SplashOutputDev::drawSoftMaskedImage: Rename n to fix shadow warning
diff --git a/poppler/SplashOutputDev.cc b/poppler/SplashOutputDev.cc
index 846d73e..544f132 100644
--- a/poppler/SplashOutputDev.cc
+++ b/poppler/SplashOutputDev.cc
@@ -3944,9 +3944,9 @@
imgMaskData.y = 0;
imgMaskData.maskStr = nullptr;
imgMaskData.maskColorMap = nullptr;
- const unsigned n = 1 << maskColorMap->getBits();
- imgMaskData.lookup = (SplashColorPtr)gmalloc(n);
- for (unsigned i = 0; i < n; ++i) {
+ const unsigned imgMaskDataLookupSize = 1 << maskColorMap->getBits();
+ imgMaskData.lookup = (SplashColorPtr)gmalloc(imgMaskDataLookupSize);
+ for (unsigned i = 0; i < imgMaskDataLookupSize; ++i) {
pix = (unsigned char)i;
maskColorMap->getGray(&pix, &gray);
imgMaskData.lookup[i] = colToByte(gray);