commit | 1abf98b76ba134adc44883cd2ae345f769ca0d5a | [log] [tgz] |
---|---|---|
author | Oliver Sander <oliver.sander@tu-dresden.de> | Sat Aug 12 16:42:40 2017 +0200 |
committer | Albert Astals Cid <aacid@kde.org> | Sun Aug 13 12:37:30 2017 +0200 |
tree | de1e4b523c2eac3876556de855d8aa44dac1223b | |
parent | 2baaa02087ef66b97bf3c4bce49785a10632178f [diff] |
qt5: ArthurOutputDev: Properly set the QPainter transformation Previously, the code did not touch the QPainter world transformation matrix. Rather, the code contained ad hoc coordinate transformations scattered throughout the code. This patch does a cleanup: the QPainter transformation matrix is set properly, and the hand-coded transformations are removed. This should not affect the rendering output, but it makes the current (and future!) code simpler to read and write.