VideoDevice *
KMSDRM_CreateDevice(int devindex)
{
SDL_VideoDevice *device;
SDL_VideoData *viddata;
if (!KMSDRM_Available()) {
return NULL;
}
if (!devindex || (devindex > 99)) {
devindex = get_driindex();
}
if (devindex < 0) {
SDL_SetError("devindex (%d) must be between 0 and 99.\n", devindex);
return NULL;
}
if (!SDL_KMSDRM_LoadSymbols()) {
return NULL;
}
device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
if (!device) {
SDL_OutOfMemory();
return NULL;
}
viddata = (SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
if (!viddata) {
SDL_OutOfMemory();
goto cleanup;
}
viddata->devindex = devindex;
viddata->drm_fd = -1;
device->driverdata = viddata;
/* Setup all functions which we can handle */
device->VideoInit = KMSDRM_VideoInit;
device->VideoQuit = KMSDRM_VideoQuit;
device->GetDisplayModes = KMSDRM_GetDisplayModes;
device->SetDisplayMode = KMSDRM_SetDisplayMode;
device->CreateSDLWindow = KMSDRM_CreateWindow;
device->CreateSDLWindowFrom = KMSDRM_CreateWindowFrom;
device->SetWindowTitle = KMSDRM_SetWindowTitle;
device->SetWindowIcon = KMSDRM_SetWindowIcon;
device->SetWindowPosition = KMSDRM_SetWindowPosition;
device->SetWindowSize = KMSDRM_SetWindowSize;
device->SetWindowFullscreen = KMSDRM_SetWindowFullscreen;
device->ShowWindow = KMSDRM_ShowWindow;
device->HideWindow = KMSDRM_HideWindow;
device->RaiseWindow = KMSDRM_RaiseWindow;
device->MaximizeWindow = KMSDRM_MaximizeWindow;
device->MinimizeWindow = KMSDRM_MinimizeWindow;
device->RestoreWindow = KMSDRM_RestoreWindow;
device->DestroyWindow = KMSDRM_DestroyWindow;
device->GetWindowWMInfo = KMSDRM_GetWindowWMInfo;
device->GL_LoadLibrary = KMSDRM_GLES_LoadLibrary;
device->GL_GetProcAddress = KMSDRM_GLES_GetProcAddress;
device->GL_UnloadLibrary = KMSDRM_GLES_UnloadLibrary;
device->GL_CreateContext = KMSDRM_GLES_CreateContext;
device->GL_MakeCurrent = KMSDRM_GLES_MakeCurrent;
device->GL_SetSwapInterval = KMSDRM_GLES_SetSwapInterval;
device->GL_GetSwapInterval = KMSDRM_GLES_GetSwapInterval;
device->GL_SwapWindow = KMSDRM_GLES_SwapWindow;
device->GL_DeleteContext = KMSDRM_GLES_DeleteContext;
#if SDL_VIDEO_VULKAN
device->Vulkan_LoadLibrary = KMSDRM_Vulkan_LoadLibrary;
device->Vulkan_UnloadLibrary = KMSDRM_Vulkan_UnloadLibrary;
device->Vulkan_GetInstanceExtensions = KMSDRM_Vulkan_GetInstanceExtensions;
device->Vulkan_CreateSurface = KMSDRM_Vulkan_CreateSurface;
device->Vulkan_GetDrawableSize = KMSDRM_Vulkan_GetDrawableSize;
#endif
device->PumpEvents = KMSDRM_PumpEvents;
device->free = KMSDRM_DeleteDevice;
return device;
cleanup:
if (device)
SDL_free(device);
if (viddata)
SDL_free(viddata);
return NULL;
}
VideoBootStrap KMSDRM_bootstrap = {
"KMSDRM",
"KMS/DRM Video Driver",
KMSDRM_CreateDevice
};
static void
KMSDRM_FBDestroyCallback(struct gbm_bo *bo, void *data)
{
KMSDRM_FBInfo *fb_info = (KMSDRM_FBInfo *)data;
if (fb_info && fb_info->drm_fd >= 0 && fb_info->fb_id != 0) {
KMSDRM_drmModeRmFB(fb_info->drm_fd, fb_info->fb_id);
SDL_LogDebug(SDL_LOG_CATEGORY_VIDEO, "Delete DRM FB %u", fb_info->fb_id);
}
SDL_free(fb_info);
}
KMSDRM_FBInfo *
KMSDRM_FBFromBO(_THIS, struct gbm_bo *bo)
{
SDL_VideoData *viddata = ((SDL_VideoData *)_this->driverdata);
unsigned w,h;
int ret;
Uint32 stride, handle;
/* Check for an existing framebuffer */
KMSDRM_FBInfo *fb_info = (KMSDRM_FBInfo *)KMSDRM_gbm_bo_get_user_data(bo);
if (fb_info) {
return fb_info;
}
/* Create a structure that contains enough info to remove the framebuffer
when the backing buffer is destroyed */
fb_info = (KMSDRM_FBInfo *)SDL_calloc(1, sizeof(KMSDRM_FBInfo));
if (!fb_info) {
SDL_OutOfMemory();
return NULL;
}
fb_info->drm_fd = viddata->drm_fd;
/* Create framebuffer object for the buffer */
w = KMSDRM_gbm_bo_get_width(bo);
h = KMSDRM_gbm_bo_get_height(bo);
stride = KMSDRM_gbm_bo_get_stride(bo);
handle = KMSDRM_gbm_bo_get_handle(bo).u32;
ret = KMSDRM_drmModeAddFB(viddata->drm_fd, w, h, 24, 32, stride, handle,
&fb_info->fb_id);
if (ret) {
SDL_free(fb_info);
return NULL;
}
SDL_LogDebug(SDL_LOG_CATEGORY_VIDEO, "New DRM FB (%u): %ux%u, stride %u from BO %p",
fb_info->fb_id, w, h, stride, (void *)bo);
/* Associate our DRM framebuffer with this buffer object */
KMSDRM_gbm_bo_set_user_data(bo, fb_info, KMSDRM_FBDestroyCallback);
return fb_info;
}
static void
KMSDRM_FlipHandler(int fd, unsigned int frame, unsigned int sec, unsigned int usec, void *data)
{
*((SDL_bool *) data) = SDL_FALSE;
}
SDL_bool
KMSDRM_WaitPageflip(_THIS, SDL_WindowData *windata) {
SDL_VideoData *viddata = ((SDL_VideoData *)_this->driverdata);
drmEventContext ev = {0};
struct pollfd pfd = {0};
int ret;
ev.version = DRM_EVENT_CONTEXT_VERSION;
ev.page_flip_handler = KMSDRM_FlipHandler;
pfd.fd = viddata->drm_fd;
pfd.events = POLLIN;
/* Stay on the while loop until we get the desired event.
