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* pstypes.h
* Adobe's code for defining data types (specification only).
* Copyright 2011-2013 Adobe Systems Incorporated.
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#ifndef PSTYPES_H_
#define PSTYPES_H_
#include <ft2build.h>
#include <freetype/freetype.h>
* The data models that we expect to support are as follows:
* name char short int long long-long pointer example
* -----------------------------------------------------
* ILP32 8 16 32 32 64* 32 32-bit MacOS, x86
* LLP64 8 16 32 32 64 64 x64
* LP64 8 16 32 64 64 64 64-bit MacOS
* *) type may be supported by emulation on a 32-bit architecture
/* integers at least 32 bits wide */
#define CF2_UInt FT_UFast
#define CF2_Int FT_Fast
/* fixed-float numbers */
typedef FT_Int32 CF2_F16Dot16;
#endif /* PSTYPES_H_ */
/* END */