blob: 8e2df24f40a50d9d27d92992f960956e82a2b17e [file] [log] [blame]
//========================================================================
//
// Link.h
//
// Copyright 1996-2003 Glyph & Cog, LLC
//
//========================================================================
//========================================================================
//
// Modified under the Poppler project - http://poppler.freedesktop.org
//
// All changes made under the Poppler project to this file are licensed
// under GPL version 2 or later
//
// Copyright (C) 2006, 2008 Pino Toscano <pino@kde.org>
// Copyright (C) 2008 Hugo Mercier <hmercier31@gmail.com>
// Copyright (C) 2010, 2011 Carlos Garcia Campos <carlosgc@gnome.org>
//
// To see a description of the changes please see the Changelog file that
// came with your tarball or type make ChangeLog if you are building from git
//
//========================================================================
#ifndef LINK_H
#define LINK_H
#ifdef USE_GCC_PRAGMAS
#pragma interface
#endif
#include "Object.h"
class GooString;
class GooList;
class Array;
class Dict;
class Sound;
class MediaRendition;
class AnnotLink;
class Annots;
//------------------------------------------------------------------------
// LinkAction
//------------------------------------------------------------------------
enum LinkActionKind {
actionGoTo, // go to destination
actionGoToR, // go to destination in new file
actionLaunch, // launch app (or open document)
actionURI, // URI
actionNamed, // named action
actionMovie, // movie action
actionRendition,
actionSound, // sound action
actionJavaScript, // JavaScript action
actionOCGState, // Set-OCG-State action
actionUnknown // anything else
};
class LinkAction {
public:
// Destructor.
virtual ~LinkAction() {}
// Was the LinkAction created successfully?
virtual GBool isOk() = 0;
// Check link action type.
virtual LinkActionKind getKind() = 0;
// Parse a destination (old-style action) name, string, or array.
static LinkAction *parseDest(Object *obj);
// Parse an action dictionary.
static LinkAction *parseAction(Object *obj, GooString *baseURI = NULL);
};
//------------------------------------------------------------------------
// LinkDest
//------------------------------------------------------------------------
enum LinkDestKind {
destXYZ,
destFit,
destFitH,
destFitV,
destFitR,
destFitB,
destFitBH,
destFitBV
};
class LinkDest {
public:
// Build a LinkDest from the array.
LinkDest(Array *a);
// Copy a LinkDest.
LinkDest *copy() { return new LinkDest(this); }
// Was the LinkDest created successfully?
GBool isOk() { return ok; }
// Accessors.
LinkDestKind getKind() { return kind; }
GBool isPageRef() { return pageIsRef; }
int getPageNum() { return pageNum; }
Ref getPageRef() { return pageRef; }
double getLeft() { return left; }
double getBottom() { return bottom; }
double getRight() { return right; }
double getTop() { return top; }
double getZoom() { return zoom; }
GBool getChangeLeft() { return changeLeft; }
GBool getChangeTop() { return changeTop; }
GBool getChangeZoom() { return changeZoom; }
private:
LinkDestKind kind; // destination type
GBool pageIsRef; // is the page a reference or number?
union {
Ref pageRef; // reference to page
int pageNum; // one-relative page number
};
double left, bottom; // position
double right, top;
double zoom; // zoom factor
GBool changeLeft, changeTop; // which position components to change:
GBool changeZoom; // destXYZ uses all three;
// destFitH/BH use changeTop;
// destFitV/BV use changeLeft
GBool ok; // set if created successfully
LinkDest(LinkDest *dest);
};
//------------------------------------------------------------------------
// LinkGoTo
//------------------------------------------------------------------------
class LinkGoTo: public LinkAction {
public:
// Build a LinkGoTo from a destination (dictionary, name, or string).
LinkGoTo(Object *destObj);
// Destructor.
virtual ~LinkGoTo();
// Was the LinkGoTo created successfully?
virtual GBool isOk() { return dest || namedDest; }
// Accessors.
virtual LinkActionKind getKind() { return actionGoTo; }
LinkDest *getDest() { return dest; }
GooString *getNamedDest() { return namedDest; }
private:
LinkDest *dest; // regular destination (NULL for remote
// link with bad destination)
GooString *namedDest; // named destination (only one of dest and
// and namedDest may be non-NULL)
};
//------------------------------------------------------------------------
// LinkGoToR
//------------------------------------------------------------------------
class LinkGoToR: public LinkAction {
public:
// Build a LinkGoToR from a file spec (dictionary) and destination
// (dictionary, name, or string).
LinkGoToR(Object *fileSpecObj, Object *destObj);
// Destructor.
virtual ~LinkGoToR();
// Was the LinkGoToR created successfully?
virtual GBool isOk() { return fileName && (dest || namedDest); }
// Accessors.
virtual LinkActionKind getKind() { return actionGoToR; }
GooString *getFileName() { return fileName; }
LinkDest *getDest() { return dest; }
GooString *getNamedDest() { return namedDest; }
private:
GooString *fileName; // file name
LinkDest *dest; // regular destination (NULL for remote
// link with bad destination)
GooString *namedDest; // named destination (only one of dest and
// and namedDest may be non-NULL)
};
//------------------------------------------------------------------------
// LinkLaunch
//------------------------------------------------------------------------
class LinkLaunch: public LinkAction {
public:
// Build a LinkLaunch from an action dictionary.