We need the while the loop because we could be in a situation where:
-We get and event on the FD in time, thus not on exiting on return number 1.
-The event is not an error, thus not exiting on return number 2.
-The event is of POLLIN type, but even then, if the event is not a pageflip,
drmHandleEvent() won't unset wait_for_pageflip, so we have to iterate
and go polling again.
If it wasn't for the while loop, we could erroneously exit the function
without the pageflip event to arrive!
For example, vblank events hit the FD and they are POLLIN events too (POLLIN
means "there's data to read on the FD"), but they are not the pageflip event
we are waiting for, so the drmEventHandle() doesn't run the flip handler, and
since waiting_for_flip is set on the pageflip handle, it's not set and we stay
on the loop, until we get the event for the pageflip, which is fine.
*/
while (windata->waiting_for_flip) {
pfd.revents = 0;
/* poll() waits for events arriving on the FD, and returns < 0 if timeout passes
with no events or a signal occurred before any requested event (-EINTR).
We wait forever (timeout = -1), but even if we DO get an event, we have yet
to see if it's of the required type, then if it's a pageflip, etc */
ret = poll(&pfd, 1, -1);
if (ret < 0) {
if (errno == EINTR) {
/* poll() returning < 0 and setting errno = EINTR means there was a signal before
any requested event, so we immediately poll again. */
continue;
} else {
/* There was another error. Don't pull again or we could get into a busy loop. */
SDL_LogError(SDL_LOG_CATEGORY_VIDEO, "DRM poll error");
return SDL_FALSE; /* Return number 1. */
}
}
if (pfd.revents & (POLLHUP | POLLERR)) {
/* An event arrived on the FD in time, but it's an error. */
SDL_LogError(SDL_LOG_CATEGORY_VIDEO, "DRM poll hup or error");
return SDL_FALSE; /* Return number 2. */
}
if (pfd.revents & POLLIN) {
/* There is data to read on the FD!
Is the event a pageflip? We know it is a pageflip if it matches the
event we are passing in &ev. If it does, drmHandleEvent() will unset
windata->waiting_for_flip and we will get out of the "while" loop.
If it's not, we keep iterating on the loop. */
KMSDRM_drmHandleEvent(viddata->drm_fd, &ev);
}
/* If we got to this point in the loop, we may iterate or exit the loop:
-A legit (non-error) event arrived, and it was a POLLING event, and it was consumed
by drmHandleEvent().
-If it was a PAGEFLIP event, waiting_for_flip will be unset by drmHandleEvent()
and we will exit the loop.
-If it wasn't a PAGEFLIP, drmHandleEvent() won't unset waiting_for_flip, so we
iterare back to polling.
-A legit (non-error) event arrived, but it's not a POLLIN event, so it hasn't to be
consumed by drmHandleEvent(), so waiting_for_flip isn't set and we iterate back
to polling. */
}
return SDL_TRUE;
}
/* Given w, h and refresh rate, returns the closest DRM video mode
available on the DRM connector of the display.
