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//========================================================================
//
// NameToCharCode.h
//
// Copyright 2001-2003 Glyph & Cog, LLC
//
//========================================================================
//========================================================================
//
// Modified under the Poppler project - http://poppler.freedesktop.org
//
// All changes made under the Poppler project to this file are licensed
// under GPL version 2 or later
//
// Copyright (C) 2018, 2019 Albert Astals Cid <aacid@kde.org>
//
// To see a description of the changes please see the Changelog file that
// came with your tarball or type make ChangeLog if you are building from git
//
//========================================================================
#ifndef NAMETOCHARCODE_H
#define NAMETOCHARCODE_H
#include "CharTypes.h"
struct NameToCharCodeEntry;
//------------------------------------------------------------------------
class NameToCharCode
{
public:
NameToCharCode();
~NameToCharCode();
NameToCharCode(const NameToCharCode &) = delete;
NameToCharCode &operator=(const NameToCharCode &) = delete;
void add(const char *name, CharCode c);
CharCode lookup(const char *name) const;
private:
int hash(const char *name) const;
NameToCharCodeEntry *tab;
int size;
int len;
};
#endif