Add test for our behavior in canvas destructor
The sited bug questions what we should do in our destructor...
flush the pending saveLayers, or ignore them?
The current behavior is to flush them (i.e. draw them), so that is
the expected value... for now.
Reviewed-by: Mike Reed <firstname.lastname@example.org>
Commit-Queue: Mike Reed <email@example.com>
1 file changed