We use the SDL mode list (which we filled in KMSDRM_GetDisplayModes)
because it's ordered, while the list on the connector is mostly random.*/
drmModeModeInfo*
KMSDRM_GetClosestDisplayMode(SDL_VideoDisplay * display,
uint32_t width, uint32_t height, uint32_t refresh_rate){
SDL_DisplayData *dispdata = (SDL_DisplayData *) display->driverdata;
drmModeConnector *connector = dispdata->connector;
SDL_DisplayMode target, closest;
drmModeModeInfo *drm_mode;
target.w = width;
target.h = height;
target.format = 0; /* Will use the default mode format. */
target.refresh_rate = refresh_rate;
target.driverdata = 0; /* Initialize to 0 */
if (!SDL_GetClosestDisplayMode(0, &target, &closest)) {
return NULL;
} else {
SDL_DisplayModeData *modedata = (SDL_DisplayModeData *)closest.driverdata;
drm_mode = &connector->modes[modedata->mode_index];
return drm_mode;
}
}
/*****************************************************************************/
/* SDL Video and Display initialization/handling functions */
/* _this is a SDL_VideoDevice * */
/*****************************************************************************/
/* Deinitializes the driverdata of the SDL Displays in the SDL display list. */
void KMSDRM_DeinitDisplays (_THIS) {
SDL_DisplayData *dispdata;
int num_displays, i;
num_displays = SDL_GetNumVideoDisplays();
/* Iterate on the SDL Display list. */
for (i = 0; i < num_displays; i++) {
/* Get the driverdata for this display */
dispdata = (SDL_DisplayData *)SDL_GetDisplayDriverData(i);
/* Free connector */
if (dispdata && dispdata->connector) {
KMSDRM_drmModeFreeConnector(dispdata->connector);
dispdata->connector = NULL;
}
/* Free CRTC */
if (dispdata && dispdata->crtc) {
KMSDRM_drmModeFreeCrtc(dispdata->crtc);
dispdata->crtc = NULL;
}
}
}
/* Gets a DRM connector, builds an SDL_Display with it, and adds it to the
list of SDL Displays. */
void KMSDRM_AddDisplay (_THIS, drmModeConnector *connector, drmModeRes *resources) {
SDL_VideoData *viddata = ((SDL_VideoData *)_this->driverdata);
SDL_DisplayData *dispdata = NULL;
SDL_VideoDisplay display = {0};
drmModeEncoder *encoder = NULL;
drmModeCrtc *crtc = NULL;
int i, j;
int ret = 0;
/* Reserve memory for the new display's driverdata. */
dispdata = (SDL_DisplayData *) SDL_calloc(1, sizeof(SDL_DisplayData));
if (!dispdata) {
ret = SDL_OutOfMemory();
}
/* Initialize some of the members of the new display's driverdata
to sane values. */
dispdata->gbm_init = SDL_FALSE;
dispdata->modeset_pending = SDL_FALSE;
dispdata->cursor_bo = NULL;
/* Since we create and show the default cursor on KMSDRM_InitMouse() and
we call KMSDRM_InitMouse() everytime we create a new window, we have
to be sure to create and show the default cursor only the first time.
If we don't, new default cursors would stack up on mouse->cursors and SDL
would have to hide and delete them at quit, not to mention the memory leak... */
dispdata->set_default_cursor_pending = SDL_TRUE;
/* Try to find the connector's current encoder */
for (i = 0; i < resources->count_encoders; i++) {
encoder = KMSDRM_drmModeGetEncoder(viddata->drm_fd, resources->encoders[i]);
if (!encoder) {
continue;
}
if (encoder->encoder_id == connector->encoder_id) {
break;
}
KMSDRM_drmModeFreeEncoder(encoder);
encoder = NULL;
}
if (!encoder) {
/* No encoder was connected, find the first supported one */
for (i = 0; i < resources->count_encoders; i++) {
encoder = KMSDRM_drmModeGetEncoder(viddata->drm_fd,
resources->encoders[i]);
if (!encoder) {
continue;
}
for (j = 0; j < connector->count_encoders; j++) {
if (connector->encoders[j] == encoder->encoder_id) {
break;
}
}
if (j != connector->count_encoders) {
break;
}
KMSDRM_drmModeFreeEncoder(encoder);
encoder = NULL;
}
}
if (!encoder) {
ret = SDL_SetError("No connected encoder found for connector.");
goto cleanup;
}
/* Try to find a CRTC connected to this encoder */
crtc = KMSDRM_drmModeGetCrtc(viddata->drm_fd, encoder->crtc_id);
/* If no CRTC was connected to the encoder, find the first CRTC
that is supported by the encoder, and use that. */
if (!crtc) {
for (i = 0; i < resources->count_crtcs; i++) {
if (encoder->possible_crtcs & (1 << i)) {
encoder->crtc_id = resources->crtcs[i];
crtc = KMSDRM_drmModeGetCrtc(viddata->drm_fd, encoder->crtc_id);
break;
}
}
}
if (!crtc) {
ret = SDL_SetError("No CRTC found for connector.");
goto cleanup;
}
/*********************************************/
/* Create an SDL Display for this connector. */
/*********************************************/
/*********************************************/
/* Part 1: setup the SDL_Display driverdata. */
/*********************************************/
/* Get the mode currently setup for this display,
which is the mode currently setup on the CRTC
we found for the active connector. */
dispdata->mode = crtc->mode;
/* Save the original mode for restoration on quit. */
dispdata->original_mode = dispdata->mode;
if (dispdata->mode.hdisplay == 0 || dispdata->mode.vdisplay == 0 ) {
ret = SDL_SetError("Couldn't get a valid connector videomode.");
goto cleanup;
}
/* Store the connector and crtc for this display. */
dispdata->connector = connector;
dispdata->crtc = crtc;
/*****************************************/
/* Part 2: setup the SDL_Display itself. */
/*****************************************/
/* Setup the display.