LinkLaunch(Object *actionObj);
// Destructor.
virtual ~LinkLaunch();
// Was the LinkLaunch created successfully?
virtual GBool isOk() { return fileName != NULL; }
// Accessors.
virtual LinkActionKind getKind() { return actionLaunch; }
GooString *getFileName() { return fileName; }
GooString *getParams() { return params; }
private:
GooString *fileName; // file name
GooString *params; // parameters
};
//------------------------------------------------------------------------
// LinkURI
//------------------------------------------------------------------------
class LinkURI: public LinkAction {
public:
// Build a LinkURI given the URI (string) and base URI.
LinkURI(Object *uriObj, GooString *baseURI);
// Destructor.
virtual ~LinkURI();
// Was the LinkURI created successfully?
virtual GBool isOk() { return uri != NULL; }
// Accessors.
virtual LinkActionKind getKind() { return actionURI; }
GooString *getURI() { return uri; }
private:
GooString *uri; // the URI
};
//------------------------------------------------------------------------
// LinkNamed
//------------------------------------------------------------------------
class LinkNamed: public LinkAction {
public:
// Build a LinkNamed given the action name.
LinkNamed(Object *nameObj);
virtual ~LinkNamed();
virtual GBool isOk() { return name != NULL; }
virtual LinkActionKind getKind() { return actionNamed; }
GooString *getName() { return name; }
private:
GooString *name;
};
//------------------------------------------------------------------------
// LinkMovie
//------------------------------------------------------------------------
class LinkMovie: public LinkAction {
public:
enum OperationType {
operationTypePlay,
operationTypePause,
operationTypeResume,
operationTypeStop
};
LinkMovie(Object *obj);
virtual ~LinkMovie();
virtual GBool isOk() { return annotRef.num >= 0 || annotTitle != NULL; }
virtual LinkActionKind getKind() { return actionMovie; }
// a movie action stores either an indirect reference to a movie annotation
// or the movie annotation title
GBool hasAnnotRef() { return annotRef.num >= 0; }
GBool hasAnnotTitle() { return annotTitle != NULL; }
Ref *getAnnotRef() { return &annotRef; }
GooString *getAnnotTitle() { return annotTitle; }
OperationType getOperation() { return operation; }
private:
Ref annotRef; // Annotation
GooString *annotTitle; // T
OperationType operation; // Operation
};
//------------------------------------------------------------------------
// LinkRendition
//------------------------------------------------------------------------
class LinkRendition: public LinkAction {
public:
LinkRendition(Object *Obj);
virtual ~LinkRendition();
virtual GBool isOk() { return true; }
virtual LinkActionKind getKind() { return actionRendition; }
GBool hasRenditionObject() { return renditionObj.isDict(); }
Object* getRenditionObject() { return &renditionObj; }
GBool hasScreenAnnot() { return screenRef.isRef(); }
Ref getScreenAnnot() { return screenRef.getRef(); }
int getOperation() { return operation; }
MediaRendition* getMedia() { return media; }
GooString *getScript() { return js; }
private:
Object screenRef;
Object renditionObj;
int operation;
MediaRendition* media;
GooString *js;
};
//------------------------------------------------------------------------
// LinkSound
//------------------------------------------------------------------------
class LinkSound: public LinkAction {
public:
LinkSound(Object *soundObj);
virtual ~LinkSound();
virtual GBool isOk() { return sound != NULL; }
virtual LinkActionKind getKind() { return actionSound; }
double getVolume() { return volume; }
GBool getSynchronous() { return sync; }
GBool getRepeat() { return repeat; }
GBool getMix() { return mix; }
Sound *getSound() { return sound; }
private:
double volume;
GBool sync;
GBool repeat;
GBool mix;
Sound *sound;
};
//------------------------------------------------------------------------
// LinkJavaScript
//------------------------------------------------------------------------
class LinkJavaScript: public LinkAction {
public:
// Build a LinkJavaScript given the action name.
LinkJavaScript(Object *jsObj);
virtual ~LinkJavaScript();
virtual GBool isOk() { return js != NULL; }
virtual LinkActionKind getKind() { return actionJavaScript; }
GooString *getScript() { return js; }
private:
GooString *js;
};
//------------------------------------------------------------------------
// LinkOCGState
//------------------------------------------------------------------------
class LinkOCGState: public LinkAction {
public:
LinkOCGState(Object *obj);
virtual ~LinkOCGState();
virtual GBool isOk() { return stateList != NULL; }
virtual LinkActionKind getKind() { return actionOCGState; }
enum State { On, Off, Toggle};
struct StateList {
StateList() { list = NULL; }
~StateList();
State st;
GooList *list;
};
GooList *getStateList() { return stateList; }
GBool getPreserveRB() { return preserveRB; }
private:
GooList *stateList;
GBool preserveRB;
};
//------------------------------------------------------------------------
// LinkUnknown
//------------------------------------------------------------------------
class LinkUnknown: public LinkAction {
public:
// Build a LinkUnknown with the specified action type.
LinkUnknown(char *actionA);
// Destructor.
virtual ~LinkUnknown();
// Was the LinkUnknown create successfully?
virtual GBool isOk() { return action != NULL; }
// Accessors.
virtual LinkActionKind getKind() { return actionUnknown; }
GooString *getAction() { return action; }
private:
GooString *action; // action subtype
};
//------------------------------------------------------------------------
// Links
//------------------------------------------------------------------------
class Links {
public:
// Extract links from array of annotations.
Links(Annots *annots);
// Destructor.
~Links();
// Iterate through list of links.
int getNumLinks() const { return numLinks; }
AnnotLink *getLink(int i) const { return links[i]; }
// If point <x>,<y> is in a link, return the associated action;
// else return NULL.
LinkAction *find(double x, double y) const;
// Return true if <x>,<y> is in a link.
GBool onLink(double x, double y) const;
private:
AnnotLink **links;
int numLinks;
};
#endif