commit | d6f28e8bd23ac17a624d054a406551ebf39da7f2 | [log] [tgz] |
---|---|---|
author | Ryan C. Gordon <icculus@icculus.org> | Tue Apr 07 14:01:25 2020 -0400 |
committer | Ryan C. Gordon <icculus@icculus.org> | Tue Apr 07 14:01:25 2020 -0400 |
tree | 3532199b6d474aaa687f782d1b02e6ca8b04a664 | |
parent | d480825910c07851f7f49f7aab26d9d87583b029 [diff] |
cocoa: OpenGL setView and update must be used on main thread (thanks, Tim!). If called from background threads, use Grand Central Dispatch to use the main thread instead. On the main thread, just call them directly. Fixes Bugzilla #4932. --HG-- extra : rebase_source : f902bad5141444e127ccb6d526246e88465dde80