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/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkPixelRef.h"
#include "SkReadBuffer.h"
#include "SkWriteBuffer.h"
#include "SkThread.h"
#ifdef SK_USE_POSIX_THREADS
static SkBaseMutex gPixelRefMutexRing[] = {
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
};
// must be a power-of-2. undef to just use 1 mutex
#define PIXELREF_MUTEX_RING_COUNT SK_ARRAY_COUNT(gPixelRefMutexRing)
#else // not pthreads
// must be a power-of-2. undef to just use 1 mutex
#define PIXELREF_MUTEX_RING_COUNT 32
static SkBaseMutex gPixelRefMutexRing[PIXELREF_MUTEX_RING_COUNT];
#endif
static SkBaseMutex* get_default_mutex() {
static int32_t gPixelRefMutexRingIndex;
SkASSERT(SkIsPow2(PIXELREF_MUTEX_RING_COUNT));
// atomic_inc might be overkill here. It may be fine if once in a while
// we hit a race-condition and two subsequent calls get the same index...
int index = sk_atomic_inc(&gPixelRefMutexRingIndex);
return &gPixelRefMutexRing[index & (PIXELREF_MUTEX_RING_COUNT - 1)];
}
///////////////////////////////////////////////////////////////////////////////
int32_t SkNextPixelRefGenerationID();
int32_t SkNextPixelRefGenerationID() {
static int32_t gPixelRefGenerationID;
// do a loop in case our global wraps around, as we never want to
// return a 0
int32_t genID;
do {
genID = sk_atomic_inc(&gPixelRefGenerationID) + 1;
} while (0 == genID);
return genID;
}
///////////////////////////////////////////////////////////////////////////////
void SkPixelRef::setMutex(SkBaseMutex* mutex) {
if (NULL == mutex) {
mutex = get_default_mutex();
}
fMutex = mutex;
}
// just need a > 0 value, so pick a funny one to aid in debugging
#define SKPIXELREF_PRELOCKED_LOCKCOUNT 123456789
SkPixelRef::SkPixelRef(const SkImageInfo& info) : fInfo(info) {
this->setMutex(NULL);
fRec.zero();
fLockCount = 0;
this->needsNewGenID();
fIsImmutable = false;
fPreLocked = false;
}
SkPixelRef::SkPixelRef(const SkImageInfo& info, SkBaseMutex* mutex) : fInfo(info) {
this->setMutex(mutex);
fRec.zero();
fLockCount = 0;
this->needsNewGenID();
fIsImmutable = false;
fPreLocked = false;
}
static SkImageInfo read_info(SkReadBuffer& buffer) {
SkImageInfo info;
info.unflatten(buffer);
return info;
}
SkPixelRef::SkPixelRef(SkReadBuffer& buffer, SkBaseMutex* mutex)
: INHERITED(buffer)
, fInfo(read_info(buffer))
{
this->setMutex(mutex);
fRec.zero();
fLockCount = 0;
fIsImmutable = buffer.readBool();
fGenerationID = buffer.readUInt();
fUniqueGenerationID = false; // Conservatively assuming the original still exists.
fPreLocked = false;
}
SkPixelRef::~SkPixelRef() {
this->callGenIDChangeListeners();
}
void SkPixelRef::needsNewGenID() {
fGenerationID = 0;
fUniqueGenerationID = false;
}
void SkPixelRef::cloneGenID(const SkPixelRef& that) {
// This is subtle. We must call that.getGenerationID() to make sure its genID isn't 0.
this->fGenerationID = that.getGenerationID();
this->fUniqueGenerationID = false;
that.fUniqueGenerationID = false;
}
void SkPixelRef::setPreLocked(void* pixels, size_t rowBytes, SkColorTable* ctable) {
#ifndef SK_IGNORE_PIXELREF_SETPRELOCKED
// only call me in your constructor, otherwise fLockCount tracking can get
// out of sync.
fRec.fPixels = pixels;
fRec.fColorTable = ctable;
fRec.fRowBytes = rowBytes;
fLockCount = SKPIXELREF_PRELOCKED_LOCKCOUNT;
fPreLocked = true;
#endif
}
void SkPixelRef::flatten(SkWriteBuffer& buffer) const {
this->INHERITED::flatten(buffer);
fInfo.flatten(buffer);
buffer.writeBool(fIsImmutable);
// We write the gen ID into the picture for within-process recording. This
// is safe since the same genID will never refer to two different sets of
// pixels (barring overflow). However, each process has its own "namespace"
// of genIDs. So for cross-process recording we write a zero which will
// trigger assignment of a new genID in playback.
if (buffer.isCrossProcess()) {
buffer.writeUInt(0);
} else {
buffer.writeUInt(fGenerationID);
fUniqueGenerationID = false; // Conservative, a copy is probably about to exist.
