| /***************************************************************************/ |
| /* */ |
| /* ahglobal.c */ |
| /* */ |
| /* Routines used to compute global metrics automatically (body). */ |
| /* */ |
| /* Copyright 2000-2001 Catharon Productions Inc. */ |
| /* Author: David Turner */ |
| /* */ |
| /* This file is part of the Catharon Typography Project and shall only */ |
| /* be used, modified, and distributed under the terms of the Catharon */ |
| /* Open Source License that should come with this file under the name */ |
| /* `CatharonLicense.txt'. By continuing to use, modify, or distribute */ |
| /* this file you indicate that you have read the license and */ |
| /* understand and accept it fully. */ |
| /* */ |
| /* Note that this license is compatible with the FreeType license. */ |
| /* */ |
| /***************************************************************************/ |
| |
| |
| #include <ft2build.h> |
| #include FT_INTERNAL_DEBUG_H |
| #include "ahglobal.h" |
| #include "ahglyph.h" |
| |
| |
| #define MAX_TEST_CHARACTERS 12 |
| |
| static |
| const char* blue_chars[ah_blue_max] = |
| { |
| "THEZOCQS", |
| "HEZLOCUS", |
| "xzroesc", |
| "xzroesc", |
| "pqgjy" |
| }; |
| |
| |
| /* simple insertion sort */ |
| static void |
| sort_values( FT_Int count, |
| FT_Pos* table ) |
| { |
| FT_Int i, j, swap; |
| |
| |
| for ( i = 1; i < count; i++ ) |
| { |
| for ( j = i; j > 0; j-- ) |
| { |
| if ( table[j] > table[j - 1] ) |
| break; |
| |
| swap = table[j]; |
| table[j] = table[j - 1]; |
| table[j - 1] = swap; |
| } |
| } |
| } |
| |
| |
| static FT_Error |
| ah_hinter_compute_blues( AH_Hinter* hinter ) |
| { |
| AH_Blue blue; |
| AH_Globals* globals = &hinter->globals->design; |
| FT_Pos flats [MAX_TEST_CHARACTERS]; |
| FT_Pos rounds[MAX_TEST_CHARACTERS]; |
| FT_Int num_flats; |
| FT_Int num_rounds; |
| |
| FT_Face face; |
| FT_GlyphSlot glyph; |
| FT_Error error; |
| FT_CharMap charmap; |
| |
| |
| face = hinter->face; |
| glyph = face->glyph; |
| |
| /* save current charmap */ |
| charmap = face->charmap; |
| |
| /* do we have a Unicode charmap in there? */ |
| error = FT_Select_Charmap( face, ft_encoding_unicode ); |
| if ( error ) |
| goto Exit; |
| |
| /* we compute the blues simply by loading each character from the */ |
| /* 'blue_chars[blues]' string, then compute its top-most and */ |
| /* bottom-most points */ |
| |
| AH_LOG(( "blue zones computation\n" )); |
| AH_LOG(( "------------------------------------------------\n" )); |
| |
| for ( blue = ah_blue_capital_top; blue < ah_blue_max; blue++ ) |
| { |
| const char* p = blue_chars[blue]; |
| const char* limit = p + MAX_TEST_CHARACTERS; |
| FT_Pos *blue_ref, *blue_shoot; |
| |
| |
| AH_LOG(( "blue %3d: ", blue )); |
| |
| num_flats = 0; |
| num_rounds = 0; |
| |
| for ( ; p < limit; p++ ) |
| { |
| FT_UInt glyph_index; |
| FT_Vector* extremum; |
| FT_Vector* points; |
| FT_Vector* point_limit; |
| FT_Vector* point; |
| FT_Bool round; |
| |
| |
| /* exit if we reach the end of the string */ |
| if ( !*p ) |
| break; |
| |
| AH_LOG(( "`%c'", *p )); |
| |
| /* load the character in the face -- skip unknown or empty ones */ |
| glyph_index = FT_Get_Char_Index( face, (FT_UInt)*p ); |
| if ( glyph_index == 0 ) |
| continue; |
| |
| error = FT_Load_Glyph( face, glyph_index, FT_LOAD_NO_SCALE ); |
