commit | d63b7459613445e50ddbc80b6d00ba289d5b25b7 | [log] [tgz] |
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author | Sam Lantinga <slouken@libsdl.org> | Fri May 29 21:26:32 2020 -0700 |
committer | Sam Lantinga <slouken@libsdl.org> | Fri May 29 21:26:32 2020 -0700 |
tree | 2fe7a0e0d82b5c29368de9cffbc16f73aff11757 | |
parent | 1fa548eff7ec7080d1a2974db604a7eafc2aa7c0 [diff] |
Fixed bug 5113 - SDL_UpdateWindowSurfaceRects BitBlt the entire surface on Win32 Ryan C. Gordon As discussed here: https://discourse.libsdl.org/t/question-about-implementation-of-sdl-updatewindowsurfacerects/27561 "As you can see this function [WIN_UpdateWindowFramebuffer, in src/video/windows/SDL_windowsframebuffer.c] calls BitBlt on entire screen, even though it accepts the rects. Rects variable is not even used in this function at all. Now my question is why is that the case?"