}
}
bool SkPixelRef::lockPixels(LockRec* rec) {
SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount);
if (!fPreLocked) {
SkAutoMutexAcquire ac(*fMutex);
if (1 == ++fLockCount) {
SkASSERT(fRec.isZero());
LockRec rec;
if (!this->onNewLockPixels(&rec)) {
return false;
}
SkASSERT(!rec.isZero()); // else why did onNewLock return true?
fRec = rec;
}
}
*rec = fRec;
return true;
}
bool SkPixelRef::lockPixels() {
LockRec rec;
return this->lockPixels(&rec);
}
void SkPixelRef::unlockPixels() {
SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount);
if (!fPreLocked) {
SkAutoMutexAcquire ac(*fMutex);
SkASSERT(fLockCount > 0);
if (0 == --fLockCount) {
// don't call onUnlockPixels unless onLockPixels succeeded
if (fRec.fPixels) {
this->onUnlockPixels();
fRec.zero();
} else {
SkASSERT(fRec.isZero());
}
}
}
}
bool SkPixelRef::lockPixelsAreWritable() const {
return this->onLockPixelsAreWritable();
}
bool SkPixelRef::onLockPixelsAreWritable() const {
return true;
}
bool SkPixelRef::onImplementsDecodeInto() {
return false;
}
bool SkPixelRef::onDecodeInto(int pow2, SkBitmap* bitmap) {
return false;
}
uint32_t SkPixelRef::getGenerationID() const {
if (0 == fGenerationID) {
fGenerationID = SkNextPixelRefGenerationID();
fUniqueGenerationID = true; // The only time we can be sure of this!
}
return fGenerationID;
}
void SkPixelRef::addGenIDChangeListener(GenIDChangeListener* listener) {
if (NULL == listener || !fUniqueGenerationID) {
// No point in tracking this if we're not going to call it.
SkDELETE(listener);
return;
}
*fGenIDChangeListeners.append() = listener;
}
void SkPixelRef::callGenIDChangeListeners() {
// We don't invalidate ourselves if we think another SkPixelRef is sharing our genID.
if (fUniqueGenerationID) {
for (int i = 0; i < fGenIDChangeListeners.count(); i++) {
fGenIDChangeListeners[i]->onChange();
}
}
// Listeners get at most one shot, so whether these triggered or not, blow them away.
fGenIDChangeListeners.deleteAll();
}
void SkPixelRef::notifyPixelsChanged() {
#ifdef SK_DEBUG
if (fIsImmutable) {
SkDebugf("========== notifyPixelsChanged called on immutable pixelref");
}
#endif
this->callGenIDChangeListeners();
this->needsNewGenID();
}
void SkPixelRef::changeAlphaType(SkAlphaType at) {
*const_cast<SkAlphaType*>(&fInfo.fAlphaType) = at;
}
void SkPixelRef::setImmutable() {
fIsImmutable = true;
}
bool SkPixelRef::readPixels(SkBitmap* dst, const SkIRect* subset) {
return this->onReadPixels(dst, subset);
}
bool SkPixelRef::onReadPixels(SkBitmap* dst, const SkIRect* subset) {
return false;
}
SkData* SkPixelRef::onRefEncodedData() {
return NULL;
}
size_t SkPixelRef::getAllocatedSizeInBytes() const {
return 0;
}
///////////////////////////////////////////////////////////////////////////////
#ifdef SK_BUILD_FOR_ANDROID
void SkPixelRef::globalRef(void* data) {
this->ref();
}
void SkPixelRef::globalUnref() {
this->unref();
}
#endif