| /* |
| * Copyright 2006 The Android Open Source Project |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkBlurMaskFilter_DEFINED |
| #define SkBlurMaskFilter_DEFINED |
| |
| // we include this since our callers will need to at least be able to ref/unref |
| #include "include/core/SkBlurTypes.h" |
| #include "include/core/SkMaskFilter.h" |
| #include "include/core/SkRect.h" |
| #include "include/core/SkScalar.h" |
| |
| class SkRRect; |
| |
| class SK_API SkBlurMaskFilter { |
| public: |
| #ifdef SK_SUPPORT_LEGACY_EMBOSSMASKFILTER |
| /** Create an emboss maskfilter |
| @param blurSigma standard deviation of the Gaussian blur to apply |
| before applying lighting (e.g. 3) |
| @param direction array of 3 scalars [x, y, z] specifying the direction of the light source |
| @param ambient 0...1 amount of ambient light |
| @param specular coefficient for specular highlights (e.g. 8) |
| @return the emboss maskfilter |
| */ |
| static sk_sp<SkMaskFilter> MakeEmboss(SkScalar blurSigma, const SkScalar direction[3], |
| SkScalar ambient, SkScalar specular); |
| #endif |
| }; |
| |
| #endif |