There's no problem with it being still incomplete. */
display.driverdata = dispdata;
display.desktop_mode.w = dispdata->mode.hdisplay;
display.desktop_mode.h = dispdata->mode.vdisplay;
display.desktop_mode.refresh_rate = dispdata->mode.vrefresh;
display.desktop_mode.format = SDL_PIXELFORMAT_ARGB8888;
display.current_mode = display.desktop_mode;
/* Add the display to the list of SDL displays. */
SDL_AddVideoDisplay(&display, SDL_FALSE);
cleanup:
if (encoder)
KMSDRM_drmModeFreeEncoder(encoder);
if (ret) {
/* Error (complete) cleanup */
if (dispdata->connector) {
KMSDRM_drmModeFreeConnector(dispdata->connector);
dispdata->connector = NULL;
}
if (dispdata->crtc) {
KMSDRM_drmModeFreeCrtc(dispdata->crtc);
dispdata->crtc = NULL;
}
if (dispdata) {
SDL_free(dispdata);
}
}
}
/* Initializes the list of SDL displays: we build a new display for each
connecter connector we find.
Inoffeensive for VK compatibility, except we must leave the drm_fd
closed when we get to the end of this function.
This is to be called early, in VideoInit(), because it gets us
the videomode information, which SDL needs immediately after VideoInit(). */
int KMSDRM_InitDisplays (_THIS) {
SDL_VideoData *viddata = ((SDL_VideoData *)_this->driverdata);
drmModeRes *resources = NULL;
uint64_t async_pageflip = 0;
int ret = 0;
int i;
/* Open /dev/dri/cardNN (/dev/drmN if on OpenBSD) */
SDL_snprintf(viddata->devpath, sizeof(viddata->devpath), KMSDRM_DRI_CARDPATHFMT, viddata->devindex);
SDL_LogDebug(SDL_LOG_CATEGORY_VIDEO, "Opening device %s", viddata->devpath);
viddata->drm_fd = open(viddata->devpath, O_RDWR | O_CLOEXEC);
if (viddata->drm_fd < 0) {
ret = SDL_SetError("Could not open %s", viddata->devpath);
goto cleanup;
}
SDL_LogDebug(SDL_LOG_CATEGORY_VIDEO, "Opened DRM FD (%d)", viddata->drm_fd);
/* Get all of the available connectors / devices / crtcs */
resources = KMSDRM_drmModeGetResources(viddata->drm_fd);
if (!resources) {
ret = SDL_SetError("drmModeGetResources(%d) failed", viddata->drm_fd);
goto cleanup;
}
/* Iterate on the available connectors. For every connected connector,
we create an SDL_Display and add it to the list of SDL Displays. */
for (i = 0; i < resources->count_connectors; i++) {
drmModeConnector *connector = KMSDRM_drmModeGetConnector(viddata->drm_fd,
resources->connectors[i]);
if (!connector) {
continue;
}
if (connector->connection == DRM_MODE_CONNECTED && connector->count_modes) {
/* If it's a connected connector with available videomodes, try to add
an SDL Display representing it. KMSDRM_AddDisplay() is purposely void,
so if it fails (no encoder for connector, no valid video mode for
connector etc...) we can keep looking for connected connectors. */
KMSDRM_AddDisplay (_this, connector, resources);
}
else {
/* If it's not, free it now. */
KMSDRM_drmModeFreeConnector(connector);
}
}
/* Have we added any SDL displays? */
if (!SDL_GetNumVideoDisplays()) {
ret = SDL_SetError("No connected displays found.");
goto cleanup;
}
/* Determine if video hardware supports async pageflips. */
ret = KMSDRM_drmGetCap(viddata->drm_fd, DRM_CAP_ASYNC_PAGE_FLIP, &async_pageflip);
if (ret) {
SDL_LogError(SDL_LOG_CATEGORY_VIDEO, "Could not determine async page flip capability.");
}
viddata->async_pageflip_support = async_pageflip ? SDL_TRUE : SDL_FALSE;
/***********************************/
/* Block for Vulkan compatibility. */
/***********************************/
/* THIS IS FOR VULKAN! Leave the FD closed, so VK can work.
Will reopen this in CreateWindow, but only if requested a non-VK window. */
close (viddata->drm_fd);
viddata->drm_fd = -1;
cleanup:
if (resources)
KMSDRM_drmModeFreeResources(resources);
if (ret) {
if (viddata->drm_fd >= 0) {
close(viddata->drm_fd);
viddata->drm_fd = -1;
}
}
return ret;
}
/* Init the Vulkan-INCOMPATIBLE stuff:
Reopen FD, create gbm dev, create dumb buffer and setup display plane.
This is to be called late, in WindowCreate(), and ONLY if this is not
a Vulkan window.
We are doing this so late to allow Vulkan to work if we build a VK window.
These things are incompatible with Vulkan, which accesses the same resources
internally so they must be free when trying to build a Vulkan surface.
