Add test for our behavior in canvas destructor

The sited bug questions what we should do in our destructor...
flush the pending saveLayers, or ignore them?

The current behavior is to flush them (i.e. draw them), so that is
the expected value... for now.

Bug: skia:12267
Change-Id: I46eaed3efdc953cfe95c3e4c72d51a935c23315f
Reviewed-by: Mike Reed <>
Commit-Queue: Mike Reed <>
1 file changed