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//========================================================================
//
// SplashT1Font.h
//
//========================================================================
//========================================================================
//
// Modified under the Poppler project - http://poppler.freedesktop.org
//
// All changes made under the Poppler project to this file are licensed
// under GPL version 2 or later
//
// Copyright (C) 2007 Albert Astals Cid <aacid@kde.org>
//
// To see a description of the changes please see the Changelog file that
// came with your tarball or type make ChangeLog if you are building from git
//
//========================================================================
#ifndef SPLASHT1FONT_H
#define SPLASHT1FONT_H
#if HAVE_T1LIB_H
#ifdef USE_GCC_PRAGMAS
#pragma interface
#endif
#include "SplashFont.h"
class SplashT1FontFile;
//------------------------------------------------------------------------
// SplashT1Font
//------------------------------------------------------------------------
class SplashT1Font: public SplashFont {
public:
SplashT1Font(SplashT1FontFile *fontFileA, SplashCoord *matA,
SplashCoord *textMatA);
virtual ~SplashT1Font();
// Munge xFrac and yFrac before calling SplashFont::getGlyph.
virtual GBool getGlyph(int c, int xFrac, int yFrac,
SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes);
// Rasterize a glyph. The <xFrac> and <yFrac> values are the same
// as described for getGlyph.
virtual GBool makeGlyph(int c, int xFrac, int yFrac,
SplashGlyphBitmap *bitmap, int x0, int y0, SplashClip *clip, SplashClipResult *clipRes);
// Return the path for a glyph.
virtual SplashPath *getGlyphPath(int c);
private:
int t1libID; // t1lib font ID
int outlineID; // t1lib font ID for glyph outlines
float size;
float outlineSize; // size for glyph outlines
float outlineMul;
};
#endif // HAVE_T1LIB_H
#endif