| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkDeferredDisplayListRecorder_DEFINED |
| #define SkDeferredDisplayListRecorder_DEFINED |
| |
| #include "include/core/SkDeferredDisplayList.h" |
| #include "include/core/SkImage.h" |
| #include "include/core/SkImageInfo.h" |
| #include "include/core/SkRefCnt.h" |
| #include "include/core/SkSurfaceCharacterization.h" |
| #include "include/core/SkTypes.h" |
| |
| class GrBackendFormat; |
| class GrBackendTexture; |
| class GrRecordingContext; |
| class GrYUVABackendTextureInfo; |
| class SkCanvas; |
| class SkSurface; |
| |
| /* |
| * This class is intended to be used as: |
| * Get an SkSurfaceCharacterization representing the intended gpu-backed destination SkSurface |
| * Create one of these (an SkDeferredDisplayListRecorder) on the stack |
| * Get the canvas and render into it |
| * Snap off and hold on to an SkDeferredDisplayList |
| * Once your app actually needs the pixels, call SkSurface::draw(SkDeferredDisplayList*) |
| * |
| * This class never accesses the GPU but performs all the cpu work it can. It |
| * is thread-safe (i.e., one can break a scene into tiles and perform their cpu-side |
| * work in parallel ahead of time). |
| */ |
| class SK_API SkDeferredDisplayListRecorder { |
| public: |
| SkDeferredDisplayListRecorder(const SkSurfaceCharacterization&); |
| ~SkDeferredDisplayListRecorder(); |
| |
| const SkSurfaceCharacterization& characterization() const { |
| return fCharacterization; |
| } |
| |
| // The backing canvas will become invalid (and this entry point will return |
| // null) once 'detach' is called. |
| // Note: ownership of the SkCanvas is not transferred via this call. |
| SkCanvas* getCanvas(); |
| |
| sk_sp<SkDeferredDisplayList> detach(); |
| |
| #if SK_SUPPORT_GPU |
| using PromiseImageTextureContext = SkImage::PromiseImageTextureContext; |
| using PromiseImageTextureFulfillProc = SkImage::PromiseImageTextureFulfillProc; |
| using PromiseImageTextureReleaseProc = SkImage::PromiseImageTextureReleaseProc; |
| |
| #ifndef SK_MAKE_PROMISE_TEXTURE_DISABLE_LEGACY_API |
| /** Deprecated: Use SkImage::MakePromiseTexture instead. */ |
| sk_sp<SkImage> makePromiseTexture(const GrBackendFormat& backendFormat, |
| int width, |
| int height, |
| GrMipmapped mipmapped, |
| GrSurfaceOrigin origin, |
| SkColorType colorType, |
| SkAlphaType alphaType, |
| sk_sp<SkColorSpace> colorSpace, |
| PromiseImageTextureFulfillProc textureFulfillProc, |
| PromiseImageTextureReleaseProc textureReleaseProc, |
| PromiseImageTextureContext textureContext); |
| |
| /** Deprecated: Use SkImage::MakePromiseYUVATexture instead. */ |
| sk_sp<SkImage> makeYUVAPromiseTexture(const GrYUVABackendTextureInfo& yuvaBackendTextureInfo, |
| sk_sp<SkColorSpace> imageColorSpace, |
| PromiseImageTextureFulfillProc textureFulfillProc, |
| PromiseImageTextureReleaseProc textureReleaseProc, |
| PromiseImageTextureContext textureContexts[]); |
| #endif // SK_MAKE_PROMISE_TEXTURE_DISABLE_LEGACY_API |
| #endif // SK_SUPPORT_GPU |
| |
| private: |
| SkDeferredDisplayListRecorder(const SkDeferredDisplayListRecorder&) = delete; |
| SkDeferredDisplayListRecorder& operator=(const SkDeferredDisplayListRecorder&) = delete; |
| |
| bool init(); |
| |
| const SkSurfaceCharacterization fCharacterization; |
| |
| #if SK_SUPPORT_GPU |
| sk_sp<GrRecordingContext> fContext; |
| sk_sp<GrRenderTargetProxy> fTargetProxy; |
| sk_sp<SkDeferredDisplayList::LazyProxyData> fLazyProxyData; |
| sk_sp<SkSurface> fSurface; |
| #endif |
| }; |
| |
| #endif |