*/
int
KMSDRM_GBMInit (_THIS, SDL_DisplayData *dispdata)
{
SDL_VideoData *viddata = (SDL_VideoData *)_this->driverdata;
int ret = 0;
/* Reopen the FD! */
viddata->drm_fd = open(viddata->devpath, O_RDWR | O_CLOEXEC);
/* Create the GBM device. */
viddata->gbm_dev = KMSDRM_gbm_create_device(viddata->drm_fd);
if (!viddata->gbm_dev) {
ret = SDL_SetError("Couldn't create gbm device.");
}
dispdata->gbm_init = SDL_TRUE;
return ret;
}
/* Deinit the Vulkan-incompatible KMSDRM stuff. */
void
KMSDRM_GBMDeinit (_THIS, SDL_DisplayData *dispdata)
{
SDL_VideoData *viddata = ((SDL_VideoData *)_this->driverdata);
/* Destroy GBM device. GBM surface is destroyed by DestroySurfaces(),
already called when we get here. */
if (viddata->gbm_dev) {
KMSDRM_gbm_device_destroy(viddata->gbm_dev);
viddata->gbm_dev = NULL;
}
/* Finally close DRM FD. May be reopen on next non-vulkan window creation. */
if (viddata->drm_fd >= 0) {
close(viddata->drm_fd);
viddata->drm_fd = -1;
}
dispdata->gbm_init = SDL_FALSE;
}
void
KMSDRM_DestroySurfaces(_THIS, SDL_Window *window)
{
SDL_VideoData *viddata = ((SDL_VideoData *)_this->driverdata);
SDL_WindowData *windata = (SDL_WindowData *) window->driverdata;
SDL_DisplayData *dispdata = (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata;
int ret;
/**********************************************/
/* Wait for last issued pageflip to complete. */
/**********************************************/
KMSDRM_WaitPageflip(_this, windata);
/***********************************************************************/
/* Restore the original CRTC configuration: configue the crtc with the */
/* original video mode and make it point to the original TTY buffer. */
/***********************************************************************/
ret = KMSDRM_drmModeSetCrtc(viddata->drm_fd, dispdata->crtc->crtc_id,
dispdata->crtc->buffer_id, 0, 0, &dispdata->connector->connector_id, 1,
&dispdata->original_mode);
/* If we failed to set the original mode, try to set the connector prefered mode. */
if (ret && (dispdata->crtc->mode_valid == 0)) {
ret = KMSDRM_drmModeSetCrtc(viddata->drm_fd, dispdata->crtc->crtc_id,
dispdata->crtc->buffer_id, 0, 0, &dispdata->connector->connector_id, 1,
&dispdata->original_mode);
}
if(ret) {
SDL_LogError(SDL_LOG_CATEGORY_VIDEO, "Could not restore CRTC");
}
/***************************/
/* Destroy the EGL surface */
/***************************/
SDL_EGL_MakeCurrent(_this, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (windata->egl_surface != EGL_NO_SURFACE) {
SDL_EGL_DestroySurface(_this, windata->egl_surface);
windata->egl_surface = EGL_NO_SURFACE;
}
/***************************/
/* Destroy the GBM buffers */
/***************************/
if (windata->bo) {
KMSDRM_gbm_surface_release_buffer(windata->gs, windata->bo);
windata->bo = NULL;
}
if (windata->next_bo) {
KMSDRM_gbm_surface_release_buffer(windata->gs, windata->next_bo);
windata->next_bo = NULL;
}
/***************************/
/* Destroy the GBM surface */
/***************************/
if (windata->gs) {
KMSDRM_gbm_surface_destroy(windata->gs);
windata->gs = NULL;
}
}
/* This determines the size of the fb, which comes from the GBM surface
that we create here. */
int
KMSDRM_CreateSurfaces(_THIS, SDL_Window * window)
{
SDL_VideoData *viddata = ((SDL_VideoData *)_this->driverdata);
SDL_WindowData *windata = (SDL_WindowData *)window->driverdata;
uint32_t surface_fmt = GBM_FORMAT_ARGB8888;
uint32_t surface_flags = GBM_BO_USE_SCANOUT | GBM_BO_USE_RENDERING;
EGLContext egl_context;
int ret = 0;
/* If the current window already has surfaces, destroy them before creating other.
This is mainly for ReconfigureWindow(), where we simply call CreateSurfaces()
for regenerating a window's surfaces. */
if (windata->gs) {
KMSDRM_DestroySurfaces(_this, window);
}
if (!KMSDRM_gbm_device_is_format_supported(viddata->gbm_dev,
surface_fmt, surface_flags)) {
SDL_LogWarn(SDL_LOG_CATEGORY_VIDEO,
"GBM surface format not supported. Trying anyway.");
}
windata->gs = KMSDRM_gbm_surface_create(viddata->gbm_dev,
windata->surface_w, windata->surface_h, surface_fmt, surface_flags);
if (!windata->gs) {
return SDL_SetError("Could not create GBM surface");
}
/* We can't get the EGL context yet because SDL_CreateRenderer has not been called,
but we need an EGL surface NOW, or GL won't be able to render into any surface
and we won't see the first frame. */
SDL_EGL_SetRequiredVisualId(_this, surface_fmt);
windata->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType)windata->gs);
if (windata->egl_surface == EGL_NO_SURFACE) {
ret = SDL_SetError("Could not create EGL window surface");
goto cleanup;
}
/* Current context passing to EGL is now done here. If something fails,
go back to delayed SDL_EGL_MakeCurrent() call in SwapWindow. */
egl_context = (EGLContext)SDL_GL_GetCurrentContext();
ret = SDL_EGL_MakeCurrent(_this, windata->egl_surface, egl_context);
cleanup:
if (ret) {
/* Error (complete) cleanup. */
if (windata->gs) {
KMSDRM_gbm_surface_destroy(windata->gs);
windata->gs = NULL;
}
}
return ret;
}
int
KMSDRM_VideoInit(_THIS)
{
int ret = 0;
SDL_VideoData *viddata = ((SDL_VideoData *)_this->driverdata);
SDL_LogDebug(SDL_LOG_CATEGORY_VIDEO, "KMSDRM_VideoInit()");
viddata->video_init = SDL_FALSE;
/* Get KMSDRM resources info and store what we need. Getting and storing
this info isn't a problem for VK compatibility.
