Splash: Rename local variable to fix shadow warning
diff --git a/splash/Splash.cc b/splash/Splash.cc
index dea728d..654608c 100644
--- a/splash/Splash.cc
+++ b/splash/Splash.cc
@@ -367,20 +367,20 @@
#ifdef SPLASH_CMYK
if (bitmap->mode == splashModeCMYK8 || bitmap->mode == splashModeDeviceN8) {
if (state->fillOverprint && state->overprintMode && pipe->pattern->isCMYK()) {
- unsigned int mask = 15;
+ unsigned int overprintMask = 15;
if (pipe->cSrcVal[0] == 0) {
- mask &= ~1;
+ overprintMask &= ~1;
}
if (pipe->cSrcVal[1] == 0) {
- mask &= ~2;
+ overprintMask &= ~2;
}
if (pipe->cSrcVal[2] == 0) {
- mask &= ~4;
+ overprintMask &= ~4;
}
if (pipe->cSrcVal[3] == 0) {
- mask &= ~8;
+ overprintMask &= ~8;
}
- state->overprintMask = mask;
+ state->overprintMask = overprintMask;
}
}
#endif