| if ( error || glyph->outline.n_points <= 0 ) |
| continue; |
| |
| /* now compute min or max point indices and coordinates */ |
| points = glyph->outline.points; |
| point_limit = points + glyph->outline.n_points; |
| point = points; |
| extremum = point; |
| point++; |
| |
| if ( AH_IS_TOP_BLUE( blue ) ) |
| { |
| for ( ; point < point_limit; point++ ) |
| if ( point->y > extremum->y ) |
| extremum = point; |
| } |
| else |
| { |
| for ( ; point < point_limit; point++ ) |
| if ( point->y < extremum->y ) |
| extremum = point; |
| } |
| |
| AH_LOG(( "%5d", (int)extremum->y )); |
| |
| /* now, check whether the point belongs to a straight or round */ |
| /* segment; we first need to find in which contour the extremum */ |
| /* lies, then see its previous and next points */ |
| { |
| FT_Int index = (FT_Int)( extremum - points ); |
| FT_Int n; |
| FT_Int first, last, prev, next, end; |
| FT_Pos dist; |
| |
| |
| last = -1; |
| first = 0; |
| |
| for ( n = 0; n < glyph->outline.n_contours; n++ ) |
| { |
| end = glyph->outline.contours[n]; |
| if ( end >= index ) |
| { |
| last = end; |
| break; |
| } |
| first = end + 1; |
| } |
| |
| /* XXX: should never happen! */ |
| if ( last < 0 ) |
| continue; |
| |
| /* now look for the previous and next points that are not on the */ |
| /* same Y coordinate. Threshold the `closeness'... */ |
| |
| prev = index; |
| next = prev; |
| |
| do |
| { |
| if ( prev > first ) |
| prev--; |
| else |
| prev = last; |
| |
| dist = points[prev].y - extremum->y; |
| if ( dist < -5 || dist > 5 ) |
| break; |
| |
| } while ( prev != index ); |
| |
| do |
| { |
| if ( next < last ) |
| next++; |
| else |
| next = first; |
| |
| dist = points[next].y - extremum->y; |
| if ( dist < -5 || dist > 5 ) |
| break; |
| |
| } while ( next != index ); |
| |
| /* now, set the `round' flag depending on the segment's kind */ |
| round = FT_BOOL( |
| FT_CURVE_TAG( glyph->outline.tags[prev] ) != FT_Curve_Tag_On || |
| FT_CURVE_TAG( glyph->outline.tags[next] ) != FT_Curve_Tag_On ); |
| |
| AH_LOG(( "%c ", round ? 'r' : 'f' )); |
| } |
| |
| if ( round ) |
| rounds[num_rounds++] = extremum->y; |
| else |
| flats[num_flats++] = extremum->y; |
| } |
| |
| AH_LOG(( "\n" )); |
| |
| /* we have computed the contents of the `rounds' and `flats' tables, */ |
| /* now determine the reference and overshoot position of the blue; */ |
| /* we simply take the median value after a simple short */ |
| sort_values( num_rounds, rounds ); |
| sort_values( num_flats, flats ); |
| |
| blue_ref = globals->blue_refs + blue; |
| blue_shoot = globals->blue_shoots + blue; |
| if ( num_flats == 0 && num_rounds == 0 ) |
| { |
| *blue_ref = -10000; |
| *blue_shoot = -10000; |
| } |
| else if ( num_flats == 0 ) |
| { |
| *blue_ref = |
| *blue_shoot = rounds[num_rounds / 2]; |
| } |
| else if ( num_rounds == 0 ) |
| { |
| *blue_ref = |
| *blue_shoot = flats[num_flats / 2]; |
| } |
| else |
| { |
| *blue_ref = flats[num_flats / 2]; |
| *blue_shoot = rounds[num_rounds / 2]; |
| } |
| |
| /* there are sometimes problems: if the overshoot position of top */ |
| /* zones is under its reference position, or the opposite for bottom */ |
| /* zones. We must thus check everything there and correct the errors */ |
| if ( *blue_shoot != *blue_ref ) |
| { |