For VK-incompatible initializations we have KMSDRM_GBMInit(), which is
called on window creation, and only when we know it's not a VK window. */
if (KMSDRM_InitDisplays(_this)) {
ret = SDL_SetError("error getting KMS/DRM information");
}
#ifdef SDL_INPUT_LINUXEV
SDL_EVDEV_Init();
#elif defined(SDL_INPUT_WSCONS)
SDL_WSCONS_Init();
#endif
viddata->video_init = SDL_TRUE;
return ret;
}
/* The driverdata pointers, like dispdata, viddata, windata, etc...
are freed by SDL internals, so not our job. */
void
KMSDRM_VideoQuit(_THIS)
{
SDL_VideoData *viddata = ((SDL_VideoData *)_this->driverdata);
KMSDRM_DeinitDisplays(_this);
#ifdef SDL_INPUT_LINUXEV
SDL_EVDEV_Quit();
#elif defined(SDL_INPUT_WSCONS)
SDL_WSCONS_Quit();
#endif
/* Clear out the window list */
SDL_free(viddata->windows);
viddata->windows = NULL;
viddata->max_windows = 0;
viddata->num_windows = 0;
viddata->video_init = SDL_FALSE;
}
/* Read modes from the connector modes, and store them in display->display_modes. */
void
KMSDRM_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
{
SDL_DisplayData *dispdata = display->driverdata;
drmModeConnector *conn = dispdata->connector;
SDL_DisplayMode mode;
int i;
for (i = 0; i < conn->count_modes; i++) {
SDL_DisplayModeData *modedata = SDL_calloc(1, sizeof(SDL_DisplayModeData));
if (modedata) {
modedata->mode_index = i;
}
mode.w = conn->modes[i].hdisplay;
mode.h = conn->modes[i].vdisplay;
mode.refresh_rate = conn->modes[i].vrefresh;
mode.format = SDL_PIXELFORMAT_ARGB8888;
mode.driverdata = modedata;
if (!SDL_AddDisplayMode(display, &mode)) {
SDL_free(modedata);
}
}
}
int
KMSDRM_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
{
/* Set the dispdata->mode to the new mode and leave actual modesetting
pending to be done on SwapWindow() via drmModeSetCrtc() */
SDL_VideoData *viddata = (SDL_VideoData *)_this->driverdata;
SDL_DisplayData *dispdata = (SDL_DisplayData *)display->driverdata;
SDL_DisplayModeData *modedata = (SDL_DisplayModeData *)mode->driverdata;
drmModeConnector *conn = dispdata->connector;
int i;
/* Don't do anything if we are in Vulkan mode. */
if (viddata->vulkan_mode) {
return 0;
}
if (!modedata) {
return SDL_SetError("Mode doesn't have an associated index");
}
/* Take note of the new mode to be set, and leave the CRTC modeset pending
so it's done in SwapWindow. */
dispdata->mode = conn->modes[modedata->mode_index];
dispdata->modeset_pending = SDL_TRUE;
for (i = 0; i < viddata->num_windows; i++) {
SDL_Window *window = viddata->windows[i];
if (KMSDRM_CreateSurfaces(_this, window)) {
return -1;
}
/* Tell app about the window resize */
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, mode->w, mode->h);
}
return 0;
}
void
KMSDRM_DestroyWindow(_THIS, SDL_Window *window)
{
SDL_WindowData *windata = (SDL_WindowData *) window->driverdata;
SDL_DisplayData *dispdata = (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata;
SDL_VideoData *viddata = windata->viddata;
SDL_bool is_vulkan = window->flags & SDL_WINDOW_VULKAN; /* Is this a VK window? */
unsigned int i, j;
if (!windata) {
return;
}
if ( !is_vulkan && dispdata->gbm_init ) {
/* Destroy the window display's cursor GBM BO. */
KMSDRM_DestroyCursorBO(_this, SDL_GetDisplayForWindow(window));
/* Destroy GBM surface and buffers. */
KMSDRM_DestroySurfaces(_this, window);
/* Unload EGL library. */
if (_this->egl_data) {
SDL_EGL_UnloadLibrary(_this);
}
/* Unload GL library. */
if (_this->gl_config.driver_loaded) {
SDL_GL_UnloadLibrary();
}
/* Free display plane, and destroy GBM device. */
KMSDRM_GBMDeinit(_this, dispdata);
} else {
/* If we were in Vulkan mode, get out of it. */
if (viddata->vulkan_mode) {
viddata->vulkan_mode = SDL_FALSE;
}
}
/********************************************/
/* Remove from the internal SDL window list */
/********************************************/
for (i = 0; i < viddata->num_windows; i++) {
if (viddata->windows[i] == window) {
viddata->num_windows--;
for (j = i; j < viddata->num_windows; j++) {
