| //======================================================================== |
| // |
| // SplashState.h |
| // |
| //======================================================================== |
| |
| //======================================================================== |
| // |
| // Modified under the Poppler project - http://poppler.freedesktop.org |
| // |
| // All changes made under the Poppler project to this file are licensed |
| // under GPL version 2 or later |
| // |
| // Copyright (C) 2011, 2012, 2015 Thomas Freitag <Thomas.Freitag@alfa.de> |
| // Copyright (C) 2017 Adrian Johnson <ajohnson@redneon.com> |
| // Copyright (C) 2018, 2021, 2022 Albert Astals Cid <aacid@kde.org> |
| // |
| // To see a description of the changes please see the Changelog file that |
| // came with your tarball or type make ChangeLog if you are building from git |
| // |
| //======================================================================== |
| |
| #ifndef SPLASHSTATE_H |
| #define SPLASHSTATE_H |
| |
| #include "SplashTypes.h" |
| |
| class SplashPattern; |
| class SplashScreen; |
| class SplashClip; |
| class SplashBitmap; |
| |
| //------------------------------------------------------------------------ |
| // line cap values |
| //------------------------------------------------------------------------ |
| |
| #define splashLineCapButt 0 |
| #define splashLineCapRound 1 |
| #define splashLineCapProjecting 2 |
| |
| //------------------------------------------------------------------------ |
| // line join values |
| //------------------------------------------------------------------------ |
| |
| #define splashLineJoinMiter 0 |
| #define splashLineJoinRound 1 |
| #define splashLineJoinBevel 2 |
| |
| //------------------------------------------------------------------------ |
| // SplashState |
| //------------------------------------------------------------------------ |
| |
| class SplashState |
| { |
| public: |
| // Create a new state object, initialized with default settings. |
| SplashState(int width, int height, bool vectorAntialias, SplashScreenParams *screenParams); |
| SplashState(int width, int height, bool vectorAntialias, SplashScreen *screenA); |
| |
| // Copy a state object. |
| SplashState *copy() const { return new SplashState(this); } |
| |
| ~SplashState(); |
| |
| SplashState(const SplashState &) = delete; |
| SplashState &operator=(const SplashState &) = delete; |
| |
| // Set the stroke pattern. This does not copy <strokePatternA>. |
| void setStrokePattern(SplashPattern *strokePatternA); |
| |
| // Set the fill pattern. This does not copy <fillPatternA>. |
| void setFillPattern(SplashPattern *fillPatternA); |
| |
| // Set the screen. This does not copy <screenA>. |
| void setScreen(SplashScreen *screenA); |
| |
| // Set the line dash pattern. |
| void setLineDash(std::vector<SplashCoord> &&lineDashA, SplashCoord lineDashPhaseA); |
| |
| // Set the soft mask bitmap. |
| void setSoftMask(SplashBitmap *softMaskA); |
| |
| // Set the overprint parametes. |
| void setFillOverprint(bool fillOverprintA) { fillOverprint = fillOverprintA; } |
| void setStrokeOverprint(bool strokeOverprintA) { strokeOverprint = strokeOverprintA; } |
| void setOverprintMode(int overprintModeA) { overprintMode = overprintModeA; } |
| |
| // Set the transfer function. |
| void setTransfer(unsigned char *red, unsigned char *green, unsigned char *blue, unsigned char *gray); |
| |
| private: |
| explicit SplashState(const SplashState *state); |
| |
| SplashCoord matrix[6]; |
| SplashPattern *strokePattern; |
| SplashPattern *fillPattern; |
| SplashScreen *screen; |
| SplashBlendFunc blendFunc; |
| SplashCoord strokeAlpha; |
| SplashCoord fillAlpha; |
| bool multiplyPatternAlpha; |
| SplashCoord patternStrokeAlpha; |
| SplashCoord patternFillAlpha; |
| SplashCoord lineWidth; |
| int lineCap; |
| int lineJoin; |
| SplashCoord miterLimit; |
| SplashCoord flatness; |
| std::vector<SplashCoord> lineDash; |
| SplashCoord lineDashPhase; |
| bool strokeAdjust; |
| SplashClip *clip; |
| SplashBitmap *softMask; |
| bool deleteSoftMask; |
| bool inNonIsolatedGroup; |
| bool fillOverprint; |
| bool strokeOverprint; |
| int overprintMode; |
| unsigned char rgbTransferR[256], rgbTransferG[256], rgbTransferB[256]; |
| unsigned char grayTransfer[256]; |
| unsigned char cmykTransferC[256], cmykTransferM[256], cmykTransferY[256], cmykTransferK[256]; |
| unsigned char deviceNTransfer[SPOT_NCOMPS + 4][256]; |
| unsigned int overprintMask; |
| bool overprintAdditive; |
| |
| SplashState *next; // used by Splash class |
| |
| friend class Splash; |
| }; |
| |
| #endif |