| FT_Pos ref = *blue_ref; |
| FT_Pos shoot = *blue_shoot; |
| FT_Bool over_ref = FT_BOOL( shoot > ref ); |
| |
| |
| if ( AH_IS_TOP_BLUE( blue ) ^ over_ref ) |
| *blue_shoot = *blue_ref = ( shoot + ref ) / 2; |
| } |
| |
| AH_LOG(( "-- ref = %ld, shoot = %ld\n", *blue_ref, *blue_shoot )); |
| } |
| |
| /* reset original face charmap */ |
| FT_Set_Charmap( face, charmap ); |
| error = 0; |
| |
| Exit: |
| return error; |
| } |
| |
| |
| static FT_Error |
| ah_hinter_compute_widths( AH_Hinter* hinter ) |
| { |
| /* scan the array of segments in each direction */ |
| AH_Outline* outline = hinter->glyph; |
| AH_Segment* segments; |
| AH_Segment* limit; |
| AH_Globals* globals = &hinter->globals->design; |
| FT_Pos* widths; |
| FT_Int dimension; |
| FT_Int* p_num_widths; |
| FT_Error error = 0; |
| FT_Pos edge_distance_threshold = 32000; |
| |
| |
| globals->num_widths = 0; |
| globals->num_heights = 0; |
| |
| /* For now, compute the standard width and height from the `o' */ |
| /* character. I started computing the stem width of the `i' and the */ |
| /* stem height of the "-", but it wasn't too good. Moreover, we now */ |
| /* have a single character that gives us standard width and height. */ |
| { |
| FT_UInt glyph_index; |
| |
| |
| glyph_index = FT_Get_Char_Index( hinter->face, 'o' ); |
| if ( glyph_index == 0 ) |
| return 0; |
| |
| error = FT_Load_Glyph( hinter->face, glyph_index, FT_LOAD_NO_SCALE ); |
| if ( error ) |
| goto Exit; |
| |
| error = ah_outline_load( hinter->glyph, hinter->face ); |
| if ( error ) |
| goto Exit; |
| |
| ah_outline_compute_segments( hinter->glyph ); |
| ah_outline_link_segments( hinter->glyph ); |
| } |
| |
| segments = outline->horz_segments; |
| limit = segments + outline->num_hsegments; |
| widths = globals->heights; |
| p_num_widths = &globals->num_heights; |
| |
| for ( dimension = 1; dimension >= 0; dimension-- ) |
| { |
| AH_Segment* seg = segments; |
| AH_Segment* link; |
| FT_Int num_widths = 0; |
| |
| |
| for ( ; seg < limit; seg++ ) |
| { |
| link = seg->link; |
| /* we only consider stem segments there! */ |
| if ( link && link->link == seg && link > seg ) |
| { |
| FT_Int dist; |
| |
| |
| dist = seg->pos - link->pos; |
| if ( dist < 0 ) |
| dist = -dist; |
| |
| if ( num_widths < 12 ) |
| widths[num_widths++] = dist; |
| } |
| } |
| |
| sort_values( num_widths, widths ); |
| *p_num_widths = num_widths; |
| |
| /* we will now try to find the smallest width */ |
| if ( num_widths > 0 && widths[0] < edge_distance_threshold ) |
| edge_distance_threshold = widths[0]; |
| |
| segments = outline->vert_segments; |
| limit = segments + outline->num_vsegments; |
| widths = globals->widths; |
| p_num_widths = &globals->num_widths; |
| |
| } |
| |
| /* Now, compute the edge distance threshold as a fraction of the */ |
| /* smallest width in the font. Set it in `hinter.glyph' too! */ |
| if ( edge_distance_threshold == 32000 ) |
| edge_distance_threshold = 50; |
| |
| /* let's try 20% */ |
| hinter->glyph->edge_distance_threshold = edge_distance_threshold / 5; |
| |
| Exit: |
| return error; |
| } |
| |
| |
| FT_LOCAL_DEF FT_Error |
| ah_hinter_compute_globals( AH_Hinter* hinter ) |
| { |
| return ah_hinter_compute_widths( hinter ) || |
| ah_hinter_compute_blues ( hinter ); |
| } |
| |
| |
| /* END */ |