viddata->windows[j] = viddata->windows[j + 1];
}
break;
}
}
/*********************************************************************/
/* Free the window driverdata. Bye bye, surface and buffer pointers! */
/*********************************************************************/
SDL_free(window->driverdata);
window->driverdata = NULL;
}
/**********************************************************************/
/* We simply IGNORE if it's a fullscreen window, window->flags don't */
/* reflect it: if it's fullscreen, KMSDRM_SetWindwoFullscreen() will */
/* be called by SDL later, and we can manage it there. */
/**********************************************************************/
int
KMSDRM_CreateWindow(_THIS, SDL_Window * window)
{
SDL_WindowData *windata = NULL;
SDL_VideoData *viddata = (SDL_VideoData *)_this->driverdata;
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
SDL_DisplayData *dispdata = display->driverdata;
SDL_bool is_vulkan = window->flags & SDL_WINDOW_VULKAN; /* Is this a VK window? */
SDL_bool vulkan_mode = viddata->vulkan_mode; /* Do we have any Vulkan windows? */
NativeDisplayType egl_display;
int ret = 0;
/* Allocate window internal data */
windata = (SDL_WindowData *)SDL_calloc(1, sizeof(SDL_WindowData));
if (!windata) {
ret = SDL_OutOfMemory();
goto cleanup;
}
/* Setup driver data for this window */
windata->viddata = viddata;
window->driverdata = windata;
if (!is_vulkan && !vulkan_mode) { /* NON-Vulkan block. */
if (!(dispdata->gbm_init)) {
/* In order for the GL_CreateRenderer() and GL_LoadFunctions() calls
in SDL_CreateWindow succeed (no doing so causes a windo re-creation),
At the end of this block, we must have:
-Marked the window as being OPENGL
-Loaded the GL library (which can't be loaded until the GBM
device has been created) because SDL_EGL_Library() function uses it.
*/
/* Maybe you didn't ask for an OPENGL window, but that's what you will get.
See previous comment on why. */
window->flags |= SDL_WINDOW_OPENGL;
/* Reopen FD, create gbm dev, setup display plane, etc,.
but only when we come here for the first time,
and only if it's not a VK window. */
if ((ret = KMSDRM_GBMInit(_this, dispdata))) {
goto cleanup;
}
/* Manually load the GL library. KMSDRM_EGL_LoadLibrary() has already
been called by SDL_CreateWindow() but we don't do anything there,
precisely to be able to load it here.
If we let SDL_CreateWindow() load the lib, it will be loaded
before we call KMSDRM_GBMInit(), causing GLES programs to fail. */
if (!_this->egl_data) {
egl_display = (NativeDisplayType)((SDL_VideoData *)_this->driverdata)->gbm_dev;
if (SDL_EGL_LoadLibrary(_this, NULL, egl_display, EGL_PLATFORM_GBM_MESA)) {
goto cleanup;
}
if (SDL_GL_LoadLibrary(NULL) < 0) {
goto cleanup;
}
}
/* Create the cursor BO for the display of this window,
now that we know this is not a VK window. */
KMSDRM_CreateCursorBO(display);
/* Create and set the default cursor now that we know
this is not a VK window. */
KMSDRM_InitMouse(_this, display);
/* When we destroy a window, we remove the cursor buffer from
the cursor plane and destroy the cursor GBM BO, but SDL expects
that we keep showing the visible cursors bewteen window
destruction/creation cycles. So we must manually re-show the
visible cursors, if necessary, when we create a window. */
KMSDRM_InitCursor();
}
/* The FULLSCREEN flags are cut out from window->flags at this point,
so we can't know if a window is fullscreen or not, hence all windows
are considered "windowed" at this point of their life.
If a window is fullscreen, SDL internals will call
KMSDRM_SetWindowFullscreen() to reconfigure it if necessary. */
windata->surface_w = dispdata->original_mode.hdisplay;
windata->surface_h = dispdata->original_mode.vdisplay;
dispdata->mode = dispdata->original_mode;
/* Take note to do the modesettng on the CRTC in SwapWindow. */
dispdata->modeset_pending = SDL_TRUE;
/* Create the window surfaces with the size we have just chosen.
