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//========================================================================
//
// ImageOutputDev.h
//
// Copyright 1998-2003 Glyph & Cog, LLC
//
//========================================================================
//========================================================================
//
// Modified under the Poppler project - http://poppler.freedesktop.org
//
// All changes made under the Poppler project to this file are licensed
// under GPL version 2 or later
//
// Copyright (C) 2006 Rainer Keller <class321@gmx.de>
// Copyright (C) 2008 Timothy Lee <timothy.lee@siriushk.com>
// Copyright (C) 2009 Carlos Garcia Campos <carlosgc@gnome.org>
// Copyright (C) 2010 Jakob Voss <jakob.voss@gbv.de>
// Copyright (C) 2012, 2013, 2017 Adrian Johnson <ajohnson@redneon.com>
// Copyright (C) 2013 Thomas Freitag <Thomas.Freitag@alfa.de>
// Copyright (C) 2018, 2019 Albert Astals Cid <aacid@kde.org>
//
// To see a description of the changes please see the Changelog file that
// came with your tarball or type make ChangeLog if you are building from git
//
//========================================================================
#ifndef IMAGEOUTPUTDEV_H
#define IMAGEOUTPUTDEV_H
#include "poppler/poppler-config.h"
#include <stdio.h>
#include "goo/ImgWriter.h"
#include "OutputDev.h"
class GfxState;
//------------------------------------------------------------------------
// ImageOutputDev
//------------------------------------------------------------------------
class ImageOutputDev: public OutputDev {
public:
enum ImageType {
imgImage,
imgStencil,
imgMask,
imgSmask
};
enum ImageFormat {
imgRGB,
imgRGB48,
imgGray,
imgMonochrome,
imgCMYK
};
// Create an OutputDev which will write images to files named
// <fileRoot>-NNN.<type> or <fileRoot>-PPP-NNN.<type>, if
// <pageNames> is set. Normally, all images are written as PBM
// (.pbm) or PPM (.ppm) files unless PNG or Tiff output is enabled
// (PNG is used if both are enabled). If Jpeg is enabled, JPEG images
// are written as JPEG (.jpg) files.
ImageOutputDev(char *fileRootA, bool pageNamesA, bool listImagesA);
// Destructor.
virtual ~ImageOutputDev();
// Use PNG format for output
void enablePNG(bool png) { outputPNG = png; }
// Use TIFF format for output
void enableTiff(bool tiff) { outputTiff = tiff; }
// Use Jpeg format for Jpeg files
void enableJpeg(bool jpeg) { dumpJPEG = jpeg; }
// Use Jpeg2000 format for Jpeg2000 files
void enableJpeg2000(bool jp2) { dumpJP2 = jp2; }
// Use JBIG2 format for JBIG2 files
void enableJBig2(bool jbig2) { dumpJBIG2 = jbig2; }
// Use CCITT format for CCITT files
void enableCCITT(bool ccitt) { dumpCCITT = ccitt; }
// Check if file was successfully created.
virtual bool isOk() { return ok; }
// Does this device use tilingPatternFill()? If this returns false,
// tiling pattern fills will be reduced to a series of other drawing
// operations.
bool useTilingPatternFill() override { return true; }
// Does this device use beginType3Char/endType3Char? Otherwise,
// text in Type 3 fonts will be drawn with drawChar/drawString.
bool interpretType3Chars() override { return false; }
// Does this device need non-text content?
bool needNonText() override { return true; }
// Start a page
void startPage(int pageNumA, GfxState *state, XRef *xref) override
{ pageNum = pageNumA; }
//---- get info about output device
// Does this device use upside-down coordinates?
// (Upside-down means (0,0) is the top left corner of the page.)
bool upsideDown() override { return true; }
// Does this device use drawChar() or drawString()?
bool useDrawChar() override { return false; }
//----- path painting
bool tilingPatternFill(GfxState *state, Gfx *gfx, Catalog *cat, Object *str,
const double *pmat, int paintType, int tilingType, Dict *resDict,
const double *mat, const double *bbox,
int x0, int y0, int x1, int y1,
double xStep, double yStep) override;
//----- image drawing
void drawImageMask(GfxState *state, Object *ref, Stream *str,
int width, int height, bool invert,
bool interpolate, bool inlineImg) override;
void drawImage(GfxState *state, Object *ref, Stream *str,
int width, int height, GfxImageColorMap *colorMap,
bool interpolate, const int *maskColors, bool inlineImg) override;
void drawMaskedImage(GfxState *state, Object *ref, Stream *str,
int width, int height,
GfxImageColorMap *colorMap,
bool interpolate,
Stream *maskStr, int maskWidth, int maskHeight,
bool maskInvert, bool maskInterpolate) override;
void drawSoftMaskedImage(GfxState *state, Object *ref, Stream *str,
int width, int height,
GfxImageColorMap *colorMap,
bool interpolate,
Stream *maskStr,
int maskWidth, int maskHeight,
GfxImageColorMap *maskColorMap,
bool maskInterpolate) override;
private:
// Sets the output filename with a given file extension
void setFilename(const char *fileExt);
void listImage(GfxState *state, Object *ref, Stream *str,
int width, int height,
GfxImageColorMap *colorMap,
bool interpolate, bool inlineImg,
ImageType imageType);
void writeImage(GfxState *state, Object *ref, Stream *str,
int width, int height, GfxImageColorMap *colorMap, bool inlineImg);
void writeRawImage(Stream *str, const char *ext);
void writeImageFile(ImgWriter *writer, ImageFormat format, const char *ext,
Stream *str, int width, int height, GfxImageColorMap *colorMap);
long getInlineImageLength(Stream *str, int width, int height, GfxImageColorMap *colorMap);
char *fileRoot; // root of output file names
char *fileName; // buffer for output file names
bool listImages; // list images instead of dumping
bool dumpJPEG; // set to dump native JPEG files
bool dumpJP2; // set to dump native JPEG2000 files
bool dumpJBIG2; // set to dump native JBIG2 files
bool dumpCCITT; // set to dump native CCITT files
bool outputPNG; // set to output in PNG format
bool outputTiff; // set to output in TIFF format
bool pageNames; // set to include page number in file names
int pageNum; // current page number
int imgNum; // current image number
bool ok; // set up ok?
};
#endif