Needs the window diverdata in place. */
if ((ret = KMSDRM_CreateSurfaces(_this, window))) {
goto cleanup;
}
} /* NON-Vulkan block ends. */
/* Add window to the internal list of tracked windows. Note, while it may
seem odd to support multiple fullscreen windows, some apps create an
extra window as a dummy surface when working with multiple contexts */
if (viddata->num_windows >= viddata->max_windows) {
unsigned int new_max_windows = viddata->max_windows + 1;
viddata->windows = (SDL_Window **)SDL_realloc(viddata->windows,
new_max_windows * sizeof(SDL_Window *));
viddata->max_windows = new_max_windows;
if (!viddata->windows) {
ret = SDL_OutOfMemory();
goto cleanup;
}
}
viddata->windows[viddata->num_windows++] = window;
/* If we have just created a Vulkan window, establish that we are in Vulkan mode now. */
viddata->vulkan_mode = is_vulkan;
/* Focus on the newly created window */
SDL_SetMouseFocus(window);
SDL_SetKeyboardFocus(window);
/***********************************************************/
/* Tell SDL that the mouse has entered the window using an */
/* artificial event: we have no windowing system to tell */
/* SDL that it has happened. This makes SDL set the */
/* SDL_WINDOW_MOUSE_FOCUS on this window, thus fixing */
/* Scummvm sticky-on-sides software cursor. */
/***********************************************************/
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_ENTER, 0, 0);
cleanup:
if (ret) {
/* Allocated windata will be freed in KMSDRM_DestroyWindow */
KMSDRM_DestroyWindow(_this, window);
}
return ret;
}
/*****************************************************************************/
/* Re-create a window surfaces without destroying the window itself, */
/* and set a videomode on the CRTC that matches the surfaces size. */
/* To be used by SetWindowSize() and SetWindowFullscreen(). */
/*****************************************************************************/
void
KMSDRM_ReconfigureWindow( _THIS, SDL_Window * window) {
SDL_WindowData *windata = (SDL_WindowData *) window->driverdata;
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
SDL_DisplayData *dispdata = display->driverdata;
uint32_t refresh_rate = 0;
/* Only change videomode for FULLSCREEN windows, not for normal
windows or for FULLSCREEN_DESKTOP windows. */
if( (window->flags & SDL_WINDOW_FULLSCREEN) == SDL_WINDOW_FULLSCREEN &&
!( (window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN_DESKTOP) )
{
drmModeModeInfo *mode;
refresh_rate = (uint32_t)window->fullscreen_mode.refresh_rate;
/* Try to find a valid video mode matching the size of the window. */
mode = KMSDRM_GetClosestDisplayMode(display,
window->fullscreen_mode.w, window->fullscreen_mode.h, refresh_rate );
if (mode) {
/* If matching mode found, recreate the GBM surface with the size
of that mode and configure it on the CRTC. */
windata->surface_w = mode->hdisplay;
windata->surface_h = mode->vdisplay;
dispdata->mode = *mode;
} else {
/* If not matching mode found, recreate the GBM surfaces with the
size of the mode that was originally configured on the CRTC,
and setup that mode on the CRTC. */
windata->surface_w = dispdata->original_mode.hdisplay;
windata->surface_h = dispdata->original_mode.vdisplay;
dispdata->mode = dispdata->original_mode;
}
/* Tell app about the size we have determined for the window,
so SDL pre-scales to that size for us. */
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED,
windata->surface_w, windata->surface_h);
} else {
/* This is a normal window or a FULLSCREEN_DESKTOP window. */
windata->surface_w = dispdata->original_mode.hdisplay;
windata->surface_h = dispdata->original_mode.vdisplay;
dispdata->mode = dispdata->original_mode;
}
/* Recreate the GBM (and EGL) surfaces, and mark the CRTC mode/fb setting
as pending so it's done on SwapWindow. */
KMSDRM_CreateSurfaces(_this, window);
dispdata->modeset_pending = SDL_TRUE;
}
int
KMSDRM_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
{
return -1;
}
void
KMSDRM_SetWindowTitle(_THIS, SDL_Window * window)
{
}
void
KMSDRM_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
{
}
void
KMSDRM_SetWindowPosition(_THIS, SDL_Window * window)
{
}
void
KMSDRM_SetWindowSize(_THIS, SDL_Window * window)
{
SDL_VideoData *viddata = ((SDL_VideoData *)_this->driverdata);
if (!viddata->vulkan_mode) {
KMSDRM_ReconfigureWindow(_this, window);
}
}
void
KMSDRM_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen)
{
SDL_VideoData *viddata = ((SDL_VideoData *)_this->driverdata);
if (!viddata->vulkan_mode) {
KMSDRM_ReconfigureWindow(_this, window);
}
}
void
KMSDRM_ShowWindow(_THIS, SDL_Window * window)
{
}
void
KMSDRM_HideWindow(_THIS, SDL_Window * window)
{
}
void
KMSDRM_RaiseWindow(_THIS, SDL_Window * window)
{
}
void
KMSDRM_MaximizeWindow(_THIS, SDL_Window * window)
{
}
void
KMSDRM_MinimizeWindow(_THIS, SDL_Window * window)
{
}
void
KMSDRM_RestoreWindow(_THIS, SDL_Window * window)
{
}
/*****************************************************************************/
/* SDL Window Manager function */
/*****************************************************************************/
SDL_bool
KMSDRM_GetWindowWMInfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info)
{
SDL_VideoData *viddata = ((SDL_VideoData *)_this->driverdata);
const Uint32 version = SDL_VERSIONNUM((Uint32)info->version.major,
(Uint32)info->version.minor,
(Uint32)info->version.patch);
if (version < SDL_VERSIONNUM(2, 0, 15)) {
SDL_SetError("Version must be 2.0.15 or newer");
return SDL_FALSE;
}
info->subsystem = SDL_SYSWM_KMSDRM;
info->info.kmsdrm.dev_index = viddata->devindex;
info->info.kmsdrm.drm_fd = viddata->drm_fd;
info->info.kmsdrm.gbm_dev = viddata->gbm_dev;
return SDL_TRUE;
}
#endif /* SDL_VIDEO_DRIVER_KMSDRM */
/* vi: set ts=4 sw=